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		<title><![CDATA[Kotaku: Nvidia]]></title>
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			<title><![CDATA[Kotaku: Nvidia]]></title>
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		<description><![CDATA[Kotaku posts tagged Nvidia]]></description>
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			<title><![CDATA[Copywriter Points to Skyrim &quot;Blowjob&quot; Ad]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Copywriter Points to &lt;em&gt;Skyrim&lt;/em&gt; &amp;quot;Blowjob&amp;quot; Ad" href="http://kotaku.com/the-elder-scrolls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theelderscrolls</span></a></div -->					<div><a title="Click here to read Copywriter Points to &lt;em&gt;Skyrim&lt;/em&gt; &amp;quot;Blowjob&amp;quot; Ad" href="http://kotaku.com/5878341/copywriter-points-to-skyrim-blowjob-ad/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Copywriter Points to &lt;em&gt;Skyrim&lt;/em&gt; &amp;quot;Blowjob&amp;quot; Ad" alt="Click here to read Copywriter Points to &lt;em&gt;Skyrim&lt;/em&gt; &amp;quot;Blowjob&amp;quot; Ad" src="http://cache.kotaku.com/assets/images/9/2012/01/small_8f42a73c7e39923a35cd0509f4efd608.jpg"/>
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				If you pay attention to ads, you know there are <a href="http://www.subliminal-messaging.com/visual-examples-of-subliminal-messages/">subliminal messages</a>. Even if you don't, your brain picks up on them. Typically, these messages are sex-related, but not always. Blogger Copyranter, who's apparently been an ad copywriter for 18 years, sure notices them.				<a href="http://kotaku.com/5878341/copywriter-points-to-skyrim-blowjob-ad/gallery/" title="Click here to read more about Copywriter Points to Skyrim &quot;Blowjob&quot; Ad">More&nbsp;&raquo;</a>
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			<category><![CDATA[The Elder Scrolls]]></category>
			<category><![CDATA[Nvidia]]></category>
			<category><![CDATA[The elder scrolls v: skyrim]]></category>
			<pubDate><![CDATA[Mon, 23 Jan 2012 02:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[This is How Nvidia Wants You to Play Racing Games... if You've Got $32k]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This is How Nvidia Wants You to Play Racing Games... if You've Got $32k" href="http://kotaku.com/ces-2012/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ces2012</span></a></div -->					<div><a title="Click here to read This is How Nvidia Wants You to Play Racing Games... if You've Got $32k" href="http://kotaku.com/5876311/this-is-how-nvidia-wants-you-to-play-racing-games-if-youve-got-32k/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This is How Nvidia Wants You to Play Racing Games... if You've Got $32k" alt="Click here to read This is How Nvidia Wants You to Play Racing Games... if You've Got $32k" src="http://cache.kotaku.com/assets/images/9/2012/01/small_db6dedbe005bae1219fba951b433e6c1.jpg"/>
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When it comes to sim gamers, nothing is too expensive or too out of the ordinary.  They will pay any price to have an experience that is as close to the real thing as possible.  <a href="http://vrx.ca/imotion.php">Meet the VRX iMotion</a>. Nvidia was showing this bad boy off at their booth at CES this year, so I just had to give it a whirl.				<a href="http://kotaku.com/5876311/this-is-how-nvidia-wants-you-to-play-racing-games-if-youve-got-32k/gallery/" title="Click here to read more about This is How Nvidia Wants You to Play Racing Games... if You've Got $32k">More&nbsp;&raquo;</a>
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			<category><![CDATA[ces 2012]]></category>
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			<pubDate><![CDATA[Sun, 15 Jan 2012 20:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Dave Oshry]]></dc:creator>
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			<title><![CDATA[Want to Play Skyrim on a Tablet?  There's an App for That]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Want to Play Skyrim on a Tablet?  There's an App for That" href="http://kotaku.com/skyrim/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">skyrim</span></a></div -->					<div><a title="Click here to read Want to Play Skyrim on a Tablet?  There's an App for That" href="http://kotaku.com/5876092/want-to-play-skyrim-on-a-tablet--theres-an-app-for-that" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Want to Play Skyrim on a Tablet?  There's an App for That" alt="Click here to read Want to Play Skyrim on a Tablet?  There's an App for That" src="http://cache.kotaku.com/assets/images/9/2012/01/small_2bacf326be6fe2be7f689b7b4f7a310c.jpg"/>
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				This past week at CES, Nvidia and ASUS teamed up to show off <em>The Elder Scrolls V: Skyrim</em> running on ASUS' latest and greatest tablet - the <a href="http://www.asustablets.us/">Transformer Prime</a>.				<a href="http://kotaku.com/5876092/want-to-play-skyrim-on-a-tablet--theres-an-app-for-that" title="Click here to read more about Want to Play Skyrim on a Tablet?  There's an App for That">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 14 Jan 2012 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Dave Oshry]]></dc:creator>
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			<title><![CDATA[2019’s Consoles Will Be As Fast as Today’s Supercomputers, Says Nvidia]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 2019’s Consoles Will Be As Fast as Today’s Supercomputers, Says Nvidia" href="http://kotaku.com/nvidia/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nvidia</span></a></div -->					<div><a title="Click here to read 2019’s Consoles Will Be As Fast as Today’s Supercomputers, Says Nvidia" href="http://kotaku.com/5867969/2019s-consoles-will-be-as-fast-as-todays-supercomputers-says-nvidia" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 2019’s Consoles Will Be As Fast as Today’s Supercomputers, Says Nvidia" alt="Click here to read 2019’s Consoles Will Be As Fast as Today’s Supercomputers, Says Nvidia" src="http://cache.kotaku.com/assets/images/9/2011/12/small_1f2d737ce9f0684d2391196bfeeb29cb.jpg"/>
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				 You've heard of flops, a.k.a floating point operations per second, before in video game circles. Who can forget the riveting moment in former Sony exec Ken Kutaragi's 2005 E3 PS3 presentation when he talked about how many gigaflops the system's processors would be capable of? Boring tech presentations aside, flops are great indicators of computing power. Today's consoles sit in the gigaflop range but, according to Nvidia CEO Jen-Hsun Huang, they'll get exponentially more powerful in less than a decade.				<a href="http://kotaku.com/5867969/2019s-consoles-will-be-as-fast-as-todays-supercomputers-says-nvidia" title="Click here to read more about 2019’s Consoles Will Be As Fast as Today’s Supercomputers, Says Nvidia">More&nbsp;&raquo;</a>
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			<category><![CDATA[Nvidia]]></category>
			<pubDate><![CDATA[Wed, 14 Dec 2011 09:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[How Does the First Quad Core Tegra Tablet Handle Gaming?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Does the First Quad Core Tegra Tablet Handle Gaming?" href="http://kotaku.com/asus-eee-transformer-prime/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">asuseeetransformerprime</span></a></div -->					<div><a title="Click here to read How Does the First Quad Core Tegra Tablet Handle Gaming?" href="http://kotaku.com/5864153/how-does-the-first-quad-core-tegra-tablet-handle-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How Does the First Quad Core Tegra Tablet Handle Gaming?" alt="Click here to read How Does the First Quad Core Tegra Tablet Handle Gaming?" src="http://cache.kotaku.com/assets/images/9/2011/12/small_3af490e3cb4e967dee6aaad837310d73.jpg"/>
