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		<title><![CDATA[Kotaku: Keitai]]></title>
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			<title><![CDATA[Kotaku: Keitai]]></title>
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		<description><![CDATA[Kotaku posts tagged Keitai]]></description>
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			<title><![CDATA[The Wii-mote Do It Yourself Japanese Phone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Wii-mote Do It Yourself Japanese Phone" href="http://kotaku.com/keitai/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">keitai</span></a></div -->					<div><a title="Click here to read The Wii-mote Do It Yourself Japanese Phone" href="http://kotaku.com/350455/the-wii+mote-do-it-yourself-japanese-phone" class="pp_image">
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				 A DIY type took a WILLCOM cell phone and turned it into a WiiLLCOM brand phone. Geddit! His button additions are purely cosemtic, but very, very cool. This fella also created a Game & Watch cell phone as well, which you can check out at his site. 				<a href="http://kotaku.com/350455/the-wii+mote-do-it-yourself-japanese-phone" title="Click here to read more about The Wii-mote Do It Yourself Japanese Phone">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/350455/the-wii+mote-do-it-yourself-japanese-phone]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-350455]]></guid>
			<category><![CDATA[Keitai]]></category>
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			<pubDate><![CDATA[Wed, 30 Jan 2008 08:00:23 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Japanese Cell Phone Character Starring in DS Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Japanese Cell Phone Character Starring in DS Game" href="http://kotaku.com/kooky/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kooky</span></a></div -->					<div><a title="Click here to read Japanese Cell Phone Character Starring in DS Game" href="http://kotaku.com/306398/japanese-cell-phone-character-starring-in-ds-game" class="pp_image">
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				 Japanese cell phone carrier NTT DoCoMo has put its character <a href="http://docomodake.net/top.html">DOCOMODAKE</a> in an action puzzle Nintendo DS game. Yes, even a cell phone character that has nothing to do with gaming whatsoever is getting a DS title. It's from AQ Interaction, out this December in Japan. Think of this not of an indication of DOCOMODAKE's popularity, but the DS's. 				<a href="http://kotaku.com/306398/japanese-cell-phone-character-starring-in-ds-game" title="Click here to read more about Japanese Cell Phone Character Starring in DS Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 03 Oct 2007 06:00:53 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Giant Japanese Thumb Wants Mobile Phone Games]]></title>
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				<center>  </center> What says mobile phone gaming best? Yup, a giant thumb! Here, a bored salaryman listens to the giant thumb telling him to download free mobile games. The giant thumb then attacks him. Brilliant. 

				<a href="http://kotaku.com/297935/giant-japanese-thumb-wants-mobile-phone-games" title="Click here to read more about Giant Japanese Thumb Wants Mobile Phone Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/297935/giant-japanese-thumb-wants-mobile-phone-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-297935]]></guid>
			<category><![CDATA[Clip]]></category>
			<category><![CDATA[Cell Phone Games]]></category>
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			<pubDate><![CDATA[Mon, 10 Sep 2007 04:00:37 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Japan's Motion Gaming Cell Phones in Action]]></title>
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				<center>  </center>  Here's a couple of ads for Japanese cell phone games appearing on carrier NTT DoCoMo. Above, actor <a href="http://www.asanotadanobu.com/">Tadanobu Asano</a> and actress <a href="http://www.itoh-c.com/aoi/">Yu Aoi</a> talk about a ball rolling game. After the jump, model/actress/singer <a href="http://anna-t.com/index.html">Anna Tsuchiya</a> gets serious about cell phone bowling. Not only does Japan have cool phones, it also has cool cell phone games. Good for Japan. 				<a href="http://kotaku.com/279611/japans-motion-gaming-cell-phones-in-action" title="Click here to read more about Japan's Motion Gaming Cell Phones in Action">More&nbsp;&raquo;</a>
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			<category><![CDATA[Only in Japan]]></category>
			<pubDate><![CDATA[Wed, 18 Jul 2007 07:00:11 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Date SNK Girls On Your Cell Phone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Date SNK Girls On Your Cell Phone" href="http://kotaku.com/not-fighter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">notfighter</span></a></div -->					<div><a title="Click here to read Date SNK Girls On Your Cell Phone" href="http://kotaku.com/270760/date-snk-girls-on-your-cell-phone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Date SNK Girls On Your Cell Phone" alt="Click here to read Date SNK Girls On Your Cell Phone" src="http://cache.kotaku.com/assets/images/9/2007/06/small_dom02.jpg"/>
