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		<title><![CDATA[Kotaku: Ninja Gaiden Ii]]></title>
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			<title><![CDATA[Kotaku: Ninja Gaiden Ii]]></title>
			<link>http://kotaku.com/tag/ninja gaiden ii</link>
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		<description><![CDATA[Kotaku posts tagged Ninja Gaiden Ii]]></description>
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			<title><![CDATA[Guy Who Makes Hard Games Would Like To Apologize]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Guy Who Makes Hard Games Would Like To Apologize" href="http://kotaku.com/tomonobu-itagaki/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomonobuitagaki</span></a></div -->					<div><a title="Click here to read Guy Who Makes Hard Games Would Like To Apologize" href="http://kotaku.com/5604144/guy-who-makes-hard-games-would-like-to-apologize" class="pp_image">
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				 Tomonobu Itagaki, the cigarette smokin' and hard drinkin' game designer behind Dead or Alive and Ninja Gaiden, has something to say. He would like to say he's sorry.				<a href="http://kotaku.com/5604144/guy-who-makes-hard-games-would-like-to-apologize" title="Click here to read more about Guy Who Makes Hard Games Would Like To Apologize">More&nbsp;&raquo;</a>
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			<category><![CDATA[tomonobu itagaki]]></category>
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			<pubDate><![CDATA[Wed, 04 Aug 2010 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ayane, Your Face Looks A Little Different]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ayane, Your Face Looks A Little Different" href="http://kotaku.com/ninja-gaiden-ii-sigma/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ninjagaideniisigma</span></a></div -->					<div><a title="Click here to read Ayane, Your Face Looks A Little Different" href="http://kotaku.com/5323291/ayane-your-face-looks-a-little-different" class="pp_image">
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				 <i>Dead or Alive</i> character Ayane makes an appearance in <i>Ninja Gaiden II &Sigma;</i> just like she did in <i>Ninja Gaiden II</i>. Though, she's changed slightly.				<a href="http://kotaku.com/5323291/ayane-your-face-looks-a-little-different" title="Click here to read more about Ayane, Your Face Looks A Little Different">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 27 Jul 2009 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden Sigma 2 Dated And Detailed For Japan]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ninja Gaiden Sigma 2 Dated And Detailed For Japan" href="http://kotaku.com/tecmo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tecmo</span></a></div -->					<div><a title="Click here to read Ninja Gaiden Sigma 2 Dated And Detailed For Japan" href="http://kotaku.com/5305191/ninja-gaiden-sigma-2-dated-and-detailed-for-japan" class="pp_image">
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				 Tecmo is bringing Xbox 360 exclusive <i><a class="autolink" title="Click here to read more posts tagged NINJA GAIDEN II" title="Click here to read more posts tagged NINJA GAIDEN II" href="http://kotaku.com/tag/ninja-gaiden-ii/">Ninja Gaiden II</a></i> and <a href="http://kotaku.com/5303095/ninja-gaiden-sigma-2-has-really-big-guns/gallery/">big guns</a> to the PS3 with <i>Ninja Gaiden &Sigma; 2</i>.				<a href="http://kotaku.com/5305191/ninja-gaiden-sigma-2-dated-and-detailed-for-japan" title="Click here to read more about Ninja Gaiden Sigma 2 Dated And Detailed For Japan">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 01 Jul 2009 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden II Stretches Definition Of &quot;Only On&quot;]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ninja Gaiden II Stretches Definition Of &amp;quot;Only On&amp;quot;" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read Ninja Gaiden II Stretches Definition Of &amp;quot;Only On&amp;quot;" href="http://kotaku.com/5297494/ninja-gaiden-ii-stretches-definition-of-only-on" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ninja Gaiden II Stretches Definition Of &amp;quot;Only On&amp;quot;" alt="Click here to read Ninja Gaiden II Stretches Definition Of &amp;quot;Only On&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2012/01/small_04689d4bb9760886cd096ebb0e0ebe8c.jpg"/>
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				As contributed to society by <a href="http://www.neogaf.com/forum/showpost.php?p=16357946&postcount=155">a Master Ninja of NeoGAF</a>				<a href="http://kotaku.com/5297494/ninja-gaiden-ii-stretches-definition-of-only-on" title="Click here to read more about Ninja Gaiden II Stretches Definition Of &quot;Only On&quot;">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 19 Jun 2009 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Can We Expect More Ninja Gaiden Games? Can We?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Can We Expect More Ninja Gaiden Games? Can We?" href="http://kotaku.com/tecmo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tecmo</span></a></div -->					<div><a title="Click here to read Can We Expect More Ninja Gaiden Games? Can We?" href="http://kotaku.com/5256939/can-we-expect-more-ninja-gaiden-games-can-we" class="pp_image">
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				When game designer Tomonobu Itagaki headed up Tecmo's <i>Ninja Gaiden</i> franchise, he stated that <i>Ninja Gaiden II</i> was the last title in the series. But the franchise isn't his anymore.				<a href="http://kotaku.com/5256939/can-we-expect-more-ninja-gaiden-games-can-we" title="Click here to read more about Can We Expect More Ninja Gaiden Games? Can We?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 15 May 2009 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden Sigma 2 Looks Light On Bloody Violence]]></title>