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				 Having spent an extensive amount of time playing games on a dual core Tegra 2 Android tablet, I can only imagine how much better gaming must be on the new quad core Tegra 3-powered Asus Eee Pad Transformer Prime. Why? Because I don't have one. Joanna Stern at <em>The Verge</em> does, however, so we'll let her tell us how it games.				<a href="http://kotaku.com/5864153/how-does-the-first-quad-core-tegra-tablet-handle-gaming" title="Click here to read more about How Does the First Quad Core Tegra Tablet Handle Gaming?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Asus Eee Transformer Prime]]></category>
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			<category><![CDATA[Quad Core]]></category>
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			<category><![CDATA[Tegra 3]]></category>
			<pubDate><![CDATA[Thu, 01 Dec 2011 12:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[NVIDIA Offers Guides to Building A PC Worthy of Battlefield 3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NVIDIA Offers Guides to Building A PC Worthy of &lt;em&gt;Battlefield 3&lt;/em&gt;" href="http://kotaku.com/battlefield/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">battlefield</span></a></div -->					<div><a title="Click here to read NVIDIA Offers Guides to Building A PC Worthy of &lt;em&gt;Battlefield 3&lt;/em&gt;" href="http://kotaku.com/5853219/nvidia-offers-guides-to-building-a-pc-worthy-of-battlefield-3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NVIDIA Offers Guides to Building A PC Worthy of &lt;em&gt;Battlefield 3&lt;/em&gt;" alt="Click here to read NVIDIA Offers Guides to Building A PC Worthy of &lt;em&gt;Battlefield 3&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/10/small_battlefield_3_screenshot.jpg"/>
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				 One thing that's becoming clear from the reviews coming in about <em>Battlefield 3</em> is that a person's satisfaction might vary greatly depending on whether you play it on console or PC. If you want to experience the make-your-eyes-tear-up peak experience supposedly offered by DICE's Frostbite 2 engine but don't know where to start, then Nvidia's got a super-helpful breakdown on their GEForce website. The GPU manufacturer runs down configurations of various parts from its product lines as they'd integrate with a variety of motherboards, HDDs and RAM options. There's a few different price ranges, so you may not have to hurt your wallet too much to run EA's latest shooter in all its glory.				<a href="http://kotaku.com/5853219/nvidia-offers-guides-to-building-a-pc-worthy-of-battlefield-3" title="Click here to read more about NVIDIA Offers Guides to Building A PC Worthy of Battlefield 3">More&nbsp;&raquo;</a>
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			<category><![CDATA[Battlefield]]></category>
			<category><![CDATA[battlefield 3]]></category>
			<category><![CDATA[Nvidia]]></category>
			<pubDate><![CDATA[Tue, 25 Oct 2011 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[NVIDIA Shows Off a PC Batman: Arkham City Well Worth Waiting For]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NVIDIA Shows Off a PC &lt;em&gt;Batman: Arkham City&lt;/em&gt; Well Worth Waiting For" href="http://kotaku.com/batman/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">batman</span></a></div -->					<div><a title="Click here to read NVIDIA Shows Off a PC &lt;em&gt;Batman: Arkham City&lt;/em&gt; Well Worth Waiting For" href="http://kotaku.com/5851311/nvidia-shows-off-a-pc-batman-arkham-city-well-worth-waiting-for" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NVIDIA Shows Off a PC &lt;em&gt;Batman: Arkham City&lt;/em&gt; Well Worth Waiting For" alt="Click here to read NVIDIA Shows Off a PC &lt;em&gt;Batman: Arkham City&lt;/em&gt; Well Worth Waiting For" src="http://cache.kotaku.com/assets/images/9/2011/10/small_9_unrp7wrog.jpg"/>
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				<!-- videoId: 9_UNRp7Wrog --><!-- /videoId: 9_UNRp7Wrog -->!  While console players are busy exploring everything <em>Batman: Arkham City</em> has to offer, PC gamers have to wait until November 15 to don the cape and cowl. NVIDIA gives them something to look forward to with a video showing off how PhysX makes with the dust and clutter.				<a href="http://kotaku.com/5851311/nvidia-shows-off-a-pc-batman-arkham-city-well-worth-waiting-for" title="Click here to read more about NVIDIA Shows Off a PC Batman: Arkham City Well Worth Waiting For">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 19 Oct 2011 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Why Was The PC Launch of Rage Such A &quot;Cluster!@#$&quot;?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Was The PC Launch of &lt;em&gt;Rage&lt;/em&gt; Such A &amp;quot;Cluster!@#$&amp;quot;?" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Why Was The PC Launch of &lt;em&gt;Rage&lt;/em&gt; Such A &amp;quot;Cluster!@#$&amp;quot;?" href="http://kotaku.com/5847761/why-was-the-pc-launch-of-rage-such-a-cluster" class="pp_image">
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				 The idea from the start was a game that blurred the lines between how games looked on console and PC.				<a href="http://kotaku.com/5847761/why-was-the-pc-launch-of-rage-such-a-cluster" title="Click here to read more about Why Was The PC Launch of Rage Such A &quot;Cluster!@#$&quot;?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 07 Oct 2011 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[How To Get Rage To Run On Your PC, An id Software Guide]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How To Get &lt;em&gt;Rage&lt;/em&gt; To Run On Your PC, An id Software Guide" href="http://kotaku.com/rage/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rage</span></a></div -->					<div><a title="Click here to read How To Get &lt;em&gt;Rage&lt;/em&gt; To Run On Your PC, An id Software Guide" href="http://kotaku.com/5847245/how-to-get-rage-to-run-on-your-pc-an-id-software-guide" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How To Get &lt;em&gt;Rage&lt;/em&gt; To Run On Your PC, An id Software Guide" alt="Click here to read How To Get &lt;em&gt;Rage&lt;/em&gt; To Run On Your PC, An id Software Guide" src="http://cache.kotaku.com/assets/images/9/2011/10/small_ragebfg1.jpg"/>
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				 The computer version of <em>Rage </em>hasn't exactly been trouble free for some folks trying to play id Software's latest creation. I haven't run into any over issues, but I've got a high-end tower that I just ran through a massive driver update. That's not the norm.				<a href="http://kotaku.com/5847245/how-to-get-rage-to-run-on-your-pc-an-id-software-guide" title="Click here to read more about How To Get Rage To Run On Your PC, An id Software Guide">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5847245/how-to-get-rage-to-run-on-your-pc-an-id-software-guide]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5847245]]></guid>
			<category><![CDATA[Rage]]></category>
			<category><![CDATA[Amd]]></category>
			<category><![CDATA[Bethesda Softworks]]></category>
			<category><![CDATA[Bugs]]></category>
			<category><![CDATA[Id Software]]></category>
			<category><![CDATA[Nvidia]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[tearing]]></category>
			<category><![CDATA[textures]]></category>
			<pubDate><![CDATA[Thu, 06 Oct 2011 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5847245&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[In Case You are Wondering, I Am Playing RAGE at 5760 x 1080 Pixel Resolution]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read In Case You are Wondering, I Am Playing &lt;em&gt;RAGE&lt;/em&gt; at 5760 x 1080 Pixel Resolution" href="http://kotaku.com/nvidia/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nvidia</span></a></div -->					<div><a title="Click here to read In Case You are Wondering, I Am Playing &lt;em&gt;RAGE&lt;/em&gt; at 5760 x 1080 Pixel Resolution" href="http://kotaku.com/5846913/in-case-you-are-wondering-i-am-playing-rage-at-5760-x-1080-pixel-resolution" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read In Case You are Wondering, I Am Playing &lt;em&gt;RAGE&lt;/em&gt; at 5760 x 1080 Pixel Resolution" alt="Click here to read In Case You are Wondering, I Am Playing &lt;em&gt;RAGE&lt;/em&gt; at 5760 x 1080 Pixel Resolution" src="http://cache.kotaku.com/assets/images/9/2011/10/small_explore_kotaku_videos_2036.jpg"/>
