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		<title><![CDATA[Kotaku: Mega-man 9]]></title>
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			<title><![CDATA[Kotaku: Mega-man 9]]></title>
			<link>http://kotaku.com/tag/mega-man 9</link>
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		<link>http://kotaku.com/tag/mega-man 9</link>
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		<description><![CDATA[Kotaku posts tagged Mega-man 9]]></description>
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			<title><![CDATA[Mega Man 9 Gets A Lot Harder With New DLC]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mega Man 9 Gets A Lot Harder With New DLC" href="http://kotaku.com/mega-man/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman</span></a></div -->					<div><a title="Click here to read Mega Man 9 Gets A Lot Harder With New DLC" href="http://kotaku.com/5336316/mega-man-9-gets-a-lot-harder-with-new-dlc" class="pp_image">
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				A common complaint these days when it comes to downloadable content is that there's too much of it that makes a game easier to play/complete. Paying to cheat, basically. Paying to make the game <em>harder</em>, though, that's different.				<a href="http://kotaku.com/5336316/mega-man-9-gets-a-lot-harder-with-new-dlc" title="Click here to read more about Mega Man 9 Gets A Lot Harder With New DLC">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5336316/mega-man-9-gets-a-lot-harder-with-new-dlc]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5336316]]></guid>
			<category><![CDATA[Mega Man]]></category>
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			<pubDate><![CDATA[Thu, 13 Aug 2009 05:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Capcom Still Teasing Mega Man 9's &quot;Final Secret&quot;]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Capcom Still Teasing Mega Man 9's &amp;quot;Final Secret&amp;quot;" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Capcom Still Teasing Mega Man 9's &amp;quot;Final Secret&amp;quot;" href="http://kotaku.com/5318018/capcom-still-teasing-mega-man-9s-final-secret" class="pp_image">
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				<!-- videoId: BshtVm0NzoQ --><!-- /videoId: BshtVm0NzoQ --> At Evo 2009, Capcom community-mans Seth Killian gets cornered about the final undiscovered secret in Mega Man 9 but vows it does indeed exist, and that it is still out there.				<a href="http://kotaku.com/5318018/capcom-still-teasing-mega-man-9s-final-secret" title="Click here to read more about Capcom Still Teasing Mega Man 9's &quot;Final Secret&quot;">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mega Man 9]]></category>
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			<pubDate><![CDATA[Sun, 19 Jul 2009 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Our Missing Video Game Robot Hero]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Our Missing Video Game Robot Hero" href="http://kotaku.com/kotakuroboto/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kotakuroboto</span></a></div -->					<div><a title="Click here to read Our Missing Video Game Robot Hero" href="http://kotaku.com/5271138/our-missing-video-game-robot-hero" class="pp_image">
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				Osamu Tezuka's beloved boy robot, <a class="autolink" title="Click here to read more posts tagged ASTRO BOY" title="Click here to read more posts tagged ASTRO BOY" href="http://kotaku.com/tag/astro-boy/">Astro Boy</a>, defined an art form, inspired a nation, and is a cultural icon worthy of the Robot Hall of Fame. So why doesn't he get more video games?				<a href="http://kotaku.com/5271138/our-missing-video-game-robot-hero" title="Click here to read more about Our Missing Video Game Robot Hero">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 27 May 2009 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Awesome Mega Man Stop Motion Video]]></title>
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				This Mega Man 9 fan tribute is a real work of art. Paper cut-outs are stop-motioned across real world objects arranged to form Mega Man-esque levels.				<a href="http://kotaku.com/5070678/awesome-mega-man-stop-motion-video" title="Click here to read more about Awesome Mega Man Stop Motion Video">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 29 Oct 2008 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[More Mega Man 9 DLC - Fake Man!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read More Mega Man 9 DLC - Fake Man!" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read More Mega Man 9 DLC - Fake Man!" href="http://kotaku.com/5065854/more-mega-man-9-dlc-+-fake-man/gallery/" class="pp_image">
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				 Capcom unleashes another wave of Mega Man 9 DLC upon an unsuspecting public this week, with three separate DLC packs available today on WiiWare, tomorrow on Xbox Live, and Wednesday on the PlayStation Network. The first of the three packs is a new stage for Time Attack Mode that introduces an all-new Robot Master Boss, Fake Man, who looks like a policeman and not Dustin Hoffman's Tootsie as I had hoped. Oh well. 				<a href="http://kotaku.com/5065854/more-mega-man-9-dlc-+-fake-man/gallery/" title="Click here to read more about More Mega Man 9 DLC - Fake Man!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 20 Oct 2008 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Mega Man 9 Press Kit Goes For $750 on eBay]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mega Man 9 Press Kit Goes For $750 on eBay" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Mega Man 9 Press Kit Goes For $750 on eBay" href="http://kotaku.com/5060749/mega-man-9-press-kit-goes-for-750-on-ebay" class="pp_image">
