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		<title><![CDATA[Kotaku: La Noire]]></title>
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			<title><![CDATA[Kotaku: La Noire]]></title>
			<link>http://kotaku.com/tag/la noire</link>
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		<link>http://kotaku.com/tag/la noire</link>
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		<description><![CDATA[Kotaku posts tagged La Noire]]></description>
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			<title><![CDATA[There Might be an LA Noire Sequel. Some Day.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read There Might be an &lt;em&gt;LA Noire&lt;/em&gt; Sequel. Some Day." href="http://kotaku.com/la-noire/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lanoire</span></a></div -->					<div><a title="Click here to read There Might be an &lt;em&gt;LA Noire&lt;/em&gt; Sequel. Some Day." href="http://kotaku.com/5884847/there-might-be-an-la-noire-sequel-some-day" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read There Might be an &lt;em&gt;LA Noire&lt;/em&gt; Sequel. Some Day." alt="Click here to read There Might be an &lt;em&gt;LA Noire&lt;/em&gt; Sequel. Some Day." src="http://cache.kotaku.com/assets/images/9/2012/02/small_67b809015e2113efad4a1d41d8adb401.jpg"/>
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				With its <a href="http://kotaku.com/5827579/nobody-wants-to-work-with-la-noires-developers-forced-into-merger">original developers shut down</a> and with a story that ends rather conclusively, you wouldn't think Rockstar's <em>LA Noire</em> would be in line for a sequel. But it <em>might </em>be. Maybe.				<a href="http://kotaku.com/5884847/there-might-be-an-la-noire-sequel-some-day" title="Click here to read more about There Might be an LA Noire Sequel. Some Day.">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5884847/there-might-be-an-la-noire-sequel-some-day]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5884847]]></guid>
			<category><![CDATA[la noire]]></category>
			<category><![CDATA[Kotakucore]]></category>
			<category><![CDATA[Rockstar]]></category>
			<pubDate><![CDATA[Tue, 14 Feb 2012 01:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Batman? Cole Phelps? Bah! Give Us a Real Detective Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Batman? Cole Phelps? Bah! Give Us a Real Detective Game" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Batman? Cole Phelps? Bah! Give Us a Real Detective Game" href="http://kotaku.com/5873320/batman-cole-phelps-bah-give-us-a-real-detective-game" class="pp_image">
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				<em>While games like</em> L.A. Noire<em> and</em> Batman: Arkham Asylum <em>put on a good detective show, are we really detecting anything? Commenter<a href="http://kotaku.com/speakup/forum?comment=45671464"> Soleyu</a> describes what a true detective game should be like in today's elementary edition of Speak Up on Kotaku. </em>				<a href="http://kotaku.com/5873320/batman-cole-phelps-bah-give-us-a-real-detective-game" title="Click here to read more about Batman? Cole Phelps? Bah! Give Us a Real Detective Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5873320/batman-cole-phelps-bah-give-us-a-real-detective-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5873320]]></guid>
			<category><![CDATA[Speak Up On Kotaku]]></category>
			<category><![CDATA[Batman: Arkham Asylum]]></category>
			<category><![CDATA[Detecting]]></category>
			<category><![CDATA[detectives]]></category>
			<category><![CDATA[l.a. noire]]></category>
			<category><![CDATA[Sherlock Holmes]]></category>
			<category><![CDATA[speak up]]></category>
			<pubDate><![CDATA[Thu, 05 Jan 2012 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[A Sherlock Holmes TV Show for the Video Game Era]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A &lt;em&gt;Sherlock Holmes&lt;/em&gt; TV Show for the Video Game Era" href="http://kotaku.com/sherlock/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sherlock</span></a></div -->					<div><a title="Click here to read A &lt;em&gt;Sherlock Holmes&lt;/em&gt; TV Show for the Video Game Era" href="http://kotaku.com/5872777/a-sherlock-holmes-tv-show-for-the-video-game-era" class="pp_image">
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				<em>Sherlock</em>, the BBC's modern-day Sherlock Holmes reimagining, is a heck of an enjoyable TV show. In addition to the solid writing, strong acting, and un-cheesy modernizing of Holmes, I'm struck by the many ways that <em>Sherlock</em> uses the visual language of video games to place viewers in the mind of the master deducer himself.<!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5872777/a-sherlock-holmes-tv-show-for-the-video-game-era" title="Click here to read more about A Sherlock Holmes TV Show for the Video Game Era">More&nbsp;&raquo;</a>
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			<category><![CDATA[sherlock]]></category>
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			<category><![CDATA[l.a. noire]]></category>
			<category><![CDATA[Sherlock Holmes]]></category>
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			<category><![CDATA[TV]]></category>
			<pubDate><![CDATA[Tue, 03 Jan 2012 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[Is L.A. Noire Kotaku's Game of the Year?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is &lt;em&gt;L.A. Noire&lt;/em&gt; &lt;em&gt;Kotaku&lt;/em&gt;'s Game of the Year?" href="http://kotaku.com/2011-year-in-video-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">2011yearinvideogames</span></a></div -->					<div><a title="Click here to read Is &lt;em&gt;L.A. Noire&lt;/em&gt; &lt;em&gt;Kotaku&lt;/em&gt;'s Game of the Year?" href="http://kotaku.com/5872094/is-la-noire-kotakus-game-of-the-year" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is &lt;em&gt;L.A. Noire&lt;/em&gt; &lt;em&gt;Kotaku&lt;/em&gt;'s Game of the Year?" alt="Click here to read Is &lt;em&gt;L.A. Noire&lt;/em&gt; &lt;em&gt;Kotaku&lt;/em&gt;'s Game of the Year?" src="http://cache.kotaku.com/assets/images/9/2011/12/small_39c0f2d0cb318c7e68d9694e3667414d.jpg"/>
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				The hardest thing at the end of the year is to parse yourself from the hype you're experiencing and think back to the games you played during the summer, the spring, and yes, 2011's early months.				<a href="http://kotaku.com/5872094/is-la-noire-kotakus-game-of-the-year" title="Click here to read more about Is L.A. Noire Kotaku's Game of the Year?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5872094/is-la-noire-kotakus-game-of-the-year]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5872094]]></guid>
			<category><![CDATA[2011 Year in video games]]></category>
			<category><![CDATA[2011 Goty]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[goty]]></category>
			<category><![CDATA[l.a. noire]]></category>
			<category><![CDATA[Rockstar Games]]></category>
			<category><![CDATA[team bondi]]></category>
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			<pubDate><![CDATA[Fri, 30 Dec 2011 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Best Game Music of 2011: L.A. Noire]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Best Game Music of 2011: &lt;em&gt;L.A. Noire&lt;/em&gt;" href="http://kotaku.com/game-music-2011/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamemusic2011</span></a></div -->					<div><a title="Click here to read The Best Game Music of 2011: &lt;em&gt;L.A. Noire&lt;/em&gt;" href="http://kotaku.com/5867787/the-best-game-music-of-2011-la-noire" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Best Game Music of 2011: &lt;em&gt;L.A. Noire&lt;/em&gt;" alt="Click here to read The Best Game Music of 2011: &lt;em&gt;L.A. Noire&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/12/small_a42114dab442c8e5a362d4ea2344e6c3.jpg"/>
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				I figured I'd like the <em>L.A. Noire</em> soundtrack before I even heard it&mdash;here we had noir-style detective game set in the late 1940s, and so you just <em>knew</em> it was going to feature a bunch of great jazz. Rockstar is known for the licensed soundtracks of the <em>Grand Theft Auto</em> games, but with <em>Bully</em> and <em>Red Dead Redemption</em>, they had already proven themselves just as capable of assembling kickass original soundtracks.<!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5867787/the-best-game-music-of-2011-la-noire" title="Click here to read more about The Best Game Music of 2011: L.A. Noire">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5867787/the-best-game-music-of-2011-la-noire]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5867787]]></guid>
			<category><![CDATA[Game Music 2011]]></category>
			<category><![CDATA[Andrew hale]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[la noire]]></category>
			<category><![CDATA[Rockstar]]></category>