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				The trailer for Xbox 360 title <a href="http://kotaku.com/5014993/ninja-gaiden-ii-review-swan-song-or-death-knell"><i>Ninja Gaiden II</i></a> was a pure gore porn, complete with bloody slicing and dicing. The trailer of the PS3 reworking <i><a class="autolink" title="Click here to read more posts tagged NINJA GAIDEN SIGMA 2" title="Click here to read more posts tagged NINJA GAIDEN SIGMA 2" href="http://kotaku.com/tag/ninja-gaiden-sigma-2/">Ninja Gaiden Sigma 2</a></i> seems, well, different. 				<a href="http://kotaku.com/5181474/ninja-gaiden-sigma-2-looks-light-on-bloody-violence" title="Click here to read more about Ninja Gaiden Sigma 2 Looks Light On Bloody Violence">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 24 Mar 2009 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Xbox 360 Exclusive Ninja Gaiden II Coming To PS3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Xbox 360 Exclusive Ninja Gaiden II Coming To PS3" href="http://kotaku.com/japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">japan</span></a></div -->					<div><a title="Click here to read Xbox 360 Exclusive Ninja Gaiden II Coming To PS3" href="http://kotaku.com/5171282/xbox-360-exclusive-ninja-gaiden-ii-coming-to-ps3" class="pp_image">
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				This fall, <i>Ninja Gaiden &Sigma; 2</i> is coming to Sony's PLAYSTATION 3. The game is a PS3 remake of the "Only on Xbox 360" title <i>Ninja Gaiden II</i>.				<a href="http://kotaku.com/5171282/xbox-360-exclusive-ninja-gaiden-ii-coming-to-ps3" title="Click here to read more about Xbox 360 Exclusive Ninja Gaiden II Coming To PS3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 17 Mar 2009 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Best Buy Starts New Year Off With $9.99 Deals]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Best Buy Starts New Year Off With $9.99 Deals" href="http://kotaku.com/deals/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deals</span></a></div -->					<div><a title="Click here to read Best Buy Starts New Year Off With $9.99 Deals" href="http://kotaku.com/5129645/best-buy-starts-new-year-off-with-999-deals" class="pp_image">
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				Did you pass on <em>Ninja Gaiden II</em>, just like me? With Best Buy blowing the game out at just $9.99, it's going to be hard to pass on now. And the deals don't stop there.				<a href="http://kotaku.com/5129645/best-buy-starts-new-year-off-with-999-deals" title="Click here to read more about Best Buy Starts New Year Off With $9.99 Deals">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 12 Jan 2009 15:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden II: One Million Served]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ninja Gaiden II: One Million Served" href="http://kotaku.com/ninja-gaiden-ii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ninjagaidenii</span></a></div -->					<div><a title="Click here to read Ninja Gaiden II: One Million Served" href="http://kotaku.com/5043341/ninja-gaiden-ii-one-million-served" class="pp_image">
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				Chin up, Itagaki. You went out a winner! Tecmo have announced today that Ninja Gaiden II has now sold over one million copies worldwide since release. Which, really, they'll be over the moon about considering the game launched with little marketing and (come on, let's be honest) wasn't even as good as the first one. Wonder whether the next one - the one <em>without </em>Itagaki - will do any better. For all we know, <a href="http://kotaku.com/5043307/square-enix-plans-to-take-over-tecmo">Square could add</a> Sephiroth as a playable character and watch it sell 20 million.				<a href="http://kotaku.com/5043341/ninja-gaiden-ii-one-million-served" title="Click here to read more about Ninja Gaiden II: One Million Served">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 29 Aug 2008 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden II Freezing Problems, Temporary Solutions]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ninja Gaiden II Freezing Problems, Temporary Solutions" href="http://kotaku.com/ninja-gaiden-ii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ninjagaidenii</span></a></div -->					<div><a title="Click here to read Ninja Gaiden II Freezing Problems, Temporary Solutions" href="http://kotaku.com/5035642/ninja-gaiden-ii-freezing-problems-temporary-solutions" class="pp_image">
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				 While the <a href="http://kotaku.com/5029904/ninja-gaiden-ii-mission-pack-take-2">freezing issue</a>s with Ninja Gaiden II that arose with the title update and mission mode downloadable content pack towards the end of last month have yet to be fixed, Microsoft assures us that they are working closely with Tecmo and Team Ninja towards a solution.				<a href="http://kotaku.com/5035642/ninja-gaiden-ii-freezing-problems-temporary-solutions" title="Click here to read more about Ninja Gaiden II Freezing Problems, Temporary Solutions">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 11 Aug 2008 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden II Mission Pack Take 2]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ninja Gaiden II Mission Pack Take 2" href="http://kotaku.com/ninja-gaiden-ii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ninjagaidenii</span></a></div -->					<div><a title="Click here to read Ninja Gaiden II Mission Pack Take 2" href="http://kotaku.com/5029904/ninja-gaiden-ii-mission-pack-take-2" class="pp_image">
