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		<title><![CDATA[Kotaku: Museum]]></title>
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			<title><![CDATA[The Smithsonian’s Going to Throw a GameFest to Celebrate The Art of Video Games and You Should Totally Go]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Smithsonian’s Going to Throw a GameFest to Celebrate &lt;em&gt;The Art of Video Games&lt;/em&gt; and You Should Totally Go" href="http://kotaku.com/culture/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culture</span></a></div -->					<div><a title="Click here to read The Smithsonian’s Going to Throw a GameFest to Celebrate &lt;em&gt;The Art of Video Games&lt;/em&gt; and You Should Totally Go" href="http://kotaku.com/5875791/the-smithsonians-going-to-throw-a-gamefest-to-celebrate-the-art-of-video-games-and-you-should-go" class="pp_image">
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				 You did <a href="http://kotaku.com/5759986/you-decide-which-video-games-are-displayed-at-the-smithsonian">vote to get your favorite games into <em>The Art of Video Games</em> </a>exhibit, didn't you? If not, don't crying that <em>Buck Rogers: Planet of Zoom</em> didn't make it <a href="http://kotaku.com/5799017/the-smithsonian-has-picked-the-games-of-its-art-of-video-games-exhibit">into the show</a>. Anyway, we're only two short months away from the exhibit's opening of at the Smithsonian American Art Museum and the Smithsonian's announced that they're holding a two-day celebration.				<a href="http://kotaku.com/5875791/the-smithsonians-going-to-throw-a-gamefest-to-celebrate-the-art-of-video-games-and-you-should-go" title="Click here to read more about The Smithsonian’s Going to Throw a GameFest to Celebrate The Art of Video Games and You Should Totally Go">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 13 Jan 2012 09:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[The Louvre's New Tour Guide is a 3DS]]></title>
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				Starting in March the Louvre, one of the largest, most visited art museums in the world, plans to replace their audio guides with 5,000 Nintendo 3DS programmed by the game maker to give full tours in seven languages, the <em>AFP</em> reports.				<a href="http://kotaku.com/5868596/the-louvre-turns-to-nintendos-3ds-for-new-audio-guides" title="Click here to read more about The Louvre's New Tour Guide is a 3DS">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 15 Dec 2011 19:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Get Your Name in the Smithsonian, Thanks to the Power of Video Games (and Cold, Hard Cash)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Get Your Name in the Smithsonian, Thanks to the Power of Video Games (and Cold, Hard Cash)" href="http://kotaku.com/the-art-of-video-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theartofvideogames</span></a></div -->					<div><a title="Click here to read Get Your Name in the Smithsonian, Thanks to the Power of Video Games (and Cold, Hard Cash)" href="http://kotaku.com/5846027/get-your-name-in-the-smithsonian-thanks-to-the-power-of-video-games-and-cold-hard-cash" class="pp_image">
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				 When the Smithsonian American Art Museum opened voting for their upcoming Art of Video Games exhibit earlier this year, the resultant frenzy from gamers wanting to make sure their own personal Best Game EVAR was among the chosen crashed the  institute's servers. The winning list of games got revealed back in April and now the Smithsonian's hoping to harness all of that fan-thusiasm to help insert some credit into the TAOVG exhibit.				<a href="http://kotaku.com/5846027/get-your-name-in-the-smithsonian-thanks-to-the-power-of-video-games-and-cold-hard-cash" title="Click here to read more about Get Your Name in the Smithsonian, Thanks to the Power of Video Games (and Cold, Hard Cash)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 03 Oct 2011 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[If Only I Had a Door to Take Me to This Wonderful Place]]></title>
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				Some people love Mario. Others love Mickey. But I love Doraemon, that blue robotic cat from the future, with a pocket full of gizmos and a fear of mice. And now, the manga artist who created Doraemon, has his own museum.				<a href="http://kotaku.com/5833470/if-only-i-had-a-door-to-take-me-to-this-wonderful-place/gallery/" title="Click here to read more about If Only I Had a Door to Take Me to This Wonderful Place">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 23 Aug 2011 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Smithsonian Has Picked the Games of Its Art of Video Games Exhibit]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Smithsonian Has Picked the Games of Its &lt;em&gt;Art of Video Games&lt;/em&gt; Exhibit" href="http://kotaku.com/smithsonian/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">smithsonian</span></a></div -->					<div><a title="Click here to read The Smithsonian Has Picked the Games of Its &lt;em&gt;Art of Video Games&lt;/em&gt; Exhibit" href="http://kotaku.com/5799017/the-smithsonian-has-picked-the-games-of-its-art-of-video-games-exhibit" class="pp_image">
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				The Smithsonian American Art Museum revealed the winners of its public vote to decide what games will be featured in their exhibit, <em>The Art of Video Games</em>, today. The exhibit creates a visual history of the evolution of gaming from its humble beginnings through the present. The vote, which took place between February and April, helped to pick the majority of the exhibit, with only a few iconic selections guaranteed entry.				<a href="http://kotaku.com/5799017/the-smithsonian-has-picked-the-games-of-its-art-of-video-games-exhibit" title="Click here to read more about The Smithsonian Has Picked the Games of Its Art of Video Games Exhibit">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 05 May 2011 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Epstein]]></dc:creator>
