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		<title><![CDATA[Kotaku: Killer Instinct]]></title>
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			<title><![CDATA[Kotaku: Killer Instinct]]></title>
			<link>http://kotaku.com/tag/killer instinct</link>
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		<link>http://kotaku.com/tag/killer instinct</link>
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		<description><![CDATA[Kotaku posts tagged Killer Instinct]]></description>
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			<title><![CDATA['Brawl' Art Contest Spawns Expertly Redesigned Cammy, Chun-li and Haggar Piledriving a Shark]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 'Brawl' Art Contest Spawns Expertly Redesigned Cammy, Chun-li and Haggar Piledriving a Shark" href="http://kotaku.com/fan-art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fanart</span></a></div -->					<div><a title="Click here to read 'Brawl' Art Contest Spawns Expertly Redesigned Cammy, Chun-li and Haggar Piledriving a Shark" href="http://kotaku.com/5800009/brawl-art-contest-spawns-beautifully-reimagined-cammy-cyber-chun+li-and-haggar-piledriving-a-shark/gallery/" class="pp_image">
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				When the CG artists who inhabit the Polycount forums direct their creative juices at redesigning the famous fighters of video games like <em>Street Fighter</em>, <em>Mortal Kombat</em>, <em>Killer Instinct</em>, <em>Tekken</em> and more, we're the real winners.				<a href="http://kotaku.com/5800009/brawl-art-contest-spawns-beautifully-reimagined-cammy-cyber-chun+li-and-haggar-piledriving-a-shark/gallery/" title="Click here to read more about 'Brawl' Art Contest Spawns Expertly Redesigned Cammy, Chun-li and Haggar Piledriving a Shark">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5800009/brawl-art-contest-spawns-beautifully-reimagined-cammy-cyber-chun+li-and-haggar-piledriving-a-shark/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5800009]]></guid>
			<category><![CDATA[Fan Art]]></category>
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			<pubDate><![CDATA[Mon, 09 May 2011 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Two Hours Worth Of Video Game Fatalities Spills Blood 500 Ways]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Two Hours Worth Of Video Game Fatalities Spills Blood 500 Ways" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read Two Hours Worth Of Video Game Fatalities Spills Blood 500 Ways" href="http://kotaku.com/5790926/two-hours-worth-of-video-game-fatalities-spills-blood-500-ways" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Two Hours Worth Of Video Game Fatalities Spills Blood 500 Ways" alt="Click here to read Two Hours Worth Of Video Game Fatalities Spills Blood 500 Ways" src="http://cache.kotaku.com/assets/images/9/2011/04/small_frmu1yyb-18.jpg"/>
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				<!-- videoId: FRMU1YyB-18 --><!-- /videoId: FRMU1YyB-18 --> In advance of the release of the new Mortal Kombat, one YouTube user with some free time on his hands stitched together nearly two hours worth of fatalities and finishing moves from more than two dozen video games for your viewing pleasure.				<a href="http://kotaku.com/5790926/two-hours-worth-of-video-game-fatalities-spills-blood-500-ways" title="Click here to read more about Two Hours Worth Of Video Game Fatalities Spills Blood 500 Ways">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 11 Apr 2011 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[The Histories Of Fighting Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Histories Of Fighting Games" href="http://kotaku.com/infographic/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">infographic</span></a></div -->					<div><a title="Click here to read The Histories Of Fighting Games" href="http://kotaku.com/5522910/the-histories-of-fighting-games" class="pp_image">
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				 Last week's unveiling of Marvel Vs. Capcom 3 came with an interesting walk-through by Capcom of their take on the history of fighting games.				<a href="http://kotaku.com/5522910/the-histories-of-fighting-games" title="Click here to read more about The Histories Of Fighting Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[Arcade]]></category>
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			<category><![CDATA[Tatsunoko Vs. Capcom]]></category>
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			<category><![CDATA[yie ar kung fu]]></category>
			<pubDate><![CDATA[Fri, 23 Apr 2010 17:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Vintage Catalogues Revive The Ghost Of Nintendo Past]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Vintage Catalogues Revive The Ghost Of Nintendo Past" href="http://kotaku.com/merchandise/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">merchandise</span></a></div -->					<div><a title="Click here to read Vintage Catalogues Revive The Ghost Of Nintendo Past" href="http://kotaku.com/5505173/vintage-catalogues-revive-the-ghost-of-nintendo-past" class="pp_image">
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				Reader Brett must have known our adolescent selves were in need of entertainment, otherwise he wouldn't have pointed us towards this motherload of vintage Nintendo merchandise catalogues.				<a href="http://kotaku.com/5505173/vintage-catalogues-revive-the-ghost-of-nintendo-past" title="Click here to read more about Vintage Catalogues Revive The Ghost Of Nintendo Past">More&nbsp;&raquo;</a>
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			<category><![CDATA[Zelda]]></category>
			<pubDate><![CDATA[Tue, 30 Mar 2010 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Rare Tips New Games in Banjo?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rare Tips New Games in Banjo?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Rare Tips New Games in Banjo?" href="http://kotaku.com/5089537/rare-tips-new-games-in-banjo" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rare Tips New Games in Banjo?" alt="Click here to read Rare Tips New Games in Banjo?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_1fc6adb3ae8897bf3fadab53286b4851.jpg"/>
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Is it guerrilla marketing when you're doing it in your own game? Cranky Gamers UK noticed that Easter egg in Banjo Kazooie: Nuts & Bolts, which declares we've got "new Killer Instinct, Battletoads and Jet Force Gemini games," on the way. "Even Ghoulies 2!" Whoa. But then they say, "Oh, you'll never believe that." Screw it, I will. This qualifies as an announcement and I am committing Rare to this, even though there's nothing on the Rare Web site yet, and a Killer Instinct sequel has long been involved in cat-and-mouse <a href="http://kotaku.com/5044659/killer-instinct-iii-unveiled-viasheet-music-huh">rumor</a> <a href="http://kotaku.com/5010800/killer-instinct-3-rumors-fresh-from-the-mill">games</a>.

