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		<title><![CDATA[Kotaku: Pandemic]]></title>
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			<title><![CDATA[Kotaku: Pandemic]]></title>
			<link>http://kotaku.com/tag/pandemic</link>
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		<link>http://kotaku.com/tag/pandemic</link>
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		<description><![CDATA[Kotaku posts tagged Pandemic]]></description>
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			<title><![CDATA[What Happens To Developers When A Studio Closes?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Happens To Developers When A Studio Closes?" href="http://kotaku.com/disturbance-in-the-workforce/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">disturbanceintheworkforce</span></a></div -->					<div><a title="Click here to read What Happens To Developers When A Studio Closes?" href="http://kotaku.com/5841975/what-happens-to-developers-when-a-studio-closes" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Happens To Developers When A Studio Closes?" alt="Click here to read What Happens To Developers When A Studio Closes?" src="http://cache.kotaku.com/assets/images/9/2011/09/small_pand1.jpg"/>
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				<em>We hear about video game studios closing down - and people losing their jobs as a result - all the time. But have you ever wondered what it's like to be one of those affected? To work through the job uncertainty, survive a round of layoffs, get the sack and try and find new work? This great feature from Kotaku Australia's Tracey Lien examines just what happens when there's a disturbance in the workforce.</em>				<a href="http://kotaku.com/5841975/what-happens-to-developers-when-a-studio-closes" title="Click here to read more about What Happens To Developers When A Studio Closes?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5841975/what-happens-to-developers-when-a-studio-closes]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5841975]]></guid>
			<category><![CDATA[Disturbance in the workforce]]></category>
			<category><![CDATA[Australia]]></category>
			<category><![CDATA[Pandemic]]></category>
			<category><![CDATA[Republished]]></category>
			<pubDate><![CDATA[Tue, 20 Sep 2011 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Tracey Lien]]></dc:creator>
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			<title><![CDATA[BulleTrain's Open Letter To EA Still Leaves Many Missing The Memo]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;BulleTrain&lt;/em&gt;'s Open Letter To EA Still Leaves Many Missing The Memo" href="http://kotaku.com/gaming-app-of-the-day/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamingappoftheday</span></a></div -->					<div><a title="Click here to read &lt;em&gt;BulleTrain&lt;/em&gt;'s Open Letter To EA Still Leaves Many Missing The Memo" href="http://kotaku.com/5792959/bulletrains-open-letter-to-ea-still-leaves-many-missing-the-memo" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;BulleTrain&lt;/em&gt;'s Open Letter To EA Still Leaves Many Missing The Memo" alt="Click here to read &lt;em&gt;BulleTrain&lt;/em&gt;'s Open Letter To EA Still Leaves Many Missing The Memo" src="http://cache.kotaku.com/assets/images/9/2011/04/small_bulletrainaodsplash.jpg"/>
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				About a year and a half ago, Pandemic Studios - you may remember them for Full Spectrum Warrior, Mercenaries and Star Wars: Battlefront - was <a href="http://kotaku.com/#!5406830/confirmed-ea-closes-pandemic-studios-says-brand-will-live-on">shuttered by Electronic Arts</a>, which bought the studio in 2007. Four developers who were pink-slipped <a href="http://kotaku.com/#!5503921/pink+slipped-devs-take-a-poke-at-ea-in-iphone-game">formed Downsized Games</a>, and BulleTrain, released late last year for iOS devices and updated recently, is their first project, and an ode to their predicament.				<a href="http://kotaku.com/5792959/bulletrains-open-letter-to-ea-still-leaves-many-missing-the-memo" title="Click here to read more about BulleTrain's Open Letter To EA Still Leaves Many Missing The Memo">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5792959/bulletrains-open-letter-to-ea-still-leaves-many-missing-the-memo]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5792959]]></guid>
			<category><![CDATA[Gaming app of the day]]></category>
			<category><![CDATA[Bulletrain]]></category>
			<category><![CDATA[Bulletrain 22]]></category>
			<category><![CDATA[Bulletrain 45]]></category>
			<category><![CDATA[Downsized games]]></category>
			<category><![CDATA[Electronic Arts]]></category>
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			<category><![CDATA[ipad]]></category>
			<category><![CDATA[iPhone]]></category>
			<category><![CDATA[john riccitiello]]></category>
			<category><![CDATA[Mobile]]></category>
			<category><![CDATA[Pandemic]]></category>
			<category><![CDATA[pandemic studios]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Mon, 18 Apr 2011 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Your First (And Last) Look At Mercenaries 3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Your First (And Last) Look At Mercenaries 3" href="http://kotaku.com/pressplay/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pressplay</span></a></div -->					<div><a title="Click here to read Your First (And Last) Look At Mercenaries 3" href="http://kotaku.com/5690052/your-first-and-last-look-at-mercenaries-3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Your First (And Last) Look At Mercenaries 3" alt="Click here to read Your First (And Last) Look At Mercenaries 3" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b722f307d53132a5f9c352c056f43185.jpg"/>
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				Mercenaries developers Pandemic <a href="http://kotaku.com/5406830/confirmed-ea-closes-pandemic-studios-says-brand-will-live-on">went bust last year</a>, while members of the studio were hard at work on a third game in the sandbox warfare series. This is what it would have looked like, had it ever been released.				<a href="http://kotaku.com/5690052/your-first-and-last-look-at-mercenaries-3" title="Click here to read more about Your First (And Last) Look At Mercenaries 3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 15 Nov 2010 08:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[This Fighter Is Nothing But Girl-On-Girl Action]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Fighter Is Nothing But Girl-On-Girl Action" href="http://kotaku.com/arcade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">arcade</span></a></div -->					<div><a title="Click here to read This Fighter Is Nothing But Girl-On-Girl Action" href="http://kotaku.com/5685186/this-fighter-is-nothing-but-girl+on+girl-action" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Fighter Is Nothing But Girl-On-Girl Action" alt="Click here to read This Fighter Is Nothing But Girl-On-Girl Action" src="http://cache.kotaku.com/assets/images/9/2012/02/small_591cda03ff3ee779cdae3e6345f979c6.jpg"/>
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				<!-- videoId: QG3AVH46M70 --><!-- /videoId: QG3AVH46M70 --> This is Skullgirls, a game we've only previously <a href="http://kotaku.com/5589234/my-summer-vacation-to-the-evo-fighting-championships">whispered </a>about. It's a gorgeous 2D fighting game, and the only fighters are girls.				<a href="http://kotaku.com/5685186/this-fighter-is-nothing-but-girl+on+girl-action" title="Click here to read more about This Fighter Is Nothing But Girl-On-Girl Action">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5685186/this-fighter-is-nothing-but-girl+on+girl-action]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5685186]]></guid>
