<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:wfw="http://wellformedweb.org/CommentAPI/">
	<channel>
		<title><![CDATA[Kotaku: Mercenaries]]></title>
		<image>
			<url>http://cache.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png</url>
			<title><![CDATA[Kotaku: Mercenaries]]></title>
			<link>http://kotaku.com/tag/mercenaries</link>
		</image>
		<link>http://kotaku.com/tag/mercenaries</link>
		<atom:link rel="hub" href="http://gawker.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom" />
		<description><![CDATA[Kotaku posts tagged Mercenaries]]></description>
		<item>
			<title><![CDATA[Signs Point to &quot;Command & Conquer: Alliances&quot; as BioWare's Big VGA Announcement]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Signs Point to &amp;quot;Command &amp; Conquer: Alliances&amp;quot; as BioWare's Big VGA Announcement" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Signs Point to &amp;quot;Command &amp; Conquer: Alliances&amp;quot; as BioWare's Big VGA Announcement" href="http://kotaku.com/5864934/signs-point-to-command--conquer-alliances-as-biowares-big-vga-announcement" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Signs Point to &amp;quot;Command &amp; Conquer: Alliances&amp;quot; as BioWare's Big VGA Announcement" alt="Click here to read Signs Point to &amp;quot;Command &amp; Conquer: Alliances&amp;quot; as BioWare's Big VGA Announcement" src="http://cache.kotaku.com/assets/images/9/2011/12/small_d4263598e4f4499c643ab79de8d894fe.jpg"/>
											</a></div>
									</div>
				Though <a href="http://kotaku.com/5862039/is-that-new-bioware-game-a-mercenaries-game-or-a-command--conquer-one-how-about-an-army-of-two-one">some theories hold</a> that the next <em>Mercenaries</em> game is the mystery reveal EA and BioWare have planned for the Video Game Awards, the smart money is still on a <em>Command & Conquer</em> game. And if that's the case, it'll probably be called <em>Command & Conquer: Alliances</em> if 15 domain registries by Electronic Arts are any indication.				<a href="http://kotaku.com/5864934/signs-point-to-command--conquer-alliances-as-biowares-big-vga-announcement" title="Click here to read more about Signs Point to &quot;Command & Conquer: Alliances&quot; as BioWare's Big VGA Announcement">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5864934/signs-point-to-command--conquer-alliances-as-biowares-big-vga-announcement]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5864934]]></guid>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[Bioware]]></category>
			<category><![CDATA[Command And Conquer]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Mercenaries]]></category>
			<category><![CDATA[Vga]]></category>
			<pubDate><![CDATA[Sun, 04 Dec 2011 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5864934&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Is That New BioWare Game a Mercenaries Game? Or a Command & Conquer One? How about an Army of Two One?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is That New &lt;em&gt;BioWare&lt;/em&gt; Game a &lt;em&gt;Mercenaries&lt;/em&gt; Game? Or a &lt;em&gt;Command &amp; Conquer&lt;/em&gt; One? How about an &lt;em&gt;Army of Two&lt;/em&gt; One?" href="http://kotaku.com/mercenaries/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mercenaries</span></a></div -->					<div><a title="Click here to read Is That New &lt;em&gt;BioWare&lt;/em&gt; Game a &lt;em&gt;Mercenaries&lt;/em&gt; Game? Or a &lt;em&gt;Command &amp; Conquer&lt;/em&gt; One? How about an &lt;em&gt;Army of Two&lt;/em&gt; One?" href="http://kotaku.com/5862039/is-that-new-bioware-game-a-mercenaries-game-or-a-command--conquer-one-how-about-an-army-of-two-one" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is That New &lt;em&gt;BioWare&lt;/em&gt; Game a &lt;em&gt;Mercenaries&lt;/em&gt; Game? Or a &lt;em&gt;Command &amp; Conquer&lt;/em&gt; One? How about an &lt;em&gt;Army of Two&lt;/em&gt; One?" alt="Click here to read Is That New &lt;em&gt;BioWare&lt;/em&gt; Game a &lt;em&gt;Mercenaries&lt;/em&gt; Game? Or a &lt;em&gt;Command &amp; Conquer&lt;/em&gt; One? How about an &lt;em&gt;Army of Two&lt;/em&gt; One?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_f5be251c4954f1688e33440e9512e593.jpg"/>
											</a></div>
									</div>
