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		<title><![CDATA[Kotaku: Ninja Theory:]]></title>
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			<title><![CDATA[Developer Receives Death Threats Over New Devil May Cry Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Developer Receives Death Threats Over New Devil May Cry Game" href="http://kotaku.com/devil-may-cry/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">devilmaycry</span></a></div -->					<div><a title="Click here to read Developer Receives Death Threats Over New Devil May Cry Game" href="http://kotaku.com/5873587/developer-receives-death-threats-over-new-devil-may-cry-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Developer Receives Death Threats Over New Devil May Cry Game" alt="Click here to read Developer Receives Death Threats Over New Devil May Cry Game" src="http://cache.kotaku.com/assets/images/9/2012/01/small_63e1c6d8c219e9dab179ec8922307264.jpg"/>
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				I've never been as besotted as others are with <em>Devil May Cry's</em> Dante. He looks like Carmen Sandiego-turned-serial-killer and has all the action hero swagger of a male hairdresser. So news certain fans of the series have made death threats to developers Ninja Theory over the character's new appearance are...well, either disconcerting or hilarious. Probably both.				<a href="http://kotaku.com/5873587/developer-receives-death-threats-over-new-devil-may-cry-game" title="Click here to read more about Developer Receives Death Threats Over New Devil May Cry Game">More&nbsp;&raquo;</a>
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			<category><![CDATA[Devil May Cry]]></category>
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			<pubDate><![CDATA[Fri, 06 Jan 2012 01:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Watching Dante's World Get Torn Apart in DmC Gets Me All Excited]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Watching Dante's World Get Torn Apart in &lt;em&gt;DmC&lt;/em&gt; Gets Me All Excited" href="http://kotaku.com/devil-may-cry/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">devilmaycry</span></a></div -->					<div><a title="Click here to read Watching Dante's World Get Torn Apart in &lt;em&gt;DmC&lt;/em&gt; Gets Me All Excited" href="http://kotaku.com/5866304/then-i-saw-dantes-world-get-torn-apart-in-dmc-now-im-a-believer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Watching Dante's World Get Torn Apart in &lt;em&gt;DmC&lt;/em&gt; Gets Me All Excited" alt="Click here to read Watching Dante's World Get Torn Apart in &lt;em&gt;DmC&lt;/em&gt; Gets Me All Excited" src="http://cache.kotaku.com/assets/images/9/2011/12/small_ea383295aa9834e25e40f1a46444d2d4.jpg"/>
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				<!-- videoId: HCY8qyhuOrU --><!-- /videoId: HCY8qyhuOrU --> While I enjoyed the Japanese-developed <em>Devil May Cry</em> series and adore English developer Ninja Theory, I had absolutely no interest in this new <em>DmC</em> until I saw this video.				<a href="http://kotaku.com/5866304/then-i-saw-dantes-world-get-torn-apart-in-dmc-now-im-a-believer" title="Click here to read more about Watching Dante's World Get Torn Apart in DmC Gets Me All Excited">More&nbsp;&raquo;</a>
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			<category><![CDATA[Devil May Cry]]></category>
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			<pubDate><![CDATA[Thu, 08 Dec 2011 12:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Sexy, Colourful Art of DMC, Enslaved and Heavenly Sword]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Sexy, Colourful Art of &lt;em&gt;DMC, Enslaved&lt;/em&gt; and &lt;em&gt;Heavenly Sword&lt;/em&gt;" href="http://kotaku.com/fine-art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fineart</span></a></div -->					<div><a title="Click here to read The Sexy, Colourful Art of &lt;em&gt;DMC, Enslaved&lt;/em&gt; and &lt;em&gt;Heavenly Sword&lt;/em&gt;" href="http://kotaku.com/5844136/the-sexy-colourful-art-of-dmc-enslaved-and-heavenly-sword/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Sexy, Colourful Art of &lt;em&gt;DMC, Enslaved&lt;/em&gt; and &lt;em&gt;Heavenly Sword&lt;/em&gt;" alt="Click here to read The Sexy, Colourful Art of &lt;em&gt;DMC, Enslaved&lt;/em&gt; and &lt;em&gt;Heavenly Sword&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/09/small_head_07.jpg"/>
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				From the first time I saw <em>Heavenly Sword</em> concept art in an old copy of <em>Edge</em>, right through to their work today, I've been a big, big fan of the art team over at Ninja Theory. So it's a pleasure today to present the work of the studio's visual art director, Alessandro Taini.				<a href="http://kotaku.com/5844136/the-sexy-colourful-art-of-dmc-enslaved-and-heavenly-sword/gallery/" title="Click here to read more about The Sexy, Colourful Art of DMC, Enslaved and Heavenly Sword">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 27 Sep 2011 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Enslaved Won't Be Getting a Sequel. Maybe That's A Good Thing?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Enslaved&lt;/em&gt; Won't Be Getting a Sequel. Maybe That's A Good Thing?" href="http://kotaku.com/enslaved/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">enslaved</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Enslaved&lt;/em&gt; Won't Be Getting a Sequel. Maybe That's A Good Thing?" href="http://kotaku.com/5843108/enslaved-wont-be-getting-a-sequel-maybe-thats-a-good-thing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Enslaved&lt;/em&gt; Won't Be Getting a Sequel. Maybe That's A Good Thing?" alt="Click here to read &lt;em&gt;Enslaved&lt;/em&gt; Won't Be Getting a Sequel. Maybe That's A Good Thing?" src="http://cache.kotaku.com/assets/images/9/2011/09/small_enslaved_splash_2.jpg"/>
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				<em>Enslaved: Odyssey to the West</em> was one of the unexpected surprises of 2010&mdash;a wonderfully colorful, well-told story full of enjoyable <em>Uncharted</em>-esque gameplay and some some remarkably well-done digital performances. Its story wasn't perfect, but those opening chapters (and that finale!) stick with me even today, as do its two mismatched protagonists.				<a href="http://kotaku.com/5843108/enslaved-wont-be-getting-a-sequel-maybe-thats-a-good-thing" title="Click here to read more about Enslaved Won't Be Getting a Sequel. Maybe That's A Good Thing?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 22 Sep 2011 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[What if Devil May Cry Isn't as Different as You Thought?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What if &lt;em&gt;Devil May Cry&lt;/em&gt; Isn't as Different as You Thought?" href="http://kotaku.com/devil-may-cry/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">devilmaycry</span></a></div -->					<div><a title="Click here to read What if &lt;em&gt;Devil May Cry&lt;/em&gt; Isn't as Different as You Thought?" href="http://kotaku.com/5831675/what-if-devil-may-cry-isnt-as-different-as-you-thought" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What if &lt;em&gt;Devil May Cry&lt;/em&gt; Isn't as Different as You Thought?" alt="Click here to read What if &lt;em&gt;Devil May Cry&lt;/em&gt; Isn't as Different as You Thought?" src="http://cache.kotaku.com/assets/images/9/2011/08/small_dmc4.jpg"/>
