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		<title><![CDATA[Kotaku: Newsweek]]></title>
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		<description><![CDATA[Kotaku posts tagged Newsweek]]></description>
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			<title><![CDATA[N'Gai Croal Leaves Newsweek and Game Journalism]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read N'Gai Croal Leaves Newsweek and Game Journalism" href="http://kotaku.com/journalism/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">journalism</span></a></div -->					<div><a title="Click here to read N'Gai Croal Leaves Newsweek and Game Journalism" href="http://kotaku.com/5163638/ngai-croal-leaves-newsweek-and-game-journalism" class="pp_image">
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				 Friday will be popular gaming pundit <a href="http://kotaku.com/tag/n.gai-croal/">N'Gai Croal's</a> last day at Newsweek. The well-known game journalist took a buyout from the magazine publisher and plans to move more toward the development side of gaming.				<a href="http://kotaku.com/5163638/ngai-croal-leaves-newsweek-and-game-journalism" title="Click here to read more about N'Gai Croal Leaves Newsweek and Game Journalism">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 04 Mar 2009 09:10:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[EA Fires Back At Activision's "Soul-Stealing" Comments]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Fires Back At Activision's &quot;Soul-Stealing&quot; Comments" href="http://kotaku.com/the-empire-strikes-back/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theempirestrikesback</span></a></div -->					<div><a title="Click here to read EA Fires Back At Activision's &quot;Soul-Stealing&quot; Comments" href="http://kotaku.com/387133/ea-fires-back-at-activisions-soul+stealing-comments" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Fires Back At Activision's &quot;Soul-Stealing&quot; Comments" alt="Click here to read EA Fires Back At Activision's &quot;Soul-Stealing&quot; Comments" src="http://cache.kotaku.com/assets/images/9/2008/05/small_ea+logo+red+level+up-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/05/ea%2Blogo%2Bred%2Blevel%2Bup.jpg"></a>Maybe you've noticed, maybe you haven't, but it seems Activision CEO Bobby Kotick has been taking <a href="http://kotaku.com/383866/activision-boss-says-ea-is-the-soul+stealing-opposite-of-activision">quite a few little digs</a> at its fellow giant Electronic Arts these days &mdash; perhaps coincidentally, the same digs many of you have been taking at EA in the comments of my recent stories on the company's bid to purchase Take-Two.				<a href="http://kotaku.com/387133/ea-fires-back-at-activisions-soul+stealing-comments" title="Click here to read more about EA Fires Back At Activision's "Soul-Stealing" Comments">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 05 May 2008 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Inside the Rockstar/GTA Launch Parties]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Inside the Rockstar/GTA Launch Parties" href="http://kotaku.com/gta/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gta</span></a></div -->					<div><a title="Click here to read Inside the Rockstar/GTA Launch Parties" href="http://kotaku.com/384474/inside-the-rockstargta-launch-parties" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2008/04/GTAflyer.jpg"></a>N'Gai Croal of Newsweek's Level Up takes us on a tour of the hipper-than-thou launch parties Rockstar threw to kick off GTA IV over the past two weeks. Billed as "a rare series of intimate events representing the eclectic musical soundtrack," they were really a big meet-n-greet pairing gaming writers with artists and other Rockstar types.				<a href="http://kotaku.com/384474/inside-the-rockstargta-launch-parties" title="Click here to read more about Inside the Rockstar/GTA Launch Parties">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 27 Apr 2008 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[ogood]]></dc:creator>
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			<title><![CDATA[&quot;Clearly No One Black Worked On This Game&quot;]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &amp;quot;Clearly No One Black Worked On This Game&amp;quot;" href="http://kotaku.com/resident-evil-5/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">residentevil5</span></a></div -->					<div><a title="Click here to read &amp;quot;Clearly No One Black Worked On This Game&amp;quot;" href="http://kotaku.com/378535/clearly-no-one-black-worked-on-this-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &amp;quot;Clearly No One Black Worked On This Game&amp;quot;" alt="Click here to read &amp;quot;Clearly No One Black Worked On This Game&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2011/11/c4998ee6484f285ca85ee7dd9915230d.jpg"/>
