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		<title><![CDATA[Kotaku: Motionplus]]></title>
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			<title><![CDATA[Kotaku: Motionplus]]></title>
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		<description><![CDATA[Kotaku posts tagged Motionplus]]></description>
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			<title><![CDATA[The Year In Motion Control Video Games: The Hype, The Horror, The Happiness]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Year In Motion Control Video Games: The Hype, The Horror, The Happiness" href="http://kotaku.com/2010yearinreview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">2010yearinreview</span></a></div -->					<div><a title="Click here to read The Year In Motion Control Video Games: The Hype, The Horror, The Happiness" href="http://kotaku.com/5717654/the-year-in-motion-control-video-games-the-hype-the-horror-the-happiness" class="pp_image">
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				Motion control neither revitalized nor ruined video games in 2010, the year when finally <i>everyone</i> was doing it. You could find motion control games everywhere, joysticks and buttons be damned. It wasn't all bad. But much of it was wild.				<a href="http://kotaku.com/5717654/the-year-in-motion-control-video-games-the-hype-the-horror-the-happiness" title="Click here to read more about The Year In Motion Control Video Games: The Hype, The Horror, The Happiness">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5717654/the-year-in-motion-control-video-games-the-hype-the-horror-the-happiness]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5717654]]></guid>
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			<pubDate><![CDATA[Mon, 27 Dec 2010 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Nintendo, Sony, Microsoft Are Finally Competing on Common Ground]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo, Sony, Microsoft Are Finally Competing on Common Ground" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Nintendo, Sony, Microsoft Are Finally Competing on Common Ground" href="http://kotaku.com/5684384/nintendo-sony-microsoft-are-finally-competing-on-common-ground" class="pp_image">
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				With the launch of the Xbox 360's Kinect last week, all three major video game consoles now have motion-based gaming support. But which is the best?				<a href="http://kotaku.com/5684384/nintendo-sony-microsoft-are-finally-competing-on-common-ground" title="Click here to read more about Nintendo, Sony, Microsoft Are Finally Competing on Common Ground">More&nbsp;&raquo;</a>
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			<category><![CDATA[Well Played]]></category>
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			<category><![CDATA[Wii MotionPlus]]></category>
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			<pubDate><![CDATA[Mon, 08 Nov 2010 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Red Steel Dev: No More Than 20 Percent Of Gamers 'Are Willing To Move']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Red Steel Dev: No More Than 20 Percent Of Gamers 'Are Willing To Move'" href="http://kotaku.com/motion/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">motion</span></a></div -->					<div><a title="Click here to read Red Steel Dev: No More Than 20 Percent Of Gamers 'Are Willing To Move'" href="http://kotaku.com/5614296/red-steel-dev-no-more-than-20-percent-of-gamers-are-willing-to-move" class="pp_image">
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				Red Steel 2 was reviewed favorably, but that doesn't mean it was a success. Its disappointing sales performance, says the game's creative director, can be chalked up to gamers unwillingness "to get up and move and exert themselves for fun."				<a href="http://kotaku.com/5614296/red-steel-dev-no-more-than-20-percent-of-gamers-are-willing-to-move" title="Click here to read more about Red Steel Dev: No More Than 20 Percent Of Gamers 'Are Willing To Move'">More&nbsp;&raquo;</a>
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			<category><![CDATA[motion]]></category>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Tue, 17 Aug 2010 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Let's Start With FlingSmash, A Wii Game That Loves Left-Handed People]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Let's Start With FlingSmash, A Wii Game That Loves Left-Handed People" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Let's Start With FlingSmash, A Wii Game That Loves Left-Handed People" href="http://kotaku.com/5597510/lets-start-with-flingsmash-a-wii-game-that-loves-left+handed-people" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Let's Start With FlingSmash, A Wii Game That Loves Left-Handed People" alt="Click here to read Let's Start With FlingSmash, A Wii Game That Loves Left-Handed People" src="http://cache.kotaku.com/assets/images/9/2010/07/flingsmash.jpg"/>
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				Who gets a couple of hours to play any of the Nintendo-published games arriving this holiday season for the Wii and DS and starts with FlingSmash? Me. Yesterday I played a batch of Nintendo games. Throughout today, I'll tell you about them.				<a href="http://kotaku.com/5597510/lets-start-with-flingsmash-a-wii-game-that-loves-left+handed-people" title="Click here to read more about Let's Start With FlingSmash, A Wii Game That Loves Left-Handed People">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5597510/lets-start-with-flingsmash-a-wii-game-that-loves-left+handed-people]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5597510]]></guid>
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			<pubDate><![CDATA[Tue, 27 Jul 2010 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[One Year Later, Did These Wii and DS Promises Come True?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read One Year Later, Did These Wii and DS Promises Come True?" href="http://kotaku.com/e3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e3</span></a></div -->					<div><a title="Click here to read One Year Later, Did These Wii and DS Promises Come True?" href="http://kotaku.com/5552260/one-year-later-did-these-wii-and-ds-promises-come-true" class="pp_image">
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				Nintendo cannot escape our promise-checking. Last year the world's top video game game company promised some cool stuff for the next year or so in gaming. What came true? Was any of their hype wrong?				<a href="http://kotaku.com/5552260/one-year-later-did-these-wii-and-ds-promises-come-true" title="Click here to read more about One Year Later, Did These Wii and DS Promises Come True?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5552260/one-year-later-did-these-wii-and-ds-promises-come-true]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5552260]]></guid>