				Here's an interesting theory, hatched by an astute video game message-board poster: <a href="http://kotaku.com/5861867/blink-and-youll-miss-the-first-footage-from-the-next-big-bioware-franchise?tag=bioware">the new BioWare game</a> that will be revealed during next month's Spike TV Video Game Awards is a <em>Mercenaries</em> game.				<a href="http://kotaku.com/5862039/is-that-new-bioware-game-a-mercenaries-game-or-a-command--conquer-one-how-about-an-army-of-two-one" title="Click here to read more about Is That New BioWare Game a Mercenaries Game? Or a Command & Conquer One? How about an Army of Two One?">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5862039/is-that-new-bioware-game-a-mercenaries-game-or-a-command--conquer-one-how-about-an-army-of-two-one]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5862039]]></guid>
			<category><![CDATA[Mercenaries]]></category>
			<category><![CDATA[Bioware]]></category>
			<pubDate><![CDATA[Tue, 22 Nov 2011 19:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5862039&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Used Copies of Resident Evil: The Mercenaries 3D Will be Forever Haunted by the Last Owner]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Used Copies of &lt;em&gt;Resident Evil: The Mercenaries 3D&lt;/em&gt; Will be Forever Haunted by the Last Owner" href="http://kotaku.com/can.t-be-unseen/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cantbeunseen</span></a></div -->					<div><a title="Click here to read Used Copies of &lt;em&gt;Resident Evil: The Mercenaries 3D&lt;/em&gt; Will be Forever Haunted by the Last Owner" href="http://kotaku.com/5815929/used-copies-of-resident-evil-the-mercenaries-3d-will-be-forever-haunted-by-the-last-owner" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Used Copies of &lt;em&gt;Resident Evil: The Mercenaries 3D&lt;/em&gt; Will be Forever Haunted by the Last Owner" alt="Click here to read Used Copies of &lt;em&gt;Resident Evil: The Mercenaries 3D&lt;/em&gt; Will be Forever Haunted by the Last Owner" src="http://cache.kotaku.com/assets/images/9/2011/06/small_remerc.jpg"/>
											</a></div>
									</div>
				Used Copies of <em>Resident Evil: The Mercenaries 3D</em> might not be worth your money because Capcom made it impossible to for anyone to erase game save date from the game card.				<a href="http://kotaku.com/5815929/used-copies-of-resident-evil-the-mercenaries-3d-will-be-forever-haunted-by-the-last-owner" title="Click here to read more about Used Copies of Resident Evil: The Mercenaries 3D Will be Forever Haunted by the Last Owner">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5815929/used-copies-of-resident-evil-the-mercenaries-3d-will-be-forever-haunted-by-the-last-owner]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5815929]]></guid>
			<category><![CDATA[Can't be Unseen]]></category>
			<category><![CDATA[3D]]></category>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[Capcom]]></category>
			<category><![CDATA[Drm]]></category>
			<category><![CDATA[Mercenaries]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Resident Evil]]></category>
			<category><![CDATA[Resident Evil 3D]]></category>
			<category><![CDATA[resident evil: the mercenaries 3d]]></category>
			<category><![CDATA[save]]></category>
			<category><![CDATA[Used]]></category>
			<pubDate><![CDATA[Mon, 27 Jun 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Sam Winstrom]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5815929&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[A Glimpse At Canned Mercenaries and Legends Games]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Glimpse At Canned Mercenaries and Legends Games" href="http://kotaku.com/kia/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kia</span></a></div -->					<div><a title="Click here to read A Glimpse At Canned Mercenaries and Legends Games" href="http://kotaku.com/5510591/a-glimpse-at-canned-mercenaries-and-legends-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Glimpse At Canned Mercenaries and Legends Games" alt="Click here to read A Glimpse At Canned Mercenaries and Legends Games" src="http://cache.kotaku.com/assets/images/9/2011/11/small_22dd089faaa0bf96fc08ac7f85de61d8.jpg"/>
											</a></div>
									</div>