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				Besides bringing <a href="http://kotaku.com/gaming/snk-playmore/date-snk-girls-on-your-ds-253079.php"><i>Days of Memories</i></a> to the Nintendo DS, SNK has released the SNK heroine-filled game on Docomo cell phones. It's only &yen;200 (US $1.60) to download the game's hospital story and between &yen;105 ($0.85) to &yen;525 ($4.25) to play each month. That's a screen from the cell phone game version of <i>Days of Memory</i>. Looks pretty harmless! Well, that shot is. The banana-<i>shocker</i> is after the jump. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/270760/date-snk-girls-on-your-cell-phone" title="Click here to read more about Date SNK Girls On Your Cell Phone">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 21 Jun 2007 07:00:29 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Parasite Eve 3 Hitting Cell Phones]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Parasite Eve 3 Hitting Cell Phones" href="http://kotaku.com/%27%27%27yippie/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">yippie</span></a></div -->					<div><a title="Click here to read Parasite Eve 3 Hitting Cell Phones" href="http://kotaku.com/260090/parasite-eve-3-hitting-cell-phones" class="pp_image">
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				For the last couple of years, Square-Enix has been going after the Japanese cell phone gaming market. And hard. Well, the company hasn't given up, and will eventually be <strike>sacrificing</strike> bringing its horror RPG series <i>Parasite Evil</i> to Japanese DoCoMo handsets. Good news if you live in Japan and like playing games on your phone. I guess. 				<a href="http://kotaku.com/260090/parasite-eve-3-hitting-cell-phones" title="Click here to read more about Parasite Eve 3 Hitting Cell Phones">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 14 May 2007 02:00:22 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Do We Really Need A Wii-mote-like Phone?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Do We Really Need A Wii-mote-like Phone?" href="http://kotaku.com/wii_mote/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wiimote</span></a></div -->					<div><a title="Click here to read Do We Really Need A Wii-mote-like Phone?" href="http://kotaku.com/254656/do-we-really-need-a-wii+mote+like-phone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Do We Really Need A Wii-mote-like Phone?" alt="Click here to read Do We Really Need A Wii-mote-like Phone?" src="http://cache.kotaku.com/assets/images/9/2007/04/small_schoolgirlstalkingonphones.jpg"/>
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				If it's good enough for the Wii, it must be good enough for mobile phones! Yesterday, Japan's biggest cell phone operator NTT DoCoMo introduced a new handset outfitted with a motion sensor. Created by Mitsubishi, the D904i lets you swing it around like the Wii-mote to play tennis or sword fighting games. Motion controls for cell phones sound utterly impractical considering how the screen and the controller are connected. Plus, seeing how most people in Japan play cell phone games on the train, would anyone actually play this way in public? Remember: This marks the <a href="http://kotaku.com/gaming/top/mitsubishis-nintendo-ds-rip+off-cell-phone-229168.php">second</a> Mitsubishi phone that has been "inspired" by Nintendo. Bout time they got their own ideas, no? <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/254656/do-we-really-need-a-wii+mote+like-phone" title="Click here to read more about Do We Really Need A Wii-mote-like Phone?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii-mote]]></category>
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			<pubDate><![CDATA[Tue, 24 Apr 2007 01:00:31 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Monkeys, Search And Destroy With Bandai]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Monkeys, Search And Destroy With Bandai" href="http://kotaku.com/bandai/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bandai</span></a></div -->					<div><a title="Click here to read Monkeys, Search And Destroy With Bandai" href="http://kotaku.com/239521/monkeys-search-and-destroy-with-bandai" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Monkeys, Search And Destroy With Bandai" alt="Click here to read Monkeys, Search And Destroy With Bandai" src="http://cache.kotaku.com/assets/images/9/2007/02/small_monkeyhunter.jpg"/>