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				 Well TECMO and Microsoft did release their Ninja Gaiden II Mission Pack this past Friday as promised, which stealthily infiltrated players' games and killed them.  Seems like a very ninja thing to do to me, but apparently users started getting a bit upset when their game started getting corruption errors after unlocking the first new achievement.  The pack was pulled, but on top of that the title update that preceded the release is <a href="http://forums.xbox.com/21706665/ShowPost.aspx">causing freezing</a> during cutscenes. Luckily the folks at the Gamerscore Blog have some good news...				<a href="http://kotaku.com/5029904/ninja-gaiden-ii-mission-pack-take-2" title="Click here to read more about Ninja Gaiden II Mission Pack Take 2">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 28 Jul 2008 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[First 4 Figures Does Ryu Hayabusa Right]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First 4 Figures Does Ryu Hayabusa Right" href="http://kotaku.com/ninja-gaiden-ii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ninjagaidenii</span></a></div -->					<div><a title="Click here to read First 4 Figures Does Ryu Hayabusa Right" href="http://kotaku.com/5029084/first-4-figures-does-ryu-hayabusa-right/gallery/" class="pp_image">
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				  If I had worked on Dead or Alive 4 with the folks at Team Ninja, I would definitely spend my bonus money on this amazing Ryu Hayabusa statue from First 4 Figures. The company that has brought us so many pretty works of<a href="http://kotaku.com/5023817/metroid-prime-phazon-suit-statue"> Metroid</a> and <a href="http://kotaku.com/gaming/link/hello-bad-ass-link-192020.php">Zelda</a> art has been awarded the license for Ninja Gaiden II from Microsoft and TECMO, and the first product coming out of that license certainly does not disappoint. 				<a href="http://kotaku.com/5029084/first-4-figures-does-ryu-hayabusa-right/gallery/" title="Click here to read more about First 4 Figures Does Ryu Hayabusa Right">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 25 Jul 2008 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[25 New Missions Tomorrow For Ninja Gaiden II]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 25 New Missions Tomorrow For Ninja Gaiden II" href="http://kotaku.com/ninja-gaiden-ii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ninjagaidenii</span></a></div -->					<div><a title="Click here to read 25 New Missions Tomorrow For Ninja Gaiden II" href="http://kotaku.com/5028867/25-new-missions-tomorrow-for-ninja-gaiden-ii" class="pp_image">
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				 We knew Ninja Gaiden II Mission Mode was <a href="http://kotaku.com/5021908/ninja-gaiden-ii-mission-mode-coming-this-month">coming on July 25th</a>, but what exactly is Mission Mode? Mission Mode is a pack of 25 new missions for the game, broken up into two sets. Karma missions involve trying to get the highest possible score, while survival missions are all about taking on hordes of enemies with a single weapon to see how long you last. 				<a href="http://kotaku.com/5028867/25-new-missions-tomorrow-for-ninja-gaiden-ii" title="Click here to read more about 25 New Missions Tomorrow For Ninja Gaiden II">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 24 Jul 2008 19:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Meaning of Ninjy]]></title>
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				They're the people in the shadows. You don't know their names, but you know their words. They localizers, the folks that take games not only from another language, but also another culture and open them up for another audience. "Good translation is tough to quantify," says Tokyo-based localizer Matt Alt. "If it's well done, it sort of disappears. Ideally the person playing the game doesn't even realize they're reading something that wasn't originally written in their native tongue." He runs  <a href="http://www.altjapan.com/">AltJapan</a> along with his wife (and company president!) Hiroko Yoda out of a small second story office on Tokyo's westside. And with 99.999 percent of the games AltJapan works on that’s true. Well, save for one: <i>Ninja Gaiden II</i>. </br>				<a href="http://kotaku.com/5024530/the-meaning-of-ninjy" title="Click here to read more about The Meaning of Ninjy">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 13 Jul 2008 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden II Mission Mode Hits Xbox Live July 25]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ninja Gaiden II Mission Mode Hits Xbox Live July 25" href="http://kotaku.com/team-ninja/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">teamninja</span></a></div -->					<div><a title="Click here to read Ninja Gaiden II Mission Mode Hits Xbox Live July 25" href="http://kotaku.com/5023630/ninja-gaiden-ii-mission-mode-hits-xbox-live-july-25" class="pp_image">
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				Those looking for more to do in Ninja Gaiden II should start rooting through the couch cushions for loose Microsoft Points, because details on the game's DLC have appeared, like, out of nowhere. One second there's a puff of smoke, the next Gamersyde reports that you'll be paying 800 MS Points for 25 new missions via Xbox Live. Cheap!				<a href="http://kotaku.com/5023630/ninja-gaiden-ii-mission-mode-hits-xbox-live-july-25" title="Click here to read more about Ninja Gaiden II Mission Mode Hits Xbox Live July 25">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 09 Jul 2008 22:00:15 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden II Mission Mode Coming This Month]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ninja Gaiden II Mission Mode Coming This Month" href="http://kotaku.com/ninja-gaiden-ii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ninjagaidenii</span></a></div -->					<div><a title="Click here to read Ninja Gaiden II Mission Mode Coming This Month" href="http://kotaku.com/5021908/ninja-gaiden-ii-mission-mode-coming-this-month" class="pp_image">