				 There's a really good chance that neither of these games will ever see the light of day.				<a href="http://kotaku.com/5510591/a-glimpse-at-canned-mercenaries-and-legends-games" title="Click here to read more about A Glimpse At Canned Mercenaries and Legends Games">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5510591/a-glimpse-at-canned-mercenaries-and-legends-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5510591]]></guid>
			<category><![CDATA[Kia]]></category>
			<category><![CDATA[Art]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[legends]]></category>
			<category><![CDATA[Mercenaries]]></category>
			<category><![CDATA[pandemic studios]]></category>
			<pubDate><![CDATA[Tue, 06 Apr 2010 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5510591&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[EA Makes Mercs Inc, A New &quot;Pandemic&quot; Game, Official [UPDATE]]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Makes Mercs Inc, A New &amp;quot;Pandemic&amp;quot; Game, Official [UPDATE]" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read EA Makes Mercs Inc, A New &amp;quot;Pandemic&amp;quot; Game, Official [UPDATE]" href="http://kotaku.com/5412103/ea-makes-mercs-inc-a-new-pandemic-game-official-[update]" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Makes Mercs Inc, A New &amp;quot;Pandemic&amp;quot; Game, Official [UPDATE]" alt="Click here to read EA Makes Mercs Inc, A New &amp;quot;Pandemic&amp;quot; Game, Official [UPDATE]" src="http://cache.kotaku.com/assets/images/9/2011/11/small_a10ccef67144e421ce5a090588e1819d.jpg"/>
											</a></div>
									</div>
				Less than a day after the game's <a href="http://kotaku.com/5411574/this-appears-to-be-a-new-mercenaries-game">existence was leaked</a>, EA confirmed that a new Mercenaries is in development. The publisher announced the title as the next release from Pandemic, the studio that was all but shut down last week.				<a href="http://kotaku.com/5412103/ea-makes-mercs-inc-a-new-pandemic-game-official-[update]" title="Click here to read more about EA Makes Mercs Inc, A New &quot;Pandemic&quot; Game, Official [UPDATE]">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5412103/ea-makes-mercs-inc-a-new-pandemic-game-official-[update]]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5412103]]></guid>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Game Announce]]></category>
			<category><![CDATA[Mercenaries]]></category>
			<category><![CDATA[Mercs inc]]></category>
			<category><![CDATA[Pandemic]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Tue, 24 Nov 2009 15:51:50 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5412103&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[This Appears To Be A New Mercenaries Game]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Appears To Be A New Mercenaries Game" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read This Appears To Be A New Mercenaries Game" href="http://kotaku.com/5411574/this-appears-to-be-a-new-mercenaries-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Appears To Be A New Mercenaries Game" alt="Click here to read This Appears To Be A New Mercenaries Game" src="http://cache.kotaku.com/assets/images/9/2009/11/7601853.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				 According to game site Bitmob, this trailer for Mercenaries Inc., a multiplayer entry in the Mercenaries franchise is a few months old, but real.				<a href="http://kotaku.com/5411574/this-appears-to-be-a-new-mercenaries-game" title="Click here to read more about This Appears To Be A New Mercenaries Game">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5411574/this-appears-to-be-a-new-mercenaries-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5411574]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Mercenaries]]></category>
			<category><![CDATA[Mercs inc]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[pandemic studios]]></category>
			<pubDate><![CDATA[Tue, 24 Nov 2009 08:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5411574&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[EA CEO: "There Will Be A Mercenaries 3"]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA CEO: &quot;There Will Be A Mercenaries 3&quot;" href="http://kotaku.com/mercenaries-2%7c-world-in-flames/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mercenaries2worldinflames</span></a></div -->					<div><a title="Click here to read EA CEO: &quot;There Will Be A Mercenaries 3&quot;" href="http://kotaku.com/5071582/ea-ceo-there-will-be-a-mercenaries-3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA CEO: &quot;There Will Be A Mercenaries 3&quot;" alt="Click here to read EA CEO: &quot;There Will Be A Mercenaries 3&quot;" src="http://cache.kotaku.com/assets/images/9/2008/10/mercs_3.jpg"/>
