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		<title><![CDATA[Kotaku: Kids Games]]></title>
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			<title><![CDATA[Kotaku: Kids Games]]></title>
			<link>http://kotaku.com/tag/kids games</link>
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		<link>http://kotaku.com/tag/kids games</link>
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		<description><![CDATA[Kotaku posts tagged Kids Games]]></description>
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			<title><![CDATA[THQ Sheds the Kid Gloves to Focus on Hardcore Games]]></title>
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				Following the failure of its uDraw tablet for the PlayStation 3 and Xbox 360 and December's shutdown of it's children's game division, THQ has officially announced today that it's focusing on its core franchises. So <em>Spongebob</em> is out, <em>UFC, Darksiders, Company of Heroes, inSANE, Saints Row</em> and <em>Warhammer 40,000</em> are in.				<a href="http://kotaku.com/5879131/thq-sheds-the-kid-gloves-to-focus-on-hardcore-games" title="Click here to read more about THQ Sheds the Kid Gloves to Focus on Hardcore Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5879131/thq-sheds-the-kid-gloves-to-focus-on-hardcore-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5879131]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[company of heroes]]></category>
			<category><![CDATA[Kid's Games]]></category>
			<category><![CDATA[Saints Row]]></category>
			<category><![CDATA[Thq]]></category>
			<category><![CDATA[UFC]]></category>
			<category><![CDATA[warhammer 40,000]]></category>
			<pubDate><![CDATA[Wed, 25 Jan 2012 09:15:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Tinkatolli May Be the First Video Game that Gives Your Kids Points for Leaving the Game to Go Outside]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Tinkatolli&lt;/em&gt; May Be the First Video Game that Gives Your Kids Points for Leaving the Game to Go Outside" href="http://kotaku.com/back-in-my-day/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">backinmyday</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Tinkatolli&lt;/em&gt; May Be the First Video Game that Gives Your Kids Points for Leaving the Game to Go Outside" href="http://kotaku.com/5818749/tinkatolli-may-be-the-first-video-game-that-gives-your-kids-points-for-leaving-the-game-to-go-outside" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Tinkatolli&lt;/em&gt; May Be the First Video Game that Gives Your Kids Points for Leaving the Game to Go Outside" alt="Click here to read &lt;em&gt;Tinkatolli&lt;/em&gt; May Be the First Video Game that Gives Your Kids Points for Leaving the Game to Go Outside" src="http://cache.kotaku.com/assets/images/9/2011/07/small_picture_1_01.png"/>
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				Most browser-based online games desperately want you to keep playing as much as you can&mdash;there's always another level to gain, more of your friends that need persuading to join, items to unlock and buy that will keep you in front of the screen clicking away even longer.				<a href="http://kotaku.com/5818749/tinkatolli-may-be-the-first-video-game-that-gives-your-kids-points-for-leaving-the-game-to-go-outside" title="Click here to read more about Tinkatolli May Be the First Video Game that Gives Your Kids Points for Leaving the Game to Go Outside">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5818749/tinkatolli-may-be-the-first-video-game-that-gives-your-kids-points-for-leaving-the-game-to-go-outside]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5818749]]></guid>
			<category><![CDATA[Back In My Day]]></category>
			<category><![CDATA[browser games]]></category>
			<category><![CDATA[kickstarter]]></category>
			<category><![CDATA[Kids Games]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Tinkatolli]]></category>
			<pubDate><![CDATA[Wed, 06 Jul 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Joshua Rivera]]></dc:creator>
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			<title><![CDATA[Games Even Babies Can Play]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Games Even Babies Can Play" href="http://kotaku.com/kid.s-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kidsgames</span></a></div -->					<div><a title="Click here to read Games Even Babies Can Play" href="http://kotaku.com/5415294/games-even-babies-can-play" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Games Even Babies Can Play" alt="Click here to read Games Even Babies Can Play" src="http://cache.kotaku.com/assets/images/9/2009/11/kneebouncers.jpg"/>
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				 How young is too young to play internet computer games? If they can move their limbs, they can play with Kneebouncers.				<a href="http://kotaku.com/5415294/games-even-babies-can-play" title="Click here to read more about Games Even Babies Can Play">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5415294/games-even-babies-can-play]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5415294]]></guid>
			<category><![CDATA[Kid's Games]]></category>
			<category><![CDATA[Babies]]></category>
			<category><![CDATA[Charity]]></category>
			<category><![CDATA[Flash]]></category>
