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		<title><![CDATA[Kotaku: Nights]]></title>
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			<title><![CDATA[Kotaku: Nights]]></title>
			<link>http://kotaku.com/tag/nights</link>
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		<link>http://kotaku.com/tag/nights</link>
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		<description><![CDATA[Kotaku posts tagged Nights]]></description>
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			<title><![CDATA[Fan Pleading Got NiGHTS Into Sonic & Sega All-Star Racing]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fan Pleading Got NiGHTS Into Sonic &amp; Sega All-Star Racing" href="http://kotaku.com/fan-reaction/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fanreaction</span></a></div -->					<div><a title="Click here to read Fan Pleading Got NiGHTS Into Sonic &amp; Sega All-Star Racing" href="http://kotaku.com/5462384/fan-pleading-got-nights-into-sonic--sega-all+star-racing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Fan Pleading Got NiGHTS Into Sonic &amp; Sega All-Star Racing" alt="Click here to read Fan Pleading Got NiGHTS Into Sonic &amp; Sega All-Star Racing" src="http://cache.kotaku.com/assets/images/9/2010/02/nights.jpg"/>
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				While Sega's jester wasn't slated to appear in Sonic & Sega All-Stars Racing, Sega and developer Sumo Digital took the heartfelt pleas from countless fans to heart, giving NiGHTS a very important role in the upcoming racer. 				<a href="http://kotaku.com/5462384/fan-pleading-got-nights-into-sonic--sega-all+star-racing" title="Click here to read more about Fan Pleading Got NiGHTS Into Sonic & Sega All-Star Racing">More&nbsp;&raquo;</a>
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			<category><![CDATA[Fan Reaction]]></category>
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			<category><![CDATA[Nights]]></category>
			<category><![CDATA[nights into dreams]]></category>
			<category><![CDATA[Sonic & Sega All-Star Racing]]></category>
			<category><![CDATA[sumo digital]]></category>
			<pubDate><![CDATA[Tue, 02 Feb 2010 12:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[NiGHTS Celebrates All Year Long With Hidden Content]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NiGHTS Celebrates All Year Long With Hidden Content" href="http://kotaku.com/nights/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nights</span></a></div -->					<div><a title="Click here to read NiGHTS Celebrates All Year Long With Hidden Content" href="http://kotaku.com/352006/nights-celebrates-all-year-long-with-hidden-content" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NiGHTS Celebrates All Year Long With Hidden Content" alt="Click here to read NiGHTS Celebrates All Year Long With Hidden Content" src="http://cache.kotaku.com/assets/images/9/2008/02/small_nightslogo2.jpg"/>
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				 We've heard about Sega's NiGHTS: Journey of Dreams using the Wii weather channel to control weather within the game, but in <a href="http://www.1up.com/do/newsStory?cId=3165826">an article on 1Up</a>, Sega has revealed that there is some additional hidden content on the disc. In the "My Dream" part of the game, players can raise their own A-Life and the hidden content will allow them to have monthly celebrations. Using the Wii calendar as a time clock, the little AIs can celebrate various holidays each month including New Years, Chinese New Year, Halloween, Thanksgiving and even the Bull-Run. Make the jump to check out each month's activities.				<a href="http://kotaku.com/352006/nights-celebrates-all-year-long-with-hidden-content" title="Click here to read more about NiGHTS Celebrates All Year Long With Hidden Content">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/352006/nights-celebrates-all-year-long-with-hidden-content]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-352006]]></guid>
			<category><![CDATA[Nights]]></category>
			<category><![CDATA[a-life]]></category>
			<category><![CDATA[hidden content]]></category>
			<category><![CDATA[Holidays]]></category>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[Weather]]></category>
			<pubDate><![CDATA[Sun, 03 Feb 2008 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=352006&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Sega Superstar Tennis Debut Trailer]]></title>
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					 	    Move over Mario and friends, you aren't the only collection of characters that can have a sports game. Sonic  and friends are taking to the court in a new tennis game entitled Sega Superstar Tennis. While sports games don't really intrigue me, I do like the collection of characters they've gathered for this game like Nights (from NiGHTS), Amigo (Samba De Amigo) and my personal favorite, Space Channel 5's Ulala. Of course Sonic and Dr. Eggman are on hand as well because after all, what would a Sega title be without Sonic. But this trailer really begs the question: Who would win in a tennis match, team Mario or team Sonic?				<a href="http://kotaku.com/346974/sega-superstar-tennis-debut-trailer" title="Click here to read more about Sega Superstar Tennis Debut Trailer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/346974/sega-superstar-tennis-debut-trailer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-346974]]></guid>
