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		<title><![CDATA[Kotaku: Mainstream]]></title>
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			<title><![CDATA[Kotaku: Mainstream]]></title>
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		<link>http://kotaku.com/tag/mainstream</link>
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		<description><![CDATA[Kotaku posts tagged Mainstream]]></description>
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			<title><![CDATA[Video Games, Still Too Neglected By The Masses?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Video Games, Still Too Neglected By The Masses?" href="http://kotaku.com/mainstream/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mainstream</span></a></div -->					<div><a title="Click here to read Video Games, Still Too Neglected By The Masses?" href="http://kotaku.com/5456607/video-games-still-too-neglected-by-the-masses" class="pp_image">
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				You might quibble with exactly how important British writer Naomi Alderman says video games are, but if you've ever felt that games don't get their due by the public at large, here's a verbal salvo to keep handy:				<a href="http://kotaku.com/5456607/video-games-still-too-neglected-by-the-masses" title="Click here to read more about Video Games, Still Too Neglected By The Masses?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mainstream]]></category>
			<category><![CDATA[Fun inc.]]></category>
			<pubDate><![CDATA[Mon, 25 Jan 2010 16:00:38 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[What Distinguishes Independent Games From the Rest?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Distinguishes Independent Games From the Rest?" href="http://kotaku.com/indie-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indiegames</span></a></div -->					<div><a title="Click here to read What Distinguishes Independent Games From the Rest?" href="http://kotaku.com/365542/what-distinguishes-independent-games-from-the-rest" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2008/03/eludamos21cover.jpg"></a> I mentioned <a href="http://kotaku.com/gaming/academia/call-for-papers-eludamos-326057.php"><i>Eludamos</i></a> a while back: it's an open access academic journal dealing with games.  They released volume 2, issue 1 last month, and there's plenty of interesting reading to be had, if you're into that sort of thing.  Ian Bogost mentioned one particularly interesting article on the indie/mainstream divide in games, which uses the independent film industry as a comparison point.  Well, sort of.  The author expounds that the very things that generally distinguish independent films from their mainstream counterparts break down when it comes to the indie/mainstream game divide.  It's not so much an issue of opposition to a dominant norm when it comes to games; on the contrary, it's a matter of tweaking mechanics and other aspects while still fitting into a mainstream framework:				<a href="http://kotaku.com/365542/what-distinguishes-independent-games-from-the-rest" title="Click here to read more about What Distinguishes Independent Games From the Rest?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Indie Games]]></category>
			<category><![CDATA[Academia]]></category>
			<category><![CDATA[eludamos]]></category>
			<category><![CDATA[Film]]></category>
			<category><![CDATA[Mainstream]]></category>
			<pubDate><![CDATA[Sat, 08 Mar 2008 17:30:22 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA['The Office' Gets Second Lifed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 'The Office' Gets Second Lifed" href="http://kotaku.com/tv/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tv</span></a></div -->					<div><a title="Click here to read 'The Office' Gets Second Lifed" href="http://kotaku.com/315203/the-office-gets-second-lifed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 'The Office' Gets Second Lifed" alt="Click here to read 'The Office' Gets Second Lifed" src="http://cache.kotaku.com/assets/images/9/2007/10/small_the-office-local-ad-08-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2007/10/the-office-local-ad-08.jpg"></a>After having some fun at Call of Duty's expense (in a way that I thought was both funny and not playing off Hollywood stereotypes), NBC's The Office is taking on Second Life later tonight. It looks like Dwight K. Schrute will be exploring the virtual world, hopefully without any encounters with snap-on genitalia. I have high hopes, so this had better be really funny. Or really really funny.				<a href="http://kotaku.com/315203/the-office-gets-second-lifed" title="Click here to read more about 'The Office' Gets Second Lifed">More&nbsp;&raquo;</a>
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			<category><![CDATA[TV]]></category>
			<category><![CDATA[linden lab]]></category>
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			<category><![CDATA[Second Life]]></category>
			<category><![CDATA[The Office]]></category>
