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		<title><![CDATA[Kotaku: Pc Games]]></title>
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			<title><![CDATA[Kotaku: Pc Games]]></title>
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		<description><![CDATA[Kotaku posts tagged Pc Games]]></description>
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			<title><![CDATA[A PC Gamer Dragged Kicking and Screaming Into the Digital Age]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A PC Gamer Dragged Kicking and Screaming Into the Digital Age" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read A PC Gamer Dragged Kicking and Screaming Into the Digital Age" href="http://kotaku.com/5836166/a-pc-gamer-dragged-kicking-and-screaming-into-the-digital-age" class="pp_image">
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				<em>In today's digital-only edition of Speak Up on Kotaku, commenter <a href="http://kotaku.com/speakup/forum?comment=42284803">TaylorEatWorld</a> tries to find a physical copy of a hit PC game, not knowing what a monumental challenge that is these days. </em>				<a href="http://kotaku.com/5836166/a-pc-gamer-dragged-kicking-and-screaming-into-the-digital-age" title="Click here to read more about A PC Gamer Dragged Kicking and Screaming Into the Digital Age">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 31 Aug 2011 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[GameStop Brings the Convenience of Digital PC Game Delivery to Retail]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GameStop Brings the Convenience of Digital PC Game Delivery to Retail" href="http://kotaku.com/gamestop/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamestop</span></a></div -->					<div><a title="Click here to read GameStop Brings the Convenience of Digital PC Game Delivery to Retail" href="http://kotaku.com/5825655/gamestop-brings-the-convenience-of-digital-pc-game-delivery-to-retail" class="pp_image">
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				Not everyone that purchases downloadable PC games does it because they prefer shopping at home. Some of them just hate discs and boxes. Maybe it's an environmental thing. Perhaps their father was killed by a DVD. Whatever the case, GameStop's in-store digital PC game purchase method is perfect for those types.				<a href="http://kotaku.com/5825655/gamestop-brings-the-convenience-of-digital-pc-game-delivery-to-retail" title="Click here to read more about GameStop Brings the Convenience of Digital PC Game Delivery to Retail">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 28 Jul 2011 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[GameStop's Online Store Becomes One with Impulse]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GameStop's Online Store Becomes One with Impulse" href="http://kotaku.com/gamestop/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamestop</span></a></div -->					<div><a title="Click here to read GameStop's Online Store Becomes One with Impulse" href="http://kotaku.com/5820890/gamestops-online-store-becomes-one-with-impulse" class="pp_image">
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				 GameStop's purchase of Steam rival Impulse comes to a head today, as the video game retail giant fully integrates the PC game digital download service into its online store. Now, instead of purchasing a downloadable PC game through GameStop.com, you can go to Steam instead, like you were doing already anyway.				<a href="http://kotaku.com/5820890/gamestops-online-store-becomes-one-with-impulse" title="Click here to read more about GameStop's Online Store Becomes One with Impulse">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 13 Jul 2011 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[A Video Game Pirate Trades Sails For Steam]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Video Game Pirate Trades Sails For Steam" href="http://kotaku.com/speak_up/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakup</span></a></div -->					<div><a title="Click here to read A Video Game Pirate Trades Sails For Steam" href="http://kotaku.com/5732840/a-video-game-pirate-trades-sails-for-steam" class="pp_image">
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				 <em>Kotaku commenter <a href="http://kotaku.com/people/heyitsguy/">Heyitsguy</a> was once a video game pirate, downing PC games for free via the internet. Now he is not. He tells you why in today's episode of Speak-Up on Kotaku. </em>				<a href="http://kotaku.com/5732840/a-video-game-pirate-trades-sails-for-steam" title="Click here to read more about A Video Game Pirate Trades Sails For Steam">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 13 Jan 2011 13:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[GOG.com Goes Postal]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GOG.com Goes Postal" href="http://kotaku.com/good-old-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">goodoldgames</span></a></div -->					<div><a title="Click here to read GOG.com Goes Postal" href="http://kotaku.com/5216270/gogcom-goes-postal" class="pp_image">
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				 CD Projekt's DRM-free classic PC game service GOG.com ditches class in favor of crass with the addition of <a class="autolink" title="Click here to read more posts tagged RUNNING WITH SCISSORS" title="Click here to read more posts tagged RUNNING WITH SCISSORS" href="http://kotaku.com/tag/running-with-scissors/">Running With Scissors</a> infamous Postal series.				<a href="http://kotaku.com/5216270/gogcom-goes-postal" title="Click here to read more about GOG.com Goes Postal">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 17 Apr 2009 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[PC Gaming Alliance: Piracy Has Been Good To Us]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PC Gaming Alliance: Piracy Has Been Good To Us" href="http://kotaku.com/piracy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">piracy</span></a></div -->					<div><a title="Click here to read PC Gaming Alliance: Piracy Has Been Good To Us" href="http://kotaku.com/5152992/pc-gaming-alliance-piracy-has-been-good-to-us" class="pp_image">
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				 While widespread PC game piracy is generally seen as a blight on the industry, PC Gaming Alliance president Randy Stude contends that the free exchange of games has definitely had a positive effect.				<a href="http://kotaku.com/5152992/pc-gaming-alliance-piracy-has-been-good-to-us" title="Click here to read more about PC Gaming Alliance: Piracy Has Been Good To Us">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5152992/pc-gaming-alliance-piracy-has-been-good-to-us]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5152992]]></guid>
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			<pubDate><![CDATA[Fri, 13 Feb 2009 10:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Far Cry 2 Patch Enables Hot, Sweaty Widescreen Action]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Far Cry 2 Patch Enables Hot, Sweaty Widescreen Action" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Far Cry 2 Patch Enables Hot, Sweaty Widescreen Action" href="http://kotaku.com/5112930/far-cry-2-patch-enables-hot-sweaty-widescreen-action" class="pp_image">