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			<pubDate><![CDATA[Sun, 20 Jan 2008 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Will Burning Rangers Return? Sonic Team Shrugs]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Will Burning Rangers Return? Sonic Team Shrugs" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read Will Burning Rangers Return? Sonic Team Shrugs" href="http://kotaku.com/327752/will-burning-rangers-return-sonic-team-shrugs" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Will Burning Rangers Return? Sonic Team Shrugs" alt="Click here to read Will Burning Rangers Return? Sonic Team Shrugs" src="http://cache.kotaku.com/assets/images/9/2007/11/small_burning_rangers_sequel.jpg"/>
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				With <em>NiGHTS into Dreams</em> finally getting a Wii-bound sequel and a surprise remake for the PlayStation 2, what else does Sonic Team have planned? Gearbox Software is already hard at work on a <em>Samba de Amigo</em> follow up and no one actually cares if that furry Billy Hatcher ever shows his face again. But what about <em>Burning Rangers</em>, one of the Saturn's finest technical achievements?				<a href="http://kotaku.com/327752/will-burning-rangers-return-sonic-team-shrugs" title="Click here to read more about Will Burning Rangers Return? Sonic Team Shrugs">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/327752/will-burning-rangers-return-sonic-team-shrugs]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-327752]]></guid>
			<category><![CDATA[Sega]]></category>
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			<category><![CDATA[nights: journey of dreams]]></category>
			<category><![CDATA[Saturn]]></category>
			<category><![CDATA[sonic team]]></category>
			<pubDate><![CDATA[Wed, 28 Nov 2007 21:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=327752&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[NIGHTS Journey of Dreams Transformation Trailer]]></title>
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Here we finally get treated to a nice lengthy NIGHTS trailer. This game from Sega is causing quite a stir and the lines to play it at TGS were phenomenally long. At least this trailer has some better music than the last one we saw. I know, I know it was the original music and everyone got in a tizzy because I said it was terrible. Well sorry, but nostalgic or not it was still terrible. One man's opinion.				<a href="http://kotaku.com/324097/nights-journey-of-dreams-transformation-trailer" title="Click here to read more about NIGHTS Journey of Dreams Transformation Trailer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/324097/nights-journey-of-dreams-transformation-trailer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-324097]]></guid>
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			<pubDate><![CDATA[Sun, 18 Nov 2007 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=324097&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Japanese Wii NiGHTS Trailer]]></title>
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Here we have the Japanese trailer for the much talked about NiGHTS for the Wii. The video is a little pixely and the music is god awful but it's enough to give you a little taste of what the game is going to be like. Legions of NiGHTS fans have been eagerly awaiting this title's release, but if the game is anywhere near as bad as the music, I don't think I will be picking it up. As a matter of fact, just do yourself a favor and watch it with the volume down. Believe me, you'll be much happier. If only I had had someone to warn <em>me</em> before I pressed play...				<a href="http://kotaku.com/295866/japanese-wii-nights-trailer" title="Click here to read more about Japanese Wii NiGHTS Trailer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/295866/japanese-wii-nights-trailer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-295866]]></guid>
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			<pubDate><![CDATA[Sun, 02 Sep 2007 16:00:05 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=295866&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[NiGHTS Journey of Dreams Delay?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NiGHTS Journey of Dreams Delay?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read NiGHTS Journey of Dreams Delay?" href="http://kotaku.com/294048/nights-journey-of-dreams-delay" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NiGHTS Journey of Dreams Delay?" alt="Click here to read NiGHTS Journey of Dreams Delay?" src="http://cache.kotaku.com/assets/images/9/2007/08/small_wiimotenights.jpg"/>