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				Some lucky gamer has seized the chance to splurge next month's rent on a limited-run Mega Man 9 press kit.  Capcom have knocked out a bunch of these to selected press and community members.  One such has just earned a cool $750.				<a href="http://kotaku.com/5060749/mega-man-9-press-kit-goes-for-750-on-ebay" title="Click here to read more about Mega Man 9 Press Kit Goes For $750 on eBay">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 08 Oct 2008 18:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[Mega Man 9 Gets DLC This Week - Proto Man!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mega Man 9 Gets DLC This Week - Proto Man!" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Mega Man 9 Gets DLC This Week - Proto Man!" href="http://kotaku.com/5059418/mega-man-9-gets-dlc-this-week-+-proto-man/gallery/" class="pp_image">
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				 Not even a couple of weeks old and Capcom is already flooding Mega Man 9 players with downloadable content across all three consoles. This week sees the release of two different packs. Endless Attack is a stage that never ends...yes it goes on and on my friends....somebody started playing it not knowing what it was *slaps self*. Endless Attack is just that, endless. See how far you can get and how big a score you can rack up before your inevitable death. And the second pack? Playable Proto Man! Proto has charge shot, power slide, and a bullet-bouncing shield, but takes double damage and gets bumped twice as far when hit. 				<a href="http://kotaku.com/5059418/mega-man-9-gets-dlc-this-week-+-proto-man/gallery/" title="Click here to read more about Mega Man 9 Gets DLC This Week - Proto Man!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 06 Oct 2008 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Capcom "Cautiously Optimistic" re: MM9 Sales; Pre-Emptively Debunks All Figures]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Capcom &quot;Cautiously Optimistic&quot; re: MM9 Sales; Pre-Emptively Debunks All Figures" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Capcom &quot;Cautiously Optimistic&quot; re: MM9 Sales; Pre-Emptively Debunks All Figures" href="http://kotaku.com/5059057/capcom-cautiously-optimistic-re-mm9-sales-pre+emptively-debunks-all-figures" class="pp_image">
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				Nintendo Everything reports Capcom's Christian Svensson, VP of Business Development, says earlier reports of Mega Man 9 doing 140,000 US downloads in one week for the Wii are incorrect. "Any numbers you've seen or quoted are not correct," Svensson said. "That said, I think we're cautiously optimistic about MM9's performance."				<a href="http://kotaku.com/5059057/capcom-cautiously-optimistic-re-mm9-sales-pre+emptively-debunks-all-figures" title="Click here to read more about Capcom "Cautiously Optimistic" re: MM9 Sales; Pre-Emptively Debunks All Figures">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 04 Oct 2008 19:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Mega Man 9 XBLA Arrives Tomorrow]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mega Man 9 XBLA Arrives Tomorrow" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Mega Man 9 XBLA Arrives Tomorrow" href="http://kotaku.com/5057206/mega-man-9-xbla-arrives-tomorrow" class="pp_image">
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				Where's Mega Man 9? It's out on the Wii. It's out on the PS3. But the 360 version is, strangely, nowhere to be seen. But worry not, 360-owning retro fetishists; it's on its way. Indeed, its on its way right <em>now</em>, with Microsoft's <a href="http://twitter.com/majornelson/statuses/941031512">Larry Hryb announcing</a> that the game will be out "tomorrow". Tomorrow being October 1. Get on it, Mega Man fans.				<a href="http://kotaku.com/5057206/mega-man-9-xbla-arrives-tomorrow" title="Click here to read more about Mega Man 9 XBLA Arrives Tomorrow">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 30 Sep 2008 23:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Tough Video Games and Why They're Played]]></title>
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				In a brief look at <em>Mega Man 9</em>, the Wall Street Journal's Jamin Brophy-Warren notes that the game's deliberate flicker and slowdown were added in for reasons other than the retro-feel. They make the game more demanding. 				<a href="http://kotaku.com/5055995/tough-video-games-and-why-theyre-played" title="Click here to read more about Tough Video Games and Why They're Played">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 28 Sep 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[New Mega Man 9 Screens Show 8-bit Goodness.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Mega Man 9 Screens Show 8-bit Goodness." href="http://kotaku.com/capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">capcom</span></a></div -->					<div><a title="Click here to read New Mega Man 9 Screens Show 8-bit Goodness." href="http://kotaku.com/5053072/new-mega-man-9-screens-show-8+bit-goodness/gallery/" class="pp_image">
