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		<title><![CDATA[Kotaku: Online Gaming]]></title>
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			<title><![CDATA[Kotaku: Online Gaming]]></title>
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		<link>http://kotaku.com/tag/online gaming</link>
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		<description><![CDATA[Kotaku posts tagged Online Gaming]]></description>
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			<title><![CDATA[Dragon Quest X Has a Subscription Fee?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Dragon Quest X&lt;/em&gt; Has a Subscription Fee?" href="http://kotaku.com/online-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onlinegaming</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Dragon Quest X&lt;/em&gt; Has a Subscription Fee?" href="http://kotaku.com/5837325/dragon-quest-x-has-a-subscription-fee" class="pp_image">
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				<em>Dragon Quest X</em> is an online role-playing game. Know what online role-playing games have? Subscription fees, and <em>DQX</em> appears to be no different.				<a href="http://kotaku.com/5837325/dragon-quest-x-has-a-subscription-fee" title="Click here to read more about Dragon Quest X Has a Subscription Fee?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Online Gaming]]></category>
			<category><![CDATA[Dragon Quest]]></category>
			<category><![CDATA[Dragon quest x]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Square Enix]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Wii u]]></category>
			<pubDate><![CDATA[Mon, 05 Sep 2011 03:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Comcast Will Charge for Hurricane Irene Service Outages, Blames God]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Comcast Will Charge for Hurricane Irene Service Outages, Blames God" href="http://kotaku.com/online-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onlinegaming</span></a></div -->					<div><a title="Click here to read Comcast Will Charge for Hurricane Irene Service Outages, Blames God" href="http://kotaku.com/5837065/comcast-will-charge-for-no-service-blames-god" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Comcast Will Charge for Hurricane Irene Service Outages, Blames God" alt="Click here to read Comcast Will Charge for Hurricane Irene Service Outages, Blames God" src="http://cache.kotaku.com/assets/images/9/2011/09/small_irene.jpg"/>
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				Comcast customers who lost&mdash;or still don't have&mdash;cable, phone or Internet service in the wake of Hurricane Irene have a nasty surprise in store for them when they seek to get credit for their downtime. Comcast says they won't be crediting customers who lost service during the hurricane because it was an "Act of God". UPDATED				<a href="http://kotaku.com/5837065/comcast-will-charge-for-no-service-blames-god" title="Click here to read more about Comcast Will Charge for Hurricane Irene Service Outages, Blames God">More&nbsp;&raquo;</a>
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			<category><![CDATA[Online Gaming]]></category>
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			<category><![CDATA[Irene]]></category>
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			<category><![CDATA[Utilities]]></category>
			<pubDate><![CDATA[Fri, 02 Sep 2011 19:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Apparently I'm Not Allowed to Sell My Children for Online Gaming Money Either]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Apparently I'm Not Allowed to Sell My Children for Online Gaming Money Either" href="http://kotaku.com/crime/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">crime</span></a></div -->					<div><a title="Click here to read Apparently I'm Not Allowed to Sell My Children for Online Gaming Money Either" href="http://kotaku.com/5825699/apparently-im-not-allowed-to-sell-my-children-for-online-gaming-money-either" class="pp_image">
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				 The internet is abuzz with the story of a Chinese couple that's gotten in trouble for selling their three children for money to spend on online games. As it turns out, that's not the sort of thing people take kindly to no matter where you live.				<a href="http://kotaku.com/5825699/apparently-im-not-allowed-to-sell-my-children-for-online-gaming-money-either" title="Click here to read more about Apparently I'm Not Allowed to Sell My Children for Online Gaming Money Either">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5825699/apparently-im-not-allowed-to-sell-my-children-for-online-gaming-money-either]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5825699]]></guid>
			<category><![CDATA[Crime]]></category>
			<category><![CDATA[Children]]></category>
			<category><![CDATA[China]]></category>
			<category><![CDATA[internet cafe]]></category>
			<category><![CDATA[Kids]]></category>
			<category><![CDATA[Online Gaming]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Selling]]></category>
			<category><![CDATA[World of Warcraft]]></category>
			<pubDate><![CDATA[Thu, 28 Jul 2011 16:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Americans, Your Download Speeds May Vary]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Americans, Your Download Speeds May Vary" href="http://kotaku.com/online-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onlinegaming</span></a></div -->					<div><a title="Click here to read Americans, Your Download Speeds May Vary" href="http://kotaku.com/5825453/americans-your-download-speeds-may-vary" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Americans, Your Download Speeds May Vary" alt="Click here to read Americans, Your Download Speeds May Vary" src="http://cache.kotaku.com/assets/images/9/2011/07/small_usmap.jpg"/>
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				Like most countries, download speeds in the US vary from city to city. Unlike most other countries, though, the United States is <em>huge</em>, meaning those differences can be, well, just as huge.				<a href="http://kotaku.com/5825453/americans-your-download-speeds-may-vary" title="Click here to read more about Americans, Your Download Speeds May Vary">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5825453/americans-your-download-speeds-may-vary]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5825453]]></guid>
			<category><![CDATA[Online Gaming]]></category>
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			<category><![CDATA[Research]]></category>
			<pubDate><![CDATA[Thu, 28 Jul 2011 05:15:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[China Launches &quot;Virtual Property&quot; Insurance]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read China Launches &amp;quot;Virtual Property&amp;quot; Insurance" href="http://kotaku.com/real-world/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">realworld</span></a></div -->					<div><a title="Click here to read China Launches &amp;quot;Virtual Property&amp;quot; Insurance" href="http://kotaku.com/5818906/china-launches-virtual-property-insurance" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read China Launches &amp;quot;Virtual Property&amp;quot; Insurance" alt="Click here to read China Launches &amp;quot;Virtual Property&amp;quot; Insurance" src="http://cache.kotaku.com/assets/images/9/2011/07/small_realproperty.jpg"/>
