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		<title><![CDATA[Kotaku: Kuju]]></title>
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			<title><![CDATA[Kotaku: Kuju]]></title>
			<link>http://kotaku.com/tag/kuju</link>
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		<link>http://kotaku.com/tag/kuju</link>
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		<description><![CDATA[Kotaku posts tagged Kuju]]></description>
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			<title><![CDATA[Because You Can Never Have Too Many Top Gun Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Because You Can Never Have Too Many &lt;em&gt;Top Gun&lt;/em&gt; Games" href="http://kotaku.com/be-my-wingman/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bemywingman</span></a></div -->					<div><a title="Click here to read Because You Can Never Have Too Many &lt;em&gt;Top Gun&lt;/em&gt; Games" href="http://kotaku.com/5809654/because-you-can-never-have-too-many-top-gun-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Because You Can Never Have Too Many &lt;em&gt;Top Gun&lt;/em&gt; Games" alt="Click here to read Because You Can Never Have Too Many &lt;em&gt;Top Gun&lt;/em&gt; Games" src="http://cache.kotaku.com/assets/images/9/2011/06/small_c6rwro8oou0.jpg"/>
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				<!-- videoId: c6RwRO8OoU0 --><!-- /videoId: c6RwRO8OoU0 --> Did 505 Games just kick off a trailer with the words "Every generation has its heroes"? I'm pretty sure that means we have to take a drink according to the new game reveal drinking game, and since this is <em>Top Gun: Hard Lock</em> title for the Xbox 360, PC, and PlayStation 3, we then have to strip down to our shorts and play volleyball.				<a href="http://kotaku.com/5809654/because-you-can-never-have-too-many-top-gun-games" title="Click here to read more about Because You Can Never Have Too Many Top Gun Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5809654/because-you-can-never-have-too-many-top-gun-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5809654]]></guid>
			<category><![CDATA[Be My Wingman]]></category>
			<category><![CDATA[505 Games]]></category>
			<category><![CDATA[E3]]></category>
			<category><![CDATA[e3 2011]]></category>
			<category><![CDATA[E311news]]></category>
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			<category><![CDATA[Headstrong]]></category>
			<category><![CDATA[Kuju]]></category>
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			<category><![CDATA[Top Gun: Hard Lock]]></category>
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			<pubDate><![CDATA[Tue, 07 Jun 2011 18:31:04 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Kuju Entertainment Closes Its Dedicated Unreal Engine Branch]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kuju Entertainment Closes Its Dedicated Unreal Engine Branch" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Kuju Entertainment Closes Its Dedicated Unreal Engine Branch" href="http://kotaku.com/5278300/kuju-entertainment-closes-its-dedicated-unreal-engine-branch" class="pp_image">
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				Sources tell Kotaku that British game company Kuju Entertainment has shuttered Chemistry, its Sheffield, UK studio. Chemistry was founded in 2002 as "Kuju Sheffield".				<a href="http://kotaku.com/5278300/kuju-entertainment-closes-its-dedicated-unreal-engine-branch" title="Click here to read more about Kuju Entertainment Closes Its Dedicated Unreal Engine Branch">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5278300/kuju-entertainment-closes-its-dedicated-unreal-engine-branch]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5278300]]></guid>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[Chemistry]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Kuju]]></category>
			<category><![CDATA[To End All Wars]]></category>
			<pubDate><![CDATA[Thu, 04 Jun 2009 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Zoë Mode Expands Into San Fran]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Zoë Mode Expands Into San Fran" href="http://kotaku.com/new-developments/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">newdevelopments</span></a></div -->					<div><a title="Click here to read Zoë Mode Expands Into San Fran" href="http://kotaku.com/5261008/zoe-mode-expands-into-san-fran" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Zoë Mode Expands Into San Fran" alt="Click here to read Zoë Mode Expands Into San Fran" src="http://cache.kotaku.com/assets/images/9/2009/05/kujubrighton.jpg"/>
