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		<title><![CDATA[Kotaku: Michael Pachter]]></title>
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			<title><![CDATA[Kotaku: Michael Pachter]]></title>
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		<description><![CDATA[Kotaku posts tagged Michael Pachter]]></description>
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			<title><![CDATA[Dancing Games Hit Their Stride, Show Huge Growth in Sales]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dancing Games Hit Their Stride, Show Huge Growth in Sales" href="http://kotaku.com/dance-central/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dancecentral</span></a></div -->					<div><a title="Click here to read Dancing Games Hit Their Stride, Show Huge Growth in Sales" href="http://kotaku.com/5863600/dancing-games-hit-their-stride-show-huge-growth-in-sales" class="pp_image">
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				<em>The Los Angeles Times</em> has taken a look at the October NPD numbers, which show that dancing games like <em>Just Dance 3</em> and <em>Dance Central 2</em> have grown in sales 326% over last year. That far outpaces the next nearest fastest-growing genre, fighting games, which grew just 33% over the same period of time.				<a href="http://kotaku.com/5863600/dancing-games-hit-their-stride-show-huge-growth-in-sales" title="Click here to read more about Dancing Games Hit Their Stride, Show Huge Growth in Sales">More&nbsp;&raquo;</a>
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			<category><![CDATA[dance central]]></category>
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			<pubDate><![CDATA[Tue, 29 Nov 2011 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[Jamie Kennedy's Still Sensitive About His Trainwreck of an E3 2007 Hosting Gig, Apparently]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Jamie Kennedy's Still Sensitive About His Trainwreck of an E3 2007 Hosting Gig, Apparently" href="http://kotaku.com/twitter-fight/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">twitterfight</span></a></div -->					<div><a title="Click here to read Jamie Kennedy's Still Sensitive About His Trainwreck of an E3 2007 Hosting Gig, Apparently" href="http://kotaku.com/5814696/jamie-kennedys-still-sensitive-about-his-trainwreck-of-an-e3-2007-hosting-gig-apparently" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Jamie Kennedy's Still Sensitive About His Trainwreck of an E3 2007 Hosting Gig, Apparently" alt="Click here to read Jamie Kennedy's Still Sensitive About His Trainwreck of an E3 2007 Hosting Gig, Apparently" src="http://cache.kotaku.com/assets/images/9/2011/06/small_kennedy_2007.jpg"/>
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				Jamie Kennedy, star of <em>Son of the Mask</em>, <em>Malibu's Most Wanted</em> and Wii game <em>Real Heroes: Firefighter</em> doesn't <em>always</em> deliver brilliantly inspired performances. See his E3 2007 Activision press conference hosting gig, for example, which he's still really really sensitive about, according to a recent Twitter tirade. <!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5814696/jamie-kennedys-still-sensitive-about-his-trainwreck-of-an-e3-2007-hosting-gig-apparently" title="Click here to read more about Jamie Kennedy's Still Sensitive About His Trainwreck of an E3 2007 Hosting Gig, Apparently">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 23 Jun 2011 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[No Strikes, but One Out as Labor Unrest Hovers Over Video Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read No Strikes, but One Out as Labor Unrest Hovers Over Video Games" href="http://kotaku.com/stick-jockey/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">stickjockey</span></a></div -->					<div><a title="Click here to read No Strikes, but One Out as Labor Unrest Hovers Over Video Games" href="http://kotaku.com/5790521/no-strikes-but-one-out-as-labor-unrest-hovers-over-video-games" class="pp_image">
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				For a brief moment Tuesday, I wasn't sure we'd be seeing any basketball video game this year, even though I'd taken for granted that NBA 2K12 would release, a death-and-taxes sure thing in October for more than 10 years.				<a href="http://kotaku.com/5790521/no-strikes-but-one-out-as-labor-unrest-hovers-over-video-games" title="Click here to read more about No Strikes, but One Out as Labor Unrest Hovers Over Video Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5790521/no-strikes-but-one-out-as-labor-unrest-hovers-over-video-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5790521]]></guid>
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			<pubDate><![CDATA[Sat, 09 Apr 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Pricetag On NBA Elite's Delay: $60 Million And Counting]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pricetag On NBA Elite's Delay: $60 Million And Counting" href="http://kotaku.com/ea-sports/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">easports</span></a></div -->					<div><a title="Click here to read Pricetag On NBA Elite's Delay: $60 Million And Counting" href="http://kotaku.com/5651656/pricetag-on-nba-elites-delay-60-million-and-counting" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pricetag On NBA Elite's Delay: $60 Million And Counting" alt="Click here to read Pricetag On NBA Elite's Delay: $60 Million And Counting" src="http://cache.kotaku.com/assets/images/9/2010/09/ryan_s-image29.jpg"/>
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				Yesterday, we reported that a delay of NBA Elite 11's release lasting past the end of the year <a href="http://kotaku.com/5650545/death-visits-the-resurrection-of-nba-elite">jeopardizes the sale of as many as 1.1 million copies</a>. Today, the analyst offering that estimate put a dollar figure on it.				<a href="http://kotaku.com/5651656/pricetag-on-nba-elites-delay-60-million-and-counting" title="Click here to read more about Pricetag On NBA Elite's Delay: $60 Million And Counting">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 29 Sep 2010 22:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Twisted Metal PS3 Accidentally Confirmed?]]></title>
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				During the latest episode of <a href="http://www.gametrailers.com/episode/bonusround/405?ch=1&sd=1">Bonus Round,</a> analyst supreme Michael Pachter may have accidentally let the cat out of the bag about Playstation 3 car combat racer Twisted Metal PS3. The analyst mentioned the game while talking about solid games coming to the PS3 that don't have Move support. <a href="http://twitter.com/davidscottjaffe/status/15015087599">David Jaffe says via Twitter</a> it was a joke. Damage control?				<a href="http://kotaku.com/5551186/twisted-metal-2-accidentally-confirmed" title="Click here to read more about Twisted Metal PS3 Accidentally Confirmed?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 30 May 2010 09:43:46 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Electronic Arts Plans to Make You Pay for Glorified Game Demos?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Electronic Arts Plans to Make You Pay for Glorified Game Demos?" href="http://kotaku.com/electronic-arts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">electronicarts</span></a></div -->					<div><a title="Click here to read Electronic Arts Plans to Make You Pay for Glorified Game Demos?" href="http://kotaku.com/5498985/electronic-arts-plans-to-make-you-pay-for-glorified-game-demos" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Electronic Arts Plans to Make You Pay for Glorified Game Demos?" alt="Click here to read Electronic Arts Plans to Make You Pay for Glorified Game Demos?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_1a514be719584f705a707958c4bab79a.jpg"/>
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				 Electronic Arts plans to grow its digital game business to become one-third of their total revenue over the next few years and that includes starting to charge for what one analyst described as very long game demos.				<a href="http://kotaku.com/5498985/electronic-arts-plans-to-make-you-pay-for-glorified-game-demos" title="Click here to read more about Electronic Arts Plans to Make You Pay for Glorified Game Demos?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 22 Mar 2010 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Kotaku Talks About The Biggest Games Of 2010 On The Bonus Round]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kotaku Talks About The Biggest Games Of 2010 On The Bonus Round" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Kotaku Talks About The Biggest Games Of 2010 On The Bonus Round" href="http://kotaku.com/5453247/kotaku-talks-about-the-biggest-games-of-2010-on-the-bonus-round" class="pp_image">