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				 Word has it that <i>NiGHTS: Journey of Dreams</i> isn't quite ready to wake up. According to <i>NiGHTS</i> fan site, the game is apparently delayed until Q1 2008. This holiday is jammed packed enough, so this delay could work out best for SEGA. The official <i>NiGHTS</i> <a href="http://www.sega.com/games/game_temp.php?game=nights&id=nights_hp_mpb">US page</a> shows the game is still on for this fall, but we're contacting SEGA to verify this rumor. 				<a href="http://kotaku.com/294048/nights-journey-of-dreams-delay" title="Click here to read more about NiGHTS Journey of Dreams Delay?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/294048/nights-journey-of-dreams-delay]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-294048]]></guid>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Tue, 28 Aug 2007 07:00:38 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[NiGHTS Box Art Shows Online]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NiGHTS Box Art Shows Online" href="http://kotaku.com/wake-up/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wakeup</span></a></div -->					<div><a title="Click here to read NiGHTS Box Art Shows Online" href="http://kotaku.com/292930/nights-box-art-shows-online" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NiGHTS Box Art Shows Online" alt="Click here to read NiGHTS Box Art Shows Online" src="http://cache.kotaku.com/assets/images/9/2007/08/small_nites_wii_box_2.jpg"/>
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				 According to its own box art, <i>NiGHTS: Journey of Dreams</i> will have Wi-Fi &mdash; whether that means is still anyone's guess right now. Fingers gently crossed that it's something like online versus play. Though, I've been burned in the past, so I'm not trying to get that excited about <i>NiGHT: Journey of Dreams</i>, which is out this fall. Still, it's nice to see a Wii game that isn't preceded by the word "mini." 				<a href="http://kotaku.com/292930/nights-box-art-shows-online" title="Click here to read more about NiGHTS Box Art Shows Online">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/292930/nights-box-art-shows-online]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-292930]]></guid>
			<category><![CDATA[Wake Up]]></category>
			<category><![CDATA[Nights]]></category>
			<category><![CDATA[nights: journey of dreams]]></category>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Fri, 24 Aug 2007 03:00:52 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=292930&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[A SEGA Master Class in Evading Questions]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A SEGA Master Class in Evading Questions" href="http://kotaku.com/restless-nights/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">restlessnights</span></a></div -->					<div><a title="Click here to read A SEGA Master Class in Evading Questions" href="http://kotaku.com/272201/a-sega-master-class-in-evading-questions" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A SEGA Master Class in Evading Questions" alt="Click here to read A SEGA Master Class in Evading Questions" src="http://cache.kotaku.com/assets/images/9/2007/06/small_slipperysign.jpg"/>
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				Don't let the block letters fool you, SEGA can be slippery. Take Takashi Iizuka, for example. The <i>NiGHTS: Journey into Dreams</i> producer. You've got questions, he doesn't have answers! Well, he has answers, just not the ones you want to hear. Don't believe me? Let's dive in:				<a href="http://kotaku.com/272201/a-sega-master-class-in-evading-questions" title="Click here to read more about A SEGA Master Class in Evading Questions">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 26 Jun 2007 08:00:45 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=272201&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[BioWare Wants You!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read BioWare Wants You!" href="http://kotaku.com/bioware/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bioware</span></a></div -->					<div><a title="Click here to read BioWare Wants You!" href="http://kotaku.com/261903/bioware-wants-you" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read BioWare Wants You!" alt="Click here to read BioWare Wants You!" src="http://cache.kotaku.com/assets/images/9/2007/05/small_world_badge_170x224.jpg"/>
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				If you're a BioWare fan and fancy yourself a designer, this could be the perfect opportunity for you. BioWare is currently on the hunt for a world designer for their upcoming MMO that's being developed in Austin, Texas. To help them along in the process, they are holding a contest to see who can create the best module using the Neverwinter Nights 1 Aurora Toolset. But, there's more to world design than pretty scenery and cool characters, and you can bet Bioware will be scrutinizing every entry.				<a href="http://kotaku.com/261903/bioware-wants-you" title="Click here to read more about BioWare Wants You!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/261903/bioware-wants-you]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-261903]]></guid>
			<category><![CDATA[Bioware]]></category>
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			<category><![CDATA[good luck]]></category>
			<category><![CDATA[neverwinter]]></category>
			<category><![CDATA[nights"]]></category>
			<category><![CDATA[world design]]></category>