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				Live in China? Own property? <em>Virtual</em> property? Sunshine Insurance Group Corporation might have you covered.				<a href="http://kotaku.com/5818906/china-launches-virtual-property-insurance" title="Click here to read more about China Launches &quot;Virtual Property&quot; Insurance">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5818906/china-launches-virtual-property-insurance]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5818906]]></guid>
			<category><![CDATA[Real World]]></category>
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			<category><![CDATA[Online Gaming]]></category>
			<category><![CDATA[only in china]]></category>
			<category><![CDATA[PC]]></category>
			<pubDate><![CDATA[Thu, 07 Jul 2011 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5818906&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Lag Is Even More Frustrating In Real Life]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lag Is Even More Frustrating In Real Life" href="http://kotaku.com/humor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">humor</span></a></div -->					<div><a title="Click here to read Lag Is Even More Frustrating In Real Life" href="http://kotaku.com/5780153/lag-is-even-more-frustrating-in-real-life" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Lag Is Even More Frustrating In Real Life" alt="Click here to read Lag Is Even More Frustrating In Real Life" src="http://cache.kotaku.com/assets/images/9/2011/03/small_zcp9jicbakw.jpg"/>
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				<!-- videoId: ZcP9jiCbakw --><!-- /videoId: ZcP9jiCbakw --> Artist Guy Collins tackles the concept of online latency issues leaking into the real world in Lag, the animated movie. Hopefully it'll load okay for you folks.				<a href="http://kotaku.com/5780153/lag-is-even-more-frustrating-in-real-life" title="Click here to read more about Lag Is Even More Frustrating In Real Life">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5780153/lag-is-even-more-frustrating-in-real-life]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5780153]]></guid>
			<category><![CDATA[Humor]]></category>
			<category><![CDATA[Guy collins]]></category>
			<category><![CDATA[High Latency]]></category>
			<category><![CDATA[Lag]]></category>
			<category><![CDATA[Online Gaming]]></category>
			<pubDate><![CDATA[Wed, 09 Mar 2011 12:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Online Gaming Marriage Leads To Real-World Criminal Charges]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Online Gaming Marriage Leads To Real-World Criminal Charges" href="http://kotaku.com/crime/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">crime</span></a></div -->					<div><a title="Click here to read Online Gaming Marriage Leads To Real-World Criminal Charges" href="http://kotaku.com/5755036/online-gaming-marriage-leads-to-real+world-criminal-charges" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Online Gaming Marriage Leads To Real-World Criminal Charges" alt="Click here to read Online Gaming Marriage Leads To Real-World Criminal Charges" src="http://cache.kotaku.com/assets/images/9/2011/02/small_runescapewedding.jpg"/>
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				 A 54-year-old Massachusetts man is in police custody in Detroit after allegedly initiating multiple sexual encounters with his virtual bride - a 13-year-old girl he married in the online role-playing game Runescape.				<a href="http://kotaku.com/5755036/online-gaming-marriage-leads-to-real+world-criminal-charges" title="Click here to read more about Online Gaming Marriage Leads To Real-World Criminal Charges">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5755036/online-gaming-marriage-leads-to-real+world-criminal-charges]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5755036]]></guid>
			<category><![CDATA[Crime]]></category>
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			<category><![CDATA[Mmo]]></category>
			<category><![CDATA[Online Gaming]]></category>
			<category><![CDATA[RuneScape]]></category>
			<category><![CDATA[sexual Assault]]></category>
			<category><![CDATA[Sexual Predators]]></category>
			<category><![CDATA[underage]]></category>
			<pubDate><![CDATA[Tue, 08 Feb 2011 15:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Virtual Assets Are Not Community Property]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Virtual Assets Are Not Community Property" href="http://kotaku.com/virtual-divorce/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">virtualdivorce</span></a></div -->					<div><a title="Click here to read Virtual Assets Are Not Community Property" href="http://kotaku.com/5720476/virtual-assets-are-not-community-property" class="pp_image">
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				 A marriage based on a shared love of online gaming is just as valid as a normal one, but as one Chinese woman found out, virtual assets accrued during marital bliss aren't divvied up in the divorce.				<a href="http://kotaku.com/5720476/virtual-assets-are-not-community-property" title="Click here to read more about Virtual Assets Are Not Community Property">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5720476/virtual-assets-are-not-community-property]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5720476]]></guid>
			<category><![CDATA[Virtual Divorce]]></category>
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			<category><![CDATA[In-game assets]]></category>
			<category><![CDATA[Judge]]></category>
			<category><![CDATA[Marriage]]></category>
			<category><![CDATA[Online Gaming]]></category>
			<pubDate><![CDATA[Wed, 29 Dec 2010 11:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Report: Politics Aren't Keeping Up Japan's Prime Minister, Gaming Is]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Report: Politics Aren't Keeping Up Japan's Prime Minister, Gaming Is" href="http://kotaku.com/politics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">politics</span></a></div -->					<div><a title="Click here to read Report: Politics Aren't Keeping Up Japan's Prime Minister, Gaming Is" href="http://kotaku.com/5707064/report-politics-arent-keeping-up-japans-prime-minister-gaming-is" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Report: Politics Aren't Keeping Up Japan's Prime Minister, Gaming Is" alt="Click here to read Report: Politics Aren't Keeping Up Japan's Prime Minister, Gaming Is" src="http://cache.kotaku.com/assets/images/9/2010/12/small_shhh.jpg"/>
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				 Elite Japanese politicians might have different politics, but they're joined by one thing: their love of "<a href="http://www.usgo.org/resources/whatisgo.html">Go</a>".				<a href="http://kotaku.com/5707064/report-politics-arent-keeping-up-japans-prime-minister-gaming-is" title="Click here to read more about Report: Politics Aren't Keeping Up Japan's Prime Minister, Gaming Is">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5707064/report-politics-arent-keeping-up-japans-prime-minister-gaming-is]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5707064]]></guid>
