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		<title><![CDATA[Kotaku: Japan Time]]></title>
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			<title><![CDATA[Kotaku: Japan Time]]></title>
			<link>http://kotaku.com/tag/japan time</link>
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		<description><![CDATA[Kotaku posts tagged Japan Time]]></description>
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			<title><![CDATA[Microsoft To Show Off Xbox 360 RPG Line-Up In Tokyo Tomorrow]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft To Show Off Xbox 360 RPG Line-Up In Tokyo Tomorrow" href="http://kotaku.com/japan-time/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">japantime</span></a></div -->					<div><a title="Click here to read Microsoft To Show Off Xbox 360 RPG Line-Up In Tokyo Tomorrow" href="http://kotaku.com/5014724/microsoft-to-show-off-xbox-360-rpg-line+up-in-tokyo-tomorrow" class="pp_image">
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				Microsoft may not be winning Japan over with its Xbox 360&mdash;it typically sells under 10,000 consoles a month in the region&mdash;but that doesn't mean it's going to stop trying. Tomorrow in Japan the company is holding a press conference to focus on its RPG line-up, presumably to show off future wares geared toward the market like <em>Infinite Undiscovery</em> and <em>The Last Remnant</em> from Square Enix, but it may have more than that. News from the event should start to hit late tonight, very early tomorrow morning in the West.				<a href="http://kotaku.com/5014724/microsoft-to-show-off-xbox-360-rpg-line+up-in-tokyo-tomorrow" title="Click here to read more about Microsoft To Show Off Xbox 360 RPG Line-Up In Tokyo Tomorrow">More&nbsp;&raquo;</a>
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			<category><![CDATA[japan time]]></category>
			<category><![CDATA[Infinite Undiscovery]]></category>
			<category><![CDATA[last remnant]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 09 Jun 2008 17:40:53 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[New Treasure Game For Nintendo DS Revealed Soon]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Treasure Game For Nintendo DS Revealed Soon" href="http://kotaku.com/japan-time/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">japantime</span></a></div -->					<div><a title="Click here to read New Treasure Game For Nintendo DS Revealed Soon" href="http://kotaku.com/297687/new-treasure-game-for-nintendo-ds-revealed-soon" class="pp_image">
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				Japan has pre-TGS countdown fever!! In <em>more</em> exciting Treasure news, publisher ESP (aka Entertainment Software Publishing) has revealed that a Treasure-developed game for the Nintendo DS will be revealed in just five short, agonizing days. Hence the countdown clock, one that will beat <a href="http://kotaku.com/gaming/bronze-medal/yakuza-3-countdown-begins-296810.php">Sega's <em>Ryu Ga Gotoku</em> countdown</a> to the reveal by about a day.				<a href="http://kotaku.com/297687/new-treasure-game-for-nintendo-ds-revealed-soon" title="Click here to read more about New Treasure Game For Nintendo DS Revealed Soon">More&nbsp;&raquo;</a>
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			<category><![CDATA[japan time]]></category>
			<category><![CDATA[bangai-o]]></category>
			<category><![CDATA[ESP]]></category>
			<category><![CDATA[Ikaruga]]></category>
			<category><![CDATA[Nintendo DS]]></category>
			<category><![CDATA[Radiant silvergun]]></category>
			<category><![CDATA[treasure]]></category>
			<pubDate><![CDATA[Fri, 07 Sep 2007 19:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Sega: PS3 Pricing Key To Sony's Success]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sega: PS3 Pricing Key To Sony's Success" href="http://kotaku.com/japan-time/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">japantime</span></a></div -->					<div><a title="Click here to read Sega: PS3 Pricing Key To Sony's Success" href="http://kotaku.com/274421/sega-ps3-pricing-key-to-sonys-success" class="pp_image">
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				Masanao Maeda, corporate director for Sega, weighed in on the PLAYSTATION 3 sales situation, telling Reuters that "superior marketing and pricing strategy will be the key for Sony." In other words, Maeda probably feels that a price cut this year will help tepid PS3 sales. I don't want to be a Negative Nelly here, but when Sega is giving you advice on how to run your console business, you might want to start worrying.				<a href="http://kotaku.com/274421/sega-ps3-pricing-key-to-sonys-success" title="Click here to read more about Sega: PS3 Pricing Key To Sony's Success">More&nbsp;&raquo;</a>
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			<category><![CDATA[japan time]]></category>
			<category><![CDATA[mario & Sonic at the olympic games]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[Sega]]></category>
			<pubDate><![CDATA[Mon, 02 Jul 2007 19:40:50 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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