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				<!-- videoId: explore/kotaku/videos/2036 --><!-- /videoId: explore/kotaku/videos/2036 --> When Nvidia was in the <em>Kotaku</em> offices the other day showing off, well, something we can't quite talk about yet, they noticed we didn't have a dedicated gaming PC. (All of <em>Kotaku</em>'s gaming rigs are in the homes of our writers, including mine.) So they had <a href="http://www.falcon-nw.com/">Falcon Northwest</a> cook up a nice little rig&mdash;Intel i7 2600K (with a splash of overclocking), 4GB o'RAM, and a couple of GTX580 cards with a grand-and-a-half of onboard RAM in SLI&mdash;and let us use it for a while.				<a href="http://kotaku.com/5846913/in-case-you-are-wondering-i-am-playing-rage-at-5760-x-1080-pixel-resolution" title="Click here to read more about In Case You are Wondering, I Am Playing RAGE at 5760 x 1080 Pixel Resolution">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5846913/in-case-you-are-wondering-i-am-playing-rage-at-5760-x-1080-pixel-resolution]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5846913]]></guid>
			<category><![CDATA[Nvidia]]></category>
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			<category><![CDATA[PC]]></category>
			<category><![CDATA[Rage]]></category>
			<pubDate><![CDATA[Wed, 05 Oct 2011 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Joel Johnson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5846913&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Faux Futurists Want to Keep PC Gaming in the Past]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Faux Futurists Want to Keep PC Gaming in the Past" href="http://kotaku.com/pc-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pcgaming</span></a></div -->					<div><a title="Click here to read Faux Futurists Want to Keep PC Gaming in the Past" href="http://kotaku.com/5837957/faux-futurists-want-to-keep-pc-gaming-in-the-past" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Faux Futurists Want to Keep PC Gaming in the Past" alt="Click here to read Faux Futurists Want to Keep PC Gaming in the Past" src="http://cache.kotaku.com/assets/images/9/2011/09/small_gametinkerers.jpg"/>
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				Some day soon, Nvidia's CEO Jen-Hsun Huang is going to walk on stage at some obscure electronics industry event and say these words: "We love PC gaming. Our heritage is in 3D gaming hardware. And that's why we're more excited than ever to announce we're never making another gaming video card again."				<a href="http://kotaku.com/5837957/faux-futurists-want-to-keep-pc-gaming-in-the-past" title="Click here to read more about Faux Futurists Want to Keep PC Gaming in the Past">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5837957/faux-futurists-want-to-keep-pc-gaming-in-the-past]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5837957]]></guid>
			<category><![CDATA[Pc Gaming]]></category>
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			<category><![CDATA[PC]]></category>
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			<pubDate><![CDATA[Wed, 07 Sep 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Joel Johnson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5837957&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Rise of Immortals Will Have 3D Support and Give Away 3D Prizes]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Rise of Immortals&lt;/em&gt; Will Have 3D Support and Give Away 3D Prizes" href="http://kotaku.com/rise-of-immortals/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">riseofimmortals</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Rise of Immortals&lt;/em&gt; Will Have 3D Support and Give Away 3D Prizes" href="http://kotaku.com/5827691/rise-of-immortals-will-have-3d-support-and-give-away-3d-prizes" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Rise of Immortals&lt;/em&gt; Will Have 3D Support and Give Away 3D Prizes" alt="Click here to read &lt;em&gt;Rise of Immortals&lt;/em&gt; Will Have 3D Support and Give Away 3D Prizes" src="http://cache.kotaku.com/assets/images/9/2011/08/small_scorpix_pcgamer_reveal_02_01.jpg"/>
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				<a href="http://kotaku.com/5767242/petroglyph-enters-the-online-arena-with-rise-of-the-immortals"> <em>Rise of Immortals</em></a> is a free-to-play Multiplayer Online Battle Arena game <a href="http://www.riseofimmortals.com/"> currently in open beta</a>.  The game's full release will hit this summer, and developers Petroglyph games announced today that when it does, it will have full NVIDIA 3D Vision support.				<a href="http://kotaku.com/5827691/rise-of-immortals-will-have-3d-support-and-give-away-3d-prizes" title="Click here to read more about Rise of Immortals Will Have 3D Support and Give Away 3D Prizes">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5827691/rise-of-immortals-will-have-3d-support-and-give-away-3d-prizes]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5827691]]></guid>
			<category><![CDATA[Rise of immortals]]></category>
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			<category><![CDATA[Petroglyph]]></category>
			<pubDate><![CDATA[Thu, 04 Aug 2011 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Joshua Rivera]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5827691&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Origin PC EON17-S Laptop Births a New Respect for 3D Gaming]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Origin PC EON17-S Laptop Births a New Respect for 3D Gaming" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read The Origin PC EON17-S Laptop Births a New Respect for 3D Gaming" href="http://kotaku.com/5819292/the-origin-pc-eon17+s-laptop-births-a-new-respect-for-3d-gaming/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Origin PC EON17-S Laptop Births a New Respect for 3D Gaming" alt="Click here to read The Origin PC EON17-S Laptop Births a New Respect for 3D Gaming" src="http://cache.kotaku.com/assets/images/9/2011/07/small_origintop.jpg"/>
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				The first full day I spent actually playing games on the Origin PC EON17-S gaming laptop was a day filled with the wonders of 3D PC gaming, NVIDIA 3D Vision glasses only leaving my face during brief trips to see my newborn sons at the other end of the hospital.				<a href="http://kotaku.com/5819292/the-origin-pc-eon17+s-laptop-births-a-new-respect-for-3d-gaming/gallery/" title="Click here to read more about The Origin PC EON17-S Laptop Births a New Respect for 3D Gaming">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5819292/the-origin-pc-eon17+s-laptop-births-a-new-respect-for-3d-gaming/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5819292]]></guid>
			<category><![CDATA[Review]]></category>
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			<category><![CDATA[Laptop]]></category>
			<category><![CDATA[Nvidia]]></category>
			<category><![CDATA[Origin]]></category>
			<category><![CDATA[ORIGIN pc]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Fri, 08 Jul 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5819292&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[AMD Calls Out NVIDIA on &quot;Fastest Graphics Card&quot; Claim]]></title>
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				AMD says they want NVIDIA to put their money where their mouth is and prove that the NVIDIA GTX 590 really is the world's fastest graphics card. Of course AMD believes their recently released Radeon HD 6990 is the world's fastest graphics card. I hope this throw down involves sharks or something else bitey. [<a href="http://blogs.amd.com/play/2011/03/25/2056/">AMD blog</a>, via <a href="http://ironhammers.org/?p=4157">Ironhammers </a>thanks Bobby]				<a href="http://kotaku.com/5786344/amd-calls-out-nvidia-on-fastest-graphics-card-claim" title="Click here to read more about AMD Calls Out NVIDIA on &quot;Fastest Graphics Card&quot; Claim">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5786344/amd-calls-out-nvidia-on-fastest-graphics-card-claim]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5786344]]></guid>