<a href="http://www.crankygamersuk.com/?p=888">Rare Drop a Massive Bombshell Hidden in Banjo Kazooie!</a> [Cranky Gamers UK, thanks Jordan, Maze, and many others]				<a href="http://kotaku.com/5089537/rare-tips-new-games-in-banjo" title="Click here to read more about Rare Tips New Games in Banjo?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 16 Nov 2008 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Rare Want Killer Instinct On XBLA]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rare Want Killer Instinct On XBLA" href="http://kotaku.com/killer-instinct/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killerinstinct</span></a></div -->					<div><a title="Click here to read Rare Want Killer Instinct On XBLA" href="http://kotaku.com/5078939/rare-want-killer-instinct-on-xbla" class="pp_image">
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				Speaking with 1UP, Rare's Mark Betteridge was asked about the chances of us seeing more Rare games on Xbox Live Arcade now that the original Banjo Kazooie is up for download. Surprisingly/fortunately, Betteridge did not beat around the bush:				<a href="http://kotaku.com/5078939/rare-want-killer-instinct-on-xbla" title="Click here to read more about Rare Want Killer Instinct On XBLA">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Thu, 06 Nov 2008 23:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Viva Instiñct? Killer Piñata? KI Vision Cards For Viva Piñata]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Viva Instiñct? Killer Piñata? KI Vision Cards For Viva Piñata" href="http://kotaku.com/viva-pinata/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">vivapinata</span></a></div -->					<div><a title="Click here to read Viva Instiñct? Killer Piñata? KI Vision Cards For Viva Piñata" href="http://kotaku.com/5064791/viva-instict-killer-piata-ki-vision-cards-for-viva-piata" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Viva Instiñct? Killer Piñata? KI Vision Cards For Viva Piñata" alt="Click here to read Viva Instiñct? Killer Piñata? KI Vision Cards For Viva Piñata" src="http://cache.kotaku.com/assets/images/9/2008/10/viva-pinata-vision-card-005-killer-instinct-orchid.jpg"/>
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				Those poor, poor Piñata.  Some paper ass is going to be kicked...				<a href="http://kotaku.com/5064791/viva-instict-killer-piata-ki-vision-cards-for-viva-piata" title="Click here to read more about Viva Instiñct? Killer Piñata? KI Vision Cards For Viva Piñata">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 16 Oct 2008 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[Rare Speaks Up On Not Being "Applicable" Today]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rare Speaks Up On Not Being &quot;Applicable&quot; Today" href="http://kotaku.com/rare/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rare</span></a></div -->					<div><a title="Click here to read Rare Speaks Up On Not Being &quot;Applicable&quot; Today" href="http://kotaku.com/5054866/rare-speaks-up-on-not-being-applicable-today" class="pp_image">
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				EA Sports bossman Peter Moore, formerly of Microsoft and Sega, thinks Rare is bunch of "great people." He also thinks "the industry had past Rare by," that "their skillsets were from a different time and a different place and were not applicable in today's market." They might be beyond their googly-eyed "glory years." That's according to a Guardian interview, one that Mr. Moore wasn't quite expecting to be so... published in its entirety.				<a href="http://kotaku.com/5054866/rare-speaks-up-on-not-being-applicable-today" title="Click here to read more about Rare Speaks Up On Not Being "Applicable" Today">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 25 Sep 2008 21:00:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Killer Soul Kalibur Fighter Brawl-gasm]]></title>
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				One of the first <em>Soulcalibur IV</em> user created creations we were sent, Solid Snake and Raiden from <em>Metal Gear Solid 2</em> felt like the first drop in the bucket of recreated classic characters. Here's a torrent of them: Mario and Link; Sub Zero, Shao Kahn, Scorpion, and Liu Kang from Mortal Kombat; B. Orchid and TJ Combo from Killer Instinct; Blanka and Chun-Li from Street Fighter. They're all in here. There's even a few guest appearances from folks like Dr. Doom and Thor from the pages of Marvel Comics.				<a href="http://kotaku.com/5031166/killer-soul-kalibur-fighter-brawl+gasm" title="Click here to read more about Killer Soul Kalibur Fighter Brawl-gasm">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 30 Jul 2008 16:40:20 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Killer Instinct 3 Rumors Fresh From The Mill]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killer Instinct 3 Rumors Fresh From The Mill" href="http://kotaku.com/egm/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">egm</span></a></div -->					<div><a title="Click here to read Killer Instinct 3 Rumors Fresh From The Mill" href="http://kotaku.com/5010800/killer-instinct-3-rumors-fresh-from-the-mill" class="pp_image">