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      Hunt for fake monkeys with integrated GPS. Bandai's Java-based <i>Chimpan GPS</i> for DoCoMo phones with satellite-navigation has players run the application and then physically search for the simian target. Players using phones without GPS log-in and act as assistants, apparently. That sounds boring! Game costs &yen;315 (US $2.66) , but memories of wondering city streets looking for fake monkeys are priceless. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/239521/monkeys-search-and-destroy-with-bandai" title="Click here to read more about Monkeys, Search And Destroy With Bandai">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 28 Feb 2007 00:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Build A Better Maid On Your Japanese Keitai]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Build A Better Maid On Your Japanese Keitai" href="http://kotaku.com/snk/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">snk</span></a></div -->					<div><a title="Click here to read Build A Better Maid On Your Japanese Keitai" href="http://kotaku.com/228658/build-a-better-maid-on-your-japanese-keitai" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Build A Better Maid On Your Japanese Keitai" alt="Click here to read Build A Better Maid On Your Japanese Keitai" src="http://cache.kotaku.com/assets/images/9/2007/01/small_maidbyiroha.jpg"/>
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      Starring Iroha the Maid from <a href="http://www.samuraispirits-official.com/"><i>Samurai Spirits</i></a>, this self-titled SNK cellphone lets players turn Iroha into the greatest maid in the world. How you may ask? By setting schedules and tests for her. Not only that, but also increase her five stats: love, intellect, physical strength, manner and figure. Yes, Japanese maids need not only to be smart and have big jubblies, but strong as an ox! Iroha is SNK's poster child of late: There is also a DS scheduling "game"  called <i>Techou Maid Techo</i> that features Iroha and a hundred different outfits. Talk about being a clothes horse! <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/228658/build-a-better-maid-on-your-japanese-keitai" title="Click here to read more about Build A Better Maid On Your Japanese Keitai">More&nbsp;&raquo;</a>
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			<category><![CDATA[Snk]]></category>
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			<pubDate><![CDATA[Mon, 15 Jan 2007 08:22:18 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Onechanbara: The Cell Phone Game]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Onechanbara: The Cell Phone Game" href="http://kotaku.com/onechanbara/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onechanbara</span></a></div -->					<div><a title="Click here to read Onechanbara: The Cell Phone Game" href="http://kotaku.com/228237/onechanbara-the-cell-phone-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Onechanbara: The Cell Phone Game" alt="Click here to read Onechanbara: The Cell Phone Game" src="http://cache.kotaku.com/assets/images/9/2007/01/small_onechanbaracellphone.jpg"/>
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      We've seen the <a href="http://kotaku.com/gaming/onechanbara/onechanbara-gets-kawaii-toys-225894.php">cute toys</a>, now have a gander at the cute <i>Onechanbara</i> cell phone game. Cowboy-hat-wearing-zombie-slayer gets cell-shaded and over-the-shoulder camera angles for D3 Publisher's CERO Z (the Japanese game equivalent of "X") title. Since its a cell phone title, apparently the game slips under the country's ratings radar. Though, with graphics that kawaii, what's to worry? <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/228237/onechanbara-the-cell-phone-game" title="Click here to read more about Onechanbara: The Cell Phone Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/228237/onechanbara-the-cell-phone-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-228237]]></guid>
			<category><![CDATA[onechanbara]]></category>
			<category><![CDATA[D3]]></category>
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			<category><![CDATA[Keitai]]></category>
			<category><![CDATA[onechanbara vortex]]></category>
			<category><![CDATA[Only in Japan]]></category>
			<pubDate><![CDATA[Fri, 12 Jan 2007 09:22:30 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Giant Bug Japanese Schoolgirl Game]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Giant Bug Japanese Schoolgirl Game" href="http://kotaku.com/the-overwhelming-hell/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theoverwhelminghell</span></a></div -->					<div><a title="Click here to read The Giant Bug Japanese Schoolgirl Game" href="http://kotaku.com/221340/the-giant-bug-japanese-schoolgirl-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Giant Bug Japanese Schoolgirl Game" alt="Click here to read The Giant Bug Japanese Schoolgirl Game" src="http://cache.kotaku.com/assets/images/9/2006/12/small_overwhelmingbugs.jpg"/>
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      There are some games that cannot be as good as you imagine them. Simple 2000 title <a href="http://www.d3p.co.jp/s_20/s20_113.html"><i>Tairyou Jigoku</i></a> ("The Overwhelming Hell") for the PS2 is precisely one of the those games. The plot is <i>Alice in Wonderland</i> gone bad. It's a "panic action" game and centers around a schoolgirl named Erika, her missing cell phone, giant bugs and a rabbit in a top hat. See, the rabbit in a top hat stole her cell phone (of course!) and as the girl goes searching for it, she's attacked by cockroaches, centipedes, crickets, spiders and snakes. When the creepy-crawlies start to attack, Erika shakes them off or smacks 'em with poles and sticks. Though, don't know which is worst for most schoolgirls: Giant insects or not having a cell phone. 				<a href="http://kotaku.com/221340/the-giant-bug-japanese-schoolgirl-game" title="Click here to read more about The Giant Bug Japanese Schoolgirl Game">More&nbsp;&raquo;</a>
