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		<title><![CDATA[Kotaku: N64]]></title>
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			<title><![CDATA[Kotaku: N64]]></title>
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		<description><![CDATA[Kotaku posts tagged N64]]></description>
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			<title><![CDATA[Conker's Bad Fur Day Was Supposed to Include Pokémon and KKK Jokes]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Conker's Bad Fur Day&lt;/em&gt; Was Supposed to Include Pokémon and KKK Jokes" href="http://kotaku.com/conker.s-bad-fur-day/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">conkersbadfurday</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Conker's Bad Fur Day&lt;/em&gt; Was Supposed to Include Pokémon and KKK Jokes" href="http://kotaku.com/5877258/conkers-bad-fur-day-was-supposed-to-include-pokemon-and-kkk-jokes" class="pp_image">
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				The most outrageous game Nintendo ever published could have been more outrageous if Nintendo hadn't nixed a couple of jokes, the game's creator, Chris Seavor, said in a recent interview.				<a href="http://kotaku.com/5877258/conkers-bad-fur-day-was-supposed-to-include-pokemon-and-kkk-jokes" title="Click here to read more about Conker's Bad Fur Day Was Supposed to Include Pokémon and KKK Jokes">More&nbsp;&raquo;</a>
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			<category><![CDATA[Conker's bad fur day]]></category>
			<category><![CDATA[Chris seavor]]></category>
			<category><![CDATA[Kotaku Core]]></category>
			<category><![CDATA[N64]]></category>
			<category><![CDATA[Rare]]></category>
			<pubDate><![CDATA[Wed, 18 Jan 2012 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Here's a Christmas Classic Because Hey, Why Not]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here's a Christmas Classic Because Hey, Why Not" href="http://kotaku.com/merry-christmas/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">merrychristmas</span></a></div -->					<div><a title="Click here to read Here's a Christmas Classic Because Hey, Why Not" href="http://kotaku.com/5871055/heres-a-christmas-classic-because-hey-why-not" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here's a Christmas Classic Because Hey, Why Not" alt="Click here to read Here's a Christmas Classic Because Hey, Why Not" src="http://cache.kotaku.com/assets/images/9/2011/12/small_7b2da4f16f258bcb87711905b231f8af.jpg"/>
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				<!-- videoId: pFlcqWQVVuU --><!-- /videoId: pFlcqWQVVuU --> If TBS can give us a 24-hour marathon of "A Christmas Story," then we'll wish you a Merry Christmas with video gaming's counterpart, the unforgettable boxing of a NINTENDO SIXTY-FOURRRRRRR! YES! YES!				<a href="http://kotaku.com/5871055/heres-a-christmas-classic-because-hey-why-not" title="Click here to read more about Here's a Christmas Classic Because Hey, Why Not">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5871055/heres-a-christmas-classic-because-hey-why-not]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5871055]]></guid>
			<category><![CDATA[merry christmas]]></category>
			<category><![CDATA[Kids]]></category>
			<category><![CDATA[N64]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Nintendo 64]]></category>
			<pubDate><![CDATA[Sun, 25 Dec 2011 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Super Mario 64 and Ocarina of Time Run Great On The Kindle Fire]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Super Mario 64&lt;/em&gt; and &lt;em&gt;Ocarina of Time&lt;/em&gt; Run Great On The Kindle Fire" href="http://kotaku.com/kindle-fire/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kindlefire</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Super Mario 64&lt;/em&gt; and &lt;em&gt;Ocarina of Time&lt;/em&gt; Run Great On The Kindle Fire" href="http://kotaku.com/5863451/super-mario-64-and-ocarina-of-time-run-great-on-the-kindle-fire" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Super Mario 64&lt;/em&gt; and &lt;em&gt;Ocarina of Time&lt;/em&gt; Run Great On The Kindle Fire" alt="Click here to read &lt;em&gt;Super Mario 64&lt;/em&gt; and &lt;em&gt;Ocarina of Time&lt;/em&gt; Run Great On The Kindle Fire" src="http://cache.kotaku.com/assets/images/9/2011/11/small_09e805790874bed009d69b154c373e8c.jpg"/>
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				<!-- videoId: explore/kotaku/videos/2272 --><!-- /videoId: explore/kotaku/videos/2272 -->				<a href="http://kotaku.com/5863451/super-mario-64-and-ocarina-of-time-run-great-on-the-kindle-fire" title="Click here to read more about Super Mario 64 and Ocarina of Time Run Great On The Kindle Fire">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5863451/super-mario-64-and-ocarina-of-time-run-great-on-the-kindle-fire]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5863451]]></guid>
			<category><![CDATA[Kindle fire]]></category>
			<category><![CDATA[Mods]]></category>
			<category><![CDATA[N64]]></category>
			<category><![CDATA[tweet]]></category>
			<pubDate><![CDATA[Tue, 29 Nov 2011 17:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Chris Carolan]]></dc:creator>
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			<title><![CDATA[Transforming a Nintendo 64 Into a Portable]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Transforming a Nintendo 64 Into a Portable" href="http://kotaku.com/n64/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">n64</span></a></div -->					<div><a title="Click here to read Transforming a Nintendo 64 Into a Portable" href="http://kotaku.com/5856991/transforming-a-nintendo-64-into-a-portable" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Transforming a Nintendo 64 Into a Portable" alt="Click here to read Transforming a Nintendo 64 Into a Portable" src="http://cache.kotaku.com/assets/images/9/2011/11/small_eed7d72182074847c49cf3b534713685.jpg"/>
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				 There aren't instructions here, not unless you're really good at figuring out what's going on in a bunch of images. But it's still fascinating to watch a Nintendo 64 get picked apart and then pieced back together again as a portable.				<a href="http://kotaku.com/5856991/transforming-a-nintendo-64-into-a-portable" title="Click here to read more about Transforming a Nintendo 64 Into a Portable">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5856991/transforming-a-nintendo-64-into-a-portable]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5856991]]></guid>
			<category><![CDATA[N64]]></category>
			<category><![CDATA[Goldeneye]]></category>
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			<category><![CDATA[Nintendo 64]]></category>
			<category><![CDATA[Wishful Thinking]]></category>
			<pubDate><![CDATA[Mon, 07 Nov 2011 17:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Zelda Games Used to be a Rare Thing]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Zelda&lt;/em&gt; Games Used to be a Rare Thing" href="http://kotaku.com/the-legend-of-zelda/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thelegendofzelda</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Zelda&lt;/em&gt; Games Used to be a Rare Thing" href="http://kotaku.com/5828759/zelda-games-used-to-be-a-rare-thing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Zelda&lt;/em&gt; Games Used to be a Rare Thing" alt="Click here to read &lt;em&gt;Zelda&lt;/em&gt; Games Used to be a Rare Thing" src="http://cache.kotaku.com/assets/images/9/2011/08/small_zeldatop8.jpg"/>