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				 That enigmatic blonde girl from Brighton sets her eyes on the states, with independent music and party game developer Zoë Mode launches a San Francisco studio next month.				<a href="http://kotaku.com/5261008/zoe-mode-expands-into-san-fran" title="Click here to read more about Zoë Mode Expands Into San Fran">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5261008/zoe-mode-expands-into-san-fran]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5261008]]></guid>
			<category><![CDATA[New Developments]]></category>
			<category><![CDATA[Industry]]></category>
			<category><![CDATA[Kuju]]></category>
			<category><![CDATA[Zoë Mode San Francisco]]></category>
			<pubDate><![CDATA[Tue, 19 May 2009 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Former Eidos VP Heads Up Paramount's Games Division]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Former Eidos VP Heads Up Paramount's Games Division" href="http://kotaku.com/executive-decisions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">executivedecisions</span></a></div -->					<div><a title="Click here to read Former Eidos VP Heads Up Paramount's Games Division" href="http://kotaku.com/5145480/former-eidos-vp-heads-up-paramounts-games-division" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Former Eidos VP Heads Up Paramount's Games Division" alt="Click here to read Former Eidos VP Heads Up Paramount's Games Division" src="http://cache.kotaku.com/assets/images/9/2009/02/paramount.jpg"/>
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				 <a class="autolink" title="Click here to read more posts tagged PARAMOUNT DIGITAL ENTERTAINMENT" title="Click here to read more posts tagged PARAMOUNT DIGITAL ENTERTAINMENT" href="http://kotaku.com/tag/paramount-digital-entertainment/">Paramount Digital Entertainment</a> today announces the appointment of former Eidos vice president of product development John Kavanagh to the position of Senior Vice President of video games.				<a href="http://kotaku.com/5145480/former-eidos-vp-heads-up-paramounts-games-division" title="Click here to read more about Former Eidos VP Heads Up Paramount's Games Division">More&nbsp;&raquo;</a>
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			<category><![CDATA[executive decisions]]></category>
			<category><![CDATA[Eidos]]></category>
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			<category><![CDATA[Movie Games]]></category>
			<category><![CDATA[Paramount Digital Entertainment]]></category>
			<pubDate><![CDATA[Tue, 03 Feb 2009 13:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Kuju Launches Digi-Download Studio]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kuju Launches Digi-Download Studio" href="http://kotaku.com/industry/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">industry</span></a></div -->					<div><a title="Click here to read Kuju Launches Digi-Download Studio" href="http://kotaku.com/327378/kuju-launches-digi+download-studio" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kuju Launches Digi-Download Studio" alt="Click here to read Kuju Launches Digi-Download Studio" src="http://cache.kotaku.com/assets/images/9/2007/11/small_doublesix.jpg"/>
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				UK dev Kuju takes aim at another segment of the gaming industry and a new studio opens. Their new Double Six studio will be dedicated to developing addictive games for Xbox Live Arcade, the PlayStation Network, WiiWare, and PC. The studio is made up of developers from Geometry Wars Galaxies for the Wii and DS as well as Nucleus for PSN, overseen by the new studio head, James Brooksby. <blockquote>"We want to become the best, the go-to place, the studio that is known for carving out our own part of the industry. Double Six is going to be the place to go for the absolutely best games on digital platforms"</blockquote> Speaking to GamesIndustry.biz, Brooksby then goes on to explain that they will be creating games that are sometimes arcadey, sometimes casual, and sometimes quite complex. It's really all over the place. Head over there and read their article...it helps if you imagine him speaking like a breathlessly over-excited kid. Points for enthusiasm!				<a href="http://kotaku.com/327378/kuju-launches-digi+download-studio" title="Click here to read more about Kuju Launches Digi-Download Studio">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/327378/kuju-launches-digi+download-studio]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-327378]]></guid>
			<category><![CDATA[Industry]]></category>
			<category><![CDATA[Digital Downloads]]></category>
			<category><![CDATA[Double Six]]></category>
