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		<title><![CDATA[Kotaku: Nexon]]></title>
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			<title><![CDATA[Kotaku: Nexon]]></title>
			<link>http://kotaku.com/tag/nexon</link>
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		<link>http://kotaku.com/tag/nexon</link>
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		<description><![CDATA[Kotaku posts tagged Nexon]]></description>
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			<title><![CDATA[Nexon’s Maple Story Security Breach Was Just One of Many Korean Hack Attacks]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nexon’s &lt;em&gt;Maple Story&lt;/em&gt; Security Breach Was Just One of Many Korean Hack Attacks" href="http://kotaku.com/maplestory/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">maplestory</span></a></div -->					<div><a title="Click here to read Nexon’s &lt;em&gt;Maple Story&lt;/em&gt; Security Breach Was Just One of Many Korean Hack Attacks" href="http://kotaku.com/5864144/nexons-maple-story-security-breach-was-just-one-of-many-korean-hack-attacks" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nexon’s &lt;em&gt;Maple Story&lt;/em&gt; Security Breach Was Just One of Many Korean Hack Attacks" alt="Click here to read Nexon’s &lt;em&gt;Maple Story&lt;/em&gt; Security Breach Was Just One of Many Korean Hack Attacks" src="http://cache.kotaku.com/assets/images/9/2011/12/small_37f4cc52ea16e1f7c79febe3cf944972.jpg"/>
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				 So, that enormous <a href="http://kotaku.com/5862697/nexon-says-huge-maplestory-breach-did-not-compromise-us-players-personal-info">data trespass that Korean online powerhouse Nexon revealed last week</a> was bad. Bad enough to be the second-largest such incursion in Korean history. If you think that sounds like there've been some other big security breaches, then you're right.				<a href="http://kotaku.com/5864144/nexons-maple-story-security-breach-was-just-one-of-many-korean-hack-attacks" title="Click here to read more about Nexon’s Maple Story Security Breach Was Just One of Many Korean Hack Attacks">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5864144/nexons-maple-story-security-breach-was-just-one-of-many-korean-hack-attacks]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5864144]]></guid>
			<category><![CDATA[MapleStory]]></category>
			<category><![CDATA[free to play]]></category>
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			<pubDate><![CDATA[Thu, 01 Dec 2011 11:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Nexon Says Huge MapleStory Breach Did Not Compromise U.S. Players' Personal Info]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nexon Says Huge &lt;em&gt;MapleStory&lt;/em&gt; Breach Did Not Compromise U.S. Players' Personal Info" href="http://kotaku.com/maplestory/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">maplestory</span></a></div -->					<div><a title="Click here to read Nexon Says Huge &lt;em&gt;MapleStory&lt;/em&gt; Breach Did Not Compromise U.S. Players' Personal Info" href="http://kotaku.com/5862697/nexon-says-huge-maplestory-breach-did-not-compromise-us-players-personal-info" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nexon Says Huge &lt;em&gt;MapleStory&lt;/em&gt; Breach Did Not Compromise U.S. Players' Personal Info" alt="Click here to read Nexon Says Huge &lt;em&gt;MapleStory&lt;/em&gt; Breach Did Not Compromise U.S. Players' Personal Info" src="http://cache.kotaku.com/assets/images/9/2011/11/small_12c269919a837bd093d9f2d2a9fa4ad4.jpg"/>
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				The second-largest data breach in South Korea's history compromised the personal information of more than 13 million subscribers to the Nexon MMO <em>MapleStory</em>, but none of those accounts are held outside of Korea, the publisher said Saturday.				<a href="http://kotaku.com/5862697/nexon-says-huge-maplestory-breach-did-not-compromise-us-players-personal-info" title="Click here to read more about Nexon Says Huge MapleStory Breach Did Not Compromise U.S. Players' Personal Info">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5862697/nexon-says-huge-maplestory-breach-did-not-compromise-us-players-personal-info]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5862697]]></guid>
			<category><![CDATA[MapleStory]]></category>
			<category><![CDATA[free to play]]></category>
			<category><![CDATA[Hacking]]></category>
			<category><![CDATA[Mmo]]></category>
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			<pubDate><![CDATA[Sat, 26 Nov 2011 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Divorce-Happy MMO Providing Help to Troubled Couples]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Divorce-Happy MMO Providing Help to Troubled Couples" href="http://kotaku.com/maplestory/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">maplestory</span></a></div -->					<div><a title="Click here to read Divorce-Happy MMO Providing Help to Troubled Couples" href="http://kotaku.com/5843546/divorce+happy-mmo-providing-help-to-troubled-couples" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Divorce-Happy MMO Providing Help to Troubled Couples" alt="Click here to read Divorce-Happy MMO Providing Help to Troubled Couples" src="http://cache.kotaku.com/assets/images/9/2011/09/small_ascension.jpg"/>
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				About 10 days ago, Nexon, the publisher of <em>MapleStory</em> found <a href="http://kotaku.com/5840526/three-out-of-four-marriages-end-in-divorce-says-korean-mmo">three out of four marriages initiated in-game end in divorce</a>. So <em>MapleStory</em>'s next content update will include features that emphasize couples sticking together.				<a href="http://kotaku.com/5843546/divorce+happy-mmo-providing-help-to-troubled-couples" title="Click here to read more about Divorce-Happy MMO Providing Help to Troubled Couples">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5843546/divorce+happy-mmo-providing-help-to-troubled-couples]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5843546]]></guid>
			<category><![CDATA[MapleStory]]></category>
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			<category><![CDATA[Marriage]]></category>
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			<category><![CDATA[nexon]]></category>
			<category><![CDATA[PC]]></category>
			<pubDate><![CDATA[Sat, 24 Sep 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Germany Loves PC Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Germany Loves PC Gaming" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Germany Loves PC Gaming" href="http://kotaku.com/5832820/germany-loves-pc-gaming/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Germany Loves PC Gaming" alt="Click here to read Germany Loves PC Gaming" src="http://cache.kotaku.com/assets/images/9/2011/08/small_pcalles.jpg"/>
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				 Gamescom is held in a massive convention center that sits aside the Rhine. Inside there are towering halls of concrete and steel, each filled with massive booths, games and people.				<a href="http://kotaku.com/5832820/germany-loves-pc-gaming/gallery/" title="Click here to read more about Germany Loves PC Gaming">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5832820/germany-loves-pc-gaming/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5832820]]></guid>
