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		<title><![CDATA[Kotaku: Memories]]></title>
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			<title><![CDATA[Kotaku: Memories]]></title>
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		<link>http://kotaku.com/tag/memories</link>
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		<description><![CDATA[Kotaku posts tagged Memories]]></description>
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			<title><![CDATA[Do You Remember the Very First Video Game You Played?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Do You Remember the Very First Video Game You Played?" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Do You Remember the Very First Video Game You Played?" href="http://kotaku.com/5832183/do-you-remember-the-very-first-video-game-you-played" class="pp_image">
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				<em>Commenter <a href="http://kotaku.com/speakup/forum?comment=41857583">UnstableArk</a> has trouble recalling the very first video game he played, and wonders if there are more people out there like him in today's Speak Up on Kotaku. </em>				<a href="http://kotaku.com/5832183/do-you-remember-the-very-first-video-game-you-played" title="Click here to read more about Do You Remember the Very First Video Game You Played?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Speak Up On Kotaku]]></category>
			<category><![CDATA[Atari 2600]]></category>
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			<category><![CDATA[K.C. Munchkin]]></category>
			<category><![CDATA[Mario]]></category>
			<category><![CDATA[Memories]]></category>
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			<category><![CDATA[Videwo game]]></category>
			<pubDate><![CDATA[Thu, 18 Aug 2011 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[What Music Stirs Your Ancient Gaming Memories?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Music Stirs Your Ancient Gaming Memories?" href="http://kotaku.com/speak_up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read What Music Stirs Your Ancient Gaming Memories?" href="http://kotaku.com/5788599/what-music-stirs-your-ancient-gaming-memories" class="pp_image">
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				 <em>In today's edition of Speak-Up on Kotaku, commenter <a href="http://kotaku.com/#!speakup/forum?comment=38084080:38084080">Arok_Lazarus</a> wonders what music transports us back to the games we used to play. </em>				<a href="http://kotaku.com/5788599/what-music-stirs-your-ancient-gaming-memories" title="Click here to read more about What Music Stirs Your Ancient Gaming Memories?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Star Wars: Battlefront II]]></category>
			<category><![CDATA[Star Wars: Knights of the Old Republic]]></category>
			<pubDate><![CDATA[Mon, 04 Apr 2011 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[If Only We Could Forget Gaming's Greatest Moments]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read If Only We Could Forget Gaming's Greatest Moments" href="http://kotaku.com/speak_up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read If Only We Could Forget Gaming's Greatest Moments" href="http://kotaku.com/5763109/if-only-we-could-forget-gamings-greatest-moments" class="pp_image">
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				 <em>What would you give to relive the greatest moments in your gaming history as if it were the first time? That's the question commenter <a href="http://kotaku.com/people/Nintendo451/">Taggart451</a> ponders in today's Speak-Up on Kotaku.  WARNING: Spoilers ahead. </em>				<a href="http://kotaku.com/5763109/if-only-we-could-forget-gamings-greatest-moments" title="Click here to read more about If Only We Could Forget Gaming's Greatest Moments">More&nbsp;&raquo;</a>
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			<category><![CDATA[Bioshock]]></category>
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			<category><![CDATA[Final Fantasy VII]]></category>
			<category><![CDATA[First Time]]></category>
			<category><![CDATA[Forgetting]]></category>
			<category><![CDATA[Memories]]></category>
			<category><![CDATA[Nostalgia]]></category>
			<category><![CDATA[Original]]></category>
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			<category><![CDATA[Star Wars: Nights of the Old Republic]]></category>
			<category><![CDATA[Super Mario Bros. 3]]></category>
			<category><![CDATA[System Shock]]></category>
			<category><![CDATA[The Legend of Zelda: Ocarina of Time]]></category>
			<pubDate><![CDATA[Thu, 17 Feb 2011 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Creators Of Guitar Hero 'Sad To Hear' Of Its Demise]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Creators Of Guitar Hero 'Sad To Hear' Of Its Demise" href="http://kotaku.com/harmonix/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">harmonix</span></a></div -->					<div><a title="Click here to read The Creators Of Guitar Hero 'Sad To Hear' Of Its Demise" href="http://kotaku.com/5757292/the-creators-of-guitar-hero-sad-to-hear-of-its-demise" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Creators Of Guitar Hero 'Sad To Hear' Of Its Demise" alt="Click here to read The Creators Of Guitar Hero 'Sad To Hear' Of Its Demise" src="http://cache.kotaku.com/assets/images/9/2011/02/small_guitar_hero.jpg"/>
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				Even though their biggest competitor in the rhythm video game genre is now essentially dead, the people who started the Guitar Hero franchise say they were saddened to hear that Activision had put the seminal music game to sleep.				<a href="http://kotaku.com/5757292/the-creators-of-guitar-hero-sad-to-hear-of-its-demise" title="Click here to read more about The Creators Of Guitar Hero 'Sad To Hear' Of Its Demise">More&nbsp;&raquo;</a>
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			<category><![CDATA[Rock Band]]></category>