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				It's not everyday we get a <i/>new</i> trip down memory lane. In that sense Mega Man 9 is a very special title (at least for me) as it comes out today on Wii. It isn't only because Mega Man is the first game I can recall playing, but because it's a new adventure in the 8-bit world that my generation started gaming in. I sometimes sit and wonder how weird it's going to be when 3 or 4 years from now we hear someone from the next generation of adult gamers say that the first game they can consciously remember is Super Mario 64 or Metal Gear Solid. What was the first game you remember?				<a href="http://kotaku.com/5053072/new-mega-man-9-screens-show-8+bit-goodness/gallery/" title="Click here to read more about New Mega Man 9 Screens Show 8-bit Goodness.">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 22 Sep 2008 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Adam Barenblat]]></dc:creator>
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			<title><![CDATA[Weekly Wii Update - Mega Man Meets Vectorman]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Weekly Wii Update - Mega Man Meets Vectorman" href="http://kotaku.com/wii-downloadables/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wiidownloadables</span></a></div -->					<div><a title="Click here to read Weekly Wii Update - Mega Man Meets Vectorman" href="http://kotaku.com/5052986/weekly-wii-update-+-mega-man-meets-vectorman" class="pp_image">
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				 The Mega Man 9 invasion begins, and on the Nintendo Wii he's bringing backup! This week's Nintendo Wii update not only brings us the WiiWare version of Capcom's retro redux on the blue bomber (1,000 points), we also get the Sega Genesis classic Vectorman (800 points), which is also the story of a robot going up against evil robots, but this one can turn into a mechanical fish. 				<a href="http://kotaku.com/5052986/weekly-wii-update-+-mega-man-meets-vectorman" title="Click here to read more about Weekly Wii Update - Mega Man Meets Vectorman">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 22 Sep 2008 10:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Proto Man Playable via DLC]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Proto Man Playable via DLC" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Proto Man Playable via DLC" href="http://kotaku.com/5052765/proto-man-playable-via-dlc" class="pp_image">
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				Proto Man — Mega Man's dying brother, originally from <em>Mega Man 3</em> — will be playable in <em>Mega Man 9</em> via DLC that becomes available the week of Monday Oct 6. GamesRadar is reporting the news with two tiny developmental screen shots (jump), illustrating Proto Man's slide and charge attacks — which Mega Man is not capable of doing in this game.				<a href="http://kotaku.com/5052765/proto-man-playable-via-dlc" title="Click here to read more about Proto Man Playable via DLC">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 21 Sep 2008 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Mega Man 9 Boss Art, Screens]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mega Man 9 Boss Art, Screens" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Mega Man 9 Boss Art, Screens" href="http://kotaku.com/5052675/mega-man-9-boss-art-screens" class="pp_image">
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So we knew<a href="http://kotaku.com/5022009/mega-man-9-details-theres-a-woman"> back in July</a> the names of the new bosses for <em>Mega Man 9</em>: Galaxy Man, Concrete Man, Tornado Man, Plug Man and Splash Woman. GamesRadar has another exclusive on this subject: concept art of two of them — Splash Woman and Plug Man — plus the weapons you win for defeating both (Laser Trident for the former; "Plug Ball" for the latter. Sounds like a wad of tobacky to me.) Plus they have some more screens. Weekends are made for eye candy (and, once upon a time, Michelob) so, enjoy. Mega Man 9 has <a href="http://kotaku.com/5052407/mega-man-9-release-dates-revealed">three separate release dates</a>: WiiWare on Monday, PlayStation Network on Thursday, and then finally Xbox Live Arcade on Wednesday, Oct. 1.				<a href="http://kotaku.com/5052675/mega-man-9-boss-art-screens" title="Click here to read more about Mega Man 9 Boss Art, Screens">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 20 Sep 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Bionic Commando Rearmed Success "Hasn't Sunk In" For Capcom Japan]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bionic Commando Rearmed Success &quot;Hasn't Sunk In&quot; For Capcom Japan" href="http://kotaku.com/capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">capcom</span></a></div -->					<div><a title="Click here to read Bionic Commando Rearmed Success &quot;Hasn't Sunk In&quot; For Capcom Japan" href="http://kotaku.com/5052623/bionic-commando-rearmed-success-hasnt-sunk-in-for-capcom-japan" class="pp_image">
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				Interesting comment from Bionic Commando (the big, new one) producer Ben Judd. Speaking with Videogamer about the success of Bionic Commando Rearmed, he says:				<a href="http://kotaku.com/5052623/bionic-commando-rearmed-success-hasnt-sunk-in-for-capcom-japan" title="Click here to read more about Bionic Commando Rearmed Success "Hasn't Sunk In" For Capcom Japan">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 19 Sep 2008 23:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Mega Man 9 Release Dates Revealed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mega Man 9 Release Dates Revealed" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Mega Man 9 Release Dates Revealed" href="http://kotaku.com/5052407/mega-man-9-release-dates-revealed" class="pp_image">
