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		<title><![CDATA[Kotaku: James Cameron]]></title>
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			<title><![CDATA[Kotaku: James Cameron]]></title>
			<link>http://kotaku.com/tag/james cameron</link>
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		<link>http://kotaku.com/tag/james cameron</link>
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		<description><![CDATA[Kotaku posts tagged James Cameron]]></description>
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			<title><![CDATA[Be Happy That James Cameron's Avatar Never Got That Atari 2600 Port]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Be Happy That James Cameron's &lt;em&gt;Avatar&lt;/em&gt; Never Got That Atari 2600 Port" href="http://kotaku.com/atari/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">atari</span></a></div -->					<div><a title="Click here to read Be Happy That James Cameron's &lt;em&gt;Avatar&lt;/em&gt; Never Got That Atari 2600 Port" href="http://kotaku.com/5839566/be-happy-that-james-camerons-avatar-never-got-that-atari-2600-port" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Be Happy That James Cameron's &lt;em&gt;Avatar&lt;/em&gt; Never Got That Atari 2600 Port" alt="Click here to read Be Happy That James Cameron's &lt;em&gt;Avatar&lt;/em&gt; Never Got That Atari 2600 Port" src="http://cache.kotaku.com/assets/images/9/2011/09/small_28822601.jpg"/>
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				<!-- videoId: 28822601 --><!-- /videoId: 28822601 --> Movie to video game adaptations of the early 1980s were difficult things. <em>Raiders of the Lost Ark</em>, <em>E.T. the Extra Terrestrial</em>, and <em>The Empire Strikes Back</em> were as hard to master as they were hard to genuinely enjoy.				<a href="http://kotaku.com/5839566/be-happy-that-james-camerons-avatar-never-got-that-atari-2600-port" title="Click here to read more about Be Happy That James Cameron's Avatar Never Got That Atari 2600 Port">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5839566/be-happy-that-james-camerons-avatar-never-got-that-atari-2600-port]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5839566]]></guid>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[8-Bit]]></category>
			<category><![CDATA[Atari 2600]]></category>
			<category><![CDATA[Avatar]]></category>
			<category><![CDATA[Humor]]></category>
			<category><![CDATA[James Cameron]]></category>
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			<pubDate><![CDATA[Mon, 12 Sep 2011 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[James Cameron Says Video Games Are Powering 3D]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read James Cameron Says Video Games Are Powering 3D" href="http://kotaku.com/teh-future/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tehfuture</span></a></div -->					<div><a title="Click here to read James Cameron Says Video Games Are Powering 3D" href="http://kotaku.com/5795268/james-cameron-says-video-games-are-powering-3d" class="pp_image">
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				3D. Had enough? Tough crap, it sounds like there will be <em>more</em>. And according to movie director James Cameron (pictured, with George Lucas), the future of 3D is being fueled by video games.				<a href="http://kotaku.com/5795268/james-cameron-says-video-games-are-powering-3d" title="Click here to read more about James Cameron Says Video Games Are Powering 3D">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5795268/james-cameron-says-video-games-are-powering-3d]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5795268]]></guid>
			<category><![CDATA[teh future]]></category>
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			<category><![CDATA[Film]]></category>
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			<category><![CDATA[Movie]]></category>
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			<pubDate><![CDATA[Mon, 25 Apr 2011 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Hollywood To Rip Off Video Gaming's Excellent Framerate]]></title>
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				Video games have stolen many things from Hollywood. What's Hollywood going to take back? Director James Cameron wants to shoot Avatar 2 and 3 at 48 or even 64 frames per second, the latter rate being the ideal framerate for first-person shooters and racing games. Movies are usually shot at 24 fps, but, hey, if every other military game is going to steal from Cameron's Aliens, then surely the man can have his 60 frames which, he says, "is just reality. It is really stunning." [<a href="http://www.hollywoodreporter.com/news/james-cameron-fully-intends-make-172916">The Hollywood Reporter</a>]				<a href="http://kotaku.com/5787715/hollywood-to-rip-off-video-gamings-excellent-framerate" title="Click here to read more about Hollywood To Rip Off Video Gaming's Excellent Framerate">More&nbsp;&raquo;</a>
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			<category><![CDATA[Blip]]></category>
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			<pubDate><![CDATA[Thu, 31 Mar 2011 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Who's Claiming They Have The 'Avatar' Of 3D Video Games?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Who's Claiming They Have The 'Avatar' Of 3D Video Games?" href="http://kotaku.com/3d-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">3dgaming</span></a></div -->					<div><a title="Click here to read Who's Claiming They Have The 'Avatar' Of 3D Video Games?" href="http://kotaku.com/5733027/whos-claiming-they-have-the-avatar-of-3d-video-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Who's Claiming They Have The 'Avatar' Of 3D Video Games?" alt="Click here to read Who's Claiming They Have The 'Avatar' Of 3D Video Games?" src="http://cache.kotaku.com/assets/images/9/2011/01/small_crysis_2.jpg"/>