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			<category><![CDATA[the overwhelming hell]]></category>
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			<category><![CDATA[simple 2000]]></category>
			<pubDate><![CDATA[Wed, 13 Dec 2006 10:25:07 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Drum Master: A Love Story]]></title>
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				<center></center>

This isn't just a video of some guy kicking ass on <i>Taiko no Tatsujin</i>. Sure, that's the surface, but underneath, it's deeper. This is the story of a young man and a girl. With his buddy supporting him, the drum master pounds out a tune on the taiko. He's trained countless hours for this moment, just hoping he could catch the attention of a female. Any female. And for a fleeting moment, he did, and the two connected on so many different levels. There is real human drama in Akihabara game centers. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/178274/the-drum-master-a-love-story" title="Click here to read more about The Drum Master: A Love Story">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/178274/the-drum-master-a-love-story]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-178274]]></guid>
			<category><![CDATA[Namco]]></category>
			<category><![CDATA[Arcade]]></category>
			<category><![CDATA[Drum Master]]></category>
			<category><![CDATA[Keitai]]></category>
			<category><![CDATA[Love]]></category>
			<category><![CDATA[Only in Japan]]></category>
			<category><![CDATA[Otaku]]></category>
			<pubDate><![CDATA[Mon, 05 Jun 2006 03:22:25 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Xbox 360 Japanese Fish Sim]]></title>
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				Tokyo game maker <a href="http://www.f-groove.com/">Frontier Groove</a> has made its underwater 3D aquarium game <a href="http://www.aztv.gr.jp/"><i>AQUAZONE</i></a> for computer gamers and cell phoners. And now add the 360 to that list. The console version boasts 14 type of fish, including that one from <i>Finding Nemo</i>. Think of it as your own personal HD fish thank, but without minus the algae scrubbing. <i>&mdash;Brian Ashcraft</i>				<a href="http://kotaku.com/174881/the-xbox-360-japanese-fish-sim" title="Click here to read more about The Xbox 360 Japanese Fish Sim">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/174881/the-xbox-360-japanese-fish-sim]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-174881]]></guid>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Cell Phone Games]]></category>
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			<category><![CDATA[Japan]]></category>
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			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Pc Gaming]]></category>
			<category><![CDATA[Sim]]></category>
			<pubDate><![CDATA[Thu, 18 May 2006 22:27:04 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Photographer, Models And Bad, Bad Dialogue]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Photographer, Models And Bad, Bad Dialogue" href="http://kotaku.com/sex/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sex</span></a></div -->					<div><a title="Click here to read Photographer, Models And Bad, Bad Dialogue" href="http://kotaku.com/169940/photographer-models-and-bad-bad-dialogue" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Photographer, Models And Bad, Bad Dialogue" alt="Click here to read Photographer, Models And Bad, Bad Dialogue" src="http://cache.kotaku.com/assets/images/9/2006/04/shudderchance.jpg"/>
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				Taking a page from a <i>Three's Company</i> script,  Bandai Namco's cell phone dating sim <i>Koi no Shutter Chance</i> puts players as newbie photographer, living with two foxy idols. The story <strike>undresses</strike> unfolds through conversations with the ladies. Chit-chat like (see above): 				<a href="http://kotaku.com/169940/photographer-models-and-bad-bad-dialogue" title="Click here to read more about Photographer, Models And Bad, Bad Dialogue">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/169940/photographer-models-and-bad-bad-dialogue]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-169940]]></guid>
			<category><![CDATA[Sex]]></category>
			<category><![CDATA[Bandai]]></category>
			<category><![CDATA[Cell Phone]]></category>
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			<category><![CDATA[Namco]]></category>
			<category><![CDATA[Only in Japan]]></category>
