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		<title><![CDATA[Kotaku: Mobile Games]]></title>
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			<title><![CDATA[Kotaku: Mobile Games]]></title>
			<link>http://kotaku.com/tag/mobile games</link>
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		<link>http://kotaku.com/tag/mobile games</link>
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		<description><![CDATA[Kotaku posts tagged Mobile Games]]></description>
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			<title><![CDATA[Cyberwarfare, North Korea, Rupert Murdoch and... The Big Lebowski?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Cyberwarfare, North Korea, Rupert Murdoch and... The Big Lebowski?" href="http://kotaku.com/cyberwarfare/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cyberwarfare</span></a></div -->					<div><a title="Click here to read Cyberwarfare, North Korea, Rupert Murdoch and... The Big Lebowski?" href="http://kotaku.com/5631690/cyberwarfare-north-korea-rupert-murdoch-and-the-big-lebowski" class="pp_image">
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				 Say it ain't so! The Dude, Jeff Bridges' pot-head bowling anti-hero of film The Big Lebowski, has managed to get himself tied up with Kim Jong Il's North Korean regime.				<a href="http://kotaku.com/5631690/cyberwarfare-north-korea-rupert-murdoch-and-the-big-lebowski" title="Click here to read more about Cyberwarfare, North Korea, Rupert Murdoch and... The Big Lebowski?">More&nbsp;&raquo;</a>
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			<category><![CDATA[CyberWarfare]]></category>
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			<category><![CDATA[Communism]]></category>
			<category><![CDATA[fox mobile]]></category>
			<category><![CDATA[Jamba]]></category>
			<category><![CDATA[Kim Jong Il]]></category>
			<category><![CDATA[Men in Black: Alien Assault]]></category>
			<category><![CDATA[Mobile Games]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
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			<pubDate><![CDATA[Tue, 07 Sep 2010 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Let's All Look At BioShock Running On A Mobile Phone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Let's All Look At BioShock Running On A Mobile Phone" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Let's All Look At BioShock Running On A Mobile Phone" href="http://kotaku.com/5154749/lets-all-look-at-bioshock-running-on-a-mobile-phone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Let's All Look At BioShock Running On A Mobile Phone" alt="Click here to read Let's All Look At BioShock Running On A Mobile Phone" src="http://cache.kotaku.com/assets/images/9/2011/11/small_d3eb7d60444700fd111970356b3d0de0.jpg"/>
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				<!-- videoId: vUirF_de7u0 --><!-- /videoId: vUirF_de7u0 --> Been almost a year to the day <a href="http://kotaku.com/355497/bioshock-bastardizing-to-cellphones">since we first heard BioShock was making the jump to mobile phones</a>. And we haven't heard squat from it since. So let's catch up with some footage.				<a href="http://kotaku.com/5154749/lets-all-look-at-bioshock-running-on-a-mobile-phone" title="Click here to read more about Let's All Look At BioShock Running On A Mobile Phone">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clips]]></category>
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			<category><![CDATA[Bioshock]]></category>
			<category><![CDATA[Bioshock mobile]]></category>
			<category><![CDATA[Indiagames]]></category>
			<category><![CDATA[Mobile Games]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Tue, 17 Feb 2009 04:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[iPhone Acconts for 14 Percent of All Mobile Game Downloads]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read iPhone Acconts for 14 Percent of All Mobile Game Downloads" href="http://kotaku.com/iphone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iphone</span></a></div -->					<div><a title="Click here to read iPhone Acconts for 14 Percent of All Mobile Game Downloads" href="http://kotaku.com/5144678/iphone-acconts-for-14-percent-of-all-mobile-game-downloads" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read iPhone Acconts for 14 Percent of All Mobile Game Downloads" alt="Click here to read iPhone Acconts for 14 Percent of All Mobile Game Downloads" src="http://cache.kotaku.com/assets/images/9/2009/02/custom_1233604462207_shenmueiphone.jpg"/>
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				 iPhone appears to be one of the main drivers behind mobile gaming growth, according to the comScore report released on Friday.				<a href="http://kotaku.com/5144678/iphone-acconts-for-14-percent-of-all-mobile-game-downloads" title="Click here to read more about iPhone Acconts for 14 Percent of All Mobile Game Downloads">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5144678/iphone-acconts-for-14-percent-of-all-mobile-game-downloads]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5144678]]></guid>
			<category><![CDATA[iPhone]]></category>
			<category><![CDATA[Downloads]]></category>
			<category><![CDATA[Industry]]></category>
			<category><![CDATA[Mobile Games]]></category>
			<category><![CDATA[Sales]]></category>
