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		<title><![CDATA[Kotaku: Metal]]></title>
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			<title><![CDATA[Kotaku: Metal]]></title>
			<link>http://kotaku.com/tag/metal</link>
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		<link>http://kotaku.com/tag/metal</link>
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		<description><![CDATA[Kotaku posts tagged Metal]]></description>
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			<title><![CDATA[Final Fantasy XIII-2 Soundtrack's Descent Into Self-Parody is Audio Metaphor for Series]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Final Fantasy XIII-2&lt;/em&gt; Soundtrack's Descent Into Self-Parody is Audio Metaphor for Series" href="http://kotaku.com/final-fantasy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">finalfantasy</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Final Fantasy XIII-2&lt;/em&gt; Soundtrack's Descent Into Self-Parody is Audio Metaphor for Series" href="http://kotaku.com/5867639/final-fantasy-xiii+2-soundtracks-descent-into-self+parody-is-audio-metaphor-for-series" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Final Fantasy XIII-2&lt;/em&gt; Soundtrack's Descent Into Self-Parody is Audio Metaphor for Series" alt="Click here to read &lt;em&gt;Final Fantasy XIII-2&lt;/em&gt; Soundtrack's Descent Into Self-Parody is Audio Metaphor for Series" src="http://cache.kotaku.com/assets/images/9/2011/12/small_f828720d3a8a5b1e3f71eeb1d5aac674.jpg"/>
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				<!-- videoId: hEUOOgNzOv4 --><!-- /videoId: hEUOOgNzOv4 --> Oh hey, there's a new Chocobo song in <em>Final Fantasy XIII-2</em>! I do so love hearing the new arrangements of Nobuo Uematsu's whimsical theme that arrive with each new iteration of the series. Let's give it a listen! Oh. Oh god.				<a href="http://kotaku.com/5867639/final-fantasy-xiii+2-soundtracks-descent-into-self+parody-is-audio-metaphor-for-series" title="Click here to read more about Final Fantasy XIII-2 Soundtrack's Descent Into Self-Parody is Audio Metaphor for Series">More&nbsp;&raquo;</a>
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			<category><![CDATA[Final Fantasy]]></category>
			<category><![CDATA[Ffxiii-2]]></category>
			<category><![CDATA[Final fantasy xiii-2]]></category>
			<category><![CDATA[Metal]]></category>
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			<category><![CDATA[Rap]]></category>
			<category><![CDATA[Square Enix]]></category>
			<pubDate><![CDATA[Tue, 13 Dec 2011 14:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[This Classic RPG Series Revels In Its Hair Metal Roots]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Classic RPG Series Revels In Its Hair Metal Roots" href="http://kotaku.com/psp/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">psp</span></a></div -->					<div><a title="Click here to read This Classic RPG Series Revels In Its Hair Metal Roots" href="http://kotaku.com/5715987/this-classic-rpg-series-revels-in-its-hair-metal-roots" class="pp_image">
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				<!-- videoId: explore/kotaku/videos/1163 --><!-- /videoId: explore/kotaku/videos/1163 --> In 1987 Japanese developer Falcom released a role-playing game so metal it needed its own in-house band to create the soundtrack. This February XSEED celebrates with the Ys I & II Chronicles Hair Metal Pack for the PSP.				<a href="http://kotaku.com/5715987/this-classic-rpg-series-revels-in-its-hair-metal-roots" title="Click here to read more about This Classic RPG Series Revels In Its Hair Metal Roots">More&nbsp;&raquo;</a>
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			<category><![CDATA[PSP]]></category>
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			<category><![CDATA[Hair metal Pack]]></category>
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			<category><![CDATA[Music]]></category>
			<category><![CDATA[XSEED Games]]></category>
			<category><![CDATA[ys]]></category>
			<category><![CDATA[Ys i & ii chronicles]]></category>
			<category><![CDATA[Ys II]]></category>
			<pubDate><![CDATA[Wed, 22 Dec 2010 12:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Rescue Iron Maiden's Crap From Space In This Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rescue Iron Maiden's Crap From Space In This Game" href="http://kotaku.com/hot-flashes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hotflashes</span></a></div -->					<div><a title="Click here to read Rescue Iron Maiden's Crap From Space In This Game" href="http://kotaku.com/5606797/rescue-iron-maidens-crap-from-space-in-this-game" class="pp_image">
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				Oh, dammit. Iron Maiden was flying to its first ever intergalactic gig when space pirates ambushed them, blew up their gear ship, and sent everything flying into space. Now they expect you, space roadie, to get it back.				<a href="http://kotaku.com/5606797/rescue-iron-maidens-crap-from-space-in-this-game" title="Click here to read more about Rescue Iron Maiden's Crap From Space In This Game">More&nbsp;&raquo;</a>
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			<category><![CDATA[hot flashes]]></category>
