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		<title><![CDATA[Kotaku: Omega Five]]></title>
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			<title><![CDATA[Kotaku: Omega Five]]></title>
			<link>http://kotaku.com/tag/omega five</link>
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		<link>http://kotaku.com/tag/omega five</link>
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		<description><![CDATA[Kotaku posts tagged Omega Five]]></description>
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			<title><![CDATA[Bonk And Bomberman For 3DS Are No More]]></title>
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				Things aren't looking good for Hudson Entertainment. Early <a href="http://www.andriasang.com/e/posts/2011/03/23/270165/">reports</a> from this week's issue of Famitsu magazine bring word of cancellations of Bonk, Bomberman and Omega Five for the <a href="http://kotaku.com/tag/3ds">Nintendo 3DS</a>... among others.				<a href="http://kotaku.com/5784696/bonk-and-bomberman-for-3ds-are-no-more" title="Click here to read more about Bonk And Bomberman For 3DS Are No More">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5784696/bonk-and-bomberman-for-3ds-are-no-more]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5784696]]></guid>
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			<category><![CDATA[Nintendo 3ds]]></category>
			<category><![CDATA[Omega Five]]></category>
			<pubDate><![CDATA[Tue, 22 Mar 2011 22:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Nintendo 3DS Getting Hudson Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo 3DS Getting Hudson Games" href="http://kotaku.com/hudson/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hudson</span></a></div -->					<div><a title="Click here to read Nintendo 3DS Getting Hudson Games" href="http://kotaku.com/5666434/nintendo-3ds-getting-hudson-games" class="pp_image">
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				 While the Nintendo 3DS won't be out in Japan until <a href="http://kotaku.com/5650652/the-nintendo-3ds-has-a-release-date">next February</a>, the handheld is shaping up to have a solid array of games. Hudson is the latest company to reveal its working on titles for the portable.				<a href="http://kotaku.com/5666434/nintendo-3ds-getting-hudson-games" title="Click here to read more about Nintendo 3DS Getting Hudson Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 18 Oct 2010 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[This Japan-Only Xbox 360 Game's Graphics Are Disappointing]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Japan-Only Xbox 360 Game's Graphics Are Disappointing" href="http://kotaku.com/strike-witches/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">strikewitches</span></a></div -->					<div><a title="Click here to read This Japan-Only Xbox 360 Game's Graphics Are Disappointing" href="http://kotaku.com/5515853/this-japan+only-xbox-360-games-graphics-are-disappointing" class="pp_image">
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				Strike Witches is a popular anime and manga series. It is coming to the Xbox 360, complete with not-very-good graphics. A shame!				<a href="http://kotaku.com/5515853/this-japan+only-xbox-360-games-graphics-are-disappointing" title="Click here to read more about This Japan-Only Xbox 360 Game's Graphics Are Disappointing">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 13 Apr 2010 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[XBLA Game Music Is Getting Better, Yo]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read XBLA Game Music Is Getting Better, Yo" href="http://kotaku.com/omega-five/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">omegafive</span></a></div -->					<div><a title="Click here to read XBLA Game Music Is Getting Better, Yo" href="http://kotaku.com/387908/xbla-game-music-is-getting-better-yo" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read XBLA Game Music Is Getting Better, Yo" alt="Click here to read XBLA Game Music Is Getting Better, Yo" src="http://cache.kotaku.com/assets/images/9/2008/05/small_omegafiveimpress.jpg"/>
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				 <i>Omega Five</i>! Great little shooter. The Xbox Live Arcade game features an unlockable "retro mode" where the game's graphics and the sound go 16-bit! You know what, that's pretty neato. The score was done by game music vet <a href="http://www.mobygames.com/developer/sheet/view/developerId,185773/">Hiroyuki Iwatsuki</a>, who apparently has been inspired more by game music than anything else. (Word has it he hadn't even heard the Beatles until he started working in the game industry!) Iwatsuki says this about XBLA: 				<a href="http://kotaku.com/387908/xbla-game-music-is-getting-better-yo" title="Click here to read more about XBLA Game Music Is Getting Better, Yo">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 07 May 2008 04:00:41 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[What Are You Playing This Weekend?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Are You Playing This Weekend?" href="http://kotaku.com/lazy-sundays/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lazysundays</span></a></div -->					<div><a title="Click here to read What Are You Playing This Weekend?" href="http://kotaku.com/343868/what-are-you-playing-this-weekend" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Are You Playing This Weekend?" alt="Click here to read What Are You Playing This Weekend?" src="http://cache.kotaku.com/assets/images/9/2008/01/small_rubysoho.jpg"/>