			<category><![CDATA[PC]]></category>
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			<category><![CDATA[Transformers]]></category>
			<pubDate><![CDATA[Sat, 20 Aug 2011 05:16:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[MapleStory Oozes Its Sweet, Sticky Goodness All Over Facebook]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;MapleStory&lt;/em&gt; Oozes Its Sweet, Sticky Goodness All Over Facebook" href="http://kotaku.com/maplestory/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">maplestory</span></a></div -->					<div><a title="Click here to read &lt;em&gt;MapleStory&lt;/em&gt; Oozes Its Sweet, Sticky Goodness All Over Facebook" href="http://kotaku.com/5825233/maplestory-oozes-its-sweet-sticky-goodness-all-over-facebook" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;MapleStory&lt;/em&gt; Oozes Its Sweet, Sticky Goodness All Over Facebook" alt="Click here to read &lt;em&gt;MapleStory&lt;/em&gt; Oozes Its Sweet, Sticky Goodness All Over Facebook" src="http://cache.kotaku.com/assets/images/9/2011/07/small_maplestory.jpg"/>
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				 Admit it, you've been playing Nexon's adorable side-scrolling MMO <em>MapleStory</em> for years, hiding your age behind your joyously big-headed avatar. It's time to finally share your secret passion with the world via Facebook's<em> MapleStory Adventures</em>.				<a href="http://kotaku.com/5825233/maplestory-oozes-its-sweet-sticky-goodness-all-over-facebook" title="Click here to read more about MapleStory Oozes Its Sweet, Sticky Goodness All Over Facebook">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5825233/maplestory-oozes-its-sweet-sticky-goodness-all-over-facebook]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5825233]]></guid>
			<category><![CDATA[MapleStory]]></category>
			<category><![CDATA[Facebook]]></category>
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			<category><![CDATA[Social Gaming]]></category>
			<pubDate><![CDATA[Wed, 27 Jul 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Dungeon Fighter Online Battles Its Way To Xbox Live Arcade]]></title>
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				Online gaming company Nexon takes its first steps into the console world, teaming up with Microsoft Games Studio to bring 2D MMO <a href="http://dungeonfighter.nexon.net/">Dungeon Fighter Online</a> to Xbox Live Arcade later this year. Can a console <a href="http://dungeonfighter.nexon.net/">MapleStory </a>be far behind?				<a href="http://kotaku.com/5785501/dungeon-fighter-online-battles-its-way-to-xbox-live-arcade" title="Click here to read more about Dungeon Fighter Online Battles Its Way To Xbox Live Arcade">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5785501/dungeon-fighter-online-battles-its-way-to-xbox-live-arcade]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5785501]]></guid>
			<category><![CDATA[Blip]]></category>
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			<category><![CDATA[microsoft game studios]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Thu, 24 Mar 2011 17:31:53 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5785501&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[KartRider Rush Is a Fun, Free Mario Kart for your iPhone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read KartRider Rush Is a Fun, Free Mario Kart for your iPhone" href="http://kotaku.com/impressions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">impressions</span></a></div -->					<div><a title="Click here to read KartRider Rush Is a Fun, Free Mario Kart for your iPhone" href="http://kotaku.com/5783279/kartrider-rush-is-a-fun-free-mario-kart-for-your-iphone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read KartRider Rush Is a Fun, Free Mario Kart for your iPhone" alt="Click here to read KartRider Rush Is a Fun, Free Mario Kart for your iPhone" src="http://cache.kotaku.com/assets/images/9/2011/03/small_kartrider_rush_screen04_02_01.png"/>
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				 <!-- videoId: b5kSDBp8Ja8 --><!-- /videoId: b5kSDBp8Ja8 --> KartRider is a web-game phenomenon, played by more than 200 million players, including a third of South Korea. So how is it on the iPhone? Pretty great.				<a href="http://kotaku.com/5783279/kartrider-rush-is-a-fun-free-mario-kart-for-your-iphone" title="Click here to read more about KartRider Rush Is a Fun, Free Mario Kart for your iPhone">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5783279/kartrider-rush-is-a-fun-free-mario-kart-for-your-iphone]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5783279]]></guid>
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			<pubDate><![CDATA[Fri, 18 Mar 2011 13:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5783279&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Kart Racer That Addicted One Third of Korea Is Coming to Your Phone]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Kart Racer That Addicted One Third of Korea Is Coming to Your Phone" href="http://kotaku.com/impressions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">impressions</span></a></div -->					<div><a title="Click here to read The Kart Racer That Addicted One Third of Korea Is Coming to Your Phone" href="http://kotaku.com/5779815/hands+on-with-the-ipod-touch-version-of-one-of-the-biggest-kart-racers-in-the-world/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Kart Racer That Addicted One Third of Korea Is Coming to Your Phone" alt="Click here to read The Kart Racer That Addicted One Third of Korea Is Coming to Your Phone" src="http://cache.kotaku.com/assets/images/9/2011/03/small_kartrider_rush_photo01_02.jpg"/>
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				One of the world's most popular Kart racing games is coming to Apple portables and Android devices soon, and no it's not the one created by Nintendo.				<a href="http://kotaku.com/5779815/hands+on-with-the-ipod-touch-version-of-one-of-the-biggest-kart-racers-in-the-world/gallery/" title="Click here to read more about The Kart Racer That Addicted One Third of Korea Is Coming to Your Phone">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5779815/hands+on-with-the-ipod-touch-version-of-one-of-the-biggest-kart-racers-in-the-world/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5779815]]></guid>
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			<pubDate><![CDATA[Wed, 09 Mar 2011 10:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5779815&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[They've Added Hamlet To This Video Game]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read They've Added Hamlet To This Video Game" href="http://kotaku.com/shakespeare/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shakespeare</span></a></div -->					<div><a title="Click here to read They've Added Hamlet To This Video Game" href="http://kotaku.com/5727554/theyve-added-hamlet-to-this-video-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read They've Added Hamlet To This Video Game" alt="Click here to read They've Added Hamlet To This Video Game" src="http://cache.kotaku.com/assets/images/9/2011/01/small_vjpnmj4bxma.jpg"/>
