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		<title><![CDATA[Kotaku: Mobile Gaming]]></title>
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			<title><![CDATA[Kotaku: Mobile Gaming]]></title>
			<link>http://kotaku.com/tag/mobile gaming</link>
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		<link>http://kotaku.com/tag/mobile gaming</link>
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		<description><![CDATA[Kotaku posts tagged Mobile Gaming]]></description>
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			<title><![CDATA[Watch This Lizard Kick Ass At A Video Game With His Tongue]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Watch This Lizard Kick Ass At A Video Game With His Tongue" href="http://kotaku.com/oddities/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">oddities</span></a></div -->					<div><a title="Click here to read Watch This Lizard Kick Ass At A Video Game With His Tongue" href="http://kotaku.com/5867950/watch-this-lizard-kick-ass-at-a-video-game-with-his-tongue" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Watch This Lizard Kick Ass At A Video Game With His Tongue" alt="Click here to read Watch This Lizard Kick Ass At A Video Game With His Tongue" src="http://cache.kotaku.com/assets/images/9/2011/12/small_a73206d847a98129b368b3e50bcaec8f.jpg"/>
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				<!-- videoId: WTpldq3myV0 --><!-- /videoId: WTpldq3myV0 --> I've seen <a href="http://kotaku.com/5830764/these-orangutans-play-with-ipads/gallery/">orangutans</a> play video games on a touch screen, but this is the first lizard. And this Bearded Dragon doesn't need opposable thumbs to master the art of gaming, he uses his tongue.				<a href="http://kotaku.com/5867950/watch-this-lizard-kick-ass-at-a-video-game-with-his-tongue" title="Click here to read more about Watch This Lizard Kick Ass At A Video Game With His Tongue">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5867950/watch-this-lizard-kick-ass-at-a-video-game-with-his-tongue]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5867950]]></guid>
			<category><![CDATA[Oddities]]></category>
			<category><![CDATA[Animals]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[Smart Phone]]></category>
			<category><![CDATA[tweet]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Wed, 14 Dec 2011 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Study: Bulk of iPhone Game Earnings Come From &quot;Free&quot; Titles]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Study: Bulk of iPhone Game Earnings Come From &amp;quot;Free&amp;quot; Titles" href="http://kotaku.com/tiny-tower%2c-big-money/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tinytowerbigmoney</span></a></div -->					<div><a title="Click here to read Study: Bulk of iPhone Game Earnings Come From &amp;quot;Free&amp;quot; Titles" href="http://kotaku.com/5819370/study-bulk-of-iphone-game-earnings-come-from-free-titles" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Study: Bulk of iPhone Game Earnings Come From &amp;quot;Free&amp;quot; Titles" alt="Click here to read Study: Bulk of iPhone Game Earnings Come From &amp;quot;Free&amp;quot; Titles" src="http://cache.kotaku.com/assets/images/9/2011/07/small_smurfs-village-ipad-game-650x433_01.jpg"/>
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				Nearly two-thirds of all revenue generated from the top 100 games in the Apple App store in June came from people spending cash inside "free" games, according to a recent study.				<a href="http://kotaku.com/5819370/study-bulk-of-iphone-game-earnings-come-from-free-titles" title="Click here to read more about Study: Bulk of iPhone Game Earnings Come From &quot;Free&quot; Titles">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5819370/study-bulk-of-iphone-game-earnings-come-from-free-titles]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5819370]]></guid>
			<category><![CDATA[Tiny tower, big money]]></category>
			<category><![CDATA[Android]]></category>
			<category><![CDATA[app store]]></category>
			<category><![CDATA[Apple app store]]></category>
			<category><![CDATA[Free-To-Play]]></category>
			<category><![CDATA[Freemium]]></category>
			<category><![CDATA[Freemium app]]></category>
			<category><![CDATA[iPhone]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[Smurfs' village]]></category>
			<category><![CDATA[tiny tower]]></category>
			<pubDate><![CDATA[Fri, 08 Jul 2011 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Max Abrams]]></dc:creator>
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			<title><![CDATA[Angry Psychology Professor Explains Angry Birds' Success]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Angry Psychology Professor Explains Angry Birds' Success" href="http://kotaku.com/more-science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">morescience</span></a></div -->					<div><a title="Click here to read Angry Psychology Professor Explains Angry Birds' Success" href="http://kotaku.com/5720612/angry-psychology-professor-explains-angry-birds-success" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Angry Psychology Professor Explains Angry Birds' Success" alt="Click here to read Angry Psychology Professor Explains Angry Birds' Success" src="http://cache.kotaku.com/assets/images/9/2010/12/small_angryaddicts.jpg"/>
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				 Why is Angry Birds such an addictive game? According to University of San Francisco psychology professor Mel Joseph Ciena, it's a combination of repetition and a "false impression you're competitive and achieving something." Oh come on, we're saving eggs!				<a href="http://kotaku.com/5720612/angry-psychology-professor-explains-angry-birds-success" title="Click here to read more about Angry Psychology Professor Explains Angry Birds' Success">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5720612/angry-psychology-professor-explains-angry-birds-success]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5720612]]></guid>
			<category><![CDATA[More Science]]></category>
			<category><![CDATA[addictive]]></category>
			<category><![CDATA[angry birds]]></category>
			<category><![CDATA[iPhone]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[Psychology]]></category>
			<category><![CDATA[Rovio]]></category>
			<category><![CDATA[Science]]></category>
			<pubDate><![CDATA[Wed, 29 Dec 2010 15:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[How An Emulator Saved A Video Game Developer's Bacon]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How An Emulator Saved A Video Game Developer's Bacon" href="http://kotaku.com/mame/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mame</span></a></div -->					<div><a title="Click here to read How An Emulator Saved A Video Game Developer's Bacon" href="http://kotaku.com/5713128/how-an-emulator-saved-a-video-game-developers-bacon" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How An Emulator Saved A Video Game Developer's Bacon" alt="Click here to read How An Emulator Saved A Video Game Developer's Bacon" src="http://cache.kotaku.com/assets/images/9/2011/11/small_5c076aa682159f80c362ef48b287ca3a.jpg"/>
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				Part anti-publisher rant, part impressive display of creative coding, Mark Feldman's fascinating little story about how the multiple arcade machine emulator MAME was instrumental in rebuilding a Spy Hunter port from scratch is a must read.				<a href="http://kotaku.com/5713128/how-an-emulator-saved-a-video-game-developers-bacon" title="Click here to read more about How An Emulator Saved A Video Game Developer's Bacon">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5713128/how-an-emulator-saved-a-video-game-developers-bacon]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5713128]]></guid>
			<category><![CDATA[Mame]]></category>
			<category><![CDATA[Emulators]]></category>
			<category><![CDATA[Midway]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[Spy Hunter]]></category>
