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		<title><![CDATA[Kotaku: Konami]]></title>
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			<title><![CDATA[Kotaku: Konami]]></title>
			<link>http://kotaku.com/tag/konami</link>
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		<link>http://kotaku.com/tag/konami</link>
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		<description><![CDATA[Kotaku posts tagged Konami]]></description>
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			<title><![CDATA[Your New Love, Plus An Amazing 3DS Camera Feature]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Your New Love, Plus An Amazing 3DS Camera Feature" href="http://kotaku.com/new-love-plus/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">newloveplus</span></a></div -->					<div><a title="Click here to read Your New Love, Plus An Amazing 3DS Camera Feature" href="http://kotaku.com/5885608/your-new-love-plus-an-amazing-3ds-camera-feature/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Your New Love, Plus An Amazing 3DS Camera Feature" alt="Click here to read Your New Love, Plus An Amazing 3DS Camera Feature" src="http://cache.kotaku.com/assets/images/9/2012/02/small_e64ef8083a8480a0c2b1fb7a8ed8d31a.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/kotakueastoverlayfinal_25.png" id="illustration_overlay"></div>With the <a href="http://kotaku.com/5884907/a-valentines-day-contrast-worth-a-thousand-nerds">release of <em>New Love Plus</em> in Japan on Valentine's day</a>, Konami introduced a creative new game system that utilizes the 3DS's built-in camera.				<a href="http://kotaku.com/5885608/your-new-love-plus-an-amazing-3ds-camera-feature/gallery/" title="Click here to read more about Your New Love, Plus An Amazing 3DS Camera Feature">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885608/your-new-love-plus-an-amazing-3ds-camera-feature/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885608]]></guid>
			<category><![CDATA[New love plus]]></category>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Kotakueast]]></category>
			<category><![CDATA[Love plus]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 07:55:00 EST]]></pubDate>
			<dc:creator><![CDATA[Toshi Nakamura]]></dc:creator>
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			<title><![CDATA[A Valentine's Day Contrast Worth a Thousand Nerds]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Valentine's Day Contrast Worth a Thousand Nerds" href="http://kotaku.com/love-plus/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">loveplus</span></a></div -->					<div><a title="Click here to read A Valentine's Day Contrast Worth a Thousand Nerds" href="http://kotaku.com/5884907/a-valentines-day-contrast-worth-a-thousand-nerds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Valentine's Day Contrast Worth a Thousand Nerds" alt="Click here to read A Valentine's Day Contrast Worth a Thousand Nerds" src="http://cache.kotaku.com/assets/images/9/2012/02/small_ed064ea10fc9e2b998c79deaa8495d0c.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/kotakueastoverlayfinal_15.png" id="illustration_overlay"></div>Today, love simulator <em>New Love Plus</em> <a href="http://kotaku.com/5884889/the-girls-are-fake-the-sausage-party-is-real">went on sale</a>. Today is also Valentine's Day. A photographer at Japanese game site <em>4Gamer</em> snapped this photo, which seems to show a young couple passing by the <em>Love Plus</em> Akihabara launch, which is populated with dudes.				<a href="http://kotaku.com/5884907/a-valentines-day-contrast-worth-a-thousand-nerds" title="Click here to read more about A Valentine's Day Contrast Worth a Thousand Nerds">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5884907/a-valentines-day-contrast-worth-a-thousand-nerds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5884907]]></guid>
			<category><![CDATA[Love plus]]></category>
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			<category><![CDATA[Kotakueast]]></category>
			<category><![CDATA[New love plus]]></category>
			<pubDate><![CDATA[Tue, 14 Feb 2012 07:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Girls Are Fake. The Sausage Party Is Real.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Girls Are Fake. The Sausage Party Is Real." href="http://kotaku.com/culture-smash/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culturesmash</span></a></div -->					<div><a title="Click here to read The Girls Are Fake. The Sausage Party Is Real." href="http://kotaku.com/5884889/the-girls-are-fake-the-sausage-party-is-real" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Girls Are Fake. The Sausage Party Is Real." alt="Click here to read The Girls Are Fake. The Sausage Party Is Real." src="http://cache.kotaku.com/assets/images/9/2012/02/small_22c0753fd374455338f496e026b7c004.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/kotakueastoverlayfinal_8.png" id="illustration_overlay"></div>Today is Valentine's Day in Japan. The day is slightly different from its American counterpart&mdash;2012, more so. Early this morning, gamers lined up so they could spend the day with someone special: their virtual girlfriends. <!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5884889/the-girls-are-fake-the-sausage-party-is-real" title="Click here to read more about The Girls Are Fake. The Sausage Party Is Real.">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5884889/the-girls-are-fake-the-sausage-party-is-real]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5884889]]></guid>
			<category><![CDATA[Culture smash]]></category>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Kotakueast]]></category>
			<category><![CDATA[Love plus]]></category>
			<category><![CDATA[New love plus]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Tue, 14 Feb 2012 04:01:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5884889&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Japanese Analysts Expect Metal Gear Solid 5 in 2014]]></title>
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				If you're one to believe analysts (ha!), note that Nomura Securities is forecasting that <em>MGS5</em> will be out by March 2014. Apparently, Nomura doesn't realize how long it takes Hideo Kojima to get games out the door. [<a href="http://www.nsjournal.jp/news/news_detail.php?id=287257">Nihon Securities Journal</a>]				<a href="http://kotaku.com/5884534/japanese-analysts-expect-metal-gear-solid-5-in-2014" title="Click here to read more about Japanese Analysts Expect Metal Gear Solid 5 in 2014">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5884534/japanese-analysts-expect-metal-gear-solid-5-in-2014]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5884534]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Hideo Kojima]]></category>
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			<category><![CDATA[Metal Gear]]></category>
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			<category><![CDATA[Metal Gear Solid 5]]></category>
			<pubDate><![CDATA[Mon, 13 Feb 2012 04:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5884534&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Roof, the Roof, the Roof is Not on Fire, Says Konami]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Roof, the Roof, the Roof is Not on Fire, Says Konami" href="http://kotaku.com/we-don.t-need-no-water/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wedontneednowater</span></a></div -->					<div><a title="Click here to read The Roof, the Roof, the Roof is Not on Fire, Says Konami" href="http://kotaku.com/5884222/the-roof-the-roof-the-roof-is-not-on-fire-says-konami" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Roof, the Roof, the Roof is Not on Fire, Says Konami" alt="Click here to read The Roof, the Roof, the Roof is Not on Fire, Says Konami" src="http://cache.kotaku.com/assets/images/9/2012/02/small_3a166b75b365167536db43c608357c77.jpg"/>
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				An <a href="http://kotaku.com/5884055/this-konami-building-seems-to-be-on-fire">image circulating Twitter earlier today</a> seemed to imply a Konami office building in Japan was burning. It most certainly was not, a spokesman told Kotaku. Reading into Japanese Twitter users' feeds, it appears this "strange smoke" might be only building steam. All is well.				<a href="http://kotaku.com/5884222/the-roof-the-roof-the-roof-is-not-on-fire-says-konami" title="Click here to read more about The Roof, the Roof, the Roof is Not on Fire, Says Konami">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5884222/the-roof-the-roof-the-roof-is-not-on-fire-says-konami]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5884222]]></guid>