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			<pubDate><![CDATA[Wed, 02 Jun 2010 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[The Time Is Right For A Lightsaber Video Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Time Is Right For A Lightsaber Video Game" href="http://kotaku.com/lightsabers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lightsabers</span></a></div -->					<div><a title="Click here to read The Time Is Right For A Lightsaber Video Game" href="http://kotaku.com/5502003/the-time-is-right-for-a-lightsaber-video-game" class="pp_image">
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				The man behind the most advanced video game swordplay available today says the time is now right &mdash; and the technology is now good enough &mdash; for a motion-controlled Star Wars lightsaber video game.				<a href="http://kotaku.com/5502003/the-time-is-right-for-a-lightsaber-video-game" title="Click here to read more about The Time Is Right For A Lightsaber Video Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 25 Mar 2010 13:40:13 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Motion Control in Gaming: Rationalizing a New Dissonance]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Motion Control in Gaming: Rationalizing a New Dissonance" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Motion Control in Gaming: Rationalizing a New Dissonance" href="http://kotaku.com/5476603/motion-control-in-gaming-rationalizing-a-new-dissonance" class="pp_image">
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				<a href="http://www.businessweek.com/technology/content/nov2006/tc20061116_750580.htm"> Everything changed in 2001</a>, the year Nintendo decided that the future of gaming didn't lay in faster processors and photorealistic images, but in interaction.				<a href="http://kotaku.com/5476603/motion-control-in-gaming-rationalizing-a-new-dissonance" title="Click here to read more about Motion Control in Gaming: Rationalizing a New Dissonance">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii MotionPlus]]></category>
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			<pubDate><![CDATA[Mon, 22 Feb 2010 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Report Mentions Nintendo's New Hardware, Miyamoto's New Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Report Mentions Nintendo's New Hardware, Miyamoto's New Game" href="http://kotaku.com/shigeru-miyamoto/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shigerumiyamoto</span></a></div -->					<div><a title="Click here to read Report Mentions Nintendo's New Hardware, Miyamoto's New Game" href="http://kotaku.com/5467344/report-mentions-nintendos-new-hardware-miyamotos-new-game" class="pp_image">
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				 From website 4Gamer.net comes the news that Nintendo is developing new hardware, and Shigeru Miyamoto is working on a new Wii Motion Plus game.				<a href="http://kotaku.com/5467344/report-mentions-nintendos-new-hardware-miyamotos-new-game" title="Click here to read more about Report Mentions Nintendo's New Hardware, Miyamoto's New Game">More&nbsp;&raquo;</a>
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			<category><![CDATA[Shigeru Miyamoto]]></category>
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			<pubDate><![CDATA[Tue, 09 Feb 2010 01:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ubisoft Launching Their Own Wii Sports Racquet]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Launching Their Own Wii Sports Racquet" href="http://kotaku.com/game-announce/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameannounce</span></a></div -->					<div><a title="Click here to read Ubisoft Launching Their Own Wii Sports Racquet" href="http://kotaku.com/5422507/ubisoft-launching-their-own-wii-sports-racquet" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft Launching Their Own Wii Sports Racquet" alt="Click here to read Ubisoft Launching Their Own Wii Sports Racquet" src="http://cache.kotaku.com/assets/images/9/2009/12/beahtennis.jpg"/>
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				 Wii Sports Tennis taught publishers that Wii owners loved hitting things with imaginary racquets. Ubisoft takes this idea and runs with it with <a class="autolink" title="Click here to read more posts tagged #racquetsports" title="Click here to read more posts tagged #racquetsports" href="http://kotaku.com/tag/racquetsports/">Racquet Sports</a>, bundling tennis, ping pong, badminton, squash, and beach tennis in one hard-hitting package.				<a href="http://kotaku.com/5422507/ubisoft-launching-their-own-wii-sports-racquet" title="Click here to read more about Ubisoft Launching Their Own Wii Sports Racquet">More&nbsp;&raquo;</a>
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			<category><![CDATA[Game Announce]]></category>
			<category><![CDATA[motionplus]]></category>
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			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Wed, 09 Dec 2009 11:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Nintendo Dissatisfied With Sales Of Some Games, Dates Vitality Sensor Showcase]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo Dissatisfied With Sales Of Some Games, Dates Vitality Sensor Showcase" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Nintendo Dissatisfied With Sales Of Some Games, Dates Vitality Sensor Showcase" href="http://kotaku.com/5406767/nintendo-dissatisfied-with-sales-of-some-games-dates-vitality-sensor-showcase" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nintendo Dissatisfied With Sales Of Some Games, Dates Vitality Sensor Showcase" alt="Click here to read Nintendo Dissatisfied With Sales Of Some Games, Dates Vitality Sensor Showcase" src="http://cache.kotaku.com/assets/images/9/2012/02/small_01d4a65727c037ffd2adcec28c8e75c8.jpg"/>
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				During my recent conversation with Nintendo of America president Reggie Fils-Aime, I asked for updates on Nintendo's MotionPlus and Vitality Sensor technologies, but before that we wound up talking about a common Nintendo fan complaint.				<a href="http://kotaku.com/5406767/nintendo-dissatisfied-with-sales-of-some-games-dates-vitality-sensor-showcase" title="Click here to read more about Nintendo Dissatisfied With Sales Of Some Games, Dates Vitality Sensor Showcase">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5406767/nintendo-dissatisfied-with-sales-of-some-games-dates-vitality-sensor-showcase]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5406767]]></guid>
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			<category><![CDATA[vitality sensor]]></category>
			<pubDate><![CDATA[Tue, 17 Nov 2009 16:00:34 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Good Advice: Don't Work Out Like A Programmer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Good Advice: Don't Work Out Like A Programmer" href="http://kotaku.com/fitness/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fitness</span></a></div -->					<div><a title="Click here to read Good Advice: Don't Work Out Like A Programmer" href="http://kotaku.com/5385251/good-advice-dont-work-out-like-a-programmer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Good Advice: Don't Work Out Like A Programmer" alt="Click here to read Good Advice: Don't Work Out Like A Programmer" src="http://cache.kotaku.com/assets/images/9/2009/10/EA_WII_279_final.jpg"/>