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				 While it's only been a few months since we first heard about Capcom's retro Mega Man 9, it feels like we've been waiting forever. Well the wait is nearly over, as the first and second releases of Mega Man 9 hit next week! September 22nd will see the game show up via WiiWare, which should make the Weekly Wii Update a little more exciting than usual. Then on the 25th the game will appear on the PlayStation Network. Finally, after weathering nearly a week and a half of insufferable taunting, Xbox 360 owners will be able to download the Xbox Live Arcade version on October 1st. Looks like it's WiiWare for me!				<a href="http://kotaku.com/5052407/mega-man-9-release-dates-revealed" title="Click here to read more about Mega Man 9 Release Dates Revealed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 19 Sep 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Yup, You'll Be Able To Buy A Mega Man 9 Box]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Yup, You'll Be Able To Buy A Mega Man 9 Box" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Yup, You'll Be Able To Buy A Mega Man 9 Box" href="http://kotaku.com/5052089/yup-youll-be-able-to-buy-a-mega-man-9-box" class="pp_image">
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				<a href="http://kotaku.com/5050627/capcoms-amazing-mega-man-9-box-art">Get with the wrestling</a>, Fahey. Capcom announced today that, thanks to <strike>popular demand</strike><em> incessant shrieking</em>, they'll be making the brilliant Mega Man 9 "retail" press package available to the public through their online store. To refresh, you'll get a cardboard box and a replica NES cart, and maybe even the assets disc that was sent out (ie a bunch of screenshots and artwork). But if you want one, get to your sprinter's blocks: Capcom say they "just can't get our hands on enough of the raw materials to make as many as we would like", and that as such, when they go on sale, they're going to be "exceedingly rare".

<a href="http://www.capcom-unity.com/s-kill/blog/2008/09/18/capcom_store_news_you_can_use">Capcom Store News you can Use</a> [Capcom]				<a href="http://kotaku.com/5052089/yup-youll-be-able-to-buy-a-mega-man-9-box" title="Click here to read more about Yup, You'll Be Able To Buy A Mega Man 9 Box">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 19 Sep 2008 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Capcom's Amazing Mega Man 9 Box Art]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Capcom's Amazing Mega Man 9 Box Art" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Capcom's Amazing Mega Man 9 Box Art" href="http://kotaku.com/5050627/capcoms-amazing-mega-man-9-box-art" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Capcom's Amazing Mega Man 9 Box Art" alt="Click here to read Capcom's Amazing Mega Man 9 Box Art" src="http://cache.kotaku.com/assets/images/9/2012/01/02363e0eefa7ace5b3d7357d0e739c19.jpg"/>
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				 Is this the retail packaging for Mega Man 9? Of course not, Mega Man 9 is a downloadable game, but that didn't stop the folks from Capcom from creating this spectacular packaging to send out to their friends in the press, making me wonder just how close a friend you have to be to score one. I've done plenty of things I'm not proud of in the past.

Anyway, it's a throwback to the NES days of bad box art hiding a good game, complete with budget price tag and NES game shaped disc holder. A work of art. A must-have, yet can't have, unless Capcom does good and places a few up on the Capcom store for us to wrestle over. Hit the jump for another drool-worthy view!				<a href="http://kotaku.com/5050627/capcoms-amazing-mega-man-9-box-art" title="Click here to read more about Capcom's Amazing Mega Man 9 Box Art">More&nbsp;&raquo;</a>
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			<category><![CDATA[Retro]]></category>
			<pubDate><![CDATA[Tue, 16 Sep 2008 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Mega Man 9 Gets A (Japanese) Release Date]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mega Man 9 Gets A (Japanese) Release Date" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Mega Man 9 Gets A (Japanese) Release Date" href="http://kotaku.com/5048849/mega-man-9-gets-a-japanese-release-date" class="pp_image">
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				Capcom's retro-and-then-some Mega Man 9 was always due for a September release, we just didn't know <em>when </em>in September. Do now. It's been announced that the game is due for release in Japan on September 24, for 1000 Wii Points. No word yet on a date for North America or Europe, but with Capcom being <a href="http://kotaku.com/5048780/capcom-want-to-be-global-devs-not-japanese-devs">so hot for the West lately</a>, it shouldn't be too much later.				<a href="http://kotaku.com/5048849/mega-man-9-gets-a-japanese-release-date" title="Click here to read more about Mega Man 9 Gets A (Japanese) Release Date">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 12 Sep 2008 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Mega Man 9 - Winging It]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mega Man 9 - Winging It" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Mega Man 9 - Winging It" href="http://kotaku.com/5045685/mega-man-9-+-winging-it" class="pp_image">
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				I'll tell you a secret: I got kicked out of arts and crafts in fourth grade. I was too busy <strike>beating up</strike> flirting with Patrick McHellen to pay attention to stuff like glue sticks and foldable tabs. 