			<category><![CDATA[Thq]]></category>
			<pubDate><![CDATA[Mon, 13 Dec 2010 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Cyberwarfare, North Korea, Rupert Murdoch and... The Big Lebowski?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Cyberwarfare, North Korea, Rupert Murdoch and... The Big Lebowski?" href="http://kotaku.com/cyberwarfare/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cyberwarfare</span></a></div -->					<div><a title="Click here to read Cyberwarfare, North Korea, Rupert Murdoch and... The Big Lebowski?" href="http://kotaku.com/5631690/cyberwarfare-north-korea-rupert-murdoch-and-the-big-lebowski" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Cyberwarfare, North Korea, Rupert Murdoch and... The Big Lebowski?" alt="Click here to read Cyberwarfare, North Korea, Rupert Murdoch and... The Big Lebowski?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_fda2f76a24379c0ff38388c63dd174ab.jpg"/>
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				 Say it ain't so! The Dude, Jeff Bridges' pot-head bowling anti-hero of film The Big Lebowski, has managed to get himself tied up with Kim Jong Il's North Korean regime.				<a href="http://kotaku.com/5631690/cyberwarfare-north-korea-rupert-murdoch-and-the-big-lebowski" title="Click here to read more about Cyberwarfare, North Korea, Rupert Murdoch and... The Big Lebowski?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5631690/cyberwarfare-north-korea-rupert-murdoch-and-the-big-lebowski]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5631690]]></guid>
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			<category><![CDATA[Kim Jong Il]]></category>
			<category><![CDATA[Men in Black: Alien Assault]]></category>
			<category><![CDATA[Mobile Games]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
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			<category><![CDATA[North Korea]]></category>
			<category><![CDATA[Rupert Murdoch]]></category>
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			<pubDate><![CDATA[Tue, 07 Sep 2010 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Americans Turn To Their Phones For Gaming And Internet]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Americans Turn To Their Phones For Gaming And Internet" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Americans Turn To Their Phones For Gaming And Internet" href="http://kotaku.com/5581639/americas-turn-to-their-phones-for-gaming-and-internet" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Americans Turn To Their Phones For Gaming And Internet" alt="Click here to read Americans Turn To Their Phones For Gaming And Internet" src="http://cache.kotaku.com/assets/images/9/2010/07/mobile.jpg"/>
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				 A report from the Pew Research Center's Internet and American Life Project shows an increasing number of Americans  using their mobile phones as personal computers, with substantial leaps in gaming, internet use, and other non-voice applications over the past year.				<a href="http://kotaku.com/5581639/americas-turn-to-their-phones-for-gaming-and-internet" title="Click here to read more about Americans Turn To Their Phones For Gaming And Internet">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5581639/americas-turn-to-their-phones-for-gaming-and-internet]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5581639]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[Cell Phones]]></category>
			<category><![CDATA[Internet]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[Report]]></category>
			<category><![CDATA[Research]]></category>
			<category><![CDATA[survey says]]></category>
			<pubDate><![CDATA[Wed, 07 Jul 2010 14:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Is There A Future In Bendable Gaming?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is There A Future In Bendable Gaming?" href="http://kotaku.com/innovation/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">innovation</span></a></div -->					<div><a title="Click here to read Is There A Future In Bendable Gaming?" href="http://kotaku.com/5526460/is-there-a-future-in-bendable-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is There A Future In Bendable Gaming?" alt="Click here to read Is There A Future In Bendable Gaming?" src="http://cache.kotaku.com/assets/images/9/2010/04/bendable.jpg"/>
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				  Motion-sensing, camera control, thought control; it's all been done before, or has it? A team from Queen's University in Ontario has created a new way to play games using a bendable projection screen and a shoulder-mounted projector.				<a href="http://kotaku.com/5526460/is-there-a-future-in-bendable-gaming" title="Click here to read more about Is There A Future In Bendable Gaming?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5526460/is-there-a-future-in-bendable-gaming]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5526460]]></guid>
			<category><![CDATA[Innovation]]></category>
			<category><![CDATA[-]]></category>
			<category><![CDATA[Bendable Gaming]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[motion sensors]]></category>
			<category><![CDATA[projection screen]]></category>
			<category><![CDATA[Shoulder-mounted]]></category>
			<category><![CDATA[Technology]]></category>
			<pubDate><![CDATA[Wed, 28 Apr 2010 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Stream Netflix, Read Comics, Track Sports, Play Games With Windows Phone 7]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Stream Netflix, Read Comics, Track Sports, Play Games With Windows Phone 7" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Stream Netflix, Read Comics, Track Sports, Play Games With Windows Phone 7" href="http://kotaku.com/5493702/stream-netflix-read-comics-track-sports-play-games-with-windows-phone-7" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Stream Netflix, Read Comics, Track Sports, Play Games With Windows Phone 7" alt="Click here to read Stream Netflix, Read Comics, Track Sports, Play Games With Windows Phone 7" src="http://cache.kotaku.com/assets/images/9/2010/03/windows_7_netflix.jpg"/>
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				 Windows Phone 7 is shaping up to be a mighty powerful looking platform for all forms of entertainment. What's that mean? Well check out all of the things you can do on the upcoming mobile phone platform.				<a href="http://kotaku.com/5493702/stream-netflix-read-comics-track-sports-play-games-with-windows-phone-7" title="Click here to read more about Stream Netflix, Read Comics, Track Sports, Play Games With Windows Phone 7">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5493702/stream-netflix-read-comics-track-sports-play-games-with-windows-phone-7]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5493702]]></guid>
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			<category><![CDATA[Windows phone 7]]></category>
			<pubDate><![CDATA[Mon, 15 Mar 2010 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Windows Phone 7 Playing an Xbox Live-Linked Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Windows Phone 7 Playing an Xbox Live-Linked Game" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Windows Phone 7 Playing an Xbox Live-Linked Game" href="http://kotaku.com/5493697/windows-phone-7-playing-an-xbox-live+linked-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Windows Phone 7 Playing an Xbox Live-Linked Game" alt="Click here to read Windows Phone 7 Playing an Xbox Live-Linked Game" src="http://cache.kotaku.com/assets/images/9/2010/03/d499dcb01e1de7c45c.jpg"/>