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				Wise choices may make EA's Wii fitness sequel improve upon its predecessor. But the decision not to support MotionPlus makes the game prone to cheating &mdash; as, it seems programmers, like many who try to exercise, are wont to do.				<a href="http://kotaku.com/5385251/good-advice-dont-work-out-like-a-programmer" title="Click here to read more about Good Advice: Don't Work Out Like A Programmer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5385251/good-advice-dont-work-out-like-a-programmer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5385251]]></guid>
			<category><![CDATA[Fitness]]></category>
			<category><![CDATA[Ea sports active: more workouts]]></category>
			<category><![CDATA[motionplus]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 19 Oct 2009 18:00:33 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[A Fully-Functioning MotionPlus Wii Remote]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Fully-Functioning MotionPlus Wii Remote" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read A Fully-Functioning MotionPlus Wii Remote" href="http://kotaku.com/5383273/a-fully+functioning-motionplus-wii-remote" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Fully-Functioning MotionPlus Wii Remote" alt="Click here to read A Fully-Functioning MotionPlus Wii Remote" src="http://cache.kotaku.com/assets/images/9/2009/10/nintendo-wii-hecklerampkoch-mp5-controller-0__1_.jpg"/>
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				All of the details can be found on <a href="http://www.pocket-lint.com/news/27982/nintendo-wii-hecklerampkoch-mp5-controller">Pocket-Lint.com</a>				<a href="http://kotaku.com/5383273/a-fully+functioning-motionplus-wii-remote" title="Click here to read more about A Fully-Functioning MotionPlus Wii Remote">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5383273/a-fully+functioning-motionplus-wii-remote]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5383273]]></guid>
			<category><![CDATA[screengrab]]></category>
			<category><![CDATA[motionplus]]></category>
			<category><![CDATA[Remote]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Fri, 16 Oct 2009 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5383273&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Red Steel 2 Video Explains How They "Beat The Waggle"]]></title>
			<description>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Red Steel 2 Video Explains How They &quot;Beat The Waggle&quot;" href="http://kotaku.com/supplement/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">supplement</span></a></div -->					<div><a title="Click here to read Red Steel 2 Video Explains How They &quot;Beat The Waggle&quot;" href="http://kotaku.com/5371515/red-steel-2-video-explains-how-they-beat-the-waggle" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Red Steel 2 Video Explains How They &quot;Beat The Waggle&quot;" alt="Click here to read Red Steel 2 Video Explains How They &quot;Beat The Waggle&quot;" src="http://cache.kotaku.com/assets/images/9/2009/09/custom_1254351868282_Red_Steel_2.jpg"/>
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				I've told you, Totilo's told you and McWhertor's told you: you can't get through <a class="autolink" title="Click here to read more posts tagged RED STEEL 2" title="Click here to read more posts tagged RED STEEL 2" href="http://kotaku.com/tag/red-steel-2/">Red Steel 2</a>'s swordfighting combat by just flicking your wrist once or twice.				<a href="http://kotaku.com/5371515/red-steel-2-video-explains-how-they-beat-the-waggle" title="Click here to read more about Red Steel 2 Video Explains How They "Beat The Waggle"">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5371515/red-steel-2-video-explains-how-they-beat-the-waggle]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5371515]]></guid>
			<category><![CDATA[Supplement]]></category>
			<category><![CDATA[motionplus]]></category>
			<category><![CDATA[red steel 2]]></category>
			<pubDate><![CDATA[Wed, 30 Sep 2009 21:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5371515&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[What Wii MotionPlus Really Does For Red Steel 2]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Wii MotionPlus Really Does For Red Steel 2" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read What Wii MotionPlus Really Does For Red Steel 2" href="http://kotaku.com/5331431/what-wii-motionplus-really-does-for-red-steel-2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Wii MotionPlus Really Does For Red Steel 2" alt="Click here to read What Wii MotionPlus Really Does For Red Steel 2" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b14f42f86cb135188698c18aafa11ab7.jpg"/>
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				I recently asked the creative director of Red Steel 2 what the required MotionPlus attachment adds to his Wii game. He asked me if I wanted the marketing answer or the technological answer.				<a href="http://kotaku.com/5331431/what-wii-motionplus-really-does-for-red-steel-2" title="Click here to read more about What Wii MotionPlus Really Does For Red Steel 2">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5331431/what-wii-motionplus-really-does-for-red-steel-2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5331431]]></guid>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[motionplus]]></category>
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			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Thu, 06 Aug 2009 16:00:44 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Wii Sports Resort Review: More Motion in the Ocean]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii Sports Resort Review: More Motion in the Ocean" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Wii Sports Resort Review: More Motion in the Ocean" href="http://kotaku.com/5323069/wii-sports-resort-review-more-motion-in-the-ocean" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wii Sports Resort Review: More Motion in the Ocean" alt="Click here to read Wii Sports Resort Review: More Motion in the Ocean" src="http://cache.kotaku.com/assets/images/9/2012/01/small_38063723af5d0438fae4596196bb92dc.jpg"/>
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				 Packed with Nintendo's new MotionPlus add-on, Wii Sports Resort delivers a dozen new family-friendly, Mii-sporting games to Nintendo's Wii console. But is this one mini-game collection too many?				<a href="http://kotaku.com/5323069/wii-sports-resort-review-more-motion-in-the-ocean" title="Click here to read more about Wii Sports Resort Review: More Motion in the Ocean">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5323069/wii-sports-resort-review-more-motion-in-the-ocean]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5323069]]></guid>
			<category><![CDATA[Review]]></category>
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			<category><![CDATA[Wii sports resort]]></category>