			<pubDate><![CDATA[Mon, 02 Feb 2009 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Nokia Seeks Out Gaming Innovation, Has Cash]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nokia Seeks Out Gaming Innovation, Has Cash" href="http://kotaku.com/nokia/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nokia</span></a></div -->					<div><a title="Click here to read Nokia Seeks Out Gaming Innovation, Has Cash" href="http://kotaku.com/5066623/nokia-seeks-out-gaming-innovation-has-cash" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nokia Seeks Out Gaming Innovation, Has Cash" alt="Click here to read Nokia Seeks Out Gaming Innovation, Has Cash" src="http://cache.kotaku.com/assets/images/9/2008/10/nokiachallenge.jpg"/>
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				<a href="http://en.wikipedia.org/wiki/Sturgeons_law">Sturgeon's Law</a> states that "Ninety percent of everything is crap".  I don't think I am being too controversial by suggesting that if Theodore Sturgeon had ever encountered mobile phone games he would have revised upwards.				<a href="http://kotaku.com/5066623/nokia-seeks-out-gaming-innovation-has-cash" title="Click here to read more about Nokia Seeks Out Gaming Innovation, Has Cash">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5066623/nokia-seeks-out-gaming-innovation-has-cash]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5066623]]></guid>
			<category><![CDATA[Nokia]]></category>
			<category><![CDATA[Innovation]]></category>
			<category><![CDATA[Java]]></category>
			<category><![CDATA[Mobile Games]]></category>
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			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Tue, 21 Oct 2008 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[Japan's Cell Phone Obsession]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Japan's Cell Phone Obsession" href="http://kotaku.com/tgs07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs07</span></a></div -->					<div><a title="Click here to read Japan's Cell Phone Obsession" href="http://kotaku.com/302824/japans-cell-phone-obsession" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Japan's Cell Phone Obsession" alt="Click here to read Japan's Cell Phone Obsession" src="http://cache.kotaku.com/assets/images/9/2007/09/small_cellphonemania.jpg"/>
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				 I always thought the phenomenon of cell phones had reached monumental proportions in the U.S., but it's nothing compared to what it's like here in Japan. A ride on the train will have you seeing at least ten to fifteen people on each car with phones out presumably texting or playing games on them. The there's the cell phone charms. They are HUGE over here. Practically everyone has one or two or thirty dangling off their phone. Some are so large they are bigger than the phones. For example, one gal I saw had no less than three small plush animals attached making it impossible to put in a pocket or the tiny purse she was carrying.				<a href="http://kotaku.com/302824/japans-cell-phone-obsession" title="Click here to read more about Japan's Cell Phone Obsession">More&nbsp;&raquo;</a>
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			<category><![CDATA[tgs07]]></category>
			<category><![CDATA[Cell Phone]]></category>
			<category><![CDATA[Mobile Games]]></category>
			<pubDate><![CDATA[Mon, 24 Sep 2007 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Eidos Buys Uk Mobile Dev]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Eidos Buys Uk Mobile Dev" href="http://kotaku.com/develop/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">develop</span></a></div -->					<div><a title="Click here to read Eidos Buys Uk Mobile Dev" href="http://kotaku.com/252760/eidos-buys-uk-mobile-dev" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Eidos Buys Uk Mobile Dev" alt="Click here to read Eidos Buys Uk Mobile Dev" src="http://cache.kotaku.com/assets/images/9/2007/04/small_morpheme_baloon.jpg"/>
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				Eidos recently purchased Morpheme, a flash and mobile game developer in the UK with long ties the the publisher.				<a href="http://kotaku.com/252760/eidos-buys-uk-mobile-dev" title="Click here to read more about Eidos Buys Uk Mobile Dev">More&nbsp;&raquo;</a>
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			<category><![CDATA[Develop]]></category>
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			<category><![CDATA[Mobile Games]]></category>
			<category><![CDATA[Morpheme]]></category>
			<category><![CDATA[Web Games]]></category>
			<pubDate><![CDATA[Mon, 16 Apr 2007 21:00:39 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[PGR Mobile Demo Live]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PGR Mobile Demo Live" href="http://kotaku.com/glu-mobile/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">glumobile</span></a></div -->					<div><a title="Click here to read PGR Mobile Demo Live" href="http://kotaku.com/239975/pgr-mobile-demo-live" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PGR Mobile Demo Live" alt="Click here to read PGR Mobile Demo Live" src="http://cache.kotaku.com/assets/images/9/2007/02/small_pgrmobilenokia.jpg"/>
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				Bizarre Online points out that the mobile version of Project Gotham Racing is live over on the Glu Mobile site. The site also includes a free demo of the 2D and 3D versions of the game.				<a href="http://kotaku.com/239975/pgr-mobile-demo-live" title="Click here to read more about PGR Mobile Demo Live">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/239975/pgr-mobile-demo-live]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-239975]]></guid>