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				 The MIX10 conference kicked off today in Las Vegas. Most of the stuff they'll be talking about puts me to sleep instantly, but <a href="http://kotaku.com/5489658/the-types-of-games-that-might-earn-you-xbox-achievements--on-your-phone">Microsoft let us know</a> to expect some Windows Phone 7 news to hit as well.				<a href="http://kotaku.com/5493697/windows-phone-7-playing-an-xbox-live+linked-game" title="Click here to read more about Windows Phone 7 Playing an Xbox Live-Linked Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 15 Mar 2010 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Apple Accuses HTC of Stealing Their iPhone Interface, Sues]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Apple Accuses HTC of Stealing Their iPhone Interface, Sues" href="http://kotaku.com/iphone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iphone</span></a></div -->					<div><a title="Click here to read Apple Accuses HTC of Stealing Their iPhone Interface, Sues" href="http://kotaku.com/5483636/apple-accuses-htc-of-stealing-their-iphone-interface-sues" class="pp_image">
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				 The iPhone is such a great interface for phone calls, mobile office work and <a href="http://kotaku.com/tag/iphone/">gaming</a> that Apple claims that competitor HTC stole it when they made their own smart phone.				<a href="http://kotaku.com/5483636/apple-accuses-htc-of-stealing-their-iphone-interface-sues" title="Click here to read more about Apple Accuses HTC of Stealing Their iPhone Interface, Sues">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 02 Mar 2010 09:38:56 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[3D Games Now Available For Palm webOS]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 3D Games Now Available For Palm webOS" href="http://kotaku.com/mobile-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mobilegaming</span></a></div -->					<div><a title="Click here to read 3D Games Now Available For Palm webOS" href="http://kotaku.com/5442970/3d-games-now-available-for-palm-webos/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 3D Games Now Available For Palm webOS" alt="Click here to read 3D Games Now Available For Palm webOS" src="http://cache.kotaku.com/assets/images/9/2010/01/asphalt5_2_p.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged #palmpre" title="Click here to read more posts tagged #palmpre" href="http://kotaku.com/tag/palmpre/">Palm Pre</a> owners can now get as distracted in the bathroom as iPhone owners do, as Palm introduces the first 3D games to the Palm App Catalog, with Electronic Arts, Gameloft, and <a class="autolink" title="Click here to read more posts tagged #glumobile" title="Click here to read more posts tagged #glumobile" href="http://kotaku.com/tag/glumobile/">Glu Mobile</a> leading the charge.				<a href="http://kotaku.com/5442970/3d-games-now-available-for-palm-webos/gallery/" title="Click here to read more about 3D Games Now Available For Palm webOS">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 07 Jan 2010 15:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Is Google's Nexus One A Gaming Contender?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is Google's Nexus One A Gaming Contender?" href="http://kotaku.com/mobile-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mobilegaming</span></a></div -->					<div><a title="Click here to read Is Google's Nexus One A Gaming Contender?" href="http://kotaku.com/5440969/is-googles-nexus-one-a-gaming-contender" class="pp_image">
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				 Google has officially unveiled its Nexus One Android Phone, and while it's certainly an attractive device, does it have what it takes to be a portable gaming platform?				<a href="http://kotaku.com/5440969/is-googles-nexus-one-a-gaming-contender" title="Click here to read more about Is Google's Nexus One A Gaming Contender?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 05 Jan 2010 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[New iPhone Will Include 3D Graphics Chip, Hits July]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New iPhone Will Include 3D Graphics Chip, Hits July" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read New iPhone Will Include 3D Graphics Chip, Hits July" href="http://kotaku.com/5279384/new-iphone-will-include-3d-graphics-chip-hits-july" class="pp_image">
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				Next week at Apple's annual World Wide Developers Conference the company will be unveiling its new iPhone, a device that will sport an improved 3D graphics chip, operate on a new, higher-speed network and hit mid-July, sources tell Kotaku.				<a href="http://kotaku.com/5279384/new-iphone-will-include-3d-graphics-chip-hits-july" title="Click here to read more about New iPhone Will Include 3D Graphics Chip, Hits July">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 04 Jun 2009 20:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Gameloft Sells 2M iPhone Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gameloft Sells 2M iPhone Games" href="http://kotaku.com/industry/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">industry</span></a></div -->					<div><a title="Click here to read Gameloft Sells 2M iPhone Games" href="http://kotaku.com/5176723/gameloft-sells-2m-iphone-games" class="pp_image">
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				 Gameloft sold more than 2 million of their 27 iPhone games on the App Store in eight months, helping to push the mobile game publisher's revenue up 15 percent in 2008.				<a href="http://kotaku.com/5176723/gameloft-sells-2m-iphone-games" title="Click here to read more about Gameloft Sells 2M iPhone Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 20 Mar 2009 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Gameloft Moves 200 Million Mobile Games]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gameloft Moves 200 Million Mobile Games" href="http://kotaku.com/mobile-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mobilegaming</span></a></div -->					<div><a title="Click here to read Gameloft Moves 200 Million Mobile Games" href="http://kotaku.com/5154566/gameloft-moves-200-million-mobile-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gameloft Moves 200 Million Mobile Games" alt="Click here to read Gameloft Moves 200 Million Mobile Games" src="http://cache.kotaku.com/assets/images/9/2009/02/gameloftlogo.jpg"/>
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				 <a class="autolink" title="Click here to read more posts tagged MOBILE GAMING" title="Click here to read more posts tagged MOBILE GAMING" href="http://kotaku.com/tag/mobile-gaming/">Mobile gaming</a> giant Gameloft proves just how giant they are today, announcing that they have sold more than 200 million mobile games since the company first launched back in 2003.				<a href="http://kotaku.com/5154566/gameloft-moves-200-million-mobile-games" title="Click here to read more about Gameloft Moves 200 Million Mobile Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 16 Feb 2009 17:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Sambe De Amigo Shakes Mobile Phones]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sambe De Amigo Shakes Mobile Phones" href="http://kotaku.com/samba-de-amigo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sambadeamigo</span></a></div -->					<div><a title="Click here to read Sambe De Amigo Shakes Mobile Phones" href="http://kotaku.com/5082218/sambe-de-amigo-shakes-mobile-phones" class="pp_image">
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				 The monkey lovers over at Sega Mobile have just flung some poo at T-Mobile and AT&T mobile phones with the release of Sambe De Amigo for the mobile phone. It's all the phone of the Sega classic, only without a great deal of the fun! Seriously guys, taking a game famous for its innovative controls and excellent music and then getting rid of both? Not generally a good idea.				<a href="http://kotaku.com/5082218/sambe-de-amigo-shakes-mobile-phones" title="Click here to read more about Sambe De Amigo Shakes Mobile Phones">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 10 Nov 2008 13:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Force Unleashed On Everything Mobile]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Force Unleashed On Everything Mobile" href="http://kotaku.com/star-wars%7c-the-force-unleashed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">starwarstheforceunleashed</span></a></div -->					<div><a title="Click here to read The Force Unleashed On Everything Mobile" href="http://kotaku.com/5056397/the-force-unleashed-on-everything-mobile" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Force Unleashed On Everything Mobile" alt="Click here to read The Force Unleashed On Everything Mobile" src="http://cache.kotaku.com/assets/images/9/2008/09/forceunleashedipod.jpg"/>
