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		<title><![CDATA[Kotaku: Killzone]]></title>
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			<title><![CDATA[Kotaku: Killzone]]></title>
			<link>http://kotaku.com/tag/killzone</link>
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		<link>http://kotaku.com/tag/killzone</link>
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		<description><![CDATA[Kotaku posts tagged Killzone]]></description>
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			<title><![CDATA[Killzone's PSN Release 'Delayed Indefinitely']]></title>
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				The <em>Killzone</em> official Twitter feed today said the PlayStation Network release of the original <em>Killzone</em> has been <a href="https://twitter.com/#!/KillzoneDotCom/status/167227604494073858">indefinitely delayed. </a> It had been scheduled for<a href="http://kotaku.com/5875382/killzone-coming-to-the-psn?tag=killzone"> a Jan. 24 release.</a> [h/t <a href="http://kotaku.com/people/lulzjager/">LulzJager</a>]				<a href="http://kotaku.com/5883556/killzones-psn-release-delayed-indefinitely" title="Click here to read more about Killzone's PSN Release 'Delayed Indefinitely'">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5883556/killzones-psn-release-delayed-indefinitely]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5883556]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Killzone]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<pubDate><![CDATA[Wed, 08 Feb 2012 19:47:39 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Killzone Coming to the PSN]]></title>
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				On January 24, Killzone - the original PS2 entry in the series - will be released on the PlayStation Network. It'll cost $10. [<a href="http://www.gameinformer.com/b/news/archive/2012/01/11/killzone-1-rated-for-playstation-3.aspx">Game Informer</a>]				<a href="http://kotaku.com/5875382/killzone-coming-to-the-psn" title="Click here to read more about Killzone Coming to the PSN">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5875382/killzone-coming-to-the-psn]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5875382]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Killzone]]></category>
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			<pubDate><![CDATA[Wed, 11 Jan 2012 22:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The Colourful, Robotic Art of Killzone 3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Colourful, Robotic Art of&lt;em&gt; Killzone 3&lt;/em&gt;" href="http://kotaku.com/fine-art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fineart</span></a></div -->					<div><a title="Click here to read The Colourful, Robotic Art of&lt;em&gt; Killzone 3&lt;/em&gt;" href="http://kotaku.com/5861722/the-colourful-robotic-art-of-killzone-3/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Colourful, Robotic Art of&lt;em&gt; Killzone 3&lt;/em&gt;" alt="Click here to read The Colourful, Robotic Art of&lt;em&gt; Killzone 3&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/11/small_7127bf9a5cc37b7ac3fc3bb10d5a0eaa.jpg"/>
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				It's funny, considering<em> Killzone 2</em> was so bleak, <em>Killzone 3</em> remains one of, if not the best-looking game on the PS3, an explosion of vibrant colours and, amazingly given the franchise, style.				<a href="http://kotaku.com/5861722/the-colourful-robotic-art-of-killzone-3/gallery/" title="Click here to read more about The Colourful, Robotic Art of Killzone 3">More&nbsp;&raquo;</a>
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			<category><![CDATA[Fine Art]]></category>
			<category><![CDATA[Killzone]]></category>
			<category><![CDATA[Killzone 3]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Tue, 22 Nov 2011 06:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[What Is PlayStation's Mysterious 'Long Live Play' Teaser All About?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Is PlayStation's Mysterious 'Long Live Play' Teaser All About?" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read What Is PlayStation's Mysterious 'Long Live Play' Teaser All About?" href="http://kotaku.com/5844094/what-is-playstations-mysterious-live-long-play-teaser-all-about" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Is PlayStation's Mysterious 'Long Live Play' Teaser All About?" alt="Click here to read What Is PlayStation's Mysterious 'Long Live Play' Teaser All About?" src="http://cache.kotaku.com/assets/images/9/2011/09/small_hbuk3ecy6vk.jpg"/>
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				<!-- videoId: HBuK3EcY6vk --><!-- /videoId: HBuK3EcY6vk --> The PlayStation folks are promising we'll "See beyond the doors"&mdash;the doors at the tail end of the above teaser clip&mdash;on October 5, 2011. What brand of video game hype is this? And should we be expecting something amazing next week?				<a href="http://kotaku.com/5844094/what-is-playstations-mysterious-live-long-play-teaser-all-about" title="Click here to read more about What Is PlayStation's Mysterious 'Long Live Play' Teaser All About?">More&nbsp;&raquo;</a>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[final fantasy XIII]]></category>
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			<pubDate><![CDATA[Mon, 26 Sep 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Halo, BioShock, Dead Space as 16-bit Heroes]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Halo, BioShock, Dead Space&lt;/em&gt; as 16-bit Heroes" href="http://kotaku.com/art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">art</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Halo, BioShock, Dead Space&lt;/em&gt; as 16-bit Heroes" href="http://kotaku.com/5837322/halo-bioshock-dead-space-as-16+bit-heroes/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Halo, BioShock, Dead Space&lt;/em&gt; as 16-bit Heroes" alt="Click here to read &lt;em&gt;Halo, BioShock, Dead Space&lt;/em&gt; as 16-bit Heroes" src="http://cache.kotaku.com/assets/images/9/2011/09/small_untitled-1_03.jpg"/>
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				<a href="http://www.drawsgood.com/">Artist Michael Myers</a> was brought in by t-shirt team High Score Society to design a range of gear in which modern video game heroes were rendered in a stylised 16-bit-ish form. The results? Wonderful.				<a href="http://kotaku.com/5837322/halo-bioshock-dead-space-as-16+bit-heroes/gallery/" title="Click here to read more about Halo, BioShock, Dead Space as 16-bit Heroes">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5837322/halo-bioshock-dead-space-as-16+bit-heroes/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5837322]]></guid>
			<category><![CDATA[Art]]></category>