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				The folks at GameTrailers invited us to take part in the most recent episode of <a class="autolink" title="Click here to read more posts tagged #bonusround" title="Click here to read more posts tagged #bonusround" href="http://kotaku.com/tag/bonusround/">Bonus Round</a>, a chance to chat about (some of) the year's biggest games hitting in 2010. This is that episode!				<a href="http://kotaku.com/5453247/kotaku-talks-about-the-biggest-games-of-2010-on-the-bonus-round" title="Click here to read more about Kotaku Talks About The Biggest Games Of 2010 On The Bonus Round">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5453247/kotaku-talks-about-the-biggest-games-of-2010-on-the-bonus-round]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5453247]]></guid>
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			<pubDate><![CDATA[Wed, 20 Jan 2010 19:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Record Sales For Scary Games, Reuters Dates Dead Space 2]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Record Sales For Scary Games, Reuters Dates Dead Space 2" href="http://kotaku.com/scary%21/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">scary!</span></a></div -->					<div><a title="Click here to read Record Sales For Scary Games, Reuters Dates Dead Space 2" href="http://kotaku.com/5393291/record-sales-for-scary-games-reuters-dates-dead-space-2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Record Sales For Scary Games, Reuters Dates Dead Space 2" alt="Click here to read Record Sales For Scary Games, Reuters Dates Dead Space 2" src="http://cache.kotaku.com/assets/images/9/2009/10/custom_1256882797404_Freddy.jpg"/>
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				News source <a href="http://www.reuters.com/article/technologyNews/idUSTRE59T0F020091030?feedType=RSS&feedName=technologyNews&sp=true">Reuters</a> says scary video games are having "a record year as zombies, monsters, demons, and chain-sawing wielding psychos fight against the consoles, making video games the new home of horror for some."				<a href="http://kotaku.com/5393291/record-sales-for-scary-games-reuters-dates-dead-space-2" title="Click here to read more about Record Sales For Scary Games, Reuters Dates Dead Space 2">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 30 Oct 2009 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Fall's Biggest Games Discussed On The Bonus Round]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fall's Biggest Games Discussed On The Bonus Round" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Fall's Biggest Games Discussed On The Bonus Round" href="http://kotaku.com/5374900/falls-biggest-games-discussed-on-the-bonus-round" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Fall's Biggest Games Discussed On The Bonus Round" alt="Click here to read Fall's Biggest Games Discussed On The Bonus Round" src="http://cache.kotaku.com/assets/images/9/2009/10/57020.jpg"/>
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				 Last week, we visited GameTrailers HQ to chat about fall's biggest games, from Uncharted 2 to Brutal Legend to New Super Mario Bros. Wii. This <a class="autolink" title="Click here to read more posts tagged BONUS ROUND" title="Click here to read more posts tagged BONUS ROUND" href="http://kotaku.com/tag/bonus-round/">Bonus Round</a> clip is the result of that visit.				<a href="http://kotaku.com/5374900/falls-biggest-games-discussed-on-the-bonus-round" title="Click here to read more about Fall's Biggest Games Discussed On The Bonus Round">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clips]]></category>
			<category><![CDATA[bonus round]]></category>
			<category><![CDATA[Gametrailers]]></category>
			<category><![CDATA[geoff keighley]]></category>
			<category><![CDATA[Michael Pachter]]></category>
			<pubDate><![CDATA[Mon, 05 Oct 2009 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Hey, It's Me On The Bonus Round Again]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hey, It's Me On The Bonus Round Again" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Hey, It's Me On The Bonus Round Again" href="http://kotaku.com/5308463/hey-its-me-on-the-bonus-round-again" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hey, It's Me On The Bonus Round Again" alt="Click here to read Hey, It's Me On The Bonus Round Again" src="http://cache.kotaku.com/assets/images/9/2009/07/52106.jpg"/>
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				Last week, GameTrailers' <a class="autolink" title="Click here to read more posts tagged GEOFF KEIGHLEY" title="Click here to read more posts tagged GEOFF KEIGHLEY" href="http://kotaku.com/tag/geoff-keighley/">Geoff Keighley</a>, <a class="autolink" title="Click here to read more posts tagged SHANE SATTERFIELD" title="Click here to read more posts tagged SHANE SATTERFIELD" href="http://kotaku.com/tag/shane-satterfield/">Shane Satterfield</a>, Wedbush Morgan's <a class="autolink" title="Click here to read more posts tagged MICHAEL PACHTER" title="Click here to read more posts tagged MICHAEL PACHTER" href="http://kotaku.com/tag/michael-pachter/">Michael Pachter</a> and Kotaku's I talked about <a href="http://kotaku.com/5303708/kotaku-joins-the-bonus-round-to-chat-about-the-future-of-game-controls">the future of video game controls</a>. This week, we do it some more.				<a href="http://kotaku.com/5308463/hey-its-me-on-the-bonus-round-again" title="Click here to read more about Hey, It's Me On The Bonus Round Again">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5308463/hey-its-me-on-the-bonus-round-again]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5308463]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[bonus round]]></category>
			<category><![CDATA[Gametrailers.com]]></category>
			<category><![CDATA[geoff keighley]]></category>
			<category><![CDATA[Michael Pachter]]></category>
			<category><![CDATA[playstation eye]]></category>
			<category><![CDATA[Project Natal]]></category>
			<category><![CDATA[Shane satterfield]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 06 Jul 2009 18:40:08 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Pachter: Used Games Sales At 100 Million Annually In U.S., Not A Threat]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pachter: Used Games Sales At 100 Million Annually In U.S., Not A Threat" href="http://kotaku.com/numbers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">numbers</span></a></div -->					<div><a title="Click here to read Pachter: Used Games Sales At 100 Million Annually In U.S., Not A Threat" href="http://kotaku.com/5304089/pachter-used-games-sales-at-100-million-annually-in-us-not-a-threat" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pachter: Used Games Sales At 100 Million Annually In U.S., Not A Threat" alt="Click here to read Pachter: Used Games Sales At 100 Million Annually In U.S., Not A Threat" src="http://cache.kotaku.com/assets/images/9/2009/06/custom_1246317266933_used.jpg"/>
											</a></div>
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				Gaming's most-quoted financial analyst shared some unconventional wisdom about <a class="autolink" title="Click here to read more posts tagged USED GAMES" title="Click here to read more posts tagged USED GAMES" href="http://kotaku.com/tag/used-games/">used games</a> today.				<a href="http://kotaku.com/5304089/pachter-used-games-sales-at-100-million-annually-in-us-not-a-threat" title="Click here to read more about Pachter: Used Games Sales At 100 Million Annually In U.S., Not A Threat">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5304089/pachter-used-games-sales-at-100-million-annually-in-us-not-a-threat]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5304089]]></guid>
			<category><![CDATA[Numbers]]></category>
			<category><![CDATA[GameStop]]></category>
			<category><![CDATA[Michael Pachter]]></category>
			<category><![CDATA[Used Games]]></category>