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			<category><![CDATA[On like donkey kong]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[radeon hd 6990]]></category>
			<pubDate><![CDATA[Mon, 28 Mar 2011 10:38:08 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5786344&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[NVIDIA Shows Off GeForce &quot;Fastest Graphics Card in the World&quot; GTX 590]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NVIDIA Shows Off GeForce &amp;quot;Fastest Graphics Card in the World&amp;quot; GTX 590" href="http://kotaku.com/blip/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">blip</span></a></div -->					<div><a title="Click here to read NVIDIA Shows Off GeForce &amp;quot;Fastest Graphics Card in the World&amp;quot; GTX 590" href="http://kotaku.com/5785301/nvidia-shows-off-their-new-geforce-gtx-590" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NVIDIA Shows Off GeForce &amp;quot;Fastest Graphics Card in the World&amp;quot; GTX 590" alt="Click here to read NVIDIA Shows Off GeForce &amp;quot;Fastest Graphics Card in the World&amp;quot; GTX 590" src="http://cache.kotaku.com/assets/images/9/2011/03/small_5xrvahcommk.jpg"/>
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				<!-- videoId: 5XrVAhcOmmk --><!-- /videoId: 5XrVAhcOmmk --> NVIDIA calls the GeForce GTX 590 the world's fastest graphics card and quietest dual GPU, but all I can think is: My new PC is now officially outdated.				<a href="http://kotaku.com/5785301/nvidia-shows-off-their-new-geforce-gtx-590" title="Click here to read more about NVIDIA Shows Off GeForce &quot;Fastest Graphics Card in the World&quot; GTX 590">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5785301/nvidia-shows-off-their-new-geforce-gtx-590]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5785301]]></guid>
			<category><![CDATA[Blip]]></category>
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			<category><![CDATA[Nvidia]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Thu, 24 Mar 2011 10:55:27 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5785301&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[How Should I Break In My New Gaming Rig]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Should I Break In My New Gaming Rig" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read How Should I Break In My New Gaming Rig" href="http://kotaku.com/5766322/how-should-i-break-in-my-new-gaming-rig" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How Should I Break In My New Gaming Rig" alt="Click here to read How Should I Break In My New Gaming Rig" src="http://cache.kotaku.com/assets/images/9/2011/02/small_9sxii__1_.jpg"/>
											</a></div>
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				 You all helped me figure out what pieces and parts to put into my gaming computer, so it's only fair that you get to help me figure out which game to play first on it.				<a href="http://kotaku.com/5766322/how-should-i-break-in-my-new-gaming-rig" title="Click here to read more about How Should I Break In My New Gaming Rig">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5766322/how-should-i-break-in-my-new-gaming-rig]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5766322]]></guid>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Asus]]></category>
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			<category><![CDATA[rig]]></category>
			<pubDate><![CDATA[Mon, 21 Feb 2011 13:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5766322&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Does The World Really Need A Wireless Graphics Card?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Does The World Really Need A Wireless Graphics Card?" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Does The World Really Need A Wireless Graphics Card?" href="http://kotaku.com/5732326/does-the-world-really-need-a-wireless-graphics-card" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Does The World Really Need A Wireless Graphics Card?" alt="Click here to read Does The World Really Need A Wireless Graphics Card?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_137b5ce215b595a826dfeffabadef157.jpg"/>
											</a></div>
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				It would seem the answer is a tentative "yes", with the release of the KFA2 GeForce GTX460 graphics card.				<a href="http://kotaku.com/5732326/does-the-world-really-need-a-wireless-graphics-card" title="Click here to read more about Does The World Really Need A Wireless Graphics Card?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5732326/does-the-world-really-need-a-wireless-graphics-card]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5732326]]></guid>
			<category><![CDATA[PC]]></category>
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			<category><![CDATA[Nvidia]]></category>
			<category><![CDATA[PC Hardware]]></category>
			<pubDate><![CDATA[Thu, 13 Jan 2011 01:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5732326&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[See Homefront Played on a 3D TV the Size of An Apartment Wall]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read See Homefront Played on a 3D TV the Size of An Apartment Wall" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read See Homefront Played on a 3D TV the Size of An Apartment Wall" href="http://kotaku.com/5729623/see-homefront-played-on-a-3d-tv-the-size-of-an-apartment-wall" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read See Homefront Played on a 3D TV the Size of An Apartment Wall" alt="Click here to read See Homefront Played on a 3D TV the Size of An Apartment Wall" src="http://cache.kotaku.com/assets/images/9/2011/01/small_vpt_xvfuiti.jpg"/>
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				<!-- videoId: VPt_xvFUITI --><!-- /videoId: VPt_xvFUITI --> Not due out until March on the PC, PS3 and Xbox 360, Homefront can be seen here playing on the world's largest 3D television.				<a href="http://kotaku.com/5729623/see-homefront-played-on-a-3d-tv-the-size-of-an-apartment-wall" title="Click here to read more about See Homefront Played on a 3D TV the Size of An Apartment Wall">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5729623/see-homefront-played-on-a-3d-tv-the-size-of-an-apartment-wall]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5729623]]></guid>
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			<pubDate><![CDATA[Mon, 10 Jan 2011 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5729623&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Nvidia's Kegputer Can Play StarCraft II On 3 Screens, Get You Drunk]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nvidia's Kegputer Can Play StarCraft II On 3 Screens, Get You Drunk" href="http://kotaku.com/ces/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ces</span></a></div -->					<div><a title="Click here to read Nvidia's Kegputer Can Play StarCraft II On 3 Screens, Get You Drunk" href="http://kotaku.com/5728642/nvidias-kegputer-can-play-starcraft-ii-on-3-screens-get-you-drunk" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nvidia's Kegputer Can Play StarCraft II On 3 Screens, Get You Drunk" alt="Click here to read Nvidia's Kegputer Can Play StarCraft II On 3 Screens, Get You Drunk" src="http://cache.kotaku.com/assets/images/9/2012/01/small_e2e1bcadb62f9a2d89612716de35c38b.jpg"/>
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				<!-- videoId: uEImcKIulbg --><!-- /videoId: uEImcKIulbg --> An important piece of technology was tucked away at Nvidia's CES 2011 booth, the Kegputer, which is part Sierra Nevada dispensing beer keg, part high-powered gaming rig. Kris from Nvidia explains what makes this refrigerated PC so unique.				<a href="http://kotaku.com/5728642/nvidias-kegputer-can-play-starcraft-ii-on-3-screens-get-you-drunk" title="Click here to read more about Nvidia's Kegputer Can Play StarCraft II On 3 Screens, Get You Drunk">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5728642/nvidias-kegputer-can-play-starcraft-ii-on-3-screens-get-you-drunk]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5728642]]></guid>