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			<pubDate><![CDATA[Mon, 05 Sep 2011 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The Woefully Inadequate, Apologetically Dramatic Dragon Con Day One Cosplay Gallery]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Woefully Inadequate, Apologetically Dramatic Dragon Con Day One Cosplay Gallery" href="http://kotaku.com/cosplay/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cosplay</span></a></div -->					<div><a title="Click here to read The Woefully Inadequate, Apologetically Dramatic Dragon Con Day One Cosplay Gallery" href="http://kotaku.com/5837095/the-woefully-inadequate-apologetically-dramatic-dragon-con-day-one-cosplay-gallery/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Woefully Inadequate, Apologetically Dramatic Dragon Con Day One Cosplay Gallery" alt="Click here to read The Woefully Inadequate, Apologetically Dramatic Dragon Con Day One Cosplay Gallery" src="http://cache.kotaku.com/assets/images/9/2011/09/small_woefully.jpg"/>
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				My best camera lost its shutter button a year ago. My second best camera lost its button five shots into today's Dragon Con day one cosplay harvest. My third best camera was purchased at Wal-Mart a half hour ago.				<a href="http://kotaku.com/5837095/the-woefully-inadequate-apologetically-dramatic-dragon-con-day-one-cosplay-gallery/gallery/" title="Click here to read more about The Woefully Inadequate, Apologetically Dramatic Dragon Con Day One Cosplay Gallery">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5837095/the-woefully-inadequate-apologetically-dramatic-dragon-con-day-one-cosplay-gallery/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5837095]]></guid>
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			<pubDate><![CDATA[Fri, 02 Sep 2011 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Why Root for the Chimera in Resistance 3?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Root for the Chimera in &lt;em&gt;Resistance 3&lt;/em&gt;?" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Why Root for the Chimera in &lt;em&gt;Resistance 3&lt;/em&gt;?" href="http://kotaku.com/5823820/why-root-for-the-chimera-in-resistance-3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why Root for the Chimera in &lt;em&gt;Resistance 3&lt;/em&gt;?" alt="Click here to read Why Root for the Chimera in &lt;em&gt;Resistance 3&lt;/em&gt;?" src="http://cache.kotaku.com/assets/images/9/2011/07/small_chimera.jpg"/>
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				<em>In today's Speak Up on Kotaku, commenter <a href="http://kotaku.com/speakup/forum?comment=41180278">Armstrongjx4</a> expresses his desire to see humanity fall to the Chimera in </em>Resistance 3<em>. Why? Because we expect to win. </em>				<a href="http://kotaku.com/5823820/why-root-for-the-chimera-in-resistance-3" title="Click here to read more about Why Root for the Chimera in Resistance 3?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5823820/why-root-for-the-chimera-in-resistance-3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5823820]]></guid>
			<category><![CDATA[Speak Up On Kotaku]]></category>
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			<category><![CDATA[Winning]]></category>
			<pubDate><![CDATA[Fri, 22 Jul 2011 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[These Killzone Action Figures Are As Gray As You'd Expect]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read These &lt;em&gt;Killzone&lt;/em&gt; Action Figures Are As Gray As You'd Expect" href="http://kotaku.com/killer-toys/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killertoys</span></a></div -->					<div><a title="Click here to read These &lt;em&gt;Killzone&lt;/em&gt; Action Figures Are As Gray As You'd Expect" href="http://kotaku.com/5791926/these-killzone-action-figures-are-as-gray-as-youd-expect" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read These &lt;em&gt;Killzone&lt;/em&gt; Action Figures Are As Gray As You'd Expect" alt="Click here to read These &lt;em&gt;Killzone&lt;/em&gt; Action Figures Are As Gray As You'd Expect" src="http://cache.kotaku.com/assets/images/9/2011/04/small_kzfigs.jpg"/>
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				Only six years after the release of the first Killzone, you can finallybuy action figures based on Sony's sci-fi shooter series.				<a href="http://kotaku.com/5791926/these-killzone-action-figures-are-as-gray-as-youd-expect" title="Click here to read more about These Killzone Action Figures Are As Gray As You'd Expect">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5791926/these-killzone-action-figures-are-as-gray-as-youd-expect]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5791926]]></guid>
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			<pubDate><![CDATA[Thu, 14 Apr 2011 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Killzone Has Never Looked Prettier Than In This Killzone 3 Art]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Killzone&lt;/em&gt; Has Never Looked Prettier Than In This &lt;em&gt;Killzone 3&lt;/em&gt; Art" href="http://kotaku.com/art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">art</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Killzone&lt;/em&gt; Has Never Looked Prettier Than In This &lt;em&gt;Killzone 3&lt;/em&gt; Art" href="http://kotaku.com/5783895/killzone-has-never-looked-prettier-than-in-this-killzone-3-art/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Killzone&lt;/em&gt; Has Never Looked Prettier Than In This &lt;em&gt;Killzone 3&lt;/em&gt; Art" alt="Click here to read &lt;em&gt;Killzone&lt;/em&gt; Has Never Looked Prettier Than In This &lt;em&gt;Killzone 3&lt;/em&gt; Art" src="http://cache.kotaku.com/assets/images/9/2011/03/small_killzone-3-nuked-pyrrhus.jpg"/>
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				Killzone and Killzone 2 were drab, bleak affairs. Killzone 3, on the other hand, dared to add a little colour to the series, a decision that paid off in the end.				<a href="http://kotaku.com/5783895/killzone-has-never-looked-prettier-than-in-this-killzone-3-art/gallery/" title="Click here to read more about Killzone Has Never Looked Prettier Than In This Killzone 3 Art">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5783895/killzone-has-never-looked-prettier-than-in-this-killzone-3-art/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5783895]]></guid>
			<category><![CDATA[Art]]></category>
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			<pubDate><![CDATA[Mon, 21 Mar 2011 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[This Killzone &quot;Movie&quot; Is Short, Sweet (And Muddy)]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Killzone &amp;quot;Movie&amp;quot; Is Short, Sweet (And Muddy)" href="http://kotaku.com/video/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">video</span></a></div -->					<div><a title="Click here to read This Killzone &amp;quot;Movie&amp;quot; Is Short, Sweet (And Muddy)" href="http://kotaku.com/5772027/killzone-movie-is-short-sweet-and-muddy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Killzone &amp;quot;Movie&amp;quot; Is Short, Sweet (And Muddy)" alt="Click here to read This Killzone &amp;quot;Movie&amp;quot; Is Short, Sweet (And Muddy)" src="http://cache.kotaku.com/assets/images/9/2011/02/small_kzhead.jpg"/>