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				 When <em>DMC: Devil May Cry</em> was first unveiled, all people could see (and react to, and shriek in horror at) was the lithe, sad-panda appearance of the series' protagonist, Dante. And they haven't reacted to much since.				<a href="http://kotaku.com/5831675/what-if-devil-may-cry-isnt-as-different-as-you-thought" title="Click here to read more about What if Devil May Cry Isn't as Different as You Thought?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 17 Aug 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Okay, I Like These DMC: Devil May Cry Screens]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Okay, I Like These &lt;em&gt;DMC: Devil May Cry&lt;/em&gt; Screens" href="http://kotaku.com/devil-may-cry/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">devilmaycry</span></a></div -->					<div><a title="Click here to read Okay, I Like These &lt;em&gt;DMC: Devil May Cry&lt;/em&gt; Screens" href="http://kotaku.com/5831648/okay-i-like-these-dmc-devil-may-cry-screens/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Okay, I Like These &lt;em&gt;DMC: Devil May Cry&lt;/em&gt; Screens" alt="Click here to read Okay, I Like These &lt;em&gt;DMC: Devil May Cry&lt;/em&gt; Screens" src="http://cache.kotaku.com/assets/images/9/2011/08/small_dmc1.jpg"/>
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				<em>DMC: Devil May Cry</em> isn't only getting a <a href="http://kotaku.com/5831238/if-you-hate-this-dmc-devil-may-cry-gameplay-trailer-it-may-cry">new trailer</a> at this year's Gamescom, it's getting new screens. Funny that!				<a href="http://kotaku.com/5831648/okay-i-like-these-dmc-devil-may-cry-screens/gallery/" title="Click here to read more about Okay, I Like These DMC: Devil May Cry Screens">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 17 Aug 2011 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[If You Hate This DMC: Devil May Cry Gameplay Trailer, It May Cry]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read If You Hate This &lt;em&gt;DMC: Devil May Cry&lt;/em&gt; Gameplay Trailer, It May Cry" href="http://kotaku.com/devil-may-cry/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">devilmaycry</span></a></div -->					<div><a title="Click here to read If You Hate This &lt;em&gt;DMC: Devil May Cry&lt;/em&gt; Gameplay Trailer, It May Cry" href="http://kotaku.com/5831238/if-you-hate-this-dmc-devil-may-cry-gameplay-trailer-it-may-cry" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read If You Hate This &lt;em&gt;DMC: Devil May Cry&lt;/em&gt; Gameplay Trailer, It May Cry" alt="Click here to read If You Hate This &lt;em&gt;DMC: Devil May Cry&lt;/em&gt; Gameplay Trailer, It May Cry" src="http://cache.kotaku.com/assets/images/9/2011/08/small_riz1byp-mw8.jpg"/>
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				<!-- videoId: Riz1byp-MW8 --><!-- /videoId: Riz1byp-MW8 --> <em>Devil May Cry</em> is getting reworked as <em>DMC: Devil May Cry</em>&mdash;a fresh take on an old favorite.				<a href="http://kotaku.com/5831238/if-you-hate-this-dmc-devil-may-cry-gameplay-trailer-it-may-cry" title="Click here to read more about If You Hate This DMC: Devil May Cry Gameplay Trailer, It May Cry">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 16 Aug 2011 07:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Enslaved Action Figures Look As Dirty As The Apocalypse]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Enslaved Action Figures Look As Dirty As The Apocalypse" href="http://kotaku.com/toys/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">toys</span></a></div -->					<div><a title="Click here to read Enslaved Action Figures Look As Dirty As The Apocalypse" href="http://kotaku.com/5697998/enslaved-action-figures-look-as-dirty-as-the-apocalypse/gallery/" class="pp_image">
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				Ninja Theory's Enslaved may not have been one of 2010's more memorable games, but these custom action figures built in its honour are some of 2010's more memorable pieces of fan art.				<a href="http://kotaku.com/5697998/enslaved-action-figures-look-as-dirty-as-the-apocalypse/gallery/" title="Click here to read more about Enslaved Action Figures Look As Dirty As The Apocalypse">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 24 Nov 2010 05:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Enslaved Goes 3D And Gets New Single-Player Add-On]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Enslaved Goes 3D And Gets New Single-Player Add-On" href="http://kotaku.com/dlc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dlc</span></a></div -->					<div><a title="Click here to read Enslaved Goes 3D And Gets New Single-Player Add-On" href="http://kotaku.com/5675564/enslaved-goes-3d-and-gets-new-single+player-add+on" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Enslaved Goes 3D And Gets New Single-Player Add-On" alt="Click here to read Enslaved Goes 3D And Gets New Single-Player Add-On" src="http://cache.kotaku.com/assets/images/9/2010/10/small_dlcscreenshot_08.jpg"/>
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				The makers of this month's <a href="http://kotaku.com/5655269/review-enslaved-odyssey-to-the-west">enjoyable</a> Enslaved: Odyssey To The West will offer a $10 downloadable expansion to their game soon. It will let people play the game in 3D. And it will let us play as horny fatman Pigsy.				<a href="http://kotaku.com/5675564/enslaved-goes-3d-and-gets-new-single+player-add+on" title="Click here to read more about Enslaved Goes 3D And Gets New Single-Player Add-On">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5675564/enslaved-goes-3d-and-gets-new-single+player-add+on]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5675564]]></guid>
			<category><![CDATA[Dlc]]></category>
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			<pubDate><![CDATA[Thu, 28 Oct 2010 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[But Did He Play Heavenly Sword?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read But Did He Play Heavenly Sword?" href="http://kotaku.com/alex-garland/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">alexgarland</span></a></div -->					<div><a title="Click here to read But Did He Play Heavenly Sword?" href="http://kotaku.com/5655813/but-did-he-play-heavenly-sword" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read But Did He Play Heavenly Sword?" alt="Click here to read But Did He Play Heavenly Sword?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_f02b35c4b6d749abfa4a493388893f56.jpg"/>
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				 Writer Alex Garland of The Beach and 28 Days Later fame penned Enslaved: Odyssey to the West. That game was developed by Ninja Theory of Heavenly Sword fame. Garland hadn't played that game when he met Ninja Theory. Why?				<a href="http://kotaku.com/5655813/but-did-he-play-heavenly-sword" title="Click here to read more about But Did He Play Heavenly Sword?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 05 Oct 2010 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Review: Enslaved: Odyssey To The West]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Review: Enslaved: Odyssey To The West" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Review: Enslaved: Odyssey To The West" href="http://kotaku.com/5655269/review-enslaved-odyssey-to-the-west" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Review: Enslaved: Odyssey To The West" alt="Click here to read Review: Enslaved: Odyssey To The West" src="http://cache.kotaku.com/assets/images/9/2012/01/small_99a727999517557c103f548994342b11.jpg"/>
