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		<title><![CDATA[Kotaku: Marathon]]></title>
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			<title><![CDATA[Kotaku: Marathon]]></title>
			<link>http://kotaku.com/tag/marathon</link>
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		<link>http://kotaku.com/tag/marathon</link>
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		<description><![CDATA[Kotaku posts tagged Marathon]]></description>
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			<title><![CDATA[Bungie's Other Sci-Fi Series Improved, Free]]></title>
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				<em>Marathon</em>, the classic FPS series that made Bungie kinda-famous before <em>Halo </em>made them <em>really </em>famous, has been modernised and brought kicking and screaming into the 21st century. You can get 'em on PC, Mac & Linux. For free. [<a href="http://marathon.sourceforge.net/">Aleph One</a>]				<a href="http://kotaku.com/5864454/bungies-other-sci+fi-series-now-free" title="Click here to read more about Bungie's Other Sci-Fi Series Improved, Free">More&nbsp;&raquo;</a>
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			<category><![CDATA[Blip]]></category>
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			<category><![CDATA[Marathon]]></category>
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			<pubDate><![CDATA[Fri, 02 Dec 2011 05:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[How Do You Fuel a Marathon Gaming Session?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Do You Fuel a Marathon Gaming Session?" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read How Do You Fuel a Marathon Gaming Session?" href="http://kotaku.com/5834719/how-do-you-fuel-a-marathon-gaming-session" class="pp_image">
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				<em>Aside from making us all hungry, commenter <a href="http://kotaku.com/speakup/forum?comment=42176065">FortWaba</a> shares with us the supplies he needs to make it through a video game all-nighter. What food and drink fuels your power-gaming sessions? Bring enough to share in today;s Speak Up on Kotaku. </em>				<a href="http://kotaku.com/5834719/how-do-you-fuel-a-marathon-gaming-session" title="Click here to read more about How Do You Fuel a Marathon Gaming Session?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Marathon]]></category>
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			<category><![CDATA[Original]]></category>
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			<pubDate><![CDATA[Fri, 26 Aug 2011 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Sumptuous Video Game Art of Craig Mullins]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Sumptuous Video Game Art of Craig Mullins" href="http://kotaku.com/fine-art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fineart</span></a></div -->					<div><a title="Click here to read The Sumptuous Video Game Art of Craig Mullins" href="http://kotaku.com/5823731/the-sumptuous-video-game-art-of-craig-mullins/gallery/" class="pp_image">
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				We showcase the work of a lot of talented artists here on Fine Art. But we're in for a real treat today, as few are as talented or as influential as Craig Mullins.				<a href="http://kotaku.com/5823731/the-sumptuous-video-game-art-of-craig-mullins/gallery/" title="Click here to read more about The Sumptuous Video Game Art of Craig Mullins">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 22 Jul 2011 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Labor of Love Brings Marathon to the iPad for Free]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Labor of Love Brings &lt;em&gt;Marathon&lt;/em&gt; to the iPad for Free" href="http://kotaku.com/ipad/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ipad</span></a></div -->					<div><a title="Click here to read Labor of Love Brings &lt;em&gt;Marathon&lt;/em&gt; to the iPad for Free" href="http://kotaku.com/5815438/labor-of-love-brings-marathon-to-the-ipad-for-free" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Labor of Love Brings &lt;em&gt;Marathon&lt;/em&gt; to the iPad for Free" alt="Click here to read Labor of Love Brings &lt;em&gt;Marathon&lt;/em&gt; to the iPad for Free" src="http://cache.kotaku.com/assets/images/9/2011/06/small_inf06.jpg"/>
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				Thanks to the spare-time efforts of a single coder, <em>Marathon</em> the beloved FPS from the zenith of Mac gaming's days, will be released on the iPad by Bungie for the low low cost of zero dollars and zero cents.				<a href="http://kotaku.com/5815438/labor-of-love-brings-marathon-to-the-ipad-for-free" title="Click here to read more about Labor of Love Brings Marathon to the iPad for Free">More&nbsp;&raquo;</a>
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			<category><![CDATA[ios]]></category>
			<category><![CDATA[Marathon]]></category>
			<category><![CDATA[marathon durandal]]></category>
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			<pubDate><![CDATA[Fri, 24 Jun 2011 19:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Timeless Speculation: Exploring The Games Of Bungie's Past]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Timeless Speculation: Exploring The Games Of Bungie's Past" href="http://kotaku.com/history/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">history</span></a></div -->					<div><a title="Click here to read Timeless Speculation: Exploring The Games Of Bungie's Past" href="http://kotaku.com/5527262/timeless-speculation-exploring-the-games-of-bungies-past" class="pp_image">