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			<pubDate><![CDATA[Mon, 06 Dec 2010 09:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Exploring The Jungle: Do We Need A Handheld MMO Player?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Exploring The Jungle: Do We Need A Handheld MMO Player?" href="http://kotaku.com/jungle/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">jungle</span></a></div -->					<div><a title="Click here to read Exploring The Jungle: Do We Need A Handheld MMO Player?" href="http://kotaku.com/5655507/exploring-the-jungle-do-we-need-a-handheld-mmo-player" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Exploring The Jungle: Do We Need A Handheld MMO Player?" alt="Click here to read Exploring The Jungle: Do We Need A Handheld MMO Player?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_bbb8c5ae7ee8c16cbbec8e0e9576b4f2.jpg"/>
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				 While a portable gaming device specifically created to provide MMO players gaming on the go might sound like a spectacular idea, <a href="http://gizmodo.com/5655371/exclusive-first-photos-of-jungle-panasonics-portable-online-gaming-system">Panasonic's Jungle</a> might be more trouble than it's worth.				<a href="http://kotaku.com/5655507/exploring-the-jungle-do-we-need-a-handheld-mmo-player" title="Click here to read more about Exploring The Jungle: Do We Need A Handheld MMO Player?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5655507/exploring-the-jungle-do-we-need-a-handheld-mmo-player]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5655507]]></guid>
			<category><![CDATA[jungle]]></category>
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			<category><![CDATA[Original]]></category>
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			<category><![CDATA[Portable Gaming]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Mon, 04 Oct 2010 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Skype Getting Into Gaming?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Skype Getting Into Gaming?" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Skype Getting Into Gaming?" href="http://kotaku.com/5608426/skype-getting-into-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Skype Getting Into Gaming?" alt="Click here to read Skype Getting Into Gaming?" src="http://cache.kotaku.com/assets/images/9/2010/08/custom_1281383106805_skype.jpg"/>
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				Skype, the mostly free, Internet replacement for phones and video phones, may get into online gaming.				<a href="http://kotaku.com/5608426/skype-getting-into-gaming" title="Click here to read more about Skype Getting Into Gaming?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5608426/skype-getting-into-gaming]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5608426]]></guid>
			<category><![CDATA[PC]]></category>
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			<category><![CDATA[PSP]]></category>
			<pubDate><![CDATA[Mon, 09 Aug 2010 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Microsoft Triumphs In Multiplayer Gaming Patent Battle]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft Triumphs In Multiplayer Gaming Patent Battle" href="http://kotaku.com/patent-law/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">patentlaw</span></a></div -->					<div><a title="Click here to read Microsoft Triumphs In Multiplayer Gaming Patent Battle" href="http://kotaku.com/5603566/microsoft-triumphs-in-multiplayer-gaming-patent-battle" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Microsoft Triumphs In Multiplayer Gaming Patent Battle" alt="Click here to read Microsoft Triumphs In Multiplayer Gaming Patent Battle" src="http://cache.kotaku.com/assets/images/9/2011/11/small_52391c35a7757be0a4f04f807c4efcbb.jpg"/>
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				 In 2004 Peter Hochstein and Jeffrey Tenenbaum sued Microsoft over a 10-year-old patent for "communicating live while playing the same video game in separate locations." After six years of legal tomfoolery, a U.S. District Judge has dismissed the case.				<a href="http://kotaku.com/5603566/microsoft-triumphs-in-multiplayer-gaming-patent-battle" title="Click here to read more about Microsoft Triumphs In Multiplayer Gaming Patent Battle">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5603566/microsoft-triumphs-in-multiplayer-gaming-patent-battle]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5603566]]></guid>
			<category><![CDATA[Patent Law]]></category>
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			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Tue, 03 Aug 2010 15:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5603566&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Report: Chinese Superstar Zhang Ziyi Loses Fiance To The Internet?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Report: Chinese Superstar Zhang Ziyi Loses Fiance To The Internet?" href="http://kotaku.com/film/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">film</span></a></div -->					<div><a title="Click here to read Report: Chinese Superstar Zhang Ziyi Loses Fiance To The Internet?" href="http://kotaku.com/5535023/report-chinese-superstar-zhang-ziyi-loses-fiance-to-the-internet" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Report: Chinese Superstar Zhang Ziyi Loses Fiance To The Internet?" alt="Click here to read Report: Chinese Superstar Zhang Ziyi Loses Fiance To The Internet?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_1611d3b1b7326f781e91e60ff0566d12.jpg"/>
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				 One of China's most successful actresses Zhang Ziyi (Rush Hour 2, 2046) is engaged to Vivi Nevo, a venture capitalist and a hardcore online gamer. Make that <i>was</i> engaged, rumors say.				<a href="http://kotaku.com/5535023/report-chinese-superstar-zhang-ziyi-loses-fiance-to-the-internet" title="Click here to read more about Report: Chinese Superstar Zhang Ziyi Loses Fiance To The Internet?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5535023/report-chinese-superstar-zhang-ziyi-loses-fiance-to-the-internet]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5535023]]></guid>
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			<category><![CDATA[Zhang Ziyi]]></category>
			<pubDate><![CDATA[Mon, 10 May 2010 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5535023&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Japanese Housewives, Online Gaming Addicts]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Japanese Housewives, Online Gaming Addicts" href="http://kotaku.com/addiction/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">addiction</span></a></div -->					<div><a title="Click here to read Japanese Housewives, Online Gaming Addicts" href="http://kotaku.com/5514922/japanese-housewives-online-gaming-addicts" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Japanese Housewives, Online Gaming Addicts" alt="Click here to read Japanese Housewives, Online Gaming Addicts" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b6d59a5205486a78bc4a8876fe98c900.jpg"/>
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				 A small percentage of Japanese housewives lose themselves in torrid love affairs. An even tinier percentage become heavily addicted to online games, a new book claims.				<a href="http://kotaku.com/5514922/japanese-housewives-online-gaming-addicts" title="Click here to read more about Japanese Housewives, Online Gaming Addicts">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5514922/japanese-housewives-online-gaming-addicts]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5514922]]></guid>