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				Far Cry 2 launched <a href="http://kotaku.com/5067446/far-cry-2s-widescreen-is-all-cropped-up">on PC sans widescreen</a>. Considering everything <em>else </em>on the PC version was superior to the console iterations (quicksaves!), that was an odd move. Nevermind. It's fixed now.				<a href="http://kotaku.com/5112930/far-cry-2-patch-enables-hot-sweaty-widescreen-action" title="Click here to read more about Far Cry 2 Patch Enables Hot, Sweaty Widescreen Action">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 18 Dec 2008 01:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[GTAIV On PC Got 32-Player Multiplayer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GTAIV On PC Got 32-Player Multiplayer" href="http://kotaku.com/grand-theft-auto-iv/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">grandtheftautoiv</span></a></div -->					<div><a title="Click here to read GTAIV On PC Got 32-Player Multiplayer" href="http://kotaku.com/5099562/gtaiv-on-pc-got-32+player-multiplayer" class="pp_image">
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				If I've said it once, I've said it 7-8 times: Grand Theft Auto is best when enjoyed on the PC. The fact GTAIV will feature 32-player multiplayer only supports my position.				<a href="http://kotaku.com/5099562/gtaiv-on-pc-got-32+player-multiplayer" title="Click here to read more about GTAIV On PC Got 32-Player Multiplayer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 27 Nov 2008 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[DirectX 11 Won't Repeat The Windows-Exclusive Sins Of It's Father]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read DirectX 11 Won't Repeat The Windows-Exclusive Sins Of It's Father" href="http://kotaku.com/pc-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pcgames</span></a></div -->					<div><a title="Click here to read DirectX 11 Won't Repeat The Windows-Exclusive Sins Of It's Father" href="http://kotaku.com/5096415/directx-11-wont-repeat-the-windows+exclusive-sins-of-its-father" class="pp_image">
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				When Windows Vista shipped, it shipped alongside DirectX 10. DirectX 10 would <em>only </em>run with Vista. It wouldn't run with the faster, more stable, more popular Windows XP. This made those running games on XP <em>unhappy</em>. Well, fast forward a few years, and the next release of a Windows OS - Windows 7 - won't be repeating the same mistake. Microsoft's Product Marketing Manager Windows, Ben Basaric, has gone on record saying that while Windows 7 will be shipping with DX11 support (which will add features like allowing a graphics processor to process more than just graphics), it will <em>also </em>run on Windows Vista. So no need to go upgrading. Well...unless you're one of millions still using XP...				<a href="http://kotaku.com/5096415/directx-11-wont-repeat-the-windows+exclusive-sins-of-its-father" title="Click here to read more about DirectX 11 Won't Repeat The Windows-Exclusive Sins Of It's Father">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5096415/directx-11-wont-repeat-the-windows+exclusive-sins-of-its-father]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5096415]]></guid>
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			<pubDate><![CDATA[Sat, 22 Nov 2008 01:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[PC Sales Charts]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PC Sales Charts" href="http://kotaku.com/sales-charts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">salescharts</span></a></div -->					<div><a title="Click here to read PC Sales Charts" href="http://kotaku.com/5096449/pc-sales-charts" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PC Sales Charts" alt="Click here to read PC Sales Charts" src="http://cache.kotaku.com/assets/images/9/2008/11/pcsales_02.jpg"/>
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				Little late this week, sorry. We were waiting on the NPD charts to show up. Guess the chart-trackers were too busy playing Left 4 Dead. Weren't we all? Well, no. Looks like plenty of people were also busy playing Neverwinter Nights 2: Storm of Zehir as well. And Fallout 3. And the $0.98 Half-Life. Oh, that and some Call of Duty game. 				<a href="http://kotaku.com/5096449/pc-sales-charts" title="Click here to read more about PC Sales Charts">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sales Charts]]></category>
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			<pubDate><![CDATA[Sat, 22 Nov 2008 00:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5096449&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PC Sales Charts]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PC Sales Charts" href="http://kotaku.com/sales-charts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">salescharts</span></a></div -->					<div><a title="Click here to read PC Sales Charts" href="http://kotaku.com/5084938/pc-sales-charts" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PC Sales Charts" alt="Click here to read PC Sales Charts" src="http://cache.kotaku.com/assets/images/9/2008/11/pcsales.jpg"/>
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				The NPD sales charts are traditionally a little...sketchy when it comes to PC sales. But for the week ending November 1, they look right on the money, with Fallout 3 taking not just the top spot, but 3rd and 9th spot as well with the two collectors editions. With the game still charting well on both Steam and Direct2Drive, you can easily see where <a href="http://kotaku.com/5078237/fallout-3-moves-47-million-copies">a lot (least the PC side of things) of those 4.7 million shifted copies</a> went.				<a href="http://kotaku.com/5084938/pc-sales-charts" title="Click here to read more about PC Sales Charts">More&nbsp;&raquo;</a>
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			<category><![CDATA[Pc Games]]></category>
			<category><![CDATA[Steam]]></category>
			<pubDate><![CDATA[Wed, 12 Nov 2008 23:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Hands-Free Gaming Comes To The PC (And Looks Awful)]]></title>
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Above, a demonstration <a href="http://www.mgestyk.com/">by Mgestyk Technologies</a>, showing off their webcam-based gesture control system on a bunch of games like Far Cry and Halo. While we admire the effort, all we're left thinking after watching this is: just because you <em>can </em>do something, doesn't always mean you <em>should</em>. Laggy controls that force you to use strange hand gestures won't be replacing WASD and a mouse <em>just </em>yet.				<a href="http://kotaku.com/5079029/hands+free-gaming-comes-to-the-pc-and-looks-awful" title="Click here to read more about Hands-Free Gaming Comes To The PC (And Looks Awful)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5079029/hands+free-gaming-comes-to-the-pc-and-looks-awful]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5079029]]></guid>