			<category><![CDATA[Simon hale]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Tue, 13 Dec 2011 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[Play Batman: Arkham City, L.A. Noire and other AAA Games on Your iPad]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Play &lt;em&gt;Batman: Arkham City&lt;/em&gt;, &lt;em&gt;L.A. Noire&lt;/em&gt; and other AAA Games on Your iPad" href="http://kotaku.com/onlive/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onlive</span></a></div -->					<div><a title="Click here to read Play &lt;em&gt;Batman: Arkham City&lt;/em&gt;, &lt;em&gt;L.A. Noire&lt;/em&gt; and other AAA Games on Your iPad" href="http://kotaku.com/5866154/play-batman-arkham-city-la-noire-and-other-aaa-games-on-your-ipad" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Play &lt;em&gt;Batman: Arkham City&lt;/em&gt;, &lt;em&gt;L.A. Noire&lt;/em&gt; and other AAA Games on Your iPad" alt="Click here to read Play &lt;em&gt;Batman: Arkham City&lt;/em&gt;, &lt;em&gt;L.A. Noire&lt;/em&gt; and other AAA Games on Your iPad" src="http://cache.kotaku.com/assets/images/9/2011/12/small_6dc068db0e00b656328467de073d52af.jpg"/>
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				<!-- videoId: explore/kotaku/videos/2312 --><!-- /videoId: explore/kotaku/videos/2312 --> Starting tomorrow, you'll be able to play <em>Batman: Arkham City</em> on your iPad. No, not <em>Arkham City Lockdown</em>. The real one, the big-boy PC version. It's happening courtesy of OnLive and it's impressive enough to make you consider trading in your Xbox 360 or PS3 for Apple's lightweight tablet.<!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5866154/play-batman-arkham-city-la-noire-and-other-aaa-games-on-your-ipad" title="Click here to read more about Play Batman: Arkham City, L.A. Noire and other AAA Games on Your iPad">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5866154/play-batman-arkham-city-la-noire-and-other-aaa-games-on-your-ipad]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5866154]]></guid>
			<category><![CDATA[Onlive]]></category>
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			<pubDate><![CDATA[Wed, 07 Dec 2011 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Like Rich Wine and Sharp Cheese, Some Games Just Go Well Together]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Like Rich Wine and Sharp Cheese, Some Games Just Go Well Together" href="http://kotaku.com/good-living/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">goodliving</span></a></div -->					<div><a title="Click here to read Like Rich Wine and Sharp Cheese, Some Games Just Go Well Together" href="http://kotaku.com/5862022/like-fine-wine-and-aged-cheese-some-games-just-go-well-together" class="pp_image">
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				I've noticed over the years that I enjoy playing games in pairs, coupling them like a fine wine and a dry, aged cheese. (Or a hoppy beer and a slice of spicy pizza, if you prefer.) I've got professional obligations now that I didn't have in the past, but all the same, I find that I tend to experience my gaming two games at a time.				<a href="http://kotaku.com/5862022/like-fine-wine-and-aged-cheese-some-games-just-go-well-together" title="Click here to read more about Like Rich Wine and Sharp Cheese, Some Games Just Go Well Together">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5862022/like-fine-wine-and-aged-cheese-some-games-just-go-well-together]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5862022]]></guid>
			<category><![CDATA[Good living]]></category>
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			<pubDate><![CDATA[Tue, 22 Nov 2011 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5862022&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Boss of Ill-Fated L.A. Noire Studio Says His Next Game is About a 'Great Untold Story']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Boss of Ill-Fated &lt;em&gt;L.A. Noire&lt;/em&gt; Studio Says His Next Game is About a 'Great Untold Story'" href="http://kotaku.com/l%27a%27-noire/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lanoire</span></a></div -->					<div><a title="Click here to read Boss of Ill-Fated &lt;em&gt;L.A. Noire&lt;/em&gt; Studio Says His Next Game is About a 'Great Untold Story'" href="http://kotaku.com/5858961/boss-of-ill+fated-la-noire-studio-says-his-next-game-is-about-a-great-untold-story" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Boss of Ill-Fated &lt;em&gt;L.A. Noire&lt;/em&gt; Studio Says His Next Game is About a 'Great Untold Story'" alt="Click here to read Boss of Ill-Fated &lt;em&gt;L.A. Noire&lt;/em&gt; Studio Says His Next Game is About a 'Great Untold Story'" src="http://cache.kotaku.com/assets/images/9/2011/11/small_09a74f972d4cf1199661ed5d157016b9.jpg"/>
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				You might think that getting slagged as an intemperate martinet who alienated and<a href="http://kotaku.com/5816507/la-noires-studio-under-investigation-over-alleged-shonky-work-practices"> exploited an overworked staff</a> at a studio that completed just one video game <a href="http://kotaku.com/5847883/la-noire-studio-owes-1-million-to-employees++and-a-quarter-of-that-is-claimed-by-the-boss">before going bankrupt</a> would be, well, <em>limiting</em> to one's future career options. Not Brendan McNamara of the former Team Bondi.				<a href="http://kotaku.com/5858961/boss-of-ill+fated-la-noire-studio-says-his-next-game-is-about-a-great-untold-story" title="Click here to read more about Boss of Ill-Fated L.A. Noire Studio Says His Next Game is About a 'Great Untold Story'">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5858961/boss-of-ill+fated-la-noire-studio-says-his-next-game-is-about-a-great-untold-story]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5858961]]></guid>
			<category><![CDATA[l.a. noire]]></category>
			<category><![CDATA[Brendan mcnamara]]></category>
			<category><![CDATA[team bondi]]></category>
			<pubDate><![CDATA[Sat, 12 Nov 2011 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5858961&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Why I Talked About Chickens to a Room Full of Game Developers]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why I Talked About Chickens to a Room Full of Game Developers" href="http://kotaku.com/gdc-online/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdconline</span></a></div -->					<div><a title="Click here to read Why I Talked About Chickens to a Room Full of Game Developers" href="http://kotaku.com/5852844/why-i-talked-about-chickens-to-a-room-full-of-game-developers/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why I Talked About Chickens to a Room Full of Game Developers" alt="Click here to read Why I Talked About Chickens to a Room Full of Game Developers" src="http://cache.kotaku.com/assets/images/9/2011/10/small_chicken.jpg"/>
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				A couple of weeks ago, I attended GDC Online in Austin. I was covering the event, but I was also there as a speaker, giving  a microtalk as part of a <a href="http://schedule.gdconline.com/session/6068/Microtalks%3A_6_Critics'_Views_on_Great_Gamewriting">six-critic panel on great game storytelling</a>. Joining me were N'Gai Croal (Hit Detection), Leigh Alexander (<em>Gamasutra</em>), John Davidson (CBS Interactive/<em>Gamespot</em>), and Ben Fritz (the <em>L.A. Times</em>). The talk was organized and led by Chris Dahlen, who is editor-in-chief at <em>Kill Screen</em> Magazine.				<a href="http://kotaku.com/5852844/why-i-talked-about-chickens-to-a-room-full-of-game-developers/gallery/" title="Click here to read more about Why I Talked About Chickens to a Room Full of Game Developers">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5852844/why-i-talked-about-chickens-to-a-room-full-of-game-developers/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5852844]]></guid>
			<category><![CDATA[Gdc online]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[la noire]]></category>
			<category><![CDATA[planescape: torment]]></category>
			<category><![CDATA[Psychonauts]]></category>
			<category><![CDATA[Shadow Of The Colossus]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Mon, 24 Oct 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5852844&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[L.A. Noire: The Complete Edition Hits Consoles Next Month]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read L.A. Noire: The Complete Edition Hits Consoles Next Month" href="http://kotaku.com/l%27a%27-noire/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lanoire</span></a></div -->					<div><a title="Click here to read L.A. Noire: The Complete Edition Hits Consoles Next Month" href="http://kotaku.com/5851651/la-noire-the-complete-edition-hits-consoles-next-month" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read L.A. Noire: The Complete Edition Hits Consoles Next Month" alt="Click here to read L.A. Noire: The Complete Edition Hits Consoles Next Month" src="http://cache.kotaku.com/assets/images/9/2011/10/small_lanoirepc_completeedition_fob.png"/>
