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		<title><![CDATA[Kotaku: Mega Drive]]></title>
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			<title><![CDATA[Kotaku: Mega Drive]]></title>
			<link>http://kotaku.com/tag/mega drive</link>
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		<description><![CDATA[Kotaku posts tagged Mega Drive]]></description>
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			<title><![CDATA[Retro Game Master Episode 10: 53 Stations of the Tōkaidō]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Retro Game Master&lt;/em&gt; Episode 10: &lt;em&gt;53 Stations of the Tōkaidō&lt;/em&gt;" href="http://kotaku.com/retro-game-master/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retrogamemaster</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Retro Game Master&lt;/em&gt; Episode 10: &lt;em&gt;53 Stations of the Tōkaidō&lt;/em&gt;" href="http://kotaku.com/5834022/retro-game-master-episode-10-53-stations-of-the-tkaid" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Retro Game Master&lt;/em&gt; Episode 10: &lt;em&gt;53 Stations of the Tōkaidō&lt;/em&gt;" alt="Click here to read &lt;em&gt;Retro Game Master&lt;/em&gt; Episode 10: &lt;em&gt;53 Stations of the Tōkaidō&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/08/small_episode_ten.jpg"/>
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				<!-- videoId: explore/gawkerusa/videos/16 --><!-- /videoId: explore/gawkerusa/videos/16 --> This week on <em>Retro Game Master</em> the Kacho takes on <em>53 Stations of the Tōkaidō</em>.				<a href="http://kotaku.com/5834022/retro-game-master-episode-10-53-stations-of-the-tkaid" title="Click here to read more about Retro Game Master Episode 10: 53 Stations of the Tōkaidō">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5834022/retro-game-master-episode-10-53-stations-of-the-tkaid]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5834022]]></guid>
			<category><![CDATA[Retro game master]]></category>
			<category><![CDATA[53 Stations of the Tōkaidō]]></category>
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			<pubDate><![CDATA[Thu, 25 Aug 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Retro Game Master Episode 9: Battle Golfer Yui]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Retro Game Master&lt;/em&gt; Episode 9: &lt;em&gt;Battle Golfer Yui&lt;/em&gt;" href="http://kotaku.com/retro-game-master/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retrogamemaster</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Retro Game Master&lt;/em&gt; Episode 9: &lt;em&gt;Battle Golfer Yui&lt;/em&gt;" href="http://kotaku.com/5832286/retro-game-master-episode-9-battle-golfer-yui" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Retro Game Master&lt;/em&gt; Episode 9: &lt;em&gt;Battle Golfer Yui&lt;/em&gt;" alt="Click here to read &lt;em&gt;Retro Game Master&lt;/em&gt; Episode 9: &lt;em&gt;Battle Golfer Yui&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/08/small_episode_nine.jpg"/>
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				<!-- videoId: explore/gawkerusa/videos/15 --><!-- /videoId: explore/gawkerusa/videos/15 --> This week on <em>Retro Game Master</em> the Kacho takes on <em>Battle Golfer Yui</em>, a golf game that it is more than it seems.				<a href="http://kotaku.com/5832286/retro-game-master-episode-9-battle-golfer-yui" title="Click here to read more about Retro Game Master Episode 9: Battle Golfer Yui">More&nbsp;&raquo;</a>
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			<category><![CDATA[Retro game master]]></category>
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			<pubDate><![CDATA[Thu, 18 Aug 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Joel Johnson]]></dc:creator>
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			<title><![CDATA[This Thursday Retro Game Master Takes On Battle Golfer Yui&mdash;In 16-Bit HD!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Thursday &lt;em&gt;Retro Game Master&lt;/em&gt; Takes On &lt;em&gt;Battle Golfer Yui&lt;/em&gt;&amp;mdash;In 16-Bit HD!" href="http://kotaku.com/retro-game-master/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retrogamemaster</span></a></div -->					<div><a title="Click here to read This Thursday &lt;em&gt;Retro Game Master&lt;/em&gt; Takes On &lt;em&gt;Battle Golfer Yui&lt;/em&gt;&amp;mdash;In 16-Bit HD!" href="http://kotaku.com/5831496/this-thursday-retro-game-master-takes-on-battle-golfer-yui++in-16+bit-hd" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Thursday &lt;em&gt;Retro Game Master&lt;/em&gt; Takes On &lt;em&gt;Battle Golfer Yui&lt;/em&gt;&amp;mdash;In 16-Bit HD!" alt="Click here to read This Thursday &lt;em&gt;Retro Game Master&lt;/em&gt; Takes On &lt;em&gt;Battle Golfer Yui&lt;/em&gt;&amp;mdash;In 16-Bit HD!" src="http://cache.kotaku.com/assets/images/9/2011/08/small_explore_kotaku_videos_1777.jpg"/>