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				Because they don't count the CDi <em>Zelda</em> games, and because they count the repeatedly re-released <em>Ocarina of Time</em> twice, Nintendo promotes a worldview in which 17 <sup><a href="#00001" id="fn1" title="see footnote" name="fn1">[1]</a></sup> <em>Zelda</em> games have been released in the past 25 years.				<a href="http://kotaku.com/5828759/zelda-games-used-to-be-a-rare-thing" title="Click here to read more about Zelda Games Used to be a Rare Thing">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5828759/zelda-games-used-to-be-a-rare-thing]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5828759]]></guid>
			<category><![CDATA[The Legend Of Zelda]]></category>
			<category><![CDATA[3ds]]></category>
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			<category><![CDATA[Gba]]></category>
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			<category><![CDATA[N64]]></category>
			<category><![CDATA[Nes]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Ocarina Of Time]]></category>
			<category><![CDATA[Snes]]></category>
			<category><![CDATA[The Legend of Zelda: Skyward Sword]]></category>
			<category><![CDATA[the legend of zelda: The Ocarina of Time 3D]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Zelda]]></category>
			<pubDate><![CDATA[Mon, 08 Aug 2011 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[How Unusual Was The 3DS Price Cut?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Unusual Was The 3DS Price Cut?" href="http://kotaku.com/3ds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">3ds</span></a></div -->					<div><a title="Click here to read How Unusual Was The 3DS Price Cut?" href="http://kotaku.com/5825689/how-unusual-was-the-3ds-price-cut" class="pp_image">
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				Many people in the gaming community were taken aback by Nintendo's announcement last night that the 3DS would be dropping price <a href="http://kotaku.com/5825495/nintendo-3ds-gets-sudden-massive-price-drop?tag=3ds">from $250 to $170</a> only five months after its initial launch in America and after fewer than 900,000 units have sold in the U.S.				<a href="http://kotaku.com/5825689/how-unusual-was-the-3ds-price-cut" title="Click here to read more about How Unusual Was The 3DS Price Cut?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Game Gear]]></category>
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			<category><![CDATA[N64]]></category>
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			<category><![CDATA[Nintendo 64]]></category>
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			<category><![CDATA[Ps2]]></category>
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			<category><![CDATA[virtual boy]]></category>
			<category><![CDATA[Xbox]]></category>
			<category><![CDATA[XBox360]]></category>
			<pubDate><![CDATA[Thu, 28 Jul 2011 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Max Abrams]]></dc:creator>
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			<title><![CDATA[Mario Kart 7 is the Ninth Mario Kart]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Mario Kart 7&lt;/em&gt; is the Ninth &lt;em&gt;Mario Kart&lt;/em&gt;" href="http://kotaku.com/mario-kart/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mariokart</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Mario Kart 7&lt;/em&gt; is the Ninth &lt;em&gt;Mario Kart&lt;/em&gt;" href="http://kotaku.com/5825626/mario-kart-7-is-the-ninth-mario-kart/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Mario Kart 7&lt;/em&gt; is the Ninth &lt;em&gt;Mario Kart&lt;/em&gt;" alt="Click here to read &lt;em&gt;Mario Kart 7&lt;/em&gt; is the Ninth &lt;em&gt;Mario Kart&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/07/small_mario_kart_screen.jpg"/>
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				We learned the name of the new <em>Mario Kart</em> today. And it's...(pause for effect)...<em>Mario Kart 7</em>.				<a href="http://kotaku.com/5825626/mario-kart-7-is-the-ninth-mario-kart/gallery/" title="Click here to read more about Mario Kart 7 is the Ninth Mario Kart">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mario Kart]]></category>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 28 Jul 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Joshua Rivera]]></dc:creator>
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			<title><![CDATA[Former Nintendo Idol Now Treads the Sales Floor]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Former Nintendo Idol Now Treads the Sales Floor" href="http://kotaku.com/culture-smash/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culturesmash</span></a></div -->					<div><a title="Click here to read Former Nintendo Idol Now Treads the Sales Floor" href="http://kotaku.com/5816959/i-cannot-think-of-a-title" class="pp_image">
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				In 2003, then 17-year-old Asami Abe was the face of Nintendo's GameCube title <em>Nintendo Puzzle Collection</em>. It's a big deal to appear in commercials in Japan, and Nintendo, like Toyota, is selective of who it picks. Then the unthinkable happened.				<a href="http://kotaku.com/5816959/i-cannot-think-of-a-title" title="Click here to read more about Former Nintendo Idol Now Treads the Sales Floor">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5816959/i-cannot-think-of-a-title]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5816959]]></guid>
			<category><![CDATA[Culture smash]]></category>
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			<category><![CDATA[Nintendo puzzle collection]]></category>
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			<pubDate><![CDATA[Thu, 30 Jun 2011 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Is Goldeneye Reloaded Just a Fancy Word for Rereleased?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is &lt;em&gt;Goldeneye Reloaded&lt;/em&gt; Just a Fancy Word for Rereleased?" href="http://kotaku.com/time-to-reload/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">timetoreload</span></a></div -->					<div><a title="Click here to read Is &lt;em&gt;Goldeneye Reloaded&lt;/em&gt; Just a Fancy Word for Rereleased?" href="http://kotaku.com/5815913/is-goldeneye-reloaded-just-a-fancy-word-for-rereleased" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is &lt;em&gt;Goldeneye Reloaded&lt;/em&gt; Just a Fancy Word for Rereleased?" alt="Click here to read Is &lt;em&gt;Goldeneye Reloaded&lt;/em&gt; Just a Fancy Word for Rereleased?" src="http://cache.kotaku.com/assets/images/9/2011/06/small_goldeneye.jpg"/>
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				Activision puts nostalgia-loving gamers in their sights once again, gathering a nice list of domain names revolving around something called "<em>Goldeneye Reloaded</em>". This could mean a number of things are in the works: an HD re-release of <em>Goldeneye</em> for the Wii, an HD remake of the classic N64 <em>Goldeneye</em>, or maybe even a turn as an Xbox Live Arcade game or on PSN?				<a href="http://kotaku.com/5815913/is-goldeneye-reloaded-just-a-fancy-word-for-rereleased" title="Click here to read more about Is Goldeneye Reloaded Just a Fancy Word for Rereleased?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Time to Reload]]></category>
