Selling the depth of Total War on consoles would be a real challenge, comparable to CA perfecting siege AI dohoho... Anyway the only way they could really offer good controls for a Total War game would be motion control or making use of the PS3's acceptance of kb+m.

Couldn't imagine playing a battle using a controller without a) making a ton of mistakes or b) needing to pause constantly so the enemy doesn't get the upper hand/react to my moves more quickly than it otherwise could.
One of the greatest strengths of DAO was its ability to cater to very different playstyles and still be one of the best RPGs of this gen(well, not much competition..). Another strength was the character creation/customization, which I felt was in need of fleshing out for a sequel in terms of more design options, additional race/background choices, etc. Now, it still seems they're doing their best to discard those aspects of DAO. I guess I have a hard time seeing how handicapping one play style in favor of the hack 'n slash style is progress. We better see some damn impressive ceilings.

Bioware should just be honest and give this game a different title instead of trying to make it seem like a sequel. This is Dragon Age: Hawke Effect, not Dragon Age II.
@GunFlame: Get equipped with Metal Blades: I don't get it. How can something that's dead destroy the future?
Stainless Steel for Medieval II: Total War Kingdoms. Who knows how many hundreds of hours I've lost to it...
I really enjoyed the way DA:O was flexible enough to allow one player to play it as a breezy hack & slash action type game, while another can play it as a slow paced strategy RPG, pausing every few seconds to issue orders to party members.

Also, enchantment.
@Luke Plunkett: After that, I hope for your sake there's a nice couch/bed nearby to lie down. Funny how stacking burgers on top of each other always seems like such a good idea beforehand...
I like the idea of RTS on this, but a strictly flat, 2D map is something I just can't go back to.
Working on the SCII campaign on hard mode, and also going to start playing Stainless Steel 6.3, which just released earlier this week. Not enough hours in the day for this much awesome.

[www.twcenter.net]
I've heard fresh air gives you cancer. Better stay inside.
Yikes, glad I got my fill of CoD with the first Modern Warfare. Still play United Offensive at times on PC, otherwise I've moved on to TF2 and looking for the next good FPS. Someday, when Activision is rolling out Call of Duty 17, we're going to be laughing and going "remember when people played those games?".
@RockyRan: I think Activision certainly will influence other companies negatively, but the hope has to remain that all of this will only accelerate the inevitable crash of the genre, if not the entire industry. Can't wait.
Special rules needed to have a good match? Sounds an awful lot like one of THQ's WWE games...
@Danza: Where did this idea that Steam and xfire share the same features come from? Because it's really incorrect and disappointing to see.
No interest in MoH at all, never been a fan. But the big news is definitely BF3 on consoles. Hopefully DICE realizes that BF3 needs to exceed the standards set by BF2, along with all of the expected advancements FPSes have made in the mean time. Another Battlefield game made in the style of the Bad Company spin-offs is pointless. Do BF3 justice, DICE.
Shiiit. If the ships and water are actually what we'll really see, I'll be impressed. The troops look fantastic as well, but it looks like the trees and vegetation have taken a back seat for now. I'm sure they'll be polished for release.
@tr1ck: You know what people say about making assumptions...
Where can I get the matching lunchbox and thermos?
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