											</a></div>
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				  <em>L.A. Noire: The Complete Edition</em> is coming to the Playstation 3 and Xboxz 360 next month, Rockstar said this morning.				<a href="http://kotaku.com/5851651/la-noire-the-complete-edition-hits-consoles-next-month" title="Click here to read more about L.A. Noire: The Complete Edition Hits Consoles Next Month">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5851651/la-noire-the-complete-edition-hits-consoles-next-month]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5851651]]></guid>
			<category><![CDATA[l.a. noire]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[L.a. noire: the complete edition]]></category>
			<category><![CDATA[Rockstar]]></category>
			<category><![CDATA[team bondi]]></category>
			<category><![CDATA[tweet]]></category>
			<pubDate><![CDATA[Thu, 20 Oct 2011 08:14:54 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5851651&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[L.A. Noire Studio Owes $1 Million to Employees&mdash;and a Quarter of That Is Claimed by the Boss]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;L.A. Noire Studio&lt;/em&gt; Owes $1 Million to Employees&amp;mdash;and a Quarter of That Is Claimed by the Boss" href="http://kotaku.com/l%27a%27-noire/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lanoire</span></a></div -->					<div><a title="Click here to read &lt;em&gt;L.A. Noire Studio&lt;/em&gt; Owes $1 Million to Employees&amp;mdash;and a Quarter of That Is Claimed by the Boss" href="http://kotaku.com/5847883/la-noire-studio-owes-1-million-to-employees++and-a-quarter-of-that-is-claimed-by-the-boss" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;L.A. Noire Studio&lt;/em&gt; Owes $1 Million to Employees&amp;mdash;and a Quarter of That Is Claimed by the Boss" alt="Click here to read &lt;em&gt;L.A. Noire Studio&lt;/em&gt; Owes $1 Million to Employees&amp;mdash;and a Quarter of That Is Claimed by the Boss" src="http://cache.kotaku.com/assets/images/9/2011/10/small_la_noire_online_pass.jpg"/>
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				Team Bondi, the Australian studio that saved<a href="http://kotaku.com/5818019/report-la-noires-development-was-hell-rockstar-no-longer-working-with-team-bondi?tag=teambondi"> the worst year of its existence</a> for the one in which it finally delivered <em>L.A. Noire</em>, owes its employees more than $1 million, according to papers filed in <a href="http://kotaku.com/5836456/the-end-is-nigh-for-la-noires-developers">the studio's liquidation.</a>				<a href="http://kotaku.com/5847883/la-noire-studio-owes-1-million-to-employees++and-a-quarter-of-that-is-claimed-by-the-boss" title="Click here to read more about L.A. Noire Studio Owes $1 Million to Employees&mdash;and a Quarter of That Is Claimed by the Boss">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5847883/la-noire-studio-owes-1-million-to-employees++and-a-quarter-of-that-is-claimed-by-the-boss]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5847883]]></guid>
			<category><![CDATA[l.a. noire]]></category>
			<category><![CDATA[Australia]]></category>
			<category><![CDATA[Brendan mcnamara]]></category>
			<category><![CDATA[Rockstar]]></category>
			<category><![CDATA[team bondi]]></category>
			<pubDate><![CDATA[Fri, 07 Oct 2011 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5847883&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[So, How Does LA Noire Look On PC?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read So, How Does &lt;em&gt;LA Noire&lt;/em&gt; Look On PC?" href="http://kotaku.com/la-noire/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lanoire</span></a></div -->					<div><a title="Click here to read So, How Does &lt;em&gt;LA Noire&lt;/em&gt; Look On PC?" href="http://kotaku.com/5846698/so-how-does-la-noire-look-on-pc/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read So, How Does &lt;em&gt;LA Noire&lt;/em&gt; Look On PC?" alt="Click here to read So, How Does &lt;em&gt;LA Noire&lt;/em&gt; Look On PC?" src="http://cache.kotaku.com/assets/images/9/2011/10/small_253.jpg"/>
											</a></div>
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				Let's find out, since publishers Rockstar have today released some screens of the <a href="http://kotaku.com/5844655/la-noire-the-complete-edition-confirmed-for-pcs-on-nov-8-nov-11">late-to-the-party PC edition</a> of the face-reading hat simulator.				<a href="http://kotaku.com/5846698/so-how-does-la-noire-look-on-pc/gallery/" title="Click here to read more about So, How Does LA Noire Look On PC?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5846698/so-how-does-la-noire-look-on-pc/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5846698]]></guid>
			<category><![CDATA[la noire]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Rockstar]]></category>
			<pubDate><![CDATA[Wed, 05 Oct 2011 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5846698&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[L.A. Noire: The Complete Edition Confirmed For PCs on Nov. 8, Nov. 11]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;L.A. Noire: The Complete Edition&lt;/em&gt; Confirmed For PCs on Nov. 8, Nov. 11" href="http://kotaku.com/l%27a%27-noire/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lanoire</span></a></div -->					<div><a title="Click here to read &lt;em&gt;L.A. Noire: The Complete Edition&lt;/em&gt; Confirmed For PCs on Nov. 8, Nov. 11" href="http://kotaku.com/5844655/la-noire-the-complete-edition-confirmed-for-pcs-on-nov-8-nov-11" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;L.A. Noire: The Complete Edition&lt;/em&gt; Confirmed For PCs on Nov. 8, Nov. 11" alt="Click here to read &lt;em&gt;L.A. Noire: The Complete Edition&lt;/em&gt; Confirmed For PCs on Nov. 8, Nov. 11" src="http://cache.kotaku.com/assets/images/9/2011/09/small_lanoirepc_completeedition_fob.png"/>
											</a></div>
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				 <a href="http://kotaku.com/5843430/report-la-noire-complete-edition-and-pc-version-coming-in-november">Looks like those rumors were true</a>, a complete edition of Rockstar's <em>L.A. Noire</em> is coming to Windows PC on Nov. 8 in North America and Nov. 11 in Europe, Take-Two Interactive Software confirmed today.				<a href="http://kotaku.com/5844655/la-noire-the-complete-edition-confirmed-for-pcs-on-nov-8-nov-11" title="Click here to read more about L.A. Noire: The Complete Edition Confirmed For PCs on Nov. 8, Nov. 11">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5844655/la-noire-the-complete-edition-confirmed-for-pcs-on-nov-8-nov-11]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5844655]]></guid>
			<category><![CDATA[l.a. noire]]></category>
			<category><![CDATA[L.a. noire: the complete edition]]></category>
			<category><![CDATA[Onlive]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Steam]]></category>
			<pubDate><![CDATA[Wed, 28 Sep 2011 11:04:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5844655&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Report: L.A. Noire 'Complete Edition' and PC Version Coming in November]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Report: &lt;em&gt;L.A. Noire&lt;/em&gt; 'Complete Edition' and PC Version Coming in November" href="http://kotaku.com/la-noire/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lanoire</span></a></div -->					<div><a title="Click here to read Report: &lt;em&gt;L.A. Noire&lt;/em&gt; 'Complete Edition' and PC Version Coming in November" href="http://kotaku.com/5843430/report-la-noire-complete-edition-and-pc-version-coming-in-november" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Report: &lt;em&gt;L.A. Noire&lt;/em&gt; 'Complete Edition' and PC Version Coming in November" alt="Click here to read Report: &lt;em&gt;L.A. Noire&lt;/em&gt; 'Complete Edition' and PC Version Coming in November" src="http://cache.kotaku.com/assets/images/9/2011/09/small_la_noire_pc.jpg"/>
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				Evidence of Rockstar Games reissuing crime thriller <em><a href="http://kotaku.com/lanoire">L.A. Noire</a></em> later this year in the form of a "Complete Edition" has reportedly been spotted by Eurogamer Czech. That apparent re-release and the PC version of Team Bondi's game are supposedly slated for November.				<a href="http://kotaku.com/5843430/report-la-noire-complete-edition-and-pc-version-coming-in-november" title="Click here to read more about Report: L.A. Noire 'Complete Edition' and PC Version Coming in November">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5843430/report-la-noire-complete-edition-and-pc-version-coming-in-november]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5843430]]></guid>
			<category><![CDATA[la noire]]></category>