			<category><![CDATA[Addiction]]></category>
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			<category><![CDATA[PC]]></category>
			<pubDate><![CDATA[Mon, 12 Apr 2010 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5514922&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[China Cracks Down on Online Gaming]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read China Cracks Down on Online Gaming" href="http://kotaku.com/crackdown-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">crackdown3</span></a></div -->					<div><a title="Click here to read China Cracks Down on Online Gaming" href="http://kotaku.com/5378792/china-cracks-down-on-online-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read China Cracks Down on Online Gaming" alt="Click here to read China Cracks Down on Online Gaming" src="http://cache.kotaku.com/assets/images/9/2011/11/small_f7debf008e8f44b905cfd0fc919905cb.jpg"/>
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				You could go through the Oxford English Dictionary, pick a noun, and China's likely cracked down on it. (Except counterfeit goods). Online games that are "unhealthy" (says the state) are the latest target, and 45 have been shut down.				<a href="http://kotaku.com/5378792/china-cracks-down-on-online-gaming" title="Click here to read more about China Cracks Down on Online Gaming">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5378792/china-cracks-down-on-online-gaming]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5378792]]></guid>
			<category><![CDATA[Crackdown 3]]></category>
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			<pubDate><![CDATA[Sat, 10 Oct 2009 19:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[AT&T tells Feds that Gaming is not "Broadband"]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read AT&amp;T tells Feds that Gaming is not &quot;Broadband&quot;" href="http://kotaku.com/government/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">government</span></a></div -->					<div><a title="Click here to read AT&amp;T tells Feds that Gaming is not &quot;Broadband&quot;" href="http://kotaku.com/5359326/att-tells-feds-that-gaming-is-not-broadband" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read AT&amp;T tells Feds that Gaming is not &quot;Broadband&quot;" alt="Click here to read AT&amp;T tells Feds that Gaming is not &quot;Broadband&quot;" src="http://cache.kotaku.com/assets/images/9/2009/09/custom_1252973191797_att_logo.jpg"/>
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				The games industry is unhappy that AT&T, in comments filed with the Federal Communications Commission, described real-time online video gaming as an "aspirational service" of broadband communications and not a core need.				<a href="http://kotaku.com/5359326/att-tells-feds-that-gaming-is-not-broadband" title="Click here to read more about AT&T tells Feds that Gaming is not "Broadband"">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5359326/att-tells-feds-that-gaming-is-not-broadband]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5359326]]></guid>
			<category><![CDATA[Government]]></category>
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			<category><![CDATA[Policy]]></category>
			<pubDate><![CDATA[Mon, 14 Sep 2009 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[WoW 'Kidnapper' Gets Nine Years In Prison]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read WoW 'Kidnapper' Gets Nine Years In Prison" href="http://kotaku.com/crime/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">crime</span></a></div -->					<div><a title="Click here to read WoW 'Kidnapper' Gets Nine Years In Prison" href="http://kotaku.com/5315187/wow-kidnapper-gets-nine-years-in-prison" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read WoW 'Kidnapper' Gets Nine Years In Prison" alt="Click here to read WoW 'Kidnapper' Gets Nine Years In Prison" src="http://cache.kotaku.com/assets/images/9/2012/01/small_83bfde9982352216ba5dfb301fbc6e6e.jpg"/>
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				 The Alabama World of Warcraft player who was arrested last year after transporting his 14-year-old in-game love interest across state lines for sex has been sentenced to nine years in prison.				<a href="http://kotaku.com/5315187/wow-kidnapper-gets-nine-years-in-prison" title="Click here to read more about WoW 'Kidnapper' Gets Nine Years In Prison">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5315187/wow-kidnapper-gets-nine-years-in-prison]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5315187]]></guid>
			<category><![CDATA[Crime]]></category>
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			<category><![CDATA[underage]]></category>
			<category><![CDATA[World of Warcraft]]></category>
			<pubDate><![CDATA[Wed, 15 Jul 2009 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5315187&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Japanese Newspaper Wonders About "Game Addicts"]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Japanese Newspaper Wonders About &quot;Game Addicts&quot;" href="http://kotaku.com/addiction/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">addiction</span></a></div -->					<div><a title="Click here to read Japanese Newspaper Wonders About &quot;Game Addicts&quot;" href="http://kotaku.com/5303478/japanese-newspaper-wonders-about-game-addicts" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Japanese Newspaper Wonders About &quot;Game Addicts&quot;" alt="Click here to read Japanese Newspaper Wonders About &quot;Game Addicts&quot;" src="http://cache.kotaku.com/assets/images/9/2009/06/maple-story-pic.jpg"/>
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				<i>The Mainichi Daily News</i> is running a three part series on online game addiction.				<a href="http://kotaku.com/5303478/japanese-newspaper-wonders-about-game-addicts" title="Click here to read more about Japanese Newspaper Wonders About "Game Addicts"">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5303478/japanese-newspaper-wonders-about-game-addicts]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5303478]]></guid>
			<category><![CDATA[Addiction]]></category>
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			<category><![CDATA[maple story]]></category>
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			<category><![CDATA[PC]]></category>
			<pubDate><![CDATA[Mon, 29 Jun 2009 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5303478&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Great International Online Gaming Awards Caper]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Great International Online Gaming Awards Caper" href="http://kotaku.com/online-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onlinegaming</span></a></div -->					<div><a title="Click here to read The Great International Online Gaming Awards Caper" href="http://kotaku.com/5116501/the-great-international-online-gaming-awards-caper" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Great International Online Gaming Awards Caper" alt="Click here to read The Great International Online Gaming Awards Caper" src="http://cache.kotaku.com/assets/images/9/2008/12/goga.jpg"/>