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				<a href="http://kotaku.com/tag/crysis2">Crysis 2</a> makers Crytek are, saying that they've created "a benchmark 3D implementation" with their upcoming sci-fi shooter, one they're likening to James Cameron's billion dollar blockbuster Avatar. But what does James Cameron think?				<a href="http://kotaku.com/5733027/whos-claiming-they-have-the-avatar-of-3d-video-games" title="Click here to read more about Who's Claiming They Have The 'Avatar' Of 3D Video Games?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5733027/whos-claiming-they-have-the-avatar-of-3d-video-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5733027]]></guid>
			<category><![CDATA[3D Gaming]]></category>
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			<pubDate><![CDATA[Thu, 13 Jan 2011 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Who Could Convince Blizzard To Make A StarCraft Movie?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Who Could Convince Blizzard To Make A StarCraft Movie?" href="http://kotaku.com/blizzard/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">blizzard</span></a></div -->					<div><a title="Click here to read Who Could Convince Blizzard To Make A StarCraft Movie?" href="http://kotaku.com/5625878/blizzard-would-do-a-starcraft-movie-if-james-cameron-is-interested" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Who Could Convince Blizzard To Make A StarCraft Movie?" alt="Click here to read Who Could Convince Blizzard To Make A StarCraft Movie?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_starcraft_movie.jpg"/>
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				StarCraft and Diablo maker Blizzard already has a World of Warcraft film in development with Spider-man director Sam Raimi. What might twist the arm of Blizzard's top creators to get a StarCraft movie underway? James Cameron might!				<a href="http://kotaku.com/5625878/blizzard-would-do-a-starcraft-movie-if-james-cameron-is-interested" title="Click here to read more about Who Could Convince Blizzard To Make A StarCraft Movie?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5625878/blizzard-would-do-a-starcraft-movie-if-james-cameron-is-interested]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5625878]]></guid>
			<category><![CDATA[Blizzard]]></category>
			<category><![CDATA[Avatar]]></category>
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			<category><![CDATA[starcraft ii]]></category>
			<pubDate><![CDATA[Mon, 30 Aug 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[If Only The Avatar Game Manual Was This Amusing]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read If Only The Avatar Game Manual Was This Amusing" href="http://kotaku.com/avatar/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">avatar</span></a></div -->					<div><a title="Click here to read If Only The Avatar Game Manual Was This Amusing" href="http://kotaku.com/5527052/if-only-the-avatar-game-manual-was-this-amusing/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read If Only The Avatar Game Manual Was This Amusing" alt="Click here to read If Only The Avatar Game Manual Was This Amusing" src="http://cache.kotaku.com/assets/images/9/2012/01/small_6f0708955cbac2b9e457b11b2a464b09.jpg"/>
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				It's not. This is a pirated game manual. A really, really funny one.				<a href="http://kotaku.com/5527052/if-only-the-avatar-game-manual-was-this-amusing/gallery/" title="Click here to read more about If Only The Avatar Game Manual Was This Amusing">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5527052/if-only-the-avatar-game-manual-was-this-amusing/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5527052]]></guid>
			<category><![CDATA[Avatar]]></category>
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			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Thu, 29 Apr 2010 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Why Did The Avatar Game Fail?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Did The Avatar Game Fail?" href="http://kotaku.com/avatar/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">avatar</span></a></div -->					<div><a title="Click here to read Why Did The Avatar Game Fail?" href="http://kotaku.com/5522623/why-did-the-avatar-game-fail" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why Did The Avatar Game Fail?" alt="Click here to read Why Did The Avatar Game Fail?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_c2b38130f1773dbd4e5e75aa3cb614cc.jpg"/>
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				 Avatar is the biggest grossing movie of all time. It's video game version is not. It is, instead, a miserable failure. Why?				<a href="http://kotaku.com/5522623/why-did-the-avatar-game-fail" title="Click here to read more about Why Did The Avatar Game Fail?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5522623/why-did-the-avatar-game-fail]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5522623]]></guid>
			<category><![CDATA[Avatar]]></category>