			<pubDate><![CDATA[Sat, 19 May 2007 16:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=261903&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[NiGHTS Gets New Name For Japan]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NiGHTS Gets New Name For Japan" href="http://kotaku.com/zzzzzz/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">zzzzzz</span></a></div -->					<div><a title="Click here to read NiGHTS Gets New Name For Japan" href="http://kotaku.com/261092/nights-gets-new-name-for-japan" class="pp_image">
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				The wait is over! When <i>NiGHTS: Journey of Dreams</i> was originally announced in Japan, Sega said it hadn't yet decided on a Japanese title. It has and will be called <i>NiGHTS: Hoshifuru Yo no Monogatari</i> (AKA "Story of the Night of the Falling Stars"). Even in Japanese, that new surtitle doesn't really do it for me. At all. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/261092/nights-gets-new-name-for-japan" title="Click here to read more about NiGHTS Gets New Name For Japan">More&nbsp;&raquo;</a>
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			<category><![CDATA[zzzzzz]]></category>
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			<pubDate><![CDATA[Thu, 17 May 2007 01:00:31 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Gallery: Nights Journey Into Dreams Screens]]></title>
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								<a href="http://kotaku.com/258877/gallery-nights-journey-into-dreams-screens" title="Click here to read more about Gallery: Nights Journey Into Dreams Screens">More&nbsp;&raquo;</a>
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			<category><![CDATA[sleep tight]]></category>
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			<category><![CDATA[Wii-mote]]></category>
			<pubDate><![CDATA[Wed, 09 May 2007 03:00:03 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[NiGHTS To Make Use of Wii's Forecast Channel]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NiGHTS To Make Use of Wii's Forecast Channel" href="http://kotaku.com/nights/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nights</span></a></div -->					<div><a title="Click here to read NiGHTS To Make Use of Wii's Forecast Channel" href="http://kotaku.com/249442/nights-to-make-use-of-wiis-forecast-channel" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NiGHTS To Make Use of Wii's Forecast Channel" alt="Click here to read NiGHTS To Make Use of Wii's Forecast Channel" src="http://cache.kotaku.com/assets/images/9/2007/04/small_morenightsinfo.jpg"/>
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				Now that <a href="http://kotaku.com/gaming/nights/"><i>NiGHTS</i></a> for the Wii is officially official more details have popped up on Sega Europe's website. Those details are:				<a href="http://kotaku.com/249442/nights-to-make-use-of-wiis-forecast-channel" title="Click here to read more about NiGHTS To Make Use of Wii's Forecast Channel">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 04 Apr 2007 04:00:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Wii NiGHTS Is Official Official]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii NiGHTS Is Official Official" href="http://kotaku.com/top/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">top</span></a></div -->					<div><a title="Click here to read Wii NiGHTS Is Official Official" href="http://kotaku.com/248793/wii-nights-is-official-official" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wii NiGHTS Is Official Official" alt="Click here to read Wii NiGHTS Is Official Official" src="http://cache.kotaku.com/assets/images/9/2007/04/small_nightsofficial.jpg"/>
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				The <a href="http://kotaku.com/gaming/nights/nights-sequel-confirmed-247480.php">Swedes</a> were right. Today, Sega officially announced <i>NiGHTS</i> for the Nintendo Wii. <i>NiGHTS</i> producer Takashi Iizukia says: 				<a href="http://kotaku.com/248793/wii-nights-is-official-official" title="Click here to read more about Wii NiGHTS Is Official Official">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/248793/wii-nights-is-official-official]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-248793]]></guid>
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			<pubDate><![CDATA[Mon, 02 Apr 2007 03:45:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[First NiGHTS Screens Emerge]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First NiGHTS Screens Emerge" href="http://kotaku.com/nights/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nights</span></a></div -->					<div><a title="Click here to read First NiGHTS Screens Emerge" href="http://kotaku.com/248500/first-nights-screens-emerge" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First NiGHTS Screens Emerge" alt="Click here to read First NiGHTS Screens Emerge" src="http://cache.kotaku.com/assets/images/9/2007/03/small_nightsintowiis.jpg"/>