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				<!-- videoId: VjpNMJ4bXMA --><!-- /videoId: VjpNMJ4bXMA --> The free fantasy video game Mabinogi has been out for a couple of years, entertaining players with the kind of swords and dragons adventure stuff lots of gamers like. Now the developers are adding something even more fun: Shakespeare.				<a href="http://kotaku.com/5727554/theyve-added-hamlet-to-this-video-game" title="Click here to read more about They've Added Hamlet To This Video Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5727554/theyve-added-hamlet-to-this-video-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5727554]]></guid>
			<category><![CDATA[Shakespeare]]></category>
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			<pubDate><![CDATA[Fri, 07 Jan 2011 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[The Games, Girls And Hardware Of Korea's Biggest Expo]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Games, Girls And Hardware Of Korea's Biggest Expo" href="http://kotaku.com/gallery/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gallery</span></a></div -->					<div><a title="Click here to read The Games, Girls And Hardware Of Korea's Biggest Expo" href="http://kotaku.com/5695943/the-games-girls-and-hardware-of-koreas-biggest-expo/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Games, Girls And Hardware Of Korea's Biggest Expo" alt="Click here to read The Games, Girls And Hardware Of Korea's Biggest Expo" src="http://cache.kotaku.com/assets/images/9/2012/02/small_12ac264630a2573043c3c3027a6dfc86.jpg"/>
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				 GStar, South Korea's annual video game expo, ended on Sunday, but the show's photos live on.				<a href="http://kotaku.com/5695943/the-games-girls-and-hardware-of-koreas-biggest-expo/gallery/" title="Click here to read more about The Games, Girls And Hardware Of Korea's Biggest Expo">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5695943/the-games-girls-and-hardware-of-koreas-biggest-expo/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5695943]]></guid>
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			<category><![CDATA[South Korea]]></category>
			<pubDate><![CDATA[Mon, 22 Nov 2010 05:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Vindicating Vindictus]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Vindicating &lt;em&gt;Vindictus&lt;/em&gt;" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Vindicating &lt;em&gt;Vindictus&lt;/em&gt;" href="http://kotaku.com/5561815/vindicating-vindictus" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Vindicating &lt;em&gt;Vindictus&lt;/em&gt;" alt="Click here to read Vindicating &lt;em&gt;Vindictus&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2010/06/vindictus_01.jpg"/>
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				 OK, I really got off on the wrong foot Thursday with <em>Vindictus</em>, the new MMO from Nexon that we'll see more of at E3. So, let's make a reintroduction with this trailer, giving the game's backstory. <em>Vindictus</em>, readers. Readers, <em>Vindictus</em>.				<a href="http://kotaku.com/5561815/vindicating-vindictus" title="Click here to read more about Vindicating Vindictus">More&nbsp;&raquo;</a>
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			<category><![CDATA[mabinogi]]></category>
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			<category><![CDATA[PC]]></category>
			<category><![CDATA[Vindictus]]></category>
			<pubDate><![CDATA[Sat, 12 Jun 2010 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5561815&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Take a Dim View of Vindictus' E3 Trailer]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take a Dim View of &lt;em&gt;Vindictus'&lt;/em&gt; E3 Trailer" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Take a Dim View of &lt;em&gt;Vindictus'&lt;/em&gt; E3 Trailer" href="http://kotaku.com/5560623/take-a-dim-view-of-vindictus-e3-trailer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Take a Dim View of &lt;em&gt;Vindictus'&lt;/em&gt; E3 Trailer" alt="Click here to read Take a Dim View of &lt;em&gt;Vindictus'&lt;/em&gt; E3 Trailer" src="http://cache.kotaku.com/assets/images/9/2010/06/vindictus.jpg"/>
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				 Man, OK, <em>this</em> is the way wars are fought: Damn near in the dark. Here's the pre-E3 trailer for <em><a href="http://en.wikipedia.org/wiki/Vindictus_(video_game)">Vindictus</a></em>, the upcoming MMO from Nexon, and it's a prequel for the game known as <em>Mabinogi Heroes</em> outside of North America.				<a href="http://kotaku.com/5560623/take-a-dim-view-of-vindictus-e3-trailer" title="Click here to read more about Take a Dim View of Vindictus' E3 Trailer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5560623/take-a-dim-view-of-vindictus-e3-trailer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5560623]]></guid>
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			<category><![CDATA[Pce3]]></category>
			<category><![CDATA[Vindictus]]></category>
			<pubDate><![CDATA[Thu, 10 Jun 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5560623&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Nexon's Next One: Dragon's Nest]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nexon's Next One: Dragon's Nest" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Nexon's Next One: Dragon's Nest" href="http://kotaku.com/5337717/nexons-next-one-dragons-nest" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nexon's Next One: Dragon's Nest" alt="Click here to read Nexon's Next One: Dragon's Nest" src="http://cache.kotaku.com/assets/images/9/2009/08/2475146_01.jpg"/>
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				 Nexon dropped us a line to let us know that they'll be showing up at <a class="autolink" title="Click here to read more posts tagged PAX 2009" title="Click here to read more posts tagged PAX 2009" href="http://kotaku.com/tag/pax-2009/">PAX 2009</a> next month, showing off Dungeon Fighter Online and their latest MMO, <a class="autolink" title="Click here to read more posts tagged DRAGON'S NEST" title="Click here to read more posts tagged DRAGON'S NEST" href="http://kotaku.com/tag/dragon.s-nest/">Dragon's Nest</a>, in a compromising position.				<a href="http://kotaku.com/5337717/nexons-next-one-dragons-nest" title="Click here to read more about Nexon's Next One: Dragon's Nest">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5337717/nexons-next-one-dragons-nest]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5337717]]></guid>
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			<category><![CDATA[Pax]]></category>
			<category><![CDATA[Pax 2009]]></category>
			<category><![CDATA[PC]]></category>
			<pubDate><![CDATA[Fri, 14 Aug 2009 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5337717&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[MMO Makers Market The Genre's Future]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read MMO Makers Market The Genre's Future" href="http://kotaku.com/comic_con-09/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comiccon09</span></a></div -->					<div><a title="Click here to read MMO Makers Market The Genre's Future" href="http://kotaku.com/5321833/mmo-makers-market-the-genres-future" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read MMO Makers Market The Genre's Future" alt="Click here to read MMO Makers Market The Genre's Future" src="http://cache.kotaku.com/assets/images/9/2009/07/smeley.jpg"/>