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			<pubDate><![CDATA[Fri, 07 Nov 2008 04:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Company Of Heroes Expansion: Some Details]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Company Of Heroes Expansion: Some Details" href="http://kotaku.com/company-of-heroes%7c-tales-of-valor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">companyofheroestalesofvalor</span></a></div -->					<div><a title="Click here to read Company Of Heroes Expansion: Some Details" href="http://kotaku.com/5078980/company-of-heroes-expansion-some-details" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Company Of Heroes Expansion: Some Details" alt="Click here to read Company Of Heroes Expansion: Some Details" src="http://cache.kotaku.com/assets/images/9/2008/11/cohhead.jpg"/>
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				Earlier this week, THQ got around to<a href="http://kotaku.com/5075398/company-of-heroes-expands-further-with-tales-of-valor"> formally announcing</a> the <a href="http://kotaku.com/5038141/whats-company-of-heroes-tales-of-valour">long-known-about</a> Company of Heroes expansion pack, Tales of Valor. Problem is, that's about <em>all </em>they announced. No details. Well, Relic have since spoken with Edge, and now, we have details. Seems the game will come with three "mini campaigns", which instead of being centred around a single, long story like the existing campaigns, will be shorter affairs. One of those three will revolve around the exploits of SS Panzer commander Michael Wittmann, who at the Battle of Villers-Bocage destroyed over 20 British vehicles in only 15 minutes.				<a href="http://kotaku.com/5078980/company-of-heroes-expansion-some-details" title="Click here to read more about Company Of Heroes Expansion: Some Details">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 06 Nov 2008 22:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5078980&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PC Sales Charts (Now With Added Direct2Drive)]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PC Sales Charts (Now With Added Direct2Drive)" href="http://kotaku.com/sales-charts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">salescharts</span></a></div -->					<div><a title="Click here to read PC Sales Charts (Now With Added Direct2Drive)" href="http://kotaku.com/5075446/pc-sales-charts-now-with-added-direct2drive" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PC Sales Charts (Now With Added Direct2Drive)" alt="Click here to read PC Sales Charts (Now With Added Direct2Drive)" src="http://cache.kotaku.com/assets/images/9/2008/11/d2d.jpg"/>
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				The tinkering continues! The official NPD charts were interesting, but fundamentally flawed. <a href="http://kotaku.com/5066879/pc-sales-charts">So we added Steam's charts as well</a>. Steam painted a much clearer picture of the actual purchasing habits of PC users, but was still incomplete, because we'd left off the <em>other </em>major purveyor of digital distribution, Direct2Drive. So this week, they're included as well, giving us not one, not two, but <em>three </em>PC sales charts. If you can't get a clear idea of what's been selling on the PC after <em>that</em>, well, you're probably asking too much of your sales charts.				<a href="http://kotaku.com/5075446/pc-sales-charts-now-with-added-direct2drive" title="Click here to read more about PC Sales Charts (Now With Added Direct2Drive)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 03 Nov 2008 22:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Chinese MMO Chi Bi Heading to Japan]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Chinese MMO Chi Bi Heading to Japan" href="http://kotaku.com/perfect-world/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">perfectworld</span></a></div -->					<div><a title="Click here to read Chinese MMO Chi Bi Heading to Japan" href="http://kotaku.com/5073408/chinese-mmo-chi-bi-heading-to-japan" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Chinese MMO Chi Bi Heading to Japan" alt="Click here to read Chinese MMO Chi Bi Heading to Japan" src="http://cache.kotaku.com/assets/images/9/2008/11/chibithumb.jpg"/>
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				 I've been watching the movements of Beijing Perfect World with some interest; in comparison to some of the up and coming companies, they've certainly kept a reasonably low profile lately.  Until, of course, they launched the 'international' version of their original MMO, <i>Perfect World</i>.  Now they're eying another go with the Japanese market, bringing their <i>Chi Bi</i> ('Red Cliff') MMO to <i>Romance of the Three Kingdoms</i>-mad gamers.  I've heard tell Perfect World will be releasing another of their games to the US market in the near future, and we can only hope that it's <i>Red Cliff</i> &mdash; I'm all about some classical Chinese fiction renovated for a 21st century audience.  The <i>Three Kingdoms</i> gaming phenomenon is fascinating to me, and one that I hope to write on formally at some point in the not-too-distant future.  Press release after the jump.				<a href="http://kotaku.com/5073408/chinese-mmo-chi-bi-heading-to-japan" title="Click here to read more about Chinese MMO Chi Bi Heading to Japan">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 01 Nov 2008 12:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Witcher Sells A Million]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Witcher Sells A Million" href="http://kotaku.com/the-witcher/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thewitcher</span></a></div -->					<div><a title="Click here to read Witcher Sells A Million" href="http://kotaku.com/5071631/witcher-sells-a-million" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Witcher Sells A Million" alt="Click here to read Witcher Sells A Million" src="http://cache.kotaku.com/assets/images/9/2008/10/witcher.jpg"/>
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				Here's your PC gaming good news story for the day: CD Projekt Red have announced today that, since the game was first released in 2007, The Witcher has sold over a million copies. That's including both versions of the game, the original as well as <a href="http://kotaku.com/5052204/the-witcher-enhanced-edition-update-now-available">the "Enhanced Edition"</a>. For a traditional PC RPG, made by an obscure Eastern European developer <a href="http://www.penny-arcade.com/comic/2005/05/25/">with a silly name</a>, those are great, great numbers. Congrats!				<a href="http://kotaku.com/5071631/witcher-sells-a-million" title="Click here to read more about Witcher Sells A Million">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 31 Oct 2008 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The Best And Worst Of Widescreen Gaming On The PC]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Best And Worst Of Widescreen Gaming On The PC" href="http://kotaku.com/pc-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pcgames</span></a></div -->					<div><a title="Click here to read The Best And Worst Of Widescreen Gaming On The PC" href="http://kotaku.com/5070196/the-best-and-worst-of-widescreen-gaming-on-the-pc" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Best And Worst Of Widescreen Gaming On The PC" alt="Click here to read The Best And Worst Of Widescreen Gaming On The PC" src="http://cache.kotaku.com/assets/images/9/2008/10/fovvalve.jpg"/>