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				Those Koreans know their online gaming. So when the Korea Game Industry Agency sit down to hand out the inaugural Global Online Game awards, the least we can do is check out the winners.				<a href="http://kotaku.com/5116501/the-great-international-online-gaming-awards-caper" title="Click here to read more about The Great International Online Gaming Awards Caper">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 23 Dec 2008 06:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Chinese Authorities Should Monitor Online Games For Addiction]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Chinese Authorities Should Monitor Online Games For Addiction" href="http://kotaku.com/politics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">politics</span></a></div -->					<div><a title="Click here to read Chinese Authorities Should Monitor Online Games For Addiction" href="http://kotaku.com/5044651/chinese-authorities-should-monitor-online-games-for-addiction" class="pp_image">
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				Well, so said Li Jianguo, vice-chairman of the Standing Committee of China's National People's Congress (NPC). According to him, 10 percent of the approximately 40 million Chinese children that use the internet are "addicted" Li pointed out. From Chinese newsite Xinhua:				<a href="http://kotaku.com/5044651/chinese-authorities-should-monitor-online-games-for-addiction" title="Click here to read more about Chinese Authorities Should Monitor Online Games For Addiction">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 03 Sep 2008 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Hellgate: London Korea's Most Successful Launch]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hellgate: London Korea's Most Successful Launch" href="http://kotaku.com/hellgate%7c-london/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hellgatelondon</span></a></div -->					<div><a title="Click here to read Hellgate: London Korea's Most Successful Launch" href="http://kotaku.com/378674/hellgate-london-koreas-most-successful-launch" class="pp_image">
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				 From worst to first! Just last month, Flagship's Hellgate: London made 1UP's list of the<a href="http://kotaku.com/371659/the-worst-pc-game-launches-ever"> top five botched PC game launches</a> of all time, with regular server crashes and people being billed multiple times for premium subscriptions. The Southeast Asian launch went even worse, with Infocomm Asia Holdings nearly wiping all player progress within the first 30 days of launch. It's amazing what a few months can do, because now Hellgate: London is being touted as Korea's most successful online game launch in 3 years.  There are over a million active accounts, and the game is the 9th most-played game in the country. Sheesh.  "To become the most successful launch in Korea for over three years is an incredible achievement," said Bill Roper, CEO of Flagship Studios. <blockquote>"This milestone wouldn't have been possible for us to achieve without the incredible support of our publishing partner, Hanbitsoft, and our dedicated community in Korea."</blockquote>Wow, that Hanbitsoft must have the most magical marketing team ever! Hit the jump for the press release, which actually contains the words 'Hellgate", 'Successful', and 'Launch', all in the same spot. 				<a href="http://kotaku.com/378674/hellgate-london-koreas-most-successful-launch" title="Click here to read more about Hellgate: London Korea's Most Successful Launch">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 11 Apr 2008 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Raise Your Own Bimbo]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Raise Your Own Bimbo" href="http://kotaku.com/uk/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">uk</span></a></div -->					<div><a title="Click here to read Raise Your Own Bimbo" href="http://kotaku.com/372255/raise-your-own-bimbo" class="pp_image">
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				 The latest game incurring parents' wrath? <i>Miss Bimbo</i>! The online sim has players take their own bimbo clubbing and shopping so that she becomes the "hottest, coolest, most famous bimbo in the world." And if that's not enough, the game apparently tells players to "stop at nothing" and use even "meds or plastic surgery" in their race to become the Queen of Bimbodom. The game is free at first, but eventually dips into PayPal accounts if you want to make any progress. So? What's the guff? Says Bill Hibberd of parents' rights group Parentkind:				<a href="http://kotaku.com/372255/raise-your-own-bimbo" title="Click here to read more about Raise Your Own Bimbo">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 26 Mar 2008 08:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Half of Some Japanese People Meh Online Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Half of Some Japanese People Meh Online Gaming" href="http://kotaku.com/research/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">research</span></a></div -->					<div><a title="Click here to read Half of Some Japanese People Meh Online Gaming" href="http://kotaku.com/363936/half-of-some-japanese-people-meh-online-gaming" class="pp_image">
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				 Americans <i>lurve</i> online gaming. But what about Japanese? Nope! An online questionnaire poled 15,000 members of Japanese internet community MyVoice about their feelings towards online games. The sample was 54 percent female, 2 percent teen, 16 percent twenty-something, 37 percent thirty-something, 28 percent forty-something and 17 percent fifty-something. Over half of them were not interested in online games! That's not including the 12 percent who are totally indifferent. And when asked what their image of online games was, the most common response was "Geekish." And get this, only 1 percent of those poled use Macs to play online games. At least we have that in common! 				<a href="http://kotaku.com/363936/half-of-some-japanese-people-meh-online-gaming" title="Click here to read more about Half of Some Japanese People Meh Online Gaming">More&nbsp;&raquo;</a>
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			<category><![CDATA[Only in Japan]]></category>
			<pubDate><![CDATA[Wed, 05 Mar 2008 07:00:09 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Second Skin Hits Close To Home]]></title>
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				<center></center>Second Skin is an upcoming documentary by Pure West Films that focuses on the lives of seven MMO gamers, exploring how their games of choice have affected their lives. It touches on many popular MMO topics, such as falling in love, becoming addicted, gold farming, and the effects virtual worlds can have on the handicapped. It's really easy to make fun of the people you see in this, the first trailer for the film, but not so much when you've been there. Having been addicted to MMO's in the past, I see a bit of myself in the film's subjects. In the past I've spent weeks at a time rolling out of bed into my computer chair (if I even made it to bed) and immediately logging into Everquest, to the point where it was really the only thing that mattered in my life, and yeah - I've fallen in love online as well. Maybe one day I'll tell you folks all about it. For now, enjoy the trailer. 

