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		<title><![CDATA[Kotaku: Licensing]]></title>
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			<title><![CDATA[Kotaku: Licensing]]></title>
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		<link>http://kotaku.com/tag/licensing</link>
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		<description><![CDATA[Kotaku posts tagged Licensing]]></description>
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			<title><![CDATA[EA Lawsuit Doesn't Mean Madden's Exclusive is a License to be Killed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Lawsuit Doesn't Mean &lt;em&gt;Madden&lt;/em&gt;'s Exclusive is a License to be Killed" href="http://kotaku.com/stick-jockey/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">stickjockey</span></a></div -->					<div><a title="Click here to read EA Lawsuit Doesn't Mean &lt;em&gt;Madden&lt;/em&gt;'s Exclusive is a License to be Killed" href="http://kotaku.com/5878160/ea-lawsuit-doesnt-mean-maddens-exclusive-is-a-license-to-be-killed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Lawsuit Doesn't Mean &lt;em&gt;Madden&lt;/em&gt;'s Exclusive is a License to be Killed" alt="Click here to read EA Lawsuit Doesn't Mean &lt;em&gt;Madden&lt;/em&gt;'s Exclusive is a License to be Killed" src="http://cache.kotaku.com/assets/images/9/2012/01/small_91d9734d95426ce62df8cae458ef6210.jpg"/>
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				Of all ironies, it's Electronic Arts now asking a judge to rule that some video game depictions of real-life names and symbols and products don't need a license.				<a href="http://kotaku.com/5878160/ea-lawsuit-doesnt-mean-maddens-exclusive-is-a-license-to-be-killed" title="Click here to read more about EA Lawsuit Doesn't Mean Madden's Exclusive is a License to be Killed">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5878160/ea-lawsuit-doesnt-mean-maddens-exclusive-is-a-license-to-be-killed]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5878160]]></guid>
			<category><![CDATA[Stick jockey]]></category>
			<category><![CDATA[EA Sports]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Legal]]></category>
			<category><![CDATA[licensing]]></category>
			<category><![CDATA[Madden]]></category>
			<category><![CDATA[Sports]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[tweet]]></category>
			<pubDate><![CDATA[Sat, 21 Jan 2012 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Mega Bloks Feels The Need For Speed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mega Bloks Feels The Need For Speed" href="http://kotaku.com/toys/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">toys</span></a></div -->					<div><a title="Click here to read Mega Bloks Feels The Need For Speed" href="http://kotaku.com/5702646/mega-bloks-feels-the-need-for-speed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mega Bloks Feels The Need For Speed" alt="Click here to read Mega Bloks Feels The Need For Speed" src="http://cache.kotaku.com/assets/images/9/2010/11/small_racecar.jpg"/>
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				 After successfully moving into the video game space with a line of <a href="http://kotaku.com/5473047/halo-the-mega-bloks-toys/gallery/">Mega Blok Halo construction sets</a>, Mega Brands sets its sights on a racier video game license: EA's Need for Speed. How's that going to work?				<a href="http://kotaku.com/5702646/mega-bloks-feels-the-need-for-speed" title="Click here to read more about Mega Bloks Feels The Need For Speed">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5702646/mega-bloks-feels-the-need-for-speed]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5702646]]></guid>
			<category><![CDATA[Toys]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[licensing]]></category>
			<category><![CDATA[mega bloks]]></category>
			<category><![CDATA[mega brands]]></category>
			<category><![CDATA[Need For Speed]]></category>
			<pubDate><![CDATA[Tue, 30 Nov 2010 17:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[THQ Explores Mind-Body Medicine And Spirituality With Deepak Chopra]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read THQ Explores Mind-Body Medicine And Spirituality With Deepak Chopra" href="http://kotaku.com/thq/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thq</span></a></div -->					<div><a title="Click here to read THQ Explores Mind-Body Medicine And Spirituality With Deepak Chopra" href="http://kotaku.com/5662152/thq-explores-mind+body-medicine-and-spirituality-with-deepak-chopra" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read THQ Explores Mind-Body Medicine And Spirituality With Deepak Chopra" alt="Click here to read THQ Explores Mind-Body Medicine And Spirituality With Deepak Chopra" src="http://cache.kotaku.com/assets/images/9/2010/10/deepak.jpg"/>