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			<pubDate><![CDATA[Mon, 27 Jun 2011 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Sam Winstrom]]></dc:creator>
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			<title><![CDATA[The Legend of Zelda: Ocarina of Time Was Almost an FPS]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;The Legend of Zelda: Ocarina of Time&lt;/em&gt; Was Almost an FPS" href="http://kotaku.com/missing-link/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">missinglink</span></a></div -->					<div><a title="Click here to read &lt;em&gt;The Legend of Zelda: Ocarina of Time&lt;/em&gt; Was Almost an FPS" href="http://kotaku.com/5813501/the-legend-of-zelda-ocarina-of-time-was-almost-an-fps" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;The Legend of Zelda: Ocarina of Time&lt;/em&gt; Was Almost an FPS" alt="Click here to read &lt;em&gt;The Legend of Zelda: Ocarina of Time&lt;/em&gt; Was Almost an FPS" src="http://cache.kotaku.com/assets/images/9/2011/06/small_fps.jpg"/>
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				During the game's development, <em>Zelda</em> creator Shigeru Miyamoto had this crazy idea: How about a <em>Zelda</em> game where players cannot see Link?				<a href="http://kotaku.com/5813501/the-legend-of-zelda-ocarina-of-time-was-almost-an-fps" title="Click here to read more about The Legend of Zelda: Ocarina of Time Was Almost an FPS">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5813501/the-legend-of-zelda-ocarina-of-time-was-almost-an-fps]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5813501]]></guid>
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			<category><![CDATA[Zelda]]></category>
			<pubDate><![CDATA[Mon, 20 Jun 2011 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA['Is Navi Annoying?' and Other Questions We Asked the Creators of The Legend of Zelda: Ocarina of Time]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 'Is Navi Annoying?' and Other Questions We Asked the Creators of &lt;em&gt;The Legend of Zelda: Ocarina of Time&lt;/em&gt;" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read 'Is Navi Annoying?' and Other Questions We Asked the Creators of &lt;em&gt;The Legend of Zelda: Ocarina of Time&lt;/em&gt;" href="http://kotaku.com/5813181/is-navi-annoying-and-other-questions-we-asked-the-creators-of-the-legend-of-zelda-ocarina-of-time" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 'Is Navi Annoying?' and Other Questions We Asked the Creators of &lt;em&gt;The Legend of Zelda: Ocarina of Time&lt;/em&gt;" alt="Click here to read 'Is Navi Annoying?' and Other Questions We Asked the Creators of &lt;em&gt;The Legend of Zelda: Ocarina of Time&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/06/small_zelda_qa.jpg"/>
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				<em>Kotaku</em> recently asked eight questions of the chief creatives responsible for the Nintendo 3DS remake of <em>The Legend of Zelda: Ocarina of Time</em>, questions like "Why does Link auto-jump?" and "Do <em>you</em> think Navi is annoying?"				<a href="http://kotaku.com/5813181/is-navi-annoying-and-other-questions-we-asked-the-creators-of-the-legend-of-zelda-ocarina-of-time" title="Click here to read more about 'Is Navi Annoying?' and Other Questions We Asked the Creators of The Legend of Zelda: Ocarina of Time">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5813181/is-navi-annoying-and-other-questions-we-asked-the-creators-of-the-legend-of-zelda-ocarina-of-time]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5813181]]></guid>
			<category><![CDATA[Nintendo]]></category>
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			<category><![CDATA[eiji aonuma]]></category>
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			<category><![CDATA[Zelda]]></category>
			<pubDate><![CDATA[Fri, 17 Jun 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Did They Improve The Legend of Zelda: The Ocarina of Time's Graphics Enough For You?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Did They Improve &lt;em&gt;The Legend of Zelda: The Ocarina of Time&lt;/em&gt;'s Graphics Enough For You?" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read Did They Improve &lt;em&gt;The Legend of Zelda: The Ocarina of Time&lt;/em&gt;'s Graphics Enough For You?" href="http://kotaku.com/5798098/did-they-improve-the-legend-of-zelda-the-ocarina-of-times-graphics-enough-for-you" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Did They Improve &lt;em&gt;The Legend of Zelda: The Ocarina of Time&lt;/em&gt;'s Graphics Enough For You?" alt="Click here to read Did They Improve &lt;em&gt;The Legend of Zelda: The Ocarina of Time&lt;/em&gt;'s Graphics Enough For You?" src="http://cache.kotaku.com/assets/images/9/2011/05/small_nr1pdox_gqe.jpg"/>
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				<!-- videoId: NR1pdOX_gQE --><!-- /videoId: NR1pdOX_gQE --> Here's a new trailer for the June-scheduled 3DS re-make of <em>The Legend of Zelda: The Ocarina of Time</em>. The graphics have been improved, though my memory already made them look as good as they appear in this new trailer.				<a href="http://kotaku.com/5798098/did-they-improve-the-legend-of-zelda-the-ocarina-of-times-graphics-enough-for-you" title="Click here to read more about Did They Improve The Legend of Zelda: The Ocarina of Time's Graphics Enough For You?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5798098/did-they-improve-the-legend-of-zelda-the-ocarina-of-times-graphics-enough-for-you]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5798098]]></guid>
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			<pubDate><![CDATA[Tue, 03 May 2011 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Is the Wii Nintendo's Greatest Console to Date?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is the Wii Nintendo's Greatest Console to Date?" href="http://kotaku.com/speak_up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Is the Wii Nintendo's Greatest Console to Date?" href="http://kotaku.com/5798094/is-the-wii-nintendos-greatest-console-to-date" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is the Wii Nintendo's Greatest Console to Date?" alt="Click here to read Is the Wii Nintendo's Greatest Console to Date?" src="http://cache.kotaku.com/assets/images/9/2011/05/small_thebest.jpg"/>
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				 <em>As the wheels of Nintendo's next console slowly begin to spin, commenter <a href="http://kotaku.com/#!speakup/forum?comment=38850540:38850540">Wrackune</a> suggests the Wii is the greatest Nintendo console gifted to man thus far in today's Speak-Up on Kotaku. </em>				<a href="http://kotaku.com/5798094/is-the-wii-nintendos-greatest-console-to-date" title="Click here to read more about Is the Wii Nintendo's Greatest Console to Date?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5798094/is-the-wii-nintendos-greatest-console-to-date]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5798094]]></guid>
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			<pubDate><![CDATA[Tue, 03 May 2011 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[For The First Time, The Mario Bros. Will Miss A New Nintendo's Birth]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read For The First Time, The Mario Bros. Will Miss A New Nintendo's Birth" href="http://kotaku.com/3ds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">3ds</span></a></div -->					<div><a title="Click here to read For The First Time, The Mario Bros. Will Miss A New Nintendo's Birth" href="http://kotaku.com/5767439/for-the-first-time-the-mario-bros-will-miss-a-new-nintendos-birth" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read For The First Time, The Mario Bros. Will Miss A New Nintendo's Birth" alt="Click here to read For The First Time, The Mario Bros. Will Miss A New Nintendo's Birth" src="http://cache.kotaku.com/assets/images/9/2011/02/small_mandl2-1.jpg"/>