			<pubDate><![CDATA[Sun, 26 Jul 2009 09:27:54 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Notebook Dump: Rare Visit, MotionPlus Question, Nutcracker]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Notebook Dump: Rare Visit, MotionPlus Question, Nutcracker" href="http://kotaku.com/extras/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">extras</span></a></div -->					<div><a title="Click here to read Notebook Dump: Rare Visit, MotionPlus Question, Nutcracker" href="http://kotaku.com/5321947/notebook-dump-rare-visit-motionplus-question-nutcracker" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Notebook Dump: Rare Visit, MotionPlus Question, Nutcracker" alt="Click here to read Notebook Dump: Rare Visit, MotionPlus Question, Nutcracker" src="http://cache.kotaku.com/assets/images/9/2009/07/custom_1248477629136_LKS.jpg"/>
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				There comes a time in the week to reflect on what got into my reporter's notebook but didn't turn into Kotaku blog posts. Shall we?				<a href="http://kotaku.com/5321947/notebook-dump-rare-visit-motionplus-question-nutcracker" title="Click here to read more about Notebook Dump: Rare Visit, MotionPlus Question, Nutcracker">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5321947/notebook-dump-rare-visit-motionplus-question-nutcracker]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5321947]]></guid>
			<category><![CDATA[Extras]]></category>
			<category><![CDATA[Gameloft]]></category>
			<category><![CDATA[Gangstar: west coast hustle]]></category>
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			<category><![CDATA[Notebook dump]]></category>
			<category><![CDATA[Original]]></category>
			<pubDate><![CDATA[Fri, 24 Jul 2009 19:00:29 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[What MotionPlus Adds to Tiger Woods Golf]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What MotionPlus Adds to Tiger Woods Golf" href="http://kotaku.com/hands_on/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">handson</span></a></div -->					<div><a title="Click here to read What MotionPlus Adds to Tiger Woods Golf" href="http://kotaku.com/5296766/what-motionplus-adds-to-tiger-woods-golf" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What MotionPlus Adds to Tiger Woods Golf" alt="Click here to read What MotionPlus Adds to Tiger Woods Golf" src="http://cache.kotaku.com/assets/images/9/2009/06/F8_3EKGIBMM.jpg"/>
						<span class="play_icon"></span>					</a></div>
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				 I spent some time late last week messing around with <a class="autolink" title="Click here to read more posts tagged TIGER WOODS PGA TOUR 10" title="Click here to read more posts tagged TIGER WOODS PGA TOUR 10" href="http://kotaku.com/tag/tiger-woods-pga-tour-10/">Tiger Woods PGA Tour 10</a> on the Wii to see what MotionPlus brings to the experience. Quite a lot, it turns out.				<a href="http://kotaku.com/5296766/what-motionplus-adds-to-tiger-woods-golf" title="Click here to read more about What MotionPlus Adds to Tiger Woods Golf">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5296766/what-motionplus-adds-to-tiger-woods-golf]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5296766]]></guid>
			<category><![CDATA[Hands-On]]></category>
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			<category><![CDATA[Original]]></category>
			<category><![CDATA[Tiger Woods PGA Tour 10]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Fri, 26 Jun 2009 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5296766&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Little Things Noticed At Our Nintendo Demos]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Little Things Noticed At Our Nintendo Demos" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read The Little Things Noticed At Our Nintendo Demos" href="http://kotaku.com/5301371/the-little-things-noticed-at-our-nintendo-demos" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Little Things Noticed At Our Nintendo Demos" alt="Click here to read The Little Things Noticed At Our Nintendo Demos" src="http://cache.kotaku.com/assets/images/9/2012/02/small_e77325685e4877d9afc1ec197653da9e.jpg"/>
											</a></div>
									</div>
				All day, we've been bringing you new impressions of Nintendo's big holiday games, but allow us to note some little things of possible importance from our time with those titles.				<a href="http://kotaku.com/5301371/the-little-things-noticed-at-our-nintendo-demos" title="Click here to read more about The Little Things Noticed At Our Nintendo Demos">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5301371/the-little-things-noticed-at-our-nintendo-demos]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5301371]]></guid>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[motionplus]]></category>
			<category><![CDATA[New super mario bros. wii]]></category>
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			<category><![CDATA[Top]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Wii sports resort]]></category>
			<pubDate><![CDATA[Tue, 23 Jun 2009 19:00:12 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5301371&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Wii Sports Resort Preview: Motion Game Of The Year?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii Sports Resort Preview: Motion Game Of The Year?" href="http://kotaku.com/preview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">preview</span></a></div -->					<div><a title="Click here to read Wii Sports Resort Preview: Motion Game Of The Year?" href="http://kotaku.com/5300989/wii-sports-resort-preview-motion-game-of-the-year" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wii Sports Resort Preview: Motion Game Of The Year?" alt="Click here to read Wii Sports Resort Preview: Motion Game Of The Year?" src="http://cache.kotaku.com/assets/images/9/2009/06/custom_1245787507280_WSR2.jpg"/>
											</a></div>
									</div>
				Nintendo's sequel to a game nobody thought needed a sequel is out next month, is impressive and could be the best thing for hardcore gamers on the Wii since, what, Metroid?				<a href="http://kotaku.com/5300989/wii-sports-resort-preview-motion-game-of-the-year" title="Click here to read more about Wii Sports Resort Preview: Motion Game Of The Year?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5300989/wii-sports-resort-preview-motion-game-of-the-year]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5300989]]></guid>
			<category><![CDATA[Preview]]></category>
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			<category><![CDATA[Original]]></category>
			<category><![CDATA[sixaxis]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[wii sports]]></category>
			<category><![CDATA[Wii sports resort]]></category>