			<category><![CDATA[We don't need no water]]></category>
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			<pubDate><![CDATA[Fri, 10 Feb 2012 21:17:16 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[This Konami Building Seems To Be On Fire [UPDATE]]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Konami Building Seems To Be On Fire [UPDATE]" href="http://kotaku.com/konami/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">konami</span></a></div -->					<div><a title="Click here to read This Konami Building Seems To Be On Fire [UPDATE]" href="http://kotaku.com/5884055/this-konami-building-seems-to-be-on-fire" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Konami Building Seems To Be On Fire [UPDATE]" alt="Click here to read This Konami Building Seems To Be On Fire [UPDATE]" src="http://cache.kotaku.com/assets/images/9/2012/02/small_3a166b75b365167536db43c608357c77.jpg"/>
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				Multiple Japanese Twitter users have posted pictures of what appears to be a fire in a Konami office.				<a href="http://kotaku.com/5884055/this-konami-building-seems-to-be-on-fire" title="Click here to read more about This Konami Building Seems To Be On Fire [UPDATE]">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5884055/this-konami-building-seems-to-be-on-fire]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5884055]]></guid>
			<category><![CDATA[Konami]]></category>
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			<pubDate><![CDATA[Fri, 10 Feb 2012 12:45:00 EST]]></pubDate>
			<dc:creator><![CDATA[Jason Schreier]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5884055&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[NeverDead: The Kotaku Review]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;NeverDead&lt;/em&gt;: The &lt;em&gt;Kotaku&lt;/em&gt; Review" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read &lt;em&gt;NeverDead&lt;/em&gt;: The &lt;em&gt;Kotaku&lt;/em&gt; Review" href="http://kotaku.com/5883767/neverdead-the-kotaku-review" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;NeverDead&lt;/em&gt;: The &lt;em&gt;Kotaku&lt;/em&gt; Review" alt="Click here to read &lt;em&gt;NeverDead&lt;/em&gt;: The &lt;em&gt;Kotaku&lt;/em&gt; Review" src="http://cache.kotaku.com/assets/images/9/2012/02/small_5f325f8c2e1228b76a74c45c06a9ea45.jpg"/>
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				At E3 in June, I <a href="http://kotaku.com/5812771/theres-not-much-reason-to-live-in-neverdead">watched Konami's Shinta Nojiri play <em>NeverDead</em></a> and struggle to reassemble his dismembered, immortal hero just to dispatch what looked like the game's run-of-the-mill enemies. <em>These people have a real problem on their hands,</em> I thought to myself, <em>if they think that's anyone's idea of fun.</em>				<a href="http://kotaku.com/5883767/neverdead-the-kotaku-review" title="Click here to read more about NeverDead: The Kotaku Review">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5883767/neverdead-the-kotaku-review]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5883767]]></guid>
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			<pubDate><![CDATA[Thu, 09 Feb 2012 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5883767&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Metal Gear Solid HD Collection Coming to PS Vita]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Metal Gear Solid HD Collection&lt;/em&gt; Coming to PS Vita" href="http://kotaku.com/metal-gear/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">metalgear</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Metal Gear Solid HD Collection&lt;/em&gt; Coming to PS Vita" href="http://kotaku.com/5882935/metal-gear-solid-hd-collection-coming-to-ps-vita" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Metal Gear Solid HD Collection&lt;/em&gt; Coming to PS Vita" alt="Click here to read &lt;em&gt;Metal Gear Solid HD Collection&lt;/em&gt; Coming to PS Vita" src="http://cache.kotaku.com/assets/images/9/2012/02/small_1dfac9300777e0780e95fb6a127c2118.jpg"/>
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				Today via Twitter, <em>Metal Gear</em> creator Hideo Kojima revealed that the <em>Metal Gear Solid HD Collection</em>, the remastered ports of <em>MGS2</em> and <em>MGS3</em>, would be coming to the PS Vita.				<a href="http://kotaku.com/5882935/metal-gear-solid-hd-collection-coming-to-ps-vita" title="Click here to read more about Metal Gear Solid HD Collection Coming to PS Vita">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5882935/metal-gear-solid-hd-collection-coming-to-ps-vita]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5882935]]></guid>
			<category><![CDATA[Metal Gear]]></category>
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			<pubDate><![CDATA[Tue, 07 Feb 2012 06:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5882935&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Horror of Plastic Figures]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Horror of Plastic Figures" href="http://kotaku.com/love-plus/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">loveplus</span></a></div -->					<div><a title="Click here to read The Horror of Plastic Figures" href="http://kotaku.com/5881920/the-horror-of-plastic-figures/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Horror of Plastic Figures" alt="Click here to read The Horror of Plastic Figures" src="http://cache.kotaku.com/assets/images/9/2012/02/small_49d313c4958df5ae3f857998562455f9.jpg"/>
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				You might think this statue of Nene Anegasaki from Konami's love sim <em>Love Plus</em> looks pretty nice. You might think it's well sculpted and well put together. But wait until you see it in pieces.				<a href="http://kotaku.com/5881920/the-horror-of-plastic-figures/gallery/" title="Click here to read more about The Horror of Plastic Figures">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5881920/the-horror-of-plastic-figures/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5881920]]></guid>
			<category><![CDATA[Love plus]]></category>
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			<category><![CDATA[Konami]]></category>
			<pubDate><![CDATA[Fri, 03 Feb 2012 05:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5881920&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Simpsons! Simpsons Arcade Here!&mdash;Oh, You Get the Idea ...]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Simpsons!&lt;/em&gt; &lt;em&gt;Simpsons Arcade&lt;/em&gt; Here!&amp;mdash;Oh, You Get the Idea ..." href="http://kotaku.com/bowlin/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bowlin</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Simpsons!&lt;/em&gt; &lt;em&gt;Simpsons Arcade&lt;/em&gt; Here!&amp;mdash;Oh, You Get the Idea ..." href="http://kotaku.com/5881480/simspons-arcade-here++oh-you-get-the-idea-" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Simpsons!&lt;/em&gt; &lt;em&gt;Simpsons Arcade&lt;/em&gt; Here!&amp;mdash;Oh, You Get the Idea ..." alt="Click here to read &lt;em&gt;Simpsons!&lt;/em&gt; &lt;em&gt;Simpsons Arcade&lt;/em&gt; Here!&amp;mdash;Oh, You Get the Idea ..." src="http://cache.kotaku.com/assets/images/9/2012/02/small_81556d30b56e4a0486843befe1d794df.jpg"/>
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				Konami has confirmed that the beloved beat-em-up <em>The Simpsons Arcade</em> is coming to consoles, and sooner than you expected. Not only does it get here, like, Friday (on Xbox Live), it'll be available free to PlayStation Plus subscribers when PSN gets it on Tuesday Feb. 7.				<a href="http://kotaku.com/5881480/simspons-arcade-here++oh-you-get-the-idea-" title="Click here to read more about Simpsons! Simpsons Arcade Here!&mdash;Oh, You Get the Idea ...">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5881480/simspons-arcade-here++oh-you-get-the-idea-]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5881480]]></guid>
			<category><![CDATA[Bowlin]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[Simpsons]]></category>
			<category><![CDATA[The simpsons arcade]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Wed, 01 Feb 2012 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5881480&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Game Critics Tear NeverDead Limb-From-Limb]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Game Critics Tear &lt;em&gt;NeverDead&lt;/em&gt; Limb-From-Limb" href="http://kotaku.com/neverdead/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">neverdead</span></a></div -->					<div><a title="Click here to read Game Critics Tear &lt;em&gt;NeverDead&lt;/em&gt; Limb-From-Limb" href="http://kotaku.com/5881002/game-critics-tear-neverdead-limb+from+limb" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Game Critics Tear &lt;em&gt;NeverDead&lt;/em&gt; Limb-From-Limb" alt="Click here to read Game Critics Tear &lt;em&gt;NeverDead&lt;/em&gt; Limb-From-Limb" src="http://cache.kotaku.com/assets/images/9/2012/01/small_6cf59a43ca9ed14e27e107bcc99c6607.jpg"/>