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				Forget its glasses-free 3D, the Nintendo 3DS is unlike any Nintendo video game before it because it will debut without Mario or Luigi. The previous nine major gaming machines from Nintendo &mdash; all of the big ones, from NES to Wii &mdash; had these guys.				<a href="http://kotaku.com/5767439/for-the-first-time-the-mario-bros-will-miss-a-new-nintendos-birth" title="Click here to read more about For The First Time, The Mario Bros. Will Miss A New Nintendo's Birth">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5767439/for-the-first-time-the-mario-bros-will-miss-a-new-nintendos-birth]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5767439]]></guid>
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			<pubDate><![CDATA[Tue, 22 Feb 2011 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[How To Clean Your Cartridges When Blowing Doesn't Work]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How To Clean Your Cartridges When Blowing Doesn't Work" href="http://kotaku.com/diy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">diy</span></a></div -->					<div><a title="Click here to read How To Clean Your Cartridges When Blowing Doesn't Work" href="http://kotaku.com/5753619/how-to-clean-your-cartridges-when-blowing-doesnt-work" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How To Clean Your Cartridges When Blowing Doesn't Work" alt="Click here to read How To Clean Your Cartridges When Blowing Doesn't Work" src="http://cache.kotaku.com/assets/images/9/2011/02/small_cleancart.jpg"/>
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				By virtue of the fact they're old, game cartridges are normally filthy as hell. Which means sometimes they won't work! Not to fear. If blowing on them won't get them up and running, a chemical fix probably will.				<a href="http://kotaku.com/5753619/how-to-clean-your-cartridges-when-blowing-doesnt-work" title="Click here to read more about How To Clean Your Cartridges When Blowing Doesn't Work">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 07 Feb 2011 04:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[There's A PC Remake Of GoldenEye Out Too, You Know]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read There's A PC Remake Of GoldenEye Out Too, You Know" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read There's A PC Remake Of GoldenEye Out Too, You Know" href="http://kotaku.com/5713213/theres-a-pc-remake-of-goldeneye-out-too-you-know" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read There's A PC Remake Of GoldenEye Out Too, You Know" alt="Click here to read There's A PC Remake Of GoldenEye Out Too, You Know" src="http://cache.kotaku.com/assets/images/9/2011/11/small_fdd5c7654bdb646b04610b850b1c7e8a.jpg"/>
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				GoldenEye Source, a mod project that's been in production for over <em>five </em>years, has finally been released. As in, it's <a href="http://kotaku.com/224544/goldeneye-source-beta-live">no longer in beta</a>; the hi-def PC port of the classic N64 shooter is now <em>finished</em>.				<a href="http://kotaku.com/5713213/theres-a-pc-remake-of-goldeneye-out-too-you-know" title="Click here to read more about There's A PC Remake Of GoldenEye Out Too, You Know">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5713213/theres-a-pc-remake-of-goldeneye-out-too-you-know]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5713213]]></guid>
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			<pubDate><![CDATA[Tue, 14 Dec 2010 00:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Nintendo Has This Theory About Donkey Kong Music]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo Has This Theory About Donkey Kong Music" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Nintendo Has This Theory About Donkey Kong Music" href="http://kotaku.com/5705659/nintendo-has-this-theory-about-donkey-kong-music" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nintendo Has This Theory About Donkey Kong Music" alt="Click here to read Nintendo Has This Theory About Donkey Kong Music" src="http://cache.kotaku.com/assets/images/9/2012/01/small_394fdb58057f63217b2655e0d4f24b44.jpg"/>
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				<!-- videoId: LvlavmL-F-8 --><!-- /videoId: LvlavmL-F-8 --> The <a href="http://www.last.fm/music/David+Wise/DK+Jamz:+The+Original+Donkey+Kong+Country+Soundtrack">soundtrack for the original Donkey Kong Country</a> is so enchanting that the president of Nintendo listens to it in his iPod. How did it get so good?				<a href="http://kotaku.com/5705659/nintendo-has-this-theory-about-donkey-kong-music" title="Click here to read more about Nintendo Has This Theory About Donkey Kong Music">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Donkey Kong Country]]></category>
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			<category><![CDATA[Rare]]></category>
			<pubDate><![CDATA[Fri, 03 Dec 2010 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[GoldenEye 007 Then Vs. Now: How Far Bond Has Come]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GoldenEye 007 Then Vs. Now: How Far Bond Has Come" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read GoldenEye 007 Then Vs. Now: How Far Bond Has Come" href="http://kotaku.com/5686028/goldeneye-007-then-vs-now-how-far-bond-has-come" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GoldenEye 007 Then Vs. Now: How Far Bond Has Come" alt="Click here to read GoldenEye 007 Then Vs. Now: How Far Bond Has Come" src="http://cache.kotaku.com/assets/images/9/2011/11/small_14be7a3d8e03f6058bd876ea9adb908c.jpg"/>
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				<!-- videoId: UBJhhHXGmrY --><!-- /videoId: UBJhhHXGmrY --> <a href="http://kotaku.com/tag/goldeneye/">GoldenEye 007</a> for the Wii may feature a new James Bond and all-new graphics, but as this comparison video shows, Activision's remake of the 1997 Nintendo 64 game stays impressively true to its source material.				<a href="http://kotaku.com/5686028/goldeneye-007-then-vs-now-how-far-bond-has-come" title="Click here to read more about GoldenEye 007 Then Vs. Now: How Far Bond Has Come">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5686028/goldeneye-007-then-vs-now-how-far-bond-has-come]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5686028]]></guid>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Tue, 09 Nov 2010 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5686028&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Your Christmas Tree Needs Video Game Console Ornaments]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Your Christmas Tree Needs Video Game Console Ornaments" href="http://kotaku.com/christmas/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">christmas</span></a></div -->					<div><a title="Click here to read Your Christmas Tree Needs Video Game Console Ornaments" href="http://kotaku.com/5679235/your-christmas-tree-needs-video-game-console-ornaments" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Your Christmas Tree Needs Video Game Console Ornaments" alt="Click here to read Your Christmas Tree Needs Video Game Console Ornaments" src="http://cache.kotaku.com/assets/images/9/2010/11/small_ornaments.jpg"/>