			<pubDate><![CDATA[Mon, 29 Jun 2009 19:00:08 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Kotaku Joins The Bonus Round To Chat About The Future Of Game Controls]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kotaku Joins The Bonus Round To Chat About The Future Of Game Controls" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Kotaku Joins The Bonus Round To Chat About The Future Of Game Controls" href="http://kotaku.com/5303708/kotaku-joins-the-bonus-round-to-chat-about-the-future-of-game-controls" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kotaku Joins The Bonus Round To Chat About The Future Of Game Controls" alt="Click here to read Kotaku Joins The Bonus Round To Chat About The Future Of Game Controls" src="http://cache.kotaku.com/assets/images/9/2009/06/51808.jpg"/>
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				 Last Friday, we sat down with GameTrailers' <a class="autolink" title="Click here to read more posts tagged GEOFF KEIGHLEY" title="Click here to read more posts tagged GEOFF KEIGHLEY" href="http://kotaku.com/tag/geoff-keighley/">Geoff Keighley</a>, <a class="autolink" title="Click here to read more posts tagged SHANE SATTERFIELD" title="Click here to read more posts tagged SHANE SATTERFIELD" href="http://kotaku.com/tag/shane-satterfield/">Shane Satterfield</a> and Wedbush Morgan analyst <a class="autolink" title="Click here to read more posts tagged MICHAEL PACHTER" title="Click here to read more posts tagged MICHAEL PACHTER" href="http://kotaku.com/tag/michael-pachter/">Michael Pachter</a> to discuss the future of video game interfaces, from the Wii Vitality Sensor to Microsoft's <a class="autolink" title="Click here to read more posts tagged PROJECT NATAL" title="Click here to read more posts tagged PROJECT NATAL" href="http://kotaku.com/tag/project-natal/">Project Natal</a>. Someone taped it!				<a href="http://kotaku.com/5303708/kotaku-joins-the-bonus-round-to-chat-about-the-future-of-game-controls" title="Click here to read more about Kotaku Joins The Bonus Round To Chat About The Future Of Game Controls">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5303708/kotaku-joins-the-bonus-round-to-chat-about-the-future-of-game-controls]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5303708]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[bonus round]]></category>
			<category><![CDATA[geoff keighley]]></category>
			<category><![CDATA[Michael Pachter]]></category>
			<category><![CDATA[playstation eye]]></category>
			<category><![CDATA[Project Natal]]></category>
			<category><![CDATA[Shane satterfield]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 29 Jun 2009 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Analyst Predicts Wii Price Drop]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Analyst Predicts Wii Price Drop" href="http://kotaku.com/michael-pachter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">michaelpachter</span></a></div -->					<div><a title="Click here to read Analyst Predicts Wii Price Drop" href="http://kotaku.com/5288620/analyst-predicts-wii-price-drop" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Analyst Predicts Wii Price Drop" alt="Click here to read Analyst Predicts Wii Price Drop" src="http://cache.kotaku.com/assets/images/9/2009/06/custom_1244834971592_nintendo-wii-console.jpg"/>
											</a></div>
									</div>
				Wedbush-Morgan's <a class="autolink" title="Click here to read more posts tagged MICHAEL PACHTER" title="Click here to read more posts tagged MICHAEL PACHTER" href="http://kotaku.com/tag/michael-pachter/">Michael Pachter</a> &mdash; the guy that was <a href="http://kotaku.com/5286488/analyst-sonys-249-pspgo-is-too-much">so harsh</a> on the PSPgo's price tag &mdash; thinks the Wii will drop to $199.99 this holiday season				<a href="http://kotaku.com/5288620/analyst-predicts-wii-price-drop" title="Click here to read more about Analyst Predicts Wii Price Drop">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5288620/analyst-predicts-wii-price-drop]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5288620]]></guid>
			<category><![CDATA[Michael Pachter]]></category>
			<category><![CDATA[Analyst]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[PspGo]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Fri, 12 Jun 2009 20:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Analyst: Sony's $249 PSPgo Is &quot;Too Much&quot;]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Analyst: Sony's $249 PSPgo Is &amp;quot;Too Much&amp;quot;" href="http://kotaku.com/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->					<div><a title="Click here to read Analyst: Sony's $249 PSPgo Is &amp;quot;Too Much&amp;quot;" href="http://kotaku.com/5286488/analyst-sonys-249-pspgo-is-too-much" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Analyst: Sony's $249 PSPgo Is &amp;quot;Too Much&amp;quot;" alt="Click here to read Analyst: Sony's $249 PSPgo Is &amp;quot;Too Much&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2011/11/small_d64cac63e6285dfb8951b2d866cf43c3.jpg"/>
											</a></div>
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				PSPgo, the newest addition to the PlayStation family, will carry a premium <a href="http://kotaku.com/5275971/psp-go-is-officially-249">price of $249 USD</a> when it launches this October. That's $80 more than the PSP-3000, a figure considered too high by some gamers&mdash;and one analyst.				<a href="http://kotaku.com/5286488/analyst-sonys-249-pspgo-is-too-much" title="Click here to read more about Analyst: Sony's $249 PSPgo Is &quot;Too Much&quot;">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5286488/analyst-sonys-249-pspgo-is-too-much]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5286488]]></guid>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Analyst]]></category>
			<category><![CDATA[E3 2009]]></category>
			<category><![CDATA[Michael Pachter]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[psp go]]></category>
			<category><![CDATA[psp-3000]]></category>
			<category><![CDATA[PspGo]]></category>
			<pubDate><![CDATA[Wed, 10 Jun 2009 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5286488&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Analyst: Next Gen Begins After 2013]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Analyst: Next Gen Begins After 2013" href="http://kotaku.com/it-doesn.t-begins/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">itdoesntbegins</span></a></div -->					<div><a title="Click here to read Analyst: Next Gen Begins After 2013" href="http://kotaku.com/5237027/analyst-next-gen-begins-after-2013" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Analyst: Next Gen Begins After 2013" alt="Click here to read Analyst: Next Gen Begins After 2013" src="http://cache.kotaku.com/assets/images/9/2009/05/pachter_e3.jpg"/>
											</a></div>
									</div>
				Everyone's favorite industry analyst, <a class="autolink" title="Click here to read more posts tagged MICHAEL PACHTER" title="Click here to read more posts tagged MICHAEL PACHTER" href="http://kotaku.com/tag/michael-pachter/">Michael Pachter</a>, says that, rumored Wii HD upgrade not withstanding, this current console generation is gonna be with us at least four more years.				<a href="http://kotaku.com/5237027/analyst-next-gen-begins-after-2013" title="Click here to read more about Analyst: Next Gen Begins After 2013">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5237027/analyst-next-gen-begins-after-2013]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5237027]]></guid>
			<category><![CDATA[It doesn't begins]]></category>
			<category><![CDATA[Consoles]]></category>
			<category><![CDATA[Industry News]]></category>
			<category><![CDATA[Michael Pachter]]></category>
			<pubDate><![CDATA[Sat, 02 May 2009 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5237027&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Analyst: Lost And Damned Sales At 1 Million, All-New GTA In 2010]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Analyst: Lost And Damned Sales At 1 Million, All-New GTA In 2010" href="http://kotaku.com/rockstar-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rockstargames</span></a></div -->					<div><a title="Click here to read Analyst: Lost And Damned Sales At 1 Million, All-New GTA In 2010" href="http://kotaku.com/5165818/analyst-lost-and-damned-sales-at-1-million-all+new-gta-in-2010" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Analyst: Lost And Damned Sales At 1 Million, All-New GTA In 2010" alt="Click here to read Analyst: Lost And Damned Sales At 1 Million, All-New GTA In 2010" src="http://cache.kotaku.com/assets/images/9/2009/03/gta_lad_sales.jpg"/>