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				<!-- videoId: explore/kotaku/videos/1777 --><!-- /videoId: explore/kotaku/videos/1777 --> This week on <em>Retro Game Master</em> the Kacho takes on <em>Battle Golfer Yui</em>, a golf game that it is more than it seems.				<a href="http://kotaku.com/5831496/this-thursday-retro-game-master-takes-on-battle-golfer-yui++in-16+bit-hd" title="Click here to read more about This Thursday Retro Game Master Takes On Battle Golfer Yui&mdash;In 16-Bit HD!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5831496/this-thursday-retro-game-master-takes-on-battle-golfer-yui++in-16+bit-hd]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5831496]]></guid>
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			<pubDate><![CDATA[Tue, 16 Aug 2011 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Joel Johnson]]></dc:creator>
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			<title><![CDATA[Mark Wahlberg, Not Even You Could Save the Sega Mega CD]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mark Wahlberg, Not Even You Could Save the Sega Mega CD" href="http://kotaku.com/total-recall/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">totalrecall</span></a></div -->					<div><a title="Click here to read Mark Wahlberg, Not Even You Could Save the Sega Mega CD" href="http://kotaku.com/5827563/mark-wahlberg-not-even-you-could-save-the-sega-mega-cd/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mark Wahlberg, Not Even You Could Save the Sega Mega CD" alt="Click here to read Mark Wahlberg, Not Even You Could Save the Sega Mega CD" src="http://cache.kotaku.com/assets/images/9/2011/08/small_mark2.jpg"/>
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				Almost every gaming platform ever released has its oddball titles. The ones that weren't quite games, the ones that weren't quite there.				<a href="http://kotaku.com/5827563/mark-wahlberg-not-even-you-could-save-the-sega-mega-cd/gallery/" title="Click here to read more about Mark Wahlberg, Not Even You Could Save the Sega Mega CD">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5827563/mark-wahlberg-not-even-you-could-save-the-sega-mega-cd/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5827563]]></guid>
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			<pubDate><![CDATA[Thu, 04 Aug 2011 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[You Could Own This Copy of Tetris for Only $1,000,000]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read You Could Own This Copy of &lt;em&gt;Tetris&lt;/em&gt; for Only $1,000,000" href="http://kotaku.com/tetris/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tetris</span></a></div -->					<div><a title="Click here to read You Could Own This Copy of &lt;em&gt;Tetris&lt;/em&gt; for Only $1,000,000" href="http://kotaku.com/5822380/you-could-own-this-copy-of-tetris-for-only-1000000" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read You Could Own This Copy of &lt;em&gt;Tetris&lt;/em&gt; for Only $1,000,000" alt="Click here to read You Could Own This Copy of &lt;em&gt;Tetris&lt;/em&gt; for Only $1,000,000" src="http://cache.kotaku.com/assets/images/9/2011/07/small_tetris_million.jpg"/>
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				Did you know that the Sega Genesis (nee Mega Drive) version of Alexey Pajitnov's <em>Tetris</em> is exceedingly rare? That there are reportedly only about ten copies of this cartridge in the wild? Then you're probably not in the market for a million dollar copy of <em>Tetris</em>.				<a href="http://kotaku.com/5822380/you-could-own-this-copy-of-tetris-for-only-1000000" title="Click here to read more about You Could Own This Copy of Tetris for Only $1,000,000">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sega Genesis]]></category>
			<pubDate><![CDATA[Mon, 18 Jul 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[The Weird And Wonderful World Of The Sega Genesis]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Weird And Wonderful World Of The Sega Genesis" href="http://kotaku.com/total-recall/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">totalrecall</span></a></div -->					<div><a title="Click here to read The Weird And Wonderful World Of The Sega Genesis" href="http://kotaku.com/5795188/the-weird-and-wonderful-world-of-the-sega-genesis/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Weird And Wonderful World Of The Sega Genesis" alt="Click here to read The Weird And Wonderful World Of The Sega Genesis" src="http://cache.kotaku.com/assets/images/9/2011/04/small_ohdear.jpg"/>