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				 July is Ninja Month! So says Xbox Live, which now randomly sports a Ninja Live ad which takes you to ninja paradise. Well, not exactly ninja paradise. In ninja paradise, you'd all be dead. Instead, you get links to ninja movies and television shows, ninja games, ninja style, and this particular Ninja Gaiden II page, which displays the dates for new Ninja Gaiden II content. July 11th sees the release of NGII Skull videos, and then on the 25th the game gets its Mission Mode on righteously. 				<a href="http://kotaku.com/5021908/ninja-gaiden-ii-mission-mode-coming-this-month" title="Click here to read more about Ninja Gaiden II Mission Mode Coming This Month">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 03 Jul 2008 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden II Outfits Are Out]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ninja Gaiden II Outfits Are Out" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Ninja Gaiden II Outfits Are Out" href="http://kotaku.com/5021690/ninja-gaiden-ii-outfits-are-out" class="pp_image">
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				<i>Ninja Gaiden II</i> owners, Tecmo has stuff for you to buy. Today, three costume packs for Ryu Hayabusa went up on Xbox LIVE. The three packs (dubbed "Demon", "Shadow Walker", and "BioMetal") are 200 Microsoft Points a piece — that's $2.50 in US money. Each pack contains five costumes variations on the pack's theme. So that works out to fifty cents an outfit. Way cheaper than real ninja clothes!				<a href="http://kotaku.com/5021690/ninja-gaiden-ii-outfits-are-out" title="Click here to read more about Ninja Gaiden II Outfits Are Out">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 03 Jul 2008 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[NECA's Ninja Gaiden II Figure]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NECA's Ninja Gaiden II Figure" href="http://kotaku.com/ninja-gaiden-ii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ninjagaidenii</span></a></div -->					<div><a title="Click here to read NECA's Ninja Gaiden II Figure" href="http://kotaku.com/5019075/necas-ninja-gaiden-ii-figure" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NECA's Ninja Gaiden II Figure" alt="Click here to read NECA's Ninja Gaiden II Figure" src="http://cache.kotaku.com/assets/images/9/2008/06/d4/e2/small_d4e285115afe312452e422db48401207.jpg"/>
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				Whoah, NECA! Slow down! You'll wear yourself out, then you won't be any good to <em>anyone</em>. Not content with releasing <a href="http://kotaku.com/gaming/notag/kratos-figure-no-snuggling-229814.php">God of War figures</a>, and <a href="http://kotaku.com/5012537/necas-gears-of-war-box-set">Gears of War of War figures</a>, and <a href="http://kotaku.com/5018706/bionic-commando-action-figure-spotted">Bionic Commando figures</a>, they've just released shots of a Ninja Gaiden II figure as well. Of course, it's of Ryu Hayabusa, who'll stand 7" tall and come with a bunch of weapons and accessories when he's released in September. In case you haven't noticed with those ball hips and wacky shoulders, the emphasis here is on his flexibility, not his detail.				<a href="http://kotaku.com/5019075/necas-ninja-gaiden-ii-figure" title="Click here to read more about NECA's Ninja Gaiden II Figure">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 24 Jun 2008 08:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Rumor:36 on Team Ninja Quitting, Planning Lawsuit]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor:36 on Team Ninja Quitting, Planning Lawsuit" href="http://kotaku.com/tomonobu-itagaki/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomonobuitagaki</span></a></div -->					<div><a title="Click here to read Rumor:36 on Team Ninja Quitting, Planning Lawsuit" href="http://kotaku.com/5016616/rumor36-on-team-ninja-quitting-planning-lawsuit" class="pp_image">
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The Itagaki-Tecmo pissing match may have hit a new level of animosity. 1Up, attributing only "word on the street," reports that as many as 36 key members of Team Ninja are walking, and preparing a class-action lawsuit against Tecmo regarding unpaid bonuses they were due for completed games.Earlier this month Tomonobu Itagaki, who leads/led Team Ninja, announced his intention to quit Tecmo, effective July 1. In his announcement he was PO'd about a company decision not to pay bonuses on a completed game, so, chances are his comrades feel the same. Tecmo, for its part, says the bonus to Itagaki that is in dispute was approved by a previous management team, not the current one.1Up also writes:
<blockquote></blockquote>Another problem for Tecmo is that in Japan, any lawsuit filed against a publicly-traded company must be immediately reported to its shareholders on the same business day. The fact that Itagaki had actually filed a complaint against Tecmo in Tokyo District Court on May 14, but Tecmo management withheld this information from shareholders, possibly as late as when the notorious developer released his high-profile public statement on June 2, creates even bigger problems for the game publisher.