But if I hadn't gotten booted, maybe I would've been able to make this...				<a href="http://kotaku.com/5045685/mega-man-9-+-winging-it" title="Click here to read more about Mega Man 9 - Winging It">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 04 Sep 2008 21:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Mega-Man Energy Canned]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mega-Man Energy Canned" href="http://kotaku.com/only-in-japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onlyinjapan</span></a></div -->					<div><a title="Click here to read Mega-Man Energy Canned" href="http://kotaku.com/5038137/mega+man-energy-canned" class="pp_image">
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				Drink Mega Man's in-game E Tanks! This August, a Mega Man sports drink called "Rockman E Can Drink" is hitting Japanese beverage retailers to mark the launch of downloadable title <i>Megal Man 9</i>. It's made by "original drink" maker Apris and priced at &yen;137 (US$1.24). But can you really put a price on a Mega Man drink? Yes, yes you can. 				<a href="http://kotaku.com/5038137/mega+man-energy-canned" title="Click here to read more about Mega-Man Energy Canned">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 18 Aug 2008 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Mega Man 9 Intro Does The Time Warp Again]]></title>
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You know Mega Man 9 is coming, you know the score when it comes to the game's retro aesthetics. Now witness the game's intro (and familiar-looking newsreader) in all its 8-bit glory.				<a href="http://kotaku.com/5036834/mega-man-9-intro-does-the-time-warp-again" title="Click here to read more about Mega Man 9 Intro Does The Time Warp Again">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 14 Aug 2008 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Mega-Man vs. Concrete Man, Tornado Man, Magma Man]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mega-Man vs. Concrete Man, Tornado Man, Magma Man" href="http://kotaku.com/capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">capcom</span></a></div -->					<div><a title="Click here to read Mega-Man vs. Concrete Man, Tornado Man, Magma Man" href="http://kotaku.com/5036802/mega+man-vs-concrete-man-tornado-man-magma-man" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mega-Man vs. Concrete Man, Tornado Man, Magma Man" alt="Click here to read Mega-Man vs. Concrete Man, Tornado Man, Magma Man" src="http://cache.kotaku.com/assets/images/9/2008/08/Tornado_Blow.jpg"/>
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The <i>Mega-Man</i> franchise has cool bosses, and <i>Mega-Man 9</i> is no exception. Bosses include concrete shootin' Concrete Man, twister spinnin' Tornado Man, fireball blastin' Magma Man. Run down of the bosses, screenshots and art after the j-u-m-p!				<a href="http://kotaku.com/5036802/mega+man-vs-concrete-man-tornado-man-magma-man" title="Click here to read more about Mega-Man vs. Concrete Man, Tornado Man, Magma Man">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 13 Aug 2008 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Mega Man 9 To Include NES "Bugs"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mega Man 9 To Include NES &quot;Bugs&quot;" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Mega Man 9 To Include NES &quot;Bugs&quot;" href="http://kotaku.com/5033038/mega-man-9-to-include-nes-bugs" class="pp_image">
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				Mega Man 9 doesn't just look and sound like a NES game. It's going to play like one, and feel like one, to the point where you'll experience some of the glitches and bugs found in old NES titles. Capcom's Hironobu Takeshita has told Gamasutra that players will have the option (literally, via the options menu) to introduce and adjust old-timey NES glitches like screen flicker. Even though new, modern sytems are of course not prone to flickering. Sure, it's the "pre-faded jeans" of the gaming world, but this is the gaming world, not the clothing world, so we're all good.				<a href="http://kotaku.com/5033038/mega-man-9-to-include-nes-bugs" title="Click here to read more about Mega Man 9 To Include NES "Bugs"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 04 Aug 2008 23:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Mega Man 9's Retro Art Stylings]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mega Man 9's Retro Art Stylings" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Mega Man 9's Retro Art Stylings" href="http://kotaku.com/5028578/mega-man-9s-retro-art-stylings" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mega Man 9's Retro Art Stylings" alt="Click here to read Mega Man 9's Retro Art Stylings" src="http://cache.kotaku.com/assets/images/9/2008/07/mega_man_9_box_art_-_main_image.jpg"/>