			<category><![CDATA[Dlc]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Rockstar Games]]></category>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[team bondi]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 23 Sep 2011 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5843430&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The End is Nigh For LA Noire's Developers]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The End is Nigh For &lt;em&gt;LA Noire's&lt;/em&gt; Developers" href="http://kotaku.com/la-noire/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lanoire</span></a></div -->					<div><a title="Click here to read The End is Nigh For &lt;em&gt;LA Noire's&lt;/em&gt; Developers" href="http://kotaku.com/5836456/the-end-is-nigh-for-la-noires-developers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The End is Nigh For &lt;em&gt;LA Noire's&lt;/em&gt; Developers" alt="Click here to read The End is Nigh For &lt;em&gt;LA Noire's&lt;/em&gt; Developers" src="http://cache.kotaku.com/assets/images/9/2011/08/small_hats2_01.jpg"/>
											</a></div>
									</div>
				Despite (finally) shipping a successful product, it seems allegations of <a href="http://kotaku.com/5816507/la-noires-studio-under-investigation-over-alleged-shonky-work-practices">shoddy work practices</a> and claims that <a href="http://kotaku.com/5827579/nobody-wants-to-work-with-la-noires-developers-forced-into-merger">no major publisher would work with the team</a> has brought about the end of <em>LA Noire</em> developers Team Bondi.				<a href="http://kotaku.com/5836456/the-end-is-nigh-for-la-noires-developers" title="Click here to read more about The End is Nigh For LA Noire's Developers">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5836456/the-end-is-nigh-for-la-noires-developers]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5836456]]></guid>
			<category><![CDATA[la noire]]></category>
			<category><![CDATA[Australia]]></category>
			<category><![CDATA[Business]]></category>
			<category><![CDATA[Disturbance in the workforce]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Rockstar]]></category>
			<category><![CDATA[team bondi]]></category>
			<pubDate><![CDATA[Thu, 01 Sep 2011 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5836456&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Nobody Wants to Work With LA Noire's Developers, Boss In Buyout Talks]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nobody Wants to Work With &lt;em&gt;LA Noire's&lt;/em&gt; Developers, Boss In Buyout Talks" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Nobody Wants to Work With &lt;em&gt;LA Noire's&lt;/em&gt; Developers, Boss In Buyout Talks" href="http://kotaku.com/5827579/nobody-wants-to-work-with-la-noires-developers-forced-into-merger" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nobody Wants to Work With &lt;em&gt;LA Noire's&lt;/em&gt; Developers, Boss In Buyout Talks" alt="Click here to read Nobody Wants to Work With &lt;em&gt;LA Noire's&lt;/em&gt; Developers, Boss In Buyout Talks" src="http://cache.kotaku.com/assets/images/9/2011/08/small_hats2.jpg"/>
											</a></div>
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				With Rockstar reluctant to publish <em>LA Noire</em> developers Team Bondi's next game, rumours are circulating that studio founder Brendan McNamara is in talks with George Miller's KMM studio, with the aim of being absorbed into the <em>Mad Max</em> and<em> Happy Feet</em> creators.				<a href="http://kotaku.com/5827579/nobody-wants-to-work-with-la-noires-developers-forced-into-merger" title="Click here to read more about Nobody Wants to Work With LA Noire's Developers, Boss In Buyout Talks">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5827579/nobody-wants-to-work-with-la-noires-developers-forced-into-merger]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5827579]]></guid>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[Australia]]></category>
			<category><![CDATA[la noire]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Republished]]></category>
			<category><![CDATA[Rockstar]]></category>
			<category><![CDATA[team bondi]]></category>
			<pubDate><![CDATA[Thu, 04 Aug 2011 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Serrels]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5827579&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Cole Phelps Flies Off the Handle Again, but He Kinda has a Point]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Cole Phelps Flies Off the Handle Again, but He Kinda has a Point" href="http://kotaku.com/l%27a%27-noire/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lanoire</span></a></div -->					<div><a title="Click here to read Cole Phelps Flies Off the Handle Again, but He Kinda has a Point" href="http://kotaku.com/5826366/cole-phelps-flies-off-the-handle-again-but-he-kinda-has-a-point" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Cole Phelps Flies Off the Handle Again, but He Kinda has a Point" alt="Click here to read Cole Phelps Flies Off the Handle Again, but He Kinda has a Point" src="http://cache.kotaku.com/assets/images/9/2011/07/small_la-noire_screenshot_232.jpg"/>
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				<!-- videoId: csfNhfLBfq8 --><!-- /videoId: csfNhfLBfq8 --> As the phone hacking/police corruption/influence peddling scandal is still an open case in the U.K. but seems to have cooled off in the public eye. Time to send <em>L.A. Noire</em>'s Cole Phelps back to the scene, to investigate something most everyone shrugged off when it happened.				<a href="http://kotaku.com/5826366/cole-phelps-flies-off-the-handle-again-but-he-kinda-has-a-point" title="Click here to read more about Cole Phelps Flies Off the Handle Again, but He Kinda has a Point">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5826366/cole-phelps-flies-off-the-handle-again-but-he-kinda-has-a-point]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5826366]]></guid>
			<category><![CDATA[l.a. noire]]></category>
			<category><![CDATA[Humor]]></category>
			<category><![CDATA[Rupert Murdoch]]></category>
			<category><![CDATA[Sean hoare]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Sun, 31 Jul 2011 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5826366&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Why Excellent Video Game Voice Actors Can't&mdash;or Shouldn't&mdash;Be Stars]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Excellent Video Game Voice Actors Can't&amp;mdash;or Shouldn't&amp;mdash;Be Stars" href="http://kotaku.com/the-art-of-making-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theartofmakinggames</span></a></div -->					<div><a title="Click here to read Why Excellent Video Game Voice Actors Can't&amp;mdash;or Shouldn't&amp;mdash;Be Stars" href="http://kotaku.com/5821597/why-excellent-video-game-voice-actors-cantor-shouldntbe-stars" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why Excellent Video Game Voice Actors Can't&amp;mdash;or Shouldn't&amp;mdash;Be Stars" alt="Click here to read Why Excellent Video Game Voice Actors Can't&amp;mdash;or Shouldn't&amp;mdash;Be Stars" src="http://cache.kotaku.com/assets/images/9/2011/07/small_jenniferhale_splash.jpg"/>
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				I recently asked writer Tom Bissell whether voice actors might ever become celebrities in the video game world. I wondered whether they would ever be featured as headliners who could single-handedly amplify sales and excite major curiosity.				<a href="http://kotaku.com/5821597/why-excellent-video-game-voice-actors-cantor-shouldntbe-stars" title="Click here to read more about Why Excellent Video Game Voice Actors Can't&mdash;or Shouldn't&mdash;Be Stars">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5821597/why-excellent-video-game-voice-actors-cantor-shouldntbe-stars]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5821597]]></guid>
			<category><![CDATA[The art of making games]]></category>
			<category><![CDATA[Bioware]]></category>
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			<category><![CDATA[Jennifer hale]]></category>
			<category><![CDATA[l.a. noire]]></category>
			<category><![CDATA[Mass Effect]]></category>
			<category><![CDATA[Mass effect 3]]></category>
			<category><![CDATA[Tom Bissell]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[voice acting]]></category>
			<pubDate><![CDATA[Fri, 15 Jul 2011 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Drew Cohen]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5821597&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[L.A. Noire Is Japan's Bestselling Game, Just One of Many Western Successes]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt; Is Japan's Bestselling Game, Just One of Many Western Successes" href="http://kotaku.com/bestsellers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bestsellers</span></a></div -->					<div><a title="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt; Is Japan's Bestselling Game, Just One of Many Western Successes" href="http://kotaku.com/5821008/la-noire-is-japans-bestselling-game-just-one-of-many-western-successes" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt; Is Japan's Bestselling Game, Just One of Many Western Successes" alt="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt; Is Japan's Bestselling Game, Just One of Many Western Successes" src="http://cache.kotaku.com/assets/images/9/2011/07/small_cole_san.jpg"/>