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				 THQ today announces that Star Wars: The Force Unleashed is now available on mobile handsets the world over. This includes the iPhone, where it has been lurking for quite awhile, Nokia's N-Gage gaming platform, and more than 850 different cellular handsets.  Should you pick it up? Well Star Wars plus iPhone equals extra nerd chic of course, and Star Wars plus N-Gage equals you might as well, you obviously went out of your way for an N-Gage platform supporting phone. 				<a href="http://kotaku.com/5056397/the-force-unleashed-on-everything-mobile" title="Click here to read more about The Force Unleashed On Everything Mobile">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 29 Sep 2008 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Great, ANOTHER Handheld Platform To Worry About]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Great, ANOTHER Handheld Platform To Worry About" href="http://kotaku.com/android/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">android</span></a></div -->					<div><a title="Click here to read Great, ANOTHER Handheld Platform To Worry About" href="http://kotaku.com/5053984/great-another-handheld-platform-to-worry-about" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Great, ANOTHER Handheld Platform To Worry About" alt="Click here to read Great, ANOTHER Handheld Platform To Worry About" src="http://cache.kotaku.com/assets/images/9/2008/09/android.jpg"/>
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				Look, three home consoles to look after, that's OK. It's doable. Throw a PC in there, still doable. A couple of prominent handheld platforms, you're stretching it, but we can manage. The iPhone, though...well, that was <em>almost </em>a bridge too far. So we're less than thrilled to hear that there's now <em>another </em>major mobile device on the market that'll support games. Launched <a href="http://gizmodo.com/5053611/t+mobile-g1-android-phone-hands+on">yesterday to quite a bit of fanfare</a>, Google's Android phone may just give Apple a run for its money in the "do everything" phone market. <em>May</em>. Won't with its initial games lineup, though. Where the iPhone's app store launched with a range of big-budget titles from the likes of Sega and EA, the Android has...Pac-Man. Uh, great, thanks. On the bright side, the phone's meant to be an open source <em>dream</em>, so hopefully it's not too long before some more interesting titles come along. That or someone gets SCUMM working.				<a href="http://kotaku.com/5053984/great-another-handheld-platform-to-worry-about" title="Click here to read more about Great, ANOTHER Handheld Platform To Worry About">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 24 Sep 2008 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Pangea Cuts Prices on iPhone/Touch Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pangea Cuts Prices on iPhone/Touch Games" href="http://kotaku.com/pangea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pangea</span></a></div -->					<div><a title="Click here to read Pangea Cuts Prices on iPhone/Touch Games" href="http://kotaku.com/5049394/pangea-cuts-prices-on-iphonetouch-games" class="pp_image">
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				Typical. A week ago I got an iPhone at the urging of a friend and then, at the urging of the same friend, bought Pangea's <em>Cro-Mag Rally</em> ("I think it has multiplayer. It has this mode called "gather" but I've never been around anyone with the game to try it.") That was $5.99, now it is $1.99, along with a slew of other Pangea games (and the VR Pro utility) available for iPhone and iTouch. Just goes to show, even if you wait a year, you still can't buy anything new from or for an Apple device without seeing its price halved the next week. Full list on the jump. It's a limited time promotion, like the McRib.				<a href="http://kotaku.com/5049394/pangea-cuts-prices-on-iphonetouch-games" title="Click here to read more about Pangea Cuts Prices on iPhone/Touch Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 13 Sep 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[LocoRoco Coming To (Japanese) Mobile Phones]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read LocoRoco Coming To (Japanese) Mobile Phones" href="http://kotaku.com/locoroco/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">locoroco</span></a></div -->					<div><a title="Click here to read LocoRoco Coming To (Japanese) Mobile Phones" href="http://kotaku.com/5031367/locoroco-coming-to-japanese-mobile-phones/gallery/" class="pp_image">
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				Proof you can't keep a hopping, adorable mass of singing blobs down, Sony have today announced that LocoRoco will be making the jump from Sony console to mobile phone. And not as an "interactive screensaver", either, but as a proper LocoRoco game. It'll be priced at ¥420 (USD$3.80), and goes on sale...oh, today!				<a href="http://kotaku.com/5031367/locoroco-coming-to-japanese-mobile-phones/gallery/" title="Click here to read more about LocoRoco Coming To (Japanese) Mobile Phones">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 31 Jul 2008 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Apple Launches Games for iPhone on App Store in July]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Apple Launches Games for iPhone on App Store in July" href="http://kotaku.com/iphone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iphone</span></a></div -->					<div><a title="Click here to read Apple Launches Games for iPhone on App Store in July" href="http://kotaku.com/5014667/apple-launches-games-for-iphone-on-app-store-in-july" class="pp_image">
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				 It's official you can start downloading games to your iPhone starting in July with the launch of App Store.				<a href="http://kotaku.com/5014667/apple-launches-games-for-iphone-on-app-store-in-july" title="Click here to read more about Apple Launches Games for iPhone on App Store in July">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 09 Jun 2008 14:19:29 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Japanese Phone Gets Prof. Layton]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Japanese Phone Gets Prof. Layton" href="http://kotaku.com/only-in-japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onlyinjapan</span></a></div -->					<div><a title="Click here to read Japanese Phone Gets Prof. Layton" href="http://kotaku.com/5011553/japanese-phone-gets-prof-layton" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Japanese Phone Gets Prof. Layton" alt="Click here to read Japanese Phone Gets Prof. Layton" src="http://cache.kotaku.com/assets/images/9/2008/05/3c/cf/small_3ccfa24c9f52280a4c7bfb8a603f72a7.jpg"/>