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				Great games often spring from a single brilliant idea, like a protagonist that can pull himself back together after being blown apart. Unfortunately this is also the case for many really crappy games. Where does <em>NeverDead</em>'s mangled pile of people parts fall?				<a href="http://kotaku.com/5881002/game-critics-tear-neverdead-limb+from+limb" title="Click here to read more about Game Critics Tear NeverDead Limb-From-Limb">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5881002/game-critics-tear-neverdead-limb+from+limb]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5881002]]></guid>
			<category><![CDATA[NeverDead]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[frankenreview]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Playstation]]></category>
			<category><![CDATA[Round-up]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[tweet]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Tue, 31 Jan 2012 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5881002&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[a2 + b2 = YOU DIE]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read a2 + b2 = YOU DIE" href="http://kotaku.com/silent-hill/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">silenthill</span></a></div -->					<div><a title="Click here to read a2 + b2 = YOU DIE" href="http://kotaku.com/5880802/a2-%252B-b2--you-die" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read a2 + b2 = YOU DIE" alt="Click here to read a2 + b2 = YOU DIE" src="http://cache.kotaku.com/assets/images/9/2012/01/small_f33f364cb6acc42b76cf127301d20002.jpg"/>
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				<em>Silent Hill</em>'s resident bogeyman Pyramid Head ask the class to solve for X using the Pythagorean theorem.				<a href="http://kotaku.com/5880802/a2-%252B-b2--you-die" title="Click here to read more about a2 + b2 = YOU DIE">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5880802/a2-%252B-b2--you-die]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5880802]]></guid>
			<category><![CDATA[Silent Hill]]></category>
			<category><![CDATA[Cosplay]]></category>
			<category><![CDATA[Humor]]></category>
			<category><![CDATA[Konami]]></category>
			<pubDate><![CDATA[Tue, 31 Jan 2012 06:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5880802&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Fluid Has Never Been Quite as Dynamic as It Is in Puddle]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fluid Has Never Been Quite as Dynamic as It Is in &lt;em&gt;Puddle&lt;/em&gt;" href="http://kotaku.com/puddle/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">puddle</span></a></div -->					<div><a title="Click here to read Fluid Has Never Been Quite as Dynamic as It Is in &lt;em&gt;Puddle&lt;/em&gt;" href="http://kotaku.com/5877924/fluid-has-never-looked-quite-as-dynamic-as-it-does-in-puddle/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Fluid Has Never Been Quite as Dynamic as It Is in &lt;em&gt;Puddle&lt;/em&gt;" alt="Click here to read Fluid Has Never Been Quite as Dynamic as It Is in &lt;em&gt;Puddle&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2012/01/small_8534b56a14ea1865039bbef90344cc67.jpg"/>
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				Coming later this month to Xbox Live Arcade and the PlayStation Network, <em>Puddle</em> is a fluid dynamics platformer that follows various fluids as they travel through a garden hose, a rocket engine, the human body, and more.				<a href="http://kotaku.com/5877924/fluid-has-never-looked-quite-as-dynamic-as-it-does-in-puddle/gallery/" title="Click here to read more about Fluid Has Never Been Quite as Dynamic as It Is in Puddle">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5877924/fluid-has-never-looked-quite-as-dynamic-as-it-does-in-puddle/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5877924]]></guid>
			<category><![CDATA[Puddle]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[NEKO Entertainment]]></category>
			<category><![CDATA[Playstation]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[Screens]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Fri, 20 Jan 2012 13:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5877924&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Want that Metal Gear 3DS? You Won't Like This.]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Want that &lt;em&gt;Metal Gear&lt;/em&gt; 3DS? You Won't Like This." href="http://kotaku.com/metal-gear/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">metalgear</span></a></div -->					<div><a title="Click here to read Want that &lt;em&gt;Metal Gear&lt;/em&gt; 3DS? You Won't Like This." href="http://kotaku.com/5877790/want-that-metal-gear-3ds-you-wont-like-this" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Want that &lt;em&gt;Metal Gear&lt;/em&gt; 3DS? You Won't Like This." alt="Click here to read Want that &lt;em&gt;Metal Gear&lt;/em&gt; 3DS? You Won't Like This." src="http://cache.kotaku.com/assets/images/9/2012/01/small_ac449babce66ea5e0ce91b77f284a457.jpg"/>
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				Konami is releasing a special <a href="http://kotaku.com/5871850/you-cannot-eat-this-nintendo-3ds-sorry"><em>Metal Gear</em> Nintendo 3DS</a>. Good luck on trying to get one, though. You'll have to jump through all sorts of hoops.				<a href="http://kotaku.com/5877790/want-that-metal-gear-3ds-you-wont-like-this" title="Click here to read more about Want that Metal Gear 3DS? You Won't Like This.">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5877790/want-that-metal-gear-3ds-you-wont-like-this]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5877790]]></guid>
			<category><![CDATA[Metal Gear]]></category>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Kotakucore]]></category>
			<category><![CDATA[Metal gear 3d]]></category>
			<pubDate><![CDATA[Fri, 20 Jan 2012 04:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5877790&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Konami Is Keeping the Hudson &quot;Brand&quot; Around]]></title>
			<description>
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				Even though Konami <a href="http://kotaku.com/5876739/goodbye-hudson-its-been-fun">dissolved</a> game maker Hudson and even though Takashi Meijin <a href="http://kotaku.com/5805336/you-cant-take-your-nickname-with-you">left</a> and <em>Momotaro Dentetsu</em>'s creator <a href="http://kotaku.com/5867159/can-game-creators-really-end-their-games">quit</a>, Konami said today it's keeping the Hudson brand around. What for? Hudson's dead, baby, Hudson's dead. [<a href="http://www.inside-games.jp/article/2012/01/18/53975.html">Inside</a>]				<a href="http://kotaku.com/5877096/konami-is-keeping-the-hudson-brand-around" title="Click here to read more about Konami Is Keeping the Hudson &quot;Brand&quot; Around">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5877096/konami-is-keeping-the-hudson-brand-around]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5877096]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Hudson]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Kotakucore]]></category>
			<pubDate><![CDATA[Wed, 18 Jan 2012 07:05:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5877096&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Goodbye Hudson. It's Been Fun.]]></title>
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				On Mar. 1, Konami's takeover of Hudson will go into effect. The merger will mean that Hudson ceases to exist and is dissolved into Konami. Best known for <em>Bomberman</em>, Hudson became a fully-owned Konami subsidiary in last year. [<a href="http://news.infoseek.co.jp/article/inside_53961">Infoseek</a>]				<a href="http://kotaku.com/5876739/goodbye-hudson-its-been-fun" title="Click here to read more about Goodbye Hudson. It's Been Fun.">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5876739/goodbye-hudson-its-been-fun]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5876739]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Hudson]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Kotakucore]]></category>