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			<pubDate><![CDATA[Sat, 08 Jan 2011 20:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5728642&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[How Video Game Graphics Sped Up Chemistry]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Video Game Graphics Sped Up Chemistry" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read How Video Game Graphics Sped Up Chemistry" href="http://kotaku.com/5682764/how-video-game-graphics-sped-up-chemistry" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How Video Game Graphics Sped Up Chemistry" alt="Click here to read How Video Game Graphics Sped Up Chemistry" src="http://cache.kotaku.com/assets/images/9/2010/11/small_processing.jpg"/>
											</a></div>
									</div>
				 Video gamers' desire for more realistic graphics has produced more than just flashy new games; just ask a computational chemist.				<a href="http://kotaku.com/5682764/how-video-game-graphics-sped-up-chemistry" title="Click here to read more about How Video Game Graphics Sped Up Chemistry">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5682764/how-video-game-graphics-sped-up-chemistry]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5682764]]></guid>
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			<pubDate><![CDATA[Fri, 05 Nov 2010 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Nvidia GeForce GTS 450, GeForce GTS 450 SLI and Palit GTS 450 Sonic Platinum Review]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nvidia GeForce GTS 450, GeForce GTS 450 SLI and Palit GTS 450 Sonic Platinum Review" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Nvidia GeForce GTS 450, GeForce GTS 450 SLI and Palit GTS 450 Sonic Platinum Review" href="http://kotaku.com/5636540/nvidia-geforce-gts-450-geforce-gts-450-sli-and-palit-gts-450-sonic-platinum-review" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nvidia GeForce GTS 450, GeForce GTS 450 SLI and Palit GTS 450 Sonic Platinum Review" alt="Click here to read Nvidia GeForce GTS 450, GeForce GTS 450 SLI and Palit GTS 450 Sonic Platinum Review" src="http://cache.kotaku.com/assets/images/9/2012/01/small_ba2580db3c1bac3ecb2aa41516fca6e2.jpg"/>
											</a></div>
									</div>
				Nvidia landed an astounding blow to AMD last July pulling the <a href="http://www.techspot.com/review/299-palit-inno3d-geforce-gtx-460/">GeForce GTX 460</a> out of nowhere and quickly taking the lead as the best mid-range <a href="http://www.techspot.com/review/315-nvidia-palit-geforce-gts-450/#" class="kLink" target="undefined" id="KonaLink0">graphics card</a> on the market.				<a href="http://kotaku.com/5636540/nvidia-geforce-gts-450-geforce-gts-450-sli-and-palit-gts-450-sonic-platinum-review" title="Click here to read more about Nvidia GeForce GTS 450, GeForce GTS 450 SLI and Palit GTS 450 Sonic Platinum Review">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5636540/nvidia-geforce-gts-450-geforce-gts-450-sli-and-palit-gts-450-sonic-platinum-review]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5636540]]></guid>
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			<pubDate><![CDATA[Mon, 13 Sep 2010 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Steven Walton]]></dc:creator>
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			<title><![CDATA[Nvidia Launches New &quot;Affordable&quot; Graphics Card]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nvidia Launches New &amp;quot;Affordable&amp;quot; Graphics Card" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Nvidia Launches New &amp;quot;Affordable&amp;quot; Graphics Card" href="http://kotaku.com/5584580/nvidia-launches-new-affordable-graphics-card" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nvidia Launches New &amp;quot;Affordable&amp;quot; Graphics Card" alt="Click here to read Nvidia Launches New &amp;quot;Affordable&amp;quot; Graphics Card" src="http://cache.kotaku.com/assets/images/9/2012/01/small_0c0f7f86eceb0472ef94b71311db4a3b.jpg"/>
											</a></div>
									</div>
				And by "affordable", they don't mean "cheap piece of crap". They mean (or at least claim) "bang for your buck" for the serious gamer on a budget.				<a href="http://kotaku.com/5584580/nvidia-launches-new-affordable-graphics-card" title="Click here to read more about Nvidia Launches New &quot;Affordable&quot; Graphics Card">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5584580/nvidia-launches-new-affordable-graphics-card]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5584580]]></guid>
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			<pubDate><![CDATA[Mon, 12 Jul 2010 02:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5584580&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Square Enix Seems Interested In 3D (What About You?)]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Square Enix Seems Interested In 3D (What About You?)" href="http://kotaku.com/final-fantasy-xiv/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">finalfantasyxiv</span></a></div -->					<div><a title="Click here to read Square Enix Seems Interested In 3D (What About You?)" href="http://kotaku.com/5574223/square-enix-seems-interested-in-3d-what-about-you" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Square Enix Seems Interested In 3D (What About You?)" alt="Click here to read Square Enix Seems Interested In 3D (What About You?)" src="http://cache.kotaku.com/assets/images/9/2010/06/finalfantasyxiv.jpg"/>
											</a></div>
									</div>
				 3D. 3D. 3D. Final Fantasy XIV? Square Enix has a tech demo for it in 3D.				<a href="http://kotaku.com/5574223/square-enix-seems-interested-in-3d-what-about-you" title="Click here to read more about Square Enix Seems Interested In 3D (What About You?)">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5574223/square-enix-seems-interested-in-3d-what-about-you]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5574223]]></guid>
			<category><![CDATA[Final Fantasy XIV]]></category>
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			<pubDate><![CDATA[Mon, 28 Jun 2010 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5574223&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Next (Next) Generation Of PC Graphics]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Next (Next) Generation Of PC Graphics" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read The Next (Next) Generation Of PC Graphics" href="http://kotaku.com/5547051/the-next-next-generation-of-pc-graphics" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Next (Next) Generation Of PC Graphics" alt="Click here to read The Next (Next) Generation Of PC Graphics" src="http://cache.kotaku.com/assets/images/9/2012/01/small_49dddd60e7d66c1bfbc1908b24576fdb.jpg"/>
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				<!-- videoId: Z50J7JHms_I --><!-- /videoId: Z50J7JHms_I --> Crysis may have been the benchmark for PC graphics in 2007, but as we power on into 2010, it's looking a little long in the tooth compared to what's coming in the <em>future</em>.				<a href="http://kotaku.com/5547051/the-next-next-generation-of-pc-graphics" title="Click here to read more about The Next (Next) Generation Of PC Graphics">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5547051/the-next-next-generation-of-pc-graphics]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5547051]]></guid>
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			<pubDate><![CDATA[Tue, 25 May 2010 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5547051&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Just Cause 2 PC Loves On NVIDIA]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Just Cause 2 PC Loves On NVIDIA" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Just Cause 2 PC Loves On NVIDIA" href="http://kotaku.com/5484795/just-cause-2-pc-loves-on-nvidia" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Just Cause 2 PC Loves On NVIDIA" alt="Click here to read Just Cause 2 PC Loves On NVIDIA" src="http://cache.kotaku.com/assets/images/9/2010/03/4c99deb51612edc8c4.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				 Square Enix London Studios dropped us this video to show off how pretty Just Cause 2 can be when running on a PC equipped with NVIDIA's latest graphics hardware.				<a href="http://kotaku.com/5484795/just-cause-2-pc-loves-on-nvidia" title="Click here to read more about Just Cause 2 PC Loves On NVIDIA">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5484795/just-cause-2-pc-loves-on-nvidia]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5484795]]></guid>