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				 At the "The State of the MMO" panel at Comic-Con, five massively-multiplayer devs weighed in on the positive changes coming to the genre, lacing as much marketing into their answers as humanly possible.				<a href="http://kotaku.com/5321833/mmo-makers-market-the-genres-future" title="Click here to read more about MMO Makers Market The Genre's Future">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5321833/mmo-makers-market-the-genres-future]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5321833]]></guid>
			<category><![CDATA[Comic-con 09]]></category>
			<category><![CDATA[Bioware]]></category>
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			<category><![CDATA[Turbine]]></category>
			<pubDate><![CDATA[Fri, 24 Jul 2009 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Jamie Cheng on Indie Free to Play]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Jamie Cheng on Indie Free to Play" href="http://kotaku.com/business/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">business</span></a></div -->					<div><a title="Click here to read Jamie Cheng on Indie Free to Play" href="http://kotaku.com/5109288/jamie-cheng-on-indie-free-to-play" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Jamie Cheng on Indie Free to Play" alt="Click here to read Jamie Cheng on Indie Free to Play" src="http://cache.kotaku.com/assets/images/9/2008/12/sugarrushthumb.jpg"/>
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				  There's a nice interview up at Worlds In Motion with Klei Entertainment (<i><a href="http://kotaku.com/gaming/eets/my-eets-review-is-very-late-195967.php">Eets</a></i>) founder Jamie Cheng on the issue of the free to play model, especially in relation to their new game <i><a href="http://sugarrush.nexon.net/">Sugar Rush</a></i>.				<a href="http://kotaku.com/5109288/jamie-cheng-on-indie-free-to-play" title="Click here to read more about Jamie Cheng on Indie Free to Play">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5109288/jamie-cheng-on-indie-free-to-play]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5109288]]></guid>
			<category><![CDATA[Business]]></category>
			<category><![CDATA[free to play]]></category>
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			<category><![CDATA[nexon]]></category>
			<category><![CDATA[Sugar Rush]]></category>
			<pubDate><![CDATA[Sat, 13 Dec 2008 13:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[On Shuttering FTP Servers and the Fate of Virtual Items]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read On Shuttering FTP Servers and the Fate of Virtual Items" href="http://kotaku.com/free-to-play/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">freetoplay</span></a></div -->					<div><a title="Click here to read On Shuttering FTP Servers and the Fate of Virtual Items" href="http://kotaku.com/5088604/on-shuttering-ftp-servers-and-the-fate-of-virtual-items" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read On Shuttering FTP Servers and the Fate of Virtual Items" alt="Click here to read On Shuttering FTP Servers and the Fate of Virtual Items" src="http://cache.kotaku.com/assets/images/9/2008/11/Zerathumb.jpg"/>
											</a></div>
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				  A couple of big Korean companies have floundered as of late &mdash; or at least, some of their games have been big disappointments &mdash; and it's raising interesting observations about how companies handle shutting down free to play games and what happens to the money (some) players have poured into it?  Nexon is pulling its disappointing <i>ZerA</i> and taking an unexpected road: <i>repaying</i> the people who purchased virtual items for real money:				<a href="http://kotaku.com/5088604/on-shuttering-ftp-servers-and-the-fate-of-virtual-items" title="Click here to read more about On Shuttering FTP Servers and the Fate of Virtual Items">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5088604/on-shuttering-ftp-servers-and-the-fate-of-virtual-items]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5088604]]></guid>
			<category><![CDATA[Free to play]]></category>
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			<category><![CDATA[RMT]]></category>
			<category><![CDATA[Zera]]></category>
			<pubDate><![CDATA[Sat, 15 Nov 2008 12:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5088604&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[MapleStory Arrives Late To The Pirate Party]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read MapleStory Arrives Late To The Pirate Party" href="http://kotaku.com/maplestory/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">maplestory</span></a></div -->					<div><a title="Click here to read MapleStory Arrives Late To The Pirate Party" href="http://kotaku.com/5085565/maplestory-arrives-late-to-the-pirate-party" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read MapleStory Arrives Late To The Pirate Party" alt="Click here to read MapleStory Arrives Late To The Pirate Party" src="http://cache.kotaku.com/assets/images/9/2008/11/maplepirate.jpg"/>
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									</div>
				 Welcome to the pirate party, MapleStory? Where you been? We already ate all the finger food and drank all the rum, but you're welcome to the super-powered martial arts moves we set aside for the ninja, as none of them showed up. At least we assume they didn't.  Nexon America has just added a new character class to their adorable free-to-play platformer MMO, and while they're called pirates and look like pirates, the fact that they can transform into not one but two glowing super forms with magical powers makes me think that someone's concept of nautical raiders could use a little work. 				<a href="http://kotaku.com/5085565/maplestory-arrives-late-to-the-pirate-party" title="Click here to read more about MapleStory Arrives Late To The Pirate Party">More&nbsp;&raquo;</a>
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			<category><![CDATA[MapleStory]]></category>
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			<category><![CDATA[nexon]]></category>
			<pubDate><![CDATA[Thu, 13 Nov 2008 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Sugar Rush Lets You Kill Robots With Fish]]></title>
			<description>
			<![CDATA[
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				<center></center> Nexon just gifted us with a brand-new trailer for their <a href="http://kotaku.com/5018568/nexons-sugar-rush-arena-in-closed-beta">first North America-developed MMO title, Sugar Rush,</a> featuring the artwork of Atomic Betty director Jeffrey Agala.  They're gearing up for the latest round of closed beta testing, and are now accepting sign ups for those who might be able to find some time between November 20th to December to beat other people over the head with fish. 				<a href="http://kotaku.com/5078300/sugar-rush-lets-you-kill-robots-with-fish" title="Click here to read more about Sugar Rush Lets You Kill Robots With Fish">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5078300/sugar-rush-lets-you-kill-robots-with-fish]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5078300]]></guid>
			<category><![CDATA[Sugar Rush]]></category>
			<category><![CDATA[Beta Watch]]></category>
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			<category><![CDATA[Mmo]]></category>
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			<category><![CDATA[Trailer]]></category>