			<pubDate><![CDATA[Tue, 17 Jan 2012 07:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5876739&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Why's the Konami Code So Damn Easy To Remember?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why's the Konami Code So Damn Easy To Remember?" href="http://kotaku.com/konami/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">konami</span></a></div -->					<div><a title="Click here to read Why's the Konami Code So Damn Easy To Remember?" href="http://kotaku.com/5876378/whys-the-konami-code-so-damn-easy-to-remember" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why's the Konami Code So Damn Easy To Remember?" alt="Click here to read Why's the Konami Code So Damn Easy To Remember?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_4a0eda749bcee773f77dc0e6b2a5a5aa.jpg"/>
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				If you grew up in the 1980s and played video games, you know the Konami Code. It's very easy to remember. Kazuhisa Hashimoto, inventor of the <a href="http://en.wikipedia.org/wiki/Konami_Code">Konami Code</a>, said there's a reason for that.				<a href="http://kotaku.com/5876378/whys-the-konami-code-so-damn-easy-to-remember" title="Click here to read more about Why's the Konami Code So Damn Easy To Remember?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5876378/whys-the-konami-code-so-damn-easy-to-remember]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5876378]]></guid>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Gradius]]></category>
			<category><![CDATA[konami code]]></category>
			<pubDate><![CDATA[Mon, 16 Jan 2012 06:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5876378&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[It's Time to Figure Out If You Give a Damn About Neverdead]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It's Time to Figure Out If You Give a Damn About &lt;em&gt;Neverdead&lt;/em&gt;" href="http://kotaku.com/neverdead/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">neverdead</span></a></div -->					<div><a title="Click here to read It's Time to Figure Out If You Give a Damn About &lt;em&gt;Neverdead&lt;/em&gt;" href="http://kotaku.com/5875448/its-time-to-figure-out-if-you-give-a-damn-about-neverdead/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It's Time to Figure Out If You Give a Damn About &lt;em&gt;Neverdead&lt;/em&gt;" alt="Click here to read It's Time to Figure Out If You Give a Damn About &lt;em&gt;Neverdead&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2012/01/small_7f1255c44606d38f0c81d8d037567926.jpg"/>
											</a></div>
									</div>
				The unkillable Bryce Boltzmann comes to life on January 31 in Konami's<em> Neverdead</em>. Should you care? <a href="http://kotaku.com/5832467/megadeth-hopes-never-dead-kicks-your-ass?tag=neverdead">Megadeth hopes so</a>. <a href="http://kotaku.com/5812771/theres-not-much-reason-to-live-in-neverdead?tag=neverdead">Owen Good didn't seem to think so</a>. Perhaps a new batch of screens will help?				<a href="http://kotaku.com/5875448/its-time-to-figure-out-if-you-give-a-damn-about-neverdead/gallery/" title="Click here to read more about It's Time to Figure Out If You Give a Damn About Neverdead">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5875448/its-time-to-figure-out-if-you-give-a-damn-about-neverdead/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5875448]]></guid>
			<category><![CDATA[NeverDead]]></category>
			<category><![CDATA[Excitement]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Kotaku Core]]></category>
			<category><![CDATA[Playstation]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Thu, 12 Jan 2012 08:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5875448&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Metal Gear Solid Snake Eater 3D Out Next Month (or March!)]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Metal Gear Solid Snake Eater 3D&lt;/em&gt; Out Next Month (or March!)" href="http://kotaku.com/metal-gear-solid/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">metalgearsolid</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Metal Gear Solid Snake Eater 3D&lt;/em&gt; Out Next Month (or March!)" href="http://kotaku.com/5875006/metal-gear-solid-snake-eater-3d-out-next-month-or-march" class="pp_image">
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				Konami's latest in a never-ending line of<em> Metal Gear Solid </em>remakes, <em>Metal Gear Solid Snake Eater 3D</em>, will be out on the Nintendo 3DS in the US on February 21.				<a href="http://kotaku.com/5875006/metal-gear-solid-snake-eater-3d-out-next-month-or-march" title="Click here to read more about Metal Gear Solid Snake Eater 3D Out Next Month (or March!)">More&nbsp;&raquo;</a>
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			<category><![CDATA[Metal Gear Solid]]></category>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Kotakucore]]></category>
			<category><![CDATA[Metal gear solid snake eater 3d]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Tue, 10 Jan 2012 21:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Here's a Man Using a 3DS To Look Up a Virtual Skirt]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here's a Man Using a 3DS To Look Up a Virtual Skirt" href="http://kotaku.com/love-plus/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">loveplus</span></a></div -->					<div><a title="Click here to read Here's a Man Using a 3DS To Look Up a Virtual Skirt" href="http://kotaku.com/5871867/heres-a-man-using-a-3ds-to-look-up-a-virtual-skirt/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here's a Man Using a 3DS To Look Up a Virtual Skirt" alt="Click here to read Here's a Man Using a 3DS To Look Up a Virtual Skirt" src="http://cache.kotaku.com/assets/images/9/2011/12/small_1aaa209ffe2741cf7d800c01ca5f26f0.jpg"/>
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				In Konami's love sim <em>New Love Plus</em>, you can once again talk with virtual girls. Since the 3DS features a gyro-sensor, you can also move the handheld around and see things. Hello fan service?				<a href="http://kotaku.com/5871867/heres-a-man-using-a-3ds-to-look-up-a-virtual-skirt/gallery/" title="Click here to read more about Here's a Man Using a 3DS To Look Up a Virtual Skirt">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5871867/heres-a-man-using-a-3ds-to-look-up-a-virtual-skirt/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5871867]]></guid>
			<category><![CDATA[Love plus]]></category>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[New love plus]]></category>
			<pubDate><![CDATA[Thu, 29 Dec 2011 15:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[You Cannot Eat this Nintendo 3DS. Sorry.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read You Cannot Eat this Nintendo 3DS. Sorry." href="http://kotaku.com/metal-gear/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">metalgear</span></a></div -->					<div><a title="Click here to read You Cannot Eat this Nintendo 3DS. Sorry." href="http://kotaku.com/5871850/you-cannot-eat-this-nintendo-3ds-sorry" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read You Cannot Eat this Nintendo 3DS. Sorry." alt="Click here to read You Cannot Eat this Nintendo 3DS. Sorry." src="http://cache.kotaku.com/assets/images/9/2011/12/small_ef396002ed65d4f58a7e129e638bf3cc.jpg"/>
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				<em>Metal Gear Solid: Snake Eater</em> is coming to the Nintendo 3DS as <em>Snake Eater 3D</em>. To mark the occasion, the game is getting a very special Nintendo 3DS. <em>Metal Gear</em> creator Hideo Kojima provided a first sneak peek.				<a href="http://kotaku.com/5871850/you-cannot-eat-this-nintendo-3ds-sorry" title="Click here to read more about You Cannot Eat this Nintendo 3DS. Sorry.">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5871850/you-cannot-eat-this-nintendo-3ds-sorry]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5871850]]></guid>
			<category><![CDATA[Metal Gear]]></category>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[Hideo Kojima]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Metal Gear Solid: Snake Eater 3D]]></category>
			<pubDate><![CDATA[Thu, 29 Dec 2011 13:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5871850&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Konami Staffer Sues for Maternity Leave Discrimination. Wins.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Konami Staffer Sues for Maternity Leave Discrimination. Wins." href="http://kotaku.com/legal/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">legal</span></a></div -->					<div><a title="Click here to read Konami Staffer Sues for Maternity Leave Discrimination. Wins." href="http://kotaku.com/5871286/konami-staffer-sues-for-maternity-leave-discrimination-wins" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Konami Staffer Sues for Maternity Leave Discrimination. Wins." alt="Click here to read Konami Staffer Sues for Maternity Leave Discrimination. Wins." src="http://cache.kotaku.com/assets/images/9/2011/12/small_fe2c3b8da75a80351a1f8fcfdf9a77ad.jpg"/>