			<pubDate><![CDATA[Thu, 27 Apr 2006 13:22:50 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=169940&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Upstart CEO Talks Mobile Brain Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Upstart CEO Talks Mobile Brain Gaming" href="http://kotaku.com/top/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">top</span></a></div -->					<div><a title="Click here to read Upstart CEO Talks Mobile Brain Gaming" href="http://kotaku.com/169363/upstart-ceo-talks-mobile-brain-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Upstart CEO Talks Mobile Brain Gaming" alt="Click here to read Upstart CEO Talks Mobile Brain Gaming" src="http://cache.kotaku.com/assets/images/9/2006/04/upstartlogo.jpg"/>
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				Earlier this week, we reported on the slew of <i>Brain Age</i> <a href="http://www.kotaku.com/gaming/brain-age/brain-game-reign-proclaimed-169264.php">knock-offs</a> headed our way. <a href="http://www.gamesindustry.biz/press_release.php?aid=15654">Barry O'Neill</a>, CEO of the Dublin-based Upstart Games, emailed us to let us know his company had been "sitting on" a cell phone brain game that predates <i>Brain Age</i> by about two years. Originally called <i>Right Brain Paradise</i>, the game was released by G-mode in Japan. Upstart's English version is titled <i>IQ Academy</i> and will be on in major US and European carries this July. We sent questions to Mr. O'Neill, regarding the upcoming title, the brain game craze and skiing in Nintendo's wake. 				<a href="http://kotaku.com/169363/upstart-ceo-talks-mobile-brain-gaming" title="Click here to read more about Upstart CEO Talks Mobile Brain Gaming">More&nbsp;&raquo;</a>
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			<category><![CDATA[Top]]></category>
			<category><![CDATA[Brain Age]]></category>
			<category><![CDATA[Brain Games]]></category>
			<category><![CDATA[Cell Phone Gaming]]></category>
			<category><![CDATA[Cell Phones]]></category>
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			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Upstart Games]]></category>
			<pubDate><![CDATA[Wed, 26 Apr 2006 07:22:08 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=169363&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ninety-Nine Nights: The Cell Phone Version]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ninety-Nine Nights: The Cell Phone Version" href="http://kotaku.com/ninety_nine-nights/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ninetyninenights</span></a></div -->					<div><a title="Click here to read Ninety-Nine Nights: The Cell Phone Version" href="http://kotaku.com/164854/ninety+nine-nights-the-cell-phone-version" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ninety-Nine Nights: The Cell Phone Version" alt="Click here to read Ninety-Nine Nights: The Cell Phone Version" src="http://cache.kotaku.com/assets/images/9/2006/04/ninetyninecellphone.jpg"/>
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				Microsoft Japan is launching a mobile content site for the upcoming RPG <i>Ninety-Nine Nights</i>, which goes on sale April 20th. Fans can sign up at the Vodafone site for 315 yen (approx. US $2.80) and download keitai wallpaper, ringtones and read the adventure novel. How exciting.				<a href="http://kotaku.com/164854/ninety+nine-nights-the-cell-phone-version" title="Click here to read more about Ninety-Nine Nights: The Cell Phone Version">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/164854/ninety+nine-nights-the-cell-phone-version]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-164854]]></guid>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 04 Apr 2006 11:22:26 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Game Designing Jack Bauer Style]]></title>
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				Over the weekend, MTV's Stephen Totilo checked out the "Mobile Game Mosh" at New York's Parsons School of Design. The Glu Mobile and Atari-sponsored design contest challenged college and grad students to churn out a Nokia compatible cell phone game in 24 hours. Contracts, Totilo reports, signed by the participants forfitted game rights to Atari and Glu Mobile. Yuck. 				<a href="http://kotaku.com/160541/game-designing-jack-bauer-style" title="Click here to read more about Game Designing Jack Bauer Style">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/160541/game-designing-jack-bauer-style]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-160541]]></guid>
			<category><![CDATA[Cell Phone]]></category>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[Cell Phones]]></category>
			<category><![CDATA[Cellphones]]></category>
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			<category><![CDATA[School]]></category>