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				 In line with the <a href="http://kotaku.com/378176/every-other-effin-black-video-game-character">earlier post</a> on race in video games, <em>Newsweek</em> journalist N'Gai Croal offers these insights about the <em>Resident Evil 5</em> trailer:<br   />				<a href="http://kotaku.com/378535/clearly-no-one-black-worked-on-this-game" title="Click here to read more about &quot;Clearly No One Black Worked On This Game&quot;">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 10 Apr 2008 23:00:55 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Pokemones Are Not Oral Sexy Obsessed, Just Kissing Crazy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pokemones Are Not Oral Sexy Obsessed, Just Kissing Crazy" href="http://kotaku.com/pokemon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pokemon</span></a></div -->					<div><a title="Click here to read Pokemones Are Not Oral Sexy Obsessed, Just Kissing Crazy" href="http://kotaku.com/369988/pokemones-are-not-oral-sexy-obsessed-just-kissing-crazy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pokemones Are Not Oral Sexy Obsessed, Just Kissing Crazy" alt="Click here to read Pokemones Are Not Oral Sexy Obsessed, Just Kissing Crazy" src="http://cache.kotaku.com/assets/images/9/2012/02/f65f1b9542a9ca9d7497a6684606f2b5.jpg"/>
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				 Yesterday, we <a href="http://kotaku.com/369495/chiles-bi+sexual-orgy-having-pokemones">brought word</a> of "Pokemones", the androgynous, public-orgy-havin', <i>Pok&eacute;</i>-watchin' Chilean youths. Well, according to <i>Newsweek</i>. And what does <i>Newsweek</i> know! It's only <i>Newsweek</i>. Chilean reader Juan writes:<br   />				<a href="http://kotaku.com/369988/pokemones-are-not-oral-sexy-obsessed-just-kissing-crazy" title="Click here to read more about Pokemones Are Not Oral Sexy Obsessed, Just Kissing Crazy">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 20 Mar 2008 02:00:07 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Game Publishers Hold Enthusiast Press in Contempt]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Game Publishers Hold Enthusiast Press in Contempt" href="http://kotaku.com/newsweek/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">newsweek</span></a></div -->					<div><a title="Click here to read Game Publishers Hold Enthusiast Press in Contempt" href="http://kotaku.com/330081/game-publishers-hold-enthusiast-press-in-contempt" class="pp_image">
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				 Still having trouble making sense of this whole Eidos-CNet-Gamespot clusterfuck? <i>Newsweek</i>'s N'Gai Croal does a nice job of summing up what it all means. N'Gai writes:				<a href="http://kotaku.com/330081/game-publishers-hold-enthusiast-press-in-contempt" title="Click here to read more about Game Publishers Hold Enthusiast Press in Contempt">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 05 Dec 2007 02:00:45 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Scoring and Saved Games: How They Change The Ways We Play]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Scoring and Saved Games: How They Change The Ways We Play" href="http://kotaku.com/essays/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">essays</span></a></div -->					<div><a title="Click here to read Scoring and Saved Games: How They Change The Ways We Play" href="http://kotaku.com/320297/scoring-and-saved-games-how-they-change-the-ways-we-play" class="pp_image">
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				Two of my good friends and colleagues have put up thoughtful pieces on their respective blogs about how we play videogames.  On <a href="http://blog.newsweek.com/blogs/levelup/archive/2007/11/08/expansion-pack-how-much-are-your-save-files-worth-to-you.aspx">Level Up</a>, N'Gai posted a column about how our saved game files are actually worth more than a $60 game. N'Gai calculates that his Mass Effect saved game is worth $122.10. His point: We should back up our saved games more often. And at <a href="http://multiplayerblog.mtv.com/2007/11/07/what-the-manhunt-2-furor-missed-the-most-important-cut/#more-1543">MTV's Multiplayer Blog</a>, Stephen Totilo posted a fascinating essay on how Rockstar's removal of the scoring system in Manhunt 2 changed the way he played through the final version.  Was Stephen a tamer killer with scoring or without? Go find out!				<a href="http://kotaku.com/320297/scoring-and-saved-games-how-they-change-the-ways-we-play" title="Click here to read more about Scoring and Saved Games: How They Change The Ways We Play">More&nbsp;&raquo;</a>
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			<category><![CDATA[Essays]]></category>
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			<pubDate><![CDATA[Thu, 08 Nov 2007 10:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[geoff]]></dc:creator>