											</a></div>
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				<a class="autolink" title="Click here to read more posts tagged ROCKSTAR GAMES" title="Click here to read more posts tagged ROCKSTAR GAMES" href="http://kotaku.com/tag/rockstar-games/">Rockstar Games</a> and Microsoft haven't disclosed exact sales of the <a class="autolink" title="Click here to read more posts tagged GRAND THEFT AUTO IV" title="Click here to read more posts tagged GRAND THEFT AUTO IV" href="http://kotaku.com/tag/grand-theft-auto-iv/">Grand Theft Auto IV</a> expansion <em><a class="autolink" title="Click here to read more posts tagged THE LOST AND DAMNED" title="Click here to read more posts tagged THE LOST AND DAMNED" href="http://kotaku.com/tag/the-lost-and-damned/">The Lost and Damned</a></em>, only boasting that it has <a href="http://kotaku.com/5161353/lost--damned-sets-xbox-live-record">broken Xbox Live Arcade records</a>. But one analyst has a guess.				<a href="http://kotaku.com/5165818/analyst-lost-and-damned-sales-at-1-million-all+new-gta-in-2010" title="Click here to read more about Analyst: Lost And Damned Sales At 1 Million, All-New GTA In 2010">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5165818/analyst-lost-and-damned-sales-at-1-million-all+new-gta-in-2010]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5165818]]></guid>
			<category><![CDATA[Rockstar Games]]></category>
			<category><![CDATA[Analyst]]></category>
			<category><![CDATA[grand theft auto IV]]></category>
			<category><![CDATA[Michael Pachter]]></category>
			<category><![CDATA[the lost and damned]]></category>
			<pubDate><![CDATA[Fri, 06 Mar 2009 18:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5165818&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Analyst: Xbox Live A 'Gold Mine' For Netflix]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Analyst: Xbox Live A 'Gold Mine' For Netflix" href="http://kotaku.com/new-xbox-experience/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">newxboxexperience</span></a></div -->					<div><a title="Click here to read Analyst: Xbox Live A 'Gold Mine' For Netflix" href="http://kotaku.com/5140634/analyst-xbox-live-a-gold-mine-for-netflix" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Analyst: Xbox Live A 'Gold Mine' For Netflix" alt="Click here to read Analyst: Xbox Live A 'Gold Mine' For Netflix" src="http://cache.kotaku.com/assets/images/9/2009/01/netflix_goldmine.jpg"/>
											</a></div>
									</div>
				Wedbush Morgan analyst Michael Pachter, who knows everything there is to know about video games, sees nothing but good things for the Xbox-Netflix partnership, one that could translate to another million Netflix subscribers this year.				<a href="http://kotaku.com/5140634/analyst-xbox-live-a-gold-mine-for-netflix" title="Click here to read more about Analyst: Xbox Live A 'Gold Mine' For Netflix">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5140634/analyst-xbox-live-a-gold-mine-for-netflix]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5140634]]></guid>
			<category><![CDATA[new Xbox experience]]></category>
			<category><![CDATA[Michael Pachter]]></category>
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			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Tue, 27 Jan 2009 19:20:28 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Pachter Breaks Up Fight Between Kaz, Greenberg, Claims Both Are Right]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pachter Breaks Up Fight Between Kaz, Greenberg, Claims Both Are Right" href="http://kotaku.com/tales-of-ribaldry/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">talesofribaldry</span></a></div -->					<div><a title="Click here to read Pachter Breaks Up Fight Between Kaz, Greenberg, Claims Both Are Right" href="http://kotaku.com/5136672/pachter-breaks-up-fight-between-kaz-greenberg-claims-both-are-right" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pachter Breaks Up Fight Between Kaz, Greenberg, Claims Both Are Right" alt="Click here to read Pachter Breaks Up Fight Between Kaz, Greenberg, Claims Both Are Right" src="http://cache.kotaku.com/assets/images/9/2009/01/ribald_pachter.jpg"/>
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				Gentlemen, gentlemen, <em>please</em>. Why don't we stop all this console manufacturer bickering and make peace? Wedbush Morgan analyst Michael Pachter says that <a href="http://kotaku.com/5135863/kaz-hirai-feels-faint-needs-to-lie-down">PlayStation boss Kaz Hirai</a> and <a href="http://kotaku.com/5135956/aaron-greenberg-disagrees-with-kaz-hirai-bites-him-in-face">Xbox 360 director Aaron Greenberg</a> are <em>both</em> right.				<a href="http://kotaku.com/5136672/pachter-breaks-up-fight-between-kaz-greenberg-claims-both-are-right" title="Click here to read more about Pachter Breaks Up Fight Between Kaz, Greenberg, Claims Both Are Right">More&nbsp;&raquo;</a>
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			<category><![CDATA[Tales of ribaldry]]></category>
			<category><![CDATA[aaron greenberg]]></category>
			<category><![CDATA[Console Wars]]></category>
			<category><![CDATA[Kaz Hirai]]></category>
			<category><![CDATA[Michael Pachter]]></category>
			<category><![CDATA[Microsoft]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 21 Jan 2009 19:40:22 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Analyst Dates PlayStation 3 Price Drop For April]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Analyst Dates PlayStation 3 Price Drop For April" href="http://kotaku.com/wedbush-morgan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wedbushmorgan</span></a></div -->					<div><a title="Click here to read Analyst Dates PlayStation 3 Price Drop For April" href="http://kotaku.com/5130464/analyst-dates-playstation-3-price-drop-for-april" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Analyst Dates PlayStation 3 Price Drop For April" alt="Click here to read Analyst Dates PlayStation 3 Price Drop For April" src="http://cache.kotaku.com/assets/images/9/2011/11/small_3d57a8b2b45a59c4f79af41b04c12ceb.jpg"/>
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				Microsoft says its anticipating a PlayStation 3 price drop in the "<a href="http://kotaku.com/5125706/microsoft-dates-playstation-3-price-drop-for-springtime">springtime</a>," but what about the video game industry's best-known analysts? One has pegged Sony for a PS3 price cut as early as April.				<a href="http://kotaku.com/5130464/analyst-dates-playstation-3-price-drop-for-april" title="Click here to read more about Analyst Dates PlayStation 3 Price Drop For April">More&nbsp;&raquo;</a>
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			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Tue, 13 Jan 2009 20:00:10 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Kotaku Invades The Bonus Round]]></title>
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				The GameTrailers folks were kind enough to invite us on to the Geoff Keighley-hosted Bonus Round not too long ago, the first part of which went live this weekend. In it, we talk about video games!				<a href="http://kotaku.com/5104405/kotaku-invades-the-bonus-round" title="Click here to read more about Kotaku Invades The Bonus Round">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clips]]></category>
			<category><![CDATA[bonus round]]></category>
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			<category><![CDATA[geoff keighley]]></category>
			<category><![CDATA[Michael Pachter]]></category>
			<pubDate><![CDATA[Mon, 08 Dec 2008 16:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Analysts Pick The Holiday's Biggest Losers]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Analysts Pick The Holiday's Biggest Losers" href="http://kotaku.com/crappy-holidaze/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">crappyholidaze</span></a></div -->					<div><a title="Click here to read Analysts Pick The Holiday's Biggest Losers" href="http://kotaku.com/5098057/analysts-pick-the-holidays-biggest-losers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Analysts Pick The Holiday's Biggest Losers" alt="Click here to read Analysts Pick The Holiday's Biggest Losers" src="http://cache.kotaku.com/assets/images/9/2008/11/holiday_losers.jpg"/>