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				There is a man named Monkey and a woman named Trip. New York City is in shambles, its landmarks collapsed or covered in ivy. What looks like a new co-op game is a single-player epic, gaming's new sci-fi original.				<a href="http://kotaku.com/5655269/review-enslaved-odyssey-to-the-west" title="Click here to read more about Review: Enslaved: Odyssey To The West">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 04 Oct 2010 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Hollywood Turned Down Enslaved Flick]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hollywood Turned Down Enslaved Flick" href="http://kotaku.com/film/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">film</span></a></div -->					<div><a title="Click here to read Hollywood Turned Down Enslaved Flick" href="http://kotaku.com/5646857/hollywood-turned-down-enslaved-flick" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hollywood Turned Down Enslaved Flick" alt="Click here to read Hollywood Turned Down Enslaved Flick" src="http://cache.kotaku.com/assets/images/9/2010/09/500x_screenshot_001.jpg"/>
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				 Enslaved has Hollywood talent like actress Lindsay Shaw. The game was written by <a href="http://kotaku.com/5547994/the-beach-author-washes-up-on-level-design">Alex Garland</a> of 28 Days Later and The Beach fame. And its developers originally pitched Enslaved as a feature film.				<a href="http://kotaku.com/5646857/hollywood-turned-down-enslaved-flick" title="Click here to read more about Hollywood Turned Down Enslaved Flick">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 24 Sep 2010 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Dante That Almost Was]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Dante That Almost Was" href="http://kotaku.com/interview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">interview</span></a></div -->					<div><a title="Click here to read The Dante That Almost Was" href="http://kotaku.com/5644446/shirtless-and-suspendered-the-dante-that-almost-was" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Dante That Almost Was" alt="Click here to read The Dante That Almost Was" src="http://cache.kotaku.com/assets/images/9/2011/11/small_dac627f4866a0c907359bbb46a917031.jpg"/>
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				 No matter how much you may hate the new punk look of Devil May Cry's Dante, keep in mind it could have been worse.				<a href="http://kotaku.com/5644446/shirtless-and-suspendered-the-dante-that-almost-was" title="Click here to read more about The Dante That Almost Was">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 22 Sep 2010 03:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[What Does Devil May Cry's Creator Think Of The Series' New Look?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Does Devil May Cry's Creator Think Of The Series' New Look?" href="http://kotaku.com/tgs/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs</span></a></div -->					<div><a title="Click here to read What Does Devil May Cry's Creator Think Of The Series' New Look?" href="http://kotaku.com/5640496/what-does-devil-may-crys-creator-think-of-the-series-new-look" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Does Devil May Cry's Creator Think Of The Series' New Look?" alt="Click here to read What Does Devil May Cry's Creator Think Of The Series' New Look?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_fcb4f4ce81b1b99c486d8d54a0cfe9d6.jpg"/>
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				Hideki Kamiya created Devil May Cry. So what does he have to say about Ninja Theory's <a href="http://kotaku.com/5638588/new-devil-may-crys-debut-trailer">new, controversial take</a> on the game's protagonist Dante?				<a href="http://kotaku.com/5640496/what-does-devil-may-crys-creator-think-of-the-series-new-look" title="Click here to read more about What Does Devil May Cry's Creator Think Of The Series' New Look?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5640496/what-does-devil-may-crys-creator-think-of-the-series-new-look]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5640496]]></guid>
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			<pubDate><![CDATA[Fri, 17 Sep 2010 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[New Devil May Cry's Debut Trailer]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Devil May Cry's Debut Trailer" href="http://kotaku.com/tokyo-game-show-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tokyogameshow2010</span></a></div -->					<div><a title="Click here to read New Devil May Cry's Debut Trailer" href="http://kotaku.com/5638588/new-devil-may-crys-debut-trailer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Devil May Cry's Debut Trailer" alt="Click here to read New Devil May Cry's Debut Trailer" src="http://cache.kotaku.com/assets/images/9/2011/11/small_4025126c4a7697b8929770d7af1d9882.jpg"/>
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				 Tonight in Tokyo, Capcom <a href="http://kotaku.com/5638552/there-is-a-fifth-devil-may-cry-game/gallery/">showed off</a> its upcoming Devil May Cry title, DmC. This is the game's first trailer.				<a href="http://kotaku.com/5638588/new-devil-may-crys-debut-trailer" title="Click here to read more about New Devil May Cry's Debut Trailer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 15 Sep 2010 08:38:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Enslaved Is More Than One Giant Escort Quest]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Enslaved Is More Than One Giant Escort Quest" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Enslaved Is More Than One Giant Escort Quest" href="http://kotaku.com/5638083/enslaved-is-more-than-one-giant-escort-quest" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Enslaved Is More Than One Giant Escort Quest" alt="Click here to read Enslaved Is More Than One Giant Escort Quest" src="http://cache.kotaku.com/assets/images/9/2010/09/explore_kotaku_videos_379.jpg"/>
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				<!-- videoId: explore/kotaku/videos/379 --><!-- /videoId: explore/kotaku/videos/379 -->  in the latest developer diary for Ninja Theory's Enslaved: Odyssey to the West, the fine folks at Ninja Theory explain how Monkey and Trip work together, all while standing in an abandoned home stacking monitors.				<a href="http://kotaku.com/5638083/enslaved-is-more-than-one-giant-escort-quest" title="Click here to read more about Enslaved Is More Than One Giant Escort Quest">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 14 Sep 2010 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Enslaved’s Story Is Touching … A Penis]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Enslaved’s Story Is Touching … A Penis" href="http://kotaku.com/gamescom2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamescom2010</span></a></div -->					<div><a title="Click here to read Enslaved’s Story Is Touching … A Penis" href="http://kotaku.com/5617807/enslaveds-story-is-touching--a-penis" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Enslaved’s Story Is Touching … A Penis" alt="Click here to read Enslaved’s Story Is Touching … A Penis" src="http://cache.kotaku.com/assets/images/9/2012/01/small_48f45e51d400fe444818ea50a58aefec.jpg"/>