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				Now that CES 2008 has wrapped up&mdash;with just a few leftovers to write up as part of housecleaning duties&mdash;we're headed home. And by "we" I mean "me", the guy who will be driving from Las Vegas to Los Angeles today, playing a game of <em>Don't Get Nabbed By California Highway Patrol Doing 90</em>. When I do get home, I'll be playing nothing but <em>Team Fortress 2</em>, <em>Omega Five</em> and a little bit of <em>Super Stardust HD</em>. I've been away from the kids&mdash;my PS3 and Xbox 360&mdash;and can't wait for a little leisure time.				<a href="http://kotaku.com/343868/what-are-you-playing-this-weekend" title="Click here to read more about What Are You Playing This Weekend?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 11 Jan 2008 16:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Omega Five Is Alive]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Omega Five Is Alive" href="http://kotaku.com/impressions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">impressions</span></a></div -->					<div><a title="Click here to read Omega Five Is Alive" href="http://kotaku.com/342857/omega-five-is-alive" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Omega Five Is Alive" alt="Click here to read Omega Five Is Alive" src="http://cache.kotaku.com/assets/images/9/2008/01/small_omegafiveimpress.jpg"/>
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				I've been drooling over it for months, and now it's finally here! Is Omega Five everything I had hoped it would be? Well, yes and no. It has all of the shoot-em up action I was expecting, and it is one of the most beautiful games you're likely to find on Xbox Live Arcade, but the limitations of the format inevitably shine through on the presentation end of things. After playing with the game just about every free moment I've had in the day, I can't shake the feeling that this would have been a truly spectacular game had it just been fleshed out a bit. 				<a href="http://kotaku.com/342857/omega-five-is-alive" title="Click here to read more about Omega Five Is Alive">More&nbsp;&raquo;</a>
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			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Hudson]]></category>
			<category><![CDATA[Omega Five]]></category>
			<category><![CDATA[Original]]></category>
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			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Wed, 09 Jan 2008 14:20:04 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Omega Five, Tron Hits XBLA Wednesday]]></title>
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				Larry Hryb points out that Omega Five and Tron will be hitting Xbox Live Arcade this Wednesday. Omega Five will be 800 points, while Tron will be 400. Gamerscoreblog also posted up this short phone interview with Hudson which also shows you some Omega Five gameplay. 				<a href="http://kotaku.com/341792/omega-five-tron-hits-xbla-wednesday" title="Click here to read more about Omega Five, Tron Hits XBLA Wednesday">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 07 Jan 2008 18:00:26 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Week in Games: The First Crop Edition]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Week in Games: The First Crop Edition" href="http://kotaku.com/new-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">newgames</span></a></div -->					<div><a title="Click here to read Week in Games: The First Crop Edition" href="http://kotaku.com/341335/week-in-games-the-first-crop-edition" class="pp_image">
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				 And here they are, the first crop of games in the new year. Nothing that's probably going to knock your socks off, but it's loads better than the previous two weeks. That said, I am actually looking quite forward to the Harvey Birdman Game. I am both a big Phoenix Wright and harvey Birman fan so this game is a perfect fit. Anyone else going to be checking it out?				<a href="http://kotaku.com/341335/week-in-games-the-first-crop-edition" title="Click here to read more about Week in Games: The First Crop Edition">More&nbsp;&raquo;</a>
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			<category><![CDATA[new games]]></category>
			<category><![CDATA[" Harvey Birdman: Attorney at Law"]]></category>
			<category><![CDATA[Dance Dance Revolution: Disney Channel Edition]]></category>
			<category><![CDATA[Jackass the Game]]></category>
			<category><![CDATA[Kingdom Under Fire: Circle of Doom]]></category>
			<category><![CDATA[NFL Tour]]></category>
			<category><![CDATA[Omega Five]]></category>
			<category><![CDATA[Sea Monsters: A Prehistoric Adventure]]></category>
			<category><![CDATA[Sonic Riders: Zero Gravity]]></category>
			<category><![CDATA[World Championship Paintball]]></category>