			<pubDate><![CDATA[Thu, 06 Nov 2008 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Japanese Woman Jailed For Virtual 'Murder']]></title>
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				  And you thought <i>MapleStory</i> was all fun and games.  A Japanese woman has found herself in jail, potentially facing charges of illegally accessing a computer and manipulating data, after deleting the character of her in-game 'husband' who divorced her rather suddenly.  "I was suddenly divorced, without a word of warning. That made me so angry!" she is quoted as saying:				<a href="http://kotaku.com/5068836/japanese-woman-jailed-for-virtual-murder" title="Click here to read more about Japanese Woman Jailed For Virtual 'Murder'">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 25 Oct 2008 18:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[The Surprising Success of Retail Game Cards]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Surprising Success of Retail Game Cards" href="http://kotaku.com/retail/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retail</span></a></div -->					<div><a title="Click here to read The Surprising Success of Retail Game Cards" href="http://kotaku.com/5068817/the-surprising-success-of-retail-game-cards" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Surprising Success of Retail Game Cards" alt="Click here to read The Surprising Success of Retail Game Cards" src="http://cache.kotaku.com/assets/images/9/2008/10/nexoncardsthumb.jpg"/>
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				 I had an interesting discussion this week on the topic of microtransaction models, East-West interaction, and the fact that few people pay much attention to such issues (or dismiss them out of hand); Games In Motion has a nice interview up illustrating the 'fly under the radar' nature of a lot of those microtransaction models.  WIM sat down to chat with Rob Goldberg, CEO of GMG Entertainment &mdash; the company produces branded pre-paid cards for a couple of franchises, sold at big box stores like Target &mdash; to talk about where the market is currently and where it's headed.  They estimate somewhere between $75 and $100 million in sales this year, but what about the future?:				<a href="http://kotaku.com/5068817/the-surprising-success-of-retail-game-cards" title="Click here to read more about The Surprising Success of Retail Game Cards">More&nbsp;&raquo;</a>
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			<category><![CDATA[Target]]></category>
			<pubDate><![CDATA[Sat, 25 Oct 2008 17:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Evolving MMOs: Changing Business Models]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Evolving MMOs: Changing Business Models" href="http://kotaku.com/business/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">business</span></a></div -->					<div><a title="Click here to read Evolving MMOs: Changing Business Models" href="http://kotaku.com/5052833/evolving-mmos-changing-business-models" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Evolving MMOs: Changing Business Models" alt="Click here to read Evolving MMOs: Changing Business Models" src="http://cache.kotaku.com/assets/images/9/2008/09/maplestorythumb.jpg"/>
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				 Among everything else going on at the Austin GDC, an interesting panel took place on the issue of changing business models in MMOs &mdash; Free To Play has an easy to read, to the point summation of the panel, which included Robert Ferrari of Turbine (<i>LOTRO</i>), Hilmar Veigar Petursson of CCP (<i>EVE Online</i>), Nicolay Nickelsen of Funcom (<i>Age of Conan</i>), and Min Kim of Nexon (<i>MapleStory</i>).  Unsurprisingly, it included discussion of the revenue models &mdash; subscription versus free to play &mdash; as well as potential audiences:				<a href="http://kotaku.com/5052833/evolving-mmos-changing-business-models" title="Click here to read more about Evolving MMOs: Changing Business Models">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 21 Sep 2008 16:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[West Meets East: A Week in Mabinogi]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read West Meets East: A Week in Mabinogi" href="http://kotaku.com/mmos/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mmos</span></a></div -->					<div><a title="Click here to read West Meets East: A Week in Mabinogi" href="http://kotaku.com/5043940/west-meets-east-a-week-in-mabinogi" class="pp_image">
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				  There is a hilarious article up on the <i>Escapist</i> on one MMO player's experience with <i>Mabinogi</i>, the Nexon free-to-play MMO that was released in North America earlier this year.  I had to laugh because I'm <i>not</i> an MMO player and I've been having a culture shock experience of my own adjusting to a <i>Western</i>-style MMO.  John Funk of <a href="http://www.warcry.com/">WarCry</a> admits that he's turned a blind eye to MMO offerings coming out of Asia, so a week in <i>Mabinogi</i> offered a lot of culture shock and total confusion:				<a href="http://kotaku.com/5043940/west-meets-east-a-week-in-mabinogi" title="Click here to read more about West Meets East: A Week in Mabinogi">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 31 Aug 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Nexon Launches Combat Arms]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nexon Launches Combat Arms" href="http://kotaku.com/combat-arms/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">combatarms</span></a></div -->					<div><a title="Click here to read Nexon Launches Combat Arms" href="http://kotaku.com/5023920/nexon-launches-combat-arms" class="pp_image">
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				 Remember the uproar that was stirred when folks thought that EA's Battlefield: Bad Company would have weapons only available for purchase? For the few of you who actually liked the idea, Nexon presents Combat Arms, their first multiplayer online FPS. Along with a hearty selection of free weapons, Nexon allows players to purchase new weapons and equipment from their online store, tricking out their character to their hearts' and wallets' content.				<a href="http://kotaku.com/5023920/nexon-launches-combat-arms" title="Click here to read more about Nexon Launches Combat Arms">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 10 Jul 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Nexon's Sugar Rush Arena in Closed Beta]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nexon's Sugar Rush Arena in Closed Beta" href="http://kotaku.com/nexon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nexon</span></a></div -->					<div><a title="Click here to read Nexon's Sugar Rush Arena in Closed Beta" href="http://kotaku.com/5018568/nexons-sugar-rush-arena-in-closed-beta" class="pp_image">
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				 Nexon has revealed its very first North American-developed game (for the North American market), <i>Sugar Rush Arena</i>, which is now in closed beta.  The game is a casual MMOG like other Nexon titles, but was developed in Vancouver as opposed to South Korea.  Like Nexon's other titles, the game is free to play, but will offer virtual items and upgrades for purchase:				<a href="http://kotaku.com/5018568/nexons-sugar-rush-arena-in-closed-beta" title="Click here to read more about Nexon's Sugar Rush Arena in Closed Beta">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 21 Jun 2008 13:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Nexon Announces Combat Arms Open Beta]]></title>