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				 Today at GamesCom I witnessed a monkey touching a pig's penis. Perhaps I should explain.				<a href="http://kotaku.com/5617807/enslaveds-story-is-touching--a-penis" title="Click here to read more about Enslaved’s Story Is Touching … A Penis">More&nbsp;&raquo;</a>
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			<category><![CDATA[Top]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 20 Aug 2010 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5617807&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Post-Apocalyptic America of Enslaved: Odyssey To the West]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Post-Apocalyptic America of Enslaved: Odyssey To the West" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read The Post-Apocalyptic America of Enslaved: Odyssey To the West" href="http://kotaku.com/5611294/the-post+apocalyptic-america-of-enslaved-odyssey-to-the-west" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Post-Apocalyptic America of Enslaved: Odyssey To the West" alt="Click here to read The Post-Apocalyptic America of Enslaved: Odyssey To the West" src="http://cache.kotaku.com/assets/images/9/2010/08/explore_kotaku_videos_128.jpg"/>
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				<!-- videoId: explore/kotaku/videos/128 --><!-- /videoId: explore/kotaku/videos/128 --> Monkey and Trip show off their co-dependent relationship in this latest trailer for upcoming action game Enslaved: Odyssey to the West.				<a href="http://kotaku.com/5611294/the-post+apocalyptic-america-of-enslaved-odyssey-to-the-west" title="Click here to read more about The Post-Apocalyptic America of Enslaved: Odyssey To the West">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5611294/the-post+apocalyptic-america-of-enslaved-odyssey-to-the-west]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5611294]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Enslaved: Odyssey to the West]]></category>
			<category><![CDATA[Namco]]></category>
			<category><![CDATA[ninja theory]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 12 Aug 2010 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5611294&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Enslaved Stares Down An October Release Date]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Enslaved Stares Down An October Release Date" href="http://kotaku.com/release-date/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">releasedate</span></a></div -->					<div><a title="Click here to read Enslaved Stares Down An October Release Date" href="http://kotaku.com/5583341/enslaved-stares-down-an-october-release-date/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Enslaved Stares Down An October Release Date" alt="Click here to read Enslaved Stares Down An October Release Date" src="http://cache.kotaku.com/assets/images/9/2010/07/scrjune2010_a_002.jpg"/>
											</a></div>
									</div>
				Namco Bandai unleashes a slew of gorgeous new screenshots for Ninja Theory's Enslaved: Odyssey to the West to celebrate the game's shiny new October release date.				<a href="http://kotaku.com/5583341/enslaved-stares-down-an-october-release-date/gallery/" title="Click here to read more about Enslaved Stares Down An October Release Date">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5583341/enslaved-stares-down-an-october-release-date/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5583341]]></guid>
			<category><![CDATA[Release Date]]></category>
			<category><![CDATA[Enslaved: Odyssey to the West]]></category>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Screens]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 09 Jul 2010 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5583341&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[How Heavenly Is Enslaved's E3 Trailer?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Heavenly Is Enslaved's E3 Trailer?" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read How Heavenly Is Enslaved's E3 Trailer?" href="http://kotaku.com/5558454/how-heavenly-is-enslaveds-e3-trailer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How Heavenly Is Enslaved's E3 Trailer?" alt="Click here to read How Heavenly Is Enslaved's E3 Trailer?" src="http://cache.kotaku.com/assets/images/9/2010/06/zwrrwefmpoc.jpg"/>
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				<!-- videoId: ZwrRweFMPoc --><!-- /videoId: ZwrRweFMPoc --> Ninja Theory's lush post-apocalyptic game <a href="http://kotaku.com/tag/enslaved">Enslaved: Odyssey to the West</a> is just one of the many action-adventure offerings we're looking forward to at this year's E3. This new look at the Xbox 360 and PlayStation 3 game further cements that.				<a href="http://kotaku.com/5558454/how-heavenly-is-enslaveds-e3-trailer" title="Click here to read more about How Heavenly Is Enslaved's E3 Trailer?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5558454/how-heavenly-is-enslaveds-e3-trailer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5558454]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Enslaved]]></category>
			<category><![CDATA[Enslaved: Odyssey to the West]]></category>
			<category><![CDATA[Namco]]></category>
			<category><![CDATA[ninja theory]]></category>
			<pubDate><![CDATA[Tue, 08 Jun 2010 19:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5558454&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Beach Author Washes Up On Level Design]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Beach Author Washes Up On Level Design" href="http://kotaku.com/enslaved/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">enslaved</span></a></div -->					<div><a title="Click here to read The Beach Author Washes Up On Level Design" href="http://kotaku.com/5547994/the-beach-author-washes-up-on-level-design" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Beach Author Washes Up On Level Design" alt="Click here to read The Beach Author Washes Up On Level Design" src="http://cache.kotaku.com/assets/images/9/2010/05/leo.jpg"/>
											</a></div>
									</div>
				 Alex Garland made a name for himself as the writer of the novel <a href="http://www.youtube.com/watch?v=ObKpwmZkl24">The Beach</a>. Then he wrote the script for horror flick <a href="http://www.youtube.com/watch?v=-RZ-vtgu1vc">28 Days Later</a> and the one for sci-fi film <a href="http://www.youtube.com/watch?v=Sp8TenEjzFw">Sunshine</a>. Now?				<a href="http://kotaku.com/5547994/the-beach-author-washes-up-on-level-design" title="Click here to read more about The Beach Author Washes Up On Level Design">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5547994/the-beach-author-washes-up-on-level-design]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5547994]]></guid>
			<category><![CDATA[Enslaved]]></category>