											</a></div>
									</div>
				And if John Riccitiello has say in the matter <em>Mercenaries 10</em> will be coming to the next-next-next gen platform of your choosing. Responding on today's earnings conference call to a question if some EA's recent releases would be "sequelable," Riccitiello unsurprisingly said "Yes." <em>Mercenaries 2: World in Flames</em> has sold 1.9 million copies for the company, making the third entry &mdash; and probably even the tenth &mdash; a bottom line no-brainer. At least EA's mercs have job security...				<a href="http://kotaku.com/5071582/ea-ceo-there-will-be-a-mercenaries-3" title="Click here to read more about EA CEO: "There Will Be A Mercenaries 3"">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5071582/ea-ceo-there-will-be-a-mercenaries-3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5071582]]></guid>
			<category><![CDATA[mercenaries 2: world in flames]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[john riccitiello]]></category>
			<category><![CDATA[Mercenaries]]></category>
			<category><![CDATA[Pandemic]]></category>
			<pubDate><![CDATA[Thu, 30 Oct 2008 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5071582&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Blow Stuff Up! Mercenaries 2: World in Flames PC Gameplay]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				What's more fun than sitting on your couch and just blowing stuff up? There's  always this disturbing sense of satisfaction when you level an entire structure with an RPG (in game). In these new Mercenaries 2: World in Flames videos you can see that is precisely what your going to be doing a lot of. More videos after the jump.				<a href="http://kotaku.com/5041249/blow-stuff-up-mercenaries-2-world-in-flames-pc-gameplay" title="Click here to read more about Blow Stuff Up! Mercenaries 2: World in Flames PC Gameplay">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5041249/blow-stuff-up-mercenaries-2-world-in-flames-pc-gameplay]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5041249]]></guid>
			<category><![CDATA[mercenaries 2: world in flames]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Media]]></category>
			<category><![CDATA[Mercenaries]]></category>
			<category><![CDATA[Trailer]]></category>
			<pubDate><![CDATA[Mon, 25 Aug 2008 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Adam Barenblat]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5041249&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Mercenaries 2 Co-Op Is Drop-In, Drop-Out]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mercenaries 2 Co-Op Is Drop-In, Drop-Out" href="http://kotaku.com/mercenaries-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mercenaries2</span></a></div -->					<div><a title="Click here to read Mercenaries 2 Co-Op Is Drop-In, Drop-Out" href="http://kotaku.com/5036376/mercenaries-2-co+op-is-drop+in-drop+out" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mercenaries 2 Co-Op Is Drop-In, Drop-Out" alt="Click here to read Mercenaries 2 Co-Op Is Drop-In, Drop-Out" src="http://cache.kotaku.com/assets/images/9/2008/08/merc2coop.jpg"/>
											</a></div>
									</div>
				It's not like Mercenaries 2 wasn't looking good enough on its own. But hey, <a href="http://kotaku.com/gaming/notag/mercenaries-2-gets-co+operative-236402.php">co-op never hurts</a>, it only <em>helps</em>, especially when it's instituted in the way Pandemic have it running for Mercenaries 2. After you start, there's no game-interrupting menu screens, no lobbies, nothing. It's drop-in, drop-out combat, and while the guest's progress through the campaign won't be saved when they quit, they <em>will </em>get to keep any cash and weapons they pick up. As for the host, there's no adjustments made to the game when playing co-op, which means no extra enemies. So if you're stuck on a spot, no problems, just get a friend playing and you can hide your singleplayer shame amidst the high-fives and hollering.				<a href="http://kotaku.com/5036376/mercenaries-2-co+op-is-drop+in-drop+out" title="Click here to read more about Mercenaries 2 Co-Op Is Drop-In, Drop-Out">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5036376/mercenaries-2-co+op-is-drop+in-drop+out]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5036376]]></guid>