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				Last holiday season, reader Dave<a href="http://kotaku.com/5410491/deck-the-halls-with-video-game-ornaments"> wowed us with his laser-cut controller ornaments</a>. This year, he's getting into the Christmas spirit early with these <em>console </em>ornaments.				<a href="http://kotaku.com/5679235/your-christmas-tree-needs-video-game-console-ornaments" title="Click here to read more about Your Christmas Tree Needs Video Game Console Ornaments">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5679235/your-christmas-tree-needs-video-game-console-ornaments]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5679235]]></guid>
			<category><![CDATA[Christmas]]></category>
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			<pubDate><![CDATA[Tue, 02 Nov 2010 05:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5679235&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Pok&eacute;mon Weren't Originally In Pok&eacute;mon Snap]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pok&amp;eacute;mon Weren't Originally In Pok&amp;eacute;mon Snap" href="http://kotaku.com/retro/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retro</span></a></div -->					<div><a title="Click here to read Pok&amp;eacute;mon Weren't Originally In Pok&amp;eacute;mon Snap" href="http://kotaku.com/5673263/pokmon-werent-originally-in-pokmon-snap" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pok&amp;eacute;mon Weren't Originally In Pok&amp;eacute;mon Snap" alt="Click here to read Pok&amp;eacute;mon Weren't Originally In Pok&amp;eacute;mon Snap" src="http://cache.kotaku.com/assets/images/9/2012/01/small_ca56d4c4d2ae10c10650ed4b6465be87.jpg"/>
											</a></div>
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				 What do you call Nintendo 64 game Pok&eacute;mon Snap with no Pok&eacute;mon? Snap?				<a href="http://kotaku.com/5673263/pokmon-werent-originally-in-pokmon-snap" title="Click here to read more about Pok&eacute;mon Weren't Originally In Pok&eacute;mon Snap">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5673263/pokmon-werent-originally-in-pokmon-snap]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5673263]]></guid>
			<category><![CDATA[Retro]]></category>
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			<category><![CDATA[pokemon snap]]></category>
			<pubDate><![CDATA[Tue, 26 Oct 2010 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5673263&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Remembering Cruis'n USA]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Remembering Cruis'n USA" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Remembering Cruis'n USA" href="http://kotaku.com/5648664/remembering-cruisn-usa/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Remembering Cruis'n USA" alt="Click here to read Remembering Cruis'n USA" src="http://cache.kotaku.com/assets/images/9/2010/09/cruisn_1.jpg"/>
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				Ah, Cruis'n USA. Such pretty graphics, such awful everything else. It probably won't be remembered as a significant title by many of you, but for one guy, it was important enough to justify writing a comic about it.				<a href="http://kotaku.com/5648664/remembering-cruisn-usa/gallery/" title="Click here to read more about Remembering Cruis'n USA">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5648664/remembering-cruisn-usa/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5648664]]></guid>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Cruisnusa]]></category>
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			<pubDate><![CDATA[Mon, 27 Sep 2010 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5648664&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Haunting Of A Majora's Mask Cartridge]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Haunting Of A Majora's Mask Cartridge" href="http://kotaku.com/boo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">boo</span></a></div -->					<div><a title="Click here to read The Haunting Of A Majora's Mask Cartridge" href="http://kotaku.com/5635521/the-haunting-of-a-majoras-mask-cartridge" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Haunting Of A Majora's Mask Cartridge" alt="Click here to read The Haunting Of A Majora's Mask Cartridge" src="http://cache.kotaku.com/assets/images/9/2011/11/small_7384f9d911d060e673677bfc589b91d8.jpg"/>
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				So there was this guy, and he bought a Majora's Mask cartridge from a creepy old guy, and it had wicked scary glitches in it, like Link would burst into flame while the Song of Healing played backward, and ...				<a href="http://kotaku.com/5635521/the-haunting-of-a-majoras-mask-cartridge" title="Click here to read more about The Haunting Of A Majora's Mask Cartridge">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5635521/the-haunting-of-a-majoras-mask-cartridge]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5635521]]></guid>
			<category><![CDATA[Boo]]></category>
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			<category><![CDATA[urban legends]]></category>
			<pubDate><![CDATA[Sat, 11 Sep 2010 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[GoldenEye N64 To Wii Comparison, Dam Vs. Dam]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GoldenEye N64 To Wii Comparison, Dam Vs. Dam" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read GoldenEye N64 To Wii Comparison, Dam Vs. Dam" href="http://kotaku.com/5588986/goldeneye-n64-to-wii-comparison" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GoldenEye N64 To Wii Comparison, Dam Vs. Dam" alt="Click here to read GoldenEye N64 To Wii Comparison, Dam Vs. Dam" src="http://cache.kotaku.com/assets/images/9/2011/11/small_85846a2da395d2b3d9572b6109da5332.jpg"/>
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				This fall's GoldenEye game on the Wii isn't a shot-for-shot remake of the Nintendo 64 James Bond original. <a href="http://kotaku.com/5564445/goldeneye-for-wii-is-a-remake-with-some-asterisks">It doesn't even use the same maps</a>. But let's compare overlapping locations.				<a href="http://kotaku.com/5588986/goldeneye-n64-to-wii-comparison" title="Click here to read more about GoldenEye N64 To Wii Comparison, Dam Vs. Dam">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5588986/goldeneye-n64-to-wii-comparison]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5588986]]></guid>
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			<category><![CDATA[Original]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Fri, 16 Jul 2010 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5588986&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Rumor: Goldeneye Coming Back, Exclusively For The Wii]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor: Goldeneye Coming Back, Exclusively For The Wii" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Rumor: Goldeneye Coming Back, Exclusively For The Wii" href="http://kotaku.com/5563389/rumor-goldeneye-coming-back-exclusively-for-the-wii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rumor: Goldeneye Coming Back, Exclusively For The Wii" alt="Click here to read Rumor: Goldeneye Coming Back, Exclusively For The Wii" src="http://cache.kotaku.com/assets/images/9/2011/11/small_93c8fd240db288660f631901499ae09a.jpg"/>