			<pubDate><![CDATA[Tue, 14 Mar 2006 21:29:51 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=160541&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Custom 360 Rings Cell Phone Cover Coolness]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Custom 360 Rings Cell Phone Cover Coolness" href="http://kotaku.com/coolness/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">coolness</span></a></div -->					<div><a title="Click here to read Custom 360 Rings Cell Phone Cover Coolness" href="http://kotaku.com/154576/custom-360-rings-cell-phone-cover-coolness" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Custom 360 Rings Cell Phone Cover Coolness" alt="Click here to read Custom 360 Rings Cell Phone Cover Coolness" src="http://cache.kotaku.com/assets/images/9/2006/02/sonyphonexbox-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/sonyphonexbox.jpg"></a>Not all cool gaming accessories should reek of I'm-a-gamer. During the Christmas holidays, 360 diehard <a href="http://spaces.msn.com/eskoxbl/">Esko</a> picked up a new cellie and had a custom faceplate made for it. For $50, <a href="http://www.styleupcover.com/">StepUpCover</a> stamped out Xbox 360 rings for Esko's Sony Ericsson z520. Xbox symbol on Sony product <i>and</i> a word play on ring/rings. Clever.				<a href="http://kotaku.com/154576/custom-360-rings-cell-phone-cover-coolness" title="Click here to read more about Custom 360 Rings Cell Phone Cover Coolness">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/154576/custom-360-rings-cell-phone-cover-coolness]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-154576]]></guid>
			<category><![CDATA[Coolness]]></category>
			<category><![CDATA[Keitai]]></category>
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			<category><![CDATA[Modding]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 14 Feb 2006 15:22:33 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=154576&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA["Babies" Come From Japanese Cell Phones]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &quot;Babies&quot; Come From Japanese Cell Phones" href="http://kotaku.com/where-do-babies-come-from%3f/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wheredobabiescomefrom?</span></a></div -->					<div><a title="Click here to read &quot;Babies&quot; Come From Japanese Cell Phones" href="http://kotaku.com/146322/babies-come-from-japanese-cell-phones" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &quot;Babies&quot; Come From Japanese Cell Phones" alt="Click here to read &quot;Babies&quot; Come From Japanese Cell Phones" src="http://cache.kotaku.com/assets/images/9/2006/01/AkaCellphonegame-thumb.jpg"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/gaming/AkaCellphonegame.jpg"></a>Sega's bringing their hit DS title <a href="http://www.kotaku.com/gaming/where-do-babies-come-from/japanese-ads-where-do-babies-come-from-130977.php"><i>Where do babies come from?</i></a> to Japanese keitais in the form of the above pictured mini-game. Folks can access the game via Sonic cafe and start flirting like crazy. Neato! 				<a href="http://kotaku.com/146322/babies-come-from-japanese-cell-phones" title="Click here to read more about "Babies" Come From Japanese Cell Phones">More&nbsp;&raquo;</a>
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			<category><![CDATA[Where Do Babies Come From?]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Keitai]]></category>
			<category><![CDATA[Nintendo]]></category>
			<pubDate><![CDATA[Wed, 04 Jan 2006 09:21:14 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=146322&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Mario Solar-Powered Cell Phone Straps]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mario Solar-Powered Cell Phone Straps" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Mario Solar-Powered Cell Phone Straps" href="http://kotaku.com/140847/mario-solar+powered-cell-phone-straps" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mario Solar-Powered Cell Phone Straps" alt="Click here to read Mario Solar-Powered Cell Phone Straps" src="http://cache.kotaku.com/assets/images/9/2005/12/mariocellstrap3-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/mariocellstrap3.jpg"></a>The website says it best:				<a href="http://kotaku.com/140847/mario-solar+powered-cell-phone-straps" title="Click here to read more about Mario Solar-Powered Cell Phone Straps">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/140847/mario-solar+powered-cell-phone-straps]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-140847]]></guid>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Accessories Games]]></category>
			<category><![CDATA[Coolness]]></category>
			<category><![CDATA[Gift Guide]]></category>
			<category><![CDATA[Keitai]]></category>
			<pubDate><![CDATA[Mon, 05 Dec 2005 11:22:47 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=140847&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Grade Schoolers Use Phones To Pay 4 Games]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Grade Schoolers Use Phones To Pay 4 Games" href="http://kotaku.com/keitai/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">keitai</span></a></div -->					<div><a title="Click here to read Grade Schoolers Use Phones To Pay 4 Games" href="http://kotaku.com/136457/grade-schoolers-use-phones-to-pay-4-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Grade Schoolers Use Phones To Pay 4 Games" alt="Click here to read Grade Schoolers Use Phones To Pay 4 Games" src="http://cache.kotaku.com/assets/images/9/2005/11/mushiking-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/mushiking.jpg"></a>Rejoice kiddos! Now y'all can use keitais to support yer <a href="http://www.kotaku.com/gaming/kids-games/racist-game-at-walmart-129124.php"><i>Mushi King</i></a> and <a href="http://www.kotaku.com/gaming/sega/how-sega-reels-in-girls-130966.php"><i>Oshare Majo</i></a> habit. Just swipe a cell phone on the reader, which automatically deducts e-money stored on the cellie. This is not a new service, but it is new for kiddy games. Sega will start testing to see how the customers respond in a trial run. Wait, wait, wait. What are eight year-old children doing with mobiles? Scratch that. What are eight year-old children doing with mobiles that have e-money?				