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		<title><![CDATA[Kotaku: Mike Wilson]]></title>
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			<title><![CDATA[Kotaku: Mike Wilson]]></title>
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		<description><![CDATA[Kotaku posts tagged Mike Wilson]]></description>
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			<title><![CDATA[That Guy From Gamecock Is Also The Star of This Stoner Comedy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read That Guy From Gamecock Is Also The Star of This Stoner Comedy" href="http://kotaku.com/mike-wilson/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mikewilson</span></a></div -->					<div><a title="Click here to read That Guy From Gamecock Is Also The Star of This Stoner Comedy" href="http://kotaku.com/5848439/that-guy-from-gamecock-is-also-the-star-of-this-stoner-comedy" class="pp_image">
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				<!-- videoId: QEThxS2GTFg --><!-- /videoId: QEThxS2GTFg --> Mike Wilson, he of Ion Storm, Gamecock, Gathering of Developers and Devolver Digital video game company founding fame, is also the star and producer of <em>Austin High</em>, a "goofball stoner comedy" that has nothing to do with video games (I think) and everything to do with joints and bongs and slackerdom.				<a href="http://kotaku.com/5848439/that-guy-from-gamecock-is-also-the-star-of-this-stoner-comedy" title="Click here to read more about That Guy From Gamecock Is Also The Star of This Stoner Comedy">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 10 Oct 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[John Romero Is So Sorry About Trying To Make You His Bitch]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read John Romero Is So Sorry About Trying To Make You His Bitch" href="http://kotaku.com/bitch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bitch</span></a></div -->					<div><a title="Click here to read John Romero Is So Sorry About Trying To Make You His Bitch" href="http://kotaku.com/5541406/john-romero-is-so-sorry-about-trying-to-make-you-his-bitch" class="pp_image">
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				Game designer John Romero and John Romero's hair ruled the roost during the 1990s. With titles like Doom and Quake, he not only helped popularize the first-person shooter, he defined it. Then the unthinkable happened. He made Daikatana.				<a href="http://kotaku.com/5541406/john-romero-is-so-sorry-about-trying-to-make-you-his-bitch" title="Click here to read more about John Romero Is So Sorry About Trying To Make You His Bitch">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 18 May 2010 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Gamecock Resurrected As Devolver Digital?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gamecock Resurrected As Devolver Digital?" href="http://kotaku.com/gamecock/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamecock</span></a></div -->					<div><a title="Click here to read Gamecock Resurrected As Devolver Digital?" href="http://kotaku.com/5302626/gamecock-resurrected-as-devolver-digital" class="pp_image">
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				Today's announcement of <em><a class="autolink" title="Click here to read more posts tagged SERIOUS SAM" title="Click here to read more posts tagged SERIOUS SAM" href="http://kotaku.com/tag/serious-sam/">Serious Sam</a>: The First Encounter HD</em> for Xbox Live Arcade had a hidden bonus announcement buried within, the existence of Devolver Digital. That's the new production company from the founders of the extinct Gamecock and G.O.D.				<a href="http://kotaku.com/5302626/gamecock-resurrected-as-devolver-digital" title="Click here to read more about Gamecock Resurrected As Devolver Digital?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 25 Jun 2009 18:20:51 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Rumor Gamecock Founder Looking to Jump From Developer to Mag Publisher]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor Gamecock Founder Looking to Jump From Developer to Mag Publisher" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Rumor Gamecock Founder Looking to Jump From Developer to Mag Publisher" href="http://kotaku.com/5140438/rumor-gamecock-founder-looking-to-jump-from-developer-to-mag-publisher" class="pp_image">
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				 Gamecock founder Mike Wilson has been in talks with the owner of eBay-listed gaming magazine Hardcore Gamer about a potential purchase, Wilson confirmed to Kotaku today.				<a href="http://kotaku.com/5140438/rumor-gamecock-founder-looking-to-jump-from-developer-to-mag-publisher" title="Click here to read more about Rumor Gamecock Founder Looking to Jump From Developer to Mag Publisher">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 27 Jan 2009 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[John Romero and Mike Wilson Bickering Continues!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read John Romero and Mike Wilson Bickering Continues!" href="http://kotaku.com/drama/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">drama</span></a></div -->					<div><a title="Click here to read John Romero and Mike Wilson Bickering Continues!" href="http://kotaku.com/347075/john-romero-and-mike-wilson-bickering-continues" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read John Romero and Mike Wilson Bickering Continues!" alt="Click here to read John Romero and Mike Wilson Bickering Continues!" src="http://cache.kotaku.com/assets/images/9/2008/01/small_800px-Romerosprectorwilson.JPG"/>