				<a href="http://kotaku.com/350094/second-skin-hits-close-to-home" title="Click here to read more about Second Skin Hits Close To Home">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 29 Jan 2008 11:20:36 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Lots of Chinese Gamers, Lots of Free Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lots of Chinese Gamers, Lots of Free Gaming" href="http://kotaku.com/china/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">china</span></a></div -->					<div><a title="Click here to read Lots of Chinese Gamers, Lots of Free Gaming" href="http://kotaku.com/347389/lots-of-chinese-gamers-lots-of-free-gaming" class="pp_image">
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				 There's no way around it: China has A LOT of people. Know what that means? A LOT of gamers! According to the Data Center of the China Internet and the Internet Society of China, there will be more than 59 million online Chinese gamers this year. That's a twenty percent increase from the 48 million online games last year. That's A LOT. At this rate, there should be WAY MORE online gamers in China next year, too. Eighty percent of that market is free-to-play online games, though. 				<a href="http://kotaku.com/347389/lots-of-chinese-gamers-lots-of-free-gaming" title="Click here to read more about Lots of Chinese Gamers, Lots of Free Gaming">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 22 Jan 2008 05:00:41 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Todd McFarlane Talks About Todd McFarlane]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Todd McFarlane Talks About Todd McFarlane" href="http://kotaku.com/mmo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mmo</span></a></div -->					<div><a title="Click here to read Todd McFarlane Talks About Todd McFarlane" href="http://kotaku.com/321851/todd-mcfarlane-talks-about-todd-mcfarlane" class="pp_image">
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				 With 38 Studios, <i>Spawn</i> creator and figure maven Tood McFarlane is throwing his hat in the MMO ring. Joining him is baseball pitcher Curt Schilling and R.A. Salvatore. The new developer is Schilling's brainchild, and R.A. Salvatore is taking on the writing duties. Todd explains his role:				<a href="http://kotaku.com/321851/todd-mcfarlane-talks-about-todd-mcfarlane" title="Click here to read more about Todd McFarlane Talks About Todd McFarlane">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 13 Nov 2007 00:00:14 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Kane & Lynch No Online Co-Op, "Good Times"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kane &amp; Lynch No Online Co-Op, &quot;Good Times&quot;" href="http://kotaku.com/brats/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">brats</span></a></div -->					<div><a title="Click here to read Kane &amp; Lynch No Online Co-Op, &quot;Good Times&quot;" href="http://kotaku.com/308528/kane--lynch-no-online-co+op-good-times" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kane &amp; Lynch No Online Co-Op, &quot;Good Times&quot;" alt="Click here to read Kane &amp; Lynch No Online Co-Op, &quot;Good Times&quot;" src="http://cache.kotaku.com/assets/images/9/2007/10/small_kanelynchbuilding.jpg"/>
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				 When people think co-op play, they think online. Sure, you want to game with your buddy, but inviting them over to the house is a real drag! Or because of distance, they may not be able to come over even. But, if you plan on playing online co-op with <i>Kane & Lynch</i>, forget it. The game doesn't have it and only sports traditional co-op. Explains the game's direction, Jens Peter Kurup:				<a href="http://kotaku.com/308528/kane--lynch-no-online-co+op-good-times" title="Click here to read more about Kane & Lynch No Online Co-Op, "Good Times"">More&nbsp;&raquo;</a>
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			<category><![CDATA[Brats]]></category>
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			<pubDate><![CDATA[Tue, 09 Oct 2007 04:00:35 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Lineage II, The Zippo II]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lineage II, The Zippo II" href="http://kotaku.com/electric-boogaloo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">electricboogaloo</span></a></div -->					<div><a title="Click here to read Lineage II, The Zippo II" href="http://kotaku.com/286573/lineage-ii-the-zippo-ii" class="pp_image">
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				 Gaming lighters are exactly promoting good health. Neither do MMOs, really. And when you're sitting in those crowded internet cafes for hours on end, slurping shit coffee and eating salty snacks, health is the last thing you are thinking about. Good thing there's a <i>Lineage II</i> Zippo to fire up your cigarettes. This US $88 "Pink Gold" colored lighter is limited to a hundred pieces &mdash; each engraved and numbered. It's the sequel of sorts to the every popular silver <i>Lineage II</i> lighter. Pre-orders start this Friday! So smoke if you've got 'em. If not, burn shit or something. 				<a href="http://kotaku.com/286573/lineage-ii-the-zippo-ii" title="Click here to read more about Lineage II, The Zippo II">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 06 Aug 2007 08:40:51 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[China Introduces Anti-Corruption Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read China Introduces Anti-Corruption Game" href="http://kotaku.com/only-in-china/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onlyinchina</span></a></div -->					<div><a title="Click here to read China Introduces Anti-Corruption Game" href="http://kotaku.com/286034/china-introduces-anti+corruption-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read China Introduces Anti-Corruption Game" alt="Click here to read China Introduces Anti-Corruption Game" src="http://cache.kotaku.com/assets/images/9/2007/08/small_gangoffour-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2007/08/gangoffour.jpg"></a> The government of China's Zhejiang province decided to go after children and teach them in no uncertain terms that corruption is bad and everyone ought to do their part in ensuring corrupt party members, their families, and mistresses ought to die a painful death - in late July, they introduced 'Incorruptible Fighter' so players can slash their way through corruption and to a wonderful, corruption-free paradise that has no earthly connection to the China of today:				<a href="http://kotaku.com/286034/china-introduces-anti+corruption-game" title="Click here to read more about China Introduces Anti-Corruption Game">More&nbsp;&raquo;</a>
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			<category><![CDATA[only in china]]></category>
			<category><![CDATA[China]]></category>
			<category><![CDATA[Corruption]]></category>
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			<category><![CDATA[Online Gaming]]></category>
			<pubDate><![CDATA[Sat, 04 Aug 2007 12:30:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[EA Killing Online Support For 49 Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Killing Online Support For 49 Games" href="http://kotaku.com/executioners-song/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">executionerssong</span></a></div -->					<div><a title="Click here to read EA Killing Online Support For 49 Games" href="http://kotaku.com/285403/ea-killing-online-support-for-49-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Killing Online Support For 49 Games" alt="Click here to read EA Killing Online Support For 49 Games" src="http://cache.kotaku.com/assets/images/9/2007/08/small_death_dealer_240.jpg"/>
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				If you have an online score to settle in <em>Marvel Nemesis: Rise of the Imperfects</em>&mdash;obviously, you don't&mdash;you'd better make it snappy as EA is shutting down the online servers for that game and dozens more. The majority of EA's 2005 and 2006 sports entries will go offline on September 1st with support for <em>Burnout Revenge</em>, <em>Need For Speed Underground</em> and <em>Need For Speed Most Wanted</em> going black on November 1st. This applies to the previous generation console versions, of course, including a few PSP and PC games. The full list of online artifacts is after the jump.				<a href="http://kotaku.com/285403/ea-killing-online-support-for-49-games" title="Click here to read more about EA Killing Online Support For 49 Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[executioners song]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Online Gaming]]></category>