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			<title><![CDATA[Reggie Clarifies Game Drought, Missed Metroid 3 Release]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Reggie Clarifies Game Drought, Missed Metroid 3 Release" href="http://kotaku.com/newsweek/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">newsweek</span></a></div -->					<div><a title="Click here to read Reggie Clarifies Game Drought, Missed Metroid 3 Release" href="http://kotaku.com/249019/reggie-clarifies-game-drought-missed-metroid-3-release" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Reggie Clarifies Game Drought, Missed Metroid 3 Release" alt="Click here to read Reggie Clarifies Game Drought, Missed Metroid 3 Release" src="http://cache.kotaku.com/assets/images/9/2007/04/small_metroid_prime__3.jpg"/>
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				The second part of N'Gai Croal's chat with Nintendo of America prez Reggie Fils-Aime is up for your reading pleasure and, in it, the former marketing VP touches on his "read my lips" promise to ensure no Gamecube-like drought for the Wii. Turns out he wasn't talking about a more consistent stream of first party releases, but third party titles as well. With rumored releases Resident Evil 4 Wii and Beautiful Katamari, alongside confirmed stuff like Manhunt 2 and Nights, the line up is already looking stronger.				<a href="http://kotaku.com/249019/reggie-clarifies-game-drought-missed-metroid-3-release" title="Click here to read more about Reggie Clarifies Game Drought, Missed Metroid 3 Release">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 03 Apr 2007 18:20:09 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Gods of Game: Totilo V. N'Gai]]></title>
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				It is, I would think, no big secret that MTV's Stephen Totilo and Newsweek's N'Gai Croal are two of my favorite gaming writers. (Clive Thompson would be the third, in my trinity of game writers)So N'Gai's latest feature over on his Newsweek blog is for me, quite a thing to behold. In Vs. Mode Totilo and N'Gai take one another to task over their feelings on God of War 2.I'll summarize, poorly, their takes on the game here, but you really, really owe it to yourself to go over there and read the whole thing because it's the sort of game critiquing that you will almost never find.Totilo comes down on the side of liking God of War 2 but not really being blown away with it. It is a marvel of game creation, he argues, but it's also very much more of the same. And not just because it's a sequel that uses some of the same sorts of setting and themes, but because the game, like its predecessor, uses "level design to define a character's personality", the personalilty of Kratos. And the sequel relies heavily on this same sort of trick.				<a href="http://kotaku.com/247431/gods-of-game-totilo-v-ngai" title="Click here to read more about Gods of Game: Totilo V. N'Gai">More&nbsp;&raquo;</a>
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			<category><![CDATA[N'Gai Croal]]></category>
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			<category><![CDATA[Stephen Totilo]]></category>
			<pubDate><![CDATA[Tue, 27 Mar 2007 13:00:38 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[GDC07: Ubi Bringing DS Guitar Game Stateside]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GDC07: Ubi Bringing DS Guitar Game Stateside" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read GDC07: Ubi Bringing DS Guitar Game Stateside" href="http://kotaku.com/242654/gdc07-ubi-bringing-ds-guitar-game-stateside" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GDC07: Ubi Bringing DS Guitar Game Stateside" alt="Click here to read GDC07: Ubi Bringing DS Guitar Game Stateside" src="http://cache.kotaku.com/assets/images/9/2007/03/small_m-06_ds.jpg"/>
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				Ubisoft has revealed to Level Up, N'Gai Croal's Newsweek blog focused on the game-o-sphere, that they'll publish the Japanese guitar software for the Nintendo DS we <a href="http://kotaku.com/gaming/guitar/m06-be-a-nintendo-ds-guitar-hero-214765.php">previously covered</a> back in November. Titled Hiite Utaeru DS Guitar M-06 over there, over here it will simple be called Jam Sessions.				<a href="http://kotaku.com/242654/gdc07-ubi-bringing-ds-guitar-game-stateside" title="Click here to read more about GDC07: Ubi Bringing DS Guitar Game Stateside">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 08 Mar 2007 17:20:20 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Harrison: Super Rub-A-Dub Not Our Bowling For Columbine]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Harrison: Super Rub-A-Dub Not Our Bowling For Columbine" href="http://kotaku.com/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->					<div><a title="Click here to read Harrison: Super Rub-A-Dub Not Our Bowling For Columbine" href="http://kotaku.com/240186/harrison-super-rub+a+dub-not-our-bowling-for-columbine" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Harrison: Super Rub-A-Dub Not Our Bowling For Columbine" alt="Click here to read Harrison: Super Rub-A-Dub Not Our Bowling For Columbine" src="http://cache.kotaku.com/assets/images/9/2007/02/small_philh_tgs.jpg"/>