			<pubDate><![CDATA[Thu, 25 Oct 2007 16:00:08 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Croal On The Infantilization Of Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Croal On The Infantilization Of Games" href="http://kotaku.com/for-the-children/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">forthechildren</span></a></div -->					<div><a title="Click here to read Croal On The Infantilization Of Games" href="http://kotaku.com/308850/croal-on-the-infantilization-of-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Croal On The Infantilization Of Games" alt="Click here to read Croal On The Infantilization Of Games" src="http://cache.kotaku.com/assets/images/9/2007/10/small_manhunt_2_croal.jpg"/>
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				Newsweek's head tech editor N'Gai Croal appeared recently on CNN's "American Morning", bringing some mainstream sanity to the discussion surrounding the impending release of Rockstar's <em>Manhunt 2</em>. While Croal performed admirably, anchor Kiran Chetry did her part to dumb the content down for the CNN viewership's understanding, injecting the proper amount of basic cable news fear-mongering we've come to expect. Fortunately, N'Gai addressed the notion that our children will be going to hell in a handbasket if they perform a Wii-mote style stealth kill.				<a href="http://kotaku.com/308850/croal-on-the-infantilization-of-games" title="Click here to read more about Croal On The Infantilization Of Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[for the children]]></category>
			<category><![CDATA[Mainstream]]></category>
			<category><![CDATA[manhunt 2]]></category>
			<category><![CDATA[Rockstar Games]]></category>
			<pubDate><![CDATA[Tue, 09 Oct 2007 17:40:46 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[USA Today: PS3 Sucking It]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read USA Today: PS3 Sucking It" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read USA Today: PS3 Sucking It" href="http://kotaku.com/245721/usa-today-ps3-sucking-it" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read USA Today: PS3 Sucking It" alt="Click here to read USA Today: PS3 Sucking It" src="http://cache.kotaku.com/assets/images/9/2007/03/small_yousuck.jpg"/>
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				"Sony's new PlayStation 3 video game has gone from top dog to underdog in record time."				<a href="http://kotaku.com/245721/usa-today-ps3-sucking-it" title="Click here to read more about USA Today: PS3 Sucking It">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Fud]]></category>
			<category><![CDATA[Industry]]></category>
			<category><![CDATA[Mainstream]]></category>
			<category><![CDATA[PS3]]></category>
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			<category><![CDATA[USA Today]]></category>
			<pubDate><![CDATA[Tue, 20 Mar 2007 22:00:37 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Gaming in the Mainstream Media]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gaming in the Mainstream Media" href="http://kotaku.com/mainstream/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mainstream</span></a></div -->					<div><a title="Click here to read Gaming in the Mainstream Media" href="http://kotaku.com/180211/gaming-in-the-mainstream-media" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gaming in the Mainstream Media" alt="Click here to read Gaming in the Mainstream Media" src="http://cache.kotaku.com/assets/images/9/2006/06/king.larry.jpg"/>
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        <div class="FloatHack"></div>
    

      FiringSquad has an in-depth article in which they quiz mainstream media outlet writers about games writing for the average joe:				<a href="http://kotaku.com/180211/gaming-in-the-mainstream-media" title="Click here to read more about Gaming in the Mainstream Media">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mainstream]]></category>
			<category><![CDATA[Cnn]]></category>
			<category><![CDATA[Interviews]]></category>
			<category><![CDATA[Reporting]]></category>
			<pubDate><![CDATA[Mon, 12 Jun 2006 20:40:25 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
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			<title><![CDATA[Mainstream Media React to PS3 Delay]]></title>
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				Some of the big papers around the country (and the AP) ran interesting reaction stories to the Playstation 3 delay today.				<a href="http://kotaku.com/161026/mainstream-media-react-to-ps3-delay" title="Click here to read more about Mainstream Media React to PS3 Delay">More&nbsp;&raquo;</a>
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			<category><![CDATA[Media]]></category>
			<category><![CDATA[Ap]]></category>
			<category><![CDATA[Free Play]]></category>
			<category><![CDATA[Mainstream]]></category>
			<category><![CDATA[New York Times]]></category>
			<category><![CDATA[Rocky Mountain News]]></category>
			<category><![CDATA[San Jose Mercury News]]></category>
			<category><![CDATA[Washington Post]]></category>
			<pubDate><![CDATA[Thu, 16 Mar 2006 13:58:10 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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