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				 What fruit will this new partnership between Bungie and Activision bear? Perhaps the answer to that question lies buried in the Halo developer's past games.				<a href="http://kotaku.com/5527262/timeless-speculation-exploring-the-games-of-bungies-past" title="Click here to read more about Timeless Speculation: Exploring The Games Of Bungie's Past">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5527262/timeless-speculation-exploring-the-games-of-bungies-past]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5527262]]></guid>
			<category><![CDATA[History]]></category>
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			<pubDate><![CDATA[Thu, 29 Apr 2010 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[A New Marathon Trademark? What's That Pfhor?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A New Marathon Trademark? What's That Pfhor?" href="http://kotaku.com/fps/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fps</span></a></div -->					<div><a title="Click here to read A New Marathon Trademark? What's That Pfhor?" href="http://kotaku.com/5493980/a-new-marathon-trademark-whats-that-pfhor" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A New Marathon Trademark? What's That Pfhor?" alt="Click here to read A New Marathon Trademark? What's That Pfhor?" src="http://cache.kotaku.com/assets/images/9/2010/03/durandal.jpg"/>
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				One week ago Bungie filed a <a href="http://tarr.uspto.gov/servlet/tarr?regser=serial&entry=77953184">new trademark application</a> for <em>Marathon</em>, the FPS superstar of Mac gaming's brief apogee during the mid- to late-1990s. There are few details beyond that but the paperwork's enough to stoke fantasies of a reboot.				<a href="http://kotaku.com/5493980/a-new-marathon-trademark-whats-that-pfhor" title="Click here to read more about A New Marathon Trademark? What's That Pfhor?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 15 Mar 2010 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Beyond Halo, Marathon, Myth, Oni, What's Next For Bungie]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Beyond Halo, Marathon, Myth, Oni, What's Next For Bungie" href="http://kotaku.com/bungie/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bungie</span></a></div -->					<div><a title="Click here to read Beyond Halo, Marathon, Myth, Oni, What's Next For Bungie" href="http://kotaku.com/5472406/beyond-halo-marathon-myth-oni-whats-next-for-bungie" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Beyond Halo, Marathon, Myth, Oni, What's Next For Bungie" alt="Click here to read Beyond Halo, Marathon, Myth, Oni, What's Next For Bungie" src="http://cache.kotaku.com/assets/images/9/2011/11/small_bb67baab87c1d325e50bbb67dd3aceff.jpg"/>
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				 As Bungie works to finish up <a href="http://kotaku.com/5471538/halo-reach-reaches-for-the-stars">what they say will be the best Halo game ever produced</a> they're also hard at work at something else, their first non-Halo game in more than ten years.				<a href="http://kotaku.com/5472406/beyond-halo-marathon-myth-oni-whats-next-for-bungie" title="Click here to read more about Beyond Halo, Marathon, Myth, Oni, What's Next For Bungie">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5472406/beyond-halo-marathon-myth-oni-whats-next-for-bungie]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5472406]]></guid>
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			<pubDate><![CDATA[Tue, 16 Feb 2010 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[New Year's Marathoning: Video Games or TV?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Year's Marathoning: Video Games or TV?" href="http://kotaku.com/television/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">television</span></a></div -->					<div><a title="Click here to read New Year's Marathoning: Video Games or TV?" href="http://kotaku.com/5438089/new-years-marathoning-video-games-or-tv" class="pp_image">
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				 The last and first day of the year for me has always meant spending way too much time in front of the TV. Be it playing video games until I pass out or watching televised marathons, I consider it a guilt-free over-indulgence.				<a href="http://kotaku.com/5438089/new-years-marathoning-video-games-or-tv" title="Click here to read more about New Year's Marathoning: Video Games or TV?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Television]]></category>
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			<category><![CDATA[New Year's]]></category>
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			<pubDate><![CDATA[Thu, 31 Dec 2009 17:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[The Super Mario Marathon For Child's Play]]></title>
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				<center><span class="customObject framed item_0"><a href="index.php?op=showcustomobject&postId=5020337&item=0" rel="lyteframe" rev="width: 500px; height: 410px;" class="noHrefOverride">Click to view</a></span></center>Brian Brinegar, Dan May,  and John Groth are three former college roommates who plan on spending the next fifty-five hours playing through seven different Mario games in their entirety. That's Super Mario Bros. 1, 2, and 3, Super Mario World, Mario 64, Super Mario Sunshine, and Super Mario Galaxy. Three gamers, seven games, fifty-five hours, all for the sake of the children. The trio is broadcasting their Super Mario Marathon live all weekend via <a href="http://UStream.TV">UStreamTV</a>, kicking off at 3PM Eastern and going until all the games are completed or they go crazy and turn on each other.				<a href="http://kotaku.com/5020337/the-super-mario-marathon-for-childs-play" title="Click here to read more about The Super Mario Marathon For Child's Play">More&nbsp;&raquo;</a>