</blockquote>
Of course Tecmo still owns Ninja Gaiden and Dead or Alive, and can hire developers to make all the games it wishes off of those franchises. But if this is true, it's absolutely a fair to wonder what they'll be like without, and how faithful they'd be to the gaming experience so many have come to expect to this point. <a href="http://www.1up.com/do/newsStory?cId=3168238">Rumor: Three Dozen Team Ninja Members Leaving With Itagaki</a> [1Up]				<a href="http://kotaku.com/5016616/rumor36-on-team-ninja-quitting-planning-lawsuit" title="Click here to read more about Rumor:36 on Team Ninja Quitting, Planning Lawsuit">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 15 Jun 2008 18:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden II Review: Swan Song or Death Knell?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ninja Gaiden II Review: Swan Song or Death Knell?" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Ninja Gaiden II Review: Swan Song or Death Knell?" href="http://kotaku.com/5014993/ninja-gaiden-ii-review-swan-song-or-death-knell" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ninja Gaiden II Review: Swan Song or Death Knell?" alt="Click here to read Ninja Gaiden II Review: Swan Song or Death Knell?" src="http://cache.kotaku.com/assets/images/9/2008/06/06/60/small_4c79f8a290cbcda5180090c9a3172320.jpg"/>
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				 Last month when I spoke with Tomonobu Itagaki in San Francisco <a href="http://kotaku.com/5008949/itagaki-no-more-ninja-gaiden-this-was-my-swan-song">he told me</a> that Ninja Gaiden II represented the culmination, the absolute height of the franchise and because of this he would no longer be making any more Ninja Gaiden games. Ninja Gaiden has always been about perfection of timing, on some level the art of the sword, this is no more evident than in this latest game.				<a href="http://kotaku.com/5014993/ninja-gaiden-ii-review-swan-song-or-death-knell" title="Click here to read more about Ninja Gaiden II Review: Swan Song or Death Knell?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 10 Jun 2008 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Let's Quickly Learn About Ninja Gaiden]]></title>
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				<center>  </center> Forget the finger-pointing and lawsuits for a moment, here's a quick look at the history of <i>Ninja Gaiden</i>, minus amusing English mispronunciations. 				<a href="http://kotaku.com/5013249/lets-quickly-learn-about-ninja-gaiden" title="Click here to read more about Let's Quickly Learn About Ninja Gaiden">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 04 Jun 2008 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Microsoft Thanks Itagaki For Years of Support]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft Thanks Itagaki For Years of Support" href="http://kotaku.com/news/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">news</span></a></div -->					<div><a title="Click here to read Microsoft Thanks Itagaki For Years of Support" href="http://kotaku.com/5012740/microsoft-thanks-itagaki-for-years-of-support" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Microsoft Thanks Itagaki For Years of Support" alt="Click here to read Microsoft Thanks Itagaki For Years of Support" src="http://cache.kotaku.com/assets/images/9/2008/06/18/ac/small_18acbfc39bcc56e7ec102af21dec9054.jpg"/>
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				 When Tomonobu Itagaki dropped a bombshell late last night telling us through a translator that <a href="http://kotaku.com/5012535/itagaki-leaving-tecmo-suing-tecmo">he was not only leaving Team Ninja but suing his former employer</a>, it was pretty stunning.				<a href="http://kotaku.com/5012740/microsoft-thanks-itagaki-for-years-of-support" title="Click here to read more about Microsoft Thanks Itagaki For Years of Support">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 03 Jun 2008 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Win Free Copy of Ninja Gaiden 2]]></title>
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				Trivia time! And not just any old trivia, <i>Ninja Gaiden 2</i> trivia! And for the 20th person who answers the poll <i>and</i> sends the correct answer to kotakucontestATgmailDOTcom with the subject heading "Ninja Gaiden II" <i>and</i> a picture of your most recent meal will get a free copy of <i>Ninja Gaiden II</i>. Just like that! 				<a href="http://kotaku.com/5012568/win-free-copy-of-ninja-gaiden-2" title="Click here to read more about Win Free Copy of Ninja Gaiden 2">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 03 Jun 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden II Demo Is Mostly Up In Europe]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ninja Gaiden II Demo Is Mostly Up In Europe" href="http://kotaku.com/xbox-live/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xboxlive</span></a></div -->					<div><a title="Click here to read Ninja Gaiden II Demo Is Mostly Up In Europe" href="http://kotaku.com/5012618/ninja-gaiden-ii-demo-is-mostly-up-in-europe" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ninja Gaiden II Demo Is Mostly Up In Europe" alt="Click here to read Ninja Gaiden II Demo Is Mostly Up In Europe" src="http://cache.kotaku.com/assets/images/9/2008/06/35/ad/small_35add5ec9aa9f662db64470e30059f4e.jpg"/>
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				 Rejoice! The Ninja Gaiden II demo that came out<a href="http://kotaku.com/5011832/ninja-gaiden-ii-demo-live-in-japan"> last week in Japan</a> is now unleashed on the moderately Western world! It's Europe's turn today, with the demo now available everywhere Europeans live in large numbers with the exception of Germany, who must have been naughty. I can only imagine that Microsoft's Larry Hyrb typed out this post on his blog, hit publish with a stick, and then dived for cover for fear of the backlash of angry U.S. and Canadian fans, desperate to get their hands on what seems to be the last Ninja Gaiden game Itagaki will ever create, now that he's <a href="http://kotaku.com/5012535/itagaki-leaving-tecmo-suing-tecmo">angrily stormed out of Tecmo</a>. 				<a href="http://kotaku.com/5012618/ninja-gaiden-ii-demo-is-mostly-up-in-europe" title="Click here to read more about Ninja Gaiden II Demo Is Mostly Up In Europe">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 03 Jun 2008 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Itagaki Explains Why Xbox 360 Not Popular In Japan]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Itagaki Explains Why Xbox 360 Not Popular In Japan" href="http://kotaku.com/ninja-gaiden-ii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ninjagaidenii</span></a></div -->					<div><a title="Click here to read Itagaki Explains Why Xbox 360 Not Popular In Japan" href="http://kotaku.com/5012471/itagaki-explains-why-xbox-360-not-popular-in-japan" class="pp_image">