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				Poor mobile games. Always the hope for the future! Always the laughing stock of the present. And fair enough, too. Cheaply made, rubbish to control, the <em>vast </em>majority of mobile games are a waste of everyone's time. Oh, unless you're Japanese, and pick up a Panasonic p906i. If you <em>do</em>, well, you'll be able to play Professor Layton. In widescreen, no less! And if you can't be arsed counting matchsticks, there's a nice-looking Gundam game on offer as well. Can have in West, please? Kind of bored of my 4th successive phone with a Worms clone.				<a href="http://kotaku.com/5011553/japanese-phone-gets-prof-layton" title="Click here to read more about Japanese Phone Gets Prof. Layton">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 29 May 2008 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[N-Gage Goes Live! Hello? Anyone?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read N-Gage Goes Live! Hello? Anyone?" href="http://kotaku.com/nokia/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nokia</span></a></div -->					<div><a title="Click here to read N-Gage Goes Live! Hello? Anyone?" href="http://kotaku.com/375897/n+gage-goes-live-hello-anyone" class="pp_image">
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				Nokia's second attempt at N-Gage-ing mobile gamers has unofficially gone live, with the official N-Gage blog announcing that the revamped platform is now available for download. If you have a Nokia N81, N81 8GB, N82, N95 or N95 8GB, you can bask in the warmth of the new N-Gage, bringing a try-before-you-buy, Xbox Live-like experience to your phone. Offerings from Gameloft, EA and others are available now or coming soon, which don't look too terribly bad. Yeah! That was kind of a compliment. We won't even make a sidetalkin' dig!				<a href="http://kotaku.com/375897/n+gage-goes-live-hello-anyone" title="Click here to read more about N-Gage Goes Live! Hello? Anyone?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 03 Apr 2008 18:20:15 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Samsung's Second Life Mobile A Bad Idea]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Samsung's Second Life Mobile A Bad Idea" href="http://kotaku.com/second-life/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">secondlife</span></a></div -->					<div><a title="Click here to read Samsung's Second Life Mobile A Bad Idea" href="http://kotaku.com/375099/samsungs-second-life-mobile-a-bad-idea" class="pp_image">
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				 Second place mobile manufacturer Samsung has revealed a Second Life client for their phones that will allow the relatively small horde of visitors to the virtual world and their legion of alts access to the grid and related services wherever and whenever the whole thing hasn't crashed. This is a monumentally bad idea. As a Second Life resident for nearly a year now, I know people who only leave the world in order to buy groceries, and some of them already carry their laptops around when they do that, just in case they catch a stray wireless signal. We don't need to be able to connect to SL from anywhere. Sure, you'll be able to have quickie unicorn cybersex in the bathroom at work, but at what cost?				<a href="http://kotaku.com/375099/samsungs-second-life-mobile-a-bad-idea" title="Click here to read more about Samsung's Second Life Mobile A Bad Idea">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 02 Apr 2008 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Analyst: iPhone Not A Viable Gaming Platform]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Analyst: iPhone Not A Viable Gaming Platform" href="http://kotaku.com/mobile-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mobilegaming</span></a></div -->					<div><a title="Click here to read Analyst: iPhone Not A Viable Gaming Platform" href="http://kotaku.com/369960/analyst-iphone-not-a-viable-gaming-platform" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Analyst: iPhone Not A Viable Gaming Platform" alt="Click here to read Analyst: iPhone Not A Viable Gaming Platform" src="http://cache.kotaku.com/assets/images/9/2008/03/small_spore_iphone.jpg"/>
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				Playing <em>Super Monkey Ball</em> and <em>Spore</em> on the iPhone sure <em>sounds</em> like a nifty diversion, but is a $400 mobile device really going to be a success as a gaming platform? Not if Wedbush Morgan analyst Michael Pachter's perspective on new ventures from Sega, EA and THQ is spot on. He tells Next-Gen "To the extent that hip, rich people are an interesting gaming audience, iPhone games will work" adding that the demographic will probably "only interested in the most rudimentary games, and that the market will be small."				<a href="http://kotaku.com/369960/analyst-iphone-not-a-viable-gaming-platform" title="Click here to read more about Analyst: iPhone Not A Viable Gaming Platform">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 19 Mar 2008 19:20:09 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Metal Gear Solid Mobile On Verizon]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Metal Gear Solid Mobile On Verizon" href="http://kotaku.com/mobile-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mobilegaming</span></a></div -->					<div><a title="Click here to read Metal Gear Solid Mobile On Verizon" href="http://kotaku.com/369624/metal-gear-solid-mobile-on-verizon" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Metal Gear Solid Mobile On Verizon" alt="Click here to read Metal Gear Solid Mobile On Verizon" src="http://cache.kotaku.com/assets/images/9/2008/03/small_mgsmobile.jpg"/>
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				 Metal Gear Solid Mobile? Why post that? Well I figured that thousands of you out there plunked down $600 for a console on the mere promise of a new Metal Gear Solid game, so you might just be interested in a mobile version, especially one that only costs $10.99 ($4.99 monthly). Available today exclusively to Verizon Wireless customers (dammit), Metal Gear Solid Mobile is a full on MGS game,  promising dramatic 3D art and camera work never-before-seen in a mobile game. Along with your standard stealth espionage action, the game also utilizes camera phone functionality, allowing you to take real world pictures and use them in the in-game camo system. It sounds pretty damn nifty, and the game has already won two awards at the 2008 International Mobile Gaming Awards.  Unfortunately I am not a Verizon customer, or I'd let you know how it played. I'll just be hiding under this tiny little box until my carrier is deemed worthy.				<a href="http://kotaku.com/369624/metal-gear-solid-mobile-on-verizon" title="Click here to read more about Metal Gear Solid Mobile On Verizon">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 19 Mar 2008 10:40:08 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Gameloft Has iPhone Fever, 15 Titles Sprinting For 2008 Release]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gameloft Has iPhone Fever, 15 Titles Sprinting For 2008 Release" href="http://kotaku.com/mobile-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mobilegaming</span></a></div -->					<div><a title="Click here to read Gameloft Has iPhone Fever, 15 Titles Sprinting For 2008 Release" href="http://kotaku.com/365328/gameloft-has-iphone-fever-15-titles-sprinting-for-2008-release" class="pp_image">
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				Mobile gaming? Ha! Oh wait. Our Apple zealotry and iPhone idolatry has made many of us reconsider what gaming on our cellphones means, especially in light of the demos for <em>Spore</em> and <em>Super Monkey Ball</em> shown yesterday. Those are things we might actually <em>want</em>. That passion will probably be more tempered for things like <em>Bubble Bash</em> (aka <em>Puzzle Bobble</em> aka <em>Bust-A-Move</em> aka <em>Snood</em> aka whatever) and the fourteen other Gameloft titles announced to be in development. We'll be eyeballs deep in multicolored gems, jewels and blocks, if the "leading developer and publisher of games for mobile phones" has any say in it by year's end.				<a href="http://kotaku.com/365328/gameloft-has-iphone-fever-15-titles-sprinting-for-2008-release" title="Click here to read more about Gameloft Has iPhone Fever, 15 Titles Sprinting For 2008 Release">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/365328/gameloft-has-iphone-fever-15-titles-sprinting-for-2008-release]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-365328]]></guid>