			<pubDate><![CDATA[Thu, 02 Aug 2007 17:40:55 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Korean Virtual Taxation Start!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Korean Virtual Taxation Start!" href="http://kotaku.com/fake-money-real-taxes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fakemoneyrealtaxes</span></a></div -->					<div><a title="Click here to read Korean Virtual Taxation Start!" href="http://kotaku.com/274579/korean-virtual-taxation-start" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Korean Virtual Taxation Start!" alt="Click here to read Korean Virtual Taxation Start!" src="http://cache.kotaku.com/assets/images/9/2007/07/small_060320june-06.jpg"/>
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				 With online gaming as huge as it is in Korea, no wonder the Korea National Tax Service has just started virtual taxation. Basically, virtual asset transactions get a value-add tax. Here's the kicker: the actual items and currencies don't belong to the gamer but to the game's publisher. Site im69.com lays out the policy:				<a href="http://kotaku.com/274579/korean-virtual-taxation-start" title="Click here to read more about Korean Virtual Taxation Start!">More&nbsp;&raquo;</a>
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			<category><![CDATA[fake money real taxes]]></category>
			<category><![CDATA[Korea]]></category>
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			<category><![CDATA[Mmorpg]]></category>
			<category><![CDATA[Online Gaming]]></category>
			<category><![CDATA[Pc Gaming]]></category>
			<pubDate><![CDATA[Tue, 03 Jul 2007 02:00:14 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[China Arrests Sex Game Operator]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read China Arrests Sex Game Operator" href="http://kotaku.com/all-red/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">allred</span></a></div -->					<div><a title="Click here to read China Arrests Sex Game Operator" href="http://kotaku.com/270845/china-arrests-sex-game-operator" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read China Arrests Sex Game Operator" alt="Click here to read China Arrests Sex Game Operator" src="http://cache.kotaku.com/assets/images/9/2007/06/small_4447.jpg"/>
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				From anti-addiction systems to cybercafe crackdowns, the Chinese government has taken multiple steps to fight online game addiction. It's latest effort? Arresting the operator of online sex game <i>Girlfriend Hut</i>. Says an official spokesperson:				<a href="http://kotaku.com/270845/china-arrests-sex-game-operator" title="Click here to read more about China Arrests Sex Game Operator">More&nbsp;&raquo;</a>
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			<category><![CDATA[all red]]></category>
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			<category><![CDATA[Pc Gaming]]></category>
			<category><![CDATA[Sex]]></category>
			<pubDate><![CDATA[Thu, 21 Jun 2007 03:00:15 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Voice Chat Is A Mood Killer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Voice Chat Is A Mood Killer" href="http://kotaku.com/too-real/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tooreal</span></a></div -->					<div><a title="Click here to read Voice Chat Is A Mood Killer" href="http://kotaku.com/270382/voice-chat-is-a-mood-killer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Voice Chat Is A Mood Killer" alt="Click here to read Voice Chat Is A Mood Killer" src="http://cache.kotaku.com/assets/images/9/2007/06/small_ET computer kid happy surprised2.jpg"/>
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				Few like the sound of their own voice. And even fewer like the voices of their <i>World of Warcraft</i> buddies'. Sure, voice chat is nothing new to online, but has become more and more common in MMORPGs. With text chatting giving way to in-game voice chat, good old internet anonymity is being threatened in the virtual world. Writes Clive Thompson over at Wired.com:				<a href="http://kotaku.com/270382/voice-chat-is-a-mood-killer" title="Click here to read more about Voice Chat Is A Mood Killer">More&nbsp;&raquo;</a>
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			<category><![CDATA[too real]]></category>
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			<category><![CDATA[World of Warcraft]]></category>
			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Wed, 20 Jun 2007 02:00:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=270382&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA['Prepaid Cards Cause Addiction']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 'Prepaid Cards Cause Addiction'" href="http://kotaku.com/korea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">korea</span></a></div -->					<div><a title="Click here to read 'Prepaid Cards Cause Addiction'" href="http://kotaku.com/267471/prepaid-cards-cause-addiction" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 'Prepaid Cards Cause Addiction'" alt="Click here to read 'Prepaid Cards Cause Addiction'" src="http://cache.kotaku.com/assets/images/9/2007/06/small_prepaidlittle-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2007/06/prepaidlittle.jpg"></a>Or so says the title of a <i>Korea Times</i> article, which laments the accessibility of prepaid cards for online games: unlike booze or cigarettes, they're (surprise!) not regulated.  While the monthly subscription model is most common in the West, it's the pay-as-you-go or prepaid model in Asia, and the cards are easy to buy at places like 7-11, right along with your card to recharge your mobile.  One concerned mother seems to be looking for an easy target to blame:				<a href="http://kotaku.com/267471/prepaid-cards-cause-addiction" title="Click here to read more about 'Prepaid Cards Cause Addiction'">More&nbsp;&raquo;</a>
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			<category><![CDATA[Korea]]></category>
			<category><![CDATA[Addiction]]></category>
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			<pubDate><![CDATA[Sat, 09 Jun 2007 13:30:32 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Koei Shows Online's Importance With Building]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Koei Shows Online's Importance With Building" href="http://kotaku.com/new-digs/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">newdigs</span></a></div -->					<div><a title="Click here to read Koei Shows Online's Importance With Building" href="http://kotaku.com/264736/koei-shows-onlines-importance-with-building" class="pp_image">
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				<i>Dynasty Warriors</i> maker Koei has wrapped up construction on a new building in Yokohama. Yes, a NEW BUILDING. Design was overseen by Osaka-born graphic designer <a href="http://www.dnp.co.jp/gallery/ggg/gki/g212/g212ki_e.html">Kazumasa Nagai</a>. That crazy eye art? Nagai made that, and it probably can see into your soul. Dubbed Koei Gemini, the building is dedicated to online gaming in Asia. So, if anyone ever doubts the power of online gaming in Asia, please point to this building. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/264736/koei-shows-onlines-importance-with-building" title="Click here to read more about Koei Shows Online's Importance With Building">More&nbsp;&raquo;</a>
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			<category><![CDATA[new digs]]></category>
			<category><![CDATA[Asia]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Koei]]></category>
			<category><![CDATA[Online Gaming]]></category>
			<pubDate><![CDATA[Thu, 31 May 2007 08:00:46 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Sega Shutters Chinese Online Division]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sega Shutters Chinese Online Division" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Sega Shutters Chinese Online Division" href="http://kotaku.com/264667/sega-shutters-chinese-online-division" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sega Shutters Chinese Online Division" alt="Click here to read Sega Shutters Chinese Online Division" src="http://cache.kotaku.com/assets/images/9/2007/05/small_20070530sega_01.jpg"/>