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				According to analysts from EEDAR, Wedbush Morgan and Screen Digest, games like <em>Midnight Club: Los Angeles</em>, <em>Mortal Kombat vs. DC Universe</em> and <em>Animal Crossing City Folk</em> could have less than merry Christmases. <a href="http://www.gamasutra.com/php-bin/news_index.php?story=21178">Gamasutra</a> reports are just a few of the marquee and triple-A titles that, for various reasons, could get lost in the pre-holiday game release dust up.				<a href="http://kotaku.com/5098057/analysts-pick-the-holidays-biggest-losers" title="Click here to read more about Analysts Pick The Holiday's Biggest Losers">More&nbsp;&raquo;</a>
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			<category><![CDATA[Crappy holidaze]]></category>
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			<category><![CDATA[Michael Pachter]]></category>
			<category><![CDATA[Sales]]></category>
			<category><![CDATA[Software]]></category>
			<pubDate><![CDATA[Mon, 24 Nov 2008 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Nintendo DS Successor By End of Year?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo DS Successor By End of Year?" href="http://kotaku.com/analyst/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">analyst</span></a></div -->					<div><a title="Click here to read Nintendo DS Successor By End of Year?" href="http://kotaku.com/5031650/nintendo-ds-successor-by-end-of-year" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nintendo DS Successor By End of Year?" alt="Click here to read Nintendo DS Successor By End of Year?" src="http://cache.kotaku.com/assets/images/9/2008/07/nintendo_ds_successor.jpg"/>
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				With Nintendo DS sales <a href="http://kotaku.com/5030827/ds-wii-totally-cooling-off-in-japan">slowing</a> in Japan, could Nintendo have a successor waiting in the wings? Wedbush Morgan analyst Michael Pachter think so, telling investors in a note that Nintendo "has a new handheld device ready for launch in [Japan] before the end of the calendar year," according to a report from <a href="http://www.edge-online.com/news/nintendo-ds-successor-ready">Edge Online</a>.				<a href="http://kotaku.com/5031650/nintendo-ds-successor-by-end-of-year" title="Click here to read more about Nintendo DS Successor By End of Year?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Nintendo DS]]></category>
			<pubDate><![CDATA[Thu, 31 Jul 2008 15:40:45 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Pachter Says Nintendo Hasn't Abandoned Core Gamers]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pachter Says Nintendo Hasn't Abandoned Core Gamers" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Pachter Says Nintendo Hasn't Abandoned Core Gamers" href="http://kotaku.com/5030247/pachter-says-nintendo-hasnt-abandoned-core-gamers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pachter Says Nintendo Hasn't Abandoned Core Gamers" alt="Click here to read Pachter Says Nintendo Hasn't Abandoned Core Gamers" src="http://cache.kotaku.com/assets/images/9/2008/07/pachter_e308.jpg"/>
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				Add Wedbush Morgan analyst Michael Pachter (and possibly a few of his less famous co-workers) to the list of folks who believe that Nintendo has not yet shrugged off the "core" gamer. According to a report from Gamasutra, Pachter has weighed in on Nintendo's E3 showing, saying "We think that Nintendo focused upon building upon its formidable lead with the mass market, and do not consider the lack of major hard core game announcements to be an abandonment of its core."				<a href="http://kotaku.com/5030247/pachter-says-nintendo-hasnt-abandoned-core-gamers" title="Click here to read more about Pachter Says Nintendo Hasn't Abandoned Core Gamers">More&nbsp;&raquo;</a>
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			<category><![CDATA[Nintendo]]></category>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 28 Jul 2008 22:00:25 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Good News: Pachter Says We are Wealthy!]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Good News: Pachter Says We are Wealthy!" href="http://kotaku.com/michael-pachter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">michaelpachter</span></a></div -->					<div><a title="Click here to read Good News: Pachter Says We are Wealthy!" href="http://kotaku.com/5020588/good-news-pachter-says-we-are-wealthy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Good News: Pachter Says We are Wealthy!" alt="Click here to read Good News: Pachter Says We are Wealthy!" src="http://cache.kotaku.com/assets/images/9/2008/06/7e/c4/7ec4ed66ca5eaa4874f287a92ba0cf31.jpg"/>
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				Alright, alright, forgive the distortion, but if you've bought a next-gen console — and worldwide, more than 60 million of us have — then you are "wealthy or hardcore gamers," according to everyone's favorite <s>video game</s> software analyst, Michael Pachter. I don't consider myself hardcore. And my aforementioned $1,500 rent apparently <a href="http://kotaku.com/5020553/awesome-ikea-gameplay-footage#c6434286">qualifies me as wealthy</a>.				<a href="http://kotaku.com/5020588/good-news-pachter-says-we-are-wealthy" title="Click here to read more about Good News: Pachter Says We are Wealthy!">More&nbsp;&raquo;</a>
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			<category><![CDATA[Michael Pachter]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sun, 29 Jun 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Pachter: GTA IV So Did Not Drive Console Sales]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pachter: GTA IV So Did Not Drive Console Sales" href="http://kotaku.com/grand-theft-auto-iv/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">grandtheftautoiv</span></a></div -->					<div><a title="Click here to read Pachter: GTA IV So Did Not Drive Console Sales" href="http://kotaku.com/5014828/pachter-gta-iv-so-did-not-drive-console-sales" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pachter: GTA IV So Did Not Drive Console Sales" alt="Click here to read Pachter: GTA IV So Did Not Drive Console Sales" src="http://cache.kotaku.com/assets/images/9/2008/06/c7/52/small_c752e9471a8071b6b92c01d82652096d.jpg"/>
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				I know, we don't run many of these predictions anymore, but I've an inkling this one's on the money, so up it goes. Analyst Michael Pachter has rolled the goat's bones, read the tea leaves and predicted that while software sales for May were strong, hardware sales were <em>not</em>. Even though they were <em>supposed </em>to be, with both Microsoft and Sony hoping/expecting a big sales boost in the wake of GTA IV's release. He cites some simExchange and VGChartz numbers in his figures, which as guesstimates aren't as rock-solid as we can hope for, but since the <em>real </em>NPD numbers won't be with us til later in the week, guesstimates are all we've got. Make do.				<a href="http://kotaku.com/5014828/pachter-gta-iv-so-did-not-drive-console-sales" title="Click here to read more about Pachter: GTA IV So Did Not Drive Console Sales">More&nbsp;&raquo;</a>
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			<category><![CDATA[Original]]></category>
			<category><![CDATA[Rockstar]]></category>
			<pubDate><![CDATA[Tue, 10 Jun 2008 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Pachter Earns Financial Times' Number One Award]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pachter Earns Financial Times' Number One Award" href="http://kotaku.com/analysts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">analysts</span></a></div -->					<div><a title="Click here to read Pachter Earns Financial Times' Number One Award" href="http://kotaku.com/5010478/pachter-earns-financial-times-number-one-award" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pachter Earns Financial Times' Number One Award" alt="Click here to read Pachter Earns Financial Times' Number One Award" src="http://cache.kotaku.com/assets/images/9/2008/05/46/e3/small_46e3a752ee19c3066c935c3a24bdfd1b.jpg"/>