			<pubDate><![CDATA[Thu, 10 Feb 2011 17:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[A Video Gamers' Christmas]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Video Gamers' Christmas" href="http://kotaku.com/holidays/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">holidays</span></a></div -->					<div><a title="Click here to read A Video Gamers' Christmas" href="http://kotaku.com/5715597/a-video-gamers-christmas" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Video Gamers' Christmas" alt="Click here to read A Video Gamers' Christmas" src="http://cache.kotaku.com/assets/images/9/2010/12/small_1980.jpg"/>
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				It was the winter of 1980. My brother and I, wrapped in blue robes, ran down the stairs to be greeted by a brand new Atari 2600 and bevy of games under the tree.				<a href="http://kotaku.com/5715597/a-video-gamers-christmas" title="Click here to read more about A Video Gamers' Christmas">More&nbsp;&raquo;</a>
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			<category><![CDATA[Taop]]></category>
			<pubDate><![CDATA[Sat, 25 Dec 2010 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Memories of Strange New Worlds, Strange New Ideas]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Memories of Strange New Worlds, Strange New Ideas" href="http://kotaku.com/star-trek-online/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">startrekonline</span></a></div -->					<div><a title="Click here to read Memories of Strange New Worlds, Strange New Ideas" href="http://kotaku.com/5461293/memories-of-strange-new-worlds-strange-new-ideas" class="pp_image">
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				 Star Trek has always held a certain mystique for me.				<a href="http://kotaku.com/5461293/memories-of-strange-new-worlds-strange-new-ideas" title="Click here to read more about Memories of Strange New Worlds, Strange New Ideas">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 01 Feb 2010 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Industry Figures Share Michael Jackson Memories, From E3 To Neverland]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Industry Figures Share Michael Jackson Memories, From E3 To Neverland" href="http://kotaku.com/memories/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">memories</span></a></div -->					<div><a title="Click here to read Industry Figures Share Michael Jackson Memories, From E3 To Neverland" href="http://kotaku.com/5302983/industry-figures-share-michael-jackson-memories-from-e3-to-neverland" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Industry Figures Share Michael Jackson Memories, From E3 To Neverland" alt="Click here to read Industry Figures Share Michael Jackson Memories, From E3 To Neverland" src="http://cache.kotaku.com/assets/images/9/2009/06/thriller.jpg"/>
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				Yesterday's <a href="http://kotaku.com/5302690/michael-jackson-has-died">passing of pop superstar Michael Jackson</a> has provoked widespread reminiscences. Today, leading game reporters and game designer <a class="autolink" title="Click here to read more posts tagged DAVE PERRY" title="Click here to read more posts tagged DAVE PERRY" href="http://kotaku.com/tag/dave-perry/">Dave Perry</a> recalled when they crossed paths with the <a class="autolink" title="Click here to read more posts tagged KING OF POP" title="Click here to read more posts tagged KING OF POP" href="http://kotaku.com/tag/king-of-pop/">King of Pop</a>.				<a href="http://kotaku.com/5302983/industry-figures-share-michael-jackson-memories-from-e3-to-neverland" title="Click here to read more about Industry Figures Share Michael Jackson Memories, From E3 To Neverland">More&nbsp;&raquo;</a>
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			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Fri, 26 Jun 2009 13:40:42 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[GTA: Remembrances of Cars Jacked]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GTA: Remembrances of Cars Jacked" href="http://kotaku.com/grand-theft-auto/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">grandtheftauto</span></a></div -->					<div><a title="Click here to read GTA: Remembrances of Cars Jacked" href="http://kotaku.com/381039/gta-remembrances-of-cars-jacked" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GTA: Remembrances of Cars Jacked" alt="Click here to read GTA: Remembrances of Cars Jacked" src="http://cache.kotaku.com/assets/images/9/2008/04/small_vc_postcard-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/04/vc_postcard.jpg"></a>Not to be too indulgent here, but it's no stretch to say Grand Theft Auto is one of the few titles out there that rates the kind of visceral, first-time-ever memories that people usually have of events in the real world. The first song you heard on the game's radio, isn't it bizarre that it takes you back &mdash; just like a song popular in junior high &mdash; except it takes you to a place inside a video game?				<a href="http://kotaku.com/381039/gta-remembrances-of-cars-jacked" title="Click here to read more about GTA: Remembrances of Cars Jacked">More&nbsp;&raquo;</a>
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			<category><![CDATA[Grand Theft Auto]]></category>
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			<category><![CDATA[Vice City]]></category>
			<pubDate><![CDATA[Thu, 17 Apr 2008 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[ogood]]></dc:creator>
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			<title><![CDATA[Microsoft Erases Gamer's Memories]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft Erases Gamer's Memories" href="http://kotaku.com/customer-no_service/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">customernoservice</span></a></div -->					<div><a title="Click here to read Microsoft Erases Gamer's Memories" href="http://kotaku.com/362315/microsoft-erases-gamers-memories" class="pp_image">