			<category><![CDATA[Mercenaries 2]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Mercenaries]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Pandemic]]></category>
			<pubDate><![CDATA[Wed, 13 Aug 2008 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5036376&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Ultizen Secures $6 Million Cash Injection]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ultizen Secures $6 Million Cash Injection" href="http://kotaku.com/ultizen/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ultizen</span></a></div -->					<div><a title="Click here to read Ultizen Secures $6 Million Cash Injection" href="http://kotaku.com/5033246/ultizen-secures-6-million-cash-injection" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ultizen Secures $6 Million Cash Injection" alt="Click here to read Ultizen Secures $6 Million Cash Injection" src="http://cache.kotaku.com/assets/images/9/2008/08/ultizen.jpg"/>
											</a></div>
									</div>
				 Outsourcing specialists Ultizen have secured $6 million is series B financing  in a funding round led Taiwanese venture capital firm PAC-Link, along with Japan Asia Investment Co. and on-line advertising agency CyberAgent. The money will go towards expanding Ultizen's pool of resources through acquisitions.				<a href="http://kotaku.com/5033246/ultizen-secures-6-million-cash-injection" title="Click here to read more about Ultizen Secures $6 Million Cash Injection">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5033246/ultizen-secures-6-million-cash-injection]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5033246]]></guid>
			<category><![CDATA[Ultizen]]></category>
			<category><![CDATA[Financing]]></category>
			<category><![CDATA[Game Development]]></category>
			<category><![CDATA[Mercenaries]]></category>
			<category><![CDATA[Money]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Outsourcing]]></category>
			<pubDate><![CDATA[Tue, 05 Aug 2008 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5033246&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Pandemic Itchin' To Start On Mercs 3]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pandemic Itchin' To Start On Mercs 3" href="http://kotaku.com/mercenaries/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mercenaries</span></a></div -->					<div><a title="Click here to read Pandemic Itchin' To Start On Mercs 3" href="http://kotaku.com/380794/pandemic-itchin-to-start-on-mercs-3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pandemic Itchin' To Start On Mercs 3" alt="Click here to read Pandemic Itchin' To Start On Mercs 3" src="http://cache.kotaku.com/assets/images/9/2008/04/small_merc2.jpg"/>
											</a></div>
									</div>
				 Pandemic are putting their shoulder to the wheel for Mercenaries 2. Don't doubt that for a <em>minute</em>. But at the same time, they're probably sick to <em>death </em>of all the palm trees and blue skies and threats from the Venezuelan government that have marked the game's development. So it's understandable they they just want to get it done and move onto the <em>next </em>Mercenaries, right?: <blockquote>While we don't want to delay the game, and we certainly don't want to disappoint anyone&mdash;and we're keen to ship the game and move on to Mercs 3&mdash;it was the right call for us was to make sure that co-op [in Mercs 2] was going to be properly integrated into the experience and to make sure that all that key destruction was really going to be what it needed to be.</blockquote> Maybe next time they can shake things up a little. People are <em>always </em>blowing up Korea and South America, but what about New Zealand, Andorra and Belgium? When's it <em>their </em>turn?				<a href="http://kotaku.com/380794/pandemic-itchin-to-start-on-mercs-3" title="Click here to read more about Pandemic Itchin' To Start On Mercs 3">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/380794/pandemic-itchin-to-start-on-mercs-3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-380794]]></guid>
			<category><![CDATA[Mercenaries]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Mercenaries 2]]></category>
			<category><![CDATA[Panedmic]]></category>