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				One of the great things about the Genesis (or Mega Drive, depending on where you're from) is the fact that, unlike most other major consoles, Sega licensed out its technology, meaning a range of companies could , along with Sega itself, come up with their own wacky versions of the console.				<a href="http://kotaku.com/5795188/the-weird-and-wonderful-world-of-the-sega-genesis/gallery/" title="Click here to read more about The Weird And Wonderful World Of The Sega Genesis">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5795188/the-weird-and-wonderful-world-of-the-sega-genesis/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5795188]]></guid>
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			<pubDate><![CDATA[Mon, 25 Apr 2011 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Why Frozen Treats and Squirt Guns Just Aren't Good Zombie Defense]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Frozen Treats and Squirt Guns Just Aren't Good Zombie Defense" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read Why Frozen Treats and Squirt Guns Just Aren't Good Zombie Defense" href="http://kotaku.com/5794708/why-frozen-treats-and-squirt-guns-just-arent-good-zombie-defense" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why Frozen Treats and Squirt Guns Just Aren't Good Zombie Defense" alt="Click here to read Why Frozen Treats and Squirt Guns Just Aren't Good Zombie Defense" src="http://cache.kotaku.com/assets/images/9/2011/04/small_6zyrmaxfaci.jpg"/>
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				<!-- videoId: 6ZYRMaXfacI --><!-- /videoId: 6ZYRMaXfacI --> LucasArts classic, and somewhat nonsensical, zombie game<a href="http://en.wikipedia.org/wiki/Zombies_Ate_My_Neighbors"> Zombies Ate My Neighbors</a> doesn't really play out well in real life. [Thanks Chris]				<a href="http://kotaku.com/5794708/why-frozen-treats-and-squirt-guns-just-arent-good-zombie-defense" title="Click here to read more about Why Frozen Treats and Squirt Guns Just Aren't Good Zombie Defense">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 22 Apr 2011 13:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[How To Clean Your Cartridges When Blowing Doesn't Work]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How To Clean Your Cartridges When Blowing Doesn't Work" href="http://kotaku.com/diy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">diy</span></a></div -->					<div><a title="Click here to read How To Clean Your Cartridges When Blowing Doesn't Work" href="http://kotaku.com/5753619/how-to-clean-your-cartridges-when-blowing-doesnt-work" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How To Clean Your Cartridges When Blowing Doesn't Work" alt="Click here to read How To Clean Your Cartridges When Blowing Doesn't Work" src="http://cache.kotaku.com/assets/images/9/2011/02/small_cleancart.jpg"/>
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				By virtue of the fact they're old, game cartridges are normally filthy as hell. Which means sometimes they won't work! Not to fear. If blowing on them won't get them up and running, a chemical fix probably will.				<a href="http://kotaku.com/5753619/how-to-clean-your-cartridges-when-blowing-doesnt-work" title="Click here to read more about How To Clean Your Cartridges When Blowing Doesn't Work">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5753619/how-to-clean-your-cartridges-when-blowing-doesnt-work]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5753619]]></guid>
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			<pubDate><![CDATA[Mon, 07 Feb 2011 04:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Sega Tried Kinect Once, And It Didn't Go So Well]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sega Tried Kinect Once, And It Didn't Go So Well" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read Sega Tried Kinect Once, And It Didn't Go So Well" href="http://kotaku.com/5748382/sega-tried-kinect-once-and-it-didnt-go-so-well" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sega Tried Kinect Once, And It Didn't Go So Well" alt="Click here to read Sega Tried Kinect Once, And It Didn't Go So Well" src="http://cache.kotaku.com/assets/images/9/2012/01/small_3ea186d2b72239a91750222de9f9a62f.jpg"/>
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				Microsoft's Kinect is currently the talk of the town. With its full-body, no-controller input, people are finding that for the first time they can play a video game without needing a controller. Those people obviously weren't around in 1993.				<a href="http://kotaku.com/5748382/sega-tried-kinect-once-and-it-didnt-go-so-well" title="Click here to read more about Sega Tried Kinect Once, And It Didn't Go So Well">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 01 Feb 2011 00:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Sonic Looks Much Nicer When He's Remade By His Fans]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sonic Looks Much Nicer When He's Remade By His Fans" href="http://kotaku.com/sonic/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sonic</span></a></div -->					<div><a title="Click here to read Sonic Looks Much Nicer When He's Remade By His Fans" href="http://kotaku.com/5735411/sonic-looks-much-nicer-when-hes-remade-by-his-fans" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sonic Looks Much Nicer When He's Remade By His Fans" alt="Click here to read Sonic Looks Much Nicer When He's Remade By His Fans" src="http://cache.kotaku.com/assets/images/9/2012/01/small_80516b21734414b78986627e4b896584.jpg"/>