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			<category><![CDATA[Childs Play]]></category>
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			<pubDate><![CDATA[Fri, 27 Jun 2008 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Who Will Win the Race to the End of Resident Evil 4?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Who Will Win the Race to the End of Resident Evil 4?" href="http://kotaku.com/marathon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">marathon</span></a></div -->					<div><a title="Click here to read Who Will Win the Race to the End of Resident Evil 4?" href="http://kotaku.com/351954/who-will-win-the-race-to-the-end-of-resident-evil-4" class="pp_image">
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				 The gaming marathon mad folks over at <a href="http://cameronbanga.com">cameronbanga.com</a> (aka Four48) have issued a challenge in their latest charity driven attempt. They will be competing with seven other teams from around the world to see who can reach the end of Resident Evil 4 Wii Edition first. Currently, two teams have dropped out leaving six left to slaughter their way through the zombie hordes. You can make your donations (which will go to <a href="http://childsplaycharity.org">Child's Play</a>) on their <a href="http://www.cameronbanga.com/2008/02/four48-vs-world-round-1.html">website</a> as well as follow the multiple teams' progress via live streaming video.				<a href="http://kotaku.com/351954/who-will-win-the-race-to-the-end-of-resident-evil-4" title="Click here to read more about Who Will Win the Race to the End of Resident Evil 4?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 02 Feb 2008 19:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Marathon Zelda Gamers at it Again]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Marathon Zelda Gamers at it Again" href="http://kotaku.com/zelda/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">zelda</span></a></div -->					<div><a title="Click here to read Marathon Zelda Gamers at it Again" href="http://kotaku.com/346903/marathon-zelda-gamers-at-it-again" class="pp_image">
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				 You may remember <a href="http://kotaku.com/344243/four-zeldas-in-forty+eight-hours">last weekend</a> when I posted about the guys at <a href="http://www.cameronbanga.com">cameronbanga.com</a> who tried to make it through four Zelda games in 48 hours. Due to some glitches, they weren't able to squeeze in all four games but still managed to raise over $1200 for Penny Arcade's <a href="http://www.childsplaycharity.org/">Child's Play</a> charity. So, in an attempt to make up what they couldn't finish, the boys are at it again but this time they have given themselves eleven hours to complete Twilight Princess. The marathon gaming session will again benefit Child's Play and will be the first in a series of charity driven weekend gaming sessions. Good luck on your mission guys, you are benefiting a great charity.				<a href="http://kotaku.com/346903/marathon-zelda-gamers-at-it-again" title="Click here to read more about Marathon Zelda Gamers at it Again">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 19 Jan 2008 19:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Four Zeldas in Forty-Eight Hours]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Four Zeldas in Forty-Eight Hours" href="http://kotaku.com/zelda/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">zelda</span></a></div -->					<div><a title="Click here to read Four Zeldas in Forty-Eight Hours" href="http://kotaku.com/344243/four-zeldas-in-forty+eight-hours" class="pp_image">
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				 Some feisty gamers embarked on a charity mission this weekend. Their goal: to play through four Ocarina of Time, Majora's Mask, Wind Waker, and Twilight Princess in forty-eight hours. While the playing is happening, you can go on to their website to watch some streaming video of the action as well as donate some money for their efforts that will go to Penny Arcade's Child's Play charity. 				<a href="http://kotaku.com/344243/four-zeldas-in-forty+eight-hours" title="Click here to read more about Four Zeldas in Forty-Eight Hours">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 13 Jan 2008 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Marathon Resurrected]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Marathon Resurrected" href="http://kotaku.com/marathon-rerunner/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">marathonrerunner</span></a></div -->					<div><a title="Click here to read Marathon Resurrected" href="http://kotaku.com/276343/marathon-resurrected" class="pp_image">