			<category><![CDATA[Free]]></category>
			<category><![CDATA[Kneebouncers]]></category>
			<category><![CDATA[Web-based]]></category>
			<pubDate><![CDATA[Mon, 30 Nov 2009 12:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Cartoon Network Eying Chinese Market for Casual Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Cartoon Network Eying Chinese Market for Casual Games" href="http://kotaku.com/casual-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">casualgames</span></a></div -->					<div><a title="Click here to read Cartoon Network Eying Chinese Market for Casual Games" href="http://kotaku.com/5065659/cartoon-network-eying-chinese-market-for-casual-games" class="pp_image">
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				  Just joining the rest of the world in pursuing the magical (giant) Chinese market, Cartoon Network has announced that it is commissioning SinoTech, a Beijing firm, to create games based on CN-owned properties as well as SinoTech IPs.  The games will first be targeted at the pan-Asian site and a site localized for Taiwan, and may find their way to other localized Asian sites and an in-the-pipeline portal for mainland China:				<a href="http://kotaku.com/5065659/cartoon-network-eying-chinese-market-for-casual-games" title="Click here to read more about Cartoon Network Eying Chinese Market for Casual Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5065659/cartoon-network-eying-chinese-market-for-casual-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5065659]]></guid>
			<category><![CDATA[Casual games]]></category>
			<category><![CDATA[Asia]]></category>
			<category><![CDATA[Cartoon Network]]></category>
			<category><![CDATA[China]]></category>
			<category><![CDATA[Industry]]></category>
			<category><![CDATA[Kids Games]]></category>
			<category><![CDATA[Sinotech]]></category>
			<pubDate><![CDATA[Sun, 19 Oct 2008 16:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Talking Club Penguin, Disney, and 'Emergent Play']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Talking Club Penguin, Disney, and 'Emergent Play'" href="http://kotaku.com/oh-so-cute/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ohsocute</span></a></div -->					<div><a title="Click here to read Talking Club Penguin, Disney, and 'Emergent Play'" href="http://kotaku.com/389302/talking-club-penguin-disney-and-emergent-play" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Talking Club Penguin, Disney, and 'Emergent Play'" alt="Click here to read Talking Club Penguin, Disney, and 'Emergent Play'" src="http://cache.kotaku.com/assets/images/9/2008/05/small_clubpenguin-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/05/clubpenguin.jpg"></a> I'm really fascinated by the success of MMOs aimed at kids &mdash; both in terms of their current (and potential) earning power, as well as the <a href="http://kotaku.com/381861/disneys-virtual-magic-kingdom-closing-fans-hysterical">attachment people have to them</a>.  <i>Club Penguin</i> has been a massive success, and GamesIndustry.biz chatted with Lane Merrifield, one of the co-founders and current general manager, on Disney, the business model, MMOs for kids, and the birth of <i>Club Penguin</i>.  Asked whether or not the success of CP was a surprise, Merrifield had this to say:				<a href="http://kotaku.com/389302/talking-club-penguin-disney-and-emergent-play" title="Click here to read more about Talking Club Penguin, Disney, and 'Emergent Play'">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/389302/talking-club-penguin-disney-and-emergent-play]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-389302]]></guid>
			<category><![CDATA[oh so cute]]></category>
			<category><![CDATA[Club Penguin]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Disney]]></category>
			<category><![CDATA[Interview]]></category>
			<category><![CDATA[kids' games]]></category>
			<category><![CDATA[Mmo]]></category>
			<pubDate><![CDATA[Sun, 11 May 2008 12:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=389302&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[THQ Sells A Billion Dollars' Worth Of Nickelodeon Crap]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read THQ Sells A Billion Dollars' Worth Of Nickelodeon Crap" href="http://kotaku.com/kid.s-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kidsgames</span></a></div -->					<div><a title="Click here to read THQ Sells A Billion Dollars' Worth Of Nickelodeon Crap" href="http://kotaku.com/387091/thq-sells-a-billion-dollars-worth-of-nickelodeon-crap" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read THQ Sells A Billion Dollars' Worth Of Nickelodeon Crap" alt="Click here to read THQ Sells A Billion Dollars' Worth Of Nickelodeon Crap" src="http://cache.kotaku.com/assets/images/9/2008/05/small_nicklogo.jpg"/>