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			<pubDate><![CDATA[Fri, 23 Apr 2010 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Fable Designer On Not Getting Avatar (And Then Getting It)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fable Designer On Not Getting Avatar (And Then Getting It)" href="http://kotaku.com/hollywood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hollywood</span></a></div -->					<div><a title="Click here to read Fable Designer On Not Getting Avatar (And Then Getting It)" href="http://kotaku.com/5498862/fable-designer-on-not-getting-avatar-and-then-getting-it" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Fable Designer On Not Getting Avatar (And Then Getting It)" alt="Click here to read Fable Designer On Not Getting Avatar (And Then Getting It)" src="http://cache.kotaku.com/assets/images/9/2011/11/small_a443af5de3e6e5416a387d8dc1d3b886.jpg"/>
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				 Peter Molyneux, the game designer behind the Fable franchise, was invited on the set of Hollywood motion picture Avatar. He didn't quite "get it".				<a href="http://kotaku.com/5498862/fable-designer-on-not-getting-avatar-and-then-getting-it" title="Click here to read more about Fable Designer On Not Getting Avatar (And Then Getting It)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5498862/fable-designer-on-not-getting-avatar-and-then-getting-it]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5498862]]></guid>
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			<category><![CDATA[Peter Molyneux]]></category>
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			<pubDate><![CDATA[Mon, 22 Mar 2010 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[James Cameron Keen To Do More Video Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read James Cameron Keen To Do More Video Games" href="http://kotaku.com/hollywood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hollywood</span></a></div -->					<div><a title="Click here to read James Cameron Keen To Do More Video Games" href="http://kotaku.com/5445932/james-cameron-keen-to-do-more-video-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read James Cameron Keen To Do More Video Games" alt="Click here to read James Cameron Keen To Do More Video Games" src="http://cache.kotaku.com/assets/images/9/2010/01/james_cameron.jpg"/>
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				 Sci-fi opus Avatar, from director <a class="autolink" title="Click here to read more posts tagged #jamescameron" title="Click here to read more posts tagged #jamescameron" href="http://kotaku.com/tag/jamescameron/">James Cameron</a>, is the second highest-grossing movie of all time; and it's still playing in theaters. Earning over $1.8 billion, his historical epic Titanic is the biggest grossing film worldwide.				<a href="http://kotaku.com/5445932/james-cameron-keen-to-do-more-video-games" title="Click here to read more about James Cameron Keen To Do More Video Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5445932/james-cameron-keen-to-do-more-video-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5445932]]></guid>
			<category><![CDATA[Hollywood]]></category>
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			<pubDate><![CDATA[Tue, 12 Jan 2010 02:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5445932&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[James Cameron: Today's Online Gamers Are The Future's Smokers]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read James Cameron: Today's Online Gamers Are The Future's Smokers" href="http://kotaku.com/avatar/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">avatar</span></a></div -->					<div><a title="Click here to read James Cameron: Today's Online Gamers Are The Future's Smokers" href="http://kotaku.com/5439925/james-cameron-todays-online-gamers-are-the-futures-smokers" class="pp_image">
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				According to the <a href="http://www.nytimes.com/2010/01/04/business/04smoke.html">New York Times</a>, <em>someone</em> out there thinks that James Cameron's Avatar is big budget mental poison because of its on-screen tobacco use. Let's start there, as we walk the winding path toward Avatar's video game association.				<a href="http://kotaku.com/5439925/james-cameron-todays-online-gamers-are-the-futures-smokers" title="Click here to read more about James Cameron: Today's Online Gamers Are The Future's Smokers">More&nbsp;&raquo;</a>
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			<category><![CDATA[Avatar]]></category>
			<category><![CDATA[James Cameron]]></category>
			<category><![CDATA[Mmo]]></category>
			<pubDate><![CDATA[Mon, 04 Jan 2010 20:00:26 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Avatar: The World Of Pandora]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Avatar: The World Of Pandora" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Avatar: The World Of Pandora" href="http://kotaku.com/5391949/avatar-the-world-of-pandora" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Avatar: The World Of Pandora" alt="Click here to read Avatar: The World Of Pandora" src="http://cache.kotaku.com/assets/images/9/2009/10/pandora.jpg"/>
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				 Director <a class="autolink" title="Click here to read more posts tagged #jamescameron" title="Click here to read more posts tagged #jamescameron" href="http://kotaku.com/tag/jamescameron/">James Cameron</a> and the developers behind the video game adaptation of Avatar discuss the world of Pandora - paradise for the Navi, and something much darker for the invading humans.				<a href="http://kotaku.com/5391949/avatar-the-world-of-pandora" title="Click here to read more about Avatar: The World Of Pandora">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5391949/avatar-the-world-of-pandora]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5391949]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Avatar]]></category>
