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		<title><![CDATA[Kotaku: Magic]]></title>
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			<title><![CDATA[Kotaku: Magic]]></title>
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		<link>http://kotaku.com/tag/magic</link>
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		<description><![CDATA[Kotaku posts tagged Magic]]></description>
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			<title><![CDATA[Uneasy Lies the Head that Wears the Helm in Might & Magic Heroes VI]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Uneasy Lies the Head that Wears the Helm in &lt;em&gt;Might &amp; Magic Heroes VI&lt;/em&gt;" href="http://kotaku.com/might-and-magic/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mightandmagic</span></a></div -->					<div><a title="Click here to read Uneasy Lies the Head that Wears the Helm in &lt;em&gt;Might &amp; Magic Heroes VI&lt;/em&gt;" href="http://kotaku.com/5832429/uneasy-lies-the-head-that-wears-the-helm-in-might--magic-heroes-vi" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Uneasy Lies the Head that Wears the Helm in &lt;em&gt;Might &amp; Magic Heroes VI&lt;/em&gt;" alt="Click here to read Uneasy Lies the Head that Wears the Helm in &lt;em&gt;Might &amp; Magic Heroes VI&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/08/small_-pkxxdsul3q.jpg"/>
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				<!-- videoId: -PKxXdSUl3Q --><!-- /videoId: -PKxXdSUl3Q --> We now have the culmination of <a href="http://kotaku.com/5829624/might-and-magic-heroes-vi-gets-an-announcement-trailer-for-its-announcement-trailer">last week's tease-of-a-teaser</a>. Here is the Gamescom 2011 trailer for <em>Might and Magic Heroes VI</em>, establishing the game's appropriately epic struggle. We've got brother against sister, glowing undead and giant insectoid witches, even the Wilhelm scream.				<a href="http://kotaku.com/5832429/uneasy-lies-the-head-that-wears-the-helm-in-might--magic-heroes-vi" title="Click here to read more about Uneasy Lies the Head that Wears the Helm in Might & Magic Heroes VI">More&nbsp;&raquo;</a>
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			<category><![CDATA[might and magic]]></category>
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			<pubDate><![CDATA[Fri, 19 Aug 2011 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[If Anything Can Get Me To Play Battlefield Heroes, It's Magic]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read If Anything Can Get Me To Play &lt;em&gt;Battlefield Heroes&lt;/em&gt;, It's Magic" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read If Anything Can Get Me To Play &lt;em&gt;Battlefield Heroes&lt;/em&gt;, It's Magic" href="http://kotaku.com/5823154/if-anything-can-get-me-to-play-battlefield-heroes-its-magic" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read If Anything Can Get Me To Play &lt;em&gt;Battlefield Heroes&lt;/em&gt;, It's Magic" alt="Click here to read If Anything Can Get Me To Play &lt;em&gt;Battlefield Heroes&lt;/em&gt;, It's Magic" src="http://cache.kotaku.com/assets/images/9/2011/07/small_explore_kotaku_videos_1688.jpg"/>
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				<!-- videoId: explore/kotaku/videos/1688 --><!-- /videoId: explore/kotaku/videos/1688 --> I will play any game that pits the forces of magic against (relatively) modern military forces. <em><a href="http://www.battlefieldheroes.com/en/store/hot-deals">Battlefield Heroes</a></em> gets wizards today. I approve.				<a href="http://kotaku.com/5823154/if-anything-can-get-me-to-play-battlefield-heroes-its-magic" title="Click here to read more about If Anything Can Get Me To Play Battlefield Heroes, It's Magic">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 20 Jul 2011 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Why Sony's Sorcery Moved Us]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Sony's Sorcery Moved Us" href="http://kotaku.com/e3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e3</span></a></div -->					<div><a title="Click here to read Why Sony's Sorcery Moved Us" href="http://kotaku.com/5571975/why-sonys-sorcery-moved-us" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why Sony's Sorcery Moved Us" alt="Click here to read Why Sony's Sorcery Moved Us" src="http://cache.kotaku.com/assets/images/9/2012/01/small_ab8ef0aed405981059da3afca7d63e22.jpg"/>
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				 Shown exclusively during the Sony E3 2010 press conference, SCEA's Sorcery made enough of an impression on us to score a <a href="http://kotaku.com/5569777/these-are-kotakus-favorites-for-best-of-e3?skyline=true&s=i">Best of E3 nomination</a> for Best New Game.  How'd that happen?				<a href="http://kotaku.com/5571975/why-sonys-sorcery-moved-us" title="Click here to read more about Why Sony's Sorcery Moved Us">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 24 Jun 2010 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Borderlands Creator Wanted Me To Pick A Card, Any Card]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Borderlands Creator Wanted Me To Pick A Card, Any Card" href="http://kotaku.com/dice-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dice2010</span></a></div -->					<div><a title="Click here to read Borderlands Creator Wanted Me To Pick A Card, Any Card" href="http://kotaku.com/5475983/borderlands-creator-wanted-me-to-pick-a-card-any-card" class="pp_image">