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				 To recap: First <i>Doom</i> creator John Romero (above, flowing locks) <a href="http://kotaku.com/345386/john-romero-dishes-on-bitch-ad">blogged</a> that former colleague Mike Wilson (above, skirt) from Gamecock was up to his usual "jackass stunts" and said Wilson was responsible for those "Bitch" ads. Then Wilson <a href="http://kotaku.com/346816/gamecock-head-tears-into-john-romero-its-getting-ugly">wrote</a> an open letter to Kotaku, telling Romero that his "unparalleled work ethic and strong character has... left only a bloody trail of ex-wives, fatherless kids, and ill advised breast implants strewn across this fair nation." Ouch. Over the weekend, Romero replied to Wilson's barbs, writing:				<a href="http://kotaku.com/347075/john-romero-and-mike-wilson-bickering-continues" title="Click here to read more about John Romero and Mike Wilson Bickering Continues!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 21 Jan 2008 09:00:39 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Gamecock Head Tears Into John Romero, It's Getting Ugly]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gamecock Head Tears Into John Romero, It's Getting Ugly" href="http://kotaku.com/drama/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">drama</span></a></div -->					<div><a title="Click here to read Gamecock Head Tears Into John Romero, It's Getting Ugly" href="http://kotaku.com/346816/gamecock-head-tears-into-john-romero-its-getting-ugly" class="pp_image">
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				It would seem that the ghost of Ion Storm hasn't quite faded into the night, as two of its more prominent employees, John "Suck It Down" Romero, also formerly of id, and Mike Wilson, now at Gamecock, are engaged in a nasty war of words. Romero <a href="http://kotaku.com/345386/john-romero-dishes-on-bitch-ad">posted on his personal blog this week</a> that Wilson was up to his usual "jackass stunts" and recalled his former co-worker's time at Gathering of Developers/GodGames "where he pretty much just partied all the time and after the whole thing got reined in by Take 2 he went underground for a while, waiting for his next victim/investor so he could go hogwild all over again."				<a href="http://kotaku.com/346816/gamecock-head-tears-into-john-romero-its-getting-ugly" title="Click here to read more about Gamecock Head Tears Into John Romero, It's Getting Ugly">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 18 Jan 2008 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Gamecock Says To Preorder And Help Small Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gamecock Says To Preorder And Help Small Games" href="http://kotaku.com/down-payment/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">downpayment</span></a></div -->					<div><a title="Click here to read Gamecock Says To Preorder And Help Small Games" href="http://kotaku.com/317290/gamecock-says-to-preorder-and-help-small-games" class="pp_image">
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				We always knew retailers loved pre-orders. I mean, you're giving them money to buy a product in the future&mdash;one that is often in excellent supply (at least in the big chains). But we never knew that pre-orders mattered so much to small developers. Gamecock's CEO Mike Wilson (no relation) fills us in on why the best way to support a game can be to pre-order it:<blockquote>It's a really huge deal in the industry right now...[Gamestop's] pre-order program, which they base their buys off of, is so important now. It's like life or death for some of these original, independent titles.</blockquote>But there's more...				<a href="http://kotaku.com/317290/gamecock-says-to-preorder-and-help-small-games" title="Click here to read more about Gamecock Says To Preorder And Help Small Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 31 Oct 2007 14:00:31 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[GameCock Site Flaps Its Wings, Goes Live]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GameCock Site Flaps Its Wings, Goes Live" href="http://kotaku.com/no-razors/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">norazors</span></a></div -->					<div><a title="Click here to read GameCock Site Flaps Its Wings, Goes Live" href="http://kotaku.com/259179/gamecock-site-flaps-its-wings-goes-live" class="pp_image">
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				For website for indie publisher GameCock has gone live and is packed with game previews and general wackiness. Blog GameSetWatch directs our attention to the delightfully nutty "<a href="http://www.gamecocklove.com/about.html">About</a>" section on the website, which is penned by GameCock honcho Mike Wilson and contains buried nuggets like:				<a href="http://kotaku.com/259179/gamecock-site-flaps-its-wings-goes-live" title="Click here to read more about GameCock Site Flaps Its Wings, Goes Live">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 10 May 2007 05:00:42 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Feature: GOD Reborn]]></title>
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				<strong>By: Brian Crecente</strong>				<a href="http://kotaku.com/236750/feature-god-reborn" title="Click here to read more about Feature: GOD Reborn">More&nbsp;&raquo;</a>
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			<category><![CDATA[Publisher]]></category>
			<category><![CDATA[Take-Two]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Wideload]]></category>
			<pubDate><![CDATA[Wed, 14 Feb 2007 16:51:27 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=236750&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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