			<category><![CDATA[developer diary]]></category>
			<category><![CDATA[James Cameron]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Wed, 28 Oct 2009 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Here's What Avatar Looks Like On The Wii]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here's What Avatar Looks Like On The Wii" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Here's What Avatar Looks Like On The Wii" href="http://kotaku.com/5391446/heres-what-avatar-looks-like-on-the-wii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here's What Avatar Looks Like On The Wii" alt="Click here to read Here's What Avatar Looks Like On The Wii" src="http://cache.kotaku.com/assets/images/9/2012/02/small_43b3d39fcc4565cc96a9905da71f9163.jpg"/>
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				If you're curious to know what James Cameron's Avatar looks like on the Wii, watch these videos for a quick rundown of both the ground combat and the flying.				<a href="http://kotaku.com/5391446/heres-what-avatar-looks-like-on-the-wii" title="Click here to read more about Here's What Avatar Looks Like On The Wii">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5391446/heres-what-avatar-looks-like-on-the-wii]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5391446]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Avatar]]></category>
			<category><![CDATA[James Cameron]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Wed, 28 Oct 2009 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Avatar Wii Preview: Environmentalism Commando]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Avatar Wii Preview: Environmentalism Commando" href="http://kotaku.com/preview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">preview</span></a></div -->					<div><a title="Click here to read Avatar Wii Preview: Environmentalism Commando" href="http://kotaku.com/5389588/avatar-wii-preview-environmentalism-commando" class="pp_image">
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				<a class="autolink" title="Click here to read more posts tagged #jamescameron" title="Click here to read more posts tagged #jamescameron" href="http://kotaku.com/tag/jamescameron/">James Cameron</a>'s upcoming science fiction flick looks pretty nifty, but how does it hold up on its "the video game will be just like it" promise on the Wii?				<a href="http://kotaku.com/5389588/avatar-wii-preview-environmentalism-commando" title="Click here to read more about Avatar Wii Preview: Environmentalism Commando">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5389588/avatar-wii-preview-environmentalism-commando]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5389588]]></guid>
			<category><![CDATA[Preview]]></category>
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			<pubDate><![CDATA[Mon, 26 Oct 2009 02:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Your 360 Needs HDMI for Avatar's 3D Effects]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Your 360 Needs HDMI for Avatar's 3D Effects" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Your 360 Needs HDMI for Avatar's 3D Effects" href="http://kotaku.com/5325925/your-360-needs-hdmi-for-avatars-3d-effects" class="pp_image">
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				If you ponied up for a 3D-enabled TV because you want to take advantage of 3D-enabled games, you need to make sure you have an HDMI-enabled console to go with that.				<a href="http://kotaku.com/5325925/your-360-needs-hdmi-for-avatars-3d-effects" title="Click here to read more about Your 360 Needs HDMI for Avatar's 3D Effects">More&nbsp;&raquo;</a>
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			<category><![CDATA[James cameron's avatar]]></category>
			<pubDate><![CDATA[Wed, 29 Jul 2009 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[James Cameron's Avatar Game Scores Some Weaver]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read James Cameron's Avatar Game Scores Some Weaver" href="http://kotaku.com/comic_con-09/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comiccon09</span></a></div -->					<div><a title="Click here to read James Cameron's Avatar Game Scores Some Weaver" href="http://kotaku.com/5322348/james-camerons-avatar-game-scores-some-weaver" class="pp_image">
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				After passing on <em>Ghostbusters: The Video Game</em> and an unspecified <em>Aliens</em> game, <a class="autolink" title="Click here to read more posts tagged SIGOURNEY WEAVER" title="Click here to read more posts tagged SIGOURNEY WEAVER" href="http://kotaku.com/tag/sigourney-weaver/">Sigourney Weaver</a> will finally get an opportunity to flex her video game voiceover skills in <a class="autolink" title="Click here to read more posts tagged JAMES CAMERON" title="Click here to read more posts tagged JAMES CAMERON" href="http://kotaku.com/tag/james-cameron/">James Cameron</a>'s <em>Avatar</em> game, Ubisoft announced today.				<a href="http://kotaku.com/5322348/james-camerons-avatar-game-scores-some-weaver" title="Click here to read more about James Cameron's Avatar Game Scores Some Weaver">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5322348/james-camerons-avatar-game-scores-some-weaver]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5322348]]></guid>
			<category><![CDATA[Comic-con 09]]></category>
			<category><![CDATA[Avatar]]></category>
			<category><![CDATA[James Cameron]]></category>