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				Nexon America, publisher of <i>MapleStory, KartRider</i> and <i>Mabinogi</i>, announced it'll launch a free online FPS called <i>Combat Arms</i>, slated to release later this summer.The company touted the game's "highly customizable" aspect, from the look of characters to the guns and equipment. Match wins are rewarded with in-game currency in addition to XP, both of which allow players more customization options. Nexon also said the game weighs the community aspect heavily, with a clan focus and some social network-style features.Though there's no specific release date confirmed, the closed beta begins May 30th, so if you're interested you can try your luck; full release follows the jump.				<a href="http://kotaku.com/5010730/nexon-announces-combat-arms-open-beta" title="Click here to read more about Nexon Announces Combat Arms Open Beta">More&nbsp;&raquo;</a>
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			<category><![CDATA[Customizable fps]]></category>
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			<pubDate><![CDATA[Fri, 23 May 2008 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Understanding Free to Play]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Understanding Free to Play" href="http://kotaku.com/free-to-play/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">freetoplay</span></a></div -->					<div><a title="Click here to read Understanding Free to Play" href="http://kotaku.com/379115/understanding-free-to-play" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Understanding Free to Play" alt="Click here to read Understanding Free to Play" src="http://cache.kotaku.com/assets/images/9/2008/04/small_maplestory-thumb.gif"/>
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				<a href="http://kotaku.com/assets/resources/2008/04/maplestory.gif"></a> Min Kim, Nexon America's director of game operations, sat down with Gamasutra to talk about the free to play model, Nexon's expansion to the 360 and the DS.  On the issue of people dismissing the business model:				<a href="http://kotaku.com/379115/understanding-free-to-play" title="Click here to read more about Understanding Free to Play">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 12 Apr 2008 17:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Mabinogi Open Beta Starts March 5th]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mabinogi Open Beta Starts March 5th" href="http://kotaku.com/beta/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">beta</span></a></div -->					<div><a title="Click here to read Mabinogi Open Beta Starts March 5th" href="http://kotaku.com/362687/mabinogi-open-beta-starts-march-5th" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mabinogi Open Beta Starts March 5th" alt="Click here to read Mabinogi Open Beta Starts March 5th" src="http://cache.kotaku.com/assets/images/9/2008/03/small_happysheep.jpg"/>
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				 Eee!  Singing sheep!  Nexon's not-new-but-new-to-the-US MMORPG <i>Mabinogi</i> is moving to open beta as of this coming Wednesday.  The <i>Harvest Moon</i>-meets-MMORPG has already been through a closed beta and pre-open beta test run, apparently to a good response.  You can sign up at the Mabinogi website or over at FilePlanet.  I'm a total sucker for stuff like this, so I'll be wandering over to check it out.  Full release after the jump:				<a href="http://kotaku.com/362687/mabinogi-open-beta-starts-march-5th" title="Click here to read more about Mabinogi Open Beta Starts March 5th">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 01 Mar 2008 15:30:52 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Teenage Boy Hacks, Steals for Princess Dress]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Teenage Boy Hacks, Steals for Princess Dress" href="http://kotaku.com/crime/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">crime</span></a></div -->					<div><a title="Click here to read Teenage Boy Hacks, Steals for Princess Dress" href="http://kotaku.com/348767/teenage-boy-hacks-steals-for-princess-dress" class="pp_image">
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				 It all started with a gothic Lolita dress. A 16 year-old Japanese gamer has been arrested by cops from Tokyo Metropolitan Police's "Hi-Tech Crimes Control Center" for stealing 36 million yen (US $325,000) worth of virtual currency that's used in online RPG <i>Mabinogi</i>. The teen obtained the ID and password of an employee at the Tokyo branch of Korean game company NEXON. With that info, he accessed the company's servers and filled his virtual pockets with in-game money. He allegedly converted amount 600,000 yen ($5,500) into real cash, which he spent on books and software. The teen has confessed, saying:				<a href="http://kotaku.com/348767/teenage-boy-hacks-steals-for-princess-dress" title="Click here to read more about Teenage Boy Hacks, Steals for Princess Dress">More&nbsp;&raquo;</a>
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			<category><![CDATA[Crime]]></category>
			<category><![CDATA[Japan]]></category>
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			<category><![CDATA[nexon]]></category>
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			<category><![CDATA[Pc Gaming]]></category>
			<category><![CDATA[Rpg]]></category>
			<pubDate><![CDATA[Fri, 25 Jan 2008 07:00:24 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Nexon's Mabinogi Coming To the US]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nexon's Mabinogi Coming To the US" href="http://kotaku.com/mabinogi/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mabinogi</span></a></div -->					<div><a title="Click here to read Nexon's Mabinogi Coming To the US" href="http://kotaku.com/346837/nexons-mabinogi-coming-to-the-us" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nexon's Mabinogi Coming To the US" alt="Click here to read Nexon's Mabinogi Coming To the US" src="http://cache.kotaku.com/assets/images/9/2008/01/small_mabinogi.jpg"/>
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				  Nexon is adding to its US stable of free-to-play MMOs with <i>Mabinogi</i>, the Celtic and Welsh-themed game which launches a closed beta on 30 January.  It sounds like MMO-meets-<i>Harvest Moon</i>, with promises of "offering players a 'life' experience" - characters age at a set rate, can participate in mundane tasks like farming, writing music, and getting married in addition to the usual battles-and-quests.  I was delighted to see faint whispers of deliciously bad press releases for Asian MMOs:				<a href="http://kotaku.com/346837/nexons-mabinogi-coming-to-the-us" title="Click here to read more about Nexon's Mabinogi Coming To the US">More&nbsp;&raquo;</a>
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			<category><![CDATA[mabinogi]]></category>
			<category><![CDATA[Beta]]></category>
			<category><![CDATA[Korea]]></category>
			<category><![CDATA[Mmo]]></category>
			<category><![CDATA[Mmorpg]]></category>
			<category><![CDATA[nexon]]></category>