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				While it’s fairly common these days for console games (Wii excepted) to launch with widescreen/16:9 support, PC games aren’t so fortunate. Even in 2008, with widescreen monitors becoming so popular that even the Xbox 360 natively supports many of their resolutions, a ton of PC games <a href="http://kotaku.com/5067446/far-cry-2s-widescreen-is-all-cropped-up">don’t ship with proper widescreen support</a>. <a href="http://www.widescreengamingforum.com/wiki/index.php/2008_WSGF_Awards">Widescreen Gaming Forum to the rescue</a>!. If there’s a workaround, you’ll find it there. If there’s complaining to be had, it’ll start there. So it’s great seeing that the site have just held their first “Widescreen Gaming Awards”, to both honour and shame the best and worst in supporting widescreen gaming on the PC.				<a href="http://kotaku.com/5070196/the-best-and-worst-of-widescreen-gaming-on-the-pc" title="Click here to read more about The Best And Worst Of Widescreen Gaming On The PC">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 29 Oct 2008 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[PC Sales Charts]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PC Sales Charts" href="http://kotaku.com/sales-charts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">salescharts</span></a></div -->					<div><a title="Click here to read PC Sales Charts" href="http://kotaku.com/5069600/pc-sales-charts" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PC Sales Charts" alt="Click here to read PC Sales Charts" src="http://cache.kotaku.com/assets/images/9/2008/10/beagle.jpg"/>
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				Last week <a href="http://kotaku.com/5066879/pc-sales-charts">seemed to go pretty well</a>, so we'll keep on running with the NPD/Steam tag-team. The NPD charts, they're as...predictable as ever, with plenty to please Maxis and Blizzard fanboys the world over. The Steam charts, they're a little more fluid, with Far Cry 2 shooting straight to #1, closely followed by pre-sales of Fallout 3.				<a href="http://kotaku.com/5069600/pc-sales-charts" title="Click here to read more about PC Sales Charts">More&nbsp;&raquo;</a>
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			<category><![CDATA[Pc Games]]></category>
			<pubDate><![CDATA[Mon, 27 Oct 2008 23:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Even Germany's Box Art Is Censored Now]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Even Germany's Box Art Is Censored Now" href="http://kotaku.com/left-4-dead/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">left4dead</span></a></div -->					<div><a title="Click here to read Even Germany's Box Art Is Censored Now" href="http://kotaku.com/5069015/even-germanys-box-art-is-censored-now" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Even Germany's Box Art Is Censored Now" alt="Click here to read Even Germany's Box Art Is Censored Now" src="http://cache.kotaku.com/assets/images/9/2012/01/small_0dff17436346042751fdd1c03f9ebf3e.jpg"/>
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				[<strong>UPDATE </strong>- <a href="http://kotaku.com/5070182/german-left-4-dead-cover-is-only-half+censored">EA contacted us to let us know </a>the German version has two covers; a paper sleeve and the actual DVD case. Only the paper sleeve features this edited box art]The Unterhaltungssoftware Selbstkontrolle, or USK, are Germany's classification board. And <a href="http://us.kotaku.com/search/usk/">as you may already be aware</a>, they're a conservative bunch, banning games that even <em>Australia </em>let slide. But this, this is new. Witness Germany's box art for Valve's upcoming zombie co-op shooter, <em>Left 4 Dead</em>. Notice anything, uh, different?

That's right. We don't know whether the USK had a say in this, or whether Valve/EA just felt like playing it safe, either way, that's a different box. While every other region's cover art shows a left hand with the thumb bitten off - zombies feast on the flesh of the living, you see, it's a <em>joke </em>- on the German version, the thumb's simply tucked in behind the hand there. No gore. How <em>humourless</em>.				<a href="http://kotaku.com/5069015/even-germanys-box-art-is-censored-now" title="Click here to read more about Even Germany's Box Art Is Censored Now">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 27 Oct 2008 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Left 4 Dead Specs Revised Downward]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Left 4 Dead Specs Revised Downward" href="http://kotaku.com/left-4-dead/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">left4dead</span></a></div -->					<div><a title="Click here to read Left 4 Dead Specs Revised Downward" href="http://kotaku.com/5068116/left-4-dead-specs-revised-downward" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Left 4 Dead Specs Revised Downward" alt="Click here to read Left 4 Dead Specs Revised Downward" src="http://cache.kotaku.com/assets/images/9/2008/10/zombieface_01.jpg"/>
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				Meet the new Left 4 Dead system specs. <a href="http://kotaku.com/5055099/here-are-your-left-4-dead-system-requirements">Same as the old</a> Left 4 Dead system spe-<em>waitaminute</em>. Feeling the need/desire to mix things up a little ahead of the game's release, Valve have unveiled a revised set of system requirements for the PC version of Left 4 Dead. They're identical to <a href="http://kotaku.com/5055099/here-are-your-left-4-dead-system-requirements">those released in September</a> except for one thing: you now only need a 128MB graphics card instead of a 256MB one. Sure, that's only one change, but I'm sure it's one that'll bring smiles to a lot of people out there with dusty old rigs and an aversion to system upgrades.				<a href="http://kotaku.com/5068116/left-4-dead-specs-revised-downward" title="Click here to read more about Left 4 Dead Specs Revised Downward">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 24 Oct 2008 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[PC Version Of Street Fighter IV Cops Delayed Release]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PC Version Of Street Fighter IV Cops Delayed Release" href="http://kotaku.com/street-fighter-iv/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">streetfighteriv</span></a></div -->					<div><a title="Click here to read PC Version Of Street Fighter IV Cops Delayed Release" href="http://kotaku.com/5068057/pc-version-of-street-fighter-iv-cops-delayed-release" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PC Version Of Street Fighter IV Cops Delayed Release" alt="Click here to read PC Version Of Street Fighter IV Cops Delayed Release" src="http://cache.kotaku.com/assets/images/9/2008/10/itsatrap.jpg"/>
