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		<title><![CDATA[Kotaku: Michel Ancel]]></title>
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			<title><![CDATA[Kotaku: Michel Ancel]]></title>
			<link>http://kotaku.com/tag/michel ancel</link>
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		<link>http://kotaku.com/tag/michel ancel</link>
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		<description><![CDATA[Kotaku posts tagged Michel Ancel]]></description>
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			<title><![CDATA[The Best Game Music of 2011: Rayman: Origins]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Best Game Music of 2011: &lt;em&gt;Rayman: Origins&lt;/em&gt;" href="http://kotaku.com/game-music-2011/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamemusic2011</span></a></div -->					<div><a title="Click here to read The Best Game Music of 2011: &lt;em&gt;Rayman: Origins&lt;/em&gt;" href="http://kotaku.com/5871220/the-best-game-music-of-2011-rayman-origins" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Best Game Music of 2011: &lt;em&gt;Rayman: Origins&lt;/em&gt;" alt="Click here to read The Best Game Music of 2011: &lt;em&gt;Rayman: Origins&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/12/small_64c084e7de976ccfe5af155864e933eb.jpg"/>
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				 Listen: the first thing you need to know about the music in the newest Rayman game is that it's got some kickass virtuoso kazoo playing.				<a href="http://kotaku.com/5871220/the-best-game-music-of-2011-rayman-origins" title="Click here to read more about The Best Game Music of 2011: Rayman: Origins">More&nbsp;&raquo;</a>
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			<category><![CDATA[Game Music 2011]]></category>
			<category><![CDATA[Beyond Good & Evil]]></category>
			<category><![CDATA[Christophe Heral]]></category>
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			<category><![CDATA[Michel Ancel]]></category>
			<category><![CDATA[Rayman origins]]></category>
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			<pubDate><![CDATA[Tue, 27 Dec 2011 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[There's New Beyond Good & Evil 2 Footage (Though It Sucks)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read There's New &lt;em&gt;Beyond Good &amp; Evil 2&lt;/em&gt; Footage (Though It Sucks)" href="http://kotaku.com/beyond-good-%26-evil/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">beyondgoodevil</span></a></div -->					<div><a title="Click here to read There's New &lt;em&gt;Beyond Good &amp; Evil 2&lt;/em&gt; Footage (Though It Sucks)" href="http://kotaku.com/5861705/theres-new-beyond-good--evil-2-footage-though-it-sucks" class="pp_image">
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				<!-- videoId: PZ1-O1MudVI --><!-- /videoId: PZ1-O1MudVI --> Over the weekend,<em> Beyond Good & Evil </em>creator Michel Ancel gave a talk at the Montpellier in Game conference in France. As a treat, he showed off some concept art and footage from the game's sequel, the long-in-development <em>Beyond Good & Evil 2</em>.				<a href="http://kotaku.com/5861705/theres-new-beyond-good--evil-2-footage-though-it-sucks" title="Click here to read more about There's New Beyond Good & Evil 2 Footage (Though It Sucks)">More&nbsp;&raquo;</a>
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			<category><![CDATA[Beyond Good & Evil]]></category>
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			<category><![CDATA[Michel Ancel]]></category>
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			<pubDate><![CDATA[Tue, 22 Nov 2011 01:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Devriez-Vous Acheter Rayman: Origins? Oui.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Devriez-Vous Acheter &lt;em&gt;Rayman: Origins&lt;/em&gt;? &lt;strong&gt;Oui.&lt;/strong&gt;" href="http://kotaku.com/gut-check/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gutcheck</span></a></div -->					<div><a title="Click here to read Devriez-Vous Acheter &lt;em&gt;Rayman: Origins&lt;/em&gt;? &lt;strong&gt;Oui.&lt;/strong&gt;" href="http://kotaku.com/5858782/devriez+vous-acheter-rayman-origins-oui" class="pp_image">
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				2011 has already seen the release of one <em>Rayman</em> game&mdash; <em>Rayman 3D</em> for the 3DS. It was good fun, but that is unsurprising, given that it was a 3D port of 1999's <em>Rayman 2: The Great Escape</em>. In <em>Rayman: Origins</em> we have a bona-fide new <em>Rayman</em> game.				<a href="http://kotaku.com/5858782/devriez+vous-acheter-rayman-origins-oui" title="Click here to read more about Devriez-Vous Acheter Rayman: Origins? Oui.">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 11 Nov 2011 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[A Hero Returns to His 2D Roots in the Gorgeous Rayman Origins]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Hero Returns to His 2D Roots in the Gorgeous &lt;em&gt;Rayman Origins&lt;/em&gt;" href="http://kotaku.com/a-farewell-to-arms/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">afarewelltoarms</span></a></div -->					<div><a title="Click here to read A Hero Returns to His 2D Roots in the Gorgeous &lt;em&gt;Rayman Origins&lt;/em&gt;" href="http://kotaku.com/5807869/a-hero-returns-to-his-2d-roots-in-the-gorgeous-rayman-origins" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Hero Returns to His 2D Roots in the Gorgeous &lt;em&gt;Rayman Origins&lt;/em&gt;" alt="Click here to read A Hero Returns to His 2D Roots in the Gorgeous &lt;em&gt;Rayman Origins&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/06/small_raymanorigins_pree3_hd_fakir_01.jpg"/>