			<pubDate><![CDATA[Sat, 19 Jan 2008 13:30:51 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA['Korea Rising': Interviews on the State of the Korean Gaming Industry]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 'Korea Rising': Interviews on the State of the Korean Gaming Industry" href="http://kotaku.com/korea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">korea</span></a></div -->					<div><a title="Click here to read 'Korea Rising': Interviews on the State of the Korean Gaming Industry" href="http://kotaku.com/341024/korea-rising-interviews-on-the-state-of-the-korean-gaming-industry" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 'Korea Rising': Interviews on the State of the Korean Gaming Industry" alt="Click here to read 'Korea Rising': Interviews on the State of the Korean Gaming Industry" src="http://cache.kotaku.com/assets/images/9/2008/01/small_nexonscreen-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/01/nexonscreen.jpg"></a>  Gamasutra has kindly compiled five complete interviews with members of the South Korean gaming industry to shed light on where Korea is now and where they'll be in the future.  During the GStar game show in Seoul, Gamasutra got Stephen Lee (Nexon), Sang Woon Yoon (Webzen), Yoo-Ra Kim (T3), Ji Young Park (Com2Us), and Dae Hwan Lim (Microsoft) to talk about just about everything under the sun. The complete interviews span a daunting 21 pages; despite the diversity of opinions, there were a lot of commonalities:				<a href="http://kotaku.com/341024/korea-rising-interviews-on-the-state-of-the-korean-gaming-industry" title="Click here to read more about 'Korea Rising': Interviews on the State of the Korean Gaming Industry">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/341024/korea-rising-interviews-on-the-state-of-the-korean-gaming-industry]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-341024]]></guid>
			<category><![CDATA[Korea]]></category>
			<category><![CDATA[Industry]]></category>
			<category><![CDATA[Interviews]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[nexon]]></category>
			<pubDate><![CDATA[Sat, 05 Jan 2008 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=341024&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[7-Eleven To Appear In MapleStory, Vice Versa]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 7-Eleven To Appear In MapleStory, Vice Versa" href="http://kotaku.com/stupid-marketing-tricks/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">stupidmarketingtricks</span></a></div -->					<div><a title="Click here to read 7-Eleven To Appear In MapleStory, Vice Versa" href="http://kotaku.com/328068/7+eleven-to-appear-in-maplestory-vice-versa" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 7-Eleven To Appear In MapleStory, Vice Versa" alt="Click here to read 7-Eleven To Appear In MapleStory, Vice Versa" src="http://cache.kotaku.com/assets/images/9/2007/11/small_maplestorysadness.jpg"/>
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				Any slight itching I may have had to try out Nexon's MapleStory just went completely down the toilet. Today the company announces that prepaid Nexon cards will be available for purchase at 7-Eleven stores around the country, offering teens and 'tweens' a more convenient way to spend all of their parent's money on virtual frippery in any of Nexon's online games. Pretty nifty, until I read this:<blockquote>An animated version of a 7-Eleven store and an employee will appear in the popular MapleStory MMOG.  This type of integration is cutting-edge, according to Nexon.  It brings relevant content to consumers and provides 7-Eleven with a new way to use virtual worlds to expand its marketing.</blockquote>First off, calling a 7-Eleven employee 'animated' is being far too generous with the definition of the word. Secondly,  this is not cutting-edge. This is cutting-stupid. It's one thing to run a 7-Eleven ad on the splash page. It is something completely different to create a virtual 7-Eleven store in a fantasy-themed MMO. Gah. 				<a href="http://kotaku.com/328068/7+eleven-to-appear-in-maplestory-vice-versa" title="Click here to read more about 7-Eleven To Appear In MapleStory, Vice Versa">More&nbsp;&raquo;</a>
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			<category><![CDATA[Stupid Marketing Tricks]]></category>
			<category><![CDATA[7-Eleven]]></category>
			<category><![CDATA[MapleStory]]></category>
			<category><![CDATA[Mmo]]></category>
			<category><![CDATA[nexon]]></category>
			<category><![CDATA[PC]]></category>
			<pubDate><![CDATA[Thu, 29 Nov 2007 14:20:34 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Nexon's Min Kim on What's Next For Nexon]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nexon's Min Kim on What's Next For Nexon" href="http://kotaku.com/nexon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nexon</span></a></div -->					<div><a title="Click here to read Nexon's Min Kim on What's Next For Nexon" href="http://kotaku.com/293447/nexons-min-kim-on-whats-next-for-nexon" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nexon's Min Kim on What's Next For Nexon" alt="Click here to read Nexon's Min Kim on What's Next For Nexon" src="http://cache.kotaku.com/assets/images/9/2007/08/small_kartrider-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2007/08/kartrider.jpg"></a>  Nexon - the Korean company responsible for <i>MapleStory</i> and <i>KartRider</i> - has been expanding (quietly) beyond its home borders.  With <i>MapleStory</i> already in the US and <i>KartRider</i> due to launch sometime in the near future, Nexon's been making a quiet-but-succesful entry into Western markets.  Worlds In Motion has an interview up with Min Kim of Nexon America talking about <i>MapleStory</i>, <i>KartRider</i>, the Nexon recipe for success, and what's next for the company.  Not surprisingly, great swaths of his thoughts are pretty sensible (in a market glutted with free-to-play games, yours better be fun or else no one's going to play it), but sensible and game company plans do not always go hand in hand.				<a href="http://kotaku.com/293447/nexons-min-kim-on-whats-next-for-nexon" title="Click here to read more about Nexon's Min Kim on What's Next For Nexon">More&nbsp;&raquo;</a>
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			<category><![CDATA[nexon]]></category>
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			<category><![CDATA[MapleStory]]></category>
			<category><![CDATA[Mmos]]></category>
			<pubDate><![CDATA[Sat, 25 Aug 2007 17:30:03 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[MapleStory to Get Card Game]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read MapleStory to Get Card Game" href="http://kotaku.com/gratuitous-marketing/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gratuitousmarketing</span></a></div -->					<div><a title="Click here to read MapleStory to Get Card Game" href="http://kotaku.com/286042/maplestory-to-get-card-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read MapleStory to Get Card Game" alt="Click here to read MapleStory to Get Card Game" src="http://cache.kotaku.com/assets/images/9/2007/08/small_maplestoryscreen-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2007/08/maplestoryscreen.jpg"></a>  Nexon and Wizards of the Coast have paired up to offer the US and Canada the '<i>MapleStory</i> iTrading Card Game (iTCG),' starting this November (aren't we so lucky?).  The cards will offer players the chance to, uh, do the card battle thing, but also give access to new (and <i>exclusive</i>, mind you) parts of the regular game.  I'm having bad flashbacks to elementary school, when <i>Magic: The Gathering</i> was all the rage.				<a href="http://kotaku.com/286042/maplestory-to-get-card-game" title="Click here to read more about MapleStory to Get Card Game">More&nbsp;&raquo;</a>