			<category><![CDATA[Arcade]]></category>
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			<category><![CDATA[XBox360]]></category>
			<pubDate><![CDATA[Tue, 09 Nov 2010 05:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The Saboteur Is A Lot Less Chesty On The iPhone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Saboteur Is A Lot Less Chesty On The iPhone" href="http://kotaku.com/iphone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iphone</span></a></div -->					<div><a title="Click here to read The Saboteur Is A Lot Less Chesty On The iPhone" href="http://kotaku.com/5505491/the-saboteur-is-a-lot-less-chesty-on-the-iphone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Saboteur Is A Lot Less Chesty On The iPhone" alt="Click here to read The Saboteur Is A Lot Less Chesty On The iPhone" src="http://cache.kotaku.com/assets/images/9/2010/03/saboteur.jpg"/>
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				 With a rating of 12+ on Apple's App Store, Hands-On Mobile's iPhone take on EA's The Saboteur promises more Nazi foiling and less randomly topless women.				<a href="http://kotaku.com/5505491/the-saboteur-is-a-lot-less-chesty-on-the-iphone" title="Click here to read more about The Saboteur Is A Lot Less Chesty On The iPhone">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5505491/the-saboteur-is-a-lot-less-chesty-on-the-iphone]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5505491]]></guid>
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			<pubDate><![CDATA[Tue, 30 Mar 2010 12:40:39 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Saboteur is Le Patched, But Will Need un Autre, Soon]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Saboteur is Le Patched, But Will Need &lt;em&gt;un Autre&lt;/em&gt;, Soon" href="http://kotaku.com/patch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">patch</span></a></div -->					<div><a title="Click here to read The Saboteur is Le Patched, But Will Need &lt;em&gt;un Autre&lt;/em&gt;, Soon" href="http://kotaku.com/5430362/the-saboteur-is-le-patched-but-will-need-un-autre-soon" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Saboteur is Le Patched, But Will Need &lt;em&gt;un Autre&lt;/em&gt;, Soon" alt="Click here to read The Saboteur is Le Patched, But Will Need &lt;em&gt;un Autre&lt;/em&gt;, Soon" src="http://cache.kotaku.com/assets/images/9/2009/12/custom_1260420896698_saboteur.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged #thesaboteur" title="Click here to read more posts tagged #thesaboteur" href="http://kotaku.com/tag/thesaboteur/">The Saboteur</a>'s PC version had <a href="http://kotaku.com/5422990/saboteur-pc-not-working-with-ati-graphics-cards">big problems out of the box</a> - something like 9 out of 10 ATI-equipped systems couldn't make it work properly. The remnants of Pandemic have rolled a patch, but be sure to read it carefully.				<a href="http://kotaku.com/5430362/the-saboteur-is-le-patched-but-will-need-un-autre-soon" title="Click here to read more about The Saboteur is Le Patched, But Will Need un Autre, Soon">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5430362/the-saboteur-is-le-patched-but-will-need-un-autre-soon]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5430362]]></guid>
			<category><![CDATA[Patch]]></category>
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			<category><![CDATA[The Saboteur]]></category>
			<pubDate><![CDATA[Sat, 19 Dec 2009 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[The Saboteur Sabotages The Live Action]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Saboteur Sabotages The Live Action" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read The Saboteur Sabotages The Live Action" href="http://kotaku.com/5427718/the-saboteur-sabotages-the-live-action" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Saboteur Sabotages The Live Action" alt="Click here to read The Saboteur Sabotages The Live Action" src="http://cache.kotaku.com/assets/images/9/2009/12/ai-tg2j1k7q.jpg"/>
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				 Pandemic Studios and EA have released a couple live action clips for <a class="autolink" title="Click here to read more posts tagged #thesaboteur" title="Click here to read more posts tagged #thesaboteur" href="http://kotaku.com/tag/thesaboteur/">The Saboteur</a>. They're short, sexy and have nice music. That's all you need, no?				<a href="http://kotaku.com/5427718/the-saboteur-sabotages-the-live-action" title="Click here to read more about The Saboteur Sabotages The Live Action">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5427718/the-saboteur-sabotages-the-live-action]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5427718]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Culture]]></category>
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			<category><![CDATA[The Saboteur]]></category>
			<pubDate><![CDATA[Wed, 16 Dec 2009 09:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Saboteur PC Not Working With ATI Graphics Cards?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Saboteur PC Not Working With ATI Graphics Cards?" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Saboteur PC Not Working With ATI Graphics Cards?" href="http://kotaku.com/5422990/saboteur-pc-not-working-with-ati-graphics-cards" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Saboteur PC Not Working With ATI Graphics Cards?" alt="Click here to read Saboteur PC Not Working With ATI Graphics Cards?" src="http://cache.kotaku.com/assets/images/9/2009/12/saboteur.jpg"/>
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				Totilo thought <a class="autolink" title="Click here to read more posts tagged #thesaboteur" title="Click here to read more posts tagged #thesaboteur" href="http://kotaku.com/tag/thesaboteur/">The Saboteur</a> <a href="http://kotaku.com/5422448/the-saboteur-review-rough-draft">was a little rough</a> on PlayStation 3. Lucky. He could have been playing it on PC with an ATI graphics card, in which case it wouldn't have worked <em>at all</em>.				<a href="http://kotaku.com/5422990/saboteur-pc-not-working-with-ati-graphics-cards" title="Click here to read more about Saboteur PC Not Working With ATI Graphics Cards?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5422990/saboteur-pc-not-working-with-ati-graphics-cards]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5422990]]></guid>
			<category><![CDATA[PC]]></category>
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			<category><![CDATA[The Saboteur]]></category>
			<pubDate><![CDATA[Thu, 10 Dec 2009 00:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The Saboteur is "Feckin' Hard"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Saboteur is &quot;Feckin' Hard&quot;" href="http://kotaku.com/feck-you/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">feckyou</span></a></div -->					<div><a title="Click here to read The Saboteur is &quot;Feckin' Hard&quot;" href="http://kotaku.com/5418364/the-saboteur-is-feckin-hard" class="pp_image">