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				 Tomonobu Itagaki always has something to say. And right or wrong, for that, bless him. Previously, he's announced that Xbox 360 exclusive <i>Ninja Gaiden II</i> is the last entry in the series and that the game won't be going multiplat. In an interview with game site Kikizo, Itagaki describes the advantages of working with Microsoft &mdash; which included access to a troop of playtesters. But still, the Xbox 360 isn't exactly tearing up the Japanese hardware charts. Why is that? Itagaki offers this:				<a href="http://kotaku.com/5012471/itagaki-explains-why-xbox-360-not-popular-in-japan" title="Click here to read more about Itagaki Explains Why Xbox 360 Not Popular In Japan">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 03 Jun 2008 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden II Demo "By The End Of The Week"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ninja Gaiden II Demo &quot;By The End Of The Week&quot;" href="http://kotaku.com/ninja-gaiden-ii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ninjagaidenii</span></a></div -->					<div><a title="Click here to read Ninja Gaiden II Demo &quot;By The End Of The Week&quot;" href="http://kotaku.com/5012144/ninja-gaiden-ii-demo-by-the-end-of-the-week" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ninja Gaiden II Demo &quot;By The End Of The Week&quot;" alt="Click here to read Ninja Gaiden II Demo &quot;By The End Of The Week&quot;" src="http://cache.kotaku.com/assets/images/9/2008/06/e0/57/small_e0577daa4c151ad4f3f8bd86fc4d192b.jpg"/>
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				Like Ninja Gaiden II? Don't like <a href="http://kotaku.com/5011832/ninja-gaiden-ii-demo-live-in-japan">fiddling around with a Japanese Xbox Live account</a> just to play the demo? Me too. So...good news! Microsoft's Larry Hryb has<a href="http://twitter.com/majornelson/statuses/823649941"> slipped into his Twitter account</a> a little note on the status of a Western demo for the title, writing "I am told that it will be available by the end of next week". That was written last Friday, so "next" week is actually <em>this </em>week. Be sure to count down the days on your calendar. In <em>blood</em>.				<a href="http://kotaku.com/5012144/ninja-gaiden-ii-demo-by-the-end-of-the-week" title="Click here to read more about Ninja Gaiden II Demo "By The End Of The Week"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 02 Jun 2008 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden II Demo Live In Japan]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ninja Gaiden II Demo Live In Japan" href="http://kotaku.com/ninja-gaiden-ii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ninjagaidenii</span></a></div -->					<div><a title="Click here to read Ninja Gaiden II Demo Live In Japan" href="http://kotaku.com/5011832/ninja-gaiden-ii-demo-live-in-japan" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ninja Gaiden II Demo Live In Japan" alt="Click here to read Ninja Gaiden II Demo Live In Japan" src="http://cache.kotaku.com/assets/images/9/2008/05/ef/af/small_c4536c0819505626438c8cb267276ddd.jpg"/>
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				 It's finally time for you to get some hands-on time with Ryu Hayabusa in Ninja Gaiden II for the Xbox 360...if you live in Japan. Tecmo has released an 857 MB demo for download via Japanese Xbox Live Marketplace.  Said demo is due to be released throughout all regions, but as of right now there is no ETA on when that's going to happen. 				<a href="http://kotaku.com/5011832/ninja-gaiden-ii-demo-live-in-japan" title="Click here to read more about Ninja Gaiden II Demo Live In Japan">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 30 May 2008 10:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden II Sexy Photo Event Fun Time]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ninja Gaiden II Sexy Photo Event Fun Time" href="http://kotaku.com/gallery/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gallery</span></a></div -->					<div><a title="Click here to read Ninja Gaiden II Sexy Photo Event Fun Time" href="http://kotaku.com/5011200/ninja-gaiden-ii-sexy-photo-event-fun-time/gallery/" class="pp_image">
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				The inclusion of the chesty <a href="http://kotaku.com/376423/ninja-gaiden-iis-ddd+cups-runneth-over">Sonia</a> in Team Ninja's <em>Ninja Gaiden II</em> isn't just an excuse to pander to the caveman portion of gamer brains everywhere with ladies in tight rubbery outfits in a video game. It also provides an excuse to pander to the caveman portion of gamer brains everywhere with ladies in tight rubbery outfits <em>in real life</em>. To wit, the "<em>Ninja Gaiden II</em> Red Hot Night Sexy Photo Event" that just went down in Korea. <em>Ninja Gaiden II</em> producer Yoshifuru Okamoto was there, promoting the game along with a gaggle of half-hearted flesh and blood attempts at Sonia, each holding things like plastic swords and plastic <em>Ninja Gaiden II</em> cases. It was, as you'll see in the gallery, a <em>huge</em> success.				<a href="http://kotaku.com/5011200/ninja-gaiden-ii-sexy-photo-event-fun-time/gallery/" title="Click here to read more about Ninja Gaiden II Sexy Photo Event Fun Time">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 27 May 2008 21:30:39 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Itagaki Not Impressed With Devil May Cry]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Itagaki Not Impressed With Devil May Cry" href="http://kotaku.com/tecmo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tecmo</span></a></div -->					<div><a title="Click here to read Itagaki Not Impressed With Devil May Cry" href="http://kotaku.com/5010815/itagaki-not-impressed-with-devil-may-cry" class="pp_image">