			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[bubble bash]]></category>
			<category><![CDATA[Gameloft]]></category>
			<category><![CDATA[iPhone]]></category>
			<pubDate><![CDATA[Fri, 07 Mar 2008 17:40:23 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Virtua Fighter 2 Comes To Mobile Phones, Saturns Weep]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Virtua Fighter 2 Comes To Mobile Phones, Saturns Weep" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read Virtua Fighter 2 Comes To Mobile Phones, Saturns Weep" href="http://kotaku.com/351880/virtua-fighter-2-comes-to-mobile-phones-saturns-weep" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Virtua Fighter 2 Comes To Mobile Phones, Saturns Weep" alt="Click here to read Virtua Fighter 2 Comes To Mobile Phones, Saturns Weep" src="http://cache.kotaku.com/assets/images/9/2008/02/small_virtua_fighter_mobile.jpg"/>
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				If you'd shown me a mobile phone ten, fifteen years ago that could play <em>Virtua Fighter 2</em>, you'd find yourself drenched in my brain matter. Today? Not so impressed by a phone's ability to render 3D games. Still, <em>Virtua Fighter Mobile</em> for FOMA 950i phones is impressive, if seemingly misplaced as a game playable with a phone keypad. In the Spring, Sega plans to bring the <em>VF2</em> port to Japanese cell phone users for a nominal monthly 315 yen fee (about $3 American). Game Watch has a ton of pics of the thing if you find it impressive.				<a href="http://kotaku.com/351880/virtua-fighter-2-comes-to-mobile-phones-saturns-weep" title="Click here to read more about Virtua Fighter 2 Comes To Mobile Phones, Saturns Weep">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/351880/virtua-fighter-2-comes-to-mobile-phones-saturns-weep]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-351880]]></guid>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[Only in Japan]]></category>
			<category><![CDATA[virtua fighter 2]]></category>
			<pubDate><![CDATA[Fri, 01 Feb 2008 20:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[MMO Strategy For Your Cell Phone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read MMO Strategy For Your Cell Phone" href="http://kotaku.com/mobile-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mobilegaming</span></a></div -->					<div><a title="Click here to read MMO Strategy For Your Cell Phone" href="http://kotaku.com/350536/mmo-strategy-for-your-cell-phone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read MMO Strategy For Your Cell Phone" alt="Click here to read MMO Strategy For Your Cell Phone" src="http://cache.kotaku.com/assets/images/9/2008/01/small_mmostrategy.jpg"/>
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				Bloomsix has just announced exactly what the world has been missing - a massively multiplayer online strategy game playable on any java-enabled mobile phone. Armada: Kingdoms will allow players from all over the world create and maintain their own towns, join kingdoms, and eventually war with other kingdoms, fostering a strong sense of community, allowing players to get enjoyment out of 10 minutes of gameplay while providing a deeper experience for those with more bathroom cell-phone gaming time on their hands. Like most MMO games, the world is persistent, allowing other players to interact with your towns while you are off doing more productive things. If Armada: Kingdoms delivers the goods, it could be the hottest thing to hit mobile gaming since...mobile gaming. The game is slated for a Q2 2008 release. Keep an eye on <a href="http://www.bloomsix.com/news">Bloomsix's web page</a> for  information on the upcoming beta. 				<a href="http://kotaku.com/350536/mmo-strategy-for-your-cell-phone" title="Click here to read more about MMO Strategy For Your Cell Phone">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/350536/mmo-strategy-for-your-cell-phone]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-350536]]></guid>
			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[Armada: Kingdoms]]></category>
			<category><![CDATA[Bloomsix]]></category>
			<category><![CDATA[Mmo]]></category>
			<category><![CDATA[Strategy]]></category>
			<pubDate><![CDATA[Wed, 30 Jan 2008 11:40:36 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=350536&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Japanese Cell Phone Gaming Gets Sufficiently Sexy]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Japanese Cell Phone Gaming Gets Sufficiently Sexy" href="http://kotaku.com/only-in-japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onlyinjapan</span></a></div -->					<div><a title="Click here to read Japanese Cell Phone Gaming Gets Sufficiently Sexy" href="http://kotaku.com/345700/japanese-cell-phone-gaming-gets-sufficiently-sexy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Japanese Cell Phone Gaming Gets Sufficiently Sexy" alt="Click here to read Japanese Cell Phone Gaming Gets Sufficiently Sexy" src="http://cache.kotaku.com/assets/images/9/2008/01/small_strip_poker_cellphone.jpg"/>
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				Poker has never really been our game. It's good for a laugh, but I'm not the gambling type. However, a Japanese cell phone game in which one finds themselves in sexy strip poker situations with anime girls of various professions? Where do I put the 315 yen, exactly? The Gameloft published title, which Ashcraft says is loosely translated as <em>Sexed Up Big Sister Flip Over</em>&mdash;though he may be screwing with me&mdash;follows the simple formula of taking busty women and presenting them in various states of undress.				<a href="http://kotaku.com/345700/japanese-cell-phone-gaming-gets-sufficiently-sexy" title="Click here to read more about Japanese Cell Phone Gaming Gets Sufficiently Sexy">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/345700/japanese-cell-phone-gaming-gets-sufficiently-sexy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-345700]]></guid>
			<category><![CDATA[Only in Japan]]></category>
			<category><![CDATA[Gameloft]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[Sex]]></category>
			<pubDate><![CDATA[Wed, 16 Jan 2008 22:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=345700&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Another Mobile Gaming Platform No One Will Play]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Another Mobile Gaming Platform No One Will Play" href="http://kotaku.com/ces08/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ces08</span></a></div -->					<div><a title="Click here to read Another Mobile Gaming Platform No One Will Play" href="http://kotaku.com/342738/another-mobile-gaming-platform-no-one-will-play" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Another Mobile Gaming Platform No One Will Play" alt="Click here to read Another Mobile Gaming Platform No One Will Play" src="http://cache.kotaku.com/assets/images/9/2008/01/small_20080107105011233-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/01/20080107105011233.jpg"></a>POSDATA and sister company POSBRO announced at CES today that their portable online gaming device for cell phones, the G100, will be coming to America. US consumers can find the WiMAX device on sale late 2008 - early 2009, but the G100 and the WiMAX gaming network will be available and online in Korea early this year. No word yet on what the games will be, but the companies promise a "variety of online game titles... to meet customer's tastes". And why, exactly, do these companies think it will be wildly popular in the US?				<a href="http://kotaku.com/342738/another-mobile-gaming-platform-no-one-will-play" title="Click here to read more about Another Mobile Gaming Platform No One Will Play">More&nbsp;&raquo;</a>
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			<category><![CDATA[ces08]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