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			<pubDate><![CDATA[Wed, 03 Mar 2010 13:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5484795&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Metro 2033 Struts Its Direct X 11 Stuff]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Metro 2033 Struts Its Direct X 11 Stuff" href="http://kotaku.com/thq/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thq</span></a></div -->					<div><a title="Click here to read Metro 2033 Struts Its Direct X 11 Stuff" href="http://kotaku.com/5473644/metro-2033-struts-its-direct-x-11-stuff/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Metro 2033 Struts Its Direct X 11 Stuff" alt="Click here to read Metro 2033 Struts Its Direct X 11 Stuff" src="http://cache.kotaku.com/assets/images/9/2010/02/screens.jpg"/>
											</a></div>
									</div>
				4A Games and THQ would like everyone to know that their upcoming post-apocalyptic shooter Metro 2033 will feature  "the most advanced DX11 techniques yet seen" on your PC.				<a href="http://kotaku.com/5473644/metro-2033-struts-its-direct-x-11-stuff/gallery/" title="Click here to read more about Metro 2033 Struts Its Direct X 11 Stuff">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5473644/metro-2033-struts-its-direct-x-11-stuff/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5473644]]></guid>
			<category><![CDATA[Thq]]></category>
			<category><![CDATA[4A Games]]></category>
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			<category><![CDATA[dx11]]></category>
			<category><![CDATA[Metro 2033]]></category>
			<category><![CDATA[Nvidia]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 17 Feb 2010 11:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Hands-On With Unreal Engine On The iPhone, Nvidia Tegra]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hands-On With Unreal Engine On The iPhone, Nvidia Tegra" href="http://kotaku.com/ces10/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ces10</span></a></div -->					<div><a title="Click here to read Hands-On With Unreal Engine On The iPhone, Nvidia Tegra" href="http://kotaku.com/5444554/hands+on-with-unreal-engine-on-the-iphone-nvidia-tegra" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hands-On With Unreal Engine On The iPhone, Nvidia Tegra" alt="Click here to read Hands-On With Unreal Engine On The iPhone, Nvidia Tegra" src="http://cache.kotaku.com/assets/images/9/2012/01/small_7eec6861d6319e3abce88502ed91cd62.jpg"/>
											</a></div>
									</div>
				Epic Games VP Mark Rein brought with him the latest platforms on which the company's Unreal Engine 3 officially runs, iPhone 3GS hardware and Nvidia's Tegra 2 "system-on-a-chip" platform, giving us a chance to go hands-on with the tech demo.				<a href="http://kotaku.com/5444554/hands+on-with-unreal-engine-on-the-iphone-nvidia-tegra" title="Click here to read more about Hands-On With Unreal Engine On The iPhone, Nvidia Tegra">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5444554/hands+on-with-unreal-engine-on-the-iphone-nvidia-tegra]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5444554]]></guid>
			<category><![CDATA[ces10]]></category>
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			<category><![CDATA[Mark Rein]]></category>
			<category><![CDATA[Nvidia]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Tegra]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[unreal engine]]></category>
			<category><![CDATA[Unreal Tournament]]></category>
			<pubDate><![CDATA[Sun, 10 Jan 2010 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5444554&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Playing Dark Void PC at CES... In 3D!!!]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Playing Dark Void PC at CES... In 3D!!!" href="http://kotaku.com/ces10/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ces10</span></a></div -->					<div><a title="Click here to read Playing Dark Void PC at CES... In 3D!!!" href="http://kotaku.com/5444429/playing-dark-void-pc-at-ces-in-3d" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Playing Dark Void PC at CES... In 3D!!!" alt="Click here to read Playing Dark Void PC at CES... In 3D!!!" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b588c1d4403d9ba8c2af7c1370668280.jpg"/>
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									</div>
				 Nonplussed by the PS3's <a href="http://kotaku.com/5444025/playing-gran-turismo-5-at-ces-in-3d">Gran Turismo in 3D</a> and sort of blown away by <a href="http://kotaku.com/5444020/playing-super-stardust-hd-at-ces-in-3d">Super Stardust HD 3D</a>, I was split on 3D gaming when it came time to check out Capcom's upcoming Dark Void.				<a href="http://kotaku.com/5444429/playing-dark-void-pc-at-ces-in-3d" title="Click here to read more about Playing Dark Void PC at CES... In 3D!!!">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5444429/playing-dark-void-pc-at-ces-in-3d]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5444429]]></guid>
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			<category><![CDATA[Impressions]]></category>
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			<pubDate><![CDATA[Sat, 09 Jan 2010 20:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5444429&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Nvidia Chip To Power New Nintendo DS]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nvidia Chip To Power New Nintendo DS" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Nvidia Chip To Power New Nintendo DS" href="http://kotaku.com/5381257/nvidia-chip-to-power-new-nintendo-ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nvidia Chip To Power New Nintendo DS" alt="Click here to read Nvidia Chip To Power New Nintendo DS" src="http://cache.kotaku.com/assets/images/9/2012/01/small_af266505dd372f829cd49856c0c8b890.jpg"/>
											</a></div>
									</div>
				 Graphics chip maker Nvidia has apparently been awarded a contract to provide its mobile-centric system-on-a-chip, Tegra, to a new Nintendo DS, which will be announced in late 2010.				<a href="http://kotaku.com/5381257/nvidia-chip-to-power-new-nintendo-ds" title="Click here to read more about Nvidia Chip To Power New Nintendo DS">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5381257/nvidia-chip-to-power-new-nintendo-ds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5381257]]></guid>
			<category><![CDATA[Rumor]]></category>
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			<category><![CDATA[Nintendo DS]]></category>
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			<pubDate><![CDATA[Wed, 14 Oct 2009 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5381257&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Here Come The First DirectX 11 Cards]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here Come The First DirectX 11 Cards" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Here Come The First DirectX 11 Cards" href="http://kotaku.com/5350558/here-come-the-first-directx-11-cards" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here Come The First DirectX 11 Cards" alt="Click here to read Here Come The First DirectX 11 Cards" src="http://cache.kotaku.com/assets/images/9/2012/01/small_221ab8f38fd1aa09b9721ce79e067bf7.jpg"/>
											</a></div>
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				Pity those who only <em>just </em>got on top of Crysis' recommended specs. Because if word on the street is to be believed, the next <em>next </em>generation of PC hardware is only a few months away.				<a href="http://kotaku.com/5350558/here-come-the-first-directx-11-cards" title="Click here to read more about Here Come The First DirectX 11 Cards">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5350558/here-come-the-first-directx-11-cards]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5350558]]></guid>
			<category><![CDATA[Rumor]]></category>