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				 Renowned champion of new age spirituality and alternative medicine Dr. Deepak Chopra will soon be reaching a whole new audience, as THQ signs a multi-year licensing agreement to create games based on his teachings.				<a href="http://kotaku.com/5662152/thq-explores-mind+body-medicine-and-spirituality-with-deepak-chopra" title="Click here to read more about THQ Explores Mind-Body Medicine And Spirituality With Deepak Chopra">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5662152/thq-explores-mind+body-medicine-and-spirituality-with-deepak-chopra]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5662152]]></guid>
			<category><![CDATA[Thq]]></category>
			<category><![CDATA[alternative medicine]]></category>
			<category><![CDATA[Deepak Chopra]]></category>
			<category><![CDATA[licensing]]></category>
			<category><![CDATA[spirituality]]></category>
			<pubDate><![CDATA[Tue, 12 Oct 2010 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[You'll Never Want to Turn Off this Street Fighter HDTV]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read You'll Never Want to Turn Off this &lt;em&gt;Street Fighter&lt;/em&gt; HDTV" href="http://kotaku.com/hdtv/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hdtv</span></a></div -->					<div><a title="Click here to read You'll Never Want to Turn Off this &lt;em&gt;Street Fighter&lt;/em&gt; HDTV" href="http://kotaku.com/5547742/youll-never-want-to-turn-off-this-street-fighter-hdtv" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read You'll Never Want to Turn Off this &lt;em&gt;Street Fighter&lt;/em&gt; HDTV" alt="Click here to read You'll Never Want to Turn Off this &lt;em&gt;Street Fighter&lt;/em&gt; HDTV" src="http://cache.kotaku.com/assets/images/9/2010/05/prnphotos093057.jpg"/>
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				Now, I love <em>Street Fighter</em>, and I love big ass TVs, but when my friend calls and is all "LOL, turn on Judge Mathis!" I don't want to wait eight seconds while the screen shows me a picture of Ryu.				<a href="http://kotaku.com/5547742/youll-never-want-to-turn-off-this-street-fighter-hdtv" title="Click here to read more about You'll Never Want to Turn Off this Street Fighter HDTV">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5547742/youll-never-want-to-turn-off-this-street-fighter-hdtv]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5547742]]></guid>
			<category><![CDATA[HDTV]]></category>
			<category><![CDATA[Capcom]]></category>
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			<category><![CDATA[licensing]]></category>
			<category><![CDATA[Lol]]></category>
			<category><![CDATA[roundtable concepts]]></category>
			<category><![CDATA[Street Fighter]]></category>
			<category><![CDATA[super street fighter IV]]></category>
			<category><![CDATA[TV]]></category>
			<pubDate><![CDATA[Tue, 25 May 2010 22:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Hey Kids, Now You Can Ride Sonic (the Rollercoaster)]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hey Kids, Now You Can Ride Sonic (the Rollercoaster)" href="http://kotaku.com/rollercoasters/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rollercoasters</span></a></div -->					<div><a title="Click here to read Hey Kids, Now You Can Ride Sonic (the Rollercoaster)" href="http://kotaku.com/5455807/hey-kids-now-you-can-ride-sonic-the-rollercoaster" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hey Kids, Now You Can Ride Sonic (the Rollercoaster)" alt="Click here to read Hey Kids, Now You Can Ride Sonic (the Rollercoaster)" src="http://cache.kotaku.com/assets/images/9/2010/01/custom_1264360663661_sonic_jpg_650x10000_q85.jpg"/>
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				You'll have to visit the Alton Towers Resort in the U.K., but Sega Europe has inked an "exclusive video game rights" deal with the amusement park, which includes a "ride and stay experience." Can we please have more double entendres?				<a href="http://kotaku.com/5455807/hey-kids-now-you-can-ride-sonic-the-rollercoaster" title="Click here to read more about Hey Kids, Now You Can Ride Sonic (the Rollercoaster)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5455807/hey-kids-now-you-can-ride-sonic-the-rollercoaster]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5455807]]></guid>
			<category><![CDATA[rollercoasters]]></category>
			<category><![CDATA[Amusement Parks]]></category>
			<category><![CDATA[licensing]]></category>
			<category><![CDATA[Sega]]></category>
			<category><![CDATA[Sonic]]></category>
			<category><![CDATA[Sonic the Hedgehog]]></category>