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				 Never underestimate the power of the licensed children's video game. For every one of us who laughs at the very thought of THQ's upcoming The Naked Brothers Band: The Video Game, there are ten children who would savagely tear off your limbs to get their hands on it. THQ, Nickelodeon's long-standing partner in the game-space have revealed just how lucrative the market for licensed Nick-fodder has been for them over the years, claiming sails of over $ billion and 50 million units worldwide. The 2008 lineup features said Nakie Brothers game, a concert tour sim, SpongeBob's  Drawn to Life, and games based on their Avatar, Back At The Barnyard, and Tak and the Power of Juju shows. Wait, a Tak game based on the TV show based on the video game? Tak has truly gone full circle. Such is the power of the juju. 				<a href="http://kotaku.com/387091/thq-sells-a-billion-dollars-worth-of-nickelodeon-crap" title="Click here to read more about THQ Sells A Billion Dollars' Worth Of Nickelodeon Crap">More&nbsp;&raquo;</a>
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			<category><![CDATA[Kid's Games]]></category>
			<category><![CDATA[lineup]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Nickelodeon]]></category>
			<category><![CDATA[Spongebob]]></category>
			<category><![CDATA[The Naked Brothers Band]]></category>
			<category><![CDATA[Thq]]></category>
			<pubDate><![CDATA[Mon, 05 May 2008 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Great Games For Kids: Ninja Gaiden: Dragon Sword?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Great Games For Kids: Ninja Gaiden: Dragon Sword?" href="http://kotaku.com/ninja-gaiden/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ninjagaiden</span></a></div -->					<div><a title="Click here to read Great Games For Kids: Ninja Gaiden: Dragon Sword?" href="http://kotaku.com/381754/great-games-for-kids-ninja-gaiden-dragon-sword" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Great Games For Kids: Ninja Gaiden: Dragon Sword?" alt="Click here to read Great Games For Kids: Ninja Gaiden: Dragon Sword?" src="http://cache.kotaku.com/assets/images/9/2008/04/small_ninjagaidends-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/04/ninjagaidends.jpg"></a> Chris Plante has an interesting post up on kid's games &mdash; well, sort of.  Following the idea that there's no reason to patronize children with edutainment and titles aimed specifically at wee munchkins, he argues there are plenty of games that grown up gamers play and love that are appropriate for kids, including ... <i>Ninja Gaiden: Dragon Sword</i> for the DS?  Well, yes &mdash; with a few caveats.  But why a <i>Ninja Gaiden</i> game of all things?  It's all in the mechanics:				<a href="http://kotaku.com/381754/great-games-for-kids-ninja-gaiden-dragon-sword" title="Click here to read more about Great Games For Kids: Ninja Gaiden: Dragon Sword?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ninja Gaiden]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[Kid's Games]]></category>
			<category><![CDATA[Nintendo]]></category>
			<pubDate><![CDATA[Sat, 19 Apr 2008 13:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=381754&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Hey Kids! Exercise With Your DS]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hey Kids! Exercise With Your DS" href="http://kotaku.com/japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">japan</span></a></div -->					<div><a title="Click here to read Hey Kids! Exercise With Your DS" href="http://kotaku.com/321932/hey-kids-exercise-with-your-ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hey Kids! Exercise With Your DS" alt="Click here to read Hey Kids! Exercise With Your DS" src="http://cache.kotaku.com/assets/images/9/2007/11/small_satogame.jpg"/>
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				 Boy, the Japanese game industry is <i>smart</i>. Feed them games to fatten them up and then feed them games to slim them down. In Japan, the DS has already seen it's fair share of exercise titles with walking and yoga games. Now, Japanese kids and parents can exercise together with <i>Hiromichi Oniichan no Oyako Taisou Navi</i>. The title is fronted by kiddie exercise guru <a href="http://www.sato-hiromichi.com/">Hiromichi Sato</a>. He's quite famous and popular in Japan. In the "game," Hiromichi show various exercises to keep fit, and kids can collect various in-game items. Though, call me old fashioned, but shouldn't kids go run around outside, get in fights and stuff?				<a href="http://kotaku.com/321932/hey-kids-exercise-with-your-ds" title="Click here to read more about Hey Kids! Exercise With Your DS">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/321932/hey-kids-exercise-with-your-ds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-321932]]></guid>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[Kid's Games]]></category>
			<category><![CDATA[Only in Japan]]></category>