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Now you can relive the glory of a thirteen year-old game from within an eight year-old game! A labor of love seven years in the making, the team behind the just released Marathon: Resurrection 2.0 project have poured their hearts, minds, and a good chunk of free time into recreating Bungie's 2.5D shooter in full 3D as a modification for Unreal Tournament. While the mod takes several liberties in updating the game to the new engine, the flavor of the original is strong in this extremely comprehensive mod. It comes complete with 27 solo maps, 16 new multiplayer maps, 10 new monsters, 10 new weapons, and 15 new and remastered music tracks. A hell of a lot of love has been put into the project, and all it requires from you is a working version of Unreal Tournament  An excellent way to dust off one of your old favorites and experience an even older one at the same time. 				<a href="http://kotaku.com/276343/marathon-resurrected" title="Click here to read more about Marathon Resurrected">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 09 Jul 2007 10:30:06 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[First Halo 3 Easter Egg Found]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Halo 3 Easter Egg Found" href="http://kotaku.com/marathon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">marathon</span></a></div -->					<div><a title="Click here to read First Halo 3 Easter Egg Found" href="http://kotaku.com/207336/first-halo-3-easter-egg-found" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First Halo 3 Easter Egg Found" alt="Click here to read First Halo 3 Easter Egg Found" src="http://cache.kotaku.com/assets/images/9/2006/10/assault_rifle_maralogo-thumb.jpg"/>
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      Oh, thou obsessive geeks. I admire you. I sit here, withered away in cynicism like an Aztec mummy, my eyes staring at the internet like desiccated plums. I do not love gaming so much anymore that I would comb a 2500 pixel <em>Halo 3</em> promo pic and discover, hidden in the texture of the assault rifle, an 18x18 pixel square nursing the <em>Marathon</em> logo. Yet even the dead vortex of my heart feels a slight throb when I marvel upon your crazy obsessed works. <span class="byline">Florian Eckhardt</span>				<a href="http://kotaku.com/207336/first-halo-3-easter-egg-found" title="Click here to read more about First Halo 3 Easter Egg Found">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 13 Oct 2006 07:00:18 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
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			<title><![CDATA[Marathon Will Live Arcade, Halo 2 Won't Live Anywhere]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Marathon Will Live Arcade, Halo 2 Won't Live Anywhere" href="http://kotaku.com/bungie/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bungie</span></a></div -->					<div><a title="Click here to read Marathon Will Live Arcade, Halo 2 Won't Live Anywhere" href="http://kotaku.com/176940/marathon-will-live-arcade-halo-2-wont-live-anywhere" class="pp_image">
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      Although we suspect the rather ho-hum news that <em>Halo 2</em> will not be playable through Live Anywhere will strike people as more interesting, we can't help but get a little fist-pumping psyched over the hint that Bungie's proto-Halo, <em>Marathon</em>, is seriously being considered for XBox Live Arcade. Many a day we played that game on the ancient Macs in high school computer lab. <em>Doom</em> was better, but hey... we'll take what we can get.				<a href="http://kotaku.com/176940/marathon-will-live-arcade-halo-2-wont-live-anywhere" title="Click here to read more about Marathon Will Live Arcade, Halo 2 Won't Live Anywhere">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 30 May 2006 09:00:23 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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			<title><![CDATA[Mans Heart Explodes After Game Marathon]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mans Heart Explodes After Game Marathon" href="http://kotaku.com/death/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">death</span></a></div -->					<div><a title="Click here to read Mans Heart Explodes After Game Marathon" href="http://kotaku.com/116509/mans-heart-explodes-after-game-marathon" class="pp_image">
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				It sounds like 50 hours is about the maximum amount of time a person can game before their heart explodes. CNN reports that a South Korean man died of heart failure minutes after finishing a 50 hour game marathon. The man had recently quit his job to play more games, that's a bad sign.				<a href="http://kotaku.com/116509/mans-heart-explodes-after-game-marathon" title="Click here to read more about Mans Heart Explodes After Game Marathon">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 09 Aug 2005 16:20:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[A Day in the Life of Xbox Live]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Day in the Life of Xbox Live" href="http://kotaku.com/xbox-live/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xboxlive</span></a></div -->					<div><a title="Click here to read A Day in the Life of Xbox Live" href="http://kotaku.com/113630/a-day-in-the-life-of-xbox-live" class="pp_image">
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				A blogger set out to play games on Xbox Live for 24 hours straight. Six tuna fish sandwiches, four vitamin waters, four handfuls of mixed nuts, two Clif bars, one Balance Bar, three multivitamins, two yogurts, two Liftoff drinks, three quarts of water and ten bathroom breaks later, he succeeded.				<a href="http://kotaku.com/113630/a-day-in-the-life-of-xbox-live" title="Click here to read more about A Day in the Life of Xbox Live">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 21 Jul 2005 13:29:52 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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