Confession: despite my job, sitting down and playing a game is often incredibly difficult for me thanks to depression.
How depression disables me from enjoying things doesn't always present itself in the same way. Sometimes, the way I think about a game's objective ruins it, even though there's nothing wrong with the game per se—I might, for example, look at Skyrim as a giant to-do list. Sometimes my depression rebels against the idea of moving forward and making progress, and games aren't really something you can passively play. You've got to make decisions, you've got make plans, you've got to take action. Progress: kind of the antithesis to depression, no? And sometimes my depression makes it seem a game asks too much of me, requires me to be creative in a way other media don't.