			<pubDate><![CDATA[Tue, 13 Nov 2007 06:00:02 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Fascinating Yet Horrifying: The Barbie & Bratz MMOs]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fascinating Yet Horrifying: The Barbie &amp; Bratz MMOs" href="http://kotaku.com/life-in-plastic%2c-it.s-fantastic%21/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lifeinplasticitsfantastic!</span></a></div -->					<div><a title="Click here to read Fascinating Yet Horrifying: The Barbie &amp; Bratz MMOs" href="http://kotaku.com/288516/fascinating-yet-horrifying-the-barbie--bratz-mmos" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Fascinating Yet Horrifying: The Barbie &amp; Bratz MMOs" alt="Click here to read Fascinating Yet Horrifying: The Barbie &amp; Bratz MMOs" src="http://cache.kotaku.com/assets/images/9/2007/08/small_Barbie_Girls_MP3_player-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2007/08/Barbie_Girls_MP3_player.jpg"></a>  Barbie, everyone's favorite anatomically impossible plastic plaything now has her own MMO: <a href="http://www.barbiegirls.com/home.html">BarbieGirls</a>.  Following in the footsteps of things like Club Penguin, just a lot pinker and more irritating, it's a brilliant marketing strategy and already boasts 4 million users.  And they haven't even gone out of beta yet. And continue to sign up new users at the rate of 45,000 a <i>day</i>. Wow.  Not to be left behind, Bratz - the trashier, more badly made up version of Barbie - is also opening their own <a href="http://www.be-bratz.com/">Be-Bratz</a> MMO.				<a href="http://kotaku.com/288516/fascinating-yet-horrifying-the-barbie--bratz-mmos" title="Click here to read more about Fascinating Yet Horrifying: The Barbie & Bratz MMOs">More&nbsp;&raquo;</a>
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			<category><![CDATA[life in plastic, it's fantastic!]]></category>
			<category><![CDATA[Barbie]]></category>
			<category><![CDATA[Kids Games]]></category>
			<category><![CDATA[Mmos]]></category>
			<category><![CDATA[Online Games]]></category>
			<category><![CDATA[Toys]]></category>
			<pubDate><![CDATA[Sat, 11 Aug 2007 14:30:54 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Disney Pays A Lot of Money For Club Penguin]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Disney Pays A Lot of Money For Club Penguin" href="http://kotaku.com/cute-and-rich/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cuteandrich</span></a></div -->					<div><a title="Click here to read Disney Pays A Lot of Money For Club Penguin" href="http://kotaku.com/286056/disney-pays-a-lot-of-money-for-club-penguin" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Disney Pays A Lot of Money For Club Penguin" alt="Click here to read Disney Pays A Lot of Money For Club Penguin" src="http://cache.kotaku.com/assets/images/9/2007/08/small_penguinslittle-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2007/08/penguinslittle.jpg"></a>  <i>Club Penguin</i> is a kid's MMO that features ridiculously cute and chubby penguins.  It's gotten some press in the past couple of months, especially back in April when there was <a href="http://kotaku.com/gaming/mmogs/the-penguins-are-popular-261975.php">speculation over acquisition</a> by a number of much bigger companies.  Well, speculation is over - Disney has shelled out $350 million, and when the dust clears, that number could reach as high as $700 million over the next 3 years if profits increase.  Not bad for a kid's MMO with limited advertising and a user base consisting entirely on kids dependent on their parents to cough up the monthly subscription fee.				<a href="http://kotaku.com/286056/disney-pays-a-lot-of-money-for-club-penguin" title="Click here to read more about Disney Pays A Lot of Money For Club Penguin">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/286056/disney-pays-a-lot-of-money-for-club-penguin]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-286056]]></guid>
			<category><![CDATA[cute and rich]]></category>
			<category><![CDATA[Club Penguin]]></category>
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			<category><![CDATA[Kids Games]]></category>
			<category><![CDATA[Mmo]]></category>
			<pubDate><![CDATA[Sat, 04 Aug 2007 16:30:55 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=286056&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Capcom Thinks Wii Is The Kiddy-Console]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Capcom Thinks Wii Is The Kiddy-Console" href="http://kotaku.com/capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">capcom</span></a></div -->					<div><a title="Click here to read Capcom Thinks Wii Is The Kiddy-Console" href="http://kotaku.com/236089/capcom-thinks-wii-is-the-kiddy+console" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Capcom Thinks Wii Is The Kiddy-Console" alt="Click here to read Capcom Thinks Wii Is The Kiddy-Console" src="http://cache.kotaku.com/assets/images/9/2007/02/small_capcomchildren.jpg"/>
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				Who are Wii owners? Old people? Kids? My boss? (He just got a Wii, he's soooo excited.) Capcom knows who they ain't: The "mature playerbase." In a post over at the Capcom Forums, Capcom's Senior Director of Strategic Planning & Research Christian Svensson types:				<a href="http://kotaku.com/236089/capcom-thinks-wii-is-the-kiddy+console" title="Click here to read more about Capcom Thinks Wii Is The Kiddy-Console">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/236089/capcom-thinks-wii-is-the-kiddy+console]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-236089]]></guid>