											</a></div>
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				Japan's hottest game right now is not made in Japan, which doesn't happen often. Maybe more surprising is that four of the top 10 games on the country's bestseller list weren't made in Japan either.				<a href="http://kotaku.com/5821008/la-noire-is-japans-bestselling-game-just-one-of-many-western-successes" title="Click here to read more about L.A. Noire Is Japan's Bestselling Game, Just One of Many Western Successes">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5821008/la-noire-is-japans-bestselling-game-just-one-of-many-western-successes]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5821008]]></guid>
			<category><![CDATA[Bestsellers]]></category>
			<category><![CDATA[Hardware]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[la noire]]></category>
			<category><![CDATA[media create]]></category>
			<category><![CDATA[Sales]]></category>
			<category><![CDATA[Software]]></category>
			<category><![CDATA[The japanese software chart]]></category>
			<pubDate><![CDATA[Wed, 13 Jul 2011 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5821008&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[L.A. Noire 'Isn't Complete Yet', Rockstar Says [UPDATE]]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt; 'Isn't Complete Yet', Rockstar Says [UPDATE]" href="http://kotaku.com/l%27a%27-noire/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lanoire</span></a></div -->					<div><a title="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt; 'Isn't Complete Yet', Rockstar Says [UPDATE]" href="http://kotaku.com/5820816/la-noire-isnt-complete-yet-rockstar-says" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt; 'Isn't Complete Yet', Rockstar Says [UPDATE]" alt="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt; 'Isn't Complete Yet', Rockstar Says [UPDATE]" src="http://cache.kotaku.com/assets/images/9/2011/07/small_lanoirecomplete.jpg"/>
											</a></div>
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				There is a new <em>L.A. Noire</em> mystery: what comes next for the hit detective game? Something... but its creators won't say what just yet				<a href="http://kotaku.com/5820816/la-noire-isnt-complete-yet-rockstar-says" title="Click here to read more about L.A. Noire 'Isn't Complete Yet', Rockstar Says [UPDATE]">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5820816/la-noire-isnt-complete-yet-rockstar-says]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5820816]]></guid>
			<category><![CDATA[l.a. noire]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Rockstar Games]]></category>
			<category><![CDATA[team bondi]]></category>
			<category><![CDATA[tweet]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 13 Jul 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5820816&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[New L.A. Noire DLC Case Lights Up Today]]></title>
			<description>
			<![CDATA[
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				Rockstar's latest <em>L.A. Noire</em> DLC case <em>Reefer Madness</em> is available today on Xbox LIVE Marketplace. The heady DLC is priced at 320 MS Points or free for Rockstar Pass holders. The new case arrives on PlayStation Network tomorrow.				<a href="http://kotaku.com/5820422/new-la-noire-dlc-case-lights-up-today" title="Click here to read more about New L.A. Noire DLC Case Lights Up Today">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5820422/new-la-noire-dlc-case-lights-up-today]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5820422]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Dlc]]></category>
			<category><![CDATA[la noire]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Reefer Madness]]></category>
			<category><![CDATA[Rockstar]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 12 Jul 2011 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Max Abrams]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5820422&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[L.A. Noire Trapped in the Vile Clutches of Reefer Madness]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt; Trapped in the Vile Clutches of &lt;em&gt;Reefer Madness&lt;/em&gt;" href="http://kotaku.com/casing-the-joint/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">casingthejoint</span></a></div -->					<div><a title="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt; Trapped in the Vile Clutches of &lt;em&gt;Reefer Madness&lt;/em&gt;" href="http://kotaku.com/5819022/la-noire-trapped-in-the-vile-clutches-of-reefer-madness" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt; Trapped in the Vile Clutches of &lt;em&gt;Reefer Madness&lt;/em&gt;" alt="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt; Trapped in the Vile Clutches of &lt;em&gt;Reefer Madness&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/07/small_xzjczrdez5m.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: XzJcZrDEZ5M --><!-- /videoId: XzJcZrDEZ5M --> In 1940's Los Angeles, cannabis was not the subject of comedy movies. It was serious business, and Cole Phelps aims to take that business down in <em>Reefer Madness</em>, the next downloadable content case for <em>L.A. Noire</em>.				<a href="http://kotaku.com/5819022/la-noire-trapped-in-the-vile-clutches-of-reefer-madness" title="Click here to read more about L.A. Noire Trapped in the Vile Clutches of Reefer Madness">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5819022/la-noire-trapped-in-the-vile-clutches-of-reefer-madness]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5819022]]></guid>
			<category><![CDATA[Casing The Joint]]></category>
			<category><![CDATA[Cannabis]]></category>
			<category><![CDATA[l.a. noire]]></category>
			<category><![CDATA[Pot]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Reefer Madness]]></category>
			<category><![CDATA[Rockstar Games]]></category>
			<category><![CDATA[smoke]]></category>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 07 Jul 2011 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5819022&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Report: LA Noire Was Development Hell, Rockstar No Longer Working With Team Bondi]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Report: &lt;em&gt;LA Noire&lt;/em&gt; Was Development Hell, Rockstar No Longer Working With Team Bondi" href="http://kotaku.com/oh-dear/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ohdear</span></a></div -->					<div><a title="Click here to read Report: &lt;em&gt;LA Noire&lt;/em&gt; Was Development Hell, Rockstar No Longer Working With Team Bondi" href="http://kotaku.com/5818019/report-la-noires-development-was-hell-rockstar-no-longer-working-with-team-bondi" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Report: &lt;em&gt;LA Noire&lt;/em&gt; Was Development Hell, Rockstar No Longer Working With Team Bondi" alt="Click here to read Report: &lt;em&gt;LA Noire&lt;/em&gt; Was Development Hell, Rockstar No Longer Working With Team Bondi" src="http://cache.kotaku.com/assets/images/9/2011/07/small_hats2.jpg"/>
											</a></div>
									</div>
				 Andrew McMillen, who published the original report on IGN<a href="http://kotaku.com/5816507/la-noires-studio-under-investigation-over-alleged-shonky-work-practices"> claiming poor work</a> conditions at <em>LA Noire</em> developer Team Bondi, has now published on <em>GI.biz</em> what's claimed to be a series of leaked internal emails that don't exactly paint Bondi's boss, Brendan McNamara, in a good light.				<a href="http://kotaku.com/5818019/report-la-noires-development-was-hell-rockstar-no-longer-working-with-team-bondi" title="Click here to read more about Report: LA Noire Was Development Hell, Rockstar No Longer Working With Team Bondi">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5818019/report-la-noires-development-was-hell-rockstar-no-longer-working-with-team-bondi]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5818019]]></guid>
			<category><![CDATA[oh dear]]></category>
			<category><![CDATA[Australia]]></category>
			<category><![CDATA[la noire]]></category>
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			<category><![CDATA[Rockstar]]></category>
			<category><![CDATA[team bondi]]></category>