			<category><![CDATA[Alex garland]]></category>
			<category><![CDATA[Film]]></category>
			<category><![CDATA[Heavenly Sword]]></category>
			<category><![CDATA[Movies]]></category>
			<category><![CDATA[ninja theory]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[The Beach]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 26 May 2010 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5547994&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[First Footage Of Enslaved, From The Makers Of Heavenly Sword]]></title>
			<description>
			<![CDATA[
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				<!-- videoId: 100015 --><!-- /videoId: 100015 -->Developer Ninja Theory will work its multiplatform ninjitsu with Enslaved, a lovely looking post apocalyptic buddy game bound for the PlayStation 3 and Xbox 360. See Enslaved's Monkey and Trip in action for the first time, thanks to <a href="http://www.gametrailers.com/video/exclusive-debut-enslaved/100015">GameTrailers TV</a>.				<a href="http://kotaku.com/5533947/first-footage-of-enslaved-from-the-makers-of-heavenly-sword" title="Click here to read more about First Footage Of Enslaved, From The Makers Of Heavenly Sword">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5533947/first-footage-of-enslaved-from-the-makers-of-heavenly-sword]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5533947]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Enslaved]]></category>
			<category><![CDATA[Namco]]></category>
			<category><![CDATA[Namco Bandai]]></category>
			<category><![CDATA[ninja theory]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sat, 08 May 2010 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5533947&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[New Explosive Enslaved Screens Set Free]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Explosive Enslaved Screens Set Free" href="http://kotaku.com/namco-bandai/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">namcobandai</span></a></div -->					<div><a title="Click here to read New Explosive Enslaved Screens Set Free" href="http://kotaku.com/5524726/new-explosive-enslaved-screens-set-free/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Explosive Enslaved Screens Set Free" alt="Click here to read New Explosive Enslaved Screens Set Free" src="http://cache.kotaku.com/assets/images/9/2010/04/screenshot_001.jpg"/>
											</a></div>
									</div>
				Heavenly Sword developer Ninja Theory has already proven that they can <a href="http://kotaku.com/5504657/enslaved-may-have-the-prettiest-post+apocalypse-yet">make "post apocalyptic" pretty</a> with Enslaved: Odyssey to the West. But can they do explosions as well? New screens of Enslaved let you be the judge.				<a href="http://kotaku.com/5524726/new-explosive-enslaved-screens-set-free/gallery/" title="Click here to read more about New Explosive Enslaved Screens Set Free">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5524726/new-explosive-enslaved-screens-set-free/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5524726]]></guid>
			<category><![CDATA[Namco Bandai]]></category>
			<category><![CDATA[Enslaved]]></category>
			<category><![CDATA[Enslaved: Odyssey to the West]]></category>
			<category><![CDATA[Media]]></category>
			<category><![CDATA[ninja theory]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Screen shots]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 26 Apr 2010 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5524726&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Heavenly Sword Devs Working On Devil May Cry 5?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Heavenly Sword Devs Working On Devil May Cry 5?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Heavenly Sword Devs Working On Devil May Cry 5?" href="http://kotaku.com/5515819/heavenly-sword-devs-working-on-devil-may-cry-5" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Heavenly Sword Devs Working On Devil May Cry 5?" alt="Click here to read Heavenly Sword Devs Working On Devil May Cry 5?" src="http://cache.kotaku.com/assets/images/9/2010/04/devil.jpg"/>
											</a></div>
									</div>
				According to a site transcribing something from the latest of Game Informer (we know, we know), Heavenly Sword developers Ninja Theory have been put to work by Capcom on a fifth Devil May Cry game.				<a href="http://kotaku.com/5515819/heavenly-sword-devs-working-on-devil-may-cry-5" title="Click here to read more about Heavenly Sword Devs Working On Devil May Cry 5?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5515819/heavenly-sword-devs-working-on-devil-may-cry-5]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5515819]]></guid>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[Capcom]]></category>
			<category><![CDATA[Devil May Cry]]></category>
			<category><![CDATA[devil may cry 5]]></category>
			<category><![CDATA[Heavenly Sword]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[ninja theory]]></category>
			<pubDate><![CDATA[Tue, 13 Apr 2010 05:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5515819&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Enslaved May Have The Prettiest Post-Apocalypse Yet]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Enslaved May Have The Prettiest Post-Apocalypse Yet" href="http://kotaku.com/namco-bandai/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">namcobandai</span></a></div -->					<div><a title="Click here to read Enslaved May Have The Prettiest Post-Apocalypse Yet" href="http://kotaku.com/5504657/enslaved-may-have-the-prettiest-post+apocalypse-yet" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Enslaved May Have The Prettiest Post-Apocalypse Yet" alt="Click here to read Enslaved May Have The Prettiest Post-Apocalypse Yet" src="http://cache.kotaku.com/assets/images/9/2012/01/small_6c1f7a93ff4b6fa1ee382aa54a209ab7.jpg"/>
											</a></div>
									</div>
				Heavenly Sword developer Ninja Theory's next game, Enslaved, may offer the most pleasant looking post-apocalyptic environment ever, as new screen shots of the Xbox 360 and PlayStation 3 game illustrate.				<a href="http://kotaku.com/5504657/enslaved-may-have-the-prettiest-post+apocalypse-yet" title="Click here to read more about Enslaved May Have The Prettiest Post-Apocalypse Yet">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5504657/enslaved-may-have-the-prettiest-post+apocalypse-yet]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5504657]]></guid>
			<category><![CDATA[Namco Bandai]]></category>
			<category><![CDATA[Enslaved]]></category>
			<category><![CDATA[ninja theory]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 29 Mar 2010 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5504657&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Namco Bandai Wants You Enslaved]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Namco Bandai Wants You Enslaved" href="http://kotaku.com/game-announce/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameannounce</span></a></div -->					<div><a title="Click here to read Namco Bandai Wants You Enslaved" href="http://kotaku.com/5370304/namco-bandai-wants-you-enslaved/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Namco Bandai Wants You Enslaved" alt="Click here to read Namco Bandai Wants You Enslaved" src="http://cache.kotaku.com/assets/images/9/2009/09/Monkey_In_Pain.jpg"/>
