Remember that this was in the toy boom of the early 2000s. The editor figures were "chase" figures -- that is, short-packed, tied to existing waves and not a line of figures unto itself. They were made in limited numbers because of their inherent limited appeal; everybody at GamePro knew they would not be big sellers. But if GamePro was going to act as a middleman to EA and Sega to get their characters made into figures, we wanted something out of it for ourselves, too. Why miss that chance? Rather than fight it it out, we ran a poll, so the readers chose which characters were made into action figures.

We signed 100 display bases for the limited ones, and included our office phone numbers on #1. We figured if you were into GamePro enough to want a toy of one of the editors, then finding that editor's phone number and having a conversation with them would be a really cool surprise.

I never got the call. I don't know if whoever found it was too shy, or if Dan Elektro #1 is still in the bottom of a bargain bin (much more likley), but I think it was a nice bit of fan service.
This is the same Leland Yee who didn't even show up to defend his position in a formal debate about violent games in March in his own city of San Francisco, right?
"(Missile Command was the freebie when I downloaded it last night, but it sounds like they switch it sometimes. Pong was the previous freebie.)"

You're both right! iPhone users get Pong free and iPad users to Missile Command free. It doesn't switch, it just unlocks a different game based on the hardware device.
@That-Other-Guy-Over-There: Psylocke, Carnage, Black Panther, Magneto, and Cable.
@Archaotic: No licensing deal lasts forever, and this one ended in 2009. (Please note Marvel vs Capcom 3 is waiting in the wings.) But Marvel and Activision worked something special out to make it available again until the end of 2010.

It has nothing to do with defecating on customers. It has to do with the realities of licensing. And it was announced, in both cases, that the DLC would only be up for a limited time. In this case, that limited time was six months, so...no need for rage.
@Baboonski: You can redownload it even after it is no longer available for sale. If you change hardware or delete it for space and want to redownload it later, it's in your Download History under Account Management, as Kobun says.
@RadiantViper: This is correct. The licensing deal for the DLC expires at year's end. That's all.
@Faux Bravo: If you have already bought it, as with any other DLC, you can redownload it if you need to.
@Ghostwize: Actually...they did. The game went out of print at the end of last year. The licensing agreement was only until the end of 2009.
@Tevor_the_Third: Why would they pull it? The contract expires at the end of the year. And they said this back in July.
@GiantBoyDetective: Yes. Even the new Warriors of Rock guitar works fine in RB3.
Clearly it's not an ad aimed at readers of Kotaku. They're trying to get non-gamers.
@Gabryael: You are...offended? By a car you won't buy?
@Paradox me: Wow, can you get reimbursed for the mileage? That was a long way to go for a joke.
To be clear: The Virtual Boy was not a handheld. It came with a tabletop stand; there was no way to simultaneously hold the device and play its games. It was portable and self-contained, but absolutely not a handheld.
Pretty clear that the GoldenEye was in development long before its announcement. "All" the "talk" came from rumor-hungry websites.
Why was it limited? Contracts run out -- it's not evil, it's not even mysterious. It's just business, and this time, it resulted in bad timing and bad blood. A new deal was drawn up because so many fans spoke up.

More detail:
[oneofswords.com]
@brianbeatdown: Not arbitrary -- just a hard stop date to Activision's use of the Marvel license. The contract end date apparently was the main influencer, so it was limited or nothing. Don't think anybody forsaw the problems that it would bring, though.

Marvel has multiple dance partners. Enjoy MvC3! :)
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