			<pubDate><![CDATA[Thu, 17 Apr 2008 08:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=380794&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Splinter Cell: Double Agent Multiplayer Vids]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				<center></center>

We hope you're curious about multiplayer in <em>Splinter Cell: Double Agent</em> and want to see some videos, because we've got two of the blasted things to insert into this <em>one</em> throwaway post. The first details the 'Spies' multiplayer mode; the second, 'Mercenaries', after the jump. I'm not quite sure I'm any more in the clear on how 'Spies' is played after watching it, though. But 'Mercenaries' sure looks cool.  <span class="byline">Florian Eckhardt</span>				<a href="http://kotaku.com/189321/splinter-cell-double-agent-multiplayer-vids" title="Click here to read more about Splinter Cell: Double Agent Multiplayer Vids">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/189321/splinter-cell-double-agent-multiplayer-vids]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-189321]]></guid>
			<category><![CDATA[Spies]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Mercenaries]]></category>
			<category><![CDATA[Multiplayer]]></category>
			<category><![CDATA[Splinter Cell: Double Agent]]></category>
			<category><![CDATA[Videos]]></category>
			<category><![CDATA[YouTube]]></category>
			<pubDate><![CDATA[Mon, 24 Jul 2006 13:40:05 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=189321&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Mercenaries Tattoo Contest Won By the Sword]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				...because it was the only entry without a skull.  Hot tipper NoBullet reports that the Mercenaries tat contest is done.				<a href="http://kotaku.com/185373/mercenaries-tattoo-contest-won-by-the-sword" title="Click here to read more about Mercenaries Tattoo Contest Won By the Sword">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/185373/mercenaries-tattoo-contest-won-by-the-sword]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-185373]]></guid>
			<category><![CDATA[Mercenaries]]></category>
			<category><![CDATA[Contests]]></category>
			<category><![CDATA[Mongeese]]></category>
			<category><![CDATA[Mongoose]]></category>
			<category><![CDATA[Tattoos]]></category>
			<pubDate><![CDATA[Thu, 06 Jul 2006 00:40:49 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=185373&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Mercenaries II's Mattias to get Fan Tattoos]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mercenaries II's Mattias to get Fan Tattoos" href="http://kotaku.com/mercenaries/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mercenaries</span></a></div -->					<div><a title="Click here to read Mercenaries II's Mattias to get Fan Tattoos" href="http://kotaku.com/180194/mercenaries-iis-mattias-to-get-fan-tattoos" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mercenaries II's Mattias to get Fan Tattoos" alt="Click here to read Mercenaries II's Mattias to get Fan Tattoos" src="http://cache.kotaku.com/assets/images/9/2006/06/merctatscontest_1.jpg"/>
											</a></div>
									</div>
				
        <div class="FloatHack"></div>
    

      Aspiring tattoo artists take note!  The character design team over at Pandemic has been snorting Pixy Stix out of each other's navels for the past three days, and they are <i>tired</i>.  And if there's one thing I've learned at Kotaku Headquarters in the few weeks I've been here, it's that only through great adversity (and vageuly homoerotic sugar bingeing), are great gaming ideas born.   				<a href="http://kotaku.com/180194/mercenaries-iis-mattias-to-get-fan-tattoos" title="Click here to read more about Mercenaries II's Mattias to get Fan Tattoos">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/180194/mercenaries-iis-mattias-to-get-fan-tattoos]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-180194]]></guid>
			<category><![CDATA[Mercenaries]]></category>
			<category><![CDATA[Contests]]></category>
			<category><![CDATA[Mercenaries Ii: World In Flames]]></category>
			<category><![CDATA[Tattoo Flash]]></category>
			<category><![CDATA[Tattoos]]></category>
			<pubDate><![CDATA[Mon, 12 Jun 2006 19:20:56 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=180194&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
	</channel>
</rss>