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				 After countless attempts to bring limbless platforming wonder into the 3D world, creator Michel Ancel returns to knock Rayman down a plane and craft one stunner of a 2D platformer in <em>Rayman Origins</em>.				<a href="http://kotaku.com/5807869/a-hero-returns-to-his-2d-roots-in-the-gorgeous-rayman-origins" title="Click here to read more about A Hero Returns to His 2D Roots in the Gorgeous Rayman Origins">More&nbsp;&raquo;</a>
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			<category><![CDATA[A Farewell To Arms]]></category>
			<category><![CDATA[Game on]]></category>
			<category><![CDATA[Michel Ancel]]></category>
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			<pubDate><![CDATA[Thu, 02 Jun 2011 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Beyond Good & Evil 2 Being Made By 'Small Team' To Preserve Its 'Soul']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Beyond Good &amp; Evil 2 Being Made By 'Small Team' To Preserve Its 'Soul'" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Beyond Good &amp; Evil 2 Being Made By 'Small Team' To Preserve Its 'Soul'" href="http://kotaku.com/5573256/beyond-good--evil-2-being-made-by-small-team-to-preserve-its-soul" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Beyond Good &amp; Evil 2 Being Made By 'Small Team' To Preserve Its 'Soul'" alt="Click here to read Beyond Good &amp; Evil 2 Being Made By 'Small Team' To Preserve Its 'Soul'" src="http://cache.kotaku.com/assets/images/9/2012/01/bf66972c5ab1c3c39d82016d065fb98c.jpg"/>
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				When an in-development game like <a href="http://kotaku.com/5011404/ubisoft-officially-announces-beyond-good--evil-2">Beyond Good & Evil 2</a> goes quiet, even for <a href="http://kotaku.com/5448740/beyond-good--evil-2-i-am-alive-still-in-development">just a few months</a>, any word that it's still alive is comforting. Especially when we get status updates like the one game designer Michel Ancel provided.				<a href="http://kotaku.com/5573256/beyond-good--evil-2-being-made-by-small-team-to-preserve-its-soul" title="Click here to read more about Beyond Good & Evil 2 Being Made By 'Small Team' To Preserve Its 'Soul'">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 26 Jun 2010 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Beyond Good & Evil 2 Is For PS3, 360]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Beyond Good &amp; Evil 2 Is For PS3, 360" href="http://kotaku.com/beyond-good-%26-evil-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">beyondgoodevil2</span></a></div -->					<div><a title="Click here to read Beyond Good &amp; Evil 2 Is For PS3, 360" href="http://kotaku.com/391065/beyond-good--evil-2-is-for-ps3-360" class="pp_image">
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				 We first posted the news of a <a href="http://kotaku.com/390720/there-is-a-beyond-good--evil-2-sort-of">sequel to Beyond Good & Evil being in pre-production </a>last night. Since then, though, we've been able to take a good look at the <em>original </em>source of the news, an interview in French magazine JeuxVideo, and glean a few more bits of info from it. Firstly, the interview wasn't just with Michel Ancel, it was with Yoshitaka Amano (Final Fantasy artist) and French comic artist Enki Bilal, which is pretty cool! Secondly, Ancel says the game - if it's ever approved by Ubisoft, that is - will be for the PS3 and 360. Sorry, N-Gage fans. But it's better you know now than to keep on hoping in vain.				<a href="http://kotaku.com/391065/beyond-good--evil-2-is-for-ps3-360" title="Click here to read more about Beyond Good & Evil 2 Is For PS3, 360">More&nbsp;&raquo;</a>
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			<category><![CDATA[Beyond Good & Evil 2]]></category>
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			<pubDate><![CDATA[Thu, 15 May 2008 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[There Is A Beyond Good & Evil 2 (Sort Of)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read There Is A Beyond Good &amp; Evil 2 (Sort Of)" href="http://kotaku.com/beyond-good-%26-evil/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">beyondgoodevil</span></a></div -->					<div><a title="Click here to read There Is A Beyond Good &amp; Evil 2 (Sort Of)" href="http://kotaku.com/390720/there-is-a-beyond-good--evil-2-sort-of" class="pp_image">
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				 It's OK. Rub your eyes. I did. But it's true: Beyond Good & Evil creator Michel Ancel has told French magazine JeuxVideo that work on a sequel to one of the past decade's most underappreciated titles is underway. And not just underway, but it's been underway for around a <em>year </em>now, with 10-12 staff toiling away on pre-production duties. Good news, yes? Well, sit back down, Mr Bernard Excitey-Pants, because there's a catch: Ubisoft have yet to green-light the project and kick it up into <em>full </em>production. Yes, I'm as confused and angry as you are. No, I have no idea why the hell they're stalling on this.				<a href="http://kotaku.com/390720/there-is-a-beyond-good--evil-2-sort-of" title="Click here to read more about There Is A Beyond Good & Evil 2 (Sort Of)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 15 May 2008 09:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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