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		<title><![CDATA[Kotaku: Motion]]></title>
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			<title><![CDATA[Kotaku: Motion]]></title>
			<link>http://kotaku.com/tag/motion</link>
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		<link>http://kotaku.com/tag/motion</link>
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		<description><![CDATA[Kotaku posts tagged Motion]]></description>
		<item>
			<title><![CDATA[This Incredible Multiplayer Paintball Video is a One-Shot Kill]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Incredible Multiplayer Paintball Video is a One-Shot Kill" href="http://kotaku.com/boom%2c-headshot/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">boomheadshot</span></a></div -->					<div><a title="Click here to read This Incredible Multiplayer Paintball Video is a One-Shot Kill" href="http://kotaku.com/5839718/this-incredible-multiplayer-paintball-video-is-a-one+shot-kill" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Incredible Multiplayer Paintball Video is a One-Shot Kill" alt="Click here to read This Incredible Multiplayer Paintball Video is a One-Shot Kill" src="http://cache.kotaku.com/assets/images/9/2011/09/small_28817900.jpg"/>
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				<!-- videoId: 28817900 --><!-- /videoId: 28817900 --> Paintball has never been quite as exciting as it is seen through the eyes of director Saman Keshavarz in this video, which you'll want to watch at least three times. Why?				<a href="http://kotaku.com/5839718/this-incredible-multiplayer-paintball-video-is-a-one+shot-kill" title="Click here to read more about This Incredible Multiplayer Paintball Video is a One-Shot Kill">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5839718/this-incredible-multiplayer-paintball-video-is-a-one+shot-kill]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5839718]]></guid>
			<category><![CDATA[Boom, Headshot]]></category>
			<category><![CDATA[Can]]></category>
			<category><![CDATA[capture]]></category>
			<category><![CDATA[Keshavarz]]></category>
			<category><![CDATA[motion]]></category>
			<category><![CDATA[Paintball]]></category>
			<category><![CDATA[Saman]]></category>
			<category><![CDATA[Slow]]></category>
			<category><![CDATA[slow-mo]]></category>
			<category><![CDATA[The]]></category>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[watch this]]></category>
			<pubDate><![CDATA[Tue, 13 Sep 2011 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Setting Up and &quot;Tuning&quot; Your Xbox 360 Kinect]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Setting Up and &amp;quot;Tuning&amp;quot; Your Xbox 360 Kinect" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Setting Up and &amp;quot;Tuning&amp;quot; Your Xbox 360 Kinect" href="http://kotaku.com/5680773/setting-up-and-tuning-your-xbox-360-kinect" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Setting Up and &amp;quot;Tuning&amp;quot; Your Xbox 360 Kinect" alt="Click here to read Setting Up and &amp;quot;Tuning&amp;quot; Your Xbox 360 Kinect" src="http://cache.kotaku.com/assets/images/9/2010/11/small_explore_kotaku_videos_798.jpg"/>
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				<!-- videoId: explore/kotaku/videos/798 --><!-- /videoId: explore/kotaku/videos/798 --> Setting up your Kinect array of cameras and microphones doesn't take too long, but it's much more involved than setting up the Wii or Playstation move.				<a href="http://kotaku.com/5680773/setting-up-and-tuning-your-xbox-360-kinect" title="Click here to read more about Setting Up and &quot;Tuning&quot; Your Xbox 360 Kinect">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5680773/setting-up-and-tuning-your-xbox-360-kinect]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5680773]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Kinect]]></category>
			<category><![CDATA[motion]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Pressplay]]></category>
			<category><![CDATA[setup]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox 360 kinect]]></category>
			<pubDate><![CDATA[Thu, 04 Nov 2010 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Red Steel Dev: No More Than 20 Percent Of Gamers 'Are Willing To Move']]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Red Steel Dev: No More Than 20 Percent Of Gamers 'Are Willing To Move'" href="http://kotaku.com/motion/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">motion</span></a></div -->					<div><a title="Click here to read Red Steel Dev: No More Than 20 Percent Of Gamers 'Are Willing To Move'" href="http://kotaku.com/5614296/red-steel-dev-no-more-than-20-percent-of-gamers-are-willing-to-move" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Red Steel Dev: No More Than 20 Percent Of Gamers 'Are Willing To Move'" alt="Click here to read Red Steel Dev: No More Than 20 Percent Of Gamers 'Are Willing To Move'" src="http://cache.kotaku.com/assets/images/9/2010/08/RS22.jpg"/>
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				Red Steel 2 was reviewed favorably, but that doesn't mean it was a success. Its disappointing sales performance, says the game's creative director, can be chalked up to gamers unwillingness "to get up and move and exert themselves for fun."				<a href="http://kotaku.com/5614296/red-steel-dev-no-more-than-20-percent-of-gamers-are-willing-to-move" title="Click here to read more about Red Steel Dev: No More Than 20 Percent Of Gamers 'Are Willing To Move'">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5614296/red-steel-dev-no-more-than-20-percent-of-gamers-are-willing-to-move]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5614296]]></guid>