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				Oh boy. Last time we saw the fan-made project looking to bring 1992's classic Genesis title Sonic 2 kicking and screaming into the 21st century <a href="http://kotaku.com/5050852/sonic-2-hd-tech-demo-released-requires-serious-blast-processing">was in 2008</a>. Things have improved since then.				<a href="http://kotaku.com/5735411/sonic-looks-much-nicer-when-hes-remade-by-his-fans" title="Click here to read more about Sonic Looks Much Nicer When He's Remade By His Fans">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5735411/sonic-looks-much-nicer-when-hes-remade-by-his-fans]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5735411]]></guid>
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			<pubDate><![CDATA[Mon, 17 Jan 2011 04:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[This Could Be The Greatest Retro Game Collection In The World]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Could Be The Greatest Retro Game Collection In The World" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read This Could Be The Greatest Retro Game Collection In The World" href="http://kotaku.com/5716630/this-could-be-the-greatest-retro-game-collection-in-the-world" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Could Be The Greatest Retro Game Collection In The World" alt="Click here to read This Could Be The Greatest Retro Game Collection In The World" src="http://cache.kotaku.com/assets/images/9/2012/01/small_8a0b52fb8488cb62eb64c6f1d2c5e488.jpg"/>
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				This man owns the finest collection of video games we've ever laid eyes on. In fact, what this guy has, "collection" doesn't really do it justice.				<a href="http://kotaku.com/5716630/this-could-be-the-greatest-retro-game-collection-in-the-world" title="Click here to read more about This Could Be The Greatest Retro Game Collection In The World">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5716630/this-could-be-the-greatest-retro-game-collection-in-the-world]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5716630]]></guid>
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			<pubDate><![CDATA[Thu, 23 Dec 2010 08:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Dreaming Of A Zombies Ate My Neighbors Remake]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dreaming Of A Zombies Ate My Neighbors Remake" href="http://kotaku.com/art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">art</span></a></div -->					<div><a title="Click here to read Dreaming Of A Zombies Ate My Neighbors Remake" href="http://kotaku.com/5706842/dreaming-of-a-zombies-ate-my-neighbors-remake/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dreaming Of A Zombies Ate My Neighbors Remake" alt="Click here to read Dreaming Of A Zombies Ate My Neighbors Remake" src="http://cache.kotaku.com/assets/images/9/2011/11/small_01dc66714781b193fc11b8070cc1162b.jpg"/>
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				Last year, for a class assignment, artist Rustam Hasanov decided to draw up some concept pieces for a dream project of his: a modern-day remake of classic 16-bit title <a href="http://en.wikipedia.org/wiki/Zombies_Ate_My_Neighbours">Zombies Ate My Neighbours</a>. If only it wasn't a dream.				<a href="http://kotaku.com/5706842/dreaming-of-a-zombies-ate-my-neighbors-remake/gallery/" title="Click here to read more about Dreaming Of A Zombies Ate My Neighbors Remake">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5706842/dreaming-of-a-zombies-ate-my-neighbors-remake/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5706842]]></guid>
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			<pubDate><![CDATA[Mon, 06 Dec 2010 03:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The SNES & Genesis Never Looked Better]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The SNES &amp; Genesis Never Looked Better" href="http://kotaku.com/art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">art</span></a></div -->					<div><a title="Click here to read The SNES &amp; Genesis Never Looked Better" href="http://kotaku.com/5621311/the-snes--genesis-never-looked-better/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The SNES &amp; Genesis Never Looked Better" alt="Click here to read The SNES &amp; Genesis Never Looked Better" src="http://cache.kotaku.com/assets/images/9/2011/11/small_d11cfc459f8ffa80a28444c23477995d.jpg"/>