			<category><![CDATA[Capcom]]></category>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 13 Feb 2007 08:00:53 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=236089&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Bandai Recalls Japanese Kiddie Games]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bandai Recalls Japanese Kiddie Games" href="http://kotaku.com/bandai/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bandai</span></a></div -->					<div><a title="Click here to read Bandai Recalls Japanese Kiddie Games" href="http://kotaku.com/232677/bandai-recalls-japanese-kiddie-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bandai Recalls Japanese Kiddie Games" alt="Click here to read Bandai Recalls Japanese Kiddie Games" src="http://cache.kotaku.com/assets/images/9/2007/01/small_bandairecall.jpg"/>
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      Bandai's plug and plays are hot. No, really. The company is recalling 173,816 units from its "<a href="http://www.letstv.jp/">Let's TV Play</a>" series. Apparently, the cords are faulty and even slightly burned a child. There have also been 17 reports of chords overheating and smoking. Last year, Bandai shipped 173, 816 units and sold 135, 816 of 'em. Unfortunate, because these plug and plays look pretty neat: Kids wear wrist straps (above) and their physical movements register in-game action. And after that, the cords heat up, fill living rooms with smoke and frighten kids. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/232677/bandai-recalls-japanese-kiddie-games" title="Click here to read more about Bandai Recalls Japanese Kiddie Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/232677/bandai-recalls-japanese-kiddie-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-232677]]></guid>
			<category><![CDATA[Bandai]]></category>
			<category><![CDATA[Business]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Kids Games]]></category>
			<category><![CDATA[Only in Japan]]></category>
			<category><![CDATA[plug n plays]]></category>
			<pubDate><![CDATA[Wed, 31 Jan 2007 07:21:25 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[DDR For Smelly Little Girls]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read DDR For Smelly Little Girls" href="http://kotaku.com/ddr/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ddr</span></a></div -->					<div><a title="Click here to read DDR For Smelly Little Girls" href="http://kotaku.com/209917/ddr-for-smelly-little-girls" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read DDR For Smelly Little Girls" alt="Click here to read DDR For Smelly Little Girls" src="http://cache.kotaku.com/assets/images/9/2006/10/small_strawberryddr.jpg"/>
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      Lock up your daughters! The plug n play <a href="http://www.kotaku.com/gaming/strawberry-shortcake/strawberry-shortcake-dance-dance-revolution-announced-188071.php"><i>Dance Dance Revolution: Strawberry Shortcake</i></a> is out.  And so is <i>My First Dance Dance Revolution</i> and <i>Dance Dance Revolution: Disney Mix</i>. Here's the skinny: <i>My First DDR</i> clocks in at 19 songs and has five character and four mini-games. <i>DDR: Disney</i> is a reworking of the rare PS1 title and includes Disney standards like "It's A Small World." And <i>DDR: Strawberry Shortcake</i> includes strawberry scented <a href="http://www.konami.com/Konami/ctl3810/cp20109/si1742771/cl1/dance_dance_revolution_strawberry_shortcake">stickers</a>! To keep those little sock moppets from stinking up their mats, we guess. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/209917/ddr-for-smelly-little-girls" title="Click here to read more about DDR For Smelly Little Girls">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ddr]]></category>
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			<category><![CDATA[Konami]]></category>
			<category><![CDATA[stank]]></category>
			<category><![CDATA[Stink]]></category>
			<category><![CDATA[stunk]]></category>
			<pubDate><![CDATA[Wed, 25 Oct 2006 08:22:35 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Pokemon Polka]]></title>
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The man in the afro is <a href="http://www.japan-zone.com/modern/papaya_suzuki.shtml">Papaya Suzuki</a>, who is apparently an "official disco ambassador." He's a fairly popular TV personality, best know for dancing and being on an eating show. What exactly is going on here? Got me. The refrain is something like "Want to do something? How about dance the polka?" The connection between Pokemon and the polka is beyond me and the rest of humanity, I'm sure. I've already watched this clip five times. It's making my brain bleed. <span class="byline">Brian Ashcraft</span>				<a href="http://kotaku.com/194826/the-pokemon-polka" title="Click here to read more about The Pokemon Polka">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/194826/the-pokemon-polka]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-194826]]></guid>
			<category><![CDATA[Pokemon]]></category>
			<category><![CDATA[Clips]]></category>
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			<category><![CDATA[Music]]></category>
			<category><![CDATA[Oddities]]></category>
			<category><![CDATA[Only in Japan]]></category>
			<category><![CDATA[polka]]></category>