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				<!-- videoId: V04FDWj2TNE --><!-- /videoId: V04FDWj2TNE --> This short fan film, by YouTube user pwnisher, isn't a piece of sponsored Killzone 3 marketing. But it's so impressive it could easily pass as one.				<a href="http://kotaku.com/5772027/killzone-movie-is-short-sweet-and-muddy" title="Click here to read more about This Killzone &quot;Movie&quot; Is Short, Sweet (And Muddy)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5772027/killzone-movie-is-short-sweet-and-muddy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5772027]]></guid>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[Art]]></category>
			<category><![CDATA[Cosplay]]></category>
			<category><![CDATA[Guerillla games]]></category>
			<category><![CDATA[Killzone]]></category>
			<category><![CDATA[Killzone 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Mon, 28 Feb 2011 03:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5772027&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[LEGO Uncharted, LEGO Call Of Duty, LEGO Halo...]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read LEGO Uncharted, LEGO Call Of Duty, LEGO Halo..." href="http://kotaku.com/art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">art</span></a></div -->					<div><a title="Click here to read LEGO Uncharted, LEGO Call Of Duty, LEGO Halo..." href="http://kotaku.com/5753636/lego-uncharted-lego-call-of-duty-lego-halo/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read LEGO Uncharted, LEGO Call Of Duty, LEGO Halo..." alt="Click here to read LEGO Uncharted, LEGO Call Of Duty, LEGO Halo..." src="http://cache.kotaku.com/assets/images/9/2011/02/small_5303074261_726c1f0a67_b.jpg"/>
											</a></div>
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				We will never see official LEGO versions of Resident Evil, Modern Warfare, Max Payne, Gears of War, Final Fantasy or Killzone. That being the case, we'll have to make do with Andy Pescovitz's customised renditions instead.				<a href="http://kotaku.com/5753636/lego-uncharted-lego-call-of-duty-lego-halo/gallery/" title="Click here to read more about LEGO Uncharted, LEGO Call Of Duty, LEGO Halo...">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5753636/lego-uncharted-lego-call-of-duty-lego-halo/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5753636]]></guid>
			<category><![CDATA[Art]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Hitman]]></category>
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			<category><![CDATA[Max Payne]]></category>
			<category><![CDATA[Modern warfare 2]]></category>
			<category><![CDATA[Uncharted 3]]></category>
			<pubDate><![CDATA[Mon, 07 Feb 2011 04:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5753636&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Best Thing About The NGP Isn't New Technology]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Best Thing About The NGP Isn't New Technology" href="http://kotaku.com/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->					<div><a title="Click here to read The Best Thing About The NGP Isn't New Technology" href="http://kotaku.com/5745489/the-best-thing-about-the-ngp-isnt-new-technology" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Best Thing About The NGP Isn't New Technology" alt="Click here to read The Best Thing About The NGP Isn't New Technology" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b8a2e82fbab13a8768b892c81fd3b042.jpg"/>
											</a></div>
									</div>
				Sony's Next Generation Portable has a lot of fancy, no doubt expensive new equipment inside it. And you know what? None of it matters. Why? Because the thing has two thumbsticks.				<a href="http://kotaku.com/5745489/the-best-thing-about-the-ngp-isnt-new-technology" title="Click here to read more about The Best Thing About The NGP Isn't New Technology">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5745489/the-best-thing-about-the-ngp-isnt-new-technology]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5745489]]></guid>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Killzone]]></category>
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			<category><![CDATA[Original]]></category>
			<category><![CDATA[PSP]]></category>
			<category><![CDATA[Psp2]]></category>
			<category><![CDATA[Resistance]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[uncharted]]></category>
			<pubDate><![CDATA[Fri, 28 Jan 2011 07:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5745489&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[NGP's Killzone, Uncharted, Resistance and More in Action]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NGP's Killzone, Uncharted, Resistance and More in Action" href="http://kotaku.com/psp2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">psp2</span></a></div -->					<div><a title="Click here to read NGP's Killzone, Uncharted, Resistance and More in Action" href="http://kotaku.com/5745165/ngps-killzone-uncharted-resistance-and-more-in-action" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NGP's Killzone, Uncharted, Resistance and More in Action" alt="Click here to read NGP's Killzone, Uncharted, Resistance and More in Action" src="http://cache.kotaku.com/assets/images/9/2012/01/small_58d705327af8ac2aaabb24416963d07c.jpg"/>
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				<!-- videoId: K3EloCX9hy8 --><!-- /videoId: K3EloCX9hy8 --> The unveiling of Sony's Playstation Portable replacement, the NGP, came with one slick, game-packed video showing off a dozen or so games on the device.				<a href="http://kotaku.com/5745165/ngps-killzone-uncharted-resistance-and-more-in-action" title="Click here to read more about NGP's Killzone, Uncharted, Resistance and More in Action">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5745165/ngps-killzone-uncharted-resistance-and-more-in-action]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5745165]]></guid>
			<category><![CDATA[Psp2]]></category>
			<category><![CDATA[and]]></category>
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			<category><![CDATA[Little deviants]]></category>
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			<category><![CDATA[uncharted]]></category>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[Wipeout]]></category>
			<pubDate><![CDATA[Thu, 27 Jan 2011 16:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5745165&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Killzone 3 Is A Movie With A Game Attached]]></title>
			<description>
			<![CDATA[
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				Hope you like your cinematic sequences, Killzone fans, because the third game in the PlayStation shooter series will have <a href="http://www.bbfc.co.uk/website/Classified.nsf/ClassifiedWorks/F8D2E5FA67A5488C8025781600745784">over <em>70 minutes</em> of cutscenes</a>.				<a href="http://kotaku.com/5732341/killzone-3-is-a-movie-with-a-game-attached" title="Click here to read more about Killzone 3 Is A Movie With A Game Attached">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5732341/killzone-3-is-a-movie-with-a-game-attached]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5732341]]></guid>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Guerilla Games]]></category>