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				Newsweek's N'Gai Croal posted part two of his DICE-era interview with Sony Computer Entertainment Worldwide Studios boss <a href="http://kotaku.com/gaming/phil-harrison">Phil Harrison</a>, asking if any future Sony-developed games will "change people's view of the kind of subject matter, themes, content, approach that can be taken with games" like, for analogy's sake, Michael Moore documentary "Bowling For Columbine."				<a href="http://kotaku.com/240186/harrison-super-rub+a+dub-not-our-bowling-for-columbine" title="Click here to read more about Harrison: Super Rub-A-Dub Not Our Bowling For Columbine">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/240186/harrison-super-rub+a+dub-not-our-bowling-for-columbine]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-240186]]></guid>
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			<pubDate><![CDATA[Tue, 27 Feb 2007 22:40:39 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Phil Harrison Vs. Gamasutra]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Phil Harrison Vs. Gamasutra" href="http://kotaku.com/journalism/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">journalism</span></a></div -->					<div><a title="Click here to read Phil Harrison Vs. Gamasutra" href="http://kotaku.com/239925/phil-harrison-vs-gamasutra" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Phil Harrison Vs. Gamasutra" alt="Click here to read Phil Harrison Vs. Gamasutra" src="http://cache.kotaku.com/assets/images/9/2007/02/small_philandmonsterheadgama.jpg"/>
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				Oh, the internet drama. Phil Harrison's said many stupid things, but he claims he's been <i>misquoted</i> by a game site. Just listen to what he tells <i>Newsweek</i>'s N'Gai Croal:				<a href="http://kotaku.com/239925/phil-harrison-vs-gamasutra" title="Click here to read more about Phil Harrison Vs. Gamasutra">More&nbsp;&raquo;</a>
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			<category><![CDATA[Phil Harrison]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Tue, 27 Feb 2007 06:00:24 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Celine Dion Says Wii Is Hot]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Celine Dion Says Wii Is Hot" href="http://kotaku.com/celine-dion/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">celinedion</span></a></div -->					<div><a title="Click here to read Celine Dion Says Wii Is Hot" href="http://kotaku.com/238939/celine-dion-says-wii-is-hot" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Celine Dion Says Wii Is Hot" alt="Click here to read Celine Dion Says Wii Is Hot" src="http://cache.kotaku.com/assets/images/9/2007/02/small_celine_dion_wii.jpg"/>
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				Tucked far in the back of the Newsweek that I purchased for my flight to Quebec this week was a brief Q&A with Celine Dion.				<a href="http://kotaku.com/238939/celine-dion-says-wii-is-hot" title="Click here to read more about Celine Dion Says Wii Is Hot">More&nbsp;&raquo;</a>
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			<category><![CDATA[our first celine dion post ever]]></category>
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			<pubDate><![CDATA[Fri, 23 Feb 2007 17:20:23 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[20 Questions With Phil Harrison At DICE]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 20 Questions With Phil Harrison At DICE" href="http://kotaku.com/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->					<div><a title="Click here to read 20 Questions With Phil Harrison At DICE" href="http://kotaku.com/235049/20-questions-with-phil-harrison-at-dice" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 20 Questions With Phil Harrison At DICE" alt="Click here to read 20 Questions With Phil Harrison At DICE" src="http://cache.kotaku.com/assets/images/9/2007/02/small_phil_and_ngai.jpg"/>
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				Joseph Olin is about to open up the discussion between Sony's Phil Harrison and Newsweek's N'Gai Croal, whom he refers to as "blogger extraordinaire". I'll be doing my best to keep up with the liveblogging.				<a href="http://kotaku.com/235049/20-questions-with-phil-harrison-at-dice" title="Click here to read more about 20 Questions With Phil Harrison At DICE">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 08 Feb 2007 13:30:33 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Miss May Schools Newsweek in Madden]]></title>
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				Newsweek's N'Gai Croal is having quite the weekend, it sounds.				<a href="http://kotaku.com/233822/miss-may-schools-newsweek-in-madden" title="Click here to read more about Miss May Schools Newsweek in Madden">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 05 Feb 2007 12:00:49 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Is Guitar Hero Killing Off Real Guitar Heroes?]]></title>