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				<a class="autolink" title="Click here to read more posts tagged #thesaboteur" title="Click here to read more posts tagged #thesaboteur" href="http://kotaku.com/tag/thesaboteur/">The Saboteur</a> might be in France, but its maximum-strength difficulty is all Irish, reflecting the nationality of its protagonist. Although - help me out here, United Kingdomians, I thought "fookin'" would be the onomatopoeic for the Emerald Isle's f-word adjectival.				<a href="http://kotaku.com/5418364/the-saboteur-is-feckin-hard" title="Click here to read more about The Saboteur is "Feckin' Hard"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 03 Dec 2009 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[EA Makes Mercs Inc, A New &quot;Pandemic&quot; Game, Official [UPDATE]]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Makes Mercs Inc, A New &amp;quot;Pandemic&amp;quot; Game, Official [UPDATE]" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read EA Makes Mercs Inc, A New &amp;quot;Pandemic&amp;quot; Game, Official [UPDATE]" href="http://kotaku.com/5412103/ea-makes-mercs-inc-a-new-pandemic-game-official-[update]" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Makes Mercs Inc, A New &amp;quot;Pandemic&amp;quot; Game, Official [UPDATE]" alt="Click here to read EA Makes Mercs Inc, A New &amp;quot;Pandemic&amp;quot; Game, Official [UPDATE]" src="http://cache.kotaku.com/assets/images/9/2011/11/small_a10ccef67144e421ce5a090588e1819d.jpg"/>
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				Less than a day after the game's <a href="http://kotaku.com/5411574/this-appears-to-be-a-new-mercenaries-game">existence was leaked</a>, EA confirmed that a new Mercenaries is in development. The publisher announced the title as the next release from Pandemic, the studio that was all but shut down last week.				<a href="http://kotaku.com/5412103/ea-makes-mercs-inc-a-new-pandemic-game-official-[update]" title="Click here to read more about EA Makes Mercs Inc, A New &quot;Pandemic&quot; Game, Official [UPDATE]">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5412103/ea-makes-mercs-inc-a-new-pandemic-game-official-[update]]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5412103]]></guid>
			<category><![CDATA[Ea]]></category>
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			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Tue, 24 Nov 2009 15:51:50 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[After a Trying Week, Saboteur Goes Gold]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read After a Trying Week, Saboteur Goes Gold" href="http://kotaku.com/pandemic/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pandemic</span></a></div -->					<div><a title="Click here to read After a Trying Week, Saboteur Goes Gold" href="http://kotaku.com/5410021/after-a-trying-week-saboteur-goes-gold" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read After a Trying Week, Saboteur Goes Gold" alt="Click here to read After a Trying Week, Saboteur Goes Gold" src="http://cache.kotaku.com/assets/images/9/2009/11/custom_1258841567685_official_saboteur_game_cover_art.jpg"/>
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				Pandemic Studios, scene of deep job losses and the <a href="http://kotaku.com/5406830/confirmed-ea-closes-pandemic-studios-says-brand-will-live-on">effective closure of the studio</a> earlier this week, pumped out one final piece of happy news - <a class="autolink" title="Click here to read more posts tagged #thesaboteur" title="Click here to read more posts tagged #thesaboteur" href="http://kotaku.com/tag/thesaboteur/">The Saboteur</a> has gone to gold master - with an apropos and semi-ironic signoff.				<a href="http://kotaku.com/5410021/after-a-trying-week-saboteur-goes-gold" title="Click here to read more about After a Trying Week, Saboteur Goes Gold">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 21 Nov 2009 19:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[New Saboteur Screens - Oh The Humanity!]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Saboteur Screens - Oh The Humanity!" href="http://kotaku.com/screens/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screens</span></a></div -->					<div><a title="Click here to read New Saboteur Screens - Oh The Humanity!" href="http://kotaku.com/5401418/new-saboteur-screens-+-oh-the-humanity/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Saboteur Screens - Oh The Humanity!" alt="Click here to read New Saboteur Screens - Oh The Humanity!" src="http://cache.kotaku.com/assets/images/9/2009/11/the_saboteur_016__w._wm__04.jpg"/>
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				Is it too soon for referential Hindenburg humor? I can never tell.				<a href="http://kotaku.com/5401418/new-saboteur-screens-+-oh-the-humanity/gallery/" title="Click here to read more about New Saboteur Screens - Oh The Humanity!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5401418/new-saboteur-screens-+-oh-the-humanity/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5401418]]></guid>
			<category><![CDATA[Screens]]></category>
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			<pubDate><![CDATA[Tue, 10 Nov 2009 12:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Inside The Saboteur's Belle De Nuit]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Inside The Saboteur's Belle De Nuit" href="http://kotaku.com/nsfw/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nsfw</span></a></div -->					<div><a title="Click here to read Inside The Saboteur's Belle De Nuit" href="http://kotaku.com/5364159/inside-the-saboteurs-belle-de-nuit/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Inside The Saboteur's Belle De Nuit" alt="Click here to read Inside The Saboteur's Belle De Nuit" src="http://cache.kotaku.com/assets/images/9/2012/01/small_473fd4b190b8d945e976b35bf6d794ef.jpg"/>
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				See if you can tell the difference between the screenshots and video depicting The Saboteur's Belle De Nuit night club, and try not to get fired, as a couple of the screens are slightly NSFW.				<a href="http://kotaku.com/5364159/inside-the-saboteurs-belle-de-nuit/gallery/" title="Click here to read more about Inside The Saboteur's Belle De Nuit">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5364159/inside-the-saboteurs-belle-de-nuit/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5364159]]></guid>
			<category><![CDATA[Nsfw]]></category>
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			<pubDate><![CDATA[Mon, 21 Sep 2009 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5364159&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[These Saboteur Screens Snuck Out Of Germany]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read These Saboteur Screens Snuck Out Of Germany" href="http://kotaku.com/the-saboteur/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thesaboteur</span></a></div -->					<div><a title="Click here to read These Saboteur Screens Snuck Out Of Germany" href="http://kotaku.com/5345155/these-saboteur-screens-snuck-out-of-germany/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read These Saboteur Screens Snuck Out Of Germany" alt="Click here to read These Saboteur Screens Snuck Out Of Germany" src="http://cache.kotaku.com/assets/images/9/2009/08/04_the_saboteur_aug09_wm.jpg"/>
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				Sean Devlin is one sneaky man, making it deep into the heart of enemy territory for Gamescom in Germany and then sneaking out again with only these screenshots as evidence that he was ever there.				<a href="http://kotaku.com/5345155/these-saboteur-screens-snuck-out-of-germany/gallery/" title="Click here to read more about These Saboteur Screens Snuck Out Of Germany">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5345155/these-saboteur-screens-snuck-out-of-germany/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5345155]]></guid>