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				Or, for that matter, did the NES, until Ozcan got his hands on them.				<a href="http://kotaku.com/5621311/the-snes--genesis-never-looked-better/gallery/" title="Click here to read more about The SNES & Genesis Never Looked Better">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5621311/the-snes--genesis-never-looked-better/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5621311]]></guid>
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			<pubDate><![CDATA[Wed, 25 Aug 2010 05:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Super Mario Bros. Finally, Faithfully Ported To Sega Genesis]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Super Mario Bros. Finally, Faithfully Ported To Sega Genesis" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Super Mario Bros. Finally, Faithfully Ported To Sega Genesis" href="http://kotaku.com/5578821/super-mario-bros-finally-faithfully-ported-to-sega-genesis" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Super Mario Bros. Finally, Faithfully Ported To Sega Genesis" alt="Click here to read Super Mario Bros. Finally, Faithfully Ported To Sega Genesis" src="http://cache.kotaku.com/assets/images/9/2012/01/small_a0f525ff124ce4e27d72b8bcfbf7c032.jpg"/>
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				<!-- videoId: Nz8s9xCYguA --><!-- /videoId: Nz8s9xCYguA --> With Sonic the Hedgehog and Mario enjoying a comfortable friendship these days, a port of Super Mario Bros. to its 16-bit rival console doesn't seem that strange anymore. What's somewhat more surprising is how solid of a port it is.				<a href="http://kotaku.com/5578821/super-mario-bros-finally-faithfully-ported-to-sega-genesis" title="Click here to read more about Super Mario Bros. Finally, Faithfully Ported To Sega Genesis">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5578821/super-mario-bros-finally-faithfully-ported-to-sega-genesis]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5578821]]></guid>
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			<pubDate><![CDATA[Fri, 02 Jul 2010 22:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[2010 Music, 1992 Graphics]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 2010 Music, 1992 Graphics" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read 2010 Music, 1992 Graphics" href="http://kotaku.com/5456071/2010-music-1992-graphics" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 2010 Music, 1992 Graphics" alt="Click here to read 2010 Music, 1992 Graphics" src="http://cache.kotaku.com/assets/images/9/2010/01/gfgsnhyszlw.jpg"/>
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				 French electronic artist Danger's upcoming EP, titled "09/17 2007", will be out later this month. To tease it, he's using 16-bit-themed game intros. Which are <em>amazing</em>.				<a href="http://kotaku.com/5456071/2010-music-1992-graphics" title="Click here to read more about 2010 Music, 1992 Graphics">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 25 Jan 2010 06:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Sync in Progress]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sync in Progress" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read Sync in Progress" href="http://kotaku.com/5413184/sync-in-progress" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sync in Progress" alt="Click here to read Sync in Progress" src="http://cache.kotaku.com/assets/images/9/2009/11/megadrive-26.jpg"/>
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				Kit-bashed Sega MegaDrive iPod dock. As seen on <a href="http://www.wired.com/gadgetlab/2009/11/gallery-sega-genesis-teardown/">Wired</a>, via <a href="http://gizmodo.com/5412901/opening-up-a-sega-genesis-leads-to-a-genesis-iphone-dock-naturally">Gizmodo</a>.				<a href="http://kotaku.com/5413184/sync-in-progress" title="Click here to read more about Sync in Progress">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 25 Nov 2009 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Happy 20th, Sega Genesis!]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Happy 20th, Sega Genesis!" href="http://kotaku.com/anniversary/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">anniversary</span></a></div -->					<div><a title="Click here to read Happy 20th, Sega Genesis!" href="http://kotaku.com/5337569/happy-20th-sega-genesis" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Happy 20th, Sega Genesis!" alt="Click here to read Happy 20th, Sega Genesis!" src="http://cache.kotaku.com/assets/images/9/2011/11/small_0e7d6d42e748c5f55ff619b1504ef93c.jpg"/>