			<pubDate><![CDATA[Wed, 09 Jan 2008 19:30:03 EST]]></pubDate>
			<dc:creator><![CDATA[torif]]></dc:creator>
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			<title><![CDATA[iPhone's Impact on Mobile Gaming? "Negative"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read iPhone's Impact on Mobile Gaming? &quot;Negative&quot;" href="http://kotaku.com/ces/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ces</span></a></div -->					<div><a title="Click here to read iPhone's Impact on Mobile Gaming? &quot;Negative&quot;" href="http://kotaku.com/341892/iphones-impact-on-mobile-gaming-negative" class="pp_image">
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				 The iPhone is a smash hit. People who were never into high-end electronics are picking them up. Great news for Apple, crap news for the rest of the industry. Says EA mobile division VP Travis Boatman: 				<a href="http://kotaku.com/341892/iphones-impact-on-mobile-gaming-negative" title="Click here to read more about iPhone's Impact on Mobile Gaming? "Negative"">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ces]]></category>
			<category><![CDATA[Cell Phone Gaming]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[iPhone]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
			<pubDate><![CDATA[Tue, 08 Jan 2008 02:00:05 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Cell Phones Get a Nunchuk]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Cell Phones Get a Nunchuk" href="http://kotaku.com/mobile-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mobilegaming</span></a></div -->					<div><a title="Click here to read Cell Phones Get a Nunchuk" href="http://kotaku.com/339726/cell-phones-get-a-nunchuk" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Cell Phones Get a Nunchuk" alt="Click here to read Cell Phones Get a Nunchuk" src="http://cache.kotaku.com/assets/images/9/2008/01/small_screenshot_189494_thumb142.jpg"/>
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				Peripheral company Zeetoo is coming up with a Nunchuk-like device for cell phones. The Zeemote, that's really what it's called, no lie, will connect to select cell phones using Bluetooth. The controller has an analog stick and buttons in a Nunchuk-shaped device. The company says they also have a motion-sensing version of the controller in the works and another prototype that will have a tracker ball. 				<a href="http://kotaku.com/339726/cell-phones-get-a-nunchuk" title="Click here to read more about Cell Phones Get a Nunchuk">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[Cell Phones]]></category>
			<category><![CDATA[Cells]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Nunchuk]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Yhy]]></category>
			<category><![CDATA[zee]]></category>
			<pubDate><![CDATA[Wed, 02 Jan 2008 16:09:57 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Guitar Hero Rocks III Out On Verizon Wireless]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Guitar Hero Rocks III Out On Verizon Wireless" href="http://kotaku.com/tiny-little-guitar-hero/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tinylittleguitarhero</span></a></div -->					<div><a title="Click here to read Guitar Hero Rocks III Out On Verizon Wireless" href="http://kotaku.com/336272/guitar-hero-rocks-iii-out-on-verizon-wireless" class="pp_image">
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				Now there's an easy way to pull yourself away from your Guitar Hero III: Legends of Rock long enough to go see what this whole outdoors business is about, provided you're a Verizon Wireless customer. Activision, Verizon, and Hands-On Mobile announce the immediate availability of Guitar Hero III Mobile - a Verizon exclusive. This mobile version of the game features 15 tracks from its console cousins, including "Rock You Like A Hurricane" by the Scorpions and the Red Hot Chili Peppers love ballad "Suck My Kiss". With four different guitars and three unique venues, it'll make going to the bathroom at work seem like your own personal rock concert, it it doesn't already. I don't want to know. Anyway, Verizon users with Get It Now capable phones can snag the game for $4.49 monthly access, or lay out the big bucks and play it forever for $11.99. As an AT&T Wireless subscriber, all I have to say is "poop". 				<a href="http://kotaku.com/336272/guitar-hero-rocks-iii-out-on-verizon-wireless" title="Click here to read more about Guitar Hero Rocks III Out On Verizon Wireless">More&nbsp;&raquo;</a>
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			<category><![CDATA[Tiny Little Guitar Hero]]></category>
			<category><![CDATA[Activision]]></category>
			<category><![CDATA[Guitar Hero III Mobile]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[Verizon]]></category>
			<pubDate><![CDATA[Thu, 20 Dec 2007 13:20:10 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=336272&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Sexy Undead Nurse Shooting Finally Comes To Mobile Phones]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sexy Undead Nurse Shooting Finally Comes To Mobile Phones" href="http://kotaku.com/silent-hill%7c-the-escape/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">silenthilltheescape</span></a></div -->					<div><a title="Click here to read Sexy Undead Nurse Shooting Finally Comes To Mobile Phones" href="http://kotaku.com/336026/sexy-undead-nurse-shooting-finally-comes-to-mobile-phones" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sexy Undead Nurse Shooting Finally Comes To Mobile Phones" alt="Click here to read Sexy Undead Nurse Shooting Finally Comes To Mobile Phones" src="http://cache.kotaku.com/assets/images/9/2007/12/small_silent_hill_the_escape.jpg"/>
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				Konami of Japan has released <em>Silent Hill: The Escape</em> for mobile phones today on FOMA 904i and 905i hand sets, making fantasies of shooting faceless hordes of sexy nurse zombies with your phone a reality. <em>Silent Hill: The Escape</em> uses the phone's built-in camera to monitor a user's movements allowing for aiming and reloading of your character's gun. The game also supports 3D sound and vibration to emulate the series' radio static feature that lets a player know how close enemies are and from where they are approaching.				<a href="http://kotaku.com/336026/sexy-undead-nurse-shooting-finally-comes-to-mobile-phones" title="Click here to read more about Sexy Undead Nurse Shooting Finally Comes To Mobile Phones">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/336026/sexy-undead-nurse-shooting-finally-comes-to-mobile-phones]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-336026]]></guid>
			<category><![CDATA[silent hill: the escape]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[Only in Japan]]></category>
			<category><![CDATA[Silent Hill]]></category>
			<pubDate><![CDATA[Wed, 19 Dec 2007 21:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Hudson: Happy Holidays, You're Fired]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hudson: Happy Holidays, You're Fired" href="http://kotaku.com/hudson-entertainment/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hudsonentertainment</span></a></div -->					<div><a title="Click here to read Hudson: Happy Holidays, You're Fired" href="http://kotaku.com/328169/hudson-happy-holidays-youre-fired" class="pp_image">
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				Sources close to Hudson Entertainment have contacted Next-Gen and Kotaku today, writing that the company "just laid off half its company staff." According to both sources, it's Hudson's mobile division that saw the most bloodletting, a division that has "just been having a lot of trouble getting their games onto big carriers like Verizon and Cingular."				<a href="http://kotaku.com/328169/hudson-happy-holidays-youre-fired" title="Click here to read more about Hudson: Happy Holidays, You're Fired">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/328169/hudson-happy-holidays-youre-fired]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-328169]]></guid>