			<pubDate><![CDATA[Tue, 05 Jul 2011 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5818019&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[LA Noire's Studio Under Investigation Over Alleged Shonky Work Practices]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;LA Noire's&lt;/em&gt; Studio Under Investigation Over Alleged Shonky Work Practices" href="http://kotaku.com/crunch-time/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">crunchtime</span></a></div -->					<div><a title="Click here to read &lt;em&gt;LA Noire's&lt;/em&gt; Studio Under Investigation Over Alleged Shonky Work Practices" href="http://kotaku.com/5816507/la-noires-studio-under-investigation-over-alleged-shonky-work-practices" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;LA Noire's&lt;/em&gt; Studio Under Investigation Over Alleged Shonky Work Practices" alt="Click here to read &lt;em&gt;LA Noire's&lt;/em&gt; Studio Under Investigation Over Alleged Shonky Work Practices" src="http://cache.kotaku.com/assets/images/9/2011/06/small_mcnamara.jpg"/>
											</a></div>
									</div>
				Brendan McNamara, boss of <em>LA Noire</em> developers Team Bondi,<a href="http://kotaku.com/5815615/inside-the-seven+year-labor-pains-of-la-noire"> thinks it's totally reasonable</a> for his staff to be "killing themselves" with long hours because that's what this business is about. The International Game Developers Association begs to differ.				<a href="http://kotaku.com/5816507/la-noires-studio-under-investigation-over-alleged-shonky-work-practices" title="Click here to read more about LA Noire's Studio Under Investigation Over Alleged Shonky Work Practices">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5816507/la-noires-studio-under-investigation-over-alleged-shonky-work-practices]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5816507]]></guid>
			<category><![CDATA[Crunch Time]]></category>
			<category><![CDATA[Brendan mcnamara]]></category>
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			<category><![CDATA[Rockstar]]></category>
			<category><![CDATA[team bondi]]></category>
			<pubDate><![CDATA[Wed, 29 Jun 2011 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Inside the Seven-Year Labor Pains of L.A. Noire]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Inside the Seven-Year Labor Pains of &lt;em&gt;L.A. Noire&lt;/em&gt;" href="http://kotaku.com/working-overtime/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">workingovertime</span></a></div -->					<div><a title="Click here to read Inside the Seven-Year Labor Pains of &lt;em&gt;L.A. Noire&lt;/em&gt;" href="http://kotaku.com/5815615/inside-the-seven+year-labor-pains-of-la-noire" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Inside the Seven-Year Labor Pains of &lt;em&gt;L.A. Noire&lt;/em&gt;" alt="Click here to read Inside the Seven-Year Labor Pains of &lt;em&gt;L.A. Noire&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/06/small_la_noire_cole_pissed.jpg"/>
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				It took seven years. It spanned two console generations. It was the biggest undertaking in Australian games development. And the seven years it took to bring <em>L.A. Noire</em> to store shelves was consistently an unhappy time for many who worked on the game,<a href="http://xbox360.ign.com/articles/117/1179020p1.html"> reports IGN.</a>				<a href="http://kotaku.com/5815615/inside-the-seven+year-labor-pains-of-la-noire" title="Click here to read more about Inside the Seven-Year Labor Pains of L.A. Noire">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5815615/inside-the-seven+year-labor-pains-of-la-noire]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5815615]]></guid>
			<category><![CDATA[Working overtime]]></category>
			<category><![CDATA[Australia]]></category>
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			<category><![CDATA[l.a. noire]]></category>
			<category><![CDATA[Labor]]></category>
			<category><![CDATA[team bondi]]></category>
			<pubDate><![CDATA[Sun, 26 Jun 2011 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[L.A. Noire Headed to the Computer]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt; Headed to the Computer" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt; Headed to the Computer" href="http://kotaku.com/5814824/la-noire-headed-to-the-computer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt; Headed to the Computer" alt="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt; Headed to the Computer" src="http://cache.kotaku.com/assets/images/9/2011/06/small_140.jpg"/>
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				 Rockstar's interactive detective story<em> L.A. Noire </em>is coming to the PC this fall, the publishers said this morning.				<a href="http://kotaku.com/5814824/la-noire-headed-to-the-computer" title="Click here to read more about L.A. Noire Headed to the Computer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5814824/la-noire-headed-to-the-computer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5814824]]></guid>
			<category><![CDATA[PC]]></category>
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			<pubDate><![CDATA[Thu, 23 Jun 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[For $4, New Case Adds More of a  'Video Game' Tone to L.A. Noire]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read For $4, New Case Adds More of a  'Video Game' Tone to &lt;em&gt;L.A. Noire&lt;/em&gt;" href="http://kotaku.com/impressions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">impressions</span></a></div -->					<div><a title="Click here to read For $4, New Case Adds More of a  'Video Game' Tone to &lt;em&gt;L.A. Noire&lt;/em&gt;" href="http://kotaku.com/5813965/for-4-new-case-adds-more-of-a--video-game-tone-to-la-noire" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read For $4, New Case Adds More of a  'Video Game' Tone to &lt;em&gt;L.A. Noire&lt;/em&gt;" alt="Click here to read For $4, New Case Adds More of a  'Video Game' Tone to &lt;em&gt;L.A. Noire&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/06/small_nedlc.jpg"/>
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				At the price of just a few dollars<em> L.A. Noire</em> gamers can see what this spring's gently-paced acclaimed detective adventure would have been like if it was more of an action game.				<a href="http://kotaku.com/5813965/for-4-new-case-adds-more-of-a--video-game-tone-to-la-noire" title="Click here to read more about For $4, New Case Adds More of a  'Video Game' Tone to L.A. Noire">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5813965/for-4-new-case-adds-more-of-a--video-game-tone-to-la-noire]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5813965]]></guid>
			<category><![CDATA[Impressions]]></category>
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			<pubDate><![CDATA[Tue, 21 Jun 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Your Last-Minute Father's Day Video Game Guide]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Your Last-Minute Father's Day Video Game Guide" href="http://kotaku.com/father.s-day/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fathersday</span></a></div -->					<div><a title="Click here to read Your Last-Minute Father's Day Video Game Guide" href="http://kotaku.com/5812241/your-last+minute-fathers-day-video-game-guide" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Your Last-Minute Father's Day Video Game Guide" alt="Click here to read Your Last-Minute Father's Day Video Game Guide" src="http://cache.kotaku.com/assets/images/9/2011/06/small_fday_splash1.jpg"/>
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				There's a game for every kind of man. So why not show dad some love this Father's Day with a new one? Whether you're a video game know-it-all or can't stand them, dad might enjoy something new to play. Use our handy guide to figure out what game to give him after the barbecue this weekend.<!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5812241/your-last+minute-fathers-day-video-game-guide" title="Click here to read more about Your Last-Minute Father's Day Video Game Guide">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5812241/your-last+minute-fathers-day-video-game-guide]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5812241]]></guid>
			<category><![CDATA[Father's Day]]></category>
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			<pubDate><![CDATA[Fri, 17 Jun 2011 15:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Sam Winstrom & Joshua Rivera]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5812241&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Next Week's New L. A. Noire Case Promises Action and... Howard Hughes?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Next Week's New &lt;em&gt;L. A. Noire&lt;/em&gt; Case Promises Action and... Howard Hughes?" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read Next Week's New &lt;em&gt;L. A. Noire&lt;/em&gt; Case Promises Action and... Howard Hughes?" href="http://kotaku.com/5812679/next-weeks-new-l-a-noire-case-promises-action-and-howard-hughes" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Next Week's New &lt;em&gt;L. A. Noire&lt;/em&gt; Case Promises Action and... Howard Hughes?" alt="Click here to read Next Week's New &lt;em&gt;L. A. Noire&lt;/em&gt; Case Promises Action and... Howard Hughes?" src="http://cache.kotaku.com/assets/images/9/2011/06/small_nicholson_electroplating_1280.jpg"/>