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			<pubDate><![CDATA[Fri, 06 Aug 2010 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Megadeth Hints at Big Plans for Guitar Hero]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Megadeth Hints at Big Plans for Guitar Hero" href="http://kotaku.com/guitar-hero/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">guitarhero</span></a></div -->					<div><a title="Click here to read Megadeth Hints at Big Plans for Guitar Hero" href="http://kotaku.com/5449882/megadeth-hints-at-big-plans-for-guitar-hero" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Megadeth Hints at Big Plans for Guitar Hero" alt="Click here to read Megadeth Hints at Big Plans for Guitar Hero" src="http://cache.kotaku.com/assets/images/9/2010/01/custom_1263676081185_megadeth.jpg"/>
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				Answering the fan mailbag on the band's official site, Megadeth frontman Dave Mustaine says he's had recent "high level meetings" with Activision and Neversoft to discuss an idea that is more attractive to the band than a dedicated box set.				<a href="http://kotaku.com/5449882/megadeth-hints-at-big-plans-for-guitar-hero" title="Click here to read more about Megadeth Hints at Big Plans for Guitar Hero">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5449882/megadeth-hints-at-big-plans-for-guitar-hero]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5449882]]></guid>
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			<pubDate><![CDATA[Sat, 16 Jan 2010 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Headbang Hero: Rock Out with Your Locks Out]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Headbang Hero: Rock Out with Your Locks Out" href="http://kotaku.com/gimme-a-game-with-hair/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gimmeagamewithhair</span></a></div -->					<div><a title="Click here to read Headbang Hero: Rock Out with Your Locks Out" href="http://kotaku.com/5149108/headbang-hero-rock-out-with-your-locks-out" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Headbang Hero: Rock Out with Your Locks Out" alt="Click here to read Headbang Hero: Rock Out with Your Locks Out" src="http://cache.kotaku.com/assets/images/9/2009/02/0.jpg"/>
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				<br clear="all" /> "For the first time in history," writes the creators of <a class="autolink" title="Click here to read more posts tagged HEADBANG HERO" title="Click here to read more posts tagged HEADBANG HERO" href="http://kotaku.com/tag/headbang-hero/">Headbang Hero</a>, "a wireless motion-sensing wig is used as a game controller." God, I was wondering if I'd ever live to see that day.				<a href="http://kotaku.com/5149108/headbang-hero-rock-out-with-your-locks-out" title="Click here to read more about Headbang Hero: Rock Out with Your Locks Out">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5149108/headbang-hero-rock-out-with-your-locks-out]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5149108]]></guid>
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			<category><![CDATA[wigs]]></category>
			<pubDate><![CDATA[Sun, 08 Feb 2009 14:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[All Metal Music Game Being Forged]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read All Metal Music Game Being Forged" href="http://kotaku.com/music-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">musicgames</span></a></div -->					<div><a title="Click here to read All Metal Music Game Being Forged" href="http://kotaku.com/5087022/all-metal-music-game-being-forged" class="pp_image">
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				 Not enough metal for you in Guitar Hero and Rock Band? How about a music game that is completely metal? Visual effect consultants EBT3 Creations and talent management company Indevent USA have formed a new multi-media company called Reign Productions, and their first project is said to be a multi-million dollar video game containing nothing but metal. Details are scant at the moment, pending a major announcement regarding the project at the annual NAMM global music products show in Anaheim, California in January, but the game will apparently feature artist cameos as well as the formation of a metal supergroup within the game. 				<a href="http://kotaku.com/5087022/all-metal-music-game-being-forged" title="Click here to read more about All Metal Music Game Being Forged">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5087022/all-metal-music-game-being-forged]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5087022]]></guid>
			<category><![CDATA[Music games]]></category>
			<category><![CDATA[You Can't Stop The Metal]]></category>
			<category><![CDATA[Metal]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Reign Productions]]></category>
			<pubDate><![CDATA[Fri, 14 Nov 2008 11:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[
 

 [www.youtube.com]
As Solid Snake would...]]></title>
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				<a href="http://www.youtube.com/v/W1czBcnX1Ww&amp;hl=en" title="Click here to block this object with Adblock Plus"></a><a href="http://www.youtube.com/v/W1czBcnX1Ww&amp;hl=en" title="Click here to block this object with Adblock Plus"></a>




[<a href="http://www.youtube.com/watch?v=W1czBcnX1Ww">www.youtube.com</a>]				<a href="http://kotaku.com/5003990/" title="Click here to read more about 
 

 [www.youtube.com]
As Solid Snake would...">More&nbsp;&raquo;</a>
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			<category><![CDATA[Real]]></category>
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			<category><![CDATA[Tips]]></category>
			<pubDate><![CDATA[Tue, 18 Mar 2008 16:37:18 EDT]]></pubDate>
			<dc:creator><![CDATA[Dauragon C. Mikado]]></dc:creator>
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			<title><![CDATA[