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				 Everyone who visited Capcom's booth at E3 last week were treated to a peek at a glorious retro Mega Man t-shirt. The shirt reflects the decision Capcom made to turn Mega Man 9 into an "impossible hard" 8-bit revival of the franchise.				<a href="http://kotaku.com/5028578/mega-man-9s-retro-art-stylings" title="Click here to read more about Mega Man 9's Retro Art Stylings">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 24 Jul 2008 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Of Course, Capcom Wants Mega Man 9 Hard]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Of Course, Capcom Wants Mega Man 9 Hard" href="http://kotaku.com/capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">capcom</span></a></div -->					<div><a title="Click here to read Of Course, Capcom Wants Mega Man 9 Hard" href="http://kotaku.com/5027600/of-course-capcom-wants-mega-man-9-hard" class="pp_image">
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				When we were kids, <i>Mega Man</i> was a hard game. We died all the time. And when we were dying in <i>Mega Man</i>, we were dying in <i>Mega Man</i>. It was that hard. So when Capcom decided to make the multi-platform <i>Mega Man 9</i>, the company knew it had to make it hard. Says the game's producer Hironobu Takeshita:				<a href="http://kotaku.com/5027600/of-course-capcom-wants-mega-man-9-hard" title="Click here to read more about Of Course, Capcom Wants Mega Man 9 Hard">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 22 Jul 2008 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Justify Your Mega Man 9]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Justify Your Mega Man 9" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Justify Your Mega Man 9" href="http://kotaku.com/5026336/justify-your-mega-man-9" class="pp_image">
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								<a href="http://kotaku.com/5026336/justify-your-mega-man-9" title="Click here to read more about Justify Your Mega Man 9">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 17 Jul 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Adam Barenblat]]></dc:creator>
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			<title><![CDATA[Mega Man 9 IS Coming To 360, PS3]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mega Man 9 IS Coming To 360, PS3" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Mega Man 9 IS Coming To 360, PS3" href="http://kotaku.com/5024083/mega-man-9-is-coming-to-360-ps3" class="pp_image">
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				<a href="http://kotaku.com/397414/mega-man-9-coming-for-xbla-psn-as-well">It is</a>, it isn't, it is,<a href=""http://kotaku.com/5020955/#viewcomments"> it isn't</a>…sheesh. Yes, it's been confirmed that Mega Man 9 will be making its way to the Xbox 360 and PS3. Despite WiiWare-only claims – <a href="http://kotaku.com/5020955/#viewcomments">from Capcom</a>, the scamps – to the contrary. Above is the closing screen from the game's first trailer, showing the necessary details. Thanks for the confusion! Perhaps as a tonic for your Mega Man dizziness, they've also announced that Mega Man 1 & 2 will be appearing on the North American Virtual Console, and appearing "soon". Full (and excellent) trailer's after the jump.				<a href="http://kotaku.com/5024083/mega-man-9-is-coming-to-360-ps3" title="Click here to read more about Mega Man 9 IS Coming To 360, PS3">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5024083/mega-man-9-is-coming-to-360-ps3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5024083]]></guid>
			<category><![CDATA[Mega Man 9]]></category>
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			<category><![CDATA[psn]]></category>
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			<category><![CDATA[Xbla]]></category>
			<pubDate><![CDATA[Thu, 10 Jul 2008 20:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Here, Have Some Mega Man 9 Screens]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here, Have Some Mega Man 9 Screens" href="http://kotaku.com/gallery/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gallery</span></a></div -->					<div><a title="Click here to read Here, Have Some Mega Man 9 Screens" href="http://kotaku.com/5023206/here-have-some-mega-man-9-screens/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here, Have Some Mega Man 9 Screens" alt="Click here to read Here, Have Some Mega Man 9 Screens" src="http://cache.kotaku.com/assets/images/9/2008/07/rockman9_logo.jpg"/>
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				Capcom has released a couple new <i>Mega Man 9</i> (<i>Rockman 9</i> in Japan) screenies. The game would be out this September and will cost a somewhat <a href="http://kotaku.com/5023198/mega-man-9-cheap-as-10-chips">charitable 1000 Wii Points</a> (or US$10 in real money). Check out the screens in the link below in all their 8-bit retro glory.				<a href="http://kotaku.com/5023206/here-have-some-mega-man-9-screens/gallery/" title="Click here to read more about Here, Have Some Mega Man 9 Screens">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Wed, 09 Jul 2008 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Mega Man 9: Cheap As $10 Chips]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mega Man 9: Cheap As $10 Chips" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Mega Man 9: Cheap As $10 Chips" href="http://kotaku.com/5023198/mega-man-9-cheap-as-10-chips" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mega Man 9: Cheap As $10 Chips" alt="Click here to read Mega Man 9: Cheap As $10 Chips" src="http://cache.kotaku.com/assets/images/9/2008/07/mm92.jpg"/>