			<pubDate><![CDATA[Fri, 18 Aug 2006 10:22:28 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=194826&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA["Life-Like" Pikachu Cars for Japanese Children]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &quot;Life-Like&quot; Pikachu Cars for Japanese Children" href="http://kotaku.com/pokemon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pokemon</span></a></div -->					<div><a title="Click here to read &quot;Life-Like&quot; Pikachu Cars for Japanese Children" href="http://kotaku.com/192380/life+like-pikachu-cars-for-japanese-children" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &quot;Life-Like&quot; Pikachu Cars for Japanese Children" alt="Click here to read &quot;Life-Like&quot; Pikachu Cars for Japanese Children" src="http://cache.kotaku.com/assets/images/9/2006/08/small_DSCF5582.JPG"/>
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      For those unable to buy the real <i>Pokemon</i> <a href="http://kotaku.com/gaming/cars/pikachu-vw-beetle-hits-ebay-192362.php">VW Beetle</a>, here are <i>Pokemon</i> toy cars. While Hot Wheels largely makes fantasy mini cars, Japan's <a href="http://en.wikipedia.org/wiki/TOMY">Tomy</a> makes realistic toy automobiles. From <a href="http://www.hatobus.com/">Hato tour buses</a> and Japan Post mail trucks to Nissan Skylines and Honda Fits, Tomy's toy cars (called "Tomica") depict vehicles Japanese children are most likely to come in contact with everyday. Guess that explains these <i>Pokemon</i> wheels that come in yellow, blue and pink. They are a few years old, but I know that these toys are based off real autos like Toyota's <a href="http://toyota.jp/vitz/">Vitz</a>. For the life of me, I cannot place them. A gold star to anyone who can. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/192380/life+like-pikachu-cars-for-japanese-children" title="Click here to read more about "Life-Like" Pikachu Cars for Japanese Children">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/192380/life+like-pikachu-cars-for-japanese-children]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-192380]]></guid>
			<category><![CDATA[Pokemon]]></category>
			<category><![CDATA[Japan]]></category>
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			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Pikachu]]></category>
			<category><![CDATA[Toys]]></category>
			<pubDate><![CDATA[Mon, 07 Aug 2006 11:22:01 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=192380&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[All Aboard for The Pikachu Train]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read All Aboard for The Pikachu Train" href="http://kotaku.com/only-in-japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onlyinjapan</span></a></div -->					<div><a title="Click here to read All Aboard for The Pikachu Train" href="http://kotaku.com/191447/all-aboard-for-the-pikachu-train" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read All Aboard for The Pikachu Train" alt="Click here to read All Aboard for The Pikachu Train" src="http://cache.kotaku.com/assets/images/9/2006/08/small_pokemontrain1.jpg"/>
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      At an astounding 98 train stations in the greater Tokyo area, Japanese children can collect seven <i>Pokemon</i> stamps in the "East Japan Railway Pokemon Stamp Rally 2006." Out for summer vacation, moppets have endless time and patient to travel around Tokyo and get special <i>Pokemon</i> railway books stamped. Goody bags and sunvisors are also handed out to kids. The busy JR Yamanote train has also been covered in Pocket Monster characters. The carriages will be decked out in <i>Pokemon Ranger</i> until August 15th, making the morning commute way cuter than it needs to be. <span class="byline">Brian Ashcraft</span>				<a href="http://kotaku.com/191447/all-aboard-for-the-pikachu-train" title="Click here to read more about All Aboard for The Pikachu Train">More&nbsp;&raquo;</a>
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			<category><![CDATA[Only in Japan]]></category>
			<category><![CDATA[Kawaii]]></category>
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			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Pokemon]]></category>
			<category><![CDATA[pokemon ranger]]></category>
			<pubDate><![CDATA[Wed, 02 Aug 2006 14:22:49 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[A Console for Pre-Pubescent Players]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Console for Pre-Pubescent Players" href="http://kotaku.com/mattel/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mattel</span></a></div -->					<div><a title="Click here to read A Console for Pre-Pubescent Players" href="http://kotaku.com/191134/a-console-for-pre+pubescent-players" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Console for Pre-Pubescent Players" alt="Click here to read A Console for Pre-Pubescent Players" src="http://cache.kotaku.com/assets/images/9/2006/08/small_hyperscan.jpg"/>
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      Mattel, the folks behind Nintendo's <a href="http://en.wikipedia.org/wiki/Power_Glove">Power Glove</a> and the <a href="http://en.wikipedia.org/wiki/Intellivision">Intellivision</a> game console of yore, is back in the gaming saddle. The company is releasing a new game console called the Hyper Scan, which aimed at the "tween" (between 8 and 12 years old) market. Apparently, this bracket isn't quite ready for real hardware and needs training consoles. Um, okay. Sure.				<a href="http://kotaku.com/191134/a-console-for-pre+pubescent-players" title="Click here to read more about A Console for Pre-Pubescent Players">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/191134/a-console-for-pre+pubescent-players]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-191134]]></guid>