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				While Street Fighter IV is <a href="http://kotaku.com/5067369/street-fighter-iv-coming-to-us-consoles-this-winter-says-yoshi-ono">definitely coming to consoles this "Winter"</a>, the future of the PC version's not looking so rosy. While a PC iteration of the hotly-anticipated fighting game is still on the cards, Capcom can't commit to even the vaguest of release windows, instead saying only that the "PC version is in the works, but will come post-console release". Disappointing, but really, how many of you are <em>really </em>going to be playing a Street Fighter game on PC?				<a href="http://kotaku.com/5068057/pc-version-of-street-fighter-iv-cops-delayed-release" title="Click here to read more about PC Version Of Street Fighter IV Cops Delayed Release">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 24 Oct 2008 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Far Cry 2's Widescreen Is All Cropped Up]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Far Cry 2's Widescreen Is All Cropped Up" href="http://kotaku.com/far-cry-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">farcry2</span></a></div -->					<div><a title="Click here to read Far Cry 2's Widescreen Is All Cropped Up" href="http://kotaku.com/5067446/far-cry-2s-widescreen-is-all-cropped-up" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Far Cry 2's Widescreen Is All Cropped Up" alt="Click here to read Far Cry 2's Widescreen Is All Cropped Up" src="http://cache.kotaku.com/assets/images/9/2011/11/small_8d52d81c1ff59eeffba2df93e715a1b4.jpg"/>
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Seems Ubisoft's free-roaming gun safari has "<a href="http://kotaku.com/gaming/shortscreened/bioshocks-widescreen-pissing-people-off-291697.php">done a BioShock</a>" and fudged its widescreen, with gamers on the trusted <a href="http://www.widescreengamingforum.com/wiki/index.php/Main_Page">widescreengamingforum </a>quickly noticing that rather than render the game in true 16:9, all Far Cry 2 does is crop the top and bottom of the screen. See pic above for reference. Disappointing, Ubisoft; we buy widescreen monitors to see <em>more </em>of the game, not less. Hopefully they can <a href="http://kotaku.com/gaming/2k-games/bioshock-dlc-fixes-due-next-week-328762.php">copy 2K a second time</a>, and get a patch out to fix this.

<a href="http://www.widescreengamingforum.com/forum/viewtopic.php?t=14737">Far Cry 2</a> [WSGF]				<a href="http://kotaku.com/5067446/far-cry-2s-widescreen-is-all-cropped-up" title="Click here to read more about Far Cry 2's Widescreen Is All Cropped Up">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 22 Oct 2008 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[PC Sales Charts]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PC Sales Charts" href="http://kotaku.com/sales-charts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">salescharts</span></a></div -->					<div><a title="Click here to read PC Sales Charts" href="http://kotaku.com/5066879/pc-sales-charts" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PC Sales Charts" alt="Click here to read PC Sales Charts" src="http://cache.kotaku.com/assets/images/9/2008/10/stamlogo.jpg"/>
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				Gonna try something new this week. Something a little...fairer. While we appreciate the lengths the NPD Group go to in providing us with weekly sales data for the PC gaming market, the fact they cover only bricks-n-mortar sales skews the data somewhat, what with so many people buying their shit from Steam these days. So this week, we're going to run two charts. The NPD charts, and the Steam charts. Give you a clearer overall picture of how the PC market's shaping up.				<a href="http://kotaku.com/5066879/pc-sales-charts" title="Click here to read more about PC Sales Charts">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 21 Oct 2008 22:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[September PC Sales Charts (With Bonus Office Software Comparisons!)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read September PC Sales Charts (With Bonus Office Software Comparisons!)" href="http://kotaku.com/sales-charts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">salescharts</span></a></div -->					<div><a title="Click here to read September PC Sales Charts (With Bonus Office Software Comparisons!)" href="http://kotaku.com/5065337/september-pc-sales-charts-with-bonus-office-software-comparisons" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read September PC Sales Charts (With Bonus Office Software Comparisons!)" alt="Click here to read September PC Sales Charts (With Bonus Office Software Comparisons!)" src="http://cache.kotaku.com/assets/images/9/2008/10/catspore.jpg"/>
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				No weekly PC sales charts this...week, as the release of NPD's monthly console data also lets us take a look at the <em>PC market's</em> September sales figures. Unsurprisingly, Spore was the biggest-selling game of the month, though by how much we don't know, as unlike the console charts, PC figures don't include hard numbers. Warhammer Online came in at #2, beating out WoW, while the most heartwarming entry has to be at #14, which is where the timeless Civilization IV placed. Also included - possibly just for shits and giggles - were the overall PC sales charts, showing how well games fared against less exciting fare such as Microsoft Office and Norton Antivirus.				<a href="http://kotaku.com/5065337/september-pc-sales-charts-with-bonus-office-software-comparisons" title="Click here to read more about September PC Sales Charts (With Bonus Office Software Comparisons!)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 18 Oct 2008 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Love: The Debut Trailer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Love: The Debut Trailer" href="http://kotaku.com/love/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">love</span></a></div -->					<div><a title="Click here to read Love: The Debut Trailer" href="http://kotaku.com/5064260/love-the-debut-trailer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Love: The Debut Trailer" alt="Click here to read Love: The Debut Trailer" src="http://cache.kotaku.com/assets/images/9/2008/10/love2.jpg"/>
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				Hey. PC gamers. In case you've forgotten, you need to know that one of the most exciting PC games in development at the moment isn't coming from Valve. Or from id, or from Relic, or from Creative Assembly. It's coming from Eskil Steenberg. <a href="http://kotaku.com/360715/love-is-a-procedurally+generated-mmo">He's at work, single-handedly, on the MMO <em>Love</em></a>, which although difficult to describe, basically amounts to a co-operative MMO, built atop procedurally-generated worlds, that plays out like a summer cocktail made from Populous, Spore, shooters and everything in between. <a href="http://www.rockpapershotgun.com/2008/10/15/love-video/">At the link below</a> you'll find the game's debut trailer, and while you're watching it, remember: <em>everything </em>you see is the work of <em>one man</em>.				<a href="http://kotaku.com/5064260/love-the-debut-trailer" title="Click here to read more about Love: The Debut Trailer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 16 Oct 2008 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Starcraft 2 Gameplay Trailers, Fresh From The BlizzCon Floor]]></title>
