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		<title><![CDATA[Kotaku: Legend]]></title>
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			<title><![CDATA[Kotaku: Legend]]></title>
			<link>http://kotaku.com/tag/legend</link>
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		<link>http://kotaku.com/tag/legend</link>
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		<description><![CDATA[Kotaku posts tagged Legend]]></description>
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			<title><![CDATA[Don't Expect Any More Zelda Games Looking Like Skyward Sword]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Don't Expect Any More &lt;em&gt;Zelda&lt;/em&gt; Games Looking Like &lt;em&gt;Skyward Sword&lt;/em&gt;" href="http://kotaku.com/zelda/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">zelda</span></a></div -->					<div><a title="Click here to read Don't Expect Any More &lt;em&gt;Zelda&lt;/em&gt; Games Looking Like &lt;em&gt;Skyward Sword&lt;/em&gt;" href="http://kotaku.com/5872542/dont-expect-any-more-zelda-games-looking-like-skyward-sword" class="pp_image">
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				When <em>Ocarina of Time</em> was released, the next game in the series re-used its art design. When <em>Wind Waker</em> was released, it spawned a number of handheld and multiplayer games borrowing its cel-shaded look.				<a href="http://kotaku.com/5872542/dont-expect-any-more-zelda-games-looking-like-skyward-sword" title="Click here to read more about Don't Expect Any More Zelda Games Looking Like Skyward Sword">More&nbsp;&raquo;</a>
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			<category><![CDATA[Zelda]]></category>
			<category><![CDATA['The]]></category>
			<category><![CDATA[Legend]]></category>
			<category><![CDATA[Nintendo news]]></category>
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			<category><![CDATA[SKYWARD]]></category>
			<category><![CDATA[sword]]></category>
			<pubDate><![CDATA[Tue, 03 Jan 2012 03:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The New Zelda Won't Have A Lefty Mode After All]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The New &lt;em&gt;Zelda&lt;/em&gt; Won't Have A Lefty Mode After All" href="http://kotaku.com/zelda/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">zelda</span></a></div -->					<div><a title="Click here to read The New &lt;em&gt;Zelda&lt;/em&gt; Won't Have A Lefty Mode After All" href="http://kotaku.com/5850671/the-new-zelda-wont-have-a-lefty-mode-after-all" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The New &lt;em&gt;Zelda&lt;/em&gt; Won't Have A Lefty Mode After All" alt="Click here to read The New &lt;em&gt;Zelda&lt;/em&gt; Won't Have A Lefty Mode After All" src="http://cache.kotaku.com/assets/images/9/2011/10/small_linkrighty.jpg"/>
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				Last week, I wrote about <a href="http://kotaku.com/5848283/the-next-zelda-may-vex-lefties-but-only-briefly">my experiences as a left-handed person playing <em>The Legend of Zelda: Skyward Sword</em></a>. To save you the re-reading, I'll let you know that I survived.				<a href="http://kotaku.com/5850671/the-new-zelda-wont-have-a-lefty-mode-after-all" title="Click here to read more about The New Zelda Won't Have A Lefty Mode After All">More&nbsp;&raquo;</a>
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			<category><![CDATA[Zelda]]></category>
			<category><![CDATA['The]]></category>
			<category><![CDATA[Legend]]></category>
			<category><![CDATA[Of]]></category>
			<category><![CDATA[SKYWARD]]></category>
			<category><![CDATA[sword]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Zelda:]]></category>
			<pubDate><![CDATA[Mon, 17 Oct 2011 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Nintendo Might Celebrate Zelda's 25th Birthday After All]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo Might Celebrate &lt;em&gt;Zelda's&lt;/em&gt; 25th Birthday After All" href="http://kotaku.com/hey%21-party%21/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hey!party!</span></a></div -->					<div><a title="Click here to read Nintendo Might Celebrate &lt;em&gt;Zelda's&lt;/em&gt; 25th Birthday After All" href="http://kotaku.com/5808104/nintendo-might-celebrate-zeldas-25th-birthday-after-all" class="pp_image">
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				For a company with such storied franchises, Nintendo sure does a terrible job in commemorating them. Mario got a red Wii and a repackaged game for his 25th birthday, and <em>Zelda </em>got...bupkis.				<a href="http://kotaku.com/5808104/nintendo-might-celebrate-zeldas-25th-birthday-after-all" title="Click here to read more about Nintendo Might Celebrate Zelda's 25th Birthday After All">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5808104/nintendo-might-celebrate-zeldas-25th-birthday-after-all]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5808104]]></guid>
			<category><![CDATA[Hey! party!]]></category>
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			<category><![CDATA[2011"]]></category>
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			<category><![CDATA[Legend]]></category>
			<category><![CDATA[Nintendo news e3]]></category>
			<category><![CDATA[Of]]></category>
			<category><![CDATA[Zelda]]></category>
			<pubDate><![CDATA[Fri, 03 Jun 2011 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The Nintendo Download: A Milestone Marked By Majora's Mask]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Nintendo Download: A Milestone Marked By Majora's Mask" href="http://kotaku.com/downloadables/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">downloadables</span></a></div -->					<div><a title="Click here to read The Nintendo Download: A Milestone Marked By Majora's Mask" href="http://kotaku.com/5259257/the-nintendo-download-a-milestone-marked-by-majoras-mask" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Nintendo Download: A Milestone Marked By Majora's Mask" alt="Click here to read The Nintendo Download: A Milestone Marked By Majora's Mask" src="http://cache.kotaku.com/assets/images/9/2011/11/small_f57731536c3c9b78d5aed124730355aa.jpg"/>