			<pubDate><![CDATA[Tue, 23 Jun 2009 16:00:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5300989&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Miyamoto Laughs (Kinda) at Other Motion Control Projects]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Miyamoto Laughs (Kinda) at Other Motion Control Projects" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Miyamoto Laughs (Kinda) at Other Motion Control Projects" href="http://kotaku.com/5281311/miyamoto-laughs-kinda-at-other-motion-control-projects" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Miyamoto Laughs (Kinda) at Other Motion Control Projects" alt="Click here to read Miyamoto Laughs (Kinda) at Other Motion Control Projects" src="http://cache.kotaku.com/assets/images/9/2012/01/small_96a93586d68a7ea4285134b3b548393a.jpg"/>
											</a></div>
									</div>
				Considering both of Nintendo's rivals announced motion-control projects, one wonders what Shigeru Miyamoto's reaction would be.				<a href="http://kotaku.com/5281311/miyamoto-laughs-kinda-at-other-motion-control-projects" title="Click here to read more about Miyamoto Laughs (Kinda) at Other Motion Control Projects">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5281311/miyamoto-laughs-kinda-at-other-motion-control-projects]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5281311]]></guid>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Motion Plus]]></category>
			<category><![CDATA[Project Natal]]></category>
			<category><![CDATA[Shigeru Miyamoto]]></category>
			<category><![CDATA[Sony Motion Controller]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Sat, 06 Jun 2009 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5281311&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[How About A Bonus Character For Each Wii Peripheral?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How About A Bonus Character For Each Wii Peripheral?" href="http://kotaku.com/developer-brainstorm/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">developerbrainstorm</span></a></div -->					<div><a title="Click here to read How About A Bonus Character For Each Wii Peripheral?" href="http://kotaku.com/5259179/how-about-a-bonus-character-for-each-wii-peripheral" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How About A Bonus Character For Each Wii Peripheral?" alt="Click here to read How About A Bonus Character For Each Wii Peripheral?" src="http://cache.kotaku.com/assets/images/9/2009/05/MotionPlus_01.jpg"/>
											</a></div>
									</div>
				Capcom's Spyborgs producer sees something else his team could do to their game to possibly support Wii MotionPlus, something no other developer has pondered publicly yet.				<a href="http://kotaku.com/5259179/how-about-a-bonus-character-for-each-wii-peripheral" title="Click here to read more about How About A Bonus Character For Each Wii Peripheral?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5259179/how-about-a-bonus-character-for-each-wii-peripheral]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5259179]]></guid>
			<category><![CDATA[Developer Brainstorm]]></category>
			<category><![CDATA[Capcom]]></category>
			<category><![CDATA[motionplus]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Spyborgs]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 18 May 2009 14:30:42 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5259179&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[EA: MotionPlus Players Won't Have Advantage In Multiplayer]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA: MotionPlus Players Won't Have Advantage In Multiplayer" href="http://kotaku.com/sports/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sports</span></a></div -->					<div><a title="Click here to read EA: MotionPlus Players Won't Have Advantage In Multiplayer" href="http://kotaku.com/5245818/ea-motionplus-players-wont-have-advantage-in-multiplayer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA: MotionPlus Players Won't Have Advantage In Multiplayer" alt="Click here to read EA: MotionPlus Players Won't Have Advantage In Multiplayer" src="http://cache.kotaku.com/assets/images/9/2009/05/custom_1241803350451_WiiMotionPlus.jpg"/>
											</a></div>
									</div>
				He or she who wields the MotionPlus in EA's upcoming Wii sports games will be able to play differently, but not always better.				<a href="http://kotaku.com/5245818/ea-motionplus-players-wont-have-advantage-in-multiplayer" title="Click here to read more about EA: MotionPlus Players Won't Have Advantage In Multiplayer">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5245818/ea-motionplus-players-wont-have-advantage-in-multiplayer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5245818]]></guid>
			<category><![CDATA[Sports]]></category>
			<category><![CDATA[Grand slam tennis]]></category>
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			<category><![CDATA[Original]]></category>
			<category><![CDATA[Tiger Woods PGA 10]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Fri, 08 May 2009 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5245818&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Prototyping The Wii's MotionPlus]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Prototyping The Wii's MotionPlus" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Prototyping The Wii's MotionPlus" href="http://kotaku.com/5223863/prototyping-the-wiis-motionplus" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Prototyping The Wii's MotionPlus" alt="Click here to read Prototyping The Wii's MotionPlus" src="http://cache.kotaku.com/assets/images/9/2009/04/wiiprotos.jpg"/>
											</a></div>
									</div>
				The Wii's new peripheral, MotionPlus, will be with us soon. And we know what it looks like. But here's what, but for the grace of God, it <em>could </em>have looked like.				<a href="http://kotaku.com/5223863/prototyping-the-wiis-motionplus" title="Click here to read more about Prototyping The Wii's MotionPlus">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5223863/prototyping-the-wiis-motionplus]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5223863]]></guid>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Europe]]></category>
			<category><![CDATA[motionplus]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Trademarks]]></category>
			<pubDate><![CDATA[Thu, 23 Apr 2009 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5223863&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Don't Expect MotionPlus To Improve Your Old Wii Games]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Don't Expect MotionPlus To Improve Your Old Wii Games" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Don't Expect MotionPlus To Improve Your Old Wii Games" href="http://kotaku.com/5212508/dont-expect-motionplus-to-improve-your-old-wii-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Don't Expect MotionPlus To Improve Your Old Wii Games" alt="Click here to read Don't Expect MotionPlus To Improve Your Old Wii Games" src="http://cache.kotaku.com/assets/images/9/2009/04/mplus.jpg"/>
											</a></div>
									</div>
				Do you think that - like trophy support on the PS3 - there is scope on the Wii for the new MotionPlus technology to be introduced for <em>older </em>games? Don't be so optimistic.				<a href="http://kotaku.com/5212508/dont-expect-motionplus-to-improve-your-old-wii-games" title="Click here to read more about Don't Expect MotionPlus To Improve Your Old Wii Games">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5212508/dont-expect-motionplus-to-improve-your-old-wii-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5212508]]></guid>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[motionplus]]></category>