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			<pubDate><![CDATA[Wed, 02 Sep 2009 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5350558&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[How PhysX Makes Batman: Arkham Asylum Better]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How PhysX Makes Batman: Arkham Asylum Better" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read How PhysX Makes Batman: Arkham Asylum Better" href="http://kotaku.com/5350414/how-physx-makes-batman-arkham-asylum-better" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How PhysX Makes Batman: Arkham Asylum Better" alt="Click here to read How PhysX Makes Batman: Arkham Asylum Better" src="http://cache.kotaku.com/assets/images/9/2012/01/small_a248088d2b0ba83288e3a5b9626ec9c3.jpg"/>
						<span class="play_icon"></span>					</a></div>
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				<!-- videoId: 2541907 --><!-- /videoId: 2541907 --> Now that many of us have experienced Batman: Arkham Asylum on the console, let's see if it was worth <a href="http://kotaku.com/5331900/batman-on-pc-is-yup-delayed-but-now-has-added-physx-support">delaying the PC version </a>to add support for NVIDIA's PhysX technology.				<a href="http://kotaku.com/5350414/how-physx-makes-batman-arkham-asylum-better" title="Click here to read more about How PhysX Makes Batman: Arkham Asylum Better">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5350414/how-physx-makes-batman-arkham-asylum-better]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5350414]]></guid>
			<category><![CDATA[Clips]]></category>
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			<category><![CDATA[Nvidia]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[physX]]></category>
			<category><![CDATA[rocksteady]]></category>
			<category><![CDATA[Warner Bros.]]></category>
			<pubDate><![CDATA[Tue, 01 Sep 2009 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5350414&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[NVIDIA Bundles Batman with Graphics Card]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NVIDIA Bundles Batman with Graphics Card" href="http://kotaku.com/dealtaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dealtaku</span></a></div -->					<div><a title="Click here to read NVIDIA Bundles Batman with Graphics Card" href="http://kotaku.com/5343384/nvidia-bundles-batman-with-graphics-card" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NVIDIA Bundles Batman with Graphics Card" alt="Click here to read NVIDIA Bundles Batman with Graphics Card" src="http://cache.kotaku.com/assets/images/9/2009/08/screenshot9.jpg"/>
											</a></div>
									</div>
				I kinda missed the boat on this one back in Weekend Coupons. NVIDIA is offering a free digital download of <a class="autolink" title="Click here to read more posts tagged BATMAN: ARKHAM ASYLUM" title="Click here to read more posts tagged BATMAN: ARKHAM ASYLUM" href="http://kotaku.com/tag/batman%7c-arkham-asylum/">Batman: Arkham Asylum</a> through five online retailers, if you buy one of their select cards.				<a href="http://kotaku.com/5343384/nvidia-bundles-batman-with-graphics-card" title="Click here to read more about NVIDIA Bundles Batman with Graphics Card">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5343384/nvidia-bundles-batman-with-graphics-card]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5343384]]></guid>
			<category><![CDATA[Dealtaku]]></category>
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			<category><![CDATA[PC]]></category>
			<pubDate><![CDATA[Sat, 22 Aug 2009 19:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5343384&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Resident Evil 5 PC Dated, Benchmarked]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resident Evil 5 PC Dated, Benchmarked" href="http://kotaku.com/release-date/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">releasedate</span></a></div -->					<div><a title="Click here to read Resident Evil 5 PC Dated, Benchmarked" href="http://kotaku.com/5316412/resident-evil-5-pc-dated-benchmarked" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Resident Evil 5 PC Dated, Benchmarked" alt="Click here to read Resident Evil 5 PC Dated, Benchmarked" src="http://cache.kotaku.com/assets/images/9/2011/11/small_17a11973564ed56055500090175acfb5.gif"/>
											</a></div>
									</div>
				 Capcom not only brings us the final September release date for Resident Evil 5 on the PC, but a benchmark program to see if we're better off buying a console instead.				<a href="http://kotaku.com/5316412/resident-evil-5-pc-dated-benchmarked" title="Click here to read more about Resident Evil 5 PC Dated, Benchmarked">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5316412/resident-evil-5-pc-dated-benchmarked]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5316412]]></guid>
			<category><![CDATA[Release Date]]></category>
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			<category><![CDATA[San Diego Comic-Con 2009]]></category>
			<pubDate><![CDATA[Thu, 16 Jul 2009 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5316412&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[How To Buy A PC Graphics Card]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How To Buy A PC Graphics Card" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read How To Buy A PC Graphics Card" href="http://kotaku.com/5305870/how-to-buy-a-pc-graphics-card" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How To Buy A PC Graphics Card" alt="Click here to read How To Buy A PC Graphics Card" src="http://cache.kotaku.com/assets/images/9/2012/01/small_98d9f2611853be24872b1b53e549b26b.jpg"/>
											</a></div>
									</div>
				Some of you may know exactly what you're after in a graphics card, and that's great. Good for you. But for most people, the market is a confusing one, so why not let the experts give you a hand?				<a href="http://kotaku.com/5305870/how-to-buy-a-pc-graphics-card" title="Click here to read more about How To Buy A PC Graphics Card">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5305870/how-to-buy-a-pc-graphics-card]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5305870]]></guid>
			<category><![CDATA[PC]]></category>
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			<category><![CDATA[Nvidia]]></category>
			<category><![CDATA[PC Hardware]]></category>
			<pubDate><![CDATA[Thu, 02 Jul 2009 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5305870&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Get Ready For The Next Generation Of PC Graphics]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Get Ready For The Next Generation Of PC Graphics" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Get Ready For The Next Generation Of PC Graphics" href="http://kotaku.com/5294636/get-ready-for-the-next-generation-of-pc-graphics" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Get Ready For The Next Generation Of PC Graphics" alt="Click here to read Get Ready For The Next Generation Of PC Graphics" src="http://cache.kotaku.com/assets/images/9/2009/06/crysis.jpg"/>
											</a></div>
									</div>
				PC gamers may want to have some extra cash on-hand in a few month's time, because both AMD and Nvidia are expected to release the "next generation" of graphics chips later this year.				<a href="http://kotaku.com/5294636/get-ready-for-the-next-generation-of-pc-graphics" title="Click here to read more about Get Ready For The Next Generation Of PC Graphics">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5294636/get-ready-for-the-next-generation-of-pc-graphics]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5294636]]></guid>
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			<pubDate><![CDATA[Thu, 18 Jun 2009 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5294636&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Augmented Reality Game Fights Zombies With Skittles]]></title>
			<description>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Augmented Reality Game Fights Zombies With Skittles" href="http://kotaku.com/augmented-reality/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">augmentedreality</span></a></div -->					<div><a title="Click here to read Augmented Reality Game Fights Zombies With Skittles" href="http://kotaku.com/5293855/augmented-reality-game-fights-zombies-with-skittles" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Augmented Reality Game Fights Zombies With Skittles" alt="Click here to read Augmented Reality Game Fights Zombies With Skittles" src="http://cache.kotaku.com/assets/images/9/2009/06/cNu4CluFOcw.jpg"/>