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				 We've struck a major milestone in this week's Nintendo Download, as The Legend of Zelda: Majora's Mask becomes the 300th game to grace the Wii Virtual Console.				<a href="http://kotaku.com/5259257/the-nintendo-download-a-milestone-marked-by-majoras-mask" title="Click here to read more about The Nintendo Download: A Milestone Marked By Majora's Mask">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5259257/the-nintendo-download-a-milestone-marked-by-majoras-mask]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5259257]]></guid>
			<category><![CDATA[Downloadables]]></category>
			<category><![CDATA[Console]]></category>
			<category><![CDATA[DSIWare]]></category>
			<category><![CDATA[Legend]]></category>
			<category><![CDATA[Majora's]]></category>
			<category><![CDATA[mask]]></category>
			<category><![CDATA[Of]]></category>
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			<category><![CDATA[Virtual]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[wiiware]]></category>
			<category><![CDATA[Zelda:]]></category>
			<pubDate><![CDATA[Mon, 18 May 2009 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Gary Gygax, Co-Creator Of D&D, Dead At 69]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gary Gygax, Co-Creator Of D&amp;D, Dead At 69" href="http://kotaku.com/rest-in-peace/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">restinpeace</span></a></div -->					<div><a title="Click here to read Gary Gygax, Co-Creator Of D&amp;D, Dead At 69" href="http://kotaku.com/363660/gary-gygax-co+creator-of-dd-dead-at-69" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gary Gygax, Co-Creator Of D&amp;D, Dead At 69" alt="Click here to read Gary Gygax, Co-Creator Of D&amp;D, Dead At 69" src="http://cache.kotaku.com/assets/images/9/2008/03/small_garygygax.jpg"/>
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				The rattling of dice across tabletops around the word falls silent today with the news that co-creator of Dungeons & Dragons and TSR, Gary Gygax, has passed away at the age of 69. The news came via the forums of Troll Lord Games, who publish Gygax's Lejendary Adventures and Castles & Crusades sourcebooks, delivered via his son Ernie Gygax. He died in his home, having been in failing health for some time, suffering several strokes and a near heart-attack. Gygax was an inspiration to the gaming industry, with his work directly or indirectly influencing entire genres - role-playing games and MMORPGs specifically.  I probably wouldn't be writing this right now if the thought of missing my weekly D&D games hadn't kept me from allocating my 6'6" frame towards more sporting endeavors. Gary Gygax may have passed on, but the legacy he leaves to gaming will live on forever. Rest in peace, Dungeon Master. 				<a href="http://kotaku.com/363660/gary-gygax-co+creator-of-dd-dead-at-69" title="Click here to read more about Gary Gygax, Co-Creator Of D&D, Dead At 69">More&nbsp;&raquo;</a>
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			<category><![CDATA[Rest In Peace]]></category>
			<category><![CDATA[Death]]></category>
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			<category><![CDATA[Gary Gygax]]></category>
			<category><![CDATA[Legend]]></category>
			<category><![CDATA[Mmorpg]]></category>
			<category><![CDATA[Rpg]]></category>
			<category><![CDATA[TSR]]></category>
			<pubDate><![CDATA[Tue, 04 Mar 2008 14:20:33 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Jack Black's First Brutal Legend Song]]></title>
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								<a href="http://kotaku.com/310349/jack-blacks-first-brutal-legend-song" title="Click here to read more about Jack Black's First Brutal Legend Song">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Brutal]]></category>
			<category><![CDATA[Jack Black]]></category>
			<category><![CDATA[legend"]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Fri, 12 Oct 2007 15:00:13 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[A Kinder, Gentler, De-Bustified Lara Croft]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Kinder, Gentler, De-Bustified Lara Croft" href="http://kotaku.com/tomb-raider/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tombraider</span></a></div -->					<div><a title="Click here to read A Kinder, Gentler, De-Bustified Lara Croft" href="http://kotaku.com/158387/a-kinder-gentler-de+bustified-lara-croft" class="pp_image">
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				MTV caught up with the folks at Crystal Dynamics, the dev house that nabbed the tomb raiding rights from former Croft masters Core Design. They talk about what's up with the jungle goddesses seventh cave dwelling, artifact collecting adventure. What's so different this time?				<a href="http://kotaku.com/158387/a-kinder-gentler-de+bustified-lara-croft" title="Click here to read more about A Kinder, Gentler, De-Bustified Lara Croft">More&nbsp;&raquo;</a>
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			<category><![CDATA[Tomb Raider]]></category>
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			<category><![CDATA[Crystal Dynamics]]></category>
			<category><![CDATA[Lara Croft]]></category>
			<category><![CDATA[Legend]]></category>
			<pubDate><![CDATA[Fri, 03 Mar 2006 23:14:59 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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