			<category><![CDATA[glu mobile]]></category>
			<category><![CDATA[bizarre online]]></category>
			<category><![CDATA[Mobile]]></category>
			<category><![CDATA[Mobile Games]]></category>
			<category><![CDATA[ppgr mobile]]></category>
			<pubDate><![CDATA[Tue, 27 Feb 2007 15:00:54 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Office Massacre Becomes Zombie Massacre]]></title>
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It seems like Alten8 can't go a single day without announcing, canceling or resurrecting their sure-to-be-crappy mobile phone game, <em>Office Massacre</em>. First the game was announced as an exciting murder spree featuring your office co-workers! Then it was canceled for being an insensitive murder spree featuring your office co-workers! Now Alten8 have decided to release the game anyway, replacing co-workers with <em>zombie</em> co-workers.				<a href="http://kotaku.com/164640/office-massacre-becomes-zombie-massacre" title="Click here to read more about Office Massacre Becomes Zombie Massacre">More&nbsp;&raquo;</a>
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			<category><![CDATA[Alten8]]></category>
			<category><![CDATA[Cellular]]></category>
			<category><![CDATA[Mobile Games]]></category>
			<category><![CDATA[Mobile Phones]]></category>
			<category><![CDATA[Mobiles]]></category>
			<category><![CDATA[Office Massacre]]></category>
			<category><![CDATA[Office Zombies]]></category>
			<pubDate><![CDATA[Mon, 03 Apr 2006 12:40:29 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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			<title><![CDATA[Replicating 24's Excitement on Your Phone?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Replicating &lt;i&gt;24&lt;/i&gt;'s Excitement on Your Phone?" href="http://kotaku.com/mobile-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mobilegames</span></a></div -->					<div><a title="Click here to read Replicating &lt;i&gt;24&lt;/i&gt;'s Excitement on Your Phone?" href="http://kotaku.com/158673/replicating-24s-excitement-on-your-phone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Replicating &lt;i&gt;24&lt;/i&gt;'s Excitement on Your Phone?" alt="Click here to read Replicating &lt;i&gt;24&lt;/i&gt;'s Excitement on Your Phone?" src="http://cache.kotaku.com/assets/images/9/2006/03/Kiefer_Sutherland_108504a-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/Kiefer_Sutherland_108504a.jpg"></a><a href="http://www.textually.org/textually/archives/2006/03/011755.htm">Textually</a> has a blurb about the <i>24</i> mobile game. The game uses a series of puzzles and time-based requirements to try and keep the intense pace of an episode of <i>24</i>. However, it does so without the voice talents of the cast, but the mobile game does boast their likenesses and the <i>24</i> countdown clock. Textuality links to a <a href="http://news.bbc.co.uk/1/hi/technology/4736996.stm">BBC</a> article that talks about what does and doesn't work in the mobile games version of <i>24</i> in greater detail. 				<a href="http://kotaku.com/158673/replicating-24s-excitement-on-your-phone" title="Click here to read more about Replicating 24's Excitement on Your Phone?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mobile Games]]></category>
			<category><![CDATA[24]]></category>
			<category><![CDATA[I-play]]></category>
			<category><![CDATA[Jack Bauer]]></category>
			<pubDate><![CDATA[Mon, 06 Mar 2006 16:40:09 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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			<title><![CDATA[Namco's Mobile Time Crisis]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Namco's Mobile &lt;i&gt;Time Crisis&lt;/i&gt;" href="http://kotaku.com/mobile-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mobilegames</span></a></div -->					<div><a title="Click here to read Namco's Mobile &lt;i&gt;Time Crisis&lt;/i&gt;" href="http://kotaku.com/156610/namcos-mobile-time-crisis" class="pp_image">
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				<a href="http://www.kotaku.com/gaming/TCMobile.jpg"></a>Namco's mobile push is underway and <i>Time Crisis</i> is <a href="http://www.mobile-weblog.com/50226711/namco_launches_3d_time_crisis_mobile.php">heading</a> to mobile handsets. This mobile version will boast the same 3D environments as its arcade counter-part - except you won't have to insert fifty cents to play it. 				<a href="http://kotaku.com/156610/namcos-mobile-time-crisis" title="Click here to read more about Namco's Mobile Time Crisis">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mobile Games]]></category>
			<category><![CDATA[Namco]]></category>
			<category><![CDATA[Time Crisis]]></category>
			<pubDate><![CDATA[Thu, 23 Feb 2006 15:00:52 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=156610&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[NES Emulation on Your Cell]]></title>
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				<a href="http://www.lifehacker.com/software/gaming/nes-emulator-for-your-mobile-phone-155520.php">Lifehacker</a> points to new software for Symbian or J2ME enabled phones that allows NES emulation. The $10 tech is called <a href="http://www.vampent.com/vnes.htm">vNes</a>. The cellphone I use reminds most people of the "Zack Morris" phone, so I'm totally SOL, here. To those about to rock NES emulation on your phones, I salute you. 				<a href="http://kotaku.com/155606/nes-emulation-on-your-cell" title="Click here to read more about NES Emulation on Your Cell">More&nbsp;&raquo;</a>