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				This clip apparently showed up on IGN's YouTube page earlier today before being swiftly pulled. It <em>looks </em>like it's for a new Goldeneye game for the Wii. But hey, you can never be sure.				<a href="http://kotaku.com/5563389/rumor-goldeneye-coming-back-exclusively-for-the-wii" title="Click here to read more about Rumor: Goldeneye Coming Back, Exclusively For The Wii">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5563389/rumor-goldeneye-coming-back-exclusively-for-the-wii]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5563389]]></guid>
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			<pubDate><![CDATA[Mon, 14 Jun 2010 18:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The Video Game Alphabet]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Video Game Alphabet" href="http://kotaku.com/art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">art</span></a></div -->					<div><a title="Click here to read The Video Game Alphabet" href="http://kotaku.com/5555211/the-video-game-alphabet" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Video Game Alphabet" alt="Click here to read The Video Game Alphabet" src="http://cache.kotaku.com/assets/images/9/2010/06/font.jpg"/>
											</a></div>
									</div>
				A is for Apple. B is for Bastard. C is for Carrot, and D is for...DualShock 2?				<a href="http://kotaku.com/5555211/the-video-game-alphabet" title="Click here to read more about The Video Game Alphabet">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5555211/the-video-game-alphabet]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5555211]]></guid>
			<category><![CDATA[Art]]></category>
			<category><![CDATA[Atari]]></category>
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			<category><![CDATA[dualshock]]></category>
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			<category><![CDATA[N64]]></category>
			<category><![CDATA[Peripherals]]></category>
			<category><![CDATA[Pong]]></category>
			<pubDate><![CDATA[Fri, 04 Jun 2010 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5555211&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[And the Bleacher Shadows Behind Him ...]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read And the Bleacher Shadows Behind Him ..." href="http://kotaku.com/long-gone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">longgone</span></a></div -->					<div><a title="Click here to read And the Bleacher Shadows Behind Him ..." href="http://kotaku.com/5553990/and-the-bleacher-shadows-behind-him-" class="pp_image">
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				<em>After a 22-season career that saw 630 home runs in real life, and thousands more as one of the <a href="http://en.wikipedia.org/wiki/Ken_Griffey,_Jr._Presents_Major_League_Baseball">greatest video game athletes ever</a>, <a href="http://sports.yahoo.com/mlb/news;_ylt=AhoRVSy67uDhQiE5054cvVY5nYcB?slug=txmarinersgriffeyretir">Ken Griffey, Jr., outfielder, Seattle A.L.,</a> retired tonight.</em>				<a href="http://kotaku.com/5553990/and-the-bleacher-shadows-behind-him-" title="Click here to read more about And the Bleacher Shadows Behind Him ...">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 02 Jun 2010 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Hoth in Video Games: A Thirty-Year Battle]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hoth in Video Games: A Thirty-Year Battle" href="http://kotaku.com/star-wars/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">starwars</span></a></div -->					<div><a title="Click here to read Hoth in Video Games: A Thirty-Year Battle" href="http://kotaku.com/5542853/hoth-in-video-games-a-thirty+year-battle" class="pp_image">
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				On the 30th anniversary of the release of The Empire Strikes Back, let's take a look at video games' favorite scene from that movie: the battle of Hoth. Developers have been trying for almost a full 30 years to get it right.				<a href="http://kotaku.com/5542853/hoth-in-video-games-a-thirty+year-battle" title="Click here to read more about Hoth in Video Games: A Thirty-Year Battle">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 21 May 2010 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Our Definitions For 2D And 3D Are Broken, Please Fix]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Our Definitions For 2D And 3D Are Broken, Please Fix" href="http://kotaku.com/3d/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">3d</span></a></div -->					<div><a title="Click here to read Our Definitions For 2D And 3D Are Broken, Please Fix" href="http://kotaku.com/5514956/our-definitions-for-2d-and-3d-are-broken-please-fix" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Our Definitions For 2D And 3D Are Broken, Please Fix" alt="Click here to read Our Definitions For 2D And 3D Are Broken, Please Fix" src="http://cache.kotaku.com/assets/images/9/2012/01/small_2a2d2a0549541ac87b9485d916ac31da.jpg"/>
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				 For years now, video games have been divided into two categories: 2D and 3D. With the advent of 3D televisions and portable consoles, those definitions might be antiquated. Time for an update!				<a href="http://kotaku.com/5514956/our-definitions-for-2d-and-3d-are-broken-please-fix" title="Click here to read more about Our Definitions For 2D And 3D Are Broken, Please Fix">More&nbsp;&raquo;</a>
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			<category><![CDATA[wolfenstein 3d]]></category>
			<pubDate><![CDATA[Mon, 12 Apr 2010 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Console With The Best Game Scores Is...]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Console With The Best Game Scores Is..." href="http://kotaku.com/famitsu/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">famitsu</span></a></div -->					<div><a title="Click here to read The Console With The Best Game Scores Is..." href="http://kotaku.com/5501636/the-console-with-the-best-game-scores-is" class="pp_image">
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				 According to Japanese game magazine Famitsu, that is. The publication has crunched the review scores and has listed the platforms in order with the best library of games.				<a href="http://kotaku.com/5501636/the-console-with-the-best-game-scores-is" title="Click here to read more about The Console With The Best Game Scores Is...">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 25 Mar 2010 03:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[2D Zelda Games vs. 3D Zelda Games]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 2D Zelda Games vs. 3D Zelda Games" href="http://kotaku.com/the-legend-of-zelda/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thelegendofzelda</span></a></div -->					<div><a title="Click here to read 2D Zelda Games vs. 3D Zelda Games" href="http://kotaku.com/5500680/2d-zelda-games-vs-3d-zelda-games" class="pp_image">
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				 The Legend of Zelda games have been rendered in 2D and 3D. Is one better than the other?				<a href="http://kotaku.com/5500680/2d-zelda-games-vs-3d-zelda-games" title="Click here to read more about 2D Zelda Games vs. 3D Zelda Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5500680/2d-zelda-games-vs-3d-zelda-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5500680]]></guid>