			<pubDate><![CDATA[Sun, 24 Jan 2010 15:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5455807&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[4Kids Grabs Mini Ninjas]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 4Kids Grabs Mini Ninjas" href="http://kotaku.com/licensing/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">licensing</span></a></div -->					<div><a title="Click here to read 4Kids Grabs Mini Ninjas" href="http://kotaku.com/5369454/4kids-grabs-mini-ninjas" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 4Kids Grabs Mini Ninjas" alt="Click here to read 4Kids Grabs Mini Ninjas" src="http://cache.kotaku.com/assets/images/9/2009/09/minininjas.jpg"/>
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				 It looks like we'll be seeing a lot more of Eidos' <a class="autolink" title="Click here to read more posts tagged MINI NINJAS" title="Click here to read more posts tagged MINI NINJAS" href="http://kotaku.com/tag/mini-ninjas/">Mini Ninjas</a> in the future, as film and television production company 4Kids Entertainment becomes the property's global licensing agent.				<a href="http://kotaku.com/5369454/4kids-grabs-mini-ninjas" title="Click here to read more about 4Kids Grabs Mini Ninjas">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5369454/4kids-grabs-mini-ninjas]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5369454]]></guid>
			<category><![CDATA[licensing]]></category>
			<category><![CDATA[4Kids]]></category>
			<category><![CDATA[Cartoon]]></category>
			<category><![CDATA[Eidos]]></category>
			<category><![CDATA[Mini Ninjas]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Mon, 28 Sep 2009 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Blizzard Taps Razer For Official StarCraft II Gear]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Blizzard Taps Razer For Official StarCraft II Gear" href="http://kotaku.com/blizzard/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">blizzard</span></a></div -->					<div><a title="Click here to read Blizzard Taps Razer For Official StarCraft II Gear" href="http://kotaku.com/5335105/blizzard-taps-razer-for-official-starcraft-ii-gear" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Blizzard Taps Razer For Official StarCraft II Gear" alt="Click here to read Blizzard Taps Razer For Official StarCraft II Gear" src="http://cache.kotaku.com/assets/images/9/2009/08/starcrafttote.jpg"/>
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				Blizzard has teamed up with PC peripheral manufacturer Razer to create a line of tournament-grade accessories for next year's hottest real-time strategy title.				<a href="http://kotaku.com/5335105/blizzard-taps-razer-for-official-starcraft-ii-gear" title="Click here to read more about Blizzard Taps Razer For Official StarCraft II Gear">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5335105/blizzard-taps-razer-for-official-starcraft-ii-gear]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5335105]]></guid>
			<category><![CDATA[Blizzard]]></category>
			<category><![CDATA[Accessories]]></category>
			<category><![CDATA[licensing]]></category>
			<category><![CDATA[Peripherals]]></category>
			<category><![CDATA[Razer]]></category>
			<category><![CDATA[StarCraft II: Wings of Liberty]]></category>
			<pubDate><![CDATA[Tue, 11 Aug 2009 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Today's Punishment: The Nintendo Cereal System]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Today's Punishment: The Nintendo Cereal System" href="http://kotaku.com/nin_ten_do/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Today's Punishment: The Nintendo Cereal System" href="http://kotaku.com/5333009/todays-punishment-the-nintendo-cereal-system" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Today's Punishment: The Nintendo Cereal System" alt="Click here to read Today's Punishment: The Nintendo Cereal System" src="http://cache.kotaku.com/assets/images/9/2009/08/REpiQnnp6p8_01.jpg"/>
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				 Even though it's only 30 seconds, and you'll probably make it all the way through, today's punishment is having that obnoxious goddamn "NIN-TEN-DO!!!!" stuck in your head for the rest of the day.				<a href="http://kotaku.com/5333009/todays-punishment-the-nintendo-cereal-system" title="Click here to read more about Today's Punishment: The Nintendo Cereal System">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5333009/todays-punishment-the-nintendo-cereal-system]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5333009]]></guid>
			<category><![CDATA[Nin-ten-do]]></category>
			<category><![CDATA[licensing]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Nostalgia]]></category>
			<category><![CDATA[Punishment]]></category>