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				Interesting concept. 				<a href="http://kotaku.com/231413/is-guitar-hero-killing-off-real-guitar-heroes" title="Click here to read more about Is Guitar Hero Killing Off Real Guitar Heroes?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 25 Jan 2007 13:30:04 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Kotaku Magu: Perrin Says Nintendo Is "Profit Oriented"]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kotaku Magu: Perrin Says Nintendo Is &quot;Profit Oriented&quot;" href="http://kotaku.com/kotaku-magu/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kotakumagu</span></a></div -->					<div><a title="Click here to read Kotaku Magu: Perrin Says Nintendo Is &quot;Profit Oriented&quot;" href="http://kotaku.com/230970/kotaku-magu-perrin-says-nintendo-is-profit-oriented" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kotaku Magu: Perrin Says Nintendo Is &quot;Profit Oriented&quot;" alt="Click here to read Kotaku Magu: Perrin Says Nintendo Is &quot;Profit Oriented&quot;" src="http://cache.kotaku.com/assets/images/9/2007/01/small_newsweeknintendo.jpg"/>
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				Don't let Mario's overalls fool you, Nintendo likes money just as the next console maker. No surprises there &mdash; Memories do come flooding back to when Nintendo announced Wii pricing and many flipped out at parting with US $250 as opposed to the rumored $199. <i>Newsweek</i>'s got a piece up on the Wii about demand for the machine, the radio contest fiasco and a few blurbs from Nintendo's Perrin Kaplan. Regarding the contest, Kaplan offered her condolences and stressed that Nintendo had nothing to do with it. Regarding the shortages, she said:				<a href="http://kotaku.com/230970/kotaku-magu-perrin-says-nintendo-is-profit-oriented" title="Click here to read more about Kotaku Magu: Perrin Says Nintendo Is "Profit Oriented"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 24 Jan 2007 13:22:49 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Legal Woes Aside, iPhone To Rumble With PSP and DS]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Legal Woes Aside, iPhone To Rumble With PSP and DS" href="http://kotaku.com/iphone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iphone</span></a></div -->					<div><a title="Click here to read Legal Woes Aside, iPhone To Rumble With PSP and DS" href="http://kotaku.com/227861/legal-woes-aside-iphone-to-rumble-with-psp-and-ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Legal Woes Aside, iPhone To Rumble With PSP and DS" alt="Click here to read Legal Woes Aside, iPhone To Rumble With PSP and DS" src="http://cache.kotaku.com/assets/images/9/2007/01/small_steveiphone.jpg"/>
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      <i>Newsweek</i>'s N'Gai Croal pinged us with his take on how the iPhone will shake things up. He blogs:				<a href="http://kotaku.com/227861/legal-woes-aside-iphone-to-rumble-with-psp-and-ds" title="Click here to read more about Legal Woes Aside, iPhone To Rumble With PSP and DS">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/227861/legal-woes-aside-iphone-to-rumble-with-psp-and-ds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-227861]]></guid>
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			<pubDate><![CDATA[Thu, 11 Jan 2007 08:22:22 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Phil Harrison Speaks On Rare's "Irrelevance"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Phil Harrison Speaks On Rare's &quot;Irrelevance&quot;" href="http://kotaku.com/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->					<div><a title="Click here to read Phil Harrison Speaks On Rare's &quot;Irrelevance&quot;" href="http://kotaku.com/225852/phil-harrison-speaks-on-rares-irrelevance" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Phil Harrison Speaks On Rare's &quot;Irrelevance&quot;" alt="Click here to read Phil Harrison Speaks On Rare's &quot;Irrelevance&quot;" src="http://cache.kotaku.com/assets/images/9/2007/01/small_viva_pinata_croc.jpg"/>
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				Following 1UP's revelation <a href="http://www.kotaku.com/gaming/rare/rare-founders-leave-company-225559.php">yesterday</a> that Rare founders Chris and Tim Stamper had recently moved on from the company comes some insight into the "decline" of the developer, courtesy of, oddly enough, Phil Harrison. The Sony exec was questioned by Newsweek supereditor N'Gai Croal on what Phil thought about Rare's inability to "regain its former glory."				<a href="http://kotaku.com/225852/phil-harrison-speaks-on-rares-irrelevance" title="Click here to read more about Phil Harrison Speaks On Rare's "Irrelevance"">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/225852/phil-harrison-speaks-on-rares-irrelevance]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-225852]]></guid>