						<span class="play_icon"></span>					</a></div>
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				 <!-- videoId: explore/kotaku/videos/1620 --><!-- /videoId: explore/kotaku/videos/1620 --> Rockstar has a new $4 case for <em>L.A. Noire</em> players to solve, and it'll be out next week. Along with the official trailer, here's the official summary:				<a href="http://kotaku.com/5812679/next-weeks-new-l-a-noire-case-promises-action-and-howard-hughes" title="Click here to read more about Next Week's New L. A. Noire Case Promises Action and... Howard Hughes?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5812679/next-weeks-new-l-a-noire-case-promises-action-and-howard-hughes]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5812679]]></guid>
			<category><![CDATA[watch this]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 16 Jun 2011 13:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5812679&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Does the Supporting Cast of L.A. Noire Look Familiar?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Does the Supporting Cast of &lt;em&gt;L.A. Noire&lt;/em&gt; Look Familiar?" href="http://kotaku.com/face-it/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">faceit</span></a></div -->					<div><a title="Click here to read Does the Supporting Cast of &lt;em&gt;L.A. Noire&lt;/em&gt; Look Familiar?" href="http://kotaku.com/5811698/does-the-supporting-cast-of-la-noire-look-familiar" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Does the Supporting Cast of &lt;em&gt;L.A. Noire&lt;/em&gt; Look Familiar?" alt="Click here to read Does the Supporting Cast of &lt;em&gt;L.A. Noire&lt;/em&gt; Look Familiar?" src="http://cache.kotaku.com/assets/images/9/2011/06/small_character.jpg"/>
											</a></div>
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				 Those actors should! Many of them have appeared in big name TV programs and feature films. You might not know their names, but maybe you've seen their faces. They are character actors.				<a href="http://kotaku.com/5811698/does-the-supporting-cast-of-la-noire-look-familiar" title="Click here to read more about Does the Supporting Cast of L.A. Noire Look Familiar?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5811698/does-the-supporting-cast-of-la-noire-look-familiar]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5811698]]></guid>
			<category><![CDATA[Face it]]></category>
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			<category><![CDATA[Rockstar]]></category>
			<pubDate><![CDATA[Tue, 14 Jun 2011 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[South Park Presses Square for Doubt on L.A. Noire]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;South Park&lt;/em&gt; Presses Square for Doubt on &lt;em&gt;L.A. Noire&lt;/em&gt;" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read &lt;em&gt;South Park&lt;/em&gt; Presses Square for Doubt on &lt;em&gt;L.A. Noire&lt;/em&gt;" href="http://kotaku.com/5811042/south-park-presses-square-for-doubt-on-la-noire" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;South Park&lt;/em&gt; Presses Square for Doubt on &lt;em&gt;L.A. Noire&lt;/em&gt;" alt="Click here to read &lt;em&gt;South Park&lt;/em&gt; Presses Square for Doubt on &lt;em&gt;L.A. Noire&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/06/small_y95qpw0ftga.jpg"/>
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				<!-- videoId: y95qPw0FTGA --><!-- /videoId: y95qPw0FTGA --> Fresh from the <a href="http://kotaku.com/5805766/south-park-shreds-ea-sports-and-peter-moore">vivisection they performed on EA Sports</a> and Peter Moore (which <a href="http://twitter.com/#!/Kotaku/status/78888563835539456">Moore himself quoted on our Twitter feed</a> Thursday), the kids of South Park turned their attention to <em>L.A. Noire</em> in Thursday night's episode, in which Stan battles chronic cynicsm&mdash;aka "Internet commenter's syndrome."				<a href="http://kotaku.com/5811042/south-park-presses-square-for-doubt-on-la-noire" title="Click here to read more about South Park Presses Square for Doubt on L.A. Noire">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5811042/south-park-presses-square-for-doubt-on-la-noire]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5811042]]></guid>
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			<pubDate><![CDATA[Sat, 11 Jun 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[A Tour of LA Noire's Biggest, Still Standing Stars]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Tour of &lt;em&gt;LA Noire&lt;/em&gt;'s Biggest, Still Standing Stars" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read A Tour of &lt;em&gt;LA Noire&lt;/em&gt;'s Biggest, Still Standing Stars" href="http://kotaku.com/5810600/a-tour-of-la-noires-biggest-still-standing-stars/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Tour of &lt;em&gt;LA Noire&lt;/em&gt;'s Biggest, Still Standing Stars" alt="Click here to read A Tour of &lt;em&gt;LA Noire&lt;/em&gt;'s Biggest, Still Standing Stars" src="http://cache.kotaku.com/assets/images/9/2011/06/small_hgmsc5ktzhu.jpg"/>
						<span class="play_icon"></span>					</a></div>
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				<!-- videoId: hgmsC5KTzHU --><!-- /videoId: hgmsC5KTzHU --> <em>LA Noire</em> takes place in...LA. The guys from <em>Machinima Respawn</em> go on a tour of the landmarks that appear in the game&mdash;and in LA&mdash;providing fun facts along the way.				<a href="http://kotaku.com/5810600/a-tour-of-la-noires-biggest-still-standing-stars/gallery/" title="Click here to read more about A Tour of LA Noire's Biggest, Still Standing Stars">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5810600/a-tour-of-la-noires-biggest-still-standing-stars/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5810600]]></guid>
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			<pubDate><![CDATA[Fri, 10 Jun 2011 02:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5810600&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The L.A. Noire Book is Now Available Online]]></title>
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			<![CDATA[
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				From now until June 12th, <em>L.A. Noire: The Collected Stories</em> will be available for free through all major ebook retailers. [<a href="http://www.rockstargames.com/lanoire/news/16611/la-noire-the-collected-stories-is-now-available-in-full-as-a-fre.html">Rockstar</a>]				<a href="http://kotaku.com/5808932/the-la-noire-book-is-now-available-online" title="Click here to read more about The L.A. Noire Book is Now Available Online">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5808932/the-la-noire-book-is-now-available-online]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5808932]]></guid>
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			<pubDate><![CDATA[Mon, 06 Jun 2011 11:36:45 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Epstein]]></dc:creator>
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			<title><![CDATA[&quot;This is essentially Night Trap, this game.&quot;]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &amp;quot;This is essentially &lt;em&gt;Night Trap&lt;/em&gt;, this game.&amp;quot;" href="http://kotaku.com/they-said-it-on-a-podcast/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theysaiditonapodcast</span></a></div -->					<div><a title="Click here to read &amp;quot;This is essentially &lt;em&gt;Night Trap&lt;/em&gt;, this game.&amp;quot;" href="http://kotaku.com/5808437/this-is-essentially-night-trap-this-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &amp;quot;This is essentially &lt;em&gt;Night Trap&lt;/em&gt;, this game.&amp;quot;" alt="Click here to read &amp;quot;This is essentially &lt;em&gt;Night Trap&lt;/em&gt;, this game.&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2011/06/small_lanoire1.jpg"/>
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				Is <em>L.A. Noire</em>&mdash;despite its running, gunning and vehicular cruising&mdash;essentially an elaboration on the point-and-click adventure game?<a href="http://www.aeropause.com/2011/06/l-a-noire-is-merely-o-k-noire/"> Some critics and commenators </a>have suggested that the title has more in common with <em> Monkey Island</em> than <em>Grand Theft Auto IV</em>, with the crucial difference being that <em>L.A. Noire</em> (unlike the adventure games of yesteryear) allows you to advance despite having made blunders.				<a href="http://kotaku.com/5808437/this-is-essentially-night-trap-this-game" title="Click here to read more about &quot;This is essentially Night Trap, this game.&quot;">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 03 Jun 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Drew Cohen]]></dc:creator>
