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		<title><![CDATA[Kotaku: Lively]]></title>
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			<title><![CDATA[Kotaku: Lively]]></title>
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		<description><![CDATA[Kotaku posts tagged Lively]]></description>
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			<title><![CDATA[Google Kills Its Second Life-like Lively]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Google Kills Its Second Life-like Lively" href="http://kotaku.com/virtual-death/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">virtualdeath</span></a></div -->					<div><a title="Click here to read Google Kills Its Second Life-like Lively" href="http://kotaku.com/5093891/google-kills-its-second-life+like-lively" class="pp_image">
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				When Google launched <em>Lively</em>, its web-based, browser-embeddable, <em>Second Life</em>-esque virtual world chat space, <a href="http://kotaku.com/5023139/google-launches-its-own-second-life">we said</a> we'd "check back in with it soon" and "dig deeper to see what Google has in store." That was a lie. We never had any intention of firing up <em>Lively</em> on our Windows XP box ever again after hitting Save on the post. Fortunately, we'll never be tempted to make right on that fib, as <em>Lively</em> will never make it past beta, nor will it survive into 2009. Google announced it was shutting down <em>Lively</em> at the end of the year today.				<a href="http://kotaku.com/5093891/google-kills-its-second-life+like-lively" title="Click here to read more about Google Kills Its Second Life-like Lively">More&nbsp;&raquo;</a>
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			<category><![CDATA[Virtual death]]></category>
			<category><![CDATA[Google]]></category>
			<category><![CDATA[Lively]]></category>
			<category><![CDATA[Second Life]]></category>
			<pubDate><![CDATA[Wed, 19 Nov 2008 22:00:52 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Forbes: Google Could Be Games Publisher]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Forbes: Google Could Be Games Publisher" href="http://kotaku.com/google/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">google</span></a></div -->					<div><a title="Click here to read Forbes: Google Could Be Games Publisher" href="http://kotaku.com/5047643/forbes-google-could-be-games-publisher" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Forbes: Google Could Be Games Publisher" alt="Click here to read Forbes: Google Could Be Games Publisher" src="http://cache.kotaku.com/assets/images/9/2008/09/lively.jpg"/>
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				Chris Morris of Forbes magazine thinks that Google should try its luck at publishing video games. The search engine behemoth has put some serious research time into advertising within games and certainly has the resources to acquire a developer or three.  				<a href="http://kotaku.com/5047643/forbes-google-could-be-games-publisher" title="Click here to read more about Forbes: Google Could Be Games Publisher">More&nbsp;&raquo;</a>
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			<category><![CDATA[Google]]></category>
			<category><![CDATA[Forbes]]></category>
			<category><![CDATA[Lively]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Tue, 09 Sep 2008 20:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[A Quick Q&A On Google Lively]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Quick Q&amp;A On Google Lively" href="http://kotaku.com/lively/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lively</span></a></div -->					<div><a title="Click here to read A Quick Q&amp;A On Google Lively" href="http://kotaku.com/5037861/a-quick-qa-on-google-lively" class="pp_image">
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				  A few weeks ago, Bonnie Ruberg wrote about a few <a href="http://terranova.blogs.com/terra_nova/2008/07/making-an-envir.html">gripes with Google Lively</a>'s user interface and chat system; Mark Young, the user experience designer for Lively, quickly got back regarding the complaints and the two shared an interesting little Q&A on future plans for making Lively more user friendly.  On the topic of what bits of the interface are still being tweaked, Young had this to say:				<a href="http://kotaku.com/5037861/a-quick-qa-on-google-lively" title="Click here to read more about A Quick Q&A On Google Lively">More&nbsp;&raquo;</a>
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			<category><![CDATA[Lively]]></category>
			<category><![CDATA[Design]]></category>
			<category><![CDATA[Google]]></category>
			<category><![CDATA[Industry]]></category>
			<category><![CDATA[Virtual Worlds]]></category>
			<pubDate><![CDATA[Sat, 16 Aug 2008 12:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Google Launches Its Own Second Life]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Google Launches Its Own Second Life" href="http://kotaku.com/lively/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lively</span></a></div -->					<div><a title="Click here to read Google Launches Its Own Second Life" href="http://kotaku.com/5023139/google-launches-its-own-second-life" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Google Launches Its Own Second Life" alt="Click here to read Google Launches Its Own Second Life" src="http://cache.kotaku.com/assets/images/9/2008/07/lively.jpg"/>
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				Google launched <em>Lively</em> today, a 3D virtual world that can best be described as the search and advertising giant's take on <em>Second Life</em>. Currently, the service is for Windows users only and requires Internet Explorer or Firefox, as well as a Google account, to take part in. We quickly downloaded and fussed about with <em>Lively</em> earlier this afternoon, a process that was rather simple, but did have a minor registration hiccup. It was also painfully slow on my Windows box, which is by no means state of the art.				<a href="http://kotaku.com/5023139/google-launches-its-own-second-life" title="Click here to read more about Google Launches Its Own Second Life">More&nbsp;&raquo;</a>
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			<category><![CDATA[Lively]]></category>
			<category><![CDATA[Google]]></category>
			<category><![CDATA[hot flashes]]></category>
			<category><![CDATA[Second Life]]></category>
			<pubDate><![CDATA[Tue, 08 Jul 2008 20:40:04 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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