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				The Financial Times/StarMine recently awarded Wedbush Morgan analyst Michael Pachter the designation of <a href="http://www.starmine.com/awards/index.phtml?year=2007&award=us&sub_page_set=&section=information_technology&section_name=Information+Technology">number one Earnings Estimator</a> for the Software sector. As Pachter said, "Please note that there is no 'video games industry' and that my performance is compared to the analysts who cover not only video games, but those who cover other software, such as Microsoft, Oracle, and other such companies."				<a href="http://kotaku.com/5010478/pachter-earns-financial-times-number-one-award" title="Click here to read more about Pachter Earns Financial Times' Number One Award">More&nbsp;&raquo;</a>
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			<category><![CDATA[Original]]></category>
			<pubDate><![CDATA[Thu, 22 May 2008 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Pachter: Console Price Drops This Holiday]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pachter: Console Price Drops This Holiday" href="http://kotaku.com/ziff-davis-electronic-gaming-summit-08/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ziffdaviselectronicgamingsummit08</span></a></div -->					<div><a title="Click here to read Pachter: Console Price Drops This Holiday" href="http://kotaku.com/5010005/pachter-console-price-drops-this-holiday" class="pp_image">
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				Analyst Michael Pachter expects a $50 price drop will be hitting both the Playstation 3 and Xbox 360 this holiday, but that it will still be hard for the industry to match last year's extraordinary holiday sales.				<a href="http://kotaku.com/5010005/pachter-console-price-drops-this-holiday" title="Click here to read more about Pachter: Console Price Drops This Holiday">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ziff davis electronic gaming summit 08]]></category>
			<category><![CDATA[Industry]]></category>
			<category><![CDATA[Michael Pachter]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Tue, 20 May 2008 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Pachter Predicts PS3 Outsold Xbox 360 In April, Wii To Dominate All]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pachter Predicts PS3 Outsold Xbox 360 In April, Wii To Dominate All" href="http://kotaku.com/console-wars/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">consolewars</span></a></div -->					<div><a title="Click here to read Pachter Predicts PS3 Outsold Xbox 360 In April, Wii To Dominate All" href="http://kotaku.com/5008793/pachter-predicts-ps3-outsold-xbox-360-in-april-wii-to-dominate-all" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pachter Predicts PS3 Outsold Xbox 360 In April, Wii To Dominate All" alt="Click here to read Pachter Predicts PS3 Outsold Xbox 360 In April, Wii To Dominate All" src="http://cache.kotaku.com/assets/images/9/2008/05/6a/8a/small_6a8a6d324b0184ac87ea67d8013a59a9.jpg"/>
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				If NPD sales results can be epic, then this Thursday's expected sales data from the research group will be <em>epic</em>. Microsoft and Sony went head to head with near identical versions of <em>Grand Theft Auto IV</em>, a battle sure to result in carefully crafted post-NPD reveal statements with spun gold. <em>GTA IV</em> assuredly moved some hardware, but who will win the April skirmish? In that particular head-to-head Wedbush Morgan analyst Michael Pachter says the PlayStation 3 pulled ahead&mdash;his SimExchange counterparts disagree. Neither, Pachter predicts, will be able to overcome the staggering power that is the Wii.				<a href="http://kotaku.com/5008793/pachter-predicts-ps3-outsold-xbox-360-in-april-wii-to-dominate-all" title="Click here to read more about Pachter Predicts PS3 Outsold Xbox 360 In April, Wii To Dominate All">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5008793/pachter-predicts-ps3-outsold-xbox-360-in-april-wii-to-dominate-all]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5008793]]></guid>
			<category><![CDATA[Console Wars]]></category>
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			<category><![CDATA[Michael Pachter]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 12 May 2008 20:00:41 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Pachter: Microsoft Doesn't Need To Be First, Just Rich]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pachter: Microsoft Doesn't Need To Be First, Just Rich" href="http://kotaku.com/sales/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sales</span></a></div -->					<div><a title="Click here to read Pachter: Microsoft Doesn't Need To Be First, Just Rich" href="http://kotaku.com/382626/pachter-microsoft-doesnt-need-to-be-first-just-rich" class="pp_image">
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				We're perpetually interested in the three-way. Because the Microsoft, Nintendo, and Sony multi-billion dollar pillow fight that is the console wars makes for interesting news and highly combustible fanboy fuel. But analyst Michael Pachter feels that Microsoft shouldn't pay so much attention. <blockquote>"I personally think that, with a lot of respect for the Microsoft guys...I think they're foolish to even worry about who's first and who's second. I think that's just stupid.</blockquote>Stupid?? But I only own a 360 and my street cred is fast-approaching the drain!				<a href="http://kotaku.com/382626/pachter-microsoft-doesnt-need-to-be-first-just-rich" title="Click here to read more about Pachter: Microsoft Doesn't Need To Be First, Just Rich">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sales]]></category>
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			<category><![CDATA[pachter]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 22 Apr 2008 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Pachter Predicts Wii Fit Win]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pachter Predicts Wii Fit Win" href="http://kotaku.com/analysts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">analysts</span></a></div -->					<div><a title="Click here to read Pachter Predicts Wii Fit Win" href="http://kotaku.com/375120/pachter-predicts-wii-fit-win" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pachter Predicts Wii Fit Win" alt="Click here to read Pachter Predicts Wii Fit Win" src="http://cache.kotaku.com/assets/images/9/2008/04/small_PACHTERWIIFIT.jpg"/>
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				 Wedbush Morgan's gaming guru Michael Pachter sees big things for Nintendo's Wii Fit in North America, where the combination personal trainer and balance board are slated for a May 19th release.  The analyst predicts the package could sell upwards of 4 million units if Nintendo does it up right. <blockquote>"I really don't know what the spend will be, but it could be 10 - 12% of projected sales. If we assume a retail price of $100, that's $10 million in marketing for each 1 million units sold. If they go mainstream (have Oprah demo the device), I could see them selling 3 - 4 million, maybe more. That suggests the potential for $30 - 40 million in marketing.]</blockquote> In fact, Pachter says that Nintendo of America President Reggie Fils-Aime himself indicated  that they plan to back the title with the biggest marketing campaign in the company's history.  If I were to speculate I'd probably aim for a more conservative number, but then again my financial analysis experience is limited to predicting whether or not a charge for pizza will clear before my paycheck, and even then I am usually wrong.  I wonder if Pachter does requests?				<a href="http://kotaku.com/375120/pachter-predicts-wii-fit-win" title="Click here to read more about Pachter Predicts Wii Fit Win">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 02 Apr 2008 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Pachter: Wii Shortage? Blame The Lousy US Dollar]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pachter: Wii Shortage? Blame The Lousy US Dollar" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Pachter: Wii Shortage? Blame The Lousy US Dollar" href="http://kotaku.com/374381/pachter-wii-shortage-blame-the-lousy-us-dollar" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pachter: Wii Shortage? Blame The Lousy US Dollar" alt="Click here to read Pachter: Wii Shortage? Blame The Lousy US Dollar" src="http://cache.kotaku.com/assets/images/9/2008/03/small_pachter_mii.jpg"/>