			<pubDate><![CDATA[Sat, 08 Aug 2009 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[THQ And Jakks Square Off Over WWE License Renewal]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read THQ And Jakks Square Off Over WWE License Renewal" href="http://kotaku.com/legal-matters/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">legalmatters</span></a></div -->					<div><a title="Click here to read THQ And Jakks Square Off Over WWE License Renewal" href="http://kotaku.com/5305402/thq-and-jakks-square-off-over-wwe-license-renewal" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read THQ And Jakks Square Off Over WWE License Renewal" alt="Click here to read THQ And Jakks Square Off Over WWE License Renewal" src="http://cache.kotaku.com/assets/images/9/2009/07/smackdown.jpg"/>
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				 It's a no holds barred legal struggle between partners <a class="autolink" title="Click here to read more posts tagged JAKKS PACIFIC" title="Click here to read more posts tagged JAKKS PACIFIC" href="http://kotaku.com/tag/jakks-pacific/">Jakks Pacific</a> and THQ over when and if they should renew their licensing agreement with the WWE, set to expire at the end of this year.				<a href="http://kotaku.com/5305402/thq-and-jakks-square-off-over-wwe-license-renewal" title="Click here to read more about THQ And Jakks Square Off Over WWE License Renewal">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5305402/thq-and-jakks-square-off-over-wwe-license-renewal]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5305402]]></guid>
			<category><![CDATA[Legal Matters]]></category>
			<category><![CDATA[Jakks Pacific]]></category>
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			<category><![CDATA[Thq]]></category>
			<category><![CDATA[Wwe]]></category>
			<pubDate><![CDATA[Wed, 01 Jul 2009 10:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[EA Gets Ludlum, Starbreeze Does Bourne]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Gets Ludlum, Starbreeze Does Bourne" href="http://kotaku.com/the-bourne-exclusivity/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thebourneexclusivity</span></a></div -->					<div><a title="Click here to read EA Gets Ludlum, Starbreeze Does Bourne" href="http://kotaku.com/5144252/ea-gets-ludlum-starbreeze-does-bourne" class="pp_image">
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				 Ludlum Entertainment has struck a deal with Electronic Arts, granting them exclusive worldwide rights to the works of author Robert London, with a new Jason Bourne game currently in development at Starbreeze Studios.				<a href="http://kotaku.com/5144252/ea-gets-ludlum-starbreeze-does-bourne" title="Click here to read more about EA Gets Ludlum, Starbreeze Does Bourne">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 02 Feb 2009 10:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Big Game Plans For Robert Jordan's Wheel Of Time]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Big Game Plans For Robert Jordan's Wheel Of Time" href="http://kotaku.com/the-wheel-of-time/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thewheeloftime</span></a></div -->					<div><a title="Click here to read Big Game Plans For Robert Jordan's Wheel Of Time" href="http://kotaku.com/5084228/big-game-plans-for-robert-jordans-wheel-of-time" class="pp_image">
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				 Robert Jordan's Wheel of Time Series is one of those fantasy series that I always wanted to read but never gotten around to. Now might be a good time though, as film studio Red Eagle Entertainment readies not only big-screen adaptations of the novels, but video games as well. They've just launched Red Eagle Games, a video game publishing company that will oversee the release of video games to coincide with the launch of the movies. Red Eagle producer Rick Selvage explains the company's plans.				<a href="http://kotaku.com/5084228/big-game-plans-for-robert-jordans-wheel-of-time" title="Click here to read more about Big Game Plans For Robert Jordan's Wheel Of Time">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 12 Nov 2008 12:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Jeffrey Steefel on LOTRO Expansion, MMO Culture]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Jeffrey Steefel on LOTRO Expansion, MMO Culture" href="http://kotaku.com/lotro/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lotro</span></a></div -->					<div><a title="Click here to read Jeffrey Steefel on LOTRO Expansion, MMO Culture" href="http://kotaku.com/5055878/jeffrey-steefel-on-lotro-expansion-mmo-culture" class="pp_image">