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			<pubDate><![CDATA[Tue, 25 Aug 2009 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5345155&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Other Real-Life Inspiration For The Saboteur's Hero]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Other Real-Life Inspiration For The Saboteur's Hero" href="http://kotaku.com/comic_con-09/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comiccon09</span></a></div -->					<div><a title="Click here to read The Other Real-Life Inspiration For The Saboteur's Hero" href="http://kotaku.com/5323749/the-other-real+life-inspiration-for-the-saboteurs-hero" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Other Real-Life Inspiration For The Saboteur's Hero" alt="Click here to read The Other Real-Life Inspiration For The Saboteur's Hero" src="http://cache.kotaku.com/assets/images/9/2009/07/sabo.jpg"/>
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				 Pandemic's art director Chris Hunt found the inspiration for <a class="autolink" title="Click here to read more posts tagged THE SABOTEUR" title="Click here to read more posts tagged THE SABOTEUR" href="http://kotaku.com/tag/the-saboteur/">The Saboteur</a>'s main character at a concept artist convention, but not how you'd think.				<a href="http://kotaku.com/5323749/the-other-real+life-inspiration-for-the-saboteurs-hero" title="Click here to read more about The Other Real-Life Inspiration For The Saboteur's Hero">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5323749/the-other-real+life-inspiration-for-the-saboteurs-hero]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5323749]]></guid>
			<category><![CDATA[Comic-con 09]]></category>
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			<pubDate><![CDATA[Mon, 27 Jul 2009 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Saboteur Infiltrates December]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Saboteur Infiltrates December" href="http://kotaku.com/release-date/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">releasedate</span></a></div -->					<div><a title="Click here to read The Saboteur Infiltrates December" href="http://kotaku.com/5319403/the-saboteur-infiltrates-december" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Saboteur Infiltrates December" alt="Click here to read The Saboteur Infiltrates December" src="http://cache.kotaku.com/assets/images/9/2009/07/saboteur.jpg"/>
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				 Pandemic Studio's espionage thriller <a class="autolink" title="Click here to read more posts tagged THE SABOTEUR" title="Click here to read more posts tagged THE SABOTEUR" href="http://kotaku.com/tag/the-saboteur/">The Saboteur</a> has managed to make its way  into EA's 2009 holiday lineup, but only just barely.				<a href="http://kotaku.com/5319403/the-saboteur-infiltrates-december" title="Click here to read more about The Saboteur Infiltrates December">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5319403/the-saboteur-infiltrates-december]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5319403]]></guid>
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			<pubDate><![CDATA[Tue, 21 Jul 2009 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5319403&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Saboteur Impressions: A New Way To Kill Nazis]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Saboteur Impressions: A New Way To Kill Nazis" href="http://kotaku.com/impressions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">impressions</span></a></div -->					<div><a title="Click here to read The Saboteur Impressions: A New Way To Kill Nazis" href="http://kotaku.com/5311187/the-saboteur-impressions-a-new-way-to-kill-nazis" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Saboteur Impressions: A New Way To Kill Nazis" alt="Click here to read The Saboteur Impressions: A New Way To Kill Nazis" src="http://cache.kotaku.com/assets/images/9/2011/11/small_ed5467bee3bb202b52fd5c5003f969d6.jpg"/>
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				There is a game that will let you shoot Nazis, fire rockets at zeppelins, hang out in a brothel, climb the Eiffel Tower, oh, and try to maintain your career as a race car driver during all this. Sound good?				<a href="http://kotaku.com/5311187/the-saboteur-impressions-a-new-way-to-kill-nazis" title="Click here to read more about The Saboteur Impressions: A New Way To Kill Nazis">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5311187/the-saboteur-impressions-a-new-way-to-kill-nazis]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5311187]]></guid>
			<category><![CDATA[Impressions]]></category>
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			<pubDate><![CDATA[Fri, 10 Jul 2009 13:40:49 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[The Saboteur Is, Apparently, Not A WW2 Game]]></title>
			<description>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Saboteur Is, Apparently, Not A WW2 Game" href="http://kotaku.com/pandemic/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pandemic</span></a></div -->					<div><a title="Click here to read The Saboteur Is, Apparently, Not A WW2 Game" href="http://kotaku.com/5294587/the-saboteur-is-apparently-not-a-ww2-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Saboteur Is, Apparently, Not A WW2 Game" alt="Click here to read The Saboteur Is, Apparently, Not A WW2 Game" src="http://cache.kotaku.com/assets/images/9/2009/06/thesab.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged THE SABOTEUR" title="Click here to read more posts tagged THE SABOTEUR" href="http://kotaku.com/tag/the-saboteur/">The Saboteur</a> is set in France. During the Second World War. You're fighting Nazis. During the Second World War. But developers Pandemic would like you to know, this isn't a game about the Second World War!				<a href="http://kotaku.com/5294587/the-saboteur-is-apparently-not-a-ww2-game" title="Click here to read more about The Saboteur Is, Apparently, Not A WW2 Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5294587/the-saboteur-is-apparently-not-a-ww2-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5294587]]></guid>
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			<category><![CDATA[The Saboteur]]></category>
			<pubDate><![CDATA[Thu, 18 Jun 2009 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5294587&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Saboteur's E3 Trailer Shies Away From Nudity]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Saboteur's E3 Trailer Shies Away From Nudity" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read The Saboteur's E3 Trailer Shies Away From Nudity" href="http://kotaku.com/5272614/the-saboteurs-e3-trailer-shies-away-from-nudity" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Saboteur's E3 Trailer Shies Away From Nudity" alt="Click here to read The Saboteur's E3 Trailer Shies Away From Nudity" src="http://cache.kotaku.com/assets/images/9/2012/02/small_43729504a02241415008b83551236680.jpg"/>
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				<!-- videoId: 2174433 --><!-- /videoId: 2174433 --> For a game as unashamed about showing female nudity as Pandemic's The Saboteur, you'd think they wouldn't feel the need to censor naked artwork in the E3 trailer. Let's peek behind the blur.				<a href="http://kotaku.com/5272614/the-saboteurs-e3-trailer-shies-away-from-nudity" title="Click here to read more about The Saboteur's E3 Trailer Shies Away From Nudity">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5272614/the-saboteurs-e3-trailer-shies-away-from-nudity]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5272614]]></guid>