			<category><![CDATA[Killzone]]></category>
			<category><![CDATA[Killzone 3]]></category>
			<pubDate><![CDATA[Thu, 13 Jan 2011 01:15:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5732341&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Is The Killzone Card Game]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Is The Killzone Card Game" href="http://kotaku.com/killzone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone</span></a></div -->					<div><a title="Click here to read This Is The Killzone Card Game" href="http://kotaku.com/5724752/this-is-the-killzone-card-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Is The Killzone Card Game" alt="Click here to read This Is The Killzone Card Game" src="http://cache.kotaku.com/assets/images/9/2011/11/small_d24128d112c5f87dcdd84333c7b4249c.jpg"/>
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				The Killzone card game is not official. A fan made it, and now you can play it.				<a href="http://kotaku.com/5724752/this-is-the-killzone-card-game" title="Click here to read more about This Is The Killzone Card Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5724752/this-is-the-killzone-card-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5724752]]></guid>
			<category><![CDATA[Killzone]]></category>
			<category><![CDATA[2]]></category>
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			<category><![CDATA[Card]]></category>
			<category><![CDATA[Games]]></category>
			<category><![CDATA[Guerilla]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Tue, 04 Jan 2011 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5724752&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Is My Rifle, This Is My Gun; This Is For PS3, This Is For Fun]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Is My Rifle, This Is My Gun; This Is For PS3, This Is For Fun" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read This Is My Rifle, This Is My Gun; This Is For PS3, This Is For Fun" href="http://kotaku.com/5714781/this-is-my-rifle-this-is-my-gun-this-is-for-ps3-this-is-for-fun" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Is My Rifle, This Is My Gun; This Is For PS3, This Is For Fun" alt="Click here to read This Is My Rifle, This Is My Gun; This Is For PS3, This Is For Fun" src="http://cache.kotaku.com/assets/images/9/2012/01/small_ed413b5d590b51eac63893cf6cdbbe59.jpg"/>
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				<!-- videoId: Bc43OS2wQaI --><!-- /videoId: Bc43OS2wQaI --> Alright, maggots, here is how you inspect, assemble and clean your Move-compatible Assault Rifle Controller, from CTA Digital. It's $59.99 and Amazon says it's due early next year.				<a href="http://kotaku.com/5714781/this-is-my-rifle-this-is-my-gun-this-is-for-ps3-this-is-for-fun" title="Click here to read more about This Is My Rifle, This Is My Gun; This Is For PS3, This Is For Fun">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5714781/this-is-my-rifle-this-is-my-gun-this-is-for-ps3-this-is-for-fun]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5714781]]></guid>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[3]]></category>
			<category><![CDATA[assault rifle]]></category>
			<category><![CDATA[Call of duty: black ops]]></category>
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			<category><![CDATA[Killzone]]></category>
			<category><![CDATA[Mag]]></category>
			<category><![CDATA[Peripherals]]></category>
			<category><![CDATA[playstation move]]></category>
			<category><![CDATA[Shooters]]></category>
			<pubDate><![CDATA[Fri, 17 Dec 2010 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5714781&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Killzone 3 Trailer Heavy On Jetpacks (And Gameplay!)]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killzone 3 Trailer Heavy On Jetpacks (And Gameplay!)" href="http://kotaku.com/killzone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone</span></a></div -->					<div><a title="Click here to read Killzone 3 Trailer Heavy On Jetpacks (And Gameplay!)" href="http://kotaku.com/5561705/killzone-3-trailer-heavy-on-jetpacks-and-gameplay" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Killzone 3 Trailer Heavy On Jetpacks (And Gameplay!)" alt="Click here to read Killzone 3 Trailer Heavy On Jetpacks (And Gameplay!)" src="http://cache.kotaku.com/assets/images/9/2012/02/small_0deb74f4cc59fd8daafea94ee45a94bf.jpg"/>
						<span class="play_icon"></span>					</a></div>
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				It's nice to see a Killzone game where ruined cityscapes aren't the dominant environment. It's also nice to see that it's yet another 2010 game featuring jetpacks. Why? Because jetpacks are great.				<a href="http://kotaku.com/5561705/killzone-3-trailer-heavy-on-jetpacks-and-gameplay" title="Click here to read more about Killzone 3 Trailer Heavy On Jetpacks (And Gameplay!)">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5561705/killzone-3-trailer-heavy-on-jetpacks-and-gameplay]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5561705]]></guid>
			<category><![CDATA[Killzone]]></category>
			<category><![CDATA[E3]]></category>
			<category><![CDATA[E32010]]></category>
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			<category><![CDATA[Killzone 3]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Sat, 12 Jun 2010 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5561705&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Microsoft: Halo 3 Outsells Uncharted, Killzone & Resistance Combined]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft: Halo 3 Outsells Uncharted, Killzone &amp; Resistance Combined" href="http://kotaku.com/microsoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">microsoft</span></a></div -->					<div><a title="Click here to read Microsoft: Halo 3 Outsells Uncharted, Killzone &amp; Resistance Combined" href="http://kotaku.com/5559873/microsoft-halo-3-outsells-uncharted-killzone--resistance-combined" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Microsoft: Halo 3 Outsells Uncharted, Killzone &amp; Resistance Combined" alt="Click here to read Microsoft: Halo 3 Outsells Uncharted, Killzone &amp; Resistance Combined" src="http://cache.kotaku.com/assets/images/9/2012/01/small_de2789a6201ff3dbc478f04a36acb0c6.jpg"/>
											</a></div>
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				The public relations war we sometimes call E3 has begun a few days early, it seems, with Microsoft's Aaron Greenberg taking to Twitter to fire a shot across Sony's bow in the leadup to the big trade show.				<a href="http://kotaku.com/5559873/microsoft-halo-3-outsells-uncharted-killzone--resistance-combined" title="Click here to read more about Microsoft: Halo 3 Outsells Uncharted, Killzone & Resistance Combined">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5559873/microsoft-halo-3-outsells-uncharted-killzone--resistance-combined]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5559873]]></guid>