											</a></div>
									</div>
				Take a trip through post-apocalyptic America with Monkey and Trip in Enslaved, a new action-adventure game coming in 2010 from <a class="autolink" title="Click here to read more posts tagged NAMCO BANDAI" title="Click here to read more posts tagged NAMCO BANDAI" href="http://kotaku.com/tag/namco-bandai/">Namco Bandai</a> and developer <a class="autolink" title="Click here to read more posts tagged NINJA THEORY" title="Click here to read more posts tagged NINJA THEORY" href="http://kotaku.com/tag/ninja-theory/">Ninja Theory</a>.				<a href="http://kotaku.com/5370304/namco-bandai-wants-you-enslaved/gallery/" title="Click here to read more about Namco Bandai Wants You Enslaved">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5370304/namco-bandai-wants-you-enslaved/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5370304]]></guid>
			<category><![CDATA[Game Announce]]></category>
			<category><![CDATA[Enslaved]]></category>
			<category><![CDATA[Namco Bandai]]></category>
			<category><![CDATA[ninja theory]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 29 Sep 2009 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5370304&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[First Brief Details On Heavenly Sword Dev's Next]]></title>
			<description>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Brief Details On Heavenly Sword Dev's Next" href="http://kotaku.com/ninja-theory/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ninjatheory</span></a></div -->					<div><a title="Click here to read First Brief Details On Heavenly Sword Dev's Next" href="http://kotaku.com/5356010/first-brief-details-on-heavenly-sword-devs-next" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First Brief Details On Heavenly Sword Dev's Next" alt="Click here to read First Brief Details On Heavenly Sword Dev's Next" src="http://cache.kotaku.com/assets/images/9/2009/09/game_informer_october.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged NINJA THEORY" title="Click here to read more posts tagged NINJA THEORY" href="http://kotaku.com/tag/ninja-theory/">Ninja Theory</a>, the team behind the PlayStation 3 exclusive Heavenly Sword, has made quite clear its intentions to <a href="http://kotaku.com/369856/heavenly-sword-dev-goes-multi+platform-plans-for-movie-development">go multi-platform</a> with its next title, a game that will be <a href="http://kotaku.com/5340911/heavenly-sword-devs-ninja-theory-sign-on-with-namco-bandai">published by Namco Bandai</a>. That game is Enslaved.				<a href="http://kotaku.com/5356010/first-brief-details-on-heavenly-sword-devs-next" title="Click here to read more about First Brief Details On Heavenly Sword Dev's Next">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 09 Sep 2009 20:20:31 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Heavenly Sword Devs Ninja Theory Sign On With Namco Bandai]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Heavenly Sword Devs Ninja Theory Sign On With Namco Bandai" href="http://kotaku.com/gamescom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamescom</span></a></div -->					<div><a title="Click here to read Heavenly Sword Devs Ninja Theory Sign On With Namco Bandai" href="http://kotaku.com/5340911/heavenly-sword-devs-ninja-theory-sign-on-with-namco-bandai" class="pp_image">
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				The developers of Heavenly Sword have a new <a class="autolink" title="Click here to read more posts tagged XBOX 360" title="Click here to read more posts tagged XBOX 360" href="http://kotaku.com/tag/xbox-360/">Xbox 360</a> and <a class="autolink" title="Click here to read more posts tagged PLAYSTATION 3" title="Click here to read more posts tagged PLAYSTATION 3" href="http://kotaku.com/tag/playstation-3/">PlayStation 3</a> game in the works, one that new publisher <a class="autolink" title="Click here to read more posts tagged NAMCO BANDAI" title="Click here to read more posts tagged NAMCO BANDAI" href="http://kotaku.com/tag/namco-bandai/">Namco Bandai</a> wouldn't name at today's Gamescom press conference. But <a class="autolink" title="Click here to read more posts tagged NINJA THEORY" title="Click here to read more posts tagged NINJA THEORY" href="http://kotaku.com/tag/ninja-theory/">Ninja Theory</a> and Namco Bandai have contractually "shaken hands."				<a href="http://kotaku.com/5340911/heavenly-sword-devs-ninja-theory-sign-on-with-namco-bandai" title="Click here to read more about Heavenly Sword Devs Ninja Theory Sign On With Namco Bandai">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 19 Aug 2009 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[SCEE: We're Dedicated To Our First Party Studios, No Problems Here]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read SCEE: We're Dedicated To Our First Party Studios, No Problems Here" href="http://kotaku.com/heavenly-sword-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">heavenlysword2</span></a></div -->					<div><a title="Click here to read SCEE: We're Dedicated To Our First Party Studios, No Problems Here" href="http://kotaku.com/5017246/scee-were-dedicated-to-our-first-party-studios-no-problems-here" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read SCEE: We're Dedicated To Our First Party Studios, No Problems Here" alt="Click here to read SCEE: We're Dedicated To Our First Party Studios, No Problems Here" src="http://cache.kotaku.com/assets/images/9/2008/06/30/b2/small_30b22d85021e562f81909f1dfb177f31.jpg"/>
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				Following a rumor this morning that <i>Heavenly Sword 2</i> <a href="http://kotaku.com/5017126/heavenly-sword-2-axed-ninja-theory-moving">had gotten the ax</a> at Sony Cambridge, and that Ninja Theory might be primed for a break away from Sony Europe, Kotaku checked in with SCEE to see if the studio could be undergoing a change of strategy - or whether it might be facing some issues. After all, if what our inside source said about <i>HS 2</i> is true, then it'd be the third project to get the kibosh recently, after <a href="http://kotaku.com/5012969/eight-days-and-getaway-3-no-longer-going-concerns"><i>Eight Days</i> and <i>Getaway 3</i></a>.				<a href="http://kotaku.com/5017246/scee-were-dedicated-to-our-first-party-studios-no-problems-here" title="Click here to read more about SCEE: We're Dedicated To Our First Party Studios, No Problems Here">More&nbsp;&raquo;</a>
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			<category><![CDATA[heavenly sword 2]]></category>
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			<pubDate><![CDATA[Tue, 17 Jun 2008 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Heavenly Sword 2 Axed, Ninja Theory Moving]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Heavenly Sword 2 Axed, Ninja Theory Moving" href="http://kotaku.com/heavenly-sword-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">heavenlysword2</span></a></div -->					<div><a title="Click here to read Heavenly Sword 2 Axed, Ninja Theory Moving" href="http://kotaku.com/5017126/heavenly-sword-2-axed-ninja-theory-moving" class="pp_image">