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			<title><![CDATA[You Decide Which Video Games Are Displayed At The Smithsonian]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read You Decide Which Video Games Are Displayed At The Smithsonian" href="http://kotaku.com/games-as-art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamesasart</span></a></div -->					<div><a title="Click here to read You Decide Which Video Games Are Displayed At The Smithsonian" href="http://kotaku.com/5759986/you-decide-which-video-games-are-displayed-at-the-smithsonian" class="pp_image">
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				 Which video games deserve to be honored for their art? Heavy Rain or Final Fantasy? Grim Fandango or Fallout? In the Smithsonian's upcoming "The Art of Video Games" exhibition, gamers decide which titles make the cut.				<a href="http://kotaku.com/5759986/you-decide-which-video-games-are-displayed-at-the-smithsonian" title="Click here to read more about You Decide Which Video Games Are Displayed At The Smithsonian">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 14 Feb 2011 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[World Of Warcraft: The Art Exhibit]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read World Of Warcraft: The Art Exhibit" href="http://kotaku.com/games-as-art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamesasart</span></a></div -->					<div><a title="Click here to read World Of Warcraft: The Art Exhibit" href="http://kotaku.com/5291349/world-of-warcraft-the-art-exhibit" class="pp_image">
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				 While the argument over video <a class="autolink" title="Click here to read more posts tagged GAMES AS ART" title="Click here to read more posts tagged GAMES AS ART" href="http://kotaku.com/tag/games-as-art/">games as art</a> rages on, there can be no denying that games have influenced art, as evidenced by the WoW: Emergent Media Phenomenon at the Laguna Art Museum in California.				<a href="http://kotaku.com/5291349/world-of-warcraft-the-art-exhibit" title="Click here to read more about World Of Warcraft: The Art Exhibit">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 15 Jun 2009 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The National Center for the History of Electronic Games Established]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The National Center for the History of Electronic Games Established" href="http://kotaku.com/history/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">history</span></a></div -->					<div><a title="Click here to read The National Center for the History of Electronic Games Established" href="http://kotaku.com/5173429/the-national-center-for-the-history-of-electronic-games-established" class="pp_image">
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				 The Strong National Museum of Play has officially established The National Center for the History of Electronic Games, celebrating video gaming's role in American playtime.				<a href="http://kotaku.com/5173429/the-national-center-for-the-history-of-electronic-games-established" title="Click here to read more about The National Center for the History of Electronic Games Established">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 18 Mar 2009 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Nobel Prize Museum Goes Postal]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nobel Prize Museum Goes Postal" href="http://kotaku.com/freedom-of-expression/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">freedomofexpression</span></a></div -->					<div><a title="Click here to read Nobel Prize Museum Goes Postal" href="http://kotaku.com/5141439/nobel-prize-museum-goes-postal" class="pp_image">
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				 Infamously infamous first-person shooter Postal 2 will be making an appearance at the Nobel Museum in Stockholm, the game's developer's said today.				<a href="http://kotaku.com/5141439/nobel-prize-museum-goes-postal" title="Click here to read more about Nobel Prize Museum Goes Postal">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 28 Jan 2009 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[UK's First National Video Game Archive Launching At GameCity]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read UK's First National Video Game Archive Launching At GameCity" href="http://kotaku.com/video-game-history/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">videogamehistory</span></a></div -->					<div><a title="Click here to read UK's First National Video Game Archive Launching At GameCity" href="http://kotaku.com/5058076/uks-first-national-video-game-archive-launching-at-gamecity" class="pp_image">
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				 As the cultural impact of gaming becomes more apparent to societies where the hobby was once considered as something only children and 'older children' participate in, groups are understandably taking steps to help preserve the rich legacy of video game culture. To that end,  academics at Nottingham Trent University have moved to form the United Kingdom's First National Videogame Archive in order to preserve not only consoles, games, and code, but a wide range of items from across the industry that represent gaming's impact on the UK.				<a href="http://kotaku.com/5058076/uks-first-national-video-game-archive-launching-at-gamecity" title="Click here to read more about UK's First National Video Game Archive Launching At GameCity">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 02 Oct 2008 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Final Fantasy Video Games Museum]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Final Fantasy Video Games Museum" href="http://kotaku.com/tgs07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs07</span></a></div -->					<div><a title="Click here to read Final Fantasy Video Games Museum" href="http://kotaku.com/302720/final-fantasy-video-games-museum" class="pp_image">