			<category><![CDATA[Microsoft]]></category>
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			<pubDate><![CDATA[Thu, 10 Jun 2010 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5559873&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Killzone 3 Footage: Breaking Necks In A Snowy Strip Club]]></title>
			<description>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killzone 3 Footage: Breaking Necks In A Snowy Strip Club" href="http://kotaku.com/killzone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone</span></a></div -->					<div><a title="Click here to read Killzone 3 Footage: Breaking Necks In A Snowy Strip Club" href="http://kotaku.com/5549880/killzone-3-footage-breaking-necks-in-a-snowy-strip-club" class="pp_image">
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				<!-- videoId: -Qj5E5kJ3ZE --><!-- /videoId: -Qj5E5kJ3ZE --> Here's your first look at Killzone 3 in action! Sorry it's not in 3D. And sorry there's no sound. And sorry it looks like it was shot in a strip club.				<a href="http://kotaku.com/5549880/killzone-3-footage-breaking-necks-in-a-snowy-strip-club" title="Click here to read more about Killzone 3 Footage: Breaking Necks In A Snowy Strip Club">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 28 May 2010 02:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Uncharted Developers Working On Killzone 3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Uncharted Developers Working On Killzone 3" href="http://kotaku.com/killzone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone</span></a></div -->					<div><a title="Click here to read Uncharted Developers Working On Killzone 3" href="http://kotaku.com/5546949/uncharted-developers-working-on-killzone-3" class="pp_image">
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				Naughty Dog, the studio responsible for the Uncharted series, doesn't just do Nathan Drake and sexy ladies. Some of its staff are also lending a helping hand on <a href="http://kotaku.com/5546499/first-killzone-3-screens-official-details">upcoming shooter Killzone 3</a>.				<a href="http://kotaku.com/5546949/uncharted-developers-working-on-killzone-3" title="Click here to read more about Uncharted Developers Working On Killzone 3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 25 May 2010 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[First Killzone 3 Screens, Official Details]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Killzone 3 Screens, Official Details" href="http://kotaku.com/playstation-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstation3</span></a></div -->					<div><a title="Click here to read First Killzone 3 Screens, Official Details" href="http://kotaku.com/5546499/first-killzone-3-screens-official-details" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First Killzone 3 Screens, Official Details" alt="Click here to read First Killzone 3 Screens, Official Details" src="http://cache.kotaku.com/assets/images/9/2012/01/small_cbcaf8800d5fdf7055f84528eccf78c7.jpg"/>
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				Killzone 3 is <a href="http://kotaku.com/5545037/killzone-3-coming-to-ps3-in-3d">coming to the PlayStation 3 in dazzling 3D</a>, an exciting revelation made doubly official by Sony Computer Entertainment Europe and a trio of new screens that show off the game's frosty jetpack-filled action.				<a href="http://kotaku.com/5546499/first-killzone-3-screens-official-details" title="Click here to read more about First Killzone 3 Screens, Official Details">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 24 May 2010 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Killzone 3 Coming To PS3 In 3D]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killzone 3 Coming To PS3 In 3D" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read Killzone 3 Coming To PS3 In 3D" href="http://kotaku.com/5545037/killzone-3-coming-to-ps3-in-3d" class="pp_image">
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				A <a href="http://kotaku.com/5497845/playstation-prez-promises-killzone-3-eventually">promise</a> is a promise. Killzone 3 is coming to the PlayStation 3 and it has a few tricks up its sleeve, including the addition of jet packs and an option to play the first-person shooter in full 3D.				<a href="http://kotaku.com/5545037/killzone-3-coming-to-ps3-in-3d" title="Click here to read more about Killzone 3 Coming To PS3 In 3D">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 21 May 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Lost Planet 2 Invaded By The Helghast]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lost Planet 2 Invaded By The Helghast" href="http://kotaku.com/dlc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dlc</span></a></div -->					<div><a title="Click here to read Lost Planet 2 Invaded By The Helghast" href="http://kotaku.com/5539087/lost-planet-2-invaded-by-the-helghast" class="pp_image">
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With Resident Evil, Gears of War, Monster Hunter, and Dead Rising already represented in cameo form in Capcom's Lost Planet 2, where do we go from here? How about the ravaged surface of Killzone's Helghan?				<a href="http://kotaku.com/5539087/lost-planet-2-invaded-by-the-helghast" title="Click here to read more about Lost Planet 2 Invaded By The Helghast">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 14 May 2010 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[PlayStation Prez Promises Killzone 3, Eventually]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PlayStation Prez Promises Killzone 3, Eventually" href="http://kotaku.com/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->					<div><a title="Click here to read PlayStation Prez Promises Killzone 3, Eventually" href="http://kotaku.com/5497845/playstation-prez-promises-killzone-3-eventually" class="pp_image">
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				Sure, a third entry in the Guerrilla Games' Killzone series seems like an inevitability, an obvious sequel as assured as <a href="http://kotaku.com/5494676/gears-of-war-3-dated-for-april-2011-by-edge-not-epic">Gears of War 3</a> or <a href="http://kotaku.com/5379069/prop-billboard-gives-up-resistance-3-date">Resistance 3</a>. PlayStation president Jack Tretton promises it will happen, as close to confirmation as well get.				<a href="http://kotaku.com/5497845/playstation-prez-promises-killzone-3-eventually" title="Click here to read more about PlayStation Prez Promises Killzone 3, Eventually">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5497845/playstation-prez-promises-killzone-3-eventually]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5497845]]></guid>