			<category><![CDATA[motion]]></category>
			<category><![CDATA[Jason vandenberghe]]></category>
			<category><![CDATA[Kinect]]></category>
			<category><![CDATA[motionplus]]></category>
			<category><![CDATA[move]]></category>
			<category><![CDATA[playstation move]]></category>
			<category><![CDATA[Red Steel]]></category>
			<category><![CDATA[red steel 2]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Tue, 17 Aug 2010 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Motion in Public]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Motion in Public" href="http://kotaku.com/motion/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">motion</span></a></div -->					<div><a title="Click here to read Motion in Public" href="http://kotaku.com/5581766/motion-in-public" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Motion in Public" alt="Click here to read Motion in Public" src="http://cache.kotaku.com/assets/images/9/2010/07/motion_in_public1_01__1_1.jpg"/>
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				The Nintendo Wii launched nearly four years ago and it undoubtedly changed how we view and approach gaming. Even now, its influence is demonstrably strong on Microsoft and Sony. This fall, both companies are launching their own motion control hardware, wrangling in the remaining consumers eager to shake their dongle or their booty at the TV.				<a href="http://kotaku.com/5581766/motion-in-public" title="Click here to read more about Motion in Public">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5581766/motion-in-public]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5581766]]></guid>
			<category><![CDATA[motion]]></category>
			<category><![CDATA[Kinect]]></category>
			<category><![CDATA[move]]></category>
			<category><![CDATA[Republished]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 08 Jul 2010 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Jorge Albor]]></dc:creator>
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			<title><![CDATA[No Controller? No Glasses? No Problem]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read No Controller? No Glasses? No Problem" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read No Controller? No Glasses? No Problem" href="http://kotaku.com/5567126/no-controller-no-glasses-no-problem" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read No Controller? No Glasses? No Problem" alt="Click here to read No Controller? No Glasses? No Problem" src="http://cache.kotaku.com/assets/images/9/2012/02/small_a12b846b051c77cbcfc192f6b3215082.jpg"/>
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				 The big news popping out of this year's Electronic Entertainment Expo was more about what was missing than what was there.				<a href="http://kotaku.com/5567126/no-controller-no-glasses-no-problem" title="Click here to read more about No Controller? No Glasses? No Problem">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5567126/no-controller-no-glasses-no-problem]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5567126]]></guid>
			<category><![CDATA[Well Played]]></category>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[E3]]></category>
			<category><![CDATA[E3 2010]]></category>
			<category><![CDATA[Kinect]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[motion]]></category>
			<category><![CDATA[move]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Mon, 21 Jun 2010 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Microsoft, Rare, Gyration Talk 360 Wii Remote Rumors]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft, Rare, Gyration Talk 360 Wii Remote Rumors" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Microsoft, Rare, Gyration Talk 360 Wii Remote Rumors" href="http://kotaku.com/382637/microsoft-rare-gyration-talk-360-wii-remote-rumors" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Microsoft, Rare, Gyration Talk 360 Wii Remote Rumors" alt="Click here to read Microsoft, Rare, Gyration Talk 360 Wii Remote Rumors" src="http://cache.kotaku.com/assets/images/9/2012/01/465486924af044c54a7267c319f7c7de.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/04/darwin.jpg"></a><a href="http://kotaku.com/376987/microsoft-to-rip-off-wii-remote-by-end-of-year-says-source">Rumors have abounded</a> regarding an upcoming motion control device for the Xbox 360, purportedly codenamed "Newton" &mdash; first, a loquacious anonymous source told MTV that such a controller is in development with support from developer Rare, and next 8bitjoystick <a href="http://kotaku.com/377798/more-info-on-xbox-360-wiimote">pegged patents</a> from Gyration, the same company responsible for Nintendo's Wii remote technology, as the likely tech behind Microsoft's top-secret project.				<a href="http://kotaku.com/382637/microsoft-rare-gyration-talk-360-wii-remote-rumors" title="Click here to read more about Microsoft, Rare, Gyration Talk 360 Wii Remote Rumors">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/382637/microsoft-rare-gyration-talk-360-wii-remote-rumors]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-382637]]></guid>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[Conker]]></category>
			<category><![CDATA[Controls]]></category>
			<category><![CDATA[Darwin]]></category>
			<category><![CDATA[Feature]]></category>
			<category><![CDATA[Interview]]></category>
			<category><![CDATA[motion]]></category>