			<category><![CDATA[hudson entertainment]]></category>
			<category><![CDATA[Industry]]></category>
			<category><![CDATA[Lay-offs]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
			<pubDate><![CDATA[Thu, 29 Nov 2007 18:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=328169&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Magnum P.I. "Wowing The Ladies" On Your Phone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Magnum P.I. &quot;Wowing The Ladies&quot; On Your Phone" href="http://kotaku.com/mobile-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mobilegaming</span></a></div -->					<div><a title="Click here to read Magnum P.I. &quot;Wowing The Ladies&quot; On Your Phone" href="http://kotaku.com/326593/magnum-pi-wowing-the-ladies-on-your-phone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Magnum P.I. &quot;Wowing The Ladies&quot; On Your Phone" alt="Click here to read Magnum P.I. &quot;Wowing The Ladies&quot; On Your Phone" src="http://cache.kotaku.com/assets/images/9/2007/11/small_magnum_pi.gif"/>
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				With a new <em><a href="http://kotaku.com/gaming/ghostbusters">Ghostbusters</a></em> game in the works, plus hints of an EA-published <em>G.I. Joe</em> game based on the upcoming movie and a cruel tease of a <a href="http://kotaku.com/gaming/kitt-i-need-you/knight-rider-lives-too-323532.php">new <em>Knight Rider</em> title</a> by guest editor Ian Bogost, it would seem we're on the verge of exhausting our 80s heroes. Enter Magnum P.I., the mustachioed, Ferrari 308 GTS-driving private dick who solved Hawaiian crimes amid the company of pretty ladies. He's taking his U.S. Navy SEAL training and detective skills to mobile phones, unfortunately, courtesy of Ojom GmbH.				<a href="http://kotaku.com/326593/magnum-pi-wowing-the-ladies-on-your-phone" title="Click here to read more about Magnum P.I. "Wowing The Ladies" On Your Phone">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/326593/magnum-pi-wowing-the-ladies-on-your-phone]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-326593]]></guid>
			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[Magnum P.I.]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[Tom Selleck]]></category>
			<pubDate><![CDATA[Mon, 26 Nov 2007 21:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA["GTA For Girls" A Game Of Sex, Drugs & Shoplifting]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &quot;GTA For Girls&quot; A Game Of Sex, Drugs &amp; Shoplifting" href="http://kotaku.com/drama-club/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dramaclub</span></a></div -->					<div><a title="Click here to read &quot;GTA For Girls&quot; A Game Of Sex, Drugs &amp; Shoplifting" href="http://kotaku.com/326002/gta-for-girls-a-game-of-sex-drugs--shoplifting" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &quot;GTA For Girls&quot; A Game Of Sex, Drugs &amp; Shoplifting" alt="Click here to read &quot;GTA For Girls&quot; A Game Of Sex, Drugs &amp; Shoplifting" src="http://cache.kotaku.com/assets/images/9/2007/11/small_cgis.jpg"/>
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				While boys are into things like carjacking, beating passers-by to death and sniping the heads off of local law enforcement types, this sort of harmless fun just doesn't appeal to the fairer sex. Hence, <em>Coolest Girl In School</em>, which is being pitched as "<em>Grand Theft Auto</em> for girls" by mobile game developer Champagne for the Ladies. It replaces all that boyish drug-running and random violence with stuff girls like: experimenting with drugs, using sexuality for personal gain and clawing to the top of the social order by any means necessary. It's fun on the go! While being a gossiping, shoplifting bitch may sound like a gamer's dream, some uptight no-funsters are whining about <em>Coolest Girl In School</em>, claiming it's "grossly irresponsible."				<a href="http://kotaku.com/326002/gta-for-girls-a-game-of-sex-drugs--shoplifting" title="Click here to read more about "GTA For Girls" A Game Of Sex, Drugs & Shoplifting">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/326002/gta-for-girls-a-game-of-sex-drugs--shoplifting]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-326002]]></guid>
			<category><![CDATA[drama club]]></category>
			<category><![CDATA[coolest girl in school]]></category>
			<category><![CDATA[Grand Theft Auto]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
			<pubDate><![CDATA[Fri, 23 Nov 2007 18:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=326002&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[iD Consummates Mobile Marriage]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read iD Consummates Mobile Marriage" href="http://kotaku.com/mobile-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mobilegaming</span></a></div -->					<div><a title="Click here to read iD Consummates Mobile Marriage" href="http://kotaku.com/323123/id-consummates-mobile-marriage" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read iD Consummates Mobile Marriage" alt="Click here to read iD Consummates Mobile Marriage" src="http://cache.kotaku.com/assets/images/9/2007/11/small_doomphone.jpg"/>
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				iD Software has announced a partnership with Fountainhead Entertainment to create a new mobile games division, iD Mobile. Id and Fountainhead had previously worked together on <i>Doom RPG</i> and <i>Orcs & Elves</i>.				<a href="http://kotaku.com/323123/id-consummates-mobile-marriage" title="Click here to read more about iD Consummates Mobile Marriage">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/323123/id-consummates-mobile-marriage]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-323123]]></guid>
			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[Doom]]></category>
			<category><![CDATA[fountainhead]]></category>
			<category><![CDATA[Id]]></category>
			<pubDate><![CDATA[Thu, 15 Nov 2007 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[bogost]]></dc:creator>
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			<title><![CDATA[Kane & Lynch Go Mobile]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kane &amp; Lynch Go Mobile" href="http://kotaku.com/mobile-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mobilegaming</span></a></div -->					<div><a title="Click here to read Kane &amp; Lynch Go Mobile" href="http://kotaku.com/323100/kane--lynch-go-mobile" class="pp_image">
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				Every since I was a young boy growing up in Conshohocken Pennsylvania, I've always dreamt that one day I would be able to carry two tiny psychopaths in my pocket, and now Eidos is making that dream come true. Danish developer Kiloo has lovingly crafted Kane & Lynch: Dead Men for mobile phones, now available from <a href="http://www.eidosmobile.com">Eidos Mobile</a>. The game features 38 levels of shooting, platforming, and trying to pack an excellent story into a tiny little game, much like the full version of Kane & Lynch packs an excellent story into a mediocre game. I played the Xbox 360 version for hours yesterday, and was alternately impressed and disappointed over and over again by the character development and gameplay respectively. Hopefully the mobile phone version manages to balance gameplay and story a bit better than its big brother. 				<a href="http://kotaku.com/323100/kane--lynch-go-mobile" title="Click here to read more about Kane & Lynch Go Mobile">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[Eidos Interactive]]></category>
			<category><![CDATA[kane & lynch: dead men]]></category>
			<pubDate><![CDATA[Thu, 15 Nov 2007 10:40:25 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=323100&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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