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			<category><![CDATA[Oddities]]></category>
			<category><![CDATA[Emulation]]></category>
			<category><![CDATA[Mobile Games]]></category>
			<category><![CDATA[Nes]]></category>
			<pubDate><![CDATA[Fri, 17 Feb 2006 15:40:18 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=155606&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Mobile Game Makers Looking for Standardization]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mobile Game Makers Looking for Standardization" href="http://kotaku.com/mobile-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mobilegames</span></a></div -->					<div><a title="Click here to read Mobile Game Makers Looking for Standardization" href="http://kotaku.com/154489/mobile-game-makers-looking-for-standardization" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mobile Game Makers Looking for Standardization" alt="Click here to read Mobile Game Makers Looking for Standardization" src="http://cache.kotaku.com/assets/images/9/2006/02/treo_photo-thumb.gif"/>
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				<a href="http://www.kotaku.com/gaming/treo_photo.gif"></a>One of the biggest stumbling blocks in the creation of mobile games is the different hardware used by the countless phones available for mobile gaming. The solution to this problem is standardization, and <a href="http://www.next-gen.biz/index.php?option=com_content&task=view&id=2249&Itemid=2">Next Generation</a> reports that some big names in mobile games are looking to do just that. Activision, Electronic Arts, Konami, Microsoft and Square Enix are trying to find a common ground so that it becomes easier to port their games to different phones. While not "long overdue," the mobile gaming industry has needed some standardization for awhile, now that big name companies are behind it something should get done. 				<a href="http://kotaku.com/154489/mobile-game-makers-looking-for-standardization" title="Click here to read more about Mobile Game Makers Looking for Standardization">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mobile Games]]></category>
			<category><![CDATA[Business]]></category>
			<category><![CDATA[Development]]></category>
			<category><![CDATA[Gaming]]></category>
			<pubDate><![CDATA[Mon, 13 Feb 2006 14:40:42 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=154489&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Here's the Story of a Man Named Brady]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here's the Story of a Man Named Brady" href="http://kotaku.com/oddities/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">oddities</span></a></div -->					<div><a title="Click here to read Here's the Story of a Man Named Brady" href="http://kotaku.com/141921/heres-the-story-of-a-man-named-brady" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here's the Story of a Man Named Brady" alt="Click here to read Here's the Story of a Man Named Brady" src="http://cache.kotaku.com/assets/images/9/2005/12/brady_bunch-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/brady_bunch.jpg"></a>And kung fu fighting? What the hell? Yeah, it's being done in the form of a mobile game. <a href="http://store.mobliss.com/games/details.jsp?titleID=12036"><i>Brady Bunch Kung Fu</i></a> coming soon! I really don't know what to think. 				<a href="http://kotaku.com/141921/heres-the-story-of-a-man-named-brady" title="Click here to read more about Here's the Story of a Man Named Brady">More&nbsp;&raquo;</a>
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			<category><![CDATA[Brady Bunch Kung Fu]]></category>
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			<category><![CDATA[Mobile Games]]></category>
			<pubDate><![CDATA[Thu, 08 Dec 2005 16:30:59 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=141921&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Mike Tyson Returns to the Ring]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mike Tyson Returns to the Ring" href="http://kotaku.com/mike-tyson/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">miketyson</span></a></div -->					<div><a title="Click here to read Mike Tyson Returns to the Ring" href="http://kotaku.com/133520/mike-tyson-returns-to-the-ring" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mike Tyson Returns to the Ring" alt="Click here to read Mike Tyson Returns to the Ring" src="http://cache.kotaku.com/assets/images/9/2005/10/jun30tyson-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/jun30tyson.jpg"></a>Video games are imitating real life, because the Tyson comeback attempts have gone digital. According to a <a href="http://www.gamesindustry.biz/press_release.php?aid=12569">press release</a> at Games Industry, Player One will be making a new cell phone game featuring Mike Tyson. No word on whether Bald Bull and Soda Popinksi will appear beside Iron Mike in the title. 				<a href="http://kotaku.com/133520/mike-tyson-returns-to-the-ring" title="Click here to read more about Mike Tyson Returns to the Ring">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mike Tyson]]></category>
			<category><![CDATA[Mobile Games]]></category>
			<pubDate><![CDATA[Thu, 27 Oct 2005 10:40:37 EDT]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=133520&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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