			<category><![CDATA[Newton]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Rare]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Wed, 23 Apr 2008 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Xbox 360 Getting Motion Controls (...thanks?)]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Xbox 360 Getting Motion Controls (...thanks?)" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Xbox 360 Getting Motion Controls (...thanks?)" href="http://kotaku.com/338196/xbox-360-getting-motion-controls-thanks" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Xbox 360 Getting Motion Controls (...thanks?)" alt="Click here to read Xbox 360 Getting Motion Controls (...thanks?)" src="http://cache.kotaku.com/assets/images/9/2007/12/small_GyroPod_3Framesb.jpg"/>
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				According to XboxFamily.com, the Xbox 360 could soon be getting Microsoft-endorsed motion controls. Rumor has it that Microsoft has licensed Gyration to build the peripheral, a company you may know from building a <a href="http://gizmodo.com/gadgets/exclusive/unearthed-nintendos-pre+wiimote-prototype-294642.php">prototype for Nintendo </a>of the now-famous Wiimote. (That's the original prototype pictured here.) 				<a href="http://kotaku.com/338196/xbox-360-getting-motion-controls-thanks" title="Click here to read more about Xbox 360 Getting Motion Controls (...thanks?)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/338196/xbox-360-getting-motion-controls-thanks]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-338196]]></guid>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[Gyration]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[motion]]></category>
			<category><![CDATA[motion control]]></category>
			<category><![CDATA[Wiimote]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 27 Dec 2007 15:20:55 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Wham-O Toys Coming To Videogames...Kind Of A Big Deal]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wham-O Toys Coming To Videogames...Kind Of A Big Deal" href="http://kotaku.com/casual-sensation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">casualsensation</span></a></div -->					<div><a title="Click here to read Wham-O Toys Coming To Videogames...Kind Of A Big Deal" href="http://kotaku.com/283956/wham+o-toys-coming-to-videogameskind-of-a-big-deal" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wham-O Toys Coming To Videogames...Kind Of A Big Deal" alt="Click here to read Wham-O Toys Coming To Videogames...Kind Of A Big Deal" src="http://cache.kotaku.com/assets/images/9/2007/07/small_slipslide.jpg"/>
											</a></div>
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				You might not know Wham-O Toys, but you've certainly heard of their biggest properties: the hula hoop, Frisbee, hacky sack and Slip 'N Slide. They just signed an agreement with FOG Studios to bring their properties to the videogame world&mdash;and from the looks of it, mostly the Wii. 				<a href="http://kotaku.com/283956/wham+o-toys-coming-to-videogameskind-of-a-big-deal" title="Click here to read more about Wham-O Toys Coming To Videogames...Kind Of A Big Deal">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/283956/wham+o-toys-coming-to-videogameskind-of-a-big-deal]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-283956]]></guid>
			<category><![CDATA[casual sensation]]></category>
			<category><![CDATA[Casual Gaming]]></category>
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			<category><![CDATA[motion]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Wham-o]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 30 Jul 2007 15:20:22 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Godfather Blackhand Control Screens]]></title>
			<description>
			<![CDATA[
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				N'Gai Croal's always interesting occasional series on Wii controls, Alt-Ctrl, looks at the motion controls for The Godfather Blackhand this week.				<a href="http://kotaku.com/233341/godfather-blackhand-control-screens" title="Click here to read more about Godfather Blackhand Control Screens">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/233341/godfather-blackhand-control-screens]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-233341]]></guid>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[bitch slap]]></category>
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			<category><![CDATA[godfather blackhand]]></category>
			<category><![CDATA[motion]]></category>
			<category><![CDATA[pistol whip]]></category>
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			<pubDate><![CDATA[Thu, 01 Feb 2007 18:00:37 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Clip: Godfather on Wii]]></title>
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				<a href="http://kotaku.com/gaming/the-godfather/motion-controls-coming-to-godfather-wii-ps3-228076.php">As I said earlier,</a> this game could go either way with the Wii controls. Right now it looks like it's heading down the kick-ass-gameplay Madden path. <span class="byline">Brian Crecente</span>				<a href="http://kotaku.com/228141/clip-godfather-on-wii" title="Click here to read more about Clip: Godfather on Wii">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/228141/clip-godfather-on-wii]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-228141]]></guid>
			<category><![CDATA[godfather blackhand edition]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[motion]]></category>
			<category><![CDATA[Nintendo]]></category>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 11 Jan 2007 17:00:51 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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