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				 Chalk this up as pure rumor for now.				<a href="http://kotaku.com/5017126/heavenly-sword-2-axed-ninja-theory-moving" title="Click here to read more about Heavenly Sword 2 Axed, Ninja Theory Moving">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 17 Jun 2008 10:02:44 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Ninja Theory Thinks It Could Make Beowulf Cheaper, Way Cheaper]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ninja Theory Thinks It Could Make Beowulf Cheaper, Way Cheaper" href="http://kotaku.com/angelina-jolie/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">angelinajolie</span></a></div -->					<div><a title="Click here to read Ninja Theory Thinks It Could Make Beowulf Cheaper, Way Cheaper" href="http://kotaku.com/5015333/ninja-theory-thinks-it-could-make-beowulf-cheaper-way-cheaper" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ninja Theory Thinks It Could Make Beowulf Cheaper, Way Cheaper" alt="Click here to read Ninja Theory Thinks It Could Make Beowulf Cheaper, Way Cheaper" src="http://cache.kotaku.com/assets/images/9/2008/06/e5/eb/small_e5eb37c90fd849f328bd2f260e5b5327.jpg"/>
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				 Film <i>Beowulf</i> was sure expensive to make! The CG-laden flick was budgeted around US$150 million  &mdash; not exactly chump change. <i>Heavenly Sword</i> developer Ninja Theory thinks it could have done the flick cheaper. Twenty percent of the cost, actually! Oh ho ho ho. Let's hear what Ninja Theory's Tameem Antoniades has to say:				<a href="http://kotaku.com/5015333/ninja-theory-thinks-it-could-make-beowulf-cheaper-way-cheaper" title="Click here to read more about Ninja Theory Thinks It Could Make Beowulf Cheaper, Way Cheaper">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 11 Jun 2008 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ninja Theory Working on Multi-Plat Game, Life's Not Brutal]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ninja Theory Working on Multi-Plat Game, Life's Not Brutal" href="http://kotaku.com/heavenly-sword/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">heavenlysword</span></a></div -->					<div><a title="Click here to read Ninja Theory Working on Multi-Plat Game, Life's Not Brutal" href="http://kotaku.com/382462/ninja-theory-working-on-multi+plat-game-lifes-not-brutal" class="pp_image">
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				 Being an independent developer is brutal. Just ask independent developer and <i>Heavenly Sword</i> dev Ninja Theory, and it'll tell you that being an independent developer is brutal. Says co-founder and chief developer Nina Kristensen:				<a href="http://kotaku.com/382462/ninja-theory-working-on-multi+plat-game-lifes-not-brutal" title="Click here to read more about Ninja Theory Working on Multi-Plat Game, Life's Not Brutal">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/382462/ninja-theory-working-on-multi+plat-game-lifes-not-brutal]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-382462]]></guid>
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			<pubDate><![CDATA[Tue, 22 Apr 2008 08:00:40 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Heavenly Sword Dev Goes Multi-platform, Plans For Movie Development]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Heavenly Sword Dev Goes Multi-platform, Plans For Movie Development" href="http://kotaku.com/ninja-theory/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ninjatheory</span></a></div -->					<div><a title="Click here to read Heavenly Sword Dev Goes Multi-platform, Plans For Movie Development" href="http://kotaku.com/369856/heavenly-sword-dev-goes-multi+platform-plans-for-movie-development" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Heavenly Sword Dev Goes Multi-platform, Plans For Movie Development" alt="Click here to read Heavenly Sword Dev Goes Multi-platform, Plans For Movie Development" src="http://cache.kotaku.com/assets/images/9/2008/03/small_ninja_theory_goes_multi.jpg"/>
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				The creators of PlayStation 3 exclusive <em>Heavenly Sword</em> won't be working on a sequel anytime soon, according to a report from GamesIndustry.biz. The UK dev has moved on, focusing on an original "triple-A blockbuster"concept that it plans to ship for both the PS3 and the Xbox 360. Since Sony owns the Heavenly Sword IP, they could hand it off to someone else, but Ninja Theory's going platform agnostic. But that's not all it's working on.				<a href="http://kotaku.com/369856/heavenly-sword-dev-goes-multi+platform-plans-for-movie-development" title="Click here to read more about Heavenly Sword Dev Goes Multi-platform, Plans For Movie Development">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/369856/heavenly-sword-dev-goes-multi+platform-plans-for-movie-development]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-369856]]></guid>
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			<pubDate><![CDATA[Wed, 19 Mar 2008 16:40:59 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=369856&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Heavenly Swords Need No Metal]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Heavenly Swords Need No Metal" href="http://kotaku.com/crafts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">crafts</span></a></div -->					<div><a title="Click here to read Heavenly Swords Need No Metal" href="http://kotaku.com/364672/heavenly-swords-need-no-metal" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Heavenly Swords Need No Metal" alt="Click here to read Heavenly Swords Need No Metal" src="http://cache.kotaku.com/assets/images/9/2008/03/small_news_img_7731_2.jpg"/>
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				While flipping through the internet this morning, we came across this pretty decent fan-made <em>Heavenly Sword </em>sword. We were a little surprised to find that it was made an a school's shop class, though.<blockquote>Instead of making some stupid cabinet or a DVD shelf like the rest of the class, I decided to make something a little more original...Ironical, I was the first one to get cut by my sword. I let a kid hold it and he got a little power hungry, started swinging it around and cut my in the arm. For a wooden sword, it sure cuts well.</blockquote>Don't tell his teacher. Here's a bonus shot: 				<a href="http://kotaku.com/364672/heavenly-swords-need-no-metal" title="Click here to read more about Heavenly Swords Need No Metal">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 06 Mar 2008 18:00:05 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Rumblings About Heavenly Sword 2]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumblings About Heavenly Sword 2" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Rumblings About Heavenly Sword 2" href="http://kotaku.com/363967/rumblings-about-heavenly-sword-2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rumblings About Heavenly Sword 2" alt="Click here to read Rumblings About Heavenly Sword 2" src="http://cache.kotaku.com/assets/images/9/2012/01/cff4933a10d495d5d2252770e885651e.jpg"/>