Coming Soon had a chance to speak with producer...]]></title>
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				<a href="http://www.comingsoon.net/news/movienews.php?id=42924"> Coming Soon</a> had a chance to speak with producer <strong>Michael De Luca</strong> (<em>21</em>, <em>Ghost Rider</em>) and he passed along news that a <strong><em>Metal Gear Solid</em></strong> movie, based off the long-running hit espionage video game franchise,
is once again going ahead. The project has been in the very early
stages for sometime (see eerily similar <a href="http://www.slashfilm.com/2007/02/09/metal-gear-solid-the-movie/">Slashfilm post</a> from Feb &lsquo;07), and faced a set back from the writer&rsquo;s strike. Moreover,
De Luca says that a meeting will take place in the &ldquo;next few weeks&rdquo;
with writer/director <strong>Kurt Wimmer</strong> about adapting a screenplay for the film.				<a href="http://kotaku.com/5003980/" title="Click here to read more about 
Coming Soon had a chance to speak with producer...">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 18 Mar 2008 08:25:23 EDT]]></pubDate>
			<dc:creator><![CDATA[Laidbackga]]></dc:creator>
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			<title><![CDATA[Turok Pre-order Gift is Fangtastic]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Turok Pre-order Gift is Fangtastic" href="http://kotaku.com/turok/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">turok</span></a></div -->					<div><a title="Click here to read Turok Pre-order Gift is Fangtastic" href="http://kotaku.com/349420/turok-pre+order-gift-is-fangtastic" class="pp_image">
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				Kotakuite matthewpaul93 sends in this pic of the toothy pre-order gift he got from his local Game Crazy for pre-ordering Turok. If I had to choose I would probably take the <a href="http://kotaku.com/349381/this-weeks-best-buy-and-circuit-city-deals">$10 gift card for pre-ordering the game  from Circuit City</a> but the large silver fang does have its charms. So, if you have a penchant for metallic orthodontia or need to fill in that gap in your smile, head over to Game Crazy and pre-order your copy of Turok now!				<a href="http://kotaku.com/349420/turok-pre+order-gift-is-fangtastic" title="Click here to read more about Turok Pre-order Gift is Fangtastic">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/349420/turok-pre+order-gift-is-fangtastic]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-349420]]></guid>
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			<category><![CDATA[tooth]]></category>
			<pubDate><![CDATA[Sun, 27 Jan 2008 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[MGS4: 5 Locations and Live Action Open?]]></title>
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					 	    As Luke <a href="http://kotaku.com/gaming/metal-gear-solid-4/mgs4-wont-keep-you-in-the-desert-317562.php">reported</a> last week, we now know three of the locations in Metal Gear Solid 4: the Middle East, South America and Eastern Europe. But there's more: When I was interviewing Ryan Payton for last week's Game Head at the E For All Expo, he also let slip that there are two other top-secret locations.				<a href="http://kotaku.com/319231/mgs4-5-locations-and-live-action-open" title="Click here to read more about MGS4: 5 Locations and Live Action Open?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/319231/mgs4-5-locations-and-live-action-open]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-319231]]></guid>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[4]]></category>
			<category><![CDATA[Gear]]></category>
			<category><![CDATA[Kojima]]></category>
			<category><![CDATA[Metal]]></category>
			<category><![CDATA[Mgs4]]></category>
			<category><![CDATA[Playstation]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[solid]]></category>
			<pubDate><![CDATA[Mon, 05 Nov 2007 19:00:37 EST]]></pubDate>
			<dc:creator><![CDATA[geoff]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=319231&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Dragon Force - Insane Shredding Combos!]]></title>
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				Sorry, Saturn fans. This is NOT a post about the excellent turn-based SRPG <em>Dragon Force</em>, but a quick diversion for fans of the speed metal cheeseball shredders from across the pond. Upping the cheese factor once again amidst all the lightning quick squealing of guitars and vocals, Dragon Force does their famous picture-in-picture soloing, but this time with a fighting-game schtick. It's impressive how the effects go from average to laughable during this portion of the video.				<a href="http://kotaku.com/195370/dragon-force-+-insane-shredding-combos" title="Click here to read more about Dragon Force - Insane Shredding Combos!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/195370/dragon-force-+-insane-shredding-combos]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-195370]]></guid>
			<category><![CDATA[Music]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[combos]]></category>
			<category><![CDATA[dragon force]]></category>
			<category><![CDATA[fighting games]]></category>
			<category><![CDATA[Metal]]></category>
			<category><![CDATA[Sega Saturn]]></category>
			<category><![CDATA[YouTube]]></category>
			<pubDate><![CDATA[Sat, 19 Aug 2006 14:48:25 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=195370&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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