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				Wedbush Morgan analyst and Kotaku reader idol Michael Pachter went on record with the Dallas News with his theory on one reason it's still so damn hard to find a Wii. The United States dollar, he's paraphrased as saying, is so limp, that Nintendo is shipping excess consoles to Europe to meet demand there, squeezing out a bit of extra profit when all is said and done. It's not like Nintendo is completely abandoning American gamers&mdash;it sold 432,000 Wiis in February&mdash;it may just be allocating stock to its first class customer base.				<a href="http://kotaku.com/374381/pachter-wii-shortage-blame-the-lousy-us-dollar" title="Click here to read more about Pachter: Wii Shortage? Blame The Lousy US Dollar">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 31 Mar 2008 22:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Pachter: Nintendo Planning A Wii Fit-zkrieg]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pachter: Nintendo Planning A Wii Fit-zkrieg" href="http://kotaku.com/wii-fit/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wiifit</span></a></div -->					<div><a title="Click here to read Pachter: Nintendo Planning A Wii Fit-zkrieg" href="http://kotaku.com/370865/pachter-nintendo-planning-a-wii-fit+zkrieg" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pachter: Nintendo Planning A Wii Fit-zkrieg" alt="Click here to read Pachter: Nintendo Planning A Wii Fit-zkrieg" src="http://cache.kotaku.com/assets/images/9/2008/03/small_wii_fitzkrieg.jpg"/>
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				In a note to investors Wedbush Morgan analyst Michael Pachter says that Nintendo of America is planning to pitch <em>Wii Fit</em> to American consumers with "the biggest marketing campaign in its history." We're pretty sure that means that you, core gamer, won't be able to go anywhere without being surrounded by <em>Wii Fit</em> and the millions of physically fit humans that will ultimately result from its success.				<a href="http://kotaku.com/370865/pachter-nintendo-planning-a-wii-fit+zkrieg" title="Click here to read more about Pachter: Nintendo Planning A Wii Fit-zkrieg">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii Fit]]></category>
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			<pubDate><![CDATA[Fri, 21 Mar 2008 19:40:36 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Analyst: iPhone Not A Viable Gaming Platform]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Analyst: iPhone Not A Viable Gaming Platform" href="http://kotaku.com/mobile-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mobilegaming</span></a></div -->					<div><a title="Click here to read Analyst: iPhone Not A Viable Gaming Platform" href="http://kotaku.com/369960/analyst-iphone-not-a-viable-gaming-platform" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Analyst: iPhone Not A Viable Gaming Platform" alt="Click here to read Analyst: iPhone Not A Viable Gaming Platform" src="http://cache.kotaku.com/assets/images/9/2008/03/small_spore_iphone.jpg"/>
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				Playing <em>Super Monkey Ball</em> and <em>Spore</em> on the iPhone sure <em>sounds</em> like a nifty diversion, but is a $400 mobile device really going to be a success as a gaming platform? Not if Wedbush Morgan analyst Michael Pachter's perspective on new ventures from Sega, EA and THQ is spot on. He tells Next-Gen "To the extent that hip, rich people are an interesting gaming audience, iPhone games will work" adding that the demographic will probably "only interested in the most rudimentary games, and that the market will be small."				<a href="http://kotaku.com/369960/analyst-iphone-not-a-viable-gaming-platform" title="Click here to read more about Analyst: iPhone Not A Viable Gaming Platform">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 19 Mar 2008 19:20:09 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Analyst Predicts Death Of 360 In Japan]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Analyst Predicts Death Of 360 In Japan" href="http://kotaku.com/pachter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pachter</span></a></div -->					<div><a title="Click here to read Analyst Predicts Death Of 360 In Japan" href="http://kotaku.com/366360/analyst-predicts-death-of-360-in-japan" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Analyst Predicts Death Of 360 In Japan" alt="Click here to read Analyst Predicts Death Of 360 In Japan" src="http://cache.kotaku.com/assets/images/9/2008/03/small_pachter_e3quotes-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/03/pachter_e3quotes.jpg"></a>Sony may be <a href="http://kotaku.com/366346/analyst-sony-worried-over-360-price-cuts">worried following the 360 price drop in Europe</a>, but according to Wedbush Morgan analyst Michael Pachter, they don't have much to be concerned about. In fact, Pachter predicts that the PS3 will beat out the Xbox 360 in Japan ("killing" it) and Europe (by 20%-40%). He also says that the PS3 may pull ahead of the Xbox 360 in month-on-month sales:<blockquote>"In the US, I think it will be close all year, with 360 outselling PS3 most months due to its lower price points (at least as long as it remains lower priced)," Pachter told videogaming247. "Sony gains a huge competitive advantage when HD monitor sales pick up at holiday, as I expect retailers to push PS3 as a Blu-ray player to anyone buying an HD monitor. By year-end, I think PS3 will outsell the 360 in the US by a little."</blockquote>Seems to me that 2008 is shaping up to be an interesting year in the battle of the consoles! Now, we just have to wait and see if Pachter is on the money...				<a href="http://kotaku.com/366360/analyst-predicts-death-of-360-in-japan" title="Click here to read more about Analyst Predicts Death Of 360 In Japan">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 11 Mar 2008 16:00:04 EDT]]></pubDate>
			<dc:creator><![CDATA[torif]]></dc:creator>
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			<title><![CDATA[Pachter: EA Wants Take-Two For Sports, GTAIV Is "Gravy"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pachter: EA Wants Take-Two For Sports, GTAIV Is &quot;Gravy&quot;" href="http://kotaku.com/analysts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">analysts</span></a></div -->					<div><a title="Click here to read Pachter: EA Wants Take-Two For Sports, GTAIV Is &quot;Gravy&quot;" href="http://kotaku.com/360452/pachter-ea-wants-take+two-for-sports-gtaiv-is-gravy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pachter: EA Wants Take-Two For Sports, GTAIV Is &quot;Gravy&quot;" alt="Click here to read Pachter: EA Wants Take-Two For Sports, GTAIV Is &quot;Gravy&quot;" src="http://cache.kotaku.com/assets/images/9/2008/02/small_4.jpeg"/>
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				We've already heard EA's story recounting <a href="http://kotaku.com/360463/eas-take+two-call-outlines-potential-of-deal">why they're interested </a>in acquiring Take-Two, but analyst Michael Pachter gives the real scoop. And unlike many have claimed, Take-Two's appeal has very little to do with GTAIV, which he calls "gravy." It's all about the sports. <blockquote>For EA, sports is enough to pay for the whole [$2 billion] thing. If you get rid of sports competition, you suddenly add Take Two's $200 million per year in sports revenue and EA doesn't compete on price anymore.</blockquote>Wait...this is sounding a lot like a monopoly, isn't it Mr. Pachter? 				<a href="http://kotaku.com/360452/pachter-ea-wants-take+two-for-sports-gtaiv-is-gravy" title="Click here to read more about Pachter: EA Wants Take-Two For Sports, GTAIV Is "Gravy"">More&nbsp;&raquo;</a>
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			<category><![CDATA[Take Two]]></category>
			<category><![CDATA[Take-Two]]></category>
			<pubDate><![CDATA[Mon, 25 Feb 2008 16:20:48 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Analyzing the Analysts, Episode Two]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Analyzing the Analysts, Episode Two" href="http://kotaku.com/feature/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">feature</span></a></div -->					<div><a title="Click here to read Analyzing the Analysts, Episode Two" href="http://kotaku.com/358091/analyzing-the-analysts-episode-two" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Analyzing the Analysts, Episode Two" alt="Click here to read Analyzing the Analysts, Episode Two" src="http://cache.kotaku.com/assets/images/9/2012/01/4a24f49d7b97ed72a5e4f5e7622da096.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/02/analystchart2-1.jpg"></a><br   />