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			<category><![CDATA[Nintendo]]></category>
			<pubDate><![CDATA[Wed, 15 Apr 2009 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5212508&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Yup, MotionPlus Ships Inside A Rubber Prison]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Yup, MotionPlus Ships Inside A Rubber Prison" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Yup, MotionPlus Ships Inside A Rubber Prison" href="http://kotaku.com/5212299/yup-motionplus-ships-inside-a-rubber-prison" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Yup, MotionPlus Ships Inside A Rubber Prison" alt="Click here to read Yup, MotionPlus Ships Inside A Rubber Prison" src="http://cache.kotaku.com/assets/images/9/2011/11/small_eba7ad973d0c3a68cf89dc6019a8658a.jpg"/>
											</a></div>
									</div>
				<a href="http://kotaku.com/5189961/wii-motionplus-forcibly-detained-in-rubber-prison">Those whispers were right on the money</a>: as you can see from the new Wii accessory's packaging, MotionPlus will ship not as an elegant little add-on, but as a cumbersome rubber straitjacket.				<a href="http://kotaku.com/5212299/yup-motionplus-ships-inside-a-rubber-prison" title="Click here to read more about Yup, MotionPlus Ships Inside A Rubber Prison">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5212299/yup-motionplus-ships-inside-a-rubber-prison]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5212299]]></guid>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[motionplus]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Nintendo]]></category>
			<pubDate><![CDATA[Wed, 15 Apr 2009 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5212299&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The First Three Games You Can Play With MotionPlus]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The First Three Games You Can Play With MotionPlus" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read The First Three Games You Can Play With MotionPlus" href="http://kotaku.com/5211856/the-first-three-games-you-can-play-with-motionplus" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The First Three Games You Can Play With MotionPlus" alt="Click here to read The First Three Games You Can Play With MotionPlus" src="http://cache.kotaku.com/assets/images/9/2011/11/small_7fc224a7fdd2e0e2d883cdc8e46ca831.jpg"/>
											</a></div>
									</div>
				 Earlier today Nintendo announced that they would <a href="http://kotaku.com/5211293/motionplus-wii-sports-resort-dated--priced-for-us">start selling the MotionPlus snap-on for their Wii remotes on June 8, for $20 a pop.</a>				<a href="http://kotaku.com/5211856/the-first-three-games-you-can-play-with-motionplus" title="Click here to read more about The First Three Games You Can Play With MotionPlus">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5211856/the-first-three-games-you-can-play-with-motionplus]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5211856]]></guid>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[motionplus]]></category>
			<category><![CDATA[Remote]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Tue, 14 Apr 2009 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5211856&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Hearsay: Wii Fit Plus Dated in Europe?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hearsay: Wii Fit Plus Dated in Europe?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Hearsay: Wii Fit Plus Dated in Europe?" href="http://kotaku.com/5199129/hearsay-wii-fit-plus-dated-in-europe" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hearsay: Wii Fit Plus Dated in Europe?" alt="Click here to read Hearsay: Wii Fit Plus Dated in Europe?" src="http://cache.kotaku.com/assets/images/9/2009/04/custom_1238935592855_listdate.jpg"/>
											</a></div>
									</div>
				If Nintendo's exergaming success hacks you off, might want to stop here. A screen shot from a game shop out in Amsterdam says "<a class="autolink" title="Click here to read more posts tagged WII FIT" title="Click here to read more posts tagged WII FIT" href="http://kotaku.com/tag/wii-fit/">Wii Fit</a> Plus" is on the way mid-November.				<a href="http://kotaku.com/5199129/hearsay-wii-fit-plus-dated-in-europe" title="Click here to read more about Hearsay: Wii Fit Plus Dated in Europe?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5199129/hearsay-wii-fit-plus-dated-in-europe]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5199129]]></guid>
			<category><![CDATA[Rumor]]></category>
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			<category><![CDATA[Skumor]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Wii Fit]]></category>
			<category><![CDATA[wii sports]]></category>
			<pubDate><![CDATA[Sun, 05 Apr 2009 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5199129&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[EA: Wii MotionPlus So Accurate It Can Be *Too* Accurate]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA: Wii MotionPlus So Accurate It Can Be *Too* Accurate" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read EA: Wii MotionPlus So Accurate It Can Be *Too* Accurate" href="http://kotaku.com/5197722/ea-wii-motionplus-so-accurate-it-can-be-too-accurate" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA: Wii MotionPlus So Accurate It Can Be *Too* Accurate" alt="Click here to read EA: Wii MotionPlus So Accurate It Can Be *Too* Accurate" src="http://cache.kotaku.com/assets/images/9/2011/11/small_motion2.jpg"/>
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				Hoping the <a href="http://kotaku.com/5024907/nintendo-introduces-wii-motion-plus">new MotionPlus tech for the Wii</a> will bring some added realism to console's controls? You'll like hearing what EA's Grand Slam Tennis team have to say, then.				<a href="http://kotaku.com/5197722/ea-wii-motionplus-so-accurate-it-can-be-too-accurate" title="Click here to read more about EA: Wii MotionPlus So Accurate It Can Be *Too* Accurate">More&nbsp;&raquo;</a>
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			<category><![CDATA[Nintendo]]></category>
			<pubDate><![CDATA[Fri, 03 Apr 2009 22:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Wii MotionPlus Forcibly Detained In Rubber Prison?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii MotionPlus Forcibly Detained In Rubber Prison?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Wii MotionPlus Forcibly Detained In Rubber Prison?" href="http://kotaku.com/5189961/wii-motionplus-forcibly-detained-in-rubber-prison" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wii MotionPlus Forcibly Detained In Rubber Prison?" alt="Click here to read Wii MotionPlus Forcibly Detained In Rubber Prison?" src="http://cache.kotaku.com/assets/images/9/2011/11/d02a688e22f130174bbff93db30a3b20.jpg"/>