			<category><![CDATA[Kuju]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[wiiware]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Wed, 28 Nov 2007 10:40:07 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Kuju Brighton Becomes Zo Mode]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kuju Brighton Becomes Zo Mode" href="http://kotaku.com/kuju/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kuju</span></a></div -->					<div><a title="Click here to read Kuju Brighton Becomes Zo Mode" href="http://kotaku.com/240689/kuju-brighton-becomes-zo-mode" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kuju Brighton Becomes Zo Mode" alt="Click here to read Kuju Brighton Becomes Zo Mode" src="http://cache.kotaku.com/assets/images/9/2007/03/small_kujubrighton.jpg"/>
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				In a move as quirky and odd as their upcoming PSP title Crush, Kuju's Brighton Studio has been renamed Zo

 Mode and given a mascot in the form of a blonde girl with her tongue sticking out. Seriously. I have no clue here. 				<a href="http://kotaku.com/240689/kuju-brighton-becomes-zo-mode" title="Click here to read more about Kuju Brighton Becomes Zo Mode">More&nbsp;&raquo;</a>
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			<category><![CDATA[Kuju]]></category>
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			<category><![CDATA[Industry]]></category>
			<category><![CDATA[Weirdness]]></category>
			<category><![CDATA[zoe mode]]></category>
			<pubDate><![CDATA[Thu, 01 Mar 2007 15:24:43 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[It's Just Like Riding a Train (Minus the Gropers)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It's Just Like Riding a Train (Minus the Gropers)" href="http://kotaku.com/oddities/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">oddities</span></a></div -->					<div><a title="Click here to read It's Just Like Riding a Train (Minus the Gropers)" href="http://kotaku.com/204501/its-just-like-riding-a-train-minus-the-gropers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It's Just Like Riding a Train (Minus the Gropers)" alt="Click here to read It's Just Like Riding a Train (Minus the Gropers)" src="http://cache.kotaku.com/assets/images/9/2006/10/small_subwaycrowded.jpg"/>
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      The upcoming train game <i>Rail Simulator</i> will be the first game to exploit Philips' amBX technology, which is a system of LED lights, rumble peripherals, heat and fans. In short, it turns your room into a giant rumble pack. The press release says:				<a href="http://kotaku.com/204501/its-just-like-riding-a-train-minus-the-gropers" title="Click here to read more about It's Just Like Riding a Train (Minus the Gropers)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/204501/its-just-like-riding-a-train-minus-the-gropers]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-204501]]></guid>
			<category><![CDATA[Oddities]]></category>
			<category><![CDATA[Kuju]]></category>
			<category><![CDATA[Philips]]></category>
			<category><![CDATA[Rumble Pack]]></category>
			<category><![CDATA[Sim]]></category>
			<category><![CDATA[Simulator]]></category>
			<category><![CDATA[Train]]></category>
			<pubDate><![CDATA[Mon, 02 Oct 2006 13:20:22 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[LucasArts Picks Up Kuju Studios for "Traxion"]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read LucasArts Picks Up Kuju Studios for &quot;Traxion&quot;" href="http://kotaku.com/traxion/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">traxion</span></a></div -->					<div><a title="Click here to read LucasArts Picks Up Kuju Studios for &quot;Traxion&quot;" href="http://kotaku.com/177538/lucasarts-picks-up-kuju-studios-for-traxion" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read LucasArts Picks Up Kuju Studios for &quot;Traxion&quot;" alt="Click here to read LucasArts Picks Up Kuju Studios for &quot;Traxion&quot;" src="http://cache.kotaku.com/assets/images/9/2006/05/traxion.jpg"/>
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      GamesIndustry announced today that British developer Kuju Entertainment are the ones working on LucasArts' new music-based puzzler "Traxion":				<a href="http://kotaku.com/177538/lucasarts-picks-up-kuju-studios-for-traxion" title="Click here to read more about LucasArts Picks Up Kuju Studios for "Traxion"">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/177538/lucasarts-picks-up-kuju-studios-for-traxion]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-177538]]></guid>
			<category><![CDATA[Traxion]]></category>
			<category><![CDATA[Kuju]]></category>
			<category><![CDATA[Lucasarts]]></category>
			<category><![CDATA[Playstation Portable]]></category>
			<category><![CDATA[PSP]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Wed, 31 May 2006 23:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
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