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				In 2009, then 36-year-old Konami Digital Entertainment employee Yoko Sekiguchi <a href="http://kotaku.com/5295028/konami-staffer-sues-for-discrimination">sued</a> her company after being demoted following maternity leave.				<a href="http://kotaku.com/5871286/konami-staffer-sues-for-maternity-leave-discrimination-wins" title="Click here to read more about Konami Staffer Sues for Maternity Leave Discrimination. Wins.">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5871286/konami-staffer-sues-for-maternity-leave-discrimination-wins]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5871286]]></guid>
			<category><![CDATA[Legal]]></category>
			<category><![CDATA[Gettypic]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Pro Evo]]></category>
			<pubDate><![CDATA[Tue, 27 Dec 2011 12:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[What Are the Chances of a (Another) Metal Gear Solid Remake?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Are the Chances of a (Another) &lt;em&gt;Metal Gear Solid&lt;/em&gt; Remake?" href="http://kotaku.com/metal-gear/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">metalgear</span></a></div -->					<div><a title="Click here to read What Are the Chances of a (Another) &lt;em&gt;Metal Gear Solid&lt;/em&gt; Remake?" href="http://kotaku.com/5871108/what-are-the-chances-of-a-metal-gear-solid-remake" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Are the Chances of a (Another) &lt;em&gt;Metal Gear Solid&lt;/em&gt; Remake?" alt="Click here to read What Are the Chances of a (Another) &lt;em&gt;Metal Gear Solid&lt;/em&gt; Remake?" src="http://cache.kotaku.com/assets/images/9/2011/12/small_8afb19f1fd8e344ea8eee09f246e52e9.jpg"/>
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				Released back in 1998, the first <em>Metal Gear Solid</em> is one of those titles for which gamers continuously cry "remake". Hideo Kojima, the game's creator, seems perfectly happy with the game.				<a href="http://kotaku.com/5871108/what-are-the-chances-of-a-metal-gear-solid-remake" title="Click here to read more about What Are the Chances of a (Another) Metal Gear Solid Remake?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5871108/what-are-the-chances-of-a-metal-gear-solid-remake]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5871108]]></guid>
			<category><![CDATA[Metal Gear]]></category>
			<category><![CDATA[Hideo Kojima]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Metal Gear Solid]]></category>
			<pubDate><![CDATA[Mon, 26 Dec 2011 12:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5871108&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Metal Gear Creator's Next Game is Set In a &quot;Very Open World&quot;]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Metal Gear&lt;/em&gt; Creator's Next Game is Set In a &amp;quot;Very Open World&amp;quot;" href="http://kotaku.com/project-ogre/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">projectogre</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Metal Gear&lt;/em&gt; Creator's Next Game is Set In a &amp;quot;Very Open World&amp;quot;" href="http://kotaku.com/5869987/metal-gear-creators-next-game-is-set-in-a-very-open-world" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Metal Gear&lt;/em&gt; Creator's Next Game is Set In a &amp;quot;Very Open World&amp;quot;" alt="Click here to read &lt;em&gt;Metal Gear&lt;/em&gt; Creator's Next Game is Set In a &amp;quot;Very Open World&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2011/12/small_8a20e62b91d4c3d80ca1619ba52a513f.jpg"/>
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				Hideo Kojima, creator and curator of the <em>Metal Gear</em> franchise, sure loves a tease. Speaking with <em>CNN </em>recently, he starts to get into details about his upcoming game, then like all good teases do, pulls up short just before you get to the good stuff.				<a href="http://kotaku.com/5869987/metal-gear-creators-next-game-is-set-in-a-very-open-world" title="Click here to read more about Metal Gear Creator's Next Game is Set In a &quot;Very Open World&quot;">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5869987/metal-gear-creators-next-game-is-set-in-a-very-open-world]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5869987]]></guid>
			<category><![CDATA[Project ogre]]></category>
			<category><![CDATA[Hideo Kojima]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Metal Gear Solid]]></category>
			<pubDate><![CDATA[Wed, 21 Dec 2011 04:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5869987&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Testing Video Game Graphics with Women's Underwear]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Testing Video Game Graphics with Women's Underwear" href="http://kotaku.com/hideo-kojima/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hideokojima</span></a></div -->					<div><a title="Click here to read Testing Video Game Graphics with Women's Underwear" href="http://kotaku.com/5868699/testing-video-game-graphics-with-womens-underwear" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Testing Video Game Graphics with Women's Underwear" alt="Click here to read Testing Video Game Graphics with Women's Underwear" src="http://cache.kotaku.com/assets/images/9/2011/12/small_1de8a4f81e0b3dc7ead05c945b90f2ed.jpg"/>
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				Hideo Kojima, creator of <em>Metal Gear</em>, is working on a new game engine called the Fox Engine. Today, he's been<a href="http://kotaku.com/5868694/look-at-this-new-title-from-metal-gears-creator"> posting test images showing off what it can do</a>. One of those things is see woman's bras through their shirts.				<a href="http://kotaku.com/5868699/testing-video-game-graphics-with-womens-underwear" title="Click here to read more about Testing Video Game Graphics with Women's Underwear">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5868699/testing-video-game-graphics-with-womens-underwear]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5868699]]></guid>
			<category><![CDATA[Hideo Kojima]]></category>
			<category><![CDATA[Fox engine]]></category>
			<category><![CDATA[kojima productions]]></category>
			<category><![CDATA[Konami]]></category>
			<pubDate><![CDATA[Fri, 16 Dec 2011 06:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5868699&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Look at this &quot;New Title&quot; from Metal Gear's Creator]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Look at this &amp;quot;New Title&amp;quot; from &lt;em&gt;Metal Gear&lt;/em&gt;'s Creator" href="http://kotaku.com/hideo-kojima/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hideokojima</span></a></div -->					<div><a title="Click here to read Look at this &amp;quot;New Title&amp;quot; from &lt;em&gt;Metal Gear&lt;/em&gt;'s Creator" href="http://kotaku.com/5868694/look-at-this-new-title-from-metal-gears-creator" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Look at this &amp;quot;New Title&amp;quot; from &lt;em&gt;Metal Gear&lt;/em&gt;'s Creator" alt="Click here to read Look at this &amp;quot;New Title&amp;quot; from &lt;em&gt;Metal Gear&lt;/em&gt;'s Creator" src="http://cache.kotaku.com/assets/images/9/2011/12/small_d8fffeb5359d2cd33abaff8d9e4bdd7f.jpg"/>
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				Hideo Kojima of <em>Metal Gear</em> fame has shown off a test image of his "new work".				<a href="http://kotaku.com/5868694/look-at-this-new-title-from-metal-gears-creator" title="Click here to read more about Look at this &quot;New Title&quot; from Metal Gear's Creator">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5868694/look-at-this-new-title-from-metal-gears-creator]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5868694]]></guid>
			<category><![CDATA[Hideo Kojima]]></category>