			<category><![CDATA[Mattel]]></category>
			<category><![CDATA[hyper scan]]></category>
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			<category><![CDATA[Kids Games]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[power glove]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[Toy]]></category>
			<pubDate><![CDATA[Tue, 01 Aug 2006 06:22:37 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Sega Responsible for Worst Show on Japanese TV]]></title>
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The above clip is from the Sega sponsored kiddy show <a href="http://www.kotaku.com/gaming/japan/segas-idoru-plays-the-piano-in-freaky-child-concert-177609.php"><i>Yuyusei no Yukorin</i></a> and stars company campaign girl Yuko "Ditzy Phony" Ogura. The young cheese cake pin-up claims to have come to Earth from outer-space and speaks in a beyond irritating childish voice. Ogura, of course, actually talks nothing like that in real life (hit the jump for the manly vox proof). Regardless, her Lolita act hams it up on children's television for <strike>men</strike> impressionable young girls. Love Sega for the Dreamcast. Hate them for this show. <span class="byline">Brian Ashcraft</span>				<a href="http://kotaku.com/190225/sega-responsible-for-worst-show-on-japanese-tv" title="Click here to read more about Sega Responsible for Worst Show on Japanese TV">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 27 Jul 2006 13:23:21 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Real Mushi King]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Real Mushi King" href="http://kotaku.com/mushi-king/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mushiking</span></a></div -->					<div><a title="Click here to read The Real Mushi King" href="http://kotaku.com/189282/the-real-mushi-king" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Real Mushi King" alt="Click here to read The Real Mushi King" src="http://cache.kotaku.com/assets/images/9/2006/07/small_rmush1.jpg"/>
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				Say hello to the Mushi King Terry. This Lucha libre mask wearing, golden turd caped wrestler is Sega's answer to I-don't-know-what-the-fuck. At an Tokyo event for the popular card game <i>Mushi King</i>, the wrestler made an appearance, oversaw the kiddy competition and hung out with some dude in a green cowboy outfit. The fighter's real name is <a href="http://en.wikipedia.org/wiki/Kotaro_Suzuki">Kotaro Suzuki</a>, has a "Mushi King" rivalry with his arch nemesis Mushi King Joker and is even getting his own figurine. Ah, the face of <i>Mushi King</i>. With a golden turd. Fitting. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/189282/the-real-mushi-king" title="Click here to read more about The Real Mushi King">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 24 Jul 2006 18:22:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Pokemon Train Pass]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pokemon Train Pass" href="http://kotaku.com/pokemon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pokemon</span></a></div -->					<div><a title="Click here to read Pokemon Train Pass" href="http://kotaku.com/167581/pokemon-train-pass" class="pp_image">
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				Japanese train company JR East has teamed up with Nintendo to offer the Pokemon Suica card. Standing for Super Urban Intelligent CArd, <a href="http://en.wikipedia.org/wiki/Suica">Suica</a> is a RFID e-money train pass. Commuters press Suica cards on the ticket wicket reader, and the train fare is charged to their accounts. To encourage children to use the cards in lieu of traditional magnetic train passes, a special Pokemon Suica card will be offered. The card can be used at places like the Pokemon Center in Yokohama to charge all sorts of goodies and also to wisk children off to the JR Pokemon Stamp Rally. The original  Pokemon design Suica card will be unveiled this July, and kids will go bonkers. 				<a href="http://kotaku.com/167581/pokemon-train-pass" title="Click here to read more about Pokemon Train Pass">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 17 Apr 2006 09:20:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[GAMES FESTA: Japanese Game Ratings a Joke]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GAMES FESTA: Japanese Game Ratings a Joke" href="http://kotaku.com/osaka-games-festa/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">osakagamesfesta</span></a></div -->					<div><a title="Click here to read GAMES FESTA: Japanese Game Ratings a Joke" href="http://kotaku.com/136980/games-festa-japanese-game-ratings-a-joke" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GAMES FESTA: Japanese Game Ratings a Joke" alt="Click here to read GAMES FESTA: Japanese Game Ratings a Joke" src="http://cache.kotaku.com/assets/images/9/2005/11/ID2-thumb.JPG"/>