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				 Rock, Paper, Shotgun has a nice interview up with Turbine producer Jeffrey Steefel, mostly centered on the <i>Lord of the Rings Online</i> forthcoming Mines of Moria expansion &mdash; also discussed are things like how Steefel perceives <i>LOTRO</i>'s performance, expansion features, and issues of designing for a license.  While <i>WoW</i> is wide open, not being tied to anything but itself, <i>LOTRO</i> has slightly more constraints in what can &mdash; or should &mdash; be done.  Steefel doesn't see this as a problem, however:				<a href="http://kotaku.com/5055878/jeffrey-steefel-on-lotro-expansion-mmo-culture" title="Click here to read more about Jeffrey Steefel on LOTRO Expansion, MMO Culture">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 27 Sep 2008 15:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Atari Games Too Bad to be True]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Atari Games Too Bad to be True" href="http://kotaku.com/atari-2600/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">atari2600</span></a></div -->					<div><a title="Click here to read Atari Games Too Bad to be True" href="http://kotaku.com/5037879/atari-games-too-bad-to-be-true" class="pp_image">
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Watercooler Games saw this earlier in the week and gave a <a href="http://www.watercoolergames.org/archives/000967.shtml">detailed deconstruction</a> of how a <a href="http://www.watercoolergames.org/archives/000967.shtml">Free the Falklands!</a> concept would be graphically impossible on the Atari 2600. I took one look and knew it was satire because one of the writers for this site, Jason Torchinsky, is a comedian and a name I remember as the editorial cartoonist of <em>The Daily Tar Heel</em> back when I was at N.C. State's <em>Technician</em> in the early 1990s.				<a href="http://kotaku.com/5037879/atari-games-too-bad-to-be-true" title="Click here to read more about Atari Games Too Bad to be True">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 16 Aug 2008 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Turbine and Tolkien Sitting In A Tree]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Turbine and Tolkien Sitting In A Tree" href="http://kotaku.com/licensing/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">licensing</span></a></div -->					<div><a title="Click here to read Turbine and Tolkien Sitting In A Tree" href="http://kotaku.com/358586/turbine-and-tolkien-sitting-in-a-tree" class="pp_image">
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				Most people who've actually gotten a chance to play a bit of Turbine's Lord of the Rings Online have to admit that the company has done a damn fine job in handling Tolkien's work in a respectful fashion. Apparently the Tolkien folks agree, as the two companies have signed an agreement granting Turbine the license to create online games based on the Lord of the Rings books up through the year 2014, with an option to extend the rights to 2017. <blockquote>"We have had a wonderful working relationship with Turbine over the past several years," said Albert M. Bendich, Executive Vice President of The Saul Zaentz Company, and its merchandising division Tolkien Enterprises. "We look forward to our continuing success with Turbine as it pushes the envelope for compelling online entertainment and gameplay to bring the compelling characters of Middle-earth to life for Tolkien fans around the world."</blockquote>Those TE folks aren't pushovers either, nearly single-handedly bringing about the downfall of Iron Crown Enterprises by pulling the license on their Middle Earth Role-Playing Game. Good show Turbine!				<a href="http://kotaku.com/358586/turbine-and-tolkien-sitting-in-a-tree" title="Click here to read more about Turbine and Tolkien Sitting In A Tree">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 20 Feb 2008 13:20:16 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[2K ]]></title>
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				2K Games has licensed the Unreal Engine 3 for multiple "unannounced games in development." Many of you will remember that Bioshock was UE3 based, and while this news doesn't point to "ZOMG Bioshock 2," it does lend a bit of credence to the capabilities and ease of use of the UE3 engine...a reputation that's<a href="http://kotaku.com/348350/unreal-engine-3-licensees-get-supoenas"> been in question by some</a>, especially with 2K's president going on record to say things like "2K had a very positive experience working with Epic's Unreal Engine 3 since it enables games to perform exceptionally well on both console and the PC." Plus, wow, we can't believe Bioshock 2 has been announced with such little fanfare (joke, btw, I don't want to see that quote floating around the internet this afternoon....maybe I should delete it...nah.) Here's the full tale from the mouth of PR. 				<a href="http://kotaku.com/355500/2k-" title="Click here to read more about 2K ">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 12 Feb 2008 14:20:46 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Major League Eating Game Coming Soon]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Major League Eating Game Coming Soon" href="http://kotaku.com/licensing/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">licensing</span></a></div -->					<div><a title="Click here to read Major League Eating Game Coming Soon" href="http://kotaku.com/353871/major-league-eating-game-coming-soon" class="pp_image">