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				 The Georgia Tech Augmented  Environments Lab has come up with a game that combines the joy of shooting zombies with the deliciousness of Skittles.				<a href="http://kotaku.com/5293855/augmented-reality-game-fights-zombies-with-skittles" title="Click here to read more about Augmented Reality Game Fights Zombies With Skittles">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5293855/augmented-reality-game-fights-zombies-with-skittles]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5293855]]></guid>
			<category><![CDATA[Augmented Reality]]></category>
			<category><![CDATA[arhrrrr]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Games"]]></category>
			<category><![CDATA[Georgia]]></category>
			<category><![CDATA[Mobile]]></category>
			<category><![CDATA[Nvidia]]></category>
			<category><![CDATA[Skittles]]></category>
			<category><![CDATA[Tech]]></category>
			<category><![CDATA[Zombies]]></category>
			<pubDate><![CDATA[Wed, 17 Jun 2009 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5293855&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Everybody Loves PhysX]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Everybody Loves PhysX" href="http://kotaku.com/development/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">development</span></a></div -->					<div><a title="Click here to read Everybody Loves PhysX" href="http://kotaku.com/5230898/everybody-loves-physx" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Everybody Loves PhysX" alt="Click here to read Everybody Loves PhysX" src="http://cache.kotaku.com/assets/images/9/2009/04/physx.jpg"/>
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				NVIDIA went a little press release crazy this morning, announcing that Sega, Capcom, GRIN, and <a class="autolink" title="Click here to read more posts tagged 8MONKEY LABS" title="Click here to read more posts tagged 8MONKEY LABS" href="http://kotaku.com/tag/8monkey-labs/">8monkey Labs</a> have all turned to NVIDIA's PhysX technology to make their games better.				<a href="http://kotaku.com/5230898/everybody-loves-physx" title="Click here to read more about Everybody Loves PhysX">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5230898/everybody-loves-physx]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5230898]]></guid>
			<category><![CDATA[Development]]></category>
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			<category><![CDATA[Dark Void]]></category>
			<category><![CDATA[grin]]></category>
			<category><![CDATA[Nvidia]]></category>
			<category><![CDATA[physX]]></category>
			<category><![CDATA[Sega]]></category>
			<pubDate><![CDATA[Tue, 28 Apr 2009 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5230898&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PlayStation 3 Gets Free PhysX From Nvidia]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PlayStation 3 Gets Free PhysX From Nvidia" href="http://kotaku.com/middleware/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">middleware</span></a></div -->					<div><a title="Click here to read PlayStation 3 Gets Free PhysX From Nvidia" href="http://kotaku.com/5172843/playstation-3-gets-free-physx-from-nvidia" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PlayStation 3 Gets Free PhysX From Nvidia" alt="Click here to read PlayStation 3 Gets Free PhysX From Nvidia" src="http://cache.kotaku.com/assets/images/9/2009/03/physx_ps3.jpg"/>
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				Game developers may find <a class="autolink" title="Click here to read more posts tagged PLAYSTATION 3" title="Click here to read more posts tagged PLAYSTATION 3" href="http://kotaku.com/tag/playstation-3/">PlayStation 3</a> development a bit more attractive today, thanks to the generosity of Nvidia. The graphics chip manufacturer is offering its PhysX tech to developers as a free download.				<a href="http://kotaku.com/5172843/playstation-3-gets-free-physx-from-nvidia" title="Click here to read more about PlayStation 3 Gets Free PhysX From Nvidia">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5172843/playstation-3-gets-free-physx-from-nvidia]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5172843]]></guid>
			<category><![CDATA[Middleware]]></category>
			<category><![CDATA[Nvidia]]></category>
			<category><![CDATA[physX]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Tue, 17 Mar 2009 21:20:03 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5172843&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[First Physics, Now AI Is Being Moved To Your Graphics Card]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Physics, Now AI Is Being Moved To Your Graphics Card" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read First Physics, Now AI Is Being Moved To Your Graphics Card" href="http://kotaku.com/5136715/first-physics-now-ai-is-being-moved-to-your-graphics-card" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First Physics, Now AI Is Being Moved To Your Graphics Card" alt="Click here to read First Physics, Now AI Is Being Moved To Your Graphics Card" src="http://cache.kotaku.com/assets/images/9/2009/01/graphicslogos.jpg"/>
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				Once was a time a graphics card handled just that. Graphics. But these days? Nvidia cards already handle physics processing, and by next year both Nvidia and ATI cards might handling AI as well.				<a href="http://kotaku.com/5136715/first-physics-now-ai-is-being-moved-to-your-graphics-card" title="Click here to read more about First Physics, Now AI Is Being Moved To Your Graphics Card">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5136715/first-physics-now-ai-is-being-moved-to-your-graphics-card]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5136715]]></guid>
			<category><![CDATA[PC]]></category>
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			<category><![CDATA[Nvidia]]></category>
			<category><![CDATA[PC Hardware]]></category>
			<pubDate><![CDATA[Thu, 22 Jan 2009 00:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5136715&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[CES 09: I Just Played Guitar Hero III... In 3D!!!]]></title>
			<description>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read CES 09: I Just Played Guitar Hero III... In 3D!!!" href="http://kotaku.com/nvidia/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nvidia</span></a></div -->					<div><a title="Click here to read CES 09: I Just Played Guitar Hero III... In 3D!!!" href="http://kotaku.com/5127786/ces-09-i-just-played-guitar-hero-iii-in-3d" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read CES 09: I Just Played Guitar Hero III... In 3D!!!" alt="Click here to read CES 09: I Just Played Guitar Hero III... In 3D!!!" src="http://cache.kotaku.com/assets/images/9/2009/01/guitar_hero_3d.jpg"/>
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				3D gaming is <em>huge</em> at CES 2009. It's a great gimmick that blows the mind of the buttoned down conventioneer glassy-eyed from looking at television monitors and cell phones that are 0.01% different this year.				<a href="http://kotaku.com/5127786/ces-09-i-just-played-guitar-hero-iii-in-3d" title="Click here to read more about CES 09: I Just Played Guitar Hero III... In 3D!!!">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5127786/ces-09-i-just-played-guitar-hero-iii-in-3d]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5127786]]></guid>
			<category><![CDATA[Nvidia]]></category>
			<category><![CDATA[3D Gaming]]></category>
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			<category><![CDATA[Consumer Electronics Show]]></category>
			<category><![CDATA[Guitar Hero]]></category>
			<category><![CDATA[guitar hero iii]]></category>
			<category><![CDATA[Original]]></category>
			<pubDate><![CDATA[Fri, 09 Jan 2009 17:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5127786&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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