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				One corner of the show floor was devoted to a Video Games Museum, made up of playable version of past "game of show" winners. Pretty much every version of the Final Fantasy series (FFVII on) was on display, and I have to say that the guy who was playing through parts of FFX deserves a few devotion points. What, did he really need to re-live one single moment of that 40-hour storyline &mdash; one that almost every Japanese gamer has experienced &mdash; that one extra time?				<a href="http://kotaku.com/302720/final-fantasy-video-games-museum" title="Click here to read more about Final Fantasy Video Games Museum">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 22 Sep 2007 21:45:41 EDT]]></pubDate>
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			<title><![CDATA[Halo 3 'Museum'...Reimagined]]></title>
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				<br   />				<a href="http://kotaku.com/299697/halo-3-museumreimagined" title="Click here to read more about Halo 3 'Museum'...Reimagined">More&nbsp;&raquo;</a>
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			<category><![CDATA[The Horror]]></category>
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			<pubDate><![CDATA[Thu, 13 Sep 2007 19:00:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[The Teaser for the Halo 3 Teaser]]></title>
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				<br   />				<a href="http://kotaku.com/299105/the-teaser-for-the-halo-3-teaser" title="Click here to read more about The Teaser for the Halo 3 Teaser">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 12 Sep 2007 14:00:31 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[DS Lite Museum Guide In Action!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read DS Lite Museum Guide In Action!" href="http://kotaku.com/ds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ds</span></a></div -->					<div><a title="Click here to read DS Lite Museum Guide In Action!" href="http://kotaku.com/211223/ds-lite-museum-guide-in-action" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read DS Lite Museum Guide In Action!" alt="Click here to read DS Lite Museum Guide In Action!" src="http://cache.kotaku.com/assets/images/9/2006/10/small_dsmuseumguide.jpg"/>
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      In every Japanese museum, there are women who sit in chairs in the corner. Sit and just sit. What they are doing is beyond me. Keeping watch, I guess. On you. And me. Here's something a little easier to grapple with. The National Western Fine Arts Museum in Tokyo is providing visitors with a DS Lite to <a href="http://www.kotaku.com/gaming/ds/ds-lites-new-killer-app-art-museum-tour-guide-206398.php">guide</a> them around. There's a special cartridge that provide details on all the art. Each gallery is outfitted with a special access point that funnels the relevant info to your screen. Browse away via the touch screen. There's even a print function, enabling visitors to select art they like, print it out and collect it before they leave the museum. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/211223/ds-lite-museum-guide-in-action" title="Click here to read more about DS Lite Museum Guide In Action!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 31 Oct 2006 07:22:43 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[DS Lite's New Killer App? Art Museum Tour Guide]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read DS Lite's New Killer App? Art Museum Tour Guide" href="http://kotaku.com/ds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ds</span></a></div -->					<div><a title="Click here to read DS Lite's New Killer App? Art Museum Tour Guide" href="http://kotaku.com/206398/ds-lites-new-killer-app-art-museum-tour-guide" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read DS Lite's New Killer App? Art Museum Tour Guide" alt="Click here to read DS Lite's New Killer App? Art Museum Tour Guide" src="http://cache.kotaku.com/assets/images/9/2006/10/small_artmsueuempeople.jpg"/>
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      Besides being dorky, the worst thing about the guided museum tour headset they pass out is that all you do is listen. Enter the DS Lite. From this November, the handheld will be distributed at a Tokyo art exhibition to help visitors understand art. Each work will be reproduced in the DS thanks to special software. By using the touch pen and listening to the audio track, visitors can gain a deeper appreciation of the piece of art. Carrying that DS around the museum, you'll still feel like a dork, but <i>less</i> of one. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/206398/ds-lites-new-killer-app-art-museum-tour-guide" title="Click here to read more about DS Lite's New Killer App? Art Museum Tour Guide">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 10 Oct 2006 12:22:45 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[In The Land of 10,000 Marios, The Crazy Gamer Is King]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read In The Land of 10,000 Marios, The Crazy Gamer Is King" href="http://kotaku.com/mario/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mario</span></a></div -->					<div><a title="Click here to read In The Land of 10,000 Marios, The Crazy Gamer Is King" href="http://kotaku.com/187023/in-the-land-of-10000-marios-the-crazy-gamer-is-king" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read In The Land of 10,000 Marios, The Crazy Gamer Is King" alt="Click here to read In The Land of 10,000 Marios, The Crazy Gamer Is King" src="http://cache.kotaku.com/assets/images/9/2006/07/vgmm_mega_large.jpg"/>
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      Some people collect cats. Other people collect bottles of their own excretions. Others start hostels in Romania and collect disemboweled backpackers. All these people are crazy. 				<a href="http://kotaku.com/187023/in-the-land-of-10000-marios-the-crazy-gamer-is-king" title="Click here to read more about In The Land of 10,000 Marios, The Crazy Gamer Is King">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 13 Jul 2006 09:00:26 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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