			<pubDate><![CDATA[Sun, 06 Jan 2008 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Omega Five Next Week Confirmed, Priced]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Omega Five Next Week Confirmed, Priced" href="http://kotaku.com/xbox-live-arcade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xboxlivearcade</span></a></div -->					<div><a title="Click here to read Omega Five Next Week Confirmed, Priced" href="http://kotaku.com/340015/omega-five-next-week-confirmed-priced" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Omega Five Next Week Confirmed, Priced" alt="Click here to read Omega Five Next Week Confirmed, Priced" src="http://cache.kotaku.com/assets/images/9/2008/01/small_omegarad.jpg"/>
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				Now let's just remove that little question mark from <a href="http://kotaku.com/339848/omega-five-finally-coming-to-xbla-next-week">McWhertor's post yesterday</a>, as Hudson officially announces Omega Five for the Xbox Live Arcade coming out next Wednesday. Along with the date, they've also announced the price of this lovely little slice of shmuppetry, which will set you back a relatively standard 800 Microsoft points. Along with the release announcement comes information on the last of the playable characters, a female named R.A.D. in a skintight insect-looking suit that allows her speedy maneuverability at the cost aiming speed. Hit the jump for more info on R.A.D. and her various weapons of mass destruction, or to just revel in the fact the this long-awaited game is finally upon us. Yum!				<a href="http://kotaku.com/340015/omega-five-next-week-confirmed-priced" title="Click here to read more about Omega Five Next Week Confirmed, Priced">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox Live Arcade]]></category>
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			<pubDate><![CDATA[Thu, 03 Jan 2008 11:20:05 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Omega Five Finally Coming To XBLA Next Week?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Omega Five Finally Coming To XBLA Next Week?" href="http://kotaku.com/xbox-live-arcade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xboxlivearcade</span></a></div -->					<div><a title="Click here to read Omega Five Finally Coming To XBLA Next Week?" href="http://kotaku.com/339848/omega-five-finally-coming-to-xbla-next-week" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Omega Five Finally Coming To XBLA Next Week?" alt="Click here to read Omega Five Finally Coming To XBLA Next Week?" src="http://cache.kotaku.com/assets/images/9/2008/01/small_omega_five_january.jpg"/>
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				Hudson and Natsume's <em>Omega Five</em> was originally scheduled to hit Xbox Live Arcade sometime in November, but that's obviously come and gone and we're without the game. It looks like Xbox 360 owners may <em>finally</em> get the side-scrolling shoot 'em up as early as next week, as Console Monster indicates a January 9th release date. It was certainly <a href="http://kotaku.com/gaming/tgs07/omega-five-hands+on-impressions-302198.php">one of my highlights</a> at last year's Tokyo Game Show, so I'll be first in line. No solid word on pricing yet, but the <em>Forgotten Worlds</em>-esque shmup looks like it's worth the scratch.				<a href="http://kotaku.com/339848/omega-five-finally-coming-to-xbla-next-week" title="Click here to read more about Omega Five Finally Coming To XBLA Next Week?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 02 Jan 2008 21:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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				 All good things must come to an end, and this week apparently marks the end of the amazing flood of great titles we've had over the last month. This week's offerings (with a few exceptions) are a bit lackluster which is probably fine by most people's bank accounts. Due to a long trip, I'll be concentrating on some overdue handheld action and I'm plenty thankful that there is nothing this week that is just begging to be purchased.				<a href="http://kotaku.com/326140/week-in-games-a-welcome-break-edition" title="Click here to read more about Week in Games: A Welcome Break Edition">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 25 Nov 2007 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Omega Five Is Xbox 360 Exclusive... For Now]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Omega Five Is Xbox 360 Exclusive... For Now" href="http://kotaku.com/hudson/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hudson</span></a></div -->					<div><a title="Click here to read Omega Five Is Xbox 360 Exclusive... For Now" href="http://kotaku.com/318015/omega-five-is-xbox-360-exclusive-for-now" class="pp_image">
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				 Hudson's <i>Omega Five</i> isn't sorta great, it's really great. And by "really great," we mean <i>really great</i>. At TGS, we played the crap outta it and are very much looking forward to downloading it. Gamasutra's Brandon Sheffield has posted a Q&A with Hudson director Daisuke Sato. Hudson is publishing, but Natsume (<i>Wild Guns</i>, <i>Harvest Moon</i>) developed the game with a small five person team. That, however, is not why the game is called <i>Omega Five</i>. Doh! Sheffield asks Sato if the game is an Xbox 360 exclusive:				<a href="http://kotaku.com/318015/omega-five-is-xbox-360-exclusive-for-now" title="Click here to read more about Omega Five Is Xbox 360 Exclusive... For Now">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 02 Nov 2007 00:00:13 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ruby Enters The Omega Five Fray]]></title>