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			<pubDate><![CDATA[Wed, 24 Mar 2010 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Nintendo And McDonalds: A Short History]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo And McDonalds: A Short History" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Nintendo And McDonalds: A Short History" href="http://kotaku.com/5498833/nintendo-and-mcdonalds-a-short-history" class="pp_image">
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				The king of fast-food. The biggest Japanese video game company. Nintendo and McDonald's have been in cahoots for <i>years</i>.				<a href="http://kotaku.com/5498833/nintendo-and-mcdonalds-a-short-history" title="Click here to read more about Nintendo And McDonalds: A Short History">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 22 Mar 2010 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Donkey Kong Country 2 Inspires Three Disc Music Remix Album]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Donkey Kong Country 2 Inspires Three Disc Music Remix Album" href="http://kotaku.com/video-game-music/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">videogamemusic</span></a></div -->					<div><a title="Click here to read Donkey Kong Country 2 Inspires Three Disc Music Remix Album" href="http://kotaku.com/5494517/donkey-kong-country-2-inspires-three-disc-music-remix-album" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Donkey Kong Country 2 Inspires Three Disc Music Remix Album" alt="Click here to read Donkey Kong Country 2 Inspires Three Disc Music Remix Album" src="http://cache.kotaku.com/assets/images/9/2010/03/seriousmonkey.jpg"/>
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				 Two and a half years ago, the enormously talented community at OverClocked Remix set about creating the ultimate Donkey Kong Country 2 remix album. Featuring 1.25GB of amazing free music, the end result is definitely Serious Monkey Business.				<a href="http://kotaku.com/5494517/donkey-kong-country-2-inspires-three-disc-music-remix-album" title="Click here to read more about Donkey Kong Country 2 Inspires Three Disc Music Remix Album">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 16 Mar 2010 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[With The Help of Friends, Blind Man Beats Legend of Zelda]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read With The Help of Friends, Blind Man Beats Legend of Zelda" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read With The Help of Friends, Blind Man Beats Legend of Zelda" href="http://kotaku.com/5484361/with-the-help-of-friends-blind-man-beats-legend-of-zelda" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read With The Help of Friends, Blind Man Beats Legend of Zelda" alt="Click here to read With The Help of Friends, Blind Man Beats Legend of Zelda" src="http://cache.kotaku.com/assets/images/9/2012/01/small_a3d8d3335b5f226d2eb987296049e955.jpg"/>
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				 If you thought finishing The Legend of Zelda: Ocarina of Time was difficult, imagine doing it blind.				<a href="http://kotaku.com/5484361/with-the-help-of-friends-blind-man-beats-legend-of-zelda" title="Click here to read more about With The Help of Friends, Blind Man Beats Legend of Zelda">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 03 Mar 2010 02:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[N64 Emulator Stumbles Onto The iPhone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read N64 Emulator Stumbles Onto The iPhone" href="http://kotaku.com/iphone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iphone</span></a></div -->					<div><a title="Click here to read N64 Emulator Stumbles Onto The iPhone" href="http://kotaku.com/5432539/n64-emulator-stumbles-onto-the-iphone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read N64 Emulator Stumbles Onto The iPhone" alt="Click here to read N64 Emulator Stumbles Onto The iPhone" src="http://cache.kotaku.com/assets/images/9/2011/11/small_d8dd3720e4d127f797acab2773b3c0b3.jpg"/>
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				<!-- videoId: ql0V4SNt-c4 --><!-- /videoId: ql0V4SNt-c4 --> Jailbreaking an iPhone isn't as necessary as it once was, but hey, some people still like to do it. And those people can now play some N64 on their iPhones.				<a href="http://kotaku.com/5432539/n64-emulator-stumbles-onto-the-iphone" title="Click here to read more about N64 Emulator Stumbles Onto The iPhone">More&nbsp;&raquo;</a>
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			<category><![CDATA[Law]]></category>
			<category><![CDATA[Legal]]></category>
			<category><![CDATA[N64]]></category>
			<category><![CDATA[Nintendo]]></category>
			<pubDate><![CDATA[Tue, 22 Dec 2009 23:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5432539&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Making Room for Baby Means Saying Goodbye to Old Friends]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Making Room for Baby Means Saying Goodbye to Old Friends" href="http://kotaku.com/fatherhood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fatherhood</span></a></div -->					<div><a title="Click here to read Making Room for Baby Means Saying Goodbye to Old Friends" href="http://kotaku.com/5424983/making-room-for-baby-means-saying-goodbye-to-old-friends" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Making Room for Baby Means Saying Goodbye to Old Friends" alt="Click here to read Making Room for Baby Means Saying Goodbye to Old Friends" src="http://cache.kotaku.com/assets/images/9/2009/12/mario-baseball-1.jpg"/>
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				Parting with one's treasured game collection can be an unthinkable proposition for many. But having a baby absolutely transforms your life, as one long-tenured Kotaku commenter writes. And that makes such decisions not only possible, but downright necessary.				<a href="http://kotaku.com/5424983/making-room-for-baby-means-saying-goodbye-to-old-friends" title="Click here to read more about Making Room for Baby Means Saying Goodbye to Old Friends">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5424983/making-room-for-baby-means-saying-goodbye-to-old-friends]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5424983]]></guid>
			<category><![CDATA[Fatherhood]]></category>
			<category><![CDATA[Collections]]></category>
			<category><![CDATA[Essay]]></category>
			<category><![CDATA[Gamecube]]></category>
			<category><![CDATA[N64]]></category>
			<category><![CDATA[Nostalgia]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Sat, 12 Dec 2009 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5424983&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Guy Has All The Nintendo 64s You Could Ever Want (But Why?)]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Guy Has All The Nintendo 64s You Could Ever Want (But Why?)" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read This Guy Has All The Nintendo 64s You Could Ever Want (But Why?)" href="http://kotaku.com/5330979/this-guy-has-all-the-nintendo-64s-you-could-ever-want-but-why" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Guy Has All The Nintendo 64s You Could Ever Want (But Why?)" alt="Click here to read This Guy Has All The Nintendo 64s You Could Ever Want (But Why?)" src="http://cache.kotaku.com/assets/images/9/2012/01/small_126563ff11ce362674fe1f033baf0324.jpg"/>