			<category><![CDATA[Fox engine]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Metal Gear]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Fri, 16 Dec 2011 05:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5868694&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Westerners Almost Made Metal Gear Rising]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Westerners Almost Made &lt;em&gt;Metal Gear Rising&lt;/em&gt;" href="http://kotaku.com/metal-gear-rising/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">metalgearrising</span></a></div -->					<div><a title="Click here to read Westerners Almost Made &lt;em&gt;Metal Gear Rising&lt;/em&gt;" href="http://kotaku.com/5867938/westerners-almost-made-metal-gear-rising" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Westerners Almost Made &lt;em&gt;Metal Gear Rising&lt;/em&gt;" alt="Click here to read Westerners Almost Made &lt;em&gt;Metal Gear Rising&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/12/small_1ba65fb462b758f806910bd69602ce1d.jpg"/>
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				<!-- videoId: gV1BMUg4NsA --><!-- /videoId: gV1BMUg4NsA --> As revealed over the weekend, Konami roped in <em>Bayonetta</em> developers Platinum Games to make <em>Metal Gear Rising</em>, because it couldn't.				<a href="http://kotaku.com/5867938/westerners-almost-made-metal-gear-rising" title="Click here to read more about Westerners Almost Made Metal Gear Rising">More&nbsp;&raquo;</a>
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			<category><![CDATA[Metal Gear Rising]]></category>
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			<category><![CDATA[Metal Gear]]></category>
			<category><![CDATA[Metal Gear Solid IV]]></category>
			<category><![CDATA[Platinum Games]]></category>
			<pubDate><![CDATA[Wed, 14 Dec 2011 07:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5867938&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Metal Gear Rising's Developer Already Having to Placate Angry Fans]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Metal Gear Rising's&lt;/em&gt; Developer Already Having to Placate Angry Fans" href="http://kotaku.com/metal-gear/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">metalgear</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Metal Gear Rising's&lt;/em&gt; Developer Already Having to Placate Angry Fans" href="http://kotaku.com/5867895/metal-gear-risings-director-already-having-to-placate-angry-fans" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Metal Gear Rising's&lt;/em&gt; Developer Already Having to Placate Angry Fans" alt="Click here to read &lt;em&gt;Metal Gear Rising's&lt;/em&gt; Developer Already Having to Placate Angry Fans" src="http://cache.kotaku.com/assets/images/9/2011/12/small_3b35444ebce3aaec3a84295bd0d4841a.jpg"/>
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				The man leading development on <em>Metal Gear Rising</em>, former Capcom star Atsushi Inaba, sounds like he was prepared for the fan backlash stemming from<a href="http://kotaku.com/5866933/the-next-metal-gear-game-is-brought-to-you-by-bayonettas-developers"> the game's VGA trailer over the weekend</a>.				<a href="http://kotaku.com/5867895/metal-gear-risings-director-already-having-to-placate-angry-fans" title="Click here to read more about Metal Gear Rising's Developer Already Having to Placate Angry Fans">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5867895/metal-gear-risings-director-already-having-to-placate-angry-fans]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5867895]]></guid>
			<category><![CDATA[Metal Gear]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Metal Gear Rising: Revengeance]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Platinum Games]]></category>
			<pubDate><![CDATA[Wed, 14 Dec 2011 00:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5867895&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Why You're Not Getting a New Zone of the Enders Anytime Soon]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why You're Not Getting a New &lt;em&gt;Zone of the Enders&lt;/em&gt; Anytime Soon" href="http://kotaku.com/z%27o%27e%27/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">zoe</span></a></div -->					<div><a title="Click here to read Why You're Not Getting a New &lt;em&gt;Zone of the Enders&lt;/em&gt; Anytime Soon" href="http://kotaku.com/5867557/why-youre-not-getting-a-new-zone-of-the-enders-anytime-soon" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why You're Not Getting a New &lt;em&gt;Zone of the Enders&lt;/em&gt; Anytime Soon" alt="Click here to read Why You're Not Getting a New &lt;em&gt;Zone of the Enders&lt;/em&gt; Anytime Soon" src="http://cache.kotaku.com/assets/images/9/2011/12/small_fbd26b8e13f7b5d626204c92eff46649.jpg"/>
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				Hideo Kojima doesn't only make <em>Metal Gear</em> games, these days, <a href="http://kotaku.com/5867535/stealth-will-return-to-next-metal-gear-solid">it seems like</a> they're all he makes. Even the diehard fans are <a href="http://kotaku.com/5864183/i-love-metal-gear-but-i-dont-want-a-metal-gear-solid-5">getting sick</a> of them. Why can't Kojima make another <em>Zone of the Enders</em> mecha game?				<a href="http://kotaku.com/5867557/why-youre-not-getting-a-new-zone-of-the-enders-anytime-soon" title="Click here to read more about Why You're Not Getting a New Zone of the Enders Anytime Soon">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5867557/why-youre-not-getting-a-new-zone-of-the-enders-anytime-soon]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5867557]]></guid>
			<category><![CDATA[Z.o.e.]]></category>
			<category><![CDATA[Hideo Kojima]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Metal Gear]]></category>
			<category><![CDATA[Metal Gear Solid 4]]></category>
			<category><![CDATA[Zone of the enders 3]]></category>
			<pubDate><![CDATA[Tue, 13 Dec 2011 08:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5867557&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Dante's Inferno Isn't Metal Gear Solid. It's the Japanese Police.]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dante's Inferno Isn't &lt;em&gt;Metal Gear Solid&lt;/em&gt;. It's the Japanese Police." href="http://kotaku.com/culture-smash/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culturesmash</span></a></div -->					<div><a title="Click here to read Dante's Inferno Isn't &lt;em&gt;Metal Gear Solid&lt;/em&gt;. It's the Japanese Police." href="http://kotaku.com/5867530/dantes-inferno-isnt-metal-gear-solid-its-the-japanese-police" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dante's Inferno Isn't &lt;em&gt;Metal Gear Solid&lt;/em&gt;. It's the Japanese Police." alt="Click here to read Dante's Inferno Isn't &lt;em&gt;Metal Gear Solid&lt;/em&gt;. It's the Japanese Police." src="http://cache.kotaku.com/assets/images/9/2011/12/small_217565ad545a416867f4e659ad5edba4.jpg"/>
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				If you live in Japan, you've seen Dante Carver on television. The American-born actor <a href="http://kotaku.com/5474425/dantes-infernos-japanese-marketing-includes-a-racial-twist">plays "Onii-chan"</a> or "brother" in a series of mobile phone commercials that star a dog as a family patriarch, actress Aya Ueto, and <a href="http://kotaku.com/5715901/how-the-wife-of-japans-beloved-rpg-maker-challenged-nudity-censorship">Shigesato Itoi's wife</a>.				<a href="http://kotaku.com/5867530/dantes-inferno-isnt-metal-gear-solid-its-the-japanese-police" title="Click here to read more about Dante's Inferno Isn't Metal Gear Solid. It's the Japanese Police.">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5867530/dantes-inferno-isnt-metal-gear-solid-its-the-japanese-police]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5867530]]></guid>
			<category><![CDATA[Culture smash]]></category>
			<category><![CDATA[Dante carver]]></category>
			<category><![CDATA[Dante's Inferno]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Metal Gear Solid 4]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Tue, 13 Dec 2011 03:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5867530&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Stealth Will Return in Next Metal Gear Solid Sequel]]></title>
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				<em>Metal Gear Rising</em> is a hack-and-slash game. It's not a stealth game&mdash;no biggie <em>MGS</em> creator Hideo Kojima pointed out. It's a spin-off game, and stealth will return to the next <em>MGS</em> sequel so wait for that. [<a href="https://twitter.com/#!/Kojima_Hideo/status/146422109181190146">@Kojima_Hideo</a>]				<a href="http://kotaku.com/5867535/stealth-will-return-to-next-metal-gear-solid" title="Click here to read more about Stealth Will Return in Next Metal Gear Solid Sequel">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5867535/stealth-will-return-to-next-metal-gear-solid]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5867535]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Hideo Kojima]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Metal Gear Rising]]></category>