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				SEGA's Shanghai-based online game unit has reached the end of its run reports website <a href="http://news.17173.com/content/2007-05-30/20070530142808975,1.shtml">17173.com</a>. An unnamed SEGA China employee told the site that the subsidiary has The reason? Poor performance. Founded in fall 2005, the division hosted casual games like <i>Rainbow Knight</i> which would peak at meek 1,000 players online at any time. Online game <i>Tong Tong Online</i> was a complete failure. Pretty sad! Remember this is a rumor at the movement, but with poor performance like that, we'd be more inclined to disbelieve that SEGA was keeping the subsidiary up and running. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/264667/sega-shutters-chinese-online-division" title="Click here to read more about Sega Shutters Chinese Online Division">More&nbsp;&raquo;</a>
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			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[China]]></category>
			<category><![CDATA[Online Gaming]]></category>
			<category><![CDATA[Sega]]></category>
			<pubDate><![CDATA[Thu, 31 May 2007 01:00:20 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=264667&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Game Addiction And Aggression Link "Weak"]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Game Addiction And Aggression Link &quot;Weak&quot;" href="http://kotaku.com/new-study/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">newstudy</span></a></div -->					<div><a title="Click here to read Game Addiction And Aggression Link &quot;Weak&quot;" href="http://kotaku.com/261802/game-addiction-and-aggression-link-weak" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Game Addiction And Aggression Link &quot;Weak&quot;" alt="Click here to read Game Addiction And Aggression Link &quot;Weak&quot;" src="http://cache.kotaku.com/assets/images/9/2007/05/small_giantbritneyface.jpg"/>
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				An article in journo <a href="http://www.liebertonline.com/loi/cpb?cookieSet=1">CyberPyschology & Behavior</a> offers these factoids about game addiction based on surveying 7,000 online gamers using online questionnaires;				<a href="http://kotaku.com/261802/game-addiction-and-aggression-link-weak" title="Click here to read more about Game Addiction And Aggression Link "Weak"">More&nbsp;&raquo;</a>
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			<category><![CDATA[new study]]></category>
			<category><![CDATA[giant britney face]]></category>
			<category><![CDATA[Online Gaming]]></category>
			<category><![CDATA[Research]]></category>
			<category><![CDATA[she is so mad]]></category>
			<category><![CDATA[Study]]></category>
			<pubDate><![CDATA[Sat, 19 May 2007 00:00:39 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[New Chinese Regulations Equal New Cottage Industry?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Chinese Regulations Equal New Cottage Industry?" href="http://kotaku.com/china/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">china</span></a></div -->					<div><a title="Click here to read New Chinese Regulations Equal New Cottage Industry?" href="http://kotaku.com/256100/new-chinese-regulations-equal-new-cottage-industry" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Chinese Regulations Equal New Cottage Industry?" alt="Click here to read New Chinese Regulations Equal New Cottage Industry?" src="http://cache.kotaku.com/assets/images/9/2007/04/small_71985918-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2007/04/71985918.jpg"></a>Since the Chinese government has ordered domestic companies like Shanda and NetEase.com to install an anti-addiction system and a "real name checking" system by July 15, there are lots of people making dissatisfied and suspicious grumbling noises.  Will the information tied to each ID card required to register an account be safe?  Aren't kids these days smart enough to get around this stuff?  While the government is defending the new plan and regulations, enterprising gamers and internet cafes are already figuring out ways to get around the system - and make money in the process.				<a href="http://kotaku.com/256100/new-chinese-regulations-equal-new-cottage-industry" title="Click here to read more about New Chinese Regulations Equal New Cottage Industry?">More&nbsp;&raquo;</a>
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			<category><![CDATA[China]]></category>
			<category><![CDATA[Addiction]]></category>
			<category><![CDATA[Online Gaming]]></category>
			<category><![CDATA[PC]]></category>
			<pubDate><![CDATA[Sat, 28 Apr 2007 21:00:58 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[The Verdict is In: Taiwan's Gaming Market Thriving]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Verdict is In: Taiwan's Gaming Market Thriving" href="http://kotaku.com/taiwan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">taiwan</span></a></div -->					<div><a title="Click here to read The Verdict is In: Taiwan's Gaming Market Thriving" href="http://kotaku.com/256094/the-verdict-is-in-taiwans-gaming-market-thriving" class="pp_image">
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				A recently released report confirms what anyone who has walked into a Taiwanese convenience store can tell you: the online gaming segment is thriving, expanding, and expected to top $300 million in sales this year.  OK, so I couldn't have guessed that last part.  Pearl Research's <i>Online Games Market in Taiwan</i> examines the trends and potential of the Taiwanese online gaming market, and comes to some not-very-surprising conclusions:				<a href="http://kotaku.com/256094/the-verdict-is-in-taiwans-gaming-market-thriving" title="Click here to read more about The Verdict is In: Taiwan's Gaming Market Thriving">More&nbsp;&raquo;</a>
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			<category><![CDATA[Taiwan]]></category>
			<category><![CDATA[Online Gaming]]></category>
			<pubDate><![CDATA[Sat, 28 Apr 2007 18:31:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=256094&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[China Rolls Out Anti-Addiction Software]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read China Rolls Out Anti-Addiction Software" href="http://kotaku.com/china/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">china</span></a></div -->					<div><a title="Click here to read China Rolls Out Anti-Addiction Software" href="http://kotaku.com/251955/china-rolls-out-anti+addiction-software" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read China Rolls Out Anti-Addiction Software" alt="Click here to read China Rolls Out Anti-Addiction Software" src="http://cache.kotaku.com/assets/images/9/2007/04/small_internetcafechina.jpg"/>
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				Gaming is getting get harder in China for the 18 and under crowd. The government is forcing online game operators like NASDAQ-listed Shanda, NetEase and The9 to use anti-addiciton software that limits the time underage gamers can play. Games not embedded with the new software by July 16th will be shut down! With the installed program, kids can play up to three hours of online games like <i>WoW</i> or whatever no problem. In the two hours following that, the player's points are cut in half, and after five hours, the points are reduced to zero. It's not possible to earn anymore. What's more, a warning will also start popping up every 15 minutes warning of "unhealthy game time." This new system will require players to log-in with their real names and i.d. card numbers. Analyst Liu Bin				<a href="http://kotaku.com/251955/china-rolls-out-anti+addiction-software" title="Click here to read more about China Rolls Out Anti-Addiction Software">More&nbsp;&raquo;</a>
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			<category><![CDATA[China]]></category>
			<category><![CDATA[Addiction]]></category>
			<category><![CDATA[Online Gaming]]></category>
			<category><![CDATA[WoW]]></category>
			<pubDate><![CDATA[Fri, 13 Apr 2007 02:00:22 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=251955&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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