<a href="http://kotaku.com/356982/analyzing-the-analysts-episode-one">Monday's feature</a> took a broad, anecdotal look at ten different analysts, explaining a little about who the analysts are and what they do. For your enjoyment and discussion, we present to you today all of the predictions made by the analysts  and our verdict on each of them.				<a href="http://kotaku.com/358091/analyzing-the-analysts-episode-two" title="Click here to read more about Analyzing the Analysts, Episode Two">More&nbsp;&raquo;</a>
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			<category><![CDATA[billy pidgeon]]></category>
			<category><![CDATA[colin sebastian]]></category>
			<category><![CDATA[evan wilson]]></category>
			<category><![CDATA[Jeetil Patel]]></category>
			<category><![CDATA[jesse divnich]]></category>
			<category><![CDATA[Michael Pachter]]></category>
			<category><![CDATA[mike hickey]]></category>
			<category><![CDATA[mitsuhiro osawa]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[piers harding-rolls]]></category>
			<category><![CDATA[richard doherty]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Valleywag]]></category>
			<pubDate><![CDATA[Fri, 22 Feb 2008 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[torif]]></dc:creator>
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			<title><![CDATA[Analyzing the Analysts, Episode One]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Analyzing the Analysts, Episode One" href="http://kotaku.com/feature/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">feature</span></a></div -->					<div><a title="Click here to read Analyzing the Analysts, Episode One" href="http://kotaku.com/356982/analyzing-the-analysts-episode-one" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Analyzing the Analysts, Episode One" alt="Click here to read Analyzing the Analysts, Episode One" src="http://cache.kotaku.com/assets/images/9/2008/02/small_analyzingchart-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/02/analyzingchart.jpg"></a>We've all seen their work. "Analysts predict PS3 price drop by September." "New DS to be released by Nintendo." "Wii will be the top selling console of 2007." Analysts seem to descend from their mountaintops once a month to tell us the future of the video game industry. So what secret rituals do these soothsayers conduct to get their predictions? And, more importantly, how often are these predictions right?				<a href="http://kotaku.com/356982/analyzing-the-analysts-episode-one" title="Click here to read more about Analyzing the Analysts, Episode One">More&nbsp;&raquo;</a>
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			<category><![CDATA[brian shiau]]></category>
			<category><![CDATA[colin sebastian]]></category>
			<category><![CDATA[evan wilson]]></category>
			<category><![CDATA[Jeetil Patel]]></category>
			<category><![CDATA[jesse divnich]]></category>
			<category><![CDATA[Michael Pachter]]></category>
			<category><![CDATA[mike hickey]]></category>
			<category><![CDATA[mitsuhiro osawa]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[piers harding-rolls]]></category>
			<category><![CDATA[richard doherty]]></category>
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			<category><![CDATA[Valleywag]]></category>
			<pubDate><![CDATA[Mon, 18 Feb 2008 14:00:42 EST]]></pubDate>
			<dc:creator><![CDATA[torif]]></dc:creator>
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			<title><![CDATA[Pachter: GTA IV Earnings Are Over-Estimated, Recommends Layoffs]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pachter: GTA IV Earnings Are Over-Estimated, Recommends Layoffs" href="http://kotaku.com/trash-talk/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">trashtalk</span></a></div -->					<div><a title="Click here to read Pachter: GTA IV Earnings Are Over-Estimated, Recommends Layoffs" href="http://kotaku.com/335823/pachter-gta-iv-earnings-are-over+estimated-recommends-layoffs" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pachter: GTA IV Earnings Are Over-Estimated, Recommends Layoffs" alt="Click here to read Pachter: GTA IV Earnings Are Over-Estimated, Recommends Layoffs" src="http://cache.kotaku.com/assets/images/9/2007/12/small_PAHCTERPUFFS.jpg"/>
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				Our own favorite Wedbush Morgan analyst Michael Pachter doesn't want the holiday spirit entering the veins of Take-Two employees just yet, because he's clarified to investors that GTA IV, while sure to be a success, is no "panacea" (word deriving from the Greek goddess of cures) for the company, much because the game itself will require so much money to promote and launch. So close to the popular Christian holiday, we'd have preferred a more timely and fitting allusion to religious healing figures, but we'll honestly take whatever Michael "Mythology Buff Scrooge" Pachter gives us. He also took a shot at management while reiterating his "sell" rating on Take-Two stock.				<a href="http://kotaku.com/335823/pachter-gta-iv-earnings-are-over+estimated-recommends-layoffs" title="Click here to read more about Pachter: GTA IV Earnings Are Over-Estimated, Recommends Layoffs">More&nbsp;&raquo;</a>
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			<category><![CDATA[trash talk]]></category>
			<category><![CDATA[Gta Iv]]></category>
			<category><![CDATA[Michael Pachter]]></category>
			<category><![CDATA[Take Two]]></category>
			<category><![CDATA[Take-Two]]></category>
			<pubDate><![CDATA[Wed, 19 Dec 2007 14:40:22 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Pachter: Mass Effect Will Come to PS3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pachter: Mass Effect Will Come to PS3" href="http://kotaku.com/calling-it/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">callingit</span></a></div -->					<div><a title="Click here to read Pachter: Mass Effect Will Come to PS3" href="http://kotaku.com/335233/pachter-mass-effect-will-come-to-ps3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pachter: Mass Effect Will Come to PS3" alt="Click here to read Pachter: Mass Effect Will Come to PS3" src="http://cache.kotaku.com/assets/images/9/2011/11/893e45b2b9ce1ed8ae29e8d559613c0b.jpg"/>
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				Mass Effect is Xbox 360 exclusive? Nope, not anymore (though technically, still yes). Analyst Michael Pachter has spoken. And when he speaks, mountains move and plans change.				<a href="http://kotaku.com/335233/pachter-mass-effect-will-come-to-ps3" title="Click here to read more about Pachter: Mass Effect Will Come to PS3">More&nbsp;&raquo;</a>
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			<category><![CDATA[Microsoft]]></category>
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			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 18 Dec 2007 12:20:59 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Wii and Xbox 360 Close In December]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii and Xbox 360 Close In December" href="http://kotaku.com/sales/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sales</span></a></div -->					<div><a title="Click here to read Wii and Xbox 360 Close In December" href="http://kotaku.com/329336/wii-and-xbox-360-close-in-december" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wii and Xbox 360 Close In December" alt="Click here to read Wii and Xbox 360 Close In December" src="http://cache.kotaku.com/assets/images/9/2007/12/small_PhuketTriathlon2005.jpg"/>
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				Pach attack! Analyst Michael Pachter is predicting a very close December in console sales. Based upon Thanksgiving figures in which the Wii edged out the 360, Pachter predicts the Wii winning December, but by the narrowest of margins:<blockquote>These figures imply that Microsoft will sell 1.5 million Xbox 360s in December in the U.S., that Nintendo will sell 1.7 million Wiis, and that Sony will sell around 800,000 PS3s.</blockquote>Wow these figures are close. But I wonder what these projections would look like if Nintendo had no production limits...if only you had a slightly different, parallel dimension when you needed one. 				<a href="http://kotaku.com/329336/wii-and-xbox-360-close-in-december" title="Click here to read more about Wii and Xbox 360 Close In December">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 03 Dec 2007 15:20:32 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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