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				Nathaniel loved his Xbox 360, and it loved him back. Purchased at launch, the Nathaniel brought his beloved console everywhere he went, and it showed. The case was lovingly festooned with signatures from Bungie staff, Xbox 360 team members, and even a sketch from Rooster Teeth Comics Luke McKay. His 360 was covered with fond memories, but the outer beauty was soon betrayed by the inner ugliness. Nathaniel's 360 died, and he had no choice but to send it in for repair. He took every precaution to make sure that he would get his friend back in the same condition he sent it, getting assurances from the phone support specialist and even including a heartfelt letter in the packing box, sure to catch the attention of even the most mindless of Microsoft repair drones. And it worked!  Soon he was holding his beloved Xbox 360 in his hands - and probably crying.				<a href="http://kotaku.com/362315/microsoft-erases-gamers-memories" title="Click here to read more about Microsoft Erases Gamer's Memories">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 29 Feb 2008 11:20:46 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Chrono Resurrection - What Could Have Been]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Chrono Resurrection - What Could Have Been" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Chrono Resurrection - What Could Have Been" href="http://kotaku.com/359070/chrono-resurrection-+-what-could-have-been" class="pp_image">
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				<center><!-- videoId: YELRuYNBRDk --><!-- /videoId: YELRuYNBRDk --></center>I am currently hip-deep in Sakaguchi's latest RPG Lost Odyssey, which got me thinking about all the awesome games I've played in the past courtesy of the Gooch, including my personal favorite, Chrono Trigger. In the middle of my ponderings, this video shows up in our tips email, containing footage of Chrono Resurrection, the 3D remake of Chrono Trigger that Square Enix put a stop to back in 2004. The video, uploaded by project lead Nathan Lazur, depicts what would have been a Chrono Trigger fan's wet dream. *wistful sigh* Damn lawyers. Thanks for sending in the vid anyway Mathew!				<a href="http://kotaku.com/359070/chrono-resurrection-+-what-could-have-been" title="Click here to read more about Chrono Resurrection - What Could Have Been">More&nbsp;&raquo;</a>
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			<category><![CDATA[Square Enix]]></category>
			<pubDate><![CDATA[Thu, 21 Feb 2008 15:20:52 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Sega Superstar Tennis Takes Me Back]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sega Superstar Tennis Takes Me Back" href="http://kotaku.com/memories/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">memories</span></a></div -->					<div><a title="Click here to read Sega Superstar Tennis Takes Me Back" href="http://kotaku.com/334638/sega-superstar-tennis-takes-me-back/gallery/" class="pp_image">
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				  While I have no doubts that Sega Superstars Tennis will be just another throwaway Sega title that kids will love but critics will pan, there is just something about seeing Samba De Amigo that warms my heart and takes me back to a better place. Back to the year 2000, when the Dreamcast was still a going concern. When I lived as one of three roommates in a spacious apartment and could afford 2-3 new games every weekend. Back when games still came in jewel cases...I think I prefer the smell of a new jewel case to the plastic of a DVD case. Don't look at me like that - you know the smell. As you look through this gallery of screens for the Xbox 360 version of the game (due out in March in case you were curious), think about the sights, sounds, and yes - the scents of gaming. Where do they take you?				<a href="http://kotaku.com/334638/sega-superstar-tennis-takes-me-back/gallery/" title="Click here to read more about Sega Superstar Tennis Takes Me Back">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 17 Dec 2007 11:40:09 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Rush N' Attack and Xevious for XBLA]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rush N' Attack and Xevious for XBLA" href="http://kotaku.com/you-have-my-knife/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">youhavemyknife</span></a></div -->					<div><a title="Click here to read Rush N' Attack and Xevious for XBLA" href="http://kotaku.com/262211/rush-n-attack-and-xevious-for-xbla" class="pp_image">
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				And the multiple Xbox Live Arcade Wednesday trend continues! This weeks sees a double dose of classic gaming with top-down shooter Xevious bombing the grasslands and Rush n' Attack pitting you against the Soviet military complex wielding only a bowie knife, just like real special ops. 				<a href="http://kotaku.com/262211/rush-n-attack-and-xevious-for-xbla" title="Click here to read more about Rush N' Attack and Xevious for XBLA">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 21 May 2007 15:20:54 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[MTV Needs You]]></title>
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						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read MTV Needs You" alt="Click here to read MTV Needs You" src="http://cache.kotaku.com/assets/images/9/2006/05/MTV-716666.bmp"/>
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      Mysterious MTV folks sent us word that they are looking for your "most memorable gaming moments" for a project they are working on. Here's the full email:				<a href="http://kotaku.com/176296/mtv-needs-you" title="Click here to read more about MTV Needs You">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 25 May 2006 14:00:26 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Frogger Turns 25]]></title>
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				Wow, I can't believe Frogger is 25-years old. I remember playing Frogger in Seoul, South Korea in the base's officer's club. We used to spend a Saturday afternoon there trying to get the frog across the street and then would walk home through the golf course and carry off as many golf balls as we could stuff into our pockets.				<a href="http://kotaku.com/161252/frogger-turns-25" title="Click here to read more about Frogger Turns 25">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 17 Mar 2006 12:00:52 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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