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				Hudson continues to painfully tease my shmup hunger, releasing bits of information on the upcoming Xbox Live Arcade shooter Omega Five while I continuously refresh my Arcade downloads screen just in case they decide to release the game itself while no one is looking. This week we meet Ruby, the scantily clad vixen who brings sexy to the battlefield, along with a vulcan laser cannon, reflecting laser beam, and a lightning gun. I'll let you decide which of those four is the most important. Ruby also has an alternate attack that sends out a satellite that can latch onto larger enemies, dealing damage as well as providing a lock-on target for her normal attacks. Where she stores this satellite when not in use is not something I really want to think about. Lovely! Game please. <center></center>				<a href="http://kotaku.com/317805/ruby-enters-the-omega-five-fray/gallery/" title="Click here to read more about Ruby Enters The Omega Five Fray">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 01 Nov 2007 13:20:26 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Omega Five Is Alive]]></title>
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				<center>	 	    </center>As a closet shmuppet, Omega Five for Xbox Live Arcade was already on my list of must-have titles simply on the merit of its genre. Seeing it in action in this trailer has only served to put it on the list of games I will bring back in the makeshift time machine I fashion in the year 2037 to make sure I get to play it before everybody else. Seriously, I need this game right now. Why must you tease me Hudson? 				<a href="http://kotaku.com/315542/omega-five-is-alive" title="Click here to read more about Omega Five Is Alive">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 26 Oct 2007 13:20:44 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Tempest Joins Omega Five]]></title>
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				Hudson's Xbox Live Arcade shmup adds another character to its team of spaceship stand-ins as the company reveals a new character for Omega Five. The Tempest is "a hulking, four-armed alien, with no problem plowing through hordes of enemies in Omega Five, thanks to his thick skin", as well as one of <a href="http://encyclopediaindex.com/b/2ws4110.htm">William Shakespeare's</a> lesser-known plays. The play might have the character beat by a good four hundred years, but since I don't recall the story including Volcanic Fire, Corrosive Acid, and Molten Metal used as weapons, my money is on Hudson's creation if it comes down to a fight. <center></center>				<a href="http://kotaku.com/311918/the-tempest-joins-omega-five/gallery/" title="Click here to read more about The Tempest Joins Omega Five">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 17 Oct 2007 13:20:20 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Omega Five Hands-On Impressions]]></title>
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				Hudson's Xbox Live Arcade shooter <em>Omega Five</em> may have been unfairly lost in the noise of the thunderous announcements of <em>Rez HD</em> and <em>Ikaruga</em> for the Xbox 360, but anyone interested in shmups simply must take a moment to learn more about the game. Developed by a five person team at Natsume, <em>Omega Five</em> immediately won me over with one of its playable characters. She's not only sporting some revealing Brazilian cut bustier get up that's apparently perfect for space battles, she immediately cemented the game's similarities to my personal favorite arcade shooter of all time, <em>Forgotten Worlds</em>.				<a href="http://kotaku.com/302198/omega-five-hands+on-impressions" title="Click here to read more about Omega Five Hands-On Impressions">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 21 Sep 2007 09:00:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Omega Five Comes To Live]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Omega Five Comes To Live" href="http://kotaku.com/shmup/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shmup</span></a></div -->					<div><a title="Click here to read Omega Five Comes To Live" href="http://kotaku.com/298972/omega-five-comes-to-live" class="pp_image">
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				As blank Dreamcast disc supplies begin to dwindle, could Xbox Live Arcade become a new haven for scrolling-shooter fans? With games like Triggerheart Exelica, Ikaruga, and this game here, Hudson's Omega Five coming to the platform, shmuppets might have good reason to pick up a 360 in the coming months. Omega Five is a a hardcore side-scrolling shooter featuring 360 degree shooting, five characters with unique special attacks and weapons, and local co-op. It looks gorgeous, and with Natsume working with Hudson it should either end up excellent or inadvertently a farming sim. Welcome to the age of digital-delivery shmuppery! 				<a href="http://kotaku.com/298972/omega-five-comes-to-live" title="Click here to read more about Omega Five Comes To Live">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 12 Sep 2007 10:20:47 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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