											</a></div>
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				 Today marks the 20th anniversary of the U.S. release of the Sega Genesis, the game console that briefly put Sega on the video game hardware map.				<a href="http://kotaku.com/5337569/happy-20th-sega-genesis" title="Click here to read more about Happy 20th, Sega Genesis!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 14 Aug 2009 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Gunstar Heroes Micro-Review: The Perfect Shot]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gunstar Heroes Micro-Review: The Perfect Shot" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Gunstar Heroes Micro-Review: The Perfect Shot" href="http://kotaku.com/5301920/gunstar-heroes-micro+review-the-perfect-shot" class="pp_image">
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				The recent re-release of <a class="autolink" title="Click here to read more posts tagged GUNSTAR HEROES" title="Click here to read more posts tagged GUNSTAR HEROES" href="http://kotaku.com/tag/gunstar-heroes/">Gunstar Heroes</a> on Xbox Live Arcade and the PlayStation Network isn't the first port of the game we've seen over the past 16 years. But could it be one of the best?				<a href="http://kotaku.com/5301920/gunstar-heroes-micro+review-the-perfect-shot" title="Click here to read more about Gunstar Heroes Micro-Review: The Perfect Shot">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 01 Jul 2009 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The Sega Genesis Returns! (Sort Of)]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Sega Genesis Returns! (Sort Of)" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read The Sega Genesis Returns! (Sort Of)" href="http://kotaku.com/5169177/the-sega-genesis-returns-sort-of" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Sega Genesis Returns! (Sort Of)" alt="Click here to read The Sega Genesis Returns! (Sort Of)" src="http://cache.kotaku.com/assets/images/9/2009/03/megadrive2.jpg"/>
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				Last year, Blaze produced a third-party, handheld Genesis (or <a class="autolink" title="Click here to read more posts tagged MEGA DRIVE" title="Click here to read more posts tagged MEGA DRIVE" href="http://kotaku.com/tag/mega-drive/">Mega Drive</a>, for our PAL readers). <a href="http://kotaku.com/5029078/blaze-delivers-gimped-portable-megadrive-to-uk">It was gimped</a>. Now, though, they're releasing a <em>proper </em>Genesis, and it looks <em>much better</em>.				<a href="http://kotaku.com/5169177/the-sega-genesis-returns-sort-of" title="Click here to read more about The Sega Genesis Returns! (Sort Of)">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sega]]></category>
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			<pubDate><![CDATA[Thu, 12 Mar 2009 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[A Most Bizarre Newspaper Headline]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Most Bizarre Newspaper Headline" href="http://kotaku.com/journalism/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">journalism</span></a></div -->					<div><a title="Click here to read A Most Bizarre Newspaper Headline" href="http://kotaku.com/5101669/a-most-bizarre-newspaper-headline" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Most Bizarre Newspaper Headline" alt="Click here to read A Most Bizarre Newspaper Headline" src="http://cache.kotaku.com/assets/images/9/2012/02/small_00c55b3e1b36cc1b517df97c7f136e00.jpg"/>
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				Issue of the UK's <i>Daily Mail</i> dated Saturday, November 29, 2008. Headline says: "1,000 Free Game Consoles PLAYSTATION 3, Xbox 360, SEGA Mega Drive, Wii...and more." It's like a game of odd man out. Which doesn't belong?				<a href="http://kotaku.com/5101669/a-most-bizarre-newspaper-headline" title="Click here to read more about A Most Bizarre Newspaper Headline">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 04 Dec 2008 00:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Sega Reveals Splotchy 40 Game Mega Drive Compilation]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sega Reveals Splotchy 40 Game Mega Drive Compilation" href="http://kotaku.com/sega-mega-drive-ultimate-collection/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">segamegadriveultimatecollection</span></a></div -->					<div><a title="Click here to read Sega Reveals Splotchy 40 Game Mega Drive Compilation" href="http://kotaku.com/5078305/sega-reveals-splotchy-40-game-mega-drive-compilation/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sega Reveals Splotchy 40 Game Mega Drive Compilation" alt="Click here to read Sega Reveals Splotchy 40 Game Mega Drive Compilation" src="http://cache.kotaku.com/assets/images/9/2012/01/small_96274c85fe5dcf8cebd90f64af63d7c9.jpg"/>