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			<title><![CDATA[Former LA Noire Developers Give Credit Where It's Due]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Former &lt;em&gt;LA Noire&lt;/em&gt; Developers Give Credit Where It's Due" href="http://kotaku.com/shout-out/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shoutout</span></a></div -->					<div><a title="Click here to read Former &lt;em&gt;LA Noire&lt;/em&gt; Developers Give Credit Where It's Due" href="http://kotaku.com/5808150/la-noire-developers-give-credit-where-its-due" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Former &lt;em&gt;LA Noire&lt;/em&gt; Developers Give Credit Where It's Due" alt="Click here to read Former &lt;em&gt;LA Noire&lt;/em&gt; Developers Give Credit Where It's Due" src="http://cache.kotaku.com/assets/images/9/2011/06/small_hats2.jpg"/>
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				<em>LA Noire </em>had been in development for over six years across two publishers, so by the time it was done, a lot of people had worked on the game. More than were listed (or listed correctly) in its closing credits. The site lanoirecredits.com, thankfully, seeks to address that.				<a href="http://kotaku.com/5808150/la-noire-developers-give-credit-where-its-due" title="Click here to read more about Former LA Noire Developers Give Credit Where It's Due">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 03 Jun 2011 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5808150&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Trailer for New L.A. Noire Cases Reveals a Fresh Feature: A Very Large Explosion]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Trailer for New &lt;em&gt;L.A. Noire&lt;/em&gt; Cases Reveals a Fresh Feature: A Very Large Explosion" href="http://kotaku.com/dlc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dlc</span></a></div -->					<div><a title="Click here to read Trailer for New &lt;em&gt;L.A. Noire&lt;/em&gt; Cases Reveals a Fresh Feature: A Very Large Explosion" href="http://kotaku.com/5807397/trailer-for-new-la-noire-cases-reveals-a-fresh-feature-a-very-large-explosion" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Trailer for New &lt;em&gt;L.A. Noire&lt;/em&gt; Cases Reveals a Fresh Feature: A Very Large Explosion" alt="Click here to read Trailer for New &lt;em&gt;L.A. Noire&lt;/em&gt; Cases Reveals a Fresh Feature: A Very Large Explosion" src="http://cache.kotaku.com/assets/images/9/2011/06/small_lanexplosion.jpg"/>
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				 <!-- videoId: explore/kotaku/videos/1489 --><!-- /videoId: explore/kotaku/videos/1489 --> Rockstar and Team Bondi have more cases for<em> L.A. Noire</em> gamers to play soon. One, Reefer Madness, surely involves a wacky weed of some sort. The other involves the explosion you see above (well, you'd see it if not for that darn age-gate).				<a href="http://kotaku.com/5807397/trailer-for-new-la-noire-cases-reveals-a-fresh-feature-a-very-large-explosion" title="Click here to read more about Trailer for New L.A. Noire Cases Reveals a Fresh Feature: A Very Large Explosion">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5807397/trailer-for-new-la-noire-cases-reveals-a-fresh-feature-a-very-large-explosion]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5807397]]></guid>
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			<pubDate><![CDATA[Wed, 01 Jun 2011 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5807397&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[L.A. Noire DLC Offers Players New Cases to Play. New Ways to Pay.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt; DLC Offers Players New Cases to Play. New Ways to Pay." href="http://kotaku.com/rockstar-pass/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rockstarpass</span></a></div -->					<div><a title="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt; DLC Offers Players New Cases to Play. New Ways to Pay." href="http://kotaku.com/5806885/la-noire-dlc-offers-players-new-cases-to-play-new-ways-to-pay" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt; DLC Offers Players New Cases to Play. New Ways to Pay." alt="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt; DLC Offers Players New Cases to Play. New Ways to Pay." src="http://cache.kotaku.com/assets/images/9/2011/05/small_la_noire_screenshot_ps3_141.jpg"/>
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				 A handful of downloadable content is coming to detective game <em>L.A. Noire</em>. The DLC includes standalone cases, in-game items and challenges.				<a href="http://kotaku.com/5806885/la-noire-dlc-offers-players-new-cases-to-play-new-ways-to-pay" title="Click here to read more about L.A. Noire DLC Offers Players New Cases to Play. New Ways to Pay.">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5806885/la-noire-dlc-offers-players-new-cases-to-play-new-ways-to-pay]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5806885]]></guid>
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			<pubDate><![CDATA[Tue, 31 May 2011 07:56:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5806885&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[L.A. Noire, in Five Seconds]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt;, in Five Seconds" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt;, in Five Seconds" href="http://kotaku.com/5806537/la-noire-in-five-seconds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt;, in Five Seconds" alt="Click here to read &lt;em&gt;L.A. Noire&lt;/em&gt;, in Five Seconds" src="http://cache.kotaku.com/assets/images/9/2011/05/small_lvzvh-velvu.jpg"/>
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				<!-- videoId: LvZVh-VELvU --><!-- /videoId: LvZVh-VELvU --> This is true. Another way to handle it is the roommate going apeshit at an innocent response to a procedural question. [<a href="http://5secondfilms.com/films/">5 Second Films</a>, thanks Carlos L.]				<a href="http://kotaku.com/5806537/la-noire-in-five-seconds" title="Click here to read more about L.A. Noire, in Five Seconds">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5806537/la-noire-in-five-seconds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5806537]]></guid>
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			<pubDate><![CDATA[Sat, 28 May 2011 16:29:35 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5806537&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Parkour Pioneer Cole Phelps Wants His Damn Hat Back]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Parkour Pioneer Cole Phelps Wants His Damn Hat Back" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read Parkour Pioneer Cole Phelps Wants His Damn Hat Back" href="http://kotaku.com/5805626/parkour-pioneer-cole-phelps-wants-his-damn-hat-back" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Parkour Pioneer Cole Phelps Wants His Damn Hat Back" alt="Click here to read Parkour Pioneer Cole Phelps Wants His Damn Hat Back" src="http://cache.kotaku.com/assets/images/9/2011/05/small_6kyjbkgbe0g.jpg"/>
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				<!-- videoId: 6kYjbkgbE0g --><!-- /videoId: 6kYjbkgbE0g --> I forget at what point exactly but in <em>L.A. Noire</em> Cole Phelps remarks that his hat cost $12. How much is that worth in 2011 money? Dunno, but it's worth falling off a house a dozen times in 1947.				<a href="http://kotaku.com/5805626/parkour-pioneer-cole-phelps-wants-his-damn-hat-back" title="Click here to read more about Parkour Pioneer Cole Phelps Wants His Damn Hat Back">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 25 May 2011 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5805626&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Sounds Like L.A. Noire's Publisher Wants L.A. Noire 2 and L.A. Noire 3]]></title>
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				<em>L.A. Noire</em> just came out and no one behind the game has made any official announcements about an <em>L.A. Noire</em> sequel, but this is what Strauss Zelnick, head of Take Two, had to say about <em>L.A. Noire</em> on a call with investors today: "We have every reason to believe that <em>L.A. Noire </em>is another strong franchise for this company." And... "We do see this as a powerful new franchise." This man sounds like he's ready for sequels. No word from the game's developers at Team Bondi and Rockstar if they want to do it again.				<a href="http://kotaku.com/5805199/sounds-like-la-noires-publisher-wants-la-noire-2-and-la-noire-3" title="Click here to read more about Sounds Like L.A. Noire's Publisher Wants L.A. Noire 2 and L.A. Noire 3">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5805199/sounds-like-la-noires-publisher-wants-la-noire-2-and-la-noire-3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5805199]]></guid>
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			<pubDate><![CDATA[Tue, 24 May 2011 17:07:37 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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