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				According to IGN, there were whispers on the floor of the Game Developers Conference last week. Whispers about the Wii's upcoming MotionPlus accessory, and how it would ship in a rubber jacket.				<a href="http://kotaku.com/5189961/wii-motionplus-forcibly-detained-in-rubber-prison" title="Click here to read more about Wii MotionPlus Forcibly Detained In Rubber Prison?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5189961/wii-motionplus-forcibly-detained-in-rubber-prison]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5189961]]></guid>
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			<pubDate><![CDATA[Mon, 30 Mar 2009 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Wii MotionPlus Delayed?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii MotionPlus Delayed?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Wii MotionPlus Delayed?" href="http://kotaku.com/5166535/wii-motionplus-delayed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wii MotionPlus Delayed?" alt="Click here to read Wii MotionPlus Delayed?" src="http://cache.kotaku.com/assets/images/9/2009/03/motion2.jpg"/>
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				The writing was on the wall when Wii Sports Resort <a href="http://kotaku.com/5161208/wii-sports-resort-mia-on-nintendos-upcoming-games-list">dropped off Nintendo's release schedule</a>, but now there's further fuel being poured on the "MotionPlus delayed" fire, courtesy of IGN's Wii podcast.				<a href="http://kotaku.com/5166535/wii-motionplus-delayed" title="Click here to read more about Wii MotionPlus Delayed?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 09 Mar 2009 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Report: Dead Space Extraction Will Not Have MotionPlus Support]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Report: Dead Space Extraction Will Not Have MotionPlus Support" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Report: Dead Space Extraction Will Not Have MotionPlus Support" href="http://kotaku.com/5162357/report-dead-space-extraction-will-not-have-motionplus-support" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Report: Dead Space Extraction Will Not Have MotionPlus Support" alt="Click here to read Report: Dead Space Extraction Will Not Have MotionPlus Support" src="http://cache.kotaku.com/assets/images/9/2009/03/custom_1235934001656_dead_space_extraction.jpg"/>
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				IGN is saying that earlier news that <a class="autolink" title="Click here to read more posts tagged DEAD SPACE: EXTRACTION" title="Click here to read more posts tagged DEAD SPACE: EXTRACTION" href="http://kotaku.com/tag/dead-space%7c-extraction/">Dead Space: Extraction</a><a href="http://kotaku.com/5161032/dead-space-gets-wii-motionplus-support-sexy-new-genre"> would support Wii's MotionPlus</a> technology "is merely misinterpretation," according to an unnamed Electronic Arts representative.				<a href="http://kotaku.com/5162357/report-dead-space-extraction-will-not-have-motionplus-support" title="Click here to read more about Report: Dead Space Extraction Will Not Have MotionPlus Support">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 01 Mar 2009 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[EA Brings Motion Plus To Tiger Woods, Tennis]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Brings Motion Plus To Tiger Woods, Tennis" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read EA Brings Motion Plus To Tiger Woods, Tennis" href="http://kotaku.com/5156216/ea-brings-motion-plus-to-tiger-woods-tennis" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Brings Motion Plus To Tiger Woods, Tennis" alt="Click here to read EA Brings Motion Plus To Tiger Woods, Tennis" src="http://cache.kotaku.com/assets/images/9/2009/02/tgwii.jpg"/>
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				Think of the applications that will most benefit from<a href="http://kotaku.com/5024907/nintendo-introduces-wii-motion-plus"> Nintendo's Motion Plus for the Wii</a>. Lightsaber fights, that's one. But golf? You, or at least your dad, will go <em>bananas </em>for it.				<a href="http://kotaku.com/5156216/ea-brings-motion-plus-to-tiger-woods-tennis" title="Click here to read more about EA Brings Motion Plus To Tiger Woods, Tennis">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 18 Feb 2009 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The Conduit Already has MotionPlus, WiiSpeak, Sequel]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Conduit Already has MotionPlus, WiiSpeak, Sequel" href="http://kotaku.com/the-conduit/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theconduit</span></a></div -->					<div><a title="Click here to read The Conduit Already has MotionPlus, WiiSpeak, Sequel" href="http://kotaku.com/5059019/the-conduit-already-has-motionplus-wiispeak-sequel" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Conduit Already has MotionPlus, WiiSpeak, Sequel" alt="Click here to read The Conduit Already has MotionPlus, WiiSpeak, Sequel" src="http://cache.kotaku.com/assets/images/9/2008/10/custom_1223133376783_conduit-2.jpg"/>
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				High Voltage chief operating officer Eric Nofsinger told MTV Multiplayer that <em>The Conduit</em>, due out March 2009, will support MotionPlus and WiiSpeak, and alludes to an already-planned sequel that will make greater use of those capabilities.				<a href="http://kotaku.com/5059019/the-conduit-already-has-motionplus-wiispeak-sequel" title="Click here to read more about The Conduit Already has MotionPlus, WiiSpeak, Sequel">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 04 Oct 2008 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Ubisoft Still Loves You, Nintendo]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Still Loves You, Nintendo" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Ubisoft Still Loves You, Nintendo" href="http://kotaku.com/5038643/ubisoft-still-loves-you-nintendo" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft Still Loves You, Nintendo" alt="Click here to read Ubisoft Still Loves You, Nintendo" src="http://cache.kotaku.com/assets/images/9/2008/08/cuddle.jpg"/>
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				Nintendo pissed a lotta third-party publishers off with the secrecy surrounding it's Wii MotionPlus technology. <a href="http://kotaku.com/5036801/lucasarts-totally-pissed-over-wii-motionplus">Lucasarts especially</a>. But it's not all flaming torches and pitchforks outside Nintendo HQ. Ubisoft still love them! Indeed, they think MotionPlus will add "a lot of pleasure to the experience" of <strike>playing more shitty Ubisoft Wii games</strike> playing a Wii game. You tell em, Ubisoft. Those Lucasarts kids are just <em>mean</em>.				<a href="http://kotaku.com/5038643/ubisoft-still-loves-you-nintendo" title="Click here to read more about Ubisoft Still Loves You, Nintendo">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 19 Aug 2008 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Lucasarts Totally Pissed Over Wii MotionPlus]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lucasarts Totally Pissed Over Wii MotionPlus" href="http://kotaku.com/motionplus/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">motionplus</span></a></div -->					<div><a title="Click here to read Lucasarts Totally Pissed Over Wii MotionPlus" href="http://kotaku.com/5036801/lucasarts-totally-pissed-over-wii-motionplus" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Lucasarts Totally Pissed Over Wii MotionPlus" alt="Click here to read Lucasarts Totally Pissed Over Wii MotionPlus" src="http://cache.kotaku.com/assets/images/9/2008/08/angrylucas.jpg"/>