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				 Team Ninja's top ninja Tomonobu Itagaki sure has opinions! <i>Lots</i> of them. Previously, he praised Rockstar's work on <i>GTA IV</i> and then crapped on his company's <i>Ninja Gaiden Sigma</i>. And now? Now, he offers his opinion on <i>Devil May Cry</i> and the franchise's creator Hideki Kamiya:				<a href="http://kotaku.com/5010815/itagaki-not-impressed-with-devil-may-cry" title="Click here to read more about Itagaki Not Impressed With Devil May Cry">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 23 May 2008 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Itagaki Rags On Ninja Gaiden Sigma]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Itagaki Rags On Ninja Gaiden Sigma" href="http://kotaku.com/tecmo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tecmo</span></a></div -->					<div><a title="Click here to read Itagaki Rags On Ninja Gaiden Sigma" href="http://kotaku.com/5010331/itagaki-rags-on-ninja-gaiden-sigma" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Itagaki Rags On Ninja Gaiden Sigma" alt="Click here to read Itagaki Rags On Ninja Gaiden Sigma" src="http://cache.kotaku.com/assets/images/9/2008/05/82/40/small_82407ef7f420b4ef2287bc69956c6173.jpg"/>
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				 While Tomonobu Itagaki <a href="http://kotaku.com/5010100/itagakis-opinion-of-gtaiv-and-rockstar">adores <i>Grand Theft Auto IV</i></a>, he totally despises <i>Ninja Gaiden Sigma</i>. And Itagaki's own Team Ninja made it! From an interview with website CVG:				<a href="http://kotaku.com/5010331/itagaki-rags-on-ninja-gaiden-sigma" title="Click here to read more about Itagaki Rags On Ninja Gaiden Sigma">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 22 May 2008 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Itagaki's Opinion of GTAIV and Rockstar]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Itagaki's Opinion of GTAIV and Rockstar" href="http://kotaku.com/ninja-gaiden/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ninjagaiden</span></a></div -->					<div><a title="Click here to read Itagaki's Opinion of GTAIV and Rockstar" href="http://kotaku.com/5010100/itagakis-opinion-of-gtaiv-and-rockstar" class="pp_image">
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				 Tecmo's Tomonobu Itagaki is a serious guy. Dead serious about things like his <i>Ninja Gaiden</i> games and things like anatomical physics. He's not messing around, folks! So when he looks at <i>Grand Theft Auto IV</i>, does he see serious business? Says Itagaki:				<a href="http://kotaku.com/5010100/itagakis-opinion-of-gtaiv-and-rockstar" title="Click here to read more about Itagaki's Opinion of GTAIV and Rockstar">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 20 May 2008 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Itagaki: No More Ninja Gaiden, This Was My Swan Song]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Itagaki: No More Ninja Gaiden, This Was My Swan Song" href="http://kotaku.com/xbox-360-spring-showcase/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360springshowcase</span></a></div -->					<div><a title="Click here to read Itagaki: No More Ninja Gaiden, This Was My Swan Song" href="http://kotaku.com/5008949/itagaki-no-more-ninja-gaiden-this-was-my-swan-song" class="pp_image">
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				In an interview with Kotaku earlier today Team Ninja's Tomonobu Itagaki said that he doesn't plan on making any more Ninja Gaiden games for any platforms following the release of Ninja Gaiden II for the Xbox 360.				<a href="http://kotaku.com/5008949/itagaki-no-more-ninja-gaiden-this-was-my-swan-song" title="Click here to read more about Itagaki: No More Ninja Gaiden, This Was My Swan Song">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 13 May 2008 21:30:15 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[More Too Human, Ninja Gaiden II Gameplay Video]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read More Too Human, Ninja Gaiden II Gameplay Video" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read More Too Human, Ninja Gaiden II Gameplay Video" href="http://kotaku.com/5008944/more-too-human-ninja-gaiden-ii-gameplay-video" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read More Too Human, Ninja Gaiden II Gameplay Video" alt="Click here to read More Too Human, Ninja Gaiden II Gameplay Video" src="http://cache.kotaku.com/assets/images/9/2008/05/ba/ce/small_bace13de3c32309978d91614c41c6960.jpg"/>
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				Some footage that you may have missed from both Silicon Knights' <em>Too Human</em> and Team Ninja's <em>Ninja Gaiden II</em> is now available for your streaming pleasure. Both Xbox 360 exclusives are packed to the brim with the whacking of foes, which you're most likely aware, but did you know both feature giant spider bosses? It's true! Clearly we've not begun to come close to tapping the well of ideas. Too Human does have more than giant spirit bears, though, as shown in the clip above. Extended bloody ninja slicing action courtesy of Ryu Hayabusa after the jump.				<a href="http://kotaku.com/5008944/more-too-human-ninja-gaiden-ii-gameplay-video" title="Click here to read more about More Too Human, Ninja Gaiden II Gameplay Video">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 13 May 2008 20:40:31 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden II Trailer Scythes Outside The Box]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ninja Gaiden II Trailer Scythes Outside The Box" href="http://kotaku.com/xbox-360-spring-showcase/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360springshowcase</span></a></div -->					<div><a title="Click here to read Ninja Gaiden II Trailer Scythes Outside The Box" href="http://kotaku.com/389990/ninja-gaiden-ii-trailer-scythes-outside-the-box" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ninja Gaiden II Trailer Scythes Outside The Box" alt="Click here to read Ninja Gaiden II Trailer Scythes Outside The Box" src="http://cache.kotaku.com/assets/images/9/2008/05/16/86/small_750ffd6ef8beb441cd2303dd56af1eba.jpg"/>