<a href="http://kotaku.com/136457/grade-schoolers-use-phones-to-pay-4-games" title="Click here to read more about Grade Schoolers Use Phones To Pay 4 Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/136457/grade-schoolers-use-phones-to-pay-4-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-136457]]></guid>
			<category><![CDATA[Keitai]]></category>
			<category><![CDATA[Kid's Games]]></category>
			<category><![CDATA[Only in Japan]]></category>
			<pubDate><![CDATA[Thu, 10 Nov 2005 17:20:59 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=136457&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Keitai Quick Draw Game]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Keitai Quick Draw Game" href="http://kotaku.com/keitai/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">keitai</span></a></div -->					<div><a title="Click here to read Keitai Quick Draw Game" href="http://kotaku.com/135779/keitai-quick-draw-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Keitai Quick Draw Game" alt="Click here to read Keitai Quick Draw Game" src="http://cache.kotaku.com/assets/images/9/2005/11/quickdraw-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/quickdraw.jpg"></a>Who's the fastest finger in the West? There's only one-way to find out: <i>Quick Gunman</i>. This cell phone game takes advantage of the calm shell phones so popular in Japan. Players close their phones, whip them open and press the "shoot" button as fast as possible with their finger. Good for killing time on the commute home. That, and annoying the crap outta other passengers. Bang, bang!				<a href="http://kotaku.com/135779/keitai-quick-draw-game" title="Click here to read more about Keitai Quick Draw Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/135779/keitai-quick-draw-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-135779]]></guid>
			<category><![CDATA[Keitai]]></category>
			<category><![CDATA[Only in Japan]]></category>
			<pubDate><![CDATA[Tue, 08 Nov 2005 13:22:57 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=135779&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Nintendo Mobile Launches Tomorrow]]></title>
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				On Nov. 1, fanboys and girls in Japan can <a href="http://www.nintendo.co.jp/n10/nintendomobile/index.html">download</a> Nintendo content via keitai. Classic images, ringtones and flash animation should be available. It costs about $1.50 a month. I'll report about the service after I sign up tomorrow. 				<a href="http://kotaku.com/134052/nintendo-mobile-launches-tomorrow" title="Click here to read more about Nintendo Mobile Launches Tomorrow">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/134052/nintendo-mobile-launches-tomorrow]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-134052]]></guid>
			<category><![CDATA[Keitai]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Nintendo]]></category>
			<pubDate><![CDATA[Mon, 31 Oct 2005 09:22:24 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=134052&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Evil Mobile Phones]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;i&gt;Evil&lt;/i&gt; Mobile Phones" href="http://kotaku.com/resident-evil/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">residentevil</span></a></div -->					<div><a title="Click here to read &lt;i&gt;Evil&lt;/i&gt; Mobile Phones" href="http://kotaku.com/129122/evil-mobile-phones" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;i&gt;Evil&lt;/i&gt; Mobile Phones" alt="Click here to read &lt;i&gt;Evil&lt;/i&gt; Mobile Phones" src="http://cache.kotaku.com/assets/images/9/2005/10/biohazardcellphones-thumb.JPG"/>
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				<a href="http://www.kotaku.com/gaming/biohazardcellphones.JPG"></a>Gotta love these Japanese <i>Biohazard</i> (that's <i>Resident Evil</i> for us Yanks) cell phone covers. Personally, I'm all over the blue Raccoon City Police Department phone skin. If that weren't cool enough, there are even itsy bitsy matching cellie charms. Take that zombie scum!				<a href="http://kotaku.com/129122/evil-mobile-phones" title="Click here to read more about Evil Mobile Phones">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/129122/evil-mobile-phones]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-129122]]></guid>
			<category><![CDATA[Resident Evil]]></category>
			<category><![CDATA[Keitai]]></category>