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			<category><![CDATA[The Saboteur]]></category>
			<pubDate><![CDATA[Fri, 29 May 2009 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5272614&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[It's Good To Be The Saboteur]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It's Good To Be The Saboteur" href="http://kotaku.com/screens/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screens</span></a></div -->					<div><a title="Click here to read It's Good To Be The Saboteur" href="http://kotaku.com/5226327/its-good-to-be-the-saboteur" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It's Good To Be The Saboteur" alt="Click here to read It's Good To Be The Saboteur" src="http://cache.kotaku.com/assets/images/9/2009/04/saboteur.jpg"/>
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				 The latest batch of art and screens for Pandemic's <a class="autolink" title="Click here to read more posts tagged THE SABOTEUR" title="Click here to read more posts tagged THE SABOTEUR" href="http://kotaku.com/tag/the-saboteur/">The Saboteur</a> display some of the more tangible benefits of being an Irish racing mechanic liberating France from Nazi oppression.				<a href="http://kotaku.com/5226327/its-good-to-be-the-saboteur" title="Click here to read more about It's Good To Be The Saboteur">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5226327/its-good-to-be-the-saboteur]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5226327]]></guid>
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			<category><![CDATA[The Saboteur]]></category>
			<pubDate><![CDATA[Fri, 24 Apr 2009 13:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5226327&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Lord Of The Rings: Conquest Gets New DLC, But Is It Too Late?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lord Of The Rings: Conquest Gets New DLC, But Is It Too Late?" href="http://kotaku.com/lord-of-the-rings/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lordoftherings</span></a></div -->					<div><a title="Click here to read Lord Of The Rings: Conquest Gets New DLC, But Is It Too Late?" href="http://kotaku.com/5159882/lord-of-the-rings-conquest-gets-new-dlc-but-is-it-too-late" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Lord Of The Rings: Conquest Gets New DLC, But Is It Too Late?" alt="Click here to read Lord Of The Rings: Conquest Gets New DLC, But Is It Too Late?" src="http://cache.kotaku.com/assets/images/9/2009/02/boromir.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged LORD OF THE RINGS" title="Click here to read more posts tagged LORD OF THE RINGS" href="http://kotaku.com/tag/lord-of-the-rings/">Lord of the Rings</a>: Conquest <em>should </em>have been a hit. It's an official LotR product, it's easy to play, it's modelled after the hugely-successful Battlefront series...but in the end, <a href="http://kotaku.com/5134428/the-lord-of-the-rings-conquest-review-not-so-much">it all just kinda...fell apart</a>.				<a href="http://kotaku.com/5159882/lord-of-the-rings-conquest-gets-new-dlc-but-is-it-too-late" title="Click here to read more about Lord Of The Rings: Conquest Gets New DLC, But Is It Too Late?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5159882/lord-of-the-rings-conquest-gets-new-dlc-but-is-it-too-late]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5159882]]></guid>
			<category><![CDATA[Lord Of The Rings]]></category>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 25 Feb 2009 00:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5159882&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Want To Take A Real Quick Look At Pandemic's Batman Game?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Want To Take A Real Quick Look At Pandemic's Batman Game?" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Want To Take A Real Quick Look At Pandemic's Batman Game?" href="http://kotaku.com/5139086/want-to-take-a-real-quick-look-at-pandemics-batman-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Want To Take A Real Quick Look At Pandemic's Batman Game?" alt="Click here to read Want To Take A Real Quick Look At Pandemic's Batman Game?" src="http://cache.kotaku.com/assets/images/9/2009/01/batmanclip.jpg"/>
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				Then take a look at these. Don't expect much - the two clips are using raw character models and little else - but hey, it's not like you're ever going to see anything <em>better</em>.				<a href="http://kotaku.com/5139086/want-to-take-a-real-quick-look-at-pandemics-batman-game" title="Click here to read more about Want To Take A Real Quick Look At Pandemic's Batman Game?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5139086/want-to-take-a-real-quick-look-at-pandemics-batman-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5139086]]></guid>
			<category><![CDATA[Clips]]></category>
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			<pubDate><![CDATA[Mon, 26 Jan 2009 09:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5139086&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Frankenreview: Lord Of The Rings: Conquest]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Frankenreview: Lord Of The Rings: Conquest" href="http://kotaku.com/round-up/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">roundup</span></a></div -->					<div><a title="Click here to read Frankenreview: Lord Of The Rings: Conquest" href="http://kotaku.com/5136032/frankenreview-lord-of-the-rings-conquest" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Frankenreview: Lord Of The Rings: Conquest" alt="Click here to read Frankenreview: Lord Of The Rings: Conquest" src="http://cache.kotaku.com/assets/images/9/2011/11/small_709d83971dfe0387695d7f4877a3af35.jpg"/>
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				 Pandemic Studios took the winning formula from the Star Wars: Battlefront series and applied it to the Lord of the Rings fantasy universe to create Lord of the Rings: Conquest.				<a href="http://kotaku.com/5136032/frankenreview-lord-of-the-rings-conquest" title="Click here to read more about Frankenreview: Lord Of The Rings: Conquest">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5136032/frankenreview-lord-of-the-rings-conquest]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5136032]]></guid>
			<category><![CDATA[Round Up]]></category>
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			<category><![CDATA[The Lord of the Rings: Conquest]]></category>
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			<pubDate><![CDATA[Wed, 21 Jan 2009 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5136032&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Lord of the Rings: Conquest Review: Not So Much]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Lord of the Rings: Conquest Review: Not So Much" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read The Lord of the Rings: Conquest Review: Not So Much" href="http://kotaku.com/5134428/the-lord-of-the-rings-conquest-review-not-so-much" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Lord of the Rings: Conquest Review: Not So Much" alt="Click here to read The Lord of the Rings: Conquest Review: Not So Much" src="http://cache.kotaku.com/assets/images/9/2012/01/small_62d6c09a3d5cfbaea35ee6f814813b2a.jpg"/>