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				<a href="http://www.kotaku.com/gaming/ID2.JPG"></a>The man must've been forty. Carding him was like asking if he Pope was Catholic. He fished through his wallet, found his license and showed it to the Capcom jacket. The man was then ushered into a small cubicle, behind a white curtain to play the new <i>Biohazard</i> (<i>Resident Evil</i> in the U.S.) game. 				<a href="http://kotaku.com/136980/games-festa-japanese-game-ratings-a-joke" title="Click here to read more about GAMES FESTA: Japanese Game Ratings a Joke">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 14 Nov 2005 12:22:16 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Grade Schoolers Use Phones To Pay 4 Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Grade Schoolers Use Phones To Pay 4 Games" href="http://kotaku.com/keitai/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">keitai</span></a></div -->					<div><a title="Click here to read Grade Schoolers Use Phones To Pay 4 Games" href="http://kotaku.com/136457/grade-schoolers-use-phones-to-pay-4-games" class="pp_image">
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				<a href="http://www.kotaku.com/gaming/mushiking.jpg"></a>Rejoice kiddos! Now y'all can use keitais to support yer <a href="http://www.kotaku.com/gaming/kids-games/racist-game-at-walmart-129124.php"><i>Mushi King</i></a> and <a href="http://www.kotaku.com/gaming/sega/how-sega-reels-in-girls-130966.php"><i>Oshare Majo</i></a> habit. Just swipe a cell phone on the reader, which automatically deducts e-money stored on the cellie. This is not a new service, but it is new for kiddy games. Sega will start testing to see how the customers respond in a trial run. Wait, wait, wait. What are eight year-old children doing with mobiles? Scratch that. What are eight year-old children doing with mobiles that have e-money?				<a href="http://kotaku.com/136457/grade-schoolers-use-phones-to-pay-4-games" title="Click here to read more about Grade Schoolers Use Phones To Pay 4 Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 10 Nov 2005 17:20:59 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[PS3 to Have Parental Controls Says Sony]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PS3 to Have Parental Controls Says Sony" href="http://kotaku.com/playstation-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstation3</span></a></div -->					<div><a title="Click here to read PS3 to Have Parental Controls Says Sony" href="http://kotaku.com/132350/ps3-to-have-parental-controls-says-sony" class="pp_image">
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				<a href="http://www.kotaku.com/gaming/kodomomeeting.jpg"></a>Earlier this week in Tokyo, the country's biggest retailers and developers (sans Nintendo) met with the Tokyo government to discuss the effects of games on children. The government is considering changing Japan's game rating system and prohibiting the sale of certain software to minors. 				<a href="http://kotaku.com/132350/ps3-to-have-parental-controls-says-sony" title="Click here to read more about PS3 to Have Parental Controls Says Sony">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 21 Oct 2005 11:22:08 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Racist Game at Wal-Mart]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Racist Game at Wal-Mart" href="http://kotaku.com/kid.s-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kidsgames</span></a></div -->					<div><a title="Click here to read Racist Game at Wal-Mart" href="http://kotaku.com/129124/racist-game-at-wal+mart" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Racist Game at Wal-Mart" alt="Click here to read Racist Game at Wal-Mart" src="http://cache.kotaku.com/assets/images/9/2005/10/mushiking-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/mushiking.jpg"></a>Once upon a time, there was a peaceful forest. Isolated, elves and beetles co-existed together in happiness, until one day when a hoard of foreign beetles penetrated the community. Havoc ensued, and the land was thrown into war.  				<a href="http://kotaku.com/129124/racist-game-at-wal+mart" title="Click here to read more about Racist Game at Wal-Mart">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 05 Oct 2005 10:24:21 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Video Games Not For Kids (Anymore)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Video Games Not For Kids (Anymore)" href="http://kotaku.com/kid.s-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kidsgames</span></a></div -->					<div><a title="Click here to read Video Games Not For Kids (Anymore)" href="http://kotaku.com/114578/video-games-not-for-kids-anymore" class="pp_image">
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				Online diarist David Tolin has a problem. Tolin is blessed with children but cursed by the impossibly hot summers that come with living in south Texas. Keeping his kids indoors to prevent death by a blazing sun is difficult without video games; and currently video games are doing their share to make things difficult too.				<a href="http://kotaku.com/114578/video-games-not-for-kids-anymore" title="Click here to read more about Video Games Not For Kids (Anymore)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 27 Jul 2005 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[smizek2]]></dc:creator>
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