@Brian Crecente: So I spent an honest 30 seconds thinking about it, and I decided that this just doesn't strike me as "gamification" that much.
Granted, bloom is a very popular filter in games, so there is some correlation, but if I was looking for "gamification" I would expect something more along the lines of images where the perspective is flattened to give a more 2D look, and the filters used to provide more of a cartoon or cel-shaded appearance.
That's probably more of an old-school approach, but this version of "gamification" seems to be trying to emulate visuals in games that are trying emulate real life. The bloom and HDR effects are used to try to wash out the digital looks of rendered scenes and to provide a more realistic softness. HDR in these photos, if done for "gamification" seems backwards, since it is then making a real scene unrealistic in an attempt to circle back around and look like a scene that is trying its hardest in many cases to look realistic.
It's almost like painting shadows on a real life Mercedes to make it look like a car in GT5.
It looks like lots of people here must be missing the point of the article, because it seems to be mostly about adding filters and using HDR to make your iPhone pictures look different.
There's also no screenshots of the app, and I had to browse back through the article a second time to figure out where the link was to go get it.
I guess I interpreted the whole thing as a discussion of the filters and the approach to photography, and missed the point of the two small paragraphs that describe the gaming portion.
This isn't interesting until he develops a filter that highlights where all the Borgia flags are located.
#kotakueditorialboard
(Edit comment)@Brian Crecente: So I spent an honest 30 seconds thinking about it, and I decided that this just doesn't strike me as "gamification" that much.
Granted, bloom is a very popular filter in games, so there is some correlation, but if I was looking for "gamification" I would expect something more along the lines of images where the perspective is flattened to give a more 2D look, and the filters used to provide more of a cartoon or cel-shaded appearance.
That's probably more of an old-school approach, but this version of "gamification" seems to be trying to emulate visuals in games that are trying emulate real life. The bloom and HDR effects are used to try to wash out the digital looks of rendered scenes and to provide a more realistic softness. HDR in these photos, if done for "gamification" seems backwards, since it is then making a real scene unrealistic in an attempt to circle back around and look like a scene that is trying its hardest in many cases to look realistic.
It's almost like painting shadows on a real life Mercedes to make it look like a car in GT5.
(Edit comment)@Yossarian: Hmm, I think you misunderstand what gamification is.
Gamification is adding playful elements usually found in a game to the mundane and routine, like brushing your teeth.
In this case he's adding achievements to editing photos.
(Edit comment)@Brian Crecente: What are the achievements?
It looks like lots of people here must be missing the point of the article, because it seems to be mostly about adding filters and using HDR to make your iPhone pictures look different.
There's also no screenshots of the app, and I had to browse back through the article a second time to figure out where the link was to go get it.
I guess I interpreted the whole thing as a discussion of the filters and the approach to photography, and missed the point of the two small paragraphs that describe the gaming portion.
(Edit comment)@Yossarian: I think people are missing the point of the article because they actually didn't read it.
Go read it and get back to me.
(Edit comment)User action
Thread action