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				Mastiff has acquired the hottest license since EA snagged rights to the NFL&mdash;Major League Eating. They'll be producing MLE: The Game for unspecified platform(s), an experience celebrating gastrointestinal warfare through burps, belches and "mustard gas." Games should note the bold inclusion of a full twelve food groups&mdash;at least seven more food groups than man has ever attempted to identify before. Before you hit the jump for the best press release we've seen all day, catch this quote from Mastiff head hancho Bill Swartz:<blockquote>Major League Eaters aren't just elite athletes. They are the people who built America. Or at least the competitive eating part of America. And I am deeply honored that the International Federation of Competitive Eating and Major League Eating choose Mastiff as their exclusive videogame partner.</blockquote>We are too, Mastiff. We are too. 				<a href="http://kotaku.com/353871/major-league-eating-game-coming-soon" title="Click here to read more about Major League Eating Game Coming Soon">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 07 Feb 2008 15:40:41 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Eggebrecht - Licensed or Little IPs Good, Big IPs Bad]]></title>
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				Factor Five's Julian Eggebrecht, following what's started as a shaky response to Lair, has reassessed his position on licensing IPs. Addressing a crowd in roundtable discussion, here was his experiential advice. 				<a href="http://kotaku.com/291674/eggebrecht-+-licensed-or-little-ips-good-big-ips-bad" title="Click here to read more about Eggebrecht - Licensed or Little IPs Good, Big IPs Bad">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 21 Aug 2007 15:30:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Fox Goes into Halo Merchandising]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fox Goes into Halo Merchandising" href="http://kotaku.com/that.s-what-friends-are-for/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thatswhatfriendsarefor</span></a></div -->					<div><a title="Click here to read Fox Goes into Halo Merchandising" href="http://kotaku.com/269684/fox-goes-into-halo-merchandising" class="pp_image">
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				<a href="http://www.newscorp.com/management/20home.html">20th Century Fox Licensing and Merchandising</a> has announced a partnership with Microsoft where they will be the licensing agent for the Halo franchise: 				<a href="http://kotaku.com/269684/fox-goes-into-halo-merchandising" title="Click here to read more about Fox Goes into Halo Merchandising">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/269684/fox-goes-into-halo-merchandising]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-269684]]></guid>
			<category><![CDATA[That's what friends are for]]></category>
			<category><![CDATA[20th Century Fox]]></category>
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			<pubDate><![CDATA[Mon, 18 Jun 2007 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Kim Phu]]></dc:creator>
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			<title><![CDATA[Ben 10 Tapped For Video Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ben 10 Tapped For Video Game" href="http://kotaku.com/ben-10/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ben10</span></a></div -->					<div><a title="Click here to read Ben 10 Tapped For Video Game" href="http://kotaku.com/234591/ben-10-tapped-for-video-game" class="pp_image">
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Cartoon Network has awarded D3Publisher of America the video game rights to the popular cartoon Ben 10, which features a young boy named Ben who discovers an alien device that allows him to transform into different alien heroes, each with their own unique form and powers. It's kind of like the old DC Dial H for Hero comic. Speaking of which, someone needs to secure those rights. Dial H would make an awesome game...just think of the downloadable community created content possibilities alone. Boggles the mind it does.				<a href="http://kotaku.com/234591/ben-10-tapped-for-video-game" title="Click here to read more about Ben 10 Tapped For Video Game">More&nbsp;&raquo;</a>
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			<category><![CDATA[Cartoon Network]]></category>
			<category><![CDATA[d3publishing]]></category>
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			<pubDate><![CDATA[Wed, 07 Feb 2007 12:20:47 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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