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			<pubDate><![CDATA[Sat, 20 Mar 2010 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Celebrate 5 Years Of Killzone With Double XP]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Celebrate 5 Years Of Killzone With Double XP" href="http://kotaku.com/happy-birthday/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">happybirthday</span></a></div -->					<div><a title="Click here to read Celebrate 5 Years Of Killzone With Double XP" href="http://kotaku.com/5411871/celebrate-5-years-of-killzone-with-double-xp" class="pp_image">
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				 <a href="http://kotaku.com/tag/wowturnsfive/">World of Warcraft</a> isn't the only game turning five this week, with developer Guerrilla celebrating five years of Killzone all week long at Killzone.com, culminating in a weekend's worth of <a class="autolink" title="Click here to read more posts tagged #doublexp" title="Click here to read more posts tagged #doublexp" href="http://kotaku.com/tag/doublexp/">double XP</a> goodness.				<a href="http://kotaku.com/5411871/celebrate-5-years-of-killzone-with-double-xp" title="Click here to read more about Celebrate 5 Years Of Killzone With Double XP">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 24 Nov 2009 11:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Sounds Of Killzone 2]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Sounds Of Killzone 2" href="http://kotaku.com/killzone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone</span></a></div -->					<div><a title="Click here to read The Sounds Of Killzone 2" href="http://kotaku.com/5401022/the-sounds-of-killzone-2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Sounds Of Killzone 2" alt="Click here to read The Sounds Of Killzone 2" src="http://cache.kotaku.com/assets/images/9/2009/11/kztrack.jpg"/>
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				For all its bombast, bleakness and Brian Cox, I didn't really like <a class="autolink" title="Click here to read more posts tagged #killzone2" title="Click here to read more posts tagged #killzone2" href="http://kotaku.com/tag/killzone2/">Killzone 2</a>. Well, didn't much like the <em>game</em>. The music, now, the music was brilliant, so it's good to hear it's being released for public consumption.				<a href="http://kotaku.com/5401022/the-sounds-of-killzone-2" title="Click here to read more about The Sounds Of Killzone 2">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 10 Nov 2009 02:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Take A Look At That New Killzone 2 DLC]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take A Look At That New Killzone 2 DLC" href="http://kotaku.com/killzone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone</span></a></div -->					<div><a title="Click here to read Take A Look At That New Killzone 2 DLC" href="http://kotaku.com/5312261/take-a-look-at-that-new-killzone-2-dlc/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Take A Look At That New Killzone 2 DLC" alt="Click here to read Take A Look At That New Killzone 2 DLC" src="http://cache.kotaku.com/assets/images/9/2009/07/3707771258_b061063523_o.jpg"/>
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				That new <a class="autolink" title="Click here to read more posts tagged KILLZONE 2" title="Click here to read more posts tagged KILLZONE 2" href="http://kotaku.com/tag/killzone-2/">Killzone 2</a> DLC <a href="http://kotaku.com/5311440/two-new-maps-two-new-weapons-for-killzone-2">we told you about yesterda</a>y has now been officially announced, and will go by the name of "Napalm & Cordite".				<a href="http://kotaku.com/5312261/take-a-look-at-that-new-killzone-2-dlc/gallery/" title="Click here to read more about Take A Look At That New Killzone 2 DLC">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 11 Jul 2009 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[How Killzone 2's Patch Can Change Your Controls]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Killzone 2's Patch Can Change Your Controls" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read How Killzone 2's Patch Can Change Your Controls" href="http://kotaku.com/5271701/how-killzone-2s-patch-can-change-your-controls" class="pp_image">
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				While Killzone 2 made most PS3 owners happy, it couldn't please <em>everyone</em>. Some people, for example, hated the game's sluggish, "heavy" controls.				<a href="http://kotaku.com/5271701/how-killzone-2s-patch-can-change-your-controls" title="Click here to read more about How Killzone 2's Patch Can Change Your Controls">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5271701/how-killzone-2s-patch-can-change-your-controls]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5271701]]></guid>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Guerilla Games]]></category>
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			<category><![CDATA[killzone 2]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[psn]]></category>
			<pubDate><![CDATA[Wed, 27 May 2009 22:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5271701&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Army Envisions Future with Master Chief-ified Soldiers]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army Envisions Future with Master Chief-ified Soldiers" href="http://kotaku.com/fps%2c-literally/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fpsliterally</span></a></div -->					<div><a title="Click here to read Army Envisions Future with Master Chief-ified Soldiers" href="http://kotaku.com/5267899/army-envisions-future-with-master-chief+ified-soldiers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army Envisions Future with Master Chief-ified Soldiers" alt="Click here to read Army Envisions Future with Master Chief-ified Soldiers" src="http://cache.kotaku.com/assets/images/9/2012/01/small_405359483657d57618a9d9fa651086a7.jpg"/>
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				Or, maybe they're Mass Effect-ified. But the U.S. Army's concept for a soldier in the year 2030 definitely looks video game-ified - especially with its strength-enhancing exoskeleton and ... combat drugs? Maybe it's Helghast-ified?				<a href="http://kotaku.com/5267899/army-envisions-future-with-master-chief+ified-soldiers" title="Click here to read more about Army Envisions Future with Master Chief-ified Soldiers">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5267899/army-envisions-future-with-master-chief+ified-soldiers]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5267899]]></guid>
			<category><![CDATA[FPS, Literally]]></category>
			<category><![CDATA[Army]]></category>
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			<category><![CDATA[Mass Effect]]></category>
			<category><![CDATA[Master Chief]]></category>
			<category><![CDATA[Technology]]></category>