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				Yeah, Mega Man 9 looks old, and will sound old, but it's a <em>new </em>game. So Capcom will be charging some kind of new price for it, yes? Somewhere around $20? Not. Even. Close. No, Capcom are feeling charitable this month, and have announced that when the WiiWare game goes on sale in September, it'll go for 1000 Wii Points. Or, in human money, $10. Outstanding.				<a href="http://kotaku.com/5023198/mega-man-9-cheap-as-10-chips" title="Click here to read more about Mega Man 9: Cheap As $10 Chips">More&nbsp;&raquo;</a>
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			<category><![CDATA[wiiware]]></category>
			<pubDate><![CDATA[Wed, 09 Jul 2008 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5023198&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Let's Watch The First Mega Man 9 Footage]]></title>
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			<![CDATA[
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									</div>
				<center>
<div></div>
</center> </center> First look! Have a gander at <i>Mega Man 9</i>. Above is the Japanese trailer from Japanese site Nico Nico Douga which shows some quick gameplay footage. The music is fantastic. 				<a href="http://kotaku.com/5022413/lets-watch-the-first-mega-man-9-footage" title="Click here to read more about Let's Watch The First Mega Man 9 Footage">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 07 Jul 2008 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Mega Man 9 Dated For Japan]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mega Man 9 Dated For Japan" href="http://kotaku.com/famitsu/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">famitsu</span></a></div -->					<div><a title="Click here to read Mega Man 9 Dated For Japan" href="http://kotaku.com/5022198/mega-man-9-dated-for-japan" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mega Man 9 Dated For Japan" alt="Click here to read Mega Man 9 Dated For Japan" src="http://cache.kotaku.com/assets/images/9/2008/07/f7/c3/f7c384d52aa5707c1e913e8be807f9ec.jpg"/>
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				WiiWare game <a href="http://kotaku.com/5020955/"><i>Mega Man 9</i></a> has been dated for Japan. The game will be out this September as confirmed by this week's <i>Famitsu</i>. The 8-bit game hasn't yet gotten a Western release date. That's what E3 for!				<a href="http://kotaku.com/5022198/mega-man-9-dated-for-japan" title="Click here to read more about Mega Man 9 Dated For Japan">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 04 Jul 2008 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Mega Man 9 Details: There's A Woman!]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mega Man 9 Details: There's A Woman!" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Mega Man 9 Details: There's A Woman!" href="http://kotaku.com/5022009/mega-man-9-details-theres-a-woman" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mega Man 9 Details: There's A Woman!" alt="Click here to read Mega Man 9 Details: There's A Woman!" src="http://cache.kotaku.com/assets/images/9/2011/11/8e64c1e77fd4c7b30d036b5ad0c9b3c6.jpg"/>
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				GamesRadar got the <a href="http://www.gamesradar.com/wii/mega-man-9-wiiware/preview/mega-man-9-exclusive-reveal/a-20080702154756565049/g-20080626165055938021">first look</a> at the <a href="http://kotaku.com/5019986/old-school-mega-man-9-coming-to-wiiware">recently-announced</a>, retro-style <i>Mega Man 9</i> that's heading exclusively to Wii Ware - here are plenty of screens, plus the news that one of the enemies is not a Something-Man, but a Splash <i>Woman</i>. Sweet.				<a href="http://kotaku.com/5022009/mega-man-9-details-theres-a-woman" title="Click here to read more about Mega Man 9 Details: There's A Woman!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 03 Jul 2008 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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Mega Man 9: WiiWare ONLY - False alarm....]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read " href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read " href="http://kotaku.com/5020955/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read " alt="Click here to read " src="http://cache.kotaku.com/assets/images/9/2008/06/cf/b1/cfb17cf74c07c9af5a44a833864ebdd3.jpg"/>
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				<strong>Mega Man 9: WiiWare ONLY</strong> - False alarm. Please, go ahead and disregard <a href="http://kotaku.com/397414/mega-man-9-coming-for-xbla-psn-as-well">this morning's post </a>regarding Mega Man 9 being available for the PSN and XBLA. Capcom have since removed those listings from their E3 lineup (calling it "a mistake"), and have <a href="http://arstechnica.com/journals/thumbs.ars/2008/06/27/megaman-9-to-be-the-first-game-to-hit-wiiware-xbla-and-psn">confirmed </a>the game will <em>only </em>be appearing on the Wii.				<a href="http://kotaku.com/5020955/" title="Click here to read more about 