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				French gaming site Jeux-France has posted scans from the Portuguese magazine Maxi Consolas, featuring exclusive images from the soon to be announced NiGHTS game for the Nintendo Wii that has fans of the original peeing themselves in delight. In order to understand the article I contacted Kotaku's French correspondent, Google Language tools. Google? 				<a href="http://kotaku.com/248500/first-nights-screens-emerge" title="Click here to read more about First NiGHTS Screens Emerge">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 30 Mar 2007 16:42:57 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[NiGHTS Sequel Confirmed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NiGHTS Sequel Confirmed" href="http://kotaku.com/nights/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nights</span></a></div -->					<div><a title="Click here to read NiGHTS Sequel Confirmed" href="http://kotaku.com/247480/nights-sequel-confirmed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NiGHTS Sequel Confirmed" alt="Click here to read NiGHTS Sequel Confirmed" src="http://cache.kotaku.com/assets/images/9/2007/03/small_gamereactor_nights.jpg"/>
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				No more rumors. No more speculation. Swedish videogame mag GameReactor has released a teaser image of their upcoming April issue&mdash;they're <em>quite</em> serious, mind you&mdash;featuring their "exklusivt!" reveal of Sega's sequel to the Saturn classic NiGHTS Into Dreams. Funny that they don't actually mention the hardware platform, isn't it? Still, the fact that the Official Nintendo Magazine in the UK is running their NiGHTS issue soon leads us to conclude it's coming to the Wii. For now.				<a href="http://kotaku.com/247480/nights-sequel-confirmed" title="Click here to read more about NiGHTS Sequel Confirmed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 27 Mar 2007 14:40:18 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=247480&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Clip: Sega Developer Kidnapped, Bunny Ear Cut Off]]></title>
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While I'd like to think this has something to do with that unforgivable hedgehog-human <a href="http://kotaku.com/gaming/sega/sonic-childhood-spoiler-215910.php">kissing</a>, this viral ad actually seems connected with that "<a href="http://kotaku.com/gaming/april-fools/onm-in-cruel-april-fools-joke-244951.php">big announcement</a>" next month. You know, the one in which Sega says they'll stop driving the Sonic franchise into the ground. Can't wait. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/247317/clip-sega-developer-kidnapped-bunny-ear-cut-off" title="Click here to read more about Clip: Sega Developer Kidnapped, Bunny Ear Cut Off">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 27 Mar 2007 04:00:01 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Yuji Naka: No NiGHTS For Me]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Yuji Naka: No NiGHTS For Me" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read Yuji Naka: No NiGHTS For Me" href="http://kotaku.com/246421/yuji-naka-no-nights-for-me" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Yuji Naka: No NiGHTS For Me" alt="Click here to read Yuji Naka: No NiGHTS For Me" src="http://cache.kotaku.com/assets/images/9/2007/03/small_nights_no_naka.jpg"/>
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				The Official Nintendo Magazine promises they're <a href="http://kotaku.com/gaming/onm/onm-possibly-say-possible-nights-image-potentially-for-reals-245133.php">not yanking our chain</a> when it comes to the obvious NiGHTS Into Dreams teaser they've included in their latest issue. Regardless of whether the game comes to Nintendo's Wii or not, former Sega designer and Sonic creator Yuji Naka won't be on board.				<a href="http://kotaku.com/246421/yuji-naka-no-nights-for-me" title="Click here to read more about Yuji Naka: No NiGHTS For Me">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 22 Mar 2007 19:40:11 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Next-Gen NiGHTS Sequel Rumored]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Next-Gen NiGHTS Sequel Rumored" href="http://kotaku.com/nights/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nights</span></a></div -->					<div><a title="Click here to read Next-Gen NiGHTS Sequel Rumored" href="http://kotaku.com/168444/next+gen-nights-sequel-rumored" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Next-Gen NiGHTS Sequel Rumored" alt="Click here to read Next-Gen NiGHTS Sequel Rumored" src="http://cache.kotaku.com/assets/images/9/2006/04/small_nightsad.jpg"/>
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				Sega Saturn <a href="http://en.wikipedia.org/wiki/NiGHTS_Into_Dreams#Gameplay"><i>NiGHTS</i></a> could be getting that long-over-due sequel gossips <i>Famitsu</i>. The game's creator <a href="http://www.kotaku.com/gaming/sonic/sonic-creator-ditching-sega-161181.php">Yuji Naka</a> has publically stated he's against <i>NiGHTS 2</i>, <i>TWO NiGHTS</i>, <i>Another NiGHT</i>, <i>NiTE NiGHT</i> or whatever they're gonna call it. He told the a British Dreamcast mag in 2000: ""I know a lot of people love it and want us to make a sequel, but for us it's a really important game. Like the way Spielberg likes E.T. so much he won't remake it, I don't want to make another <i>NiGHTS</i>."  Then, how about <i>E.T. 2</i>?				<a href="http://kotaku.com/168444/next+gen-nights-sequel-rumored" title="Click here to read more about Next-Gen NiGHTS Sequel Rumored">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 20 Apr 2006 12:15:36 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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