			<pubDate><![CDATA[Sun, 24 May 2009 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Killzone 2 Flash And Thunder DLC Is A Blast From The Past]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killzone 2 Flash And Thunder DLC Is A Blast From The Past" href="http://kotaku.com/dlc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dlc</span></a></div -->					<div><a title="Click here to read Killzone 2 Flash And Thunder DLC Is A Blast From The Past" href="http://kotaku.com/5262852/killzone-2-flash-and-thunder-dlc-is-a-blast-from-the-past" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Killzone 2 Flash And Thunder DLC Is A Blast From The Past" alt="Click here to read Killzone 2 Flash And Thunder DLC Is A Blast From The Past" src="http://cache.kotaku.com/assets/images/9/2009/05/helghast.jpg"/>
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				 The second batch of <a class="autolink" title="Click here to read more posts tagged DOWNLOADABLE CONTENT" title="Click here to read more posts tagged DOWNLOADABLE CONTENT" href="http://kotaku.com/tag/downloadable-content/">downloadable content</a> for <a class="autolink" title="Click here to read more posts tagged KILLZONE 2" title="Click here to read more posts tagged KILLZONE 2" href="http://kotaku.com/tag/killzone-2/">Killzone 2</a> is due out next month, bringing  two maps from the first Killzone to the PlayStation 3.				<a href="http://kotaku.com/5262852/killzone-2-flash-and-thunder-dlc-is-a-blast-from-the-past" title="Click here to read more about Killzone 2 Flash And Thunder DLC Is A Blast From The Past">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5262852/killzone-2-flash-and-thunder-dlc-is-a-blast-from-the-past]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5262852]]></guid>
			<category><![CDATA[Dlc]]></category>
			<category><![CDATA[downloadable content]]></category>
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			<category><![CDATA[killzone 2]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Screens]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Wed, 20 May 2009 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5262852&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Killzone 2 Hits 1 Million Multiplayer Accounts]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killzone 2 Hits 1 Million Multiplayer Accounts" href="http://kotaku.com/killzone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone</span></a></div -->					<div><a title="Click here to read Killzone 2 Hits 1 Million Multiplayer Accounts" href="http://kotaku.com/5233453/killzone-2-hits-1-million-multiplayer-accounts" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Killzone 2 Hits 1 Million Multiplayer Accounts" alt="Click here to read Killzone 2 Hits 1 Million Multiplayer Accounts" src="http://cache.kotaku.com/assets/images/9/2009/04/kzmillion.jpg"/>
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				A little over two months on from the game's release, <a class="autolink" title="Click here to read more posts tagged KILLZONE 2" title="Click here to read more posts tagged KILLZONE 2" href="http://kotaku.com/tag/killzone-2/">Killzone 2</a> has just passed the one million mark on the game's multiplayer leaderboard.				<a href="http://kotaku.com/5233453/killzone-2-hits-1-million-multiplayer-accounts" title="Click here to read more about Killzone 2 Hits 1 Million Multiplayer Accounts">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5233453/killzone-2-hits-1-million-multiplayer-accounts]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5233453]]></guid>
			<category><![CDATA[Killzone]]></category>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Wed, 29 Apr 2009 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5233453&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Killzone Becomes, Of All Things, A Love Story]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killzone Becomes, Of All Things, A Love Story" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Killzone Becomes, Of All Things, A Love Story" href="http://kotaku.com/5194616/killzone-becomes-of-all-things-a-love-story" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Killzone Becomes, Of All Things, A Love Story" alt="Click here to read Killzone Becomes, Of All Things, A Love Story" src="http://cache.kotaku.com/assets/images/9/2009/04/lovestory.jpg"/>
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				Bravo, IGN. Bravo. Having set a high standard last April 1st<a href="http://kotaku.com/374653/amazing-zelda-the-movie-prank"> with their Zelda movie trailer</a>, this year, attention shifts to Killzone. And how it's not a story about killing. It's a story about <em>love</em>.				<a href="http://kotaku.com/5194616/killzone-becomes-of-all-things-a-love-story" title="Click here to read more about Killzone Becomes, Of All Things, A Love Story">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5194616/killzone-becomes-of-all-things-a-love-story]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5194616]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[April 1]]></category>
			<category><![CDATA[Humour]]></category>
			<category><![CDATA[Killzone]]></category>
			<pubDate><![CDATA[Wed, 01 Apr 2009 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5194616&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Cheat At Killzone 2, Lose Your PSN ID]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Cheat At Killzone 2, Lose Your PSN ID" href="http://kotaku.com/killzone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone</span></a></div -->					<div><a title="Click here to read Cheat At Killzone 2, Lose Your PSN ID" href="http://kotaku.com/5187779/cheat-at-killzone-2-lose-your-psn-id" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Cheat At Killzone 2, Lose Your PSN ID" alt="Click here to read Cheat At Killzone 2, Lose Your PSN ID" src="http://cache.kotaku.com/assets/images/9/2009/03/kzbfg.jpg"/>
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				Like any other popular online shooter, <a class="autolink" title="Click here to read more posts tagged KILLZONE 2" title="Click here to read more posts tagged KILLZONE 2" href="http://kotaku.com/tag/killzone-2/">Killzone 2</a> has its share of cheaters. And, like many other popular online shooters, the developers are prepared to take drastic steps to stop said cheating.				<a href="http://kotaku.com/5187779/cheat-at-killzone-2-lose-your-psn-id" title="Click here to read more about Cheat At Killzone 2, Lose Your PSN ID">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5187779/cheat-at-killzone-2-lose-your-psn-id]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5187779]]></guid>
			<category><![CDATA[Killzone]]></category>
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			<category><![CDATA[psn]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Fri, 27 Mar 2009 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5187779&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[New Sackboys: Killzone, Heavenly Sword & Buzz]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Sackboys: Killzone, Heavenly Sword &amp; Buzz" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read New Sackboys: Killzone, Heavenly Sword &amp; Buzz" href="http://kotaku.com/5160615/new-sackboys-killzone-heavenly-sword--buzz" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Sackboys: Killzone, Heavenly Sword &amp; Buzz" alt="Click here to read New Sackboys: Killzone, Heavenly Sword &amp; Buzz" src="http://cache.kotaku.com/assets/images/9/2009/02/febsakcs.jpg"/>