			<pubDate><![CDATA[Wed, 05 Oct 2005 09:21:19 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=129122&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Some Guys Have All the Luck]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Some Guys Have All the Luck" href="http://kotaku.com/only-in-japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onlyinjapan</span></a></div -->					<div><a title="Click here to read Some Guys Have All the Luck" href="http://kotaku.com/128861/some-guys-have-all-the-luck" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Some Guys Have All the Luck" alt="Click here to read Some Guys Have All the Luck" src="http://cache.kotaku.com/assets/images/9/2005/10/truelovestory-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/truelovestory.jpg"></a>Remember high school? Picking up chicks might have been tough, but now it's gotten easier thanks to <i>True Love Story</i>. Originally a PS2 game, <i>True Love</i> has hit Japanese keitais. Players chat up cute girls. If the lady likes you, her heart starts beating faster. Yer sister Ruri keeps tabs on all the gals and even complies a list of prospective candidates. Best of all, the game has a "short hair version" and a "long hair version" for guys with very particular fetishes. 				<a href="http://kotaku.com/128861/some-guys-have-all-the-luck" title="Click here to read more about Some Guys Have All the Luck">More&nbsp;&raquo;</a>
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			<category><![CDATA[Only in Japan]]></category>
			<category><![CDATA[Keitai]]></category>
			<pubDate><![CDATA[Tue, 04 Oct 2005 10:20:58 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=128861&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[More on My Dish DX]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read More on &lt;i&gt;My Dish DX&lt;/i&gt;" href="http://kotaku.com/keitai/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">keitai</span></a></div -->					<div><a title="Click here to read More on &lt;i&gt;My Dish DX&lt;/i&gt;" href="http://kotaku.com/125023/more-on-my-dish-dx" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read More on &lt;i&gt;My Dish DX&lt;/i&gt;" alt="Click here to read More on &lt;i&gt;My Dish DX&lt;/i&gt;" src="http://cache.kotaku.com/assets/images/9/2005/09/foodkeitai-thumb.jpg"/>
											</a></div>
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				<a href="http://www.kotaku.com/gaming/foodkeitai.jpg"></a>So, you don't live in Japan, but want to play the keitai cooking game we reported on last week. What's a gamer to do? Buy a ticket to Tokyo and swipe some salaryman's cellie? Good thing there's a freeware version of the game. 				<a href="http://kotaku.com/125023/more-on-my-dish-dx" title="Click here to read more about More on My Dish DX">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/125023/more-on-my-dish-dx]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-125023]]></guid>
			<category><![CDATA[Keitai]]></category>
			<category><![CDATA[Games]]></category>
			<pubDate><![CDATA[Mon, 12 Sep 2005 16:30:02 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=125023&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Iron Chef Game on Japanese Cellies]]></title>
			<description>
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				<a href="http://www.kotaku.com/gaming/foodkeitai.jpg"></a>Here's a novel game idea that sounds like torture at the same time: My Dish DX, a restaurant management sim for mobile phones. The last thing I want during my hour-long train commute home is to think about food whem I'm starving.				<a href="http://kotaku.com/124695/iron-chef-game-on-japanese-cellies" title="Click here to read more about Iron Chef Game on Japanese Cellies">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/124695/iron-chef-game-on-japanese-cellies]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-124695]]></guid>
			<category><![CDATA[Keitai]]></category>
			<category><![CDATA[Games]]></category>
			<pubDate><![CDATA[Fri, 09 Sep 2005 11:31:52 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=124695&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Nintendogs Goes Keitai Crazy!]]></title>
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				<a href="http://www.kotaku.com/gaming/nintendogs.jpg"></a>The game that has over run America is coming to Japanese cell phones. Nintendo has set up a keitai site where kids can download movies, screen shots , and get tips on how to raise their muts. 				<a href="http://kotaku.com/124108/nintendogs-goes-keitai-crazy" title="Click here to read more about Nintendogs Goes Keitai Crazy!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/124108/nintendogs-goes-keitai-crazy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-124108]]></guid>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Keitai]]></category>
			<category><![CDATA[Nintendogs]]></category>
			<pubDate><![CDATA[Wed, 07 Sep 2005 10:00:45 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=124108&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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