Mechs Punching In Space? You Have My Attention.

Zombot are calling their first game, Project Galaxy, a "AAA, next-gen" mobile title.

The studio is made up of devs who have worked at Rockstar, Bungie, Ubisoft and 2K, and while there's little else to show other than a trailer and some concept art, both of those are looking great.

Alex Chu is Zombot's creative director; we featured Alex's art from Halo: Reach a while back.

While Zombot isn't the first studio to try and make fancy, visually-impressive mobile titles - we're already spoiled by the likes of Infinity Blade and Real Racing - the fact they're bringing blockbuster experience and dedicating it solely to mobile is encouraging. The more teams working specifically with mobile, so as to get the most out of the platform, the better.

Project Galaxy's teaser trailer is below, while some concept art from the game is below that.


To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the bottom-right corner.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you're in the business and have some concept, environment, promotional or character art you'd like to share, drop us a line!


Mechs Punching In Space? You Have My Attention.

Mechs Punching In Space? You Have My Attention.

Mechs Punching In Space? You Have My Attention.

Mechs Punching In Space? You Have My Attention.

Mechs Punching In Space? You Have My Attention.

Mechs Punching In Space? You Have My Attention.

Mechs Punching In Space? You Have My Attention.

Mechs Punching In Space? You Have My Attention.

Mechs Punching In Space? You Have My Attention.

Mechs Punching In Space? You Have My Attention.