			<category><![CDATA[Metal Gear Solid]]></category>
			<pubDate><![CDATA[Tue, 13 Dec 2011 02:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5867535&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Revengeance is a Stupid Word, But It's Also One the Klan Used]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Revengeance&lt;/em&gt; is a Stupid Word, But It's Also One the Klan Used" href="http://kotaku.com/metal-gear/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">metalgear</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Revengeance&lt;/em&gt; is a Stupid Word, But It's Also One the Klan Used" href="http://kotaku.com/5867511/revengeance-is-a-stupid-word-but-its-also-an-old-one" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Revengeance&lt;/em&gt; is a Stupid Word, But It's Also One the Klan Used" alt="Click here to read &lt;em&gt;Revengeance&lt;/em&gt; is a Stupid Word, But It's Also One the Klan Used" src="http://cache.kotaku.com/assets/images/9/2011/12/small_f7afab3633257713dde5d0eb6bde8d63.jpg"/>
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				<em><a href="http://kotaku.com/5866933/the-next-metal-gear-game-is-brought-to-you-by-bayonettas-developers">Metal Gear Rising: Revengeance</a></em>. It's a name Square Enix would be proud of, but before you go thinking some Japanese guy made it up by combining "Revenge" and "Vengeance" and nobody had the sense to tell him it was a stupid name, know that it's a word that's been used before.				<a href="http://kotaku.com/5867511/revengeance-is-a-stupid-word-but-its-also-an-old-one" title="Click here to read more about Revengeance is a Stupid Word, But It's Also One the Klan Used">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5867511/revengeance-is-a-stupid-word-but-its-also-an-old-one]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5867511]]></guid>
			<category><![CDATA[Metal Gear]]></category>
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			<category><![CDATA[Metal gear rising revengeance]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Platinum]]></category>
			<pubDate><![CDATA[Tue, 13 Dec 2011 01:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5867511&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Can Game Creators Really &quot;End&quot; Their Games?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Can Game Creators Really &amp;quot;End&amp;quot; Their Games?" href="http://kotaku.com/konami/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">konami</span></a></div -->					<div><a title="Click here to read Can Game Creators Really &amp;quot;End&amp;quot; Their Games?" href="http://kotaku.com/5867159/can-game-creators-really-end-their-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Can Game Creators Really &amp;quot;End&amp;quot; Their Games?" alt="Click here to read Can Game Creators Really &amp;quot;End&amp;quot; Their Games?" src="http://cache.kotaku.com/assets/images/9/2011/12/small_796e6e8498d9847a84ec45fd6553640f.jpg"/>
											</a></div>
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				For years, Japanese gamers have enjoyed the <em>Momotaro Dentetsu</em> series of train-themed, board game-style video games. If all good things must come to an end, it sounds like <em>Momotaro Dentetsu</em> is finished. Kaput.				<a href="http://kotaku.com/5867159/can-game-creators-really-end-their-games" title="Click here to read more about Can Game Creators Really &quot;End&quot; Their Games?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Hudson]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Momotaro dentetsu]]></category>
			<pubDate><![CDATA[Mon, 12 Dec 2011 07:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5867159&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Metal Gear Rising Was Killed Off]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Metal Gear Rising&lt;/em&gt; Was Killed Off" href="http://kotaku.com/metal-gear/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">metalgear</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Metal Gear Rising&lt;/em&gt; Was Killed Off" href="http://kotaku.com/5867150/metal-gear-rising-was-killed-off" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Metal Gear Rising&lt;/em&gt; Was Killed Off" alt="Click here to read &lt;em&gt;Metal Gear Rising&lt;/em&gt; Was Killed Off" src="http://cache.kotaku.com/assets/images/9/2011/12/small_0aba86354c2398f693db48cade5e9cbf.jpg"/>
											</a></div>
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				 For a spell there, <em>Metal Gear: Rising</em> <a href="http://kotaku.com/5860431/whats-going-on-with-metal-gear-rising">fell off</a> the map. That's probably because the game had been canned. Now, as evident in the game's <a href="http://kotaku.com/5866933/the-next-metal-gear-game-is-brought-to-you-by-bayonettas-developers">latest trailer</a>, <em>Rising</em> is back in a big way.				<a href="http://kotaku.com/5867150/metal-gear-rising-was-killed-off" title="Click here to read more about Metal Gear Rising Was Killed Off">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5867150/metal-gear-rising-was-killed-off]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5867150]]></guid>
			<category><![CDATA[Metal Gear]]></category>
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			<category><![CDATA[Metal Gear Solid]]></category>
			<category><![CDATA[Platinum Games]]></category>
			<pubDate><![CDATA[Mon, 12 Dec 2011 05:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Watch Metal Gear's Creator Breakdown and Apologize A lot]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Watch &lt;em&gt;Metal Gear&lt;/em&gt;'s Creator Breakdown and Apologize A lot" href="http://kotaku.com/hideo-kojima/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hideokojima</span></a></div -->					<div><a title="Click here to read Watch &lt;em&gt;Metal Gear&lt;/em&gt;'s Creator Breakdown and Apologize A lot" href="http://kotaku.com/5866988/watch-metal-gears-creator-breakdown-and-apologize-a-lot" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Watch &lt;em&gt;Metal Gear&lt;/em&gt;'s Creator Breakdown and Apologize A lot" alt="Click here to read Watch &lt;em&gt;Metal Gear&lt;/em&gt;'s Creator Breakdown and Apologize A lot" src="http://cache.kotaku.com/assets/images/9/2011/12/small_1afbbfb34219c1360b830b8389cabea7.jpg"/>
						<span class="play_icon"></span>					</a></div>
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				<!-- videoId: ElUV6vdekhY --><!-- /videoId: ElUV6vdekhY --> During the VGA Awards, <em>Metal Gear</em> creator Hideo Kojima took the stage and introduced the <a href="http://kotaku.com/5866933/the-next-metal-gear-game-is-brought-to-you-by-bayonettas-developers">new trailer for <em>Metal Gear: Rising</em></a>. Things didn't go smoothly. At all.				<a href="http://kotaku.com/5866988/watch-metal-gears-creator-breakdown-and-apologize-a-lot" title="Click here to read more about Watch Metal Gear's Creator Breakdown and Apologize A lot">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5866988/watch-metal-gears-creator-breakdown-and-apologize-a-lot]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5866988]]></guid>
			<category><![CDATA[Hideo Kojima]]></category>
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			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Sun, 11 Dec 2011 07:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Hideo Kojima's Business Card Will Cut Your Finger Off]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hideo Kojima's Business Card Will Cut Your Finger Off" href="http://kotaku.com/metal-gear/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">metalgear</span></a></div -->					<div><a title="Click here to read Hideo Kojima's Business Card Will Cut Your Finger Off" href="http://kotaku.com/5866219/hideo-kojimas-business-card-will-cut-your-finger-off" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hideo Kojima's Business Card Will Cut Your Finger Off" alt="Click here to read Hideo Kojima's Business Card Will Cut Your Finger Off" src="http://cache.kotaku.com/assets/images/9/2011/12/small_520c27445d1a2161e1a2353dd7440838.jpg"/>
											</a></div>
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				The creator of <em>Metal Gear</em>, Hideo Kojima, got new business cards. They look fucking dangerous.				<a href="http://kotaku.com/5866219/hideo-kojimas-business-card-will-cut-your-finger-off" title="Click here to read more about Hideo Kojima's Business Card Will Cut Your Finger Off">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5866219/hideo-kojimas-business-card-will-cut-your-finger-off]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5866219]]></guid>