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				 Randy Pitchford, head of Gearbox Software, makes games and performs magic. On the red carpet for the awards out here at DICE, I asked Pitchford to show me a trick. He happened to have a deck of cards. Of course!				<a href="http://kotaku.com/5475983/borderlands-creator-wanted-me-to-pick-a-card-any-card" title="Click here to read more about Borderlands Creator Wanted Me To Pick A Card, Any Card">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 19 Feb 2010 17:00:43 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Imagine Town Spearheads Ubisoft's Online Game Initiative]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Imagine Town Spearheads Ubisoft's Online Game Initiative" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Imagine Town Spearheads Ubisoft's Online Game Initiative" href="http://kotaku.com/5467795/imagine-town-spearheads-ubisofts-online-game-initiative" class="pp_image">
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				 Imagine Babies? Imagine Doctor? Try Imagine Town, the virtual world based on the successful game series, spearheading Ubisoft's online gaming lineup for fiscal year 2010-11, with Might & Magic Heroes Kingdoms, Trackmania 2, and two unannounced titles in the works.				<a href="http://kotaku.com/5467795/imagine-town-spearheads-ubisofts-online-game-initiative" title="Click here to read more about Imagine Town Spearheads Ubisoft's Online Game Initiative">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 09 Feb 2010 13:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Magic Planeswalkers Duels Spill Over To PC, PS3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Magic Planeswalkers Duels Spill Over To PC, PS3" href="http://kotaku.com/game-announce/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameannounce</span></a></div -->					<div><a title="Click here to read Magic Planeswalkers Duels Spill Over To PC, PS3" href="http://kotaku.com/5400782/magic-planeswalkers-duels-spill-over-to-pc-ps3" class="pp_image">
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				 Wizards of the Coast are bringing Xbox Live card-battler Magic: The Gathering - Duels of the Planeswalkers to the PlayStation Network and PC, with two new Xbox 360 expansions in the works.				<a href="http://kotaku.com/5400782/magic-planeswalkers-duels-spill-over-to-pc-ps3" title="Click here to read more about Magic Planeswalkers Duels Spill Over To PC, PS3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 09 Nov 2009 19:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Elves Add Classes To Runes Of Magic]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Elves Add Classes To Runes Of Magic" href="http://kotaku.com/expansionism/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">expansionism</span></a></div -->					<div><a title="Click here to read Elves Add Classes To Runes Of Magic" href="http://kotaku.com/5309249/elves-add-classes-to-runes-of-magic" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Elves Add Classes To Runes Of Magic" alt="Click here to read Elves Add Classes To Runes Of Magic" src="http://cache.kotaku.com/assets/images/9/2009/07/elves.jpg"/>
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				 The elves are bringing two new playable character classes to Runes of Magic, along with the usual pointy-ears and naked mailbox dancing.				<a href="http://kotaku.com/5309249/elves-add-classes-to-runes-of-magic" title="Click here to read more about Elves Add Classes To Runes Of Magic">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5309249/elves-add-classes-to-runes-of-magic]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5309249]]></guid>
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			<pubDate><![CDATA[Tue, 07 Jul 2009 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Magic Online III Launches With Mediocrity]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Magic Online III Launches With Mediocrity" href="http://kotaku.com/wotc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wotc</span></a></div -->					<div><a title="Click here to read Magic Online III Launches With Mediocrity" href="http://kotaku.com/382624/magic-online-iii-launches-with-mediocrity" class="pp_image">
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				In what may be news only interesting to me and my occasional pilgrimage of interest to Magic the Gathering, Magic Online III has launched, allowing players all over the world to duke it out with virtual cards in the virtual world. Unfortunately, only 1,300 players caused the servers to crash on launch day. Since then, there have been frequent reports of lag...a disappointment for a  bandwidth-light card game. 				<a href="http://kotaku.com/382624/magic-online-iii-launches-with-mediocrity" title="Click here to read more about Magic Online III Launches With Mediocrity">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/382624/magic-online-iii-launches-with-mediocrity]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-382624]]></guid>
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			<pubDate><![CDATA[Tue, 22 Apr 2008 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Conan Gets All Magical]]></title>