			<category><![CDATA[Sony]]></category>
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			<category><![CDATA[Phil Harrison]]></category>
			<category><![CDATA[Rare]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Wed, 03 Jan 2007 18:40:32 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=225852&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Reggie Promises Games, No Drought]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Reggie Promises Games, No Drought" href="http://kotaku.com/newsweek/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">newsweek</span></a></div -->					<div><a title="Click here to read Reggie Promises Games, No Drought" href="http://kotaku.com/223117/reggie-promises-games-no-drought" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Reggie Promises Games, No Drought" alt="Click here to read Reggie Promises Games, No Drought" src="http://cache.kotaku.com/assets/images/9/2006/12/small_readmylips.jpg"/>
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				<i>Newsweek</i>'s resident game guru N'Gai Croal pinged us about a pledge Nintendo honcho Reggie Fils-Aime has made. The company president has promised no "Nintendo drought," which typically follows between first party games. While <i>Twilight Princess</i> is out and about, sites such as <a href="http://www.computerandvideogames.com/article.php?id=152528?cid=otc-rss&attr=cvg-general-rss&skip=yes">CVG</a> rumor that the next two big titles <i>Metroid Prime 3: Corruption</i> and <i>Mario Galaxy</i> won't see the light of day until late next year.				<a href="http://kotaku.com/223117/reggie-promises-games-no-drought" title="Click here to read more about Reggie Promises Games, No Drought">More&nbsp;&raquo;</a>
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			<category><![CDATA[Nintendo]]></category>
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			<pubDate><![CDATA[Tue, 19 Dec 2006 23:22:17 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=223117&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Behind the Scenes with Will Wright and Colbert]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Behind the Scenes with Will Wright and Colbert" href="http://kotaku.com/will-wright/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">willwright</span></a></div -->					<div><a title="Click here to read Behind the Scenes with Will Wright and Colbert" href="http://kotaku.com/219433/behind-the-scenes-with-will-wright-and-colbert" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Behind the Scenes with Will Wright and Colbert" alt="Click here to read Behind the Scenes with Will Wright and Colbert" src="http://cache.kotaku.com/assets/images/9/2006/12/small_colwright-thumb.jpg"/>
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				<a href="http://www.kotaku.com/assets/resources/2006/12/colwright.jpg"></a>N'Gai Croal, that lucky bastard from Newsweek, got a chance to hang-out with Will Wright backstage prior to the developer's appearance on the Colbert Report.				<a href="http://kotaku.com/219433/behind-the-scenes-with-will-wright-and-colbert" title="Click here to read more about Behind the Scenes with Will Wright and Colbert">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/219433/behind-the-scenes-with-will-wright-and-colbert]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-219433]]></guid>
			<category><![CDATA[Will Wright]]></category>
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			<category><![CDATA[N'Gai Croal]]></category>
			<category><![CDATA[Newsweek]]></category>
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			<pubDate><![CDATA[Tue, 05 Dec 2006 16:00:52 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=219433&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Probst on EA Innovation and Microtransactions]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Probst on EA Innovation and Microtransactions" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read Probst on EA Innovation and Microtransactions" href="http://kotaku.com/219024/probst-on-ea-innovation-and-microtransactions" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Probst on EA Innovation and Microtransactions" alt="Click here to read Probst on EA Innovation and Microtransactions" src="http://cache.kotaku.com/assets/images/9/2006/12/small_probst.jpg"/>
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        <div class="FloatHack"></div>
    

      
      Where <a href="http://www.kotaku.com/gaming/n%27gai-croal/when-ngai-croal-attacks-larry-probst-218398.php">part one</a> and <a href="http://www.kotaku.com/gaming/n%27gai-croal/ea-psp-needs-to-be-cheaper-smaller-218413.php">part two</a> of N'Gai Croal's interview of Electronic Arts CEo Larry Probst was lecture and brimstone, part three is much more Probst dancing around the harder questions.				<a href="http://kotaku.com/219024/probst-on-ea-innovation-and-microtransactions" title="Click here to read more about Probst on EA Innovation and Microtransactions">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/219024/probst-on-ea-innovation-and-microtransactions]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-219024]]></guid>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Innovation]]></category>