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			<category><![CDATA[gratuitous marketing]]></category>
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			<category><![CDATA[nexon]]></category>
			<category><![CDATA[Online Games]]></category>
			<pubDate><![CDATA[Sat, 04 Aug 2007 13:30:22 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=286042&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Counter-Strike Coming to Asia]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Counter-Strike Coming to Asia" href="http://kotaku.com/nexon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nexon</span></a></div -->					<div><a title="Click here to read Counter-Strike Coming to Asia" href="http://kotaku.com/283574/counter+strike-coming-to-asia" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Counter-Strike Coming to Asia" alt="Click here to read Counter-Strike Coming to Asia" src="http://cache.kotaku.com/assets/images/9/2007/07/small_counterstrikescreen-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2007/07/counterstrikescreen.jpg"></a>  In a partnership with Valve, Nexon (the Korean company responsible for <i>MapleStory</i>) will be developing and publishing <i>Counter-Strike Online</i> for South Korea, China, Taiwan, and Japan.  Over at PlayNoEvil, an article wonders if they will be going towards a virtual asset purchase model like a number of the other big hits in Asia.  "As long as the game company can keep its costs of distribution and operation low, there is a huge potential for getting a bit of money from a whole lot of folks."  We'll see if <i>Counter-Strike</i> can make a dent in the <i>Starcraft</i>-mad market, free-to-play model or not.				<a href="http://kotaku.com/283574/counter+strike-coming-to-asia" title="Click here to read more about Counter-Strike Coming to Asia">More&nbsp;&raquo;</a>
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			<category><![CDATA[nexon]]></category>
			<category><![CDATA[Asia]]></category>
			<category><![CDATA[Counterstrike]]></category>
			<category><![CDATA[Korea]]></category>
			<category><![CDATA[Valve]]></category>
			<pubDate><![CDATA[Sat, 28 Jul 2007 17:30:17 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=283574&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[KartRider Comes To North America]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read KartRider Comes To North America" href="http://kotaku.com/kartrider/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kartrider</span></a></div -->					<div><a title="Click here to read KartRider Comes To North America" href="http://kotaku.com/257980/kartrider-comes-to-north-america" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read KartRider Comes To North America" alt="Click here to read KartRider Comes To North America" src="http://cache.kotaku.com/assets/images/9/2007/05/small_20041216215920_21big-thumb.jpg"/>
											</a></div>
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				<a href="http://kotaku.com/assets/resources/2007/05/20041216215920_21big.jpg"></a>Another week, another Korean MMO heading to foreign shores: this time, it's South Korean company Nexon's Mario Kart knock-off, <i>KartRider</i>.  A casual racing game, it follows the free to download, free to play model that's popular in Asia, making money off the assumption that people will purchase upgrades and modifications to their vehicle.  The North American closed beta launched on 1 May.				<a href="http://kotaku.com/257980/kartrider-comes-to-north-america" title="Click here to read more about KartRider Comes To North America">More&nbsp;&raquo;</a>
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			<category><![CDATA[Korea]]></category>
			<category><![CDATA[Mmo]]></category>
			<category><![CDATA[nexon]]></category>
			<pubDate><![CDATA[Sat, 05 May 2007 15:40:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=257980&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Lunia: Record of War Arrives in Japan]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lunia: Record of War Arrives in Japan" href="http://kotaku.com/lunia/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lunia</span></a></div -->					<div><a title="Click here to read Lunia: Record of War Arrives in Japan" href="http://kotaku.com/256096/lunia-record-of-war-arrives-in-japan" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Lunia: Record of War Arrives in Japan" alt="Click here to read Lunia: Record of War Arrives in Japan" src="http://cache.kotaku.com/assets/images/9/2007/04/small_a0012886_20463242-thumb.jpg"/>
											</a></div>
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				<a href="http://kotaku.com/assets/resources/2007/04/a0012886_20463242.jpg"></a>Korean company Nexon, through their Japanese arm, has conducted a Japanese closed beta for their online adventure/RPG <i>Lunia: Record of War</i>.  Described as an action/adventure meets RPG, members of both Nexon Japan and South Korean developer Allm say that it's had a warm reception from press and gaming public alike.  An open beta is expected to begin towards the end of May.				<a href="http://kotaku.com/256096/lunia-record-of-war-arrives-in-japan" title="Click here to read more about Lunia: Record of War Arrives in Japan">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/256096/lunia-record-of-war-arrives-in-japan]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-256096]]></guid>
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			<pubDate><![CDATA[Sat, 28 Apr 2007 20:30:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Hilary Duff Lending New Single to Online Game, Slowly Kills Pop Music]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hilary Duff Lending New Single to Online Game, Slowly Kills Pop Music" href="http://kotaku.com/hilary-duff/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hilaryduff</span></a></div -->					<div><a title="Click here to read Hilary Duff Lending New Single to Online Game, Slowly Kills Pop Music" href="http://kotaku.com/250971/hilary-duff-lending-new-single-to-online-game-slowly-kills-pop-music" class="pp_image">
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				Nexon, a developer of online games and  MMORPGs (and is also on the list as a Nintendo  second party developer), announced that Hilary Duff's new single will now be a part of Audition, their online dancing game.				<a href="http://kotaku.com/250971/hilary-duff-lending-new-single-to-online-game-slowly-kills-pop-music" title="Click here to read more about Hilary Duff Lending New Single to Online Game, Slowly Kills Pop Music">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/250971/hilary-duff-lending-new-single-to-online-game-slowly-kills-pop-music]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-250971]]></guid>
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			<pubDate><![CDATA[Tue, 10 Apr 2007 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Kim Phu]]></dc:creator>
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