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				When we first heard that Pandemic Studios was working on an action game based on The Lord of the Rings, we weren't just excited, we were a bit giddy.				<a href="http://kotaku.com/5134428/the-lord-of-the-rings-conquest-review-not-so-much" title="Click here to read more about The Lord of the Rings: Conquest Review: Not So Much">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5134428/the-lord-of-the-rings-conquest-review-not-so-much]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5134428]]></guid>
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			<pubDate><![CDATA[Mon, 19 Jan 2009 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5134428&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Why Pandemic's Batman Game Was Canned, And How It Killed Pandemic AU]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Pandemic's Batman Game Was Canned, And How It Killed Pandemic AU" href="http://kotaku.com/batman/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">batman</span></a></div -->					<div><a title="Click here to read Why Pandemic's Batman Game Was Canned, And How It Killed Pandemic AU" href="http://kotaku.com/5132660/why-pandemics-batman-game-was-canned-and-how-it-killed-pandemic-au" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why Pandemic's Batman Game Was Canned, And How It Killed Pandemic AU" alt="Click here to read Why Pandemic's Batman Game Was Canned, And How It Killed Pandemic AU" src="http://cache.kotaku.com/assets/images/9/2012/01/small_206a4a7279ea14197b9e153fea68d00a.jpg"/>
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				We know Pandemic Brisbane is, for all intents and purposes, <a href="http://kotaku.com/5130836/rumor-ea-shuts-down-pandemic-studios-down-under">no more</a>. We also know they were working on a Batman game <a href="http://kotaku.com/5042790/pandemic-batman-game-given-the-arse">that was canned late last year</a>. Now, though, we know a lot <em>more</em>.				<a href="http://kotaku.com/5132660/why-pandemics-batman-game-was-canned-and-how-it-killed-pandemic-au" title="Click here to read more about Why Pandemic's Batman Game Was Canned, And How It Killed Pandemic AU">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5132660/why-pandemics-batman-game-was-canned-and-how-it-killed-pandemic-au]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5132660]]></guid>
			<category><![CDATA[Batman]]></category>
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			<pubDate><![CDATA[Fri, 16 Jan 2009 00:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5132660&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Lord Of The Rings: Conquest Launch Trailer Appropriately Epic]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lord Of The Rings: Conquest Launch Trailer Appropriately Epic" href="http://kotaku.com/lotr/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lotr</span></a></div -->					<div><a title="Click here to read Lord Of The Rings: Conquest Launch Trailer Appropriately Epic" href="http://kotaku.com/5130215/lord-of-the-rings-conquest-launch-trailer-appropriately-epic" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Lord Of The Rings: Conquest Launch Trailer Appropriately Epic" alt="Click here to read Lord Of The Rings: Conquest Launch Trailer Appropriately Epic" src="http://cache.kotaku.com/assets/images/9/2009/01/1663644_01.jpg"/>
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				 With Pandemic's Middle-Earth take on the Star Wars: Battlefront series heading to stores as we speak, EA has an unleashed the official launch trailer for The Lord of the Rings: Conquest.				<a href="http://kotaku.com/5130215/lord-of-the-rings-conquest-launch-trailer-appropriately-epic" title="Click here to read more about Lord Of The Rings: Conquest Launch Trailer Appropriately Epic">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5130215/lord-of-the-rings-conquest-launch-trailer-appropriately-epic]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5130215]]></guid>
			<category><![CDATA[Lotr]]></category>
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			<pubDate><![CDATA[Tue, 13 Jan 2009 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5130215&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Lord Of The Rings: Conquest: PC System Requirements]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lord Of The Rings: Conquest: PC System Requirements" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Lord Of The Rings: Conquest: PC System Requirements" href="http://kotaku.com/5122571/lord-of-the-rings-conquest-pc-system-requirements" class="pp_image">
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				Pandemic have released the PC system requirements for upcoming Middle Earth kill-em-all LotR: Conquest. Going by the install size and specs, looks like a straight console port. Which is OK. Means it'll run!				<a href="http://kotaku.com/5122571/lord-of-the-rings-conquest-pc-system-requirements" title="Click here to read more about Lord Of The Rings: Conquest: PC System Requirements">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5122571/lord-of-the-rings-conquest-pc-system-requirements]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5122571]]></guid>
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			<pubDate><![CDATA[Sat, 03 Jan 2009 00:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Lord Of The Rings: Conquest Demo Hits 360]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lord Of The Rings: Conquest Demo Hits 360" href="http://kotaku.com/demo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">demo</span></a></div -->					<div><a title="Click here to read Lord Of The Rings: Conquest Demo Hits 360" href="http://kotaku.com/5122145/lord-of-the-rings-conquest-demo-hits-360" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Lord Of The Rings: Conquest Demo Hits 360" alt="Click here to read Lord Of The Rings: Conquest Demo Hits 360" src="http://cache.kotaku.com/assets/images/9/2009/01/conquest.jpg"/>
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				 Xbox 360 owners now get to taste the delicious flavor of large scale battles over the fate of Middle Earth as the demo for EA and Pandemic's Lord of the Rings Conquest hits Live.				<a href="http://kotaku.com/5122145/lord-of-the-rings-conquest-demo-hits-360" title="Click here to read more about Lord Of The Rings: Conquest Demo Hits 360">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5122145/lord-of-the-rings-conquest-demo-hits-360]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5122145]]></guid>
			<category><![CDATA[Demo]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Fri, 02 Jan 2009 10:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5122145&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Catchy Game Theme Played During NFL Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Catchy Game Theme Played During NFL Game" href="http://kotaku.com/sports/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sports</span></a></div -->					<div><a title="Click here to read Catchy Game Theme Played During NFL Game" href="http://kotaku.com/5116502/catchy-game-theme-played-during-nfl-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Catchy Game Theme Played During NFL Game" alt="Click here to read Catchy Game Theme Played During NFL Game" src="http://cache.kotaku.com/assets/images/9/2008/12/6FlaFYbQQaY_01.jpg"/>
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				<br />
The weekend. 'Skins v Eagles. Washington are up 10-3, and in the final seconds of the game, Eagles receiver Reggie Brown takes what should be the game-winning catch...but is stuffed at the 1.				<a href="http://kotaku.com/5116502/catchy-game-theme-played-during-nfl-game" title="Click here to read more about Catchy Game Theme Played During NFL Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5116502/catchy-game-theme-played-during-nfl-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5116502]]></guid>