			<category><![CDATA[Microtransactions]]></category>
			<category><![CDATA[Newsweek]]></category>
			<pubDate><![CDATA[Mon, 04 Dec 2006 10:12:27 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=219024&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[EA: PSP Needs to be Cheaper, Smaller]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA: PSP Needs to be Cheaper, Smaller" href="http://kotaku.com/n.gai-croal/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ngaicroal</span></a></div -->					<div><a title="Click here to read EA: PSP Needs to be Cheaper, Smaller" href="http://kotaku.com/218413/ea-psp-needs-to-be-cheaper-smaller" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA: PSP Needs to be Cheaper, Smaller" alt="Click here to read EA: PSP Needs to be Cheaper, Smaller" src="http://cache.kotaku.com/assets/images/9/2006/11/21800-79572040-F9D2-4C41-8CC1-9DBC3FCD8E7B.jpg"/>
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				In part two of his interview with EA CEO Larry Probst, N'Gai Croal gets the man to dish on the Playstation Portable and what it would take to get Electronic Arts to start developing original titles for it.				<a href="http://kotaku.com/218413/ea-psp-needs-to-be-cheaper-smaller" title="Click here to read more about EA: PSP Needs to be Cheaper, Smaller">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/218413/ea-psp-needs-to-be-cheaper-smaller]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-218413]]></guid>
			<category><![CDATA[N'Gai Croal]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Larry Probst]]></category>
			<category><![CDATA[Mmo]]></category>
			<category><![CDATA[Newsweek]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[ps]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[PSP]]></category>
			<category><![CDATA[Spore]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[World of Warcraft]]></category>
			<pubDate><![CDATA[Thu, 30 Nov 2006 15:55:59 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=218413&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Jaffe: Sony's Live Arcade will be Like HBO Originals]]></title>
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				Newsweeks' N'Gai Croal has a fascinating interview up with David Jaffe about Sony's version of Xbox Live Arcade, called (oh, so poetically), e-Distribution Initiative or eDI.				<a href="http://kotaku.com/210384/jaffe-sonys-live-arcade-will-be-like-hbo-originals" title="Click here to read more about Jaffe: Sony's Live Arcade will be Like HBO Originals">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/210384/jaffe-sonys-live-arcade-will-be-like-hbo-originals]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-210384]]></guid>
			<category><![CDATA[Newsweek]]></category>
			<category><![CDATA[eDI]]></category>
			<category><![CDATA[Live Arcade]]></category>
			<category><![CDATA[N'Gai Croal]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 26 Oct 2006 16:00:12 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=210384&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Newsweek on World of Warcraft]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Newsweek on World of Warcraft" href="http://kotaku.com/blizzard/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">blizzard</span></a></div -->					<div><a title="Click here to read Newsweek on World of Warcraft" href="http://kotaku.com/199732/newsweek-on-world-of-warcraft" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Newsweek on World of Warcraft" alt="Click here to read Newsweek on World of Warcraft" src="http://cache.kotaku.com/assets/images/9/2006/09/060909_WarcraftBlizzard_hsm.standard.jpg"/>
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      Two years after release, Newsweek has finally discovered <em>World of Warcraft</em> and written an excellent little three page primer for the hopeless, draconian cubes who have never even considered spending the vast majority of their leisure time prancing around as an effete, imaginary elf. 				<a href="http://kotaku.com/199732/newsweek-on-world-of-warcraft" title="Click here to read more about Newsweek on World of Warcraft">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[Blizzard]]></category>
			<category><![CDATA[MMORPGs]]></category>
			<category><![CDATA[Newsweek]]></category>
			<category><![CDATA[World of Warcraft]]></category>
			<pubDate><![CDATA[Mon, 11 Sep 2006 12:40:43 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=199732&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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