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				Ah, LittleBigPlanet. Now you're learning! Cross-promotion is where it's at ("it" being cash money), not peculiar regional holidays. So it's heartening to see new Killzone & Heavenly Sword sackboys on the way.				<a href="http://kotaku.com/5160615/new-sackboys-killzone-heavenly-sword--buzz" title="Click here to read more about New Sackboys: Killzone, Heavenly Sword & Buzz">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5160615/new-sackboys-killzone-heavenly-sword--buzz]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5160615]]></guid>
			<category><![CDATA[PS3]]></category>
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			<category><![CDATA[littlebigplanet]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Wed, 25 Feb 2009 22:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5160615&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Killzone 2 Demo Goes (Sort Of) Free In The US]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killzone 2 Demo Goes (Sort Of) Free In The US" href="http://kotaku.com/killzone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone</span></a></div -->					<div><a title="Click here to read Killzone 2 Demo Goes (Sort Of) Free In The US" href="http://kotaku.com/5154034/killzone-2-demo-goes-sort-of-free-in-the-us" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Killzone 2 Demo Goes (Sort Of) Free In The US" alt="Click here to read Killzone 2 Demo Goes (Sort Of) Free In The US" src="http://cache.kotaku.com/assets/images/9/2012/01/small_3cfd8a0ea6f36054741c7f159bd2b05a.jpg"/>
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				Initially, American PS3 owners wanting the Killzone 2 demo had to preorder the game to get access. <a href="http://kotaku.com/5121090/gamestop-offering-demo-with-killzone-2-reserves">Didn't go down very well</a>. So now, you can get hold of the demo for free.				<a href="http://kotaku.com/5154034/killzone-2-demo-goes-sort-of-free-in-the-us" title="Click here to read more about Killzone 2 Demo Goes (Sort Of) Free In The US">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5154034/killzone-2-demo-goes-sort-of-free-in-the-us]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5154034]]></guid>
			<category><![CDATA[Killzone]]></category>
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			<pubDate><![CDATA[Mon, 16 Feb 2009 06:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5154034&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Sony Doesn't Own Website for Killzone 2, but Does for KZ3]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony Doesn't Own Website for Killzone 2, but Does for KZ3" href="http://kotaku.com/killzone-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone2</span></a></div -->					<div><a title="Click here to read Sony Doesn't Own Website for Killzone 2, but Does for KZ3" href="http://kotaku.com/5146264/sony-doesnt-own-website-for-killzone-2-but-does-for-kz3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sony Doesn't Own Website for Killzone 2, but Does for KZ3" alt="Click here to read Sony Doesn't Own Website for Killzone 2, but Does for KZ3" src="http://cache.kotaku.com/assets/images/9/2009/02/killzone.jpg"/>
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				 The website Killzone2.com, it turns out, isn't owned by Sony, but the websites Killzone and Killzone3 are, MTV Multiplayer reports in this look at domain name shenanigans.				<a href="http://kotaku.com/5146264/sony-doesnt-own-website-for-killzone-2-but-does-for-kz3" title="Click here to read more about Sony Doesn't Own Website for Killzone 2, but Does for KZ3">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5146264/sony-doesnt-own-website-for-killzone-2-but-does-for-kz3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5146264]]></guid>
			<category><![CDATA[killzone 2]]></category>
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			<category><![CDATA[Portals]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Wed, 04 Feb 2009 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Killzone 2 Not Just Grey, Has Other Colours Too]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killzone 2 Not Just Grey, Has Other Colours Too" href="http://kotaku.com/killzone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone</span></a></div -->					<div><a title="Click here to read Killzone 2 Not Just Grey, Has Other Colours Too" href="http://kotaku.com/5129937/killzone-2-not-just-grey-has-other-colours-too" class="pp_image">
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				Killzone 2 looks pretty great! Also, however, looks pretty grey. And grey = <em>bleak</em>. Which is why director Mathijs de Jonge promises that the final game won't be as drab as early screens suggest.				<a href="http://kotaku.com/5129937/killzone-2-not-just-grey-has-other-colours-too" title="Click here to read more about Killzone 2 Not Just Grey, Has Other Colours Too">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 12 Jan 2009 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[New Killzone 2 Screenshots]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Killzone 2 Screenshots" href="http://kotaku.com/killzone-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone2</span></a></div -->					<div><a title="Click here to read New Killzone 2 Screenshots" href="http://kotaku.com/5041397/new-killzone-2-screenshots" class="pp_image">
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				Everyday I mark the calender because it is one day closer to the release of the this game. Until then we got some more Killzone 2 screenshots from Leipzig. Also if you didn't get a chance, check out the <a href="http://kotaku.com/5039184/new-killzone-2-multiplayer-trailer">multiplayer trailer </a>Luke posted a few days ago. 				<a href="http://kotaku.com/5041397/new-killzone-2-screenshots" title="Click here to read more about New Killzone 2 Screenshots">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 25 Aug 2008 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Adam Barenblat]]></dc:creator>
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			<title><![CDATA[LittleBigPlanet Killzone]]></title>
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				 Just to show off how diverse LittleBigPlanet is, Sony created some Killzone puppets to show off in-game at their recent Gamer's Day in London. Pretty friggin amazing.				<a href="http://kotaku.com/5008156/littlebigplanet-killzone" title="Click here to read more about LittleBigPlanet Killzone">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 07 May 2008 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Killzone 2 Developer Walkthrough]]></title>
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			<pubDate><![CDATA[Mon, 27 Aug 2007 15:45:59 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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