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				 One would think the awesome power of today's consoles and easy access to games in downloadable form would make publishers steer clear of retro compilations, but not Sega. They've just announced a 40 game strong compilation of classic Sega Genesis titles, coming in early 2009 for the PlayStation 3 and Xbox 360. The Sega Mega Drive Ultimate Collection will contain 40 16-bit classics, including Sonic 1, 2, and 3, the Streets of Rage series, Ecco the Dolphin, Space Harrier, and obviously more, along with bonus content from the Master System and Sega's own 80's arcade games. To sweeten the pot for today's high-def console owners, the collection will be able to output the games at 720p, utilizing some sort of 'better blurry than blocky' technology. <blockquote>"SEGA Mega Drive Ultimate Collection is a must-have for any SEGA enthusiast," commented Gary Knight, European Marketing Director for SEGA Europe. "Fans will get a chance to relive fond memories from these classic games in HD format."</blockquote> Oh the reliving we shall do! Hit the jump for more screenshots of your childhood favorites looking all runny.				<a href="http://kotaku.com/5078305/sega-reveals-splotchy-40-game-mega-drive-compilation/gallery/" title="Click here to read more about Sega Reveals Splotchy 40 Game Mega Drive Compilation">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sega Mega Drive Ultimate Collection]]></category>
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			<pubDate><![CDATA[Thu, 06 Nov 2008 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Sega Genesis Turns 20]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Sega Genesis Turns 20" href="http://kotaku.com/sega-genesis/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">segagenesis</span></a></div -->					<div><a title="Click here to read The Sega Genesis Turns 20" href="http://kotaku.com/5070365/the-sega-genesis-turns-20" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Sega Genesis Turns 20" alt="Click here to read The Sega Genesis Turns 20" src="http://cache.kotaku.com/assets/images/9/2008/10/genesisbrithday.jpg"/>
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				 Twenty years ago today, Sega released in Japan what was to be the most successful console in the history of the company. While the Sega Master System had only really taken off in Europe, the Sega Mega Drive, later renamed the Sega Genesis for its North American release, took the western world by storm. While it may have stayed a distant third behind the Super Famicon and NEC's PC-Engine in Japan, in North America the console fought Nintendo to a standstill, and in Europe it consistently outsold all competition, cementing Sega's place as a top-tier console manufacturer...until they went and screwed it all up. 				<a href="http://kotaku.com/5070365/the-sega-genesis-turns-20" title="Click here to read more about The Sega Genesis Turns 20">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 29 Oct 2008 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[FIFA 08 And The Sims Coming To The Sega Genesis]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read FIFA 08 And The Sims Coming To The Sega Genesis" href="http://kotaku.com/sega/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sega</span></a></div -->					<div><a title="Click here to read FIFA 08 And The Sims Coming To The Sega Genesis" href="http://kotaku.com/5045664/fifa-08-and-the-sims-coming-to-the-sega-genesis" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read FIFA 08 And The Sims Coming To The Sega Genesis" alt="Click here to read FIFA 08 And The Sims Coming To The Sega Genesis" src="http://cache.kotaku.com/assets/images/9/2008/09/mega_drive_3.jpg"/>
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				You may think that EA's support of the original Xbox &mdash; it released both <em>Madden NFL 08</em> and <em>Madden NFL 09</em> for the console &mdash; showed serious dedication to legacy platforms. How does Genesis support sound? If you thought "bat shit insane" then you might be surprised to learn that versions of <em>FIFA 2008</em>, <em>Need for Speed: Pro Street</em>, <em>The Sims 2</em>, and <em>SimCity</em> are being ported to the 16-bit Sega platform for the release of Tectoy's Mega Drive 3 (a wild looking Genesis clone) in Brazil.				<a href="http://kotaku.com/5045664/fifa-08-and-the-sims-coming-to-the-sega-genesis" title="Click here to read more about FIFA 08 And The Sims Coming To The Sega Genesis">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 04 Sep 2008 20:20:49 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Brazil Keeping Mega Drive Dream Alive!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brazil Keeping Mega Drive Dream Alive!" href="http://kotaku.com/oddities/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">oddities</span></a></div -->					<div><a title="Click here to read Brazil Keeping Mega Drive Dream Alive!" href="http://kotaku.com/5039226/brazil-keeping-mega-drive-dream-alive" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Brazil Keeping Mega Drive Dream Alive!" alt="Click here to read Brazil Keeping Mega Drive Dream Alive!" src="http://cache.kotaku.com/assets/images/9/2008/08/masterdrive3.gif"/>