			<category><![CDATA[Metal Gear]]></category>
			<category><![CDATA[Hideo Kojima]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Metal Gear Solid]]></category>
			<pubDate><![CDATA[Thu, 08 Dec 2011 08:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5866219&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Konami Offering a &quot;Free&quot; Downloadable Game with Vita's Japan Launch]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Konami Offering a &amp;quot;Free&amp;quot; Downloadable Game with Vita's Japan Launch" href="http://kotaku.com/ps-vita/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">psvita</span></a></div -->					<div><a title="Click here to read Konami Offering a &amp;quot;Free&amp;quot; Downloadable Game with Vita's Japan Launch" href="http://kotaku.com/5864773/konami-offering-a-free-downloadable-game-with-vitas-japan-launch" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Konami Offering a &amp;quot;Free&amp;quot; Downloadable Game with Vita's Japan Launch" alt="Click here to read Konami Offering a &amp;quot;Free&amp;quot; Downloadable Game with Vita's Japan Launch" src="http://cache.kotaku.com/assets/images/9/2011/12/small_9b8d2a76ab552ae2be86605fc55535d4.jpg"/>
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				When the PlayStation Vita launches in Japan in two weeks, Konami will offer a download-only title that is free at its release, with the option for gamers to buy additional levels if they enjoy it.				<a href="http://kotaku.com/5864773/konami-offering-a-free-downloadable-game-with-vitas-japan-launch" title="Click here to read more about Konami Offering a &quot;Free&quot; Downloadable Game with Vita's Japan Launch">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5864773/konami-offering-a-free-downloadable-game-with-vitas-japan-launch]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5864773]]></guid>
			<category><![CDATA[Ps vita]]></category>
			<category><![CDATA[Ar combat digi q]]></category>
			<category><![CDATA[Digi q]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Sat, 03 Dec 2011 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5864773&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Does Choplifter HD Really Need Zombies and Duke Nukem?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Does &lt;em&gt;Choplifter HD&lt;/em&gt; Really Need Zombies and &lt;em&gt;Duke Nukem&lt;/em&gt;?" href="http://kotaku.com/choplifter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">choplifter</span></a></div -->					<div><a title="Click here to read Does &lt;em&gt;Choplifter HD&lt;/em&gt; Really Need Zombies and &lt;em&gt;Duke Nukem&lt;/em&gt;?" href="http://kotaku.com/5863737/does-choplifter-hd-really-need-zombies-and-duke-nukem/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Does &lt;em&gt;Choplifter HD&lt;/em&gt; Really Need Zombies and &lt;em&gt;Duke Nukem&lt;/em&gt;?" alt="Click here to read Does &lt;em&gt;Choplifter HD&lt;/em&gt; Really Need Zombies and &lt;em&gt;Duke Nukem&lt;/em&gt;?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_ade363dfa64a06213be9ed98caf5ebf6.jpg"/>
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				 Coming this winter to Xbox Live Arcade, inXile Entertainment's <em>Choplifter HD</em> takes the classic rescue chopper gameplay of the 1982 PC original and "amps it up" with zombies, explosions, and the odd cameo. Fingers crossed for a classic mode!				<a href="http://kotaku.com/5863737/does-choplifter-hd-really-need-zombies-and-duke-nukem/gallery/" title="Click here to read more about Does Choplifter HD Really Need Zombies and Duke Nukem?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5863737/does-choplifter-hd-really-need-zombies-and-duke-nukem/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5863737]]></guid>
			<category><![CDATA[Choplifter]]></category>
			<category><![CDATA[Choplifter HD]]></category>
			<category><![CDATA[Duke Nukem]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Inxile entertainment]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Playstation]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[Remake]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Wed, 30 Nov 2011 13:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5863737&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[EA Sports Delights in Signing Away Pro Evolution Soccer's Three-Time Cover Star]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Sports Delights in Signing Away &lt;em&gt;Pro Evolution Soccer&lt;/em&gt;'s Three-Time Cover Star" href="http://kotaku.com/fifa/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fifa</span></a></div -->					<div><a title="Click here to read EA Sports Delights in Signing Away &lt;em&gt;Pro Evolution Soccer&lt;/em&gt;'s Three-Time Cover Star" href="http://kotaku.com/5862679/ea-sports-delights-in-signing-away-pro-evolution-soccers-three+time-cover-star" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Sports Delights in Signing Away &lt;em&gt;Pro Evolution Soccer&lt;/em&gt;'s Three-Time Cover Star" alt="Click here to read EA Sports Delights in Signing Away &lt;em&gt;Pro Evolution Soccer&lt;/em&gt;'s Three-Time Cover Star" src="http://cache.kotaku.com/assets/images/9/2011/11/small_2ca882dc5c10b47e46e2788329cbe137.jpg"/>
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				<!-- videoId: KBuAmfyM5AU --><!-- /videoId: KBuAmfyM5AU --> Back in January, one of Lionel Messi's teammates on FC Barcelona let slip that the football superstar <a href="http://kotaku.com/5732225/pro-evo-star-caught-in-secret-hotel-liaisons-with-fifa-11?tag=ruhroh">greatly enjoyed playing EA Sports' <em>FIFA</em> series</a>. At the time, he was the three-time cover star of Konami's <em>Pro Evolution Soccer</em>, from its 2009 to 2011 editions.				<a href="http://kotaku.com/5862679/ea-sports-delights-in-signing-away-pro-evolution-soccers-three+time-cover-star" title="Click here to read more about EA Sports Delights in Signing Away Pro Evolution Soccer's Three-Time Cover Star">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5862679/ea-sports-delights-in-signing-away-pro-evolution-soccers-three+time-cover-star]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5862679]]></guid>
			<category><![CDATA[Fifa]]></category>
			<category><![CDATA[EA Sports]]></category>
			<category><![CDATA[Football]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Pes]]></category>
			<category><![CDATA[pro evolution soccer]]></category>
			<category><![CDATA[Soccer]]></category>
			<category><![CDATA[Sports]]></category>
			<pubDate><![CDATA[Sat, 26 Nov 2011 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5862679&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[What's Going on with Metal Gear: Rising? Is It Okay?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What's Going on with &lt;em&gt;Metal Gear: Rising&lt;/em&gt;? Is It Okay?" href="http://kotaku.com/metal-gear/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">metalgear</span></a></div -->					<div><a title="Click here to read What's Going on with &lt;em&gt;Metal Gear: Rising&lt;/em&gt;? Is It Okay?" href="http://kotaku.com/5860431/whats-going-on-with-metal-gear-rising" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What's Going on with &lt;em&gt;Metal Gear: Rising&lt;/em&gt;? Is It Okay?" alt="Click here to read What's Going on with &lt;em&gt;Metal Gear: Rising&lt;/em&gt;? Is It Okay?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_0aba86354c2398f693db48cade5e9cbf.jpg"/>
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				 This past August, I asked a very <a href="http://kotaku.com/5834293/so-where-the-hell-is-metal-gear-rising">simple question</a>: Where the hell is <em>Metal Gear: Rising</em>? It's now mid-November, and the game surfaced briefly, with a <a href="http://kizunasan.blog97.fc2.com/blog-entry-4010.html">teaser trailer</a> hinting at some sort of <em>Rising</em> announcement at the Spike VGAs.				<a href="http://kotaku.com/5860431/whats-going-on-with-metal-gear-rising" title="Click here to read more about What's Going on with Metal Gear: Rising? Is It Okay?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Metal Gear]]></category>
			<category><![CDATA[Hideo Kojima]]></category>
			<category><![CDATA[Konami]]></category>
			<category><![CDATA[Metal gear: rising]]></category>
			<category><![CDATA[Platinum Games]]></category>
			<pubDate><![CDATA[Thu, 17 Nov 2011 08:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5860431&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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