			<category><![CDATA[Sports]]></category>
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			<pubDate><![CDATA[Tue, 23 Dec 2008 09:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5116502&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Mercenaries 2 DLC Is Too Late To Cash In On Palinmania]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mercenaries 2 DLC Is Too Late To Cash In On Palinmania" href="http://kotaku.com/mercenaries-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mercenaries2</span></a></div -->					<div><a title="Click here to read Mercenaries 2 DLC Is Too Late To Cash In On Palinmania" href="http://kotaku.com/5110835/mercenaries-2-dlc-is-too-late-to-cash-in-on-palinmania" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mercenaries 2 DLC Is Too Late To Cash In On Palinmania" alt="Click here to read Mercenaries 2 DLC Is Too Late To Cash In On Palinmania" src="http://cache.kotaku.com/assets/images/9/2008/12/palin.jpg"/>
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				Poor Mercenaries 2. All those explosions, all those moustaches, and nobody cared! Well, maybe you'll care <em>now</em>, with the release of the game's first major downloadable content.				<a href="http://kotaku.com/5110835/mercenaries-2-dlc-is-too-late-to-cash-in-on-palinmania" title="Click here to read more about Mercenaries 2 DLC Is Too Late To Cash In On Palinmania">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5110835/mercenaries-2-dlc-is-too-late-to-cash-in-on-palinmania]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5110835]]></guid>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 16 Dec 2008 06:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5110835&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Lord of the Rings Conquest Trailer]]></title>
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				Pandemic's attempt at Battlefrontin' the LOTR franchise, <em>The Lord of The Rings: Conquest</em>, is looking rather pleasing.  I suppose it shouldn't be too surprising that bits of this trailer look so cinematic - much of the third film was essentially a <em>really well done</em> cut scene, after all.				<a href="http://kotaku.com/5072525/lord-of-the-rings-conquest-trailer" title="Click here to read more about Lord of the Rings Conquest Trailer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5072525/lord-of-the-rings-conquest-trailer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5072525]]></guid>
			<category><![CDATA[Lotr]]></category>
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			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Fri, 31 Oct 2008 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5072525&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[EA CEO: "There Will Be A Mercenaries 3"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA CEO: &quot;There Will Be A Mercenaries 3&quot;" href="http://kotaku.com/mercenaries-2%7c-world-in-flames/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mercenaries2worldinflames</span></a></div -->					<div><a title="Click here to read EA CEO: &quot;There Will Be A Mercenaries 3&quot;" href="http://kotaku.com/5071582/ea-ceo-there-will-be-a-mercenaries-3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA CEO: &quot;There Will Be A Mercenaries 3&quot;" alt="Click here to read EA CEO: &quot;There Will Be A Mercenaries 3&quot;" src="http://cache.kotaku.com/assets/images/9/2008/10/mercs_3.jpg"/>
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				And if John Riccitiello has say in the matter <em>Mercenaries 10</em> will be coming to the next-next-next gen platform of your choosing. Responding on today's earnings conference call to a question if some EA's recent releases would be "sequelable," Riccitiello unsurprisingly said "Yes." <em>Mercenaries 2: World in Flames</em> has sold 1.9 million copies for the company, making the third entry &mdash; and probably even the tenth &mdash; a bottom line no-brainer. At least EA's mercs have job security...				<a href="http://kotaku.com/5071582/ea-ceo-there-will-be-a-mercenaries-3" title="Click here to read more about EA CEO: "There Will Be A Mercenaries 3"">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5071582/ea-ceo-there-will-be-a-mercenaries-3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5071582]]></guid>
			<category><![CDATA[mercenaries 2: world in flames]]></category>
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			<category><![CDATA[john riccitiello]]></category>
			<category><![CDATA[Mercenaries]]></category>
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			<pubDate><![CDATA[Thu, 30 Oct 2008 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Pandemic Sets Date For Lord Of The Rings: Conquest]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pandemic Sets Date For Lord Of The Rings: Conquest" href="http://kotaku.com/lord-of-the-rings%7c-conquest/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lordoftheringsconquest</span></a></div -->					<div><a title="Click here to read Pandemic Sets Date For Lord Of The Rings: Conquest" href="http://kotaku.com/5070888/pandemic-sets-date-for-lord-of-the-rings-conquest" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pandemic Sets Date For Lord Of The Rings: Conquest" alt="Click here to read Pandemic Sets Date For Lord Of The Rings: Conquest" src="http://cache.kotaku.com/assets/images/9/2008/10/lotroconquest.jpg"/>
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				 The battle for Middle Earth will soon be joined by forces from the human realms as EA's Pandemic Studios announce the release date for the Tolkien take on Star Wars Battlefront, Lord of the Rings: Conquest. The war kicks off on January 9th internationally, with the U.S. showing up after the action starts (as per usual) on January 13th.				<a href="http://kotaku.com/5070888/pandemic-sets-date-for-lord-of-the-rings-conquest" title="Click here to read more about Pandemic Sets Date For Lord Of The Rings: Conquest">More&nbsp;&raquo;</a>
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			<category><![CDATA[Lord of the Rings: Conquest]]></category>
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			<pubDate><![CDATA[Thu, 30 Oct 2008 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[New Mercenaries 2 Video Shows Insane Sandbox Stunts]]></title>
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				 Yes, yes I know - the game is already out, but that doesn't mean we can't sit back, relax, and enjoy all of the adrenaline packed mayhem this video provides. You want gravity defying vehicles with tons of explosions? you got it! I haven't gotten a chance to pick up the game myself, but there's something tearing deep in my soul demanding that I give it a try. How's everyone enjoying Mercenaries 2 so far?				<a href="http://kotaku.com/5050375/new-mercenaries-2-video-shows-insane-sandbox-stunts" title="Click here to read more about New Mercenaries 2 Video Shows Insane Sandbox Stunts">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5050375/new-mercenaries-2-video-shows-insane-sandbox-stunts]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5050375]]></guid>
			<category><![CDATA[Mercenaries 2]]></category>
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			<pubDate><![CDATA[Tue, 16 Sep 2008 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Adam Barenblat]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5050375&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Where Peter Stormare Sings The Praises Of Mercenaries 2]]></title>