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It's not all Tokyo Game Show here at Kotaku. BlizzCon's going down as well, and as Blizzard are prone to do, they're following up their major announcements with new media. in this instance, two new Starcraft 2 clips, one Protoss v Terran, one Zerg v Terran.				<a href="http://kotaku.com/5062103/starcraft-2-gameplay-trailers-fresh-from-the-blizzcon-floor" title="Click here to read more about Starcraft 2 Gameplay Trailers, Fresh From The BlizzCon Floor">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 11 Oct 2008 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Here, The Lich King System Requirements]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here, The Lich King System Requirements" href="http://kotaku.com/world-of-warcraft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">worldofwarcraft</span></a></div -->					<div><a title="Click here to read Here, The Lich King System Requirements" href="http://kotaku.com/5060799/here-the-lich-king-system-requirements" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here, The Lich King System Requirements" alt="Click here to read Here, The Lich King System Requirements" src="http://cache.kotaku.com/assets/images/9/2008/10/lich-king.jpg"/>
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				Blizzard have released the specs sheet for their upcoming World of Warcraft expansion, Wrath of the Lich King. And, yes, being World of Warcraft, they're nice and low (though they have been upgraded from previous WoW specs, just a <em>pinch</em>). So low that it feels <em>good</em> typing them here, like we jumped in a way-back machine and set the "TIME" dial to "The Good Old Days". PC users will need a 1.3ghz processor and 512MB/1GB RAM (XP/Vista), while Mac users will need a PowerPC G5 1.6 ghz or Intel Core Duo. Full specs after the jump.				<a href="http://kotaku.com/5060799/here-the-lich-king-system-requirements" title="Click here to read more about Here, The Lich King System Requirements">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 08 Oct 2008 19:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[NPD's PC Sales Charts September 21-27]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NPD's PC Sales Charts September 21-27" href="http://kotaku.com/sales-charts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">salescharts</span></a></div -->					<div><a title="Click here to read NPD's PC Sales Charts September 21-27" href="http://kotaku.com/5060372/npds-pc-sales-charts-september-21+27" class="pp_image">
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				The latest bricks-and-mortar PC sales charts are in. They cover the week of September 21-27. As you expect, the words EA, Maxis and Blizzard feature prominently. But then so do the words Crytek, Firaxis and Traveller's Tales, so please, enjoy the variety.				<a href="http://kotaku.com/5060372/npds-pc-sales-charts-september-21+27" title="Click here to read more about NPD's PC Sales Charts September 21-27">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 07 Oct 2008 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[NPD's PC Sales Charts September 14-20]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NPD's PC Sales Charts September 14-20" href="http://kotaku.com/sales-charts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">salescharts</span></a></div -->					<div><a title="Click here to read NPD's PC Sales Charts September 14-20" href="http://kotaku.com/5057831/npds-pc-sales-charts-september-14+20" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NPD's PC Sales Charts September 14-20" alt="Click here to read NPD's PC Sales Charts September 14-20" src="http://cache.kotaku.com/assets/images/9/2008/10/hamster.jpg"/>
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				Don't look now, but there are <em>real </em>games on the bricks-n-mortar PC sales charts for the week. Real, honest-to-goodness, not-made-by-Maxis-or-Blizzard games. Don't believe me? Check out Warhammer Online at #1. Or Crysis Warhead at #4. Or, bless it, Stalker: Clear Sky, which doesn't just make the charts, it beats out World of Warcraft.				<a href="http://kotaku.com/5057831/npds-pc-sales-charts-september-14+20" title="Click here to read more about NPD's PC Sales Charts September 14-20">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 02 Oct 2008 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Still A Chance Rage Can Hit Digital Distribution]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Still A Chance Rage Can Hit Digital Distribution" href="http://kotaku.com/rage/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rage</span></a></div -->					<div><a title="Click here to read Still A Chance Rage Can Hit Digital Distribution" href="http://kotaku.com/5057234/still-a-chance-rage-can-hit-digital-distribution" class="pp_image">
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				You know how<a href="http://kotaku.com/5031748/no-digital-distribution-for-rage-doom-4"> id's John Carmack said </a>that his company's upcoming shooter Rage just <em>wasn't going to work </em>in terms of digital delivery? And how you'd need to buy the game on a disc, like the olden days? Yeah, turns out he was wrong. id's Tim Willits has corrected his boss, telling 1UP:				<a href="http://kotaku.com/5057234/still-a-chance-rage-can-hit-digital-distribution" title="Click here to read more about Still A Chance Rage Can Hit Digital Distribution">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 01 Oct 2008 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Wall$treet, Indeed: Financial Games of the '80s]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wall$treet, Indeed: Financial Games of the '80s" href="http://kotaku.com/nostalgia/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nostalgia</span></a></div -->					<div><a title="Click here to read Wall$treet, Indeed: Financial Games of the '80s" href="http://kotaku.com/5055946/walltreet-indeed-financial-games-of-the-80s" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wall$treet, Indeed: Financial Games of the '80s" alt="Click here to read Wall$treet, Indeed: Financial Games of the '80s" src="http://cache.kotaku.com/assets/images/9/2008/09/wallstreet.jpg"/>
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				 I've mentioned the unfortunately named Stephen M. Cabrinety Collection blog a couple of times, but I really do love it &mdash; I'm always curious to see what gems will be dredged up from the archives.  Following on the heels of a post from Owen on <a href="http://kotaku.com/5052678/five-games-to-play-during-a-stock-market-crash">five games to play during a stock market crash</a> comes a post showing what (some) people <i>were</i> playing during the financial downturn of 1987.  In addition to some less stimulating titles from 'Blue Chip Software,' we get the fantastic box art of <i>Wall$treet</i> and the dismal sounding <i>Black Monday</i>, among others:				<a href="http://kotaku.com/5055946/walltreet-indeed-financial-games-of-the-80s" title="Click here to read more about Wall$treet, Indeed: Financial Games of the '80s">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 28 Sep 2008 13:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Buy Crappy Uwe Boll Movie, Get...Advent Rising?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Buy Crappy Uwe Boll Movie, Get...Advent Rising?" href="http://kotaku.com/uwe-boll/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">uweboll</span></a></div -->					<div><a title="Click here to read Buy Crappy Uwe Boll Movie, Get...Advent Rising?" href="http://kotaku.com/5054507/buy-crappy-uwe-boll-movie-getadvent-rising" class="pp_image">