Mega Man 9: WiiWare ONLY - False alarm....">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 30 Jun 2008 23:50:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Mega Man 9 Coming For XBLA, PSN As Well]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mega Man 9 Coming For XBLA, PSN As Well" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Mega Man 9 Coming For XBLA, PSN As Well" href="http://kotaku.com/397414/mega-man-9-coming-for-xbla-psn-as-well" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mega Man 9 Coming For XBLA, PSN As Well" alt="Click here to read Mega Man 9 Coming For XBLA, PSN As Well" src="http://cache.kotaku.com/assets/images/9/2008/06/small_megaman2.jpg"/>
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				A <a href="http://kotaku.com/5019986/old-school-mega-man-9-coming-to-wiiware">retro-themed Mega Man 9</a> is a surprising move by Capcom! You know what's less surprising? The news the game won't <em>just </em>be appearing on Nintendo's WiiWare service. Really, why would Capcom turn down free money? Turns out the game's also destined for the PlayStation Network and Xbox Live Arcade as well, making Mega Man 9 the first game (I can think of) to be released across all three current-generation platforms.				<a href="http://kotaku.com/397414/mega-man-9-coming-for-xbla-psn-as-well" title="Click here to read more about Mega Man 9 Coming For XBLA, PSN As Well">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/397414/mega-man-9-coming-for-xbla-psn-as-well]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-397414]]></guid>
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			<pubDate><![CDATA[Mon, 30 Jun 2008 09:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Old School Mega Man 9 Coming To WiiWare]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Old School Mega Man 9 Coming To WiiWare" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Old School Mega Man 9 Coming To WiiWare" href="http://kotaku.com/5019986/old-school-mega-man-9-coming-to-wiiware" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Old School Mega Man 9 Coming To WiiWare" alt="Click here to read Old School Mega Man 9 Coming To WiiWare" src="http://cache.kotaku.com/assets/images/9/2012/01/3b890c80207b58f2c7e06cd61f1ae0f3.jpg"/>
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				 More details have surfaced on the first official Mega Man sequel since 1996's Mega Man 8 for the PlayStation.  Revealed earlier this month by the <a href="http://kotaku.com/5016414/mega-man-9-rated-surely-coming">Australian Office Of Film and Literature Classification</a>, the latest issue of Nintendo Power features an interview with series creator Keiji Inafune as well as screenshots from the title, revealing that not only will the game be released as WiiWare, it will retain the classic look and feel of the original NES versions of the game.				<a href="http://kotaku.com/5019986/old-school-mega-man-9-coming-to-wiiware" title="Click here to read more about Old School Mega Man 9 Coming To WiiWare">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 26 Jun 2008 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Mega Man 9 Rated, Surely Coming]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mega Man 9 Rated, Surely Coming" href="http://kotaku.com/mega-man-9/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">megaman9</span></a></div -->					<div><a title="Click here to read Mega Man 9 Rated, Surely Coming" href="http://kotaku.com/5016414/mega-man-9-rated-surely-coming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mega Man 9 Rated, Surely Coming" alt="Click here to read Mega Man 9 Rated, Surely Coming" src="http://cache.kotaku.com/assets/images/9/2008/06/cf/19/small_cf19ca4c1fba835187b64c2c7bcd705d.jpg"/>
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				Yesterday, amongst the usual assortment of motion pictures, reality television programs and comic books the Australian Office of Film and Literature Classification <em>usually </em>sift through and classify, one item stood out. It's <a href="http://www.classification.gov.au/special.html?n=46&p=156&sTitle=mega+man+9&sMediaFilm=1&sMediaPublications=1&sMediaGames=1&sDateFromM=1&sDateFromY=1970&sDateToM=6&sDateToY=2008&record=228120">this one</a>. Says that Mega Man 9, by Capcom, has been given a G rating, and is good to go for a local release. Mega Man 9? Never heard of it. Must be real/coming, though, because last I checked the OFLC don't review and classify <em>rumours</em>. If it's not at E3 next month you can join me in being deeply shocked.				<a href="http://kotaku.com/5016414/mega-man-9-rated-surely-coming" title="Click here to read more about Mega Man 9 Rated, Surely Coming">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 13 Jun 2008 23:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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