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The video gaming content of this clip gives me an excuse to throw this up. It's an EA game, it's a current game, it's a reasonably high-profile game. But really, I'm just enjoying the fact it gives me a chance to post a clip of Peter Stormare busting out a <em>rousing</em> rendition of "Oh No You Didn't".				<a href="http://kotaku.com/5046590/where-peter-stormare-sings-the-praises-of-mercenaries-2" title="Click here to read more about Where Peter Stormare Sings The Praises Of Mercenaries 2">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5046590/where-peter-stormare-sings-the-praises-of-mercenaries-2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5046590]]></guid>
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			<pubDate><![CDATA[Mon, 08 Sep 2008 09:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5046590&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Frankenreview: Mercenaries 2: World In Flames]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Frankenreview: Mercenaries 2: World In Flames" href="http://kotaku.com/mercenaries-2%7c-world-in-flames/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mercenaries2worldinflames</span></a></div -->					<div><a title="Click here to read Frankenreview: Mercenaries 2: World In Flames" href="http://kotaku.com/5045498/frankenreview-mercenaries-2-world-in-flames" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Frankenreview: Mercenaries 2: World In Flames" alt="Click here to read Frankenreview: Mercenaries 2: World In Flames" src="http://cache.kotaku.com/assets/images/9/2012/02/252f144f12a39f647f2bd1a24d43aa44.jpg"/>
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				 Pandemic Studio's 2005 Mercenaries: Playground of Destruction, took the sandbox genre and placed it in a military setting with rather impressive results. Three years, various delays, and a purchase by Electronic Arts later, Pandemic gives us Mercenaries 2: World in Flames. Swapping the previous game's Korean setting for Venezuela, Mercenaries 2 ups the ante with improved graphics, an enhanced arsenal, new fire physics, and am all-new multiplayer co-op mode, Has the leap to new and improved consoles produced a new and improved game? See what happens when game critics team up to take on Mercenaries 2: World in Flames.				<a href="http://kotaku.com/5045498/frankenreview-mercenaries-2-world-in-flames" title="Click here to read more about Frankenreview: Mercenaries 2: World In Flames">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5045498/frankenreview-mercenaries-2-world-in-flames]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5045498]]></guid>
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			<pubDate><![CDATA[Thu, 04 Sep 2008 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Hey, LA, Mercs 2 Will Buy You (Real) Gas Today]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hey, LA, Mercs 2 Will Buy You (Real) Gas Today" href="http://kotaku.com/mercenaries-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mercenaries2</span></a></div -->					<div><a title="Click here to read Hey, LA, Mercs 2 Will Buy You (Real) Gas Today" href="http://kotaku.com/5043370/hey-la-mercs-2-will-buy-you-real-gas-today" class="pp_image">
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				Live in LA? Drive an automobile? Call it gas, and not petroleum? Oh boy is this your lucky day. Starting at 6am today (so SOON), the Mobil at 8489 Beverly Blvd will be taken over by EA. They'll be there to shill Mercenaries 2. There'll be attendants dressed up as mercenaries, there'll probably be all kinds of various promotion materiel lying around, but most important of all: there'll be free gas. Yup. Free. Gas. There's a statement to be had about gas, American consumer culture and the resource-driven conflict that drives Mercenaries 2's storyline somewhere in all this, but really, it'll be lost amidst the fact EA are practically giving away money.				<a href="http://kotaku.com/5043370/hey-la-mercs-2-will-buy-you-real-gas-today" title="Click here to read more about Hey, LA, Mercs 2 Will Buy You (Real) Gas Today">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 29 Aug 2008 09:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Pandemic Batman Game Given The Arse]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pandemic Batman Game Given The Arse" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Pandemic Batman Game Given The Arse" href="http://kotaku.com/5042790/pandemic-batman-game-given-the-arse" class="pp_image">
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				Another rumour burger! Let's pile this one atop <a href="http://kotaku.com/5035832/first-details-on-the-new-batman-game">the other Pandemic Batman ones</a> and just <em>chow down</em>. According to Australian Gamer, the staff working on Pandemic's Batman game - which was being developed at the studio's Brisbane outpost - have been told to wind things up. Game's cancelled. Why? Seems it missed too many deadlines, and "the higher ups" - either EA or Pandemic HQ - decided it was time to cut their losses. Do try and keep the already-tiring "why so serious" jokes to a minimum, please.				<a href="http://kotaku.com/5042790/pandemic-batman-game-given-the-arse" title="Click here to read more about Pandemic Batman Game Given The Arse">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 27 Aug 2008 22:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Get Some More! New Mercenaries 2: World in Flames Video]]></title>
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				 We have been posting quite a few videos on Mercenaries 2, but this one is without a doubt my favorite. Can anyone say airstrikes? Well, this video has tons of em' and the best part is the song they blow up to! Tchaikovsky's 1812 overture! The game comes out next week.				<a href="http://kotaku.com/5041723/get-some-more-new-mercenaries-2-world-in-flames-video" title="Click here to read more about Get Some More! New Mercenaries 2: World in Flames Video">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 25 Aug 2008 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Adam Barenblat]]></dc:creator>
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			<title><![CDATA[Mercenaries 2 Co-Op Is Drop-In, Drop-Out]]></title>
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				It's not like Mercenaries 2 wasn't looking good enough on its own. But hey, <a href="http://kotaku.com/gaming/notag/mercenaries-2-gets-co+operative-236402.php">co-op never hurts</a>, it only <em>helps</em>, especially when it's instituted in the way Pandemic have it running for Mercenaries 2. After you start, there's no game-interrupting menu screens, no lobbies, nothing. It's drop-in, drop-out combat, and while the guest's progress through the campaign won't be saved when they quit, they <em>will </em>get to keep any cash and weapons they pick up. As for the host, there's no adjustments made to the game when playing co-op, which means no extra enemies. So if you're stuck on a spot, no problems, just get a friend playing and you can hide your singleplayer shame amidst the high-fives and hollering.				<a href="http://kotaku.com/5036376/mercenaries-2-co+op-is-drop+in-drop+out" title="Click here to read more about Mercenaries 2 Co-Op Is Drop-In, Drop-Out">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 13 Aug 2008 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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