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				 <i>As seen on <a href="http://venezianijournal.tumblr.com/post/156459874/randomly-found-a-picture-of-every-nintendo">The Veneziani Journal</a>.</i>				<a href="http://kotaku.com/5330979/this-guy-has-all-the-nintendo-64s-you-could-ever-want-but-why" title="Click here to read more about This Guy Has All The Nintendo 64s You Could Ever Want (But Why?)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5330979/this-guy-has-all-the-nintendo-64s-you-could-ever-want-but-why]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5330979]]></guid>
			<category><![CDATA[screengrab]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[N64]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Nintendo 64]]></category>
			<category><![CDATA[Retro]]></category>
			<pubDate><![CDATA[Thu, 06 Aug 2009 03:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5330979&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Your N64 Case Mod Is In Another Castle]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Your N64 Case Mod Is In Another Castle" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read Your N64 Case Mod Is In Another Castle" href="http://kotaku.com/5318167/your-n64-case-mod-is-in-another-castle" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Your N64 Case Mod Is In Another Castle" alt="Click here to read Your N64 Case Mod Is In Another Castle" src="http://cache.kotaku.com/assets/images/9/2009/07/n64_princess_peach.jp.jpg"/>
											</a></div>
									</div>
				<i>As seen on <a href="http://technabob.com/blog/2009/07/19/princess-peachs-castle-n64-casemod/">Technabob</a>.</i>				<a href="http://kotaku.com/5318167/your-n64-case-mod-is-in-another-castle" title="Click here to read more about Your N64 Case Mod Is In Another Castle">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5318167/your-n64-case-mod-is-in-another-castle]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5318167]]></guid>
			<category><![CDATA[screengrab]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Mod]]></category>
			<category><![CDATA[N64]]></category>
			<category><![CDATA[Princess Peach]]></category>
			<pubDate><![CDATA[Mon, 20 Jul 2009 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5318167&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Use Your N64, NES & SNES Pads On The Wii]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Use Your N64, NES &amp; SNES Pads On The Wii" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Use Your N64, NES &amp; SNES Pads On The Wii" href="http://kotaku.com/5263758/use-your-n64-nes--snes-pads-on-the-wii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Use Your N64, NES &amp; SNES Pads On The Wii" alt="Click here to read Use Your N64, NES &amp; SNES Pads On The Wii" src="http://cache.kotaku.com/assets/images/9/2011/11/small_5cbcb0a605da638d3323e8d0b4f0ceab.jpg"/>
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				Not <a href="http://kotaku.com/234528/old-school-reunion-use-nessnes-pads-on-wii">the first time this has been done</a>, granted, but Komodo's Retro Adapter is certainly the most elegant way of using <em>all </em>your old Nintendo pads on the Wii.				<a href="http://kotaku.com/5263758/use-your-n64-nes--snes-pads-on-the-wii" title="Click here to read more about Use Your N64, NES & SNES Pads On The Wii">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5263758/use-your-n64-nes--snes-pads-on-the-wii]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5263758]]></guid>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[N64]]></category>
			<category><![CDATA[Nes]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Peripherals]]></category>
			<category><![CDATA[Snes]]></category>
			<pubDate><![CDATA[Thu, 21 May 2009 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5263758&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[A Reporter's Memories Of Factor 5]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Reporter's Memories Of Factor 5" href="http://kotaku.com/retrospective/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retrospective</span></a></div -->					<div><a title="Click here to read A Reporter's Memories Of Factor 5" href="http://kotaku.com/5254220/a-reporters-memories-of-factor-5" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Reporter's Memories Of Factor 5" alt="Click here to read A Reporter's Memories Of Factor 5" src="http://cache.kotaku.com/assets/images/9/2009/05/RogueLeader.jpg"/>
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				The <a href="http://kotaku.com/5253800/factor-5-officially-shuttered">closing of Factor 5</a> today is sure to affect many developers and gamers. With the studio shuttered, I'd like to share my experiences with it as a gamer and reporter.				<a href="http://kotaku.com/5254220/a-reporters-memories-of-factor-5" title="Click here to read more about A Reporter's Memories Of Factor 5">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5254220/a-reporters-memories-of-factor-5]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5254220]]></guid>
			<category><![CDATA[Retrospective]]></category>
			<category><![CDATA[factor 5]]></category>
			<category><![CDATA[Gamecube]]></category>
			<category><![CDATA[lair]]></category>
			<category><![CDATA[N64]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Rogue leader]]></category>
			<category><![CDATA[rogue squadron]]></category>
			<category><![CDATA[Star Wars]]></category>
			<pubDate><![CDATA[Thu, 14 May 2009 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5254220&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Two Weeks Til Banjo-Tooie Live Arcade]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Two Weeks Til Banjo-Tooie Live Arcade" href="http://kotaku.com/xbox-live-arcade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xboxlivearcade</span></a></div -->					<div><a title="Click here to read Two Weeks Til Banjo-Tooie Live Arcade" href="http://kotaku.com/5213068/two-weeks-til-banjo+tooie-live-arcade" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Two Weeks Til Banjo-Tooie Live Arcade" alt="Click here to read Two Weeks Til Banjo-Tooie Live Arcade" src="http://cache.kotaku.com/assets/images/9/2009/04/banjotooie.jpg"/>
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				 Now that Microsoft's Days of Arcade promotion is just about over, Rare can finally get around to releasing Banjo-Tooie on <a class="autolink" title="Click here to read more posts tagged XBOX LIVE ARCADE" title="Click here to read more posts tagged XBOX LIVE ARCADE" href="http://kotaku.com/tag/xbox-live-arcade/">Xbox Live Arcade</a> at the end of the month.				<a href="http://kotaku.com/5213068/two-weeks-til-banjo+tooie-live-arcade" title="Click here to read more about Two Weeks Til Banjo-Tooie Live Arcade">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5213068/two-weeks-til-banjo+tooie-live-arcade]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5213068]]></guid>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<category><![CDATA[Banjo-Tooie]]></category>
			<category><![CDATA[N64]]></category>
			<category><![CDATA[Rare]]></category>
			<category><![CDATA[Release Date]]></category>
			<pubDate><![CDATA[Wed, 15 Apr 2009 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5213068&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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