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				<center></center> Here you go kids, the official trailer for Ninja Gaiden II, complete with movie-guyish announcer voice and some damn fine intro music.  The scythe popping out of  the letterbox effect for some reason had me stopping and starting the clip over and over again. I suppose I am so used to letterbox at this point that I find something breaking those sacred black strips strangely compelling. Whoever came up with the effect deserves a cupcake. As for the rest of you, better get ready. Vengeance is coming, June 2008.  Might want to clean your house or something, make things nice for it.				<a href="http://kotaku.com/389990/ninja-gaiden-ii-trailer-scythes-outside-the-box" title="Click here to read more about Ninja Gaiden II Trailer Scythes Outside The Box">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 13 May 2008 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Microsoft Shows Off Fall Lineup In San Fran]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft Shows Off Fall Lineup In San Fran" href="http://kotaku.com/xbox-360-spring-showcase/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360springshowcase</span></a></div -->					<div><a title="Click here to read Microsoft Shows Off Fall Lineup In San Fran" href="http://kotaku.com/389970/microsoft-shows-off-fall-lineup-in-san-fran" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Microsoft Shows Off Fall Lineup In San Fran" alt="Click here to read Microsoft Shows Off Fall Lineup In San Fran" src="http://cache.kotaku.com/assets/images/9/2008/05/small_mgslogoevent.jpg"/>
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				 Microsoft is showing off their biggest titles at the Microsoft Game Studios showcase event in San Francisco today, and you're invited! Okay, so you aren't technically invited, but we'll be bringing you the latest news, screens, and videos from the biggest Xbox 360 titles of the year as the day progresses. 				<a href="http://kotaku.com/389970/microsoft-shows-off-fall-lineup-in-san-fran" title="Click here to read more about Microsoft Shows Off Fall Lineup In San Fran">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 13 May 2008 12:10:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden II's Big Scary Bosses, Cheesy Monologues Revealed]]></title>
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				Team Ninja is nearly unrivaled in its ability to squeeze expert visuals out of console hardware. They're equally skilled at perfecting hammy voice acting, evidence by the latest batch of <em>Ninja Gaiden II</em> media. This is awesome, potentially spoiler-filled stuff, as Ryu Hayabusa is subjected to melodramatic speeches from the game's Greater Fiends and supporting cast. If you're looking for pretty graphics plus plenty of cheeseball delivery&mdash;"I recognize that stink, the repugnant stench of the Dragon lineage!"&mdash;don't pass on this batch of new clips.				<a href="http://kotaku.com/5008802/ninja-gaiden-iis-big-scary-bosses-cheesy-monologues-revealed" title="Click here to read more about Ninja Gaiden II's Big Scary Bosses, Cheesy Monologues Revealed">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5008802/ninja-gaiden-iis-big-scary-bosses-cheesy-monologues-revealed]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5008802]]></guid>
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			<pubDate><![CDATA[Mon, 12 May 2008 21:30:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[You Can Buy Ninja Gaiden II Skins]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read You Can Buy Ninja Gaiden II Skins" href="http://kotaku.com/dlc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dlc</span></a></div -->					<div><a title="Click here to read You Can Buy Ninja Gaiden II Skins" href="http://kotaku.com/388821/you-can-buy-ninja-gaiden-ii-skins" class="pp_image">
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				 Get out those wallets, 'cause Microsoft and Tecmo have some tender-lovin' DLC they want you to buy. With <i>Ninja Gaiden II</i> being released this June, three packs of Ryu Hayabusa ninja outfits will be available for purchase at 200 MS points a pop. That's right, the equivalent of US $2.50 for skins! In Europe, select retailers in the UK, Italy, The Netherlands, the Nordic countries and France will giving out the pictured skin to 39,000 customers who either at launch or for pre-orders. Everyone else, pay up!				<a href="http://kotaku.com/388821/you-can-buy-ninja-gaiden-ii-skins" title="Click here to read more about You Can Buy Ninja Gaiden II Skins">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 09 May 2008 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden II Impressions: Bloodbath]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ninja Gaiden II Impressions: Bloodbath" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read Ninja Gaiden II Impressions: Bloodbath" href="http://kotaku.com/376535/ninja-gaiden-ii-impressions-bloodbath" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2008/04/ng222.JPG"></a> I haven't had nearly the time I'd like to play around with Ninja Gaiden II for the Xbox 360. I know, sacrilege, you'd think I'd be spending all of my waking moments on the game sense they sent me the early build to check out.				<a href="http://kotaku.com/376535/ninja-gaiden-ii-impressions-bloodbath" title="Click here to read more about Ninja Gaiden II Impressions: Bloodbath">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 07 Apr 2008 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden II's DDD-Cups Runneth Over]]></title>
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			<pubDate><![CDATA[Fri, 04 Apr 2008 19:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden II Demo In May]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ninja Gaiden II Demo In May" href="http://kotaku.com/ninja-gaiden-ii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ninjagaidenii</span></a></div -->					<div><a title="Click here to read Ninja Gaiden II Demo In May" href="http://kotaku.com/372688/ninja-gaiden-ii-demo-in-may" class="pp_image">
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				 You <em>thirst </em>for blood. Don't be coy. You <a href="http://kotaku.com/336021/we-get-it-ninja-gaiden-ii-is-very-messy">see Ninja Gaiden II screens</a>, and you struggle to control yourself. I <em>know </em>you. Well, hopefully May will bring some kind of relief, as <a href="http://www.xbox.com/en-US/games/splash/n/ninjagaiden2/">the game's website says</a> that's when a demo will be turning up on the Xbox Live Marketplace. Should be more than enough time for you to keep it all together before the game's release in June.				<a href="http://kotaku.com/372688/ninja-gaiden-ii-demo-in-may" title="Click here to read more about Ninja Gaiden II Demo In May">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 26 Mar 2008 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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