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				 Yes, we're sure there will be a <i>Heavenly Sword 2</i>. It's already written! Heck, developer Ninja Theory <a href="http://kotaku.com/gaming/ps3/heavenly-sword-dev-dishes-on-upcoming-games-332305.php">would like to make it into a trilogy</a>. But first, it needs the opinions of regular folks. According to one Kotaku tipster, that's exactly what Ninja Theory is doing. Last night, a focus group was apparently held by <a href="http://www.chatterinc.com/services.html">these people</a> in Chicago. Writes the tipster:<br   />				<a href="http://kotaku.com/363967/rumblings-about-heavenly-sword-2" title="Click here to read more about Rumblings About Heavenly Sword 2">More&nbsp;&raquo;</a>
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			<category><![CDATA[Heavenly Sword]]></category>
			<category><![CDATA[heavenly sword 2]]></category>
			<category><![CDATA[ninja theory]]></category>
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			<pubDate><![CDATA[Wed, 05 Mar 2008 03:00:54 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Early Look at New Ninja Theory Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Early Look at New Ninja Theory Game" href="http://kotaku.com/heavenly-sword/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">heavenlysword</span></a></div -->					<div><a title="Click here to read Early Look at New Ninja Theory Game" href="http://kotaku.com/358463/early-look-at-new-ninja-theory-game" class="pp_image">
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				 Guess what? When game developers finish games, they start on new games! And now that <i>Heavenly Sword</i> is already out the door, developer Ninja Theory is, that's right, working on another game. The developer's site has concept background images of its next title. We're not sure if it's another <i>Heavenly Sword</i> title or something else entirely. From the Ninja Theory site:				<a href="http://kotaku.com/358463/early-look-at-new-ninja-theory-game" title="Click here to read more about Early Look at New Ninja Theory Game">More&nbsp;&raquo;</a>
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			<category><![CDATA[Heavenly Sword]]></category>
			<category><![CDATA[ninja theory]]></category>
			<pubDate><![CDATA[Wed, 20 Feb 2008 03:00:46 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=358463&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Heavenly Sword Dev Dishes on Upcoming Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Heavenly Sword Dev Dishes on Upcoming Games" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read Heavenly Sword Dev Dishes on Upcoming Games" href="http://kotaku.com/332305/heavenly-sword-dev-dishes-on-upcoming-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Heavenly Sword Dev Dishes on Upcoming Games" alt="Click here to read Heavenly Sword Dev Dishes on Upcoming Games" src="http://cache.kotaku.com/assets/images/9/2011/11/903f2a261abb67aa6be7de015555490b.jpg"/>
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				 This post has a spoiler. Thus, we're putting it behind the jump. Here is a picture of a giraffe. <br   />				<a href="http://kotaku.com/332305/heavenly-sword-dev-dishes-on-upcoming-games" title="Click here to read more about Heavenly Sword Dev Dishes on Upcoming Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Heavenly Sword]]></category>
			<category><![CDATA[ninja theory]]></category>
			<pubDate><![CDATA[Tue, 11 Dec 2007 09:00:32 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=332305&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Frankenreview, Heavenly Sword (PS3)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Frankenreview, Heavenly Sword (PS3)" href="http://kotaku.com/roundup/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">roundup</span></a></div -->					<div><a title="Click here to read Frankenreview, Heavenly Sword (PS3)" href="http://kotaku.com/299358/frankenreview-heavenly-sword-ps3" class="pp_image">
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				Lair took a really bad beating last week, breaking the hearts of PS3 fanboys around the world. But it would be OK because there was another Chosen One that Sony had been flaunting for months: Ninja Theory's Heavenly Sword. We nicknamed it Goddess of War during E306, but even with the its chainsword-driven action, the game seems to have blossomed into its own entity at this point&mdash;for the good or the bad.				<a href="http://kotaku.com/299358/frankenreview-heavenly-sword-ps3" title="Click here to read more about Frankenreview, Heavenly Sword (PS3)">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Thu, 13 Sep 2007 14:00:35 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=299358&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Heavenly Sword Audio More Massive Than A DVD]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Heavenly Sword Audio More Massive Than A DVD" href="http://kotaku.com/gigaton/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gigaton</span></a></div -->					<div><a title="Click here to read Heavenly Sword Audio More Massive Than A DVD" href="http://kotaku.com/289895/heavenly-sword-audio-more-massive-than-a-dvd" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Heavenly Sword Audio More Massive Than A DVD" alt="Click here to read Heavenly Sword Audio More Massive Than A DVD" src="http://cache.kotaku.com/assets/images/9/2007/08/small_heavenly_sword_sound.jpg"/>
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				How big is <em>Heavenly Sword</em>? No idea, but the game's audio, from sound effects to music to cutscene dialog amounts to a whopping 10 GB of data. With three and a half hours of music and 4500 lines of voice over work, in eleven languages, it apparently starts to add up. The Ninja Theory and SCEE Cambridge audio teams explain in a new Develop tutorial just how they went about packing the PLAYSTATION 3 game with that much audio.				<a href="http://kotaku.com/289895/heavenly-sword-audio-more-massive-than-a-dvd" title="Click here to read more about Heavenly Sword Audio More Massive Than A DVD">More&nbsp;&raquo;</a>
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			<category><![CDATA[gigaton]]></category>
			<category><![CDATA[Heavenly Sword]]></category>
			<category><![CDATA[ninja theory]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<pubDate><![CDATA[Wed, 15 Aug 2007 18:40:29 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=289895&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Heavenly Sword, The Animated Series]]></title>
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				 This clip was originally intended to be for PlayStation G.A.P. members only, but has thankfully found its way to the internet for us all to enjoy. This first in a series of animated looks at the story behind Ninja Theory's <em>Heavenly Sword</em>, it features some striking, if somewhat familiar, looking artwork. We can only hope that these clips will eventually find their way to the PlayStation Store (and the <em>Heavenly Sword</em> disc, as well).				<a href="http://kotaku.com/287083/heavenly-sword-the-animated-series" title="Click here to read more about Heavenly Sword, The Animated Series">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Heavenly Sword]]></category>
			<category><![CDATA[ninja theory]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<pubDate><![CDATA[Tue, 07 Aug 2007 19:20:53 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=287083&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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