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				Brazilian SEGA licensee Tectoy has released another 8-bit console. Dubbed the Master System 3, the new system looks like the old Mega Drive (Genesis) with Sonic painted on it and is packed with <a href="http://www.tectoy.com.br/pagina.php?tag=jogosms131">131 built-in</a> G-rated games. That's right, no cartridge slot. The system is bundled with two six-button Genesis-style controllers. Its priced at the equivalent of US$133. 				<a href="http://kotaku.com/5039226/brazil-keeping-mega-drive-dream-alive" title="Click here to read more about Brazil Keeping Mega Drive Dream Alive!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 21 Aug 2008 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Blaze Delivers Gimped Portable Megadrive To UK]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Blaze Delivers Gimped Portable Megadrive To UK" href="http://kotaku.com/sega-genesis/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">segagenesis</span></a></div -->					<div><a title="Click here to read Blaze Delivers Gimped Portable Megadrive To UK" href="http://kotaku.com/5029078/blaze-delivers-gimped-portable-megadrive-to-uk" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Blaze Delivers Gimped Portable Megadrive To UK" alt="Click here to read Blaze Delivers Gimped Portable Megadrive To UK" src="http://cache.kotaku.com/assets/images/9/2008/07/blazemega.jpg"/>
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				 Remember the Sega Nomad? The portable Megadrive / Genesis that let you play your favorite cartridges for 15-30 minutes at a time before having to change batteries? Well now Blaze International is releasing a product that has all of the fun of the Sega Nomad without all of that pesky cartridge nonsense. The 16bit Megadrive, releasing this month in the UK, features 20 built-in games, a color LCD screen, and a TV out so you can hook it up to your PAL television. 				<a href="http://kotaku.com/5029078/blaze-delivers-gimped-portable-megadrive-to-uk" title="Click here to read more about Blaze Delivers Gimped Portable Megadrive To UK">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 25 Jul 2008 10:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Happy Birthday Sonic!]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Happy Birthday Sonic!" href="http://kotaku.com/birthday-bash/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">birthdaybash</span></a></div -->					<div><a title="Click here to read Happy Birthday Sonic!" href="http://kotaku.com/5019006/happy-birthday-sonic" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Happy Birthday Sonic!" alt="Click here to read Happy Birthday Sonic!" src="http://cache.kotaku.com/assets/images/9/2008/06/b4/45/small_b44557edcbeecfea50efbcbe5f2eb394.jpg"/>
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				Seventeen years ago to this day, Sonic spirited onto the Genesis/Mega Drive. And he did it with 'tude. That's right! SEGA's <i>Sonic the Hedgehog</i> was released in North America and Europe on June 23, 1991. The game came out a month later in Japan. In his heyday, the blue hedgehog gave Mario as run for his money during the 16 bit generation. While SEGA seemed to have lost the plot in the last few years (<a href="http://kotaku.com/gaming/sega/sonic-childhood-spoiler-215910.php">human kissing</a> anyone?), recent Sonic titles like the Sonic Team and Dimps developed <i>Sonic Unleashed</i> show promise of a return to form. And that is probably the best birthday present Sonic could ask for.				<a href="http://kotaku.com/5019006/happy-birthday-sonic" title="Click here to read more about Happy Birthday Sonic!">More&nbsp;&raquo;</a>
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			<category><![CDATA[Birthday Bash]]></category>
			<category><![CDATA[dimps]]></category>
			<category><![CDATA[Genesis]]></category>
			<category><![CDATA[Mega Drive]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[Sonic]]></category>
			<category><![CDATA[sonic team]]></category>
			<category><![CDATA[Sonic the Hedgehog]]></category>
			<category><![CDATA[sonic unleashed]]></category>
			<pubDate><![CDATA[Tue, 24 Jun 2008 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5019006&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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