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		<title><![CDATA[Kotaku: Kotor 3]]></title>
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			<title><![CDATA[Kotaku: Kotor 3]]></title>
			<link>http://kotaku.com/tag/kotor 3</link>
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		<link>http://kotaku.com/tag/kotor 3</link>
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		<description><![CDATA[Kotaku posts tagged Kotor 3]]></description>
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			<title><![CDATA[BioWare's MMO About "Options And Choices"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read BioWare's MMO About &quot;Options And Choices&quot;" href="http://kotaku.com/bioware/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bioware</span></a></div -->					<div><a title="Click here to read BioWare's MMO About &quot;Options And Choices&quot;" href="http://kotaku.com/5021293/biowares-mmo-about-options-and-choices" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read BioWare's MMO About &quot;Options And Choices&quot;" alt="Click here to read BioWare's MMO About &quot;Options And Choices&quot;" src="http://cache.kotaku.com/assets/images/9/2008/07/95/1e/951ec1e7d48b154b805ba2cae0b33470.jpg"/>
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				I know. That sounds <em>awfully </em>vague. And it is! But heck, we're talking BioWare's mystery (<a href="http://kotaku.com/5013769/rumor-ex+lucasarts-staffer-talks-kotor-3-more-indy-wii-lightsaber-game">KOTOR 3?</a>) MMO, so even the <em>vaguest </em>of discussions are interesting ones. Speaking with MTV, BioWare's Ray Muzyka and Greg Zeschuk have opened up - just a little - on what they're looking at implementing in<a href="http://kotaku.com/gaming/kotor,-please/bioware-mmo-thingy-not-coming-soonish-268284.php"> their own MMO</a>. Discussing the pros and cons of Age of Conan, Zeshuck says an "important part" of getting an MMO right is balancing the singleplayer and multiplayer aspects. They believe that players should be able to choose how they want to approach the game, whether as a solo experience or a social one, and that's what they're going to try and implement in <strike>KOTOR 3</strike> whatever it is they're working on.				<a href="http://kotaku.com/5021293/biowares-mmo-about-options-and-choices" title="Click here to read more about BioWare's MMO About "Options And Choices"">More&nbsp;&raquo;</a>
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			<category><![CDATA[Bioware]]></category>
			<category><![CDATA[Kotor 3]]></category>
			<category><![CDATA[Mmo]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Wed, 02 Jul 2008 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Rumor: Ex-Lucasarts Staffer Talks KOTOR 3, More Indy, Wii Lightsaber Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor: Ex-Lucasarts Staffer Talks KOTOR 3, More Indy, Wii Lightsaber Game" href="http://kotaku.com/disturbance-in-the-workforce/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">disturbanceintheworkforce</span></a></div -->					<div><a title="Click here to read Rumor: Ex-Lucasarts Staffer Talks KOTOR 3, More Indy, Wii Lightsaber Game" href="http://kotaku.com/5013769/rumor-ex+lucasarts-staffer-talks-kotor-3-more-indy-wii-lightsaber-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rumor: Ex-Lucasarts Staffer Talks KOTOR 3, More Indy, Wii Lightsaber Game" alt="Click here to read Rumor: Ex-Lucasarts Staffer Talks KOTOR 3, More Indy, Wii Lightsaber Game" src="http://cache.kotaku.com/assets/images/9/2012/01/0ae54cbf13c8b8c50db421f17ec1ef36.jpg"/>
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				We've continued to receive e-mails throughout the day from folks who it seems are now <em>formerly </em>in the employ of Lucasarts, <a href="http://kotaku.com/5013710/rumor-lucasarts-sees-massive-layoffs-outsources-jobs-%5Bupdated%5D">telling us this and that about the circumstances behind their departure from the company</a>. But few are as revealing as one we were sent earlier this evening. One former employee has told us not only how he was immediately sacked after six years of service, but how wide-ranging the layoffs appear to be, and the impact they'll supposedly have on many of Lucasart's upcoming projects. Some of them as-yet-unannounced. Projects like KOTOR 3, a Wii Star Wars title and the non-Lego Indiana Jones game.				<a href="http://kotaku.com/5013769/rumor-ex+lucasarts-staffer-talks-kotor-3-more-indy-wii-lightsaber-game" title="Click here to read more about Rumor: Ex-Lucasarts Staffer Talks KOTOR 3, More Indy, Wii Lightsaber Game">More&nbsp;&raquo;</a>
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			<category><![CDATA[Disturbance in the workforce]]></category>
			<category><![CDATA[Bioware]]></category>
			<category><![CDATA[kotor]]></category>
			<category><![CDATA[Kotor 3]]></category>
			<category><![CDATA[Lucasarts]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Fri, 06 Jun 2008 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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