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				<center>	    </center>Nihilistic has heard it before. We all know Conan hates magic, yet here he is in the video from their upcoming PS3 and Xbox 360 game, tossing about elemental magic as if it were going out of style. The devs assure everyone it will make sense in context of the story, but the Conan we know and love would sooner kill himself that be forced into using spells. Unless said magic somehow prevents him from dying, it's still a pretty big stretch - like making a Garfield game where he loves Mondays. Oh that Garfield. 				<a href="http://kotaku.com/301532/conan-gets-all-magical" title="Click here to read more about Conan Gets All Magical">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 19 Sep 2007 14:20:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Doodle Hex Casts A Spell On The DS]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Doodle Hex Casts A Spell On The DS" href="http://kotaku.com/emo-rockstar-elf/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">emorockstarelf</span></a></div -->					<div><a title="Click here to read Doodle Hex Casts A Spell On The DS" href="http://kotaku.com/290582/doodle-hex-casts-a-spell-on-the-ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Doodle Hex Casts A Spell On The DS" alt="Click here to read Doodle Hex Casts A Spell On The DS" src="http://cache.kotaku.com/assets/images/9/2007/08/small_doodlehextop.jpg"/>
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				Every have a game's art style just reach out and grab you? That's what happened to me when I first saw these character images from Doodle Hex, a DS game coming in 2008 from Spanish developer Tragnarion Studios. A game of magical combat, players battle by drawing runes on their DS screen to cast spells like fireballs, reflect spells and polymorphs. Over 200 runes can be collected and swapped over wi-fi and used to compete in tournaments or puzzle mode. The promise of over 100 hours of gameplay is intriguing, but the real star here is the artwork. With quirky characters like Strat the emo rockstar elf and the goth witch Fey, the visual style of Doodle Hex has me surrendering with nary a screenshot fired. Hit up the Doodle Hex Website for more peeks at the stylish title, as well as goodies like wallpapers and icons, with the promise of more to come once the game hits Leipzig next week. 				<a href="http://kotaku.com/290582/doodle-hex-casts-a-spell-on-the-ds" title="Click here to read more about Doodle Hex Casts A Spell On The DS">More&nbsp;&raquo;</a>
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			<category><![CDATA[Emo Rockstar Elf]]></category>
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			<category><![CDATA[tragnarion]]></category>
			<pubDate><![CDATA[Fri, 17 Aug 2007 13:00:03 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=290582&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Avencast: Rise of the Mage Gameplay]]></title>
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If you are like me, when you start up an isometric 'health potions are red, mana are blue' action RPG, you go for a crafty rogue or a bulky fighter, leaving the delicate mage characters to those of a more masochistic nature. Clockstone's Avencast: Rise of the Mage isn't giving you that choice. You're playing the mage, like it or not. Luckily for you and me the mage looks to be one of the badder-ass examples of the species. With over 50 different combat moves and magic spells, Avencast could rise above the silly, generic name to become a force to be reckoned with in the PC action RPG genre. That, or it'll make a nice addition to the $9.99 bin at GameStop. The power is in our hands! 				<a href="http://kotaku.com/287260/avencast-rise-of-the-mage-gameplay" title="Click here to read more about Avencast: Rise of the Mage Gameplay">More&nbsp;&raquo;</a>
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			<category><![CDATA[I cast magic missile]]></category>
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			<pubDate><![CDATA[Wed, 08 Aug 2007 16:00:27 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Wizards' Home is Where The Game Is]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wizards' Home is Where The Game Is" href="http://kotaku.com/online-strategy-online-strategy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onlinestrategyonlinestrategy</span></a></div -->					<div><a title="Click here to read Wizards' Home is Where The Game Is" href="http://kotaku.com/267730/wizards-home-is-where-the-game-is" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wizards' Home is Where The Game Is" alt="Click here to read Wizards' Home is Where The Game Is" src="http://cache.kotaku.com/assets/images/9/2007/06/small_gleemax.jpg"/>
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				<strong>By: Michael Fahey</strong>				<a href="http://kotaku.com/267730/wizards-home-is-where-the-game-is" title="Click here to read more about Wizards' Home is Where The Game Is">More&nbsp;&raquo;</a>
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			<category><![CDATA[Online Strategy Online Strategy]]></category>
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			<pubDate><![CDATA[Mon, 11 Jun 2007 12:20:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Wii Sensor Bar TV Remote Hack]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii Sensor Bar TV Remote Hack" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Wii Sensor Bar TV Remote Hack" href="http://kotaku.com/216601/wii-sensor-bar-tv-remote-hack" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wii Sensor Bar TV Remote Hack" alt="Click here to read Wii Sensor Bar TV Remote Hack" src="http://cache.kotaku.com/assets/images/9/2012/02/small_d6cb93a050a64e994e27d67565978159.jpg"/>
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				At first I was sure the Wiimote ran purely on fairy dust and children's dreams, but apparently I was wrong. Someone has posted a YouTube video showing how to replace your sensor bar with TV remotes. <br   />				<a href="http://kotaku.com/216601/wii-sensor-bar-tv-remote-hack" title="Click here to read more about Wii Sensor Bar TV Remote Hack">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 22 Nov 2006 12:40:11 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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