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				You may not have heard of Uwe Boll's 2007 film <em>Seed</em>. Mostly because it wasn't based on a game, and as such, would have received absolutely <em>zero </em>press (as opposed to the <em>slight </em>amounts of press he gets from a strangely-obsessed gaming media). That means that the DVD version of the game's going to be a tough sell! So to sweeten the deal with Boll's primary (only?) fanbase, the DVD box set is going to come bundled with a copy of<em> Advent Rising</em> on the PC. Hopefully because the distributors found a few thousand copies lying around, and not because Uwe Boll is planning on doing an Advent Rising movie.				<a href="http://kotaku.com/5054507/buy-crappy-uwe-boll-movie-getadvent-rising" title="Click here to read more about Buy Crappy Uwe Boll Movie, Get...Advent Rising?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 25 Sep 2008 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[NPD's PC Sales Charts September 7-13]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NPD's PC Sales Charts September 7-13" href="http://kotaku.com/sales-charts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">salescharts</span></a></div -->					<div><a title="Click here to read NPD's PC Sales Charts September 7-13" href="http://kotaku.com/5053959/npds-pc-sales-charts-september-7+13" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NPD's PC Sales Charts September 7-13" alt="Click here to read NPD's PC Sales Charts September 7-13" src="http://cache.kotaku.com/assets/images/9/2008/09/labheadset.jpg"/>
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				Spore, anyone? More like Spore, <em>everyone</em>, as Maxis' galactic creature game sold like a house on fire that was full of combustible hotcakes. Spore's #1, the Galactic Edition is #2, and even the Creature Creator hangs on to #4, despite the real thing being out. The rest is your standard Warcraft/Sims breakdown, with the exception of Crysis, which hung around thanks the pre-Warhead interest spike.				<a href="http://kotaku.com/5053959/npds-pc-sales-charts-september-7+13" title="Click here to read more about NPD's PC Sales Charts September 7-13">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 24 Sep 2008 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Next Version Of Windows To Handle Game Updates Automatically]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Next Version Of Windows To Handle Game Updates Automatically" href="http://kotaku.com/windows/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">windows</span></a></div -->					<div><a title="Click here to read Next Version Of Windows To Handle Game Updates Automatically" href="http://kotaku.com/5053411/next-version-of-windows-to-handle-game-updates-automatically" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Next Version Of Windows To Handle Game Updates Automatically" alt="Click here to read Next Version Of Windows To Handle Game Updates Automatically" src="http://cache.kotaku.com/assets/images/9/2008/09/gameupdates.jpg"/>
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				Windows 7 - the successor to Vista - is already out there in the hands of testers. And while it's early, early days (ie it still <em>looks </em>exactly like Vista), a few additions/changes have already surfaced. Most pressing of those for <em>you</em>, video game enthusiast, is that if this screen is to be believed, it looks like the new OS will give you the option of letting Windows handle your game updates/patches. Handy (if it can be trusted).				<a href="http://kotaku.com/5053411/next-version-of-windows-to-handle-game-updates-automatically" title="Click here to read more about Next Version Of Windows To Handle Game Updates Automatically">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 22 Sep 2008 23:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[GTA IV PC Is Coming To Games For Windows Live]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GTA IV PC Is Coming To Games For Windows Live" href="http://kotaku.com/gta-iv/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gtaiv</span></a></div -->					<div><a title="Click here to read GTA IV PC Is Coming To Games For Windows Live" href="http://kotaku.com/5053398/gta-iv-pc-is-coming-to-games-for-windows-live" class="pp_image">
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				Slightly disappointing! Rockstar and Microsoft have today announced that the PC version of Grand Theft Auto IV will be running exclusively under the Games for Windows banner. So, yeah, if you want to play multiplayer, the fact Microsoft throw the word "exclusively" around suggests you'll have to use GFW Live's sub-par system. Granted, GTA IV's release will coincide with a range of updates for GFW Live, including a new interface and the <a href="http://kotaku.com/5047661/help-give-games-for-windows-lives-client-a-less-sucky-name">yet-to-be-named marketplace</a>, but you'll excuse us if we take a minute to stare at the "G" section of the Steam games list, think of what could have been and sigh, just a little.				<a href="http://kotaku.com/5053398/gta-iv-pc-is-coming-to-games-for-windows-live" title="Click here to read more about GTA IV PC Is Coming To Games For Windows Live">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 22 Sep 2008 22:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[NPD PC Sales Charts August 31 - September 6]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NPD PC Sales Charts August 31 - September 6" href="http://kotaku.com/sales-charts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">salescharts</span></a></div -->					<div><a title="Click here to read NPD PC Sales Charts August 31 - September 6" href="http://kotaku.com/5051520/npd-pc-sales-charts-august-31-+-september-6" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NPD PC Sales Charts August 31 - September 6" alt="Click here to read NPD PC Sales Charts August 31 - September 6" src="http://cache.kotaku.com/assets/images/9/2008/09/ratpc.jpg"/>
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				Looks like<a href="http://kotaku.com/5047644/npd-pc-sales-charts-august-24+30"> I spoke to soon</a>! Sims 2 Apartment Life won a reprieve atop the PC sales charts for the week ending September 6, as Spore didn't <em>quite </em>have a long enough stay on the shelves to take the top spot. it'll no doubt get there next week. Asfor the rest, you know how it goes, though I'd like everyone to say a big hello to Crysis, who's rejoining us this week at #10 after a long sojourn. Hello, Crysis!				<a href="http://kotaku.com/5051520/npd-pc-sales-charts-august-31-+-september-6" title="Click here to read more about NPD PC Sales Charts August 31 - September 6">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5051520/npd-pc-sales-charts-august-31-+-september-6]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5051520]]></guid>