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				This again? Yes, this again. The latest batch of rumors to come from EGM's Quartermann dredges up one we've been hearing for as long as we can remember, one that pegs Rare hard at work on a new <em>Killer Instinct</em>. This one, dubbed <em>Killer Instinct 3D: Death, Destruction and Doom</em>, is said to bring the delightfully goofy fighting game that pits boxers against skeletal pirates, lizardmen against werewolves into the world of 3D.				<a href="http://kotaku.com/5010800/killer-instinct-3-rumors-fresh-from-the-mill" title="Click here to read more about Killer Instinct 3 Rumors Fresh From The Mill">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 23 May 2008 19:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Rare Teases Killer Instinct 3 With Christmas Card]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rare Teases Killer Instinct 3 With Christmas Card" href="http://kotaku.com/christmas-cards-07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">christmascards07</span></a></div -->					<div><a title="Click here to read Rare Teases Killer Instinct 3 With Christmas Card" href="http://kotaku.com/335944/rare-teases-killer-instinct-3-with-christmas-card" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rare Teases Killer Instinct 3 With Christmas Card" alt="Click here to read Rare Teases Killer Instinct 3 With Christmas Card" src="http://cache.kotaku.com/assets/images/9/2007/12/small_ki3_xmas.jpg"/>
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				The lads at Rare seem to be taking the piss (am I doing it right?) in their new Christmas card, which not only features <em>Viva Piñata</em> stars Hudson Horstachio and Fergy Fudgehog alongside Banjo and Kazooie, but a teaser stocking that reads "KI3." Clearly, it's in reference to the Rare fighting game series <em>Killer Instinct</em> which hasn't seen a release since <em>Killer Instinct Gold</em> hit the Nintendo 64 over ten years ago.				<a href="http://kotaku.com/335944/rare-teases-killer-instinct-3-with-christmas-card" title="Click here to read more about Rare Teases Killer Instinct 3 With Christmas Card">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 19 Dec 2007 18:20:39 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Rare Not Working On Killer Instinct 3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rare Not Working On Killer Instinct 3" href="http://kotaku.com/c_c_c_contrite-tag/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ccccontritetag</span></a></div -->					<div><a title="Click here to read Rare Not Working On Killer Instinct 3" href="http://kotaku.com/272027/rare-not-working-on-killer-instinct-3" class="pp_image">
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				In the most recent edition of Rare's fan mailbag feature "Scribes", the fans demand to know: Are Rare working on <em>Killer Instinct 3</em>?! Secondary and tertiary to this are questions about <em>Jet Force Gemini</em> and <em>It's Mr. Pants</em> sequels. Whatever! Anyway, Rare, Killer Instinct 3?				<a href="http://kotaku.com/272027/rare-not-working-on-killer-instinct-3" title="Click here to read more about Rare Not Working On Killer Instinct 3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 25 Jun 2007 17:40:07 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Rare Founders Leave Company]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rare Founders Leave Company" href="http://kotaku.com/rare/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rare</span></a></div -->					<div><a title="Click here to read Rare Founders Leave Company" href="http://kotaku.com/225559/rare-founders-leave-company" class="pp_image">
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				1UP is reporting that Rare founders Chris and Tim Stamper have left the Microsoft owned development studio. The two have reportedly left to "pursue other opportunities", with the departure supposedly having nothing to do with the poor sales reception of Viva Pinata.				<a href="http://kotaku.com/225559/rare-founders-leave-company" title="Click here to read more about Rare Founders Leave Company">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 02 Jan 2007 19:20:18 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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