			<category><![CDATA[Sigourney Weaver]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Fri, 24 Jul 2009 18:20:19 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Avatar Demo On The Way This Week]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Avatar Demo On The Way This Week" href="http://kotaku.com/e3-2009/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32009</span></a></div -->					<div><a title="Click here to read Avatar Demo On The Way This Week" href="http://kotaku.com/5275093/avatar-demo-on-the-way-this-week" class="pp_image">
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				Ubisoft's special guest star at their press event turned out to be James Cameron &mdash; action flick director extraordinaire.				<a href="http://kotaku.com/5275093/avatar-demo-on-the-way-this-week" title="Click here to read more about Avatar Demo On The Way This Week">More&nbsp;&raquo;</a>
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			<category><![CDATA[E3 2009]]></category>
			<category><![CDATA[Avatar]]></category>
			<category><![CDATA[James Cameron]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Tue, 02 Jun 2009 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[First Look At James Cameron's Avatar Set]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Look At James Cameron's Avatar Set" href="http://kotaku.com/hollywood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hollywood</span></a></div -->					<div><a title="Click here to read First Look At James Cameron's Avatar Set" href="http://kotaku.com/5047001/first-look-at-james-camerons-avatar-set" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First Look At James Cameron's Avatar Set" alt="Click here to read First Look At James Cameron's Avatar Set" src="http://cache.kotaku.com/assets/images/9/2008/09/avatar_set.gif"/>
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				For those unfamiliar with James Cameron's upcoming <i>Avatar</i>, the very gamey flick follows an ex-Marine's struggle for survival on an alien planet. The title refers to the main character's status as an avatar &mdash; a human mind in an alien body. Besides creating oodles (yes, oodles) of CG alien characters to inhabit the flick, Cameron is also planning to show the movie (and the movie based games!) in stereoscopic 3D. The avatar game is apparently <a href="http://kotaku.com/392249/avatar-game-already-running-in-stereoscopic-3d">already running</a> in stereoscopic 3D! Cameron has been shooting the film in New Zealand, and it's about 60 percent done. Cameron's gunning to have it finished it time for its December 2009 release. Above is a picture of the set, which looks more like they're making a game and less like a movie in the traditional sense. 				<a href="http://kotaku.com/5047001/first-look-at-james-camerons-avatar-set" title="Click here to read more about First Look At James Cameron's Avatar Set">More&nbsp;&raquo;</a>
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			<category><![CDATA[Hollywood]]></category>
			<category><![CDATA[Avatar]]></category>
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			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Tue, 09 Sep 2008 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Avatar Might Be Lacking On Story]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Avatar Might Be Lacking On Story" href="http://kotaku.com/james-cameron/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">jamescameron</span></a></div -->					<div><a title="Click here to read Avatar Might Be Lacking On Story" href="http://kotaku.com/5010359/avatar-might-be-lacking-on-story" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Avatar Might Be Lacking On Story" alt="Click here to read Avatar Might Be Lacking On Story" src="http://cache.kotaku.com/assets/images/9/2008/05/41/25/small_41257d770691483d88e7391e370260c1.jpg"/>
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				 Whether it's creating CG liquid robots or making movies underwater, James Cameron hasn't just pushed boundaries, he's toppled them over and then stomped the crap outta them. His upcoming movie <i>Avatar</i> doesn't sound any different! For those unfamiliar with the years off flick, the very gamey flick follows an ex-Marine's struggle for survival on an alien planet. The title refers to the main character's status as an avatar &mdash; human mind in an alien body. Besides creating oodles (yes, <i>oodles</i>) of CG alien characters to inhabit the flick, Cameron is <a href="http://kotaku.com/392249/avatar-game-already-running-in-stereoscopic-3d">also planning</a> to screen the movie (and the movie based games!) in stereoscopic 3D. But what about the story? Says Cameron:				<a href="http://kotaku.com/5010359/avatar-might-be-lacking-on-story" title="Click here to read more about Avatar Might Be Lacking On Story">More&nbsp;&raquo;</a>
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			<category><![CDATA[James Cameron]]></category>
			<category><![CDATA[Avatar]]></category>
			<category><![CDATA[Hollywood]]></category>
			<pubDate><![CDATA[Thu, 22 May 2008 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5010359&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Avatar Game Already Running In Stereoscopic 3D]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Avatar Game Already Running In Stereoscopic 3D" href="http://kotaku.com/avatar/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">avatar</span></a></div -->					<div><a title="Click here to read Avatar Game Already Running In Stereoscopic 3D" href="http://kotaku.com/392249/avatar-game-already-running-in