			<category><![CDATA[Sales Charts]]></category>
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			<pubDate><![CDATA[Thu, 18 Sep 2008 23:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Agency Devs Exploring Cross-Platform Play]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Agency Devs Exploring Cross-Platform Play" href="http://kotaku.com/the-agency/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theagency</span></a></div -->					<div><a title="Click here to read Agency Devs Exploring Cross-Platform Play" href="http://kotaku.com/5048813/agency-devs-exploring-cross+platform-play" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Agency Devs Exploring Cross-Platform Play" alt="Click here to read Agency Devs Exploring Cross-Platform Play" src="http://cache.kotaku.com/assets/images/9/2008/09/agency.jpg"/>
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				The developers of upcoming MMO The Agency, Sony Online Entertainment, are releasing the game on two platforms. PC and PS3. So it's natural to hope that they're looking at cross-platform play between users of either system, yes? Correct. Natural <em>and </em>fortunate, because that's exactly what they're doing. Replying to a question asking about play between PS3 and PC users, SOE's Matt Wilson replied "we're actually doing that at the office. Technology-wise, it's really not that complicated". Good news! Temper that good news, however, with a pinch of pragmatism; just because they <em>can </em>do it, doesn't mean they <em>will</em>. There's all sorts of things to consider, from the ease of hacking/cheating on PC to differences in control schemes to the inevitable "that's not fair" whining that comes when one group of players is using a control system they think isn't as good as another.				<a href="http://kotaku.com/5048813/agency-devs-exploring-cross+platform-play" title="Click here to read more about Agency Devs Exploring Cross-Platform Play">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 12 Sep 2008 08:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5048813&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[NPD PC Sales Charts August 24-30]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NPD PC Sales Charts August 24-30" href="http://kotaku.com/sales-charts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">salescharts</span></a></div -->					<div><a title="Click here to read NPD PC Sales Charts August 24-30" href="http://kotaku.com/5047644/npd-pc-sales-charts-august-24+30" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NPD PC Sales Charts August 24-30" alt="Click here to read NPD PC Sales Charts August 24-30" src="http://cache.kotaku.com/assets/images/9/2008/09/bunnypc.jpg"/>
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				Poor Sims 2: Apartment Life. In it comes, debuting at #1, just like everything else that's ever had "The Sims" in front of it. And just like everything else that's ever had "The Sims" in front of it, it would be expecting a long stay at the top of the charts. Pity (for it), then, that it's just keeping the seat warm for Spore. As for the rest of the charts, Nancy Drew has retreated back into the shadows, replaced by...Deadliest Catch: Alaskan Storm. If you're going to break the Blizzard/EA stranglehold, the best way to do it, is to do it with <em>crustaceans</em>. 				<a href="http://kotaku.com/5047644/npd-pc-sales-charts-august-24+30" title="Click here to read more about NPD PC Sales Charts August 24-30">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 09 Sep 2008 23:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Crysis-Ready PC Specs, Price]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Crysis-Ready PC Specs, Price" href="http://kotaku.com/crysis-warhead/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">crysiswarhead</span></a></div -->					<div><a title="Click here to read Crysis-Ready PC Specs, Price" href="http://kotaku.com/5046522/crysis+ready-pc-specs-price" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Crysis-Ready PC Specs, Price" alt="Click here to read Crysis-Ready PC Specs, Price" src="http://cache.kotaku.com/assets/images/9/2011/11/9fe6652f23f66961440834fd0bf88c1c.jpg"/>
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				First announced in <a href="http://kotaku.com/5030537/ea-looking-to-market-crysis-ready-pcs">July at Comic-Con</a>, we now have the first hard details on the official, Crysis-branded PC that's due for release later this month. The end result of an <em>assurance </em>by Crytek that their games game could run - at "high" settings - on a $900 machine, the rig actually comes in at $699, has been christened the "Warhead PC" in honour of the upcoming expansion, and will launch alongside it on September 16. Specs are as follows.

- CPU: Intel Core Duo e7300 (@2.66GHz)
- GFX: Nvidia 9800GT
- RAM: 2GB

Bear in mind this isn't an official announcement, just some stuff reported by journo Chris Remo, who had a chance to check the machine out last week. The official word will come down later this week, and should be accompanied not only by the rest of the tech specs, but also some shots of the final exterior, since it's unknown whether the one pictured is the full retail model, or is just rocking the same hardware.

Oh, and you should check out the full piece below for some more peripheral stuff regarding the machine. Seems the PC is more than just a marketing gimmick, as it was used extensively in both the development and testing of Warhead. 

<a href="http://www.gamesetwatch.com/2008/09/the_remo_files_the_crysis_warh.php">The Remo Files: The Crysis Warhead PC Explained</a> [GameSetWatch]				<a href="http://kotaku.com/5046522/crysis+ready-pc-specs-price" title="Click here to read more about Crysis-Ready PC Specs, Price">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 08 Sep 2008 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5046522&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Meet Owlboy. He Looks Great.]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Meet Owlboy. He Looks Great." href="http://kotaku.com/owlboy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">owlboy</span></a></div -->					<div><a title="Click here to read Meet Owlboy. He Looks Great." href="http://kotaku.com/5045765/meet-owlboy-he-looks-great" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Meet Owlboy. He Looks Great." alt="Click here to read Meet Owlboy. He Looks Great." src="http://cache.kotaku.com/assets/images/9/2008/09/owlboy.jpg"/>
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				This is Owlboy. It's a game from D-pad Studio. This is their description of the game:				<a href="http://kotaku.com/5045765/meet-owlboy-he-looks-great" title="Click here to read more about Meet Owlboy. He Looks Great.">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 06 Sep 2008 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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