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				When Nintendo announced MotionPlus for the Wii, who knew about it? Nintendo did. And that's it. <a href="http://kotaku.com/5027994/third+party-devs-kept-in-dark-over-wii-motionplus">They didn't tell a soul</a>. Not even their <em>beloved </em>third-party publishing and development partners, who were understandably a little upset. Lucasarts are among those upset, and...oh, did I say upset? I meant to say <em>totally pissed</em>. Here are Lucasarts, <a href="http://kotaku.com/5017759/clone-wars-on-wii-wagglesabers">supposedly working on the "ultimate lightsaber game" for the Wii</a>, and they're kept in the dark over technology that could have turned a combat game with waggle into an <em>actual </em>ultimate lightsaber game? No wonder they're not happy!				<a href="http://kotaku.com/5036801/lucasarts-totally-pissed-over-wii-motionplus" title="Click here to read more about Lucasarts Totally Pissed Over Wii MotionPlus">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5036801/lucasarts-totally-pissed-over-wii-motionplus]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5036801]]></guid>
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			<pubDate><![CDATA[Wed, 13 Aug 2008 23:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Nintendo And MotionPlus Creators Have Open Relationship]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo And MotionPlus Creators Have Open Relationship" href="http://kotaku.com/motionplus/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">motionplus</span></a></div -->					<div><a title="Click here to read Nintendo And MotionPlus Creators Have Open Relationship" href="http://kotaku.com/5034833/nintendo-and-motionplus-creators-have-open-relationship" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nintendo And MotionPlus Creators Have Open Relationship" alt="Click here to read Nintendo And MotionPlus Creators Have Open Relationship" src="http://cache.kotaku.com/assets/images/9/2008/08/motionplus.jpg"/>
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				 The Wii MotionPlus accessory is the next big thing for Nintendo, but it could very well wind up being the next big thing for many companies, both in and out of gaming. Joe Virginia, the boss of MotionPlus accessory maker InvenSense, told Eurogamer that the tech isn't exclusive to Nintendo, and it's generating a large amount of interest.				<a href="http://kotaku.com/5034833/nintendo-and-motionplus-creators-have-open-relationship" title="Click here to read more about Nintendo And MotionPlus Creators Have Open Relationship">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 08 Aug 2008 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[This Is How To Get Us Excited About MotionPlus, Nintendo]]></title>
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				While the promise of 1:1 Wii Remote control is a tantalising one in theory, so far we've seen it working on...Wii Sports 2. Uh, thanks. With the company that's supposed to bring smiles doing nothing of the sort, it's instead left to the MotionPlus' creator, boring tech company AiLive, to show us a video that, despite being shot in 10 minutes with one of the techs and a shitty handycam, <em>really </em>gets us all excited about the add-ons potential. You'll want to skip to around the 1:50 mark.				<a href="http://kotaku.com/5031301/this-is-how-to-get-us-excited-about-motionplus-nintendo" title="Click here to read more about This Is How To Get Us Excited About MotionPlus, Nintendo">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5031301/this-is-how-to-get-us-excited-about-motionplus-nintendo]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5031301]]></guid>
			<category><![CDATA[motionplus]]></category>
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			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Wed, 30 Jul 2008 23:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Third-Party Devs Kept In Dark Over Wii MotionPlus]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Third-Party Devs Kept In Dark Over Wii MotionPlus" href="http://kotaku.com/motionplus/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">motionplus</span></a></div -->					<div><a title="Click here to read Third-Party Devs Kept In Dark Over Wii MotionPlus" href="http://kotaku.com/5027994/third+party-devs-kept-in-dark-over-wii-motionplus" class="pp_image">
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				That's what Game Informer are saying, having spoken to a number of developers at E3. They say none of the devs polled had any inkling the product was to be announced, and that the general feelings amongst them were those of "annoyance and betrayal". If that's true across the board (and it seems to be, as it echoes similar sentiments we heard at E3), it's good news for Nintendo's secret-keeping team! But bad news for third-party devs and consumers, because it means anyone who's not Nintendo is only <em>now </em>able to plan for games that make the most of the add-on.				<a href="http://kotaku.com/5027994/third+party-devs-kept-in-dark-over-wii-motionplus" title="Click here to read more about Third-Party Devs Kept In Dark Over Wii MotionPlus">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5027994/third+party-devs-kept-in-dark-over-wii-motionplus]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5027994]]></guid>
			<category><![CDATA[motionplus]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Nintendo]]></category>
			<pubDate><![CDATA[Tue, 22 Jul 2008 23:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5027994&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[&quot;Motion Plus&quot; Wii Remote To Debut With Wii Sports Resort]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &amp;quot;Motion Plus&amp;quot; Wii Remote To Debut With Wii Sports Resort" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read &amp;quot;Motion Plus&amp;quot; Wii Remote To Debut With Wii Sports Resort" href="http://kotaku.com/5025406/motion-plus-wii-remote-to-debut-with-wii-sports-resort" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &amp;quot;Motion Plus&amp;quot; Wii Remote To Debut With Wii Sports Resort" alt="Click here to read &amp;quot;Motion Plus&amp;quot; Wii Remote To Debut With Wii Sports Resort" src="http://cache.kotaku.com/assets/images/9/2012/01/555e23c929ba74e40c82dca3ffa96c5e.jpg"/>
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			<category><![CDATA[Wii sports resort]]></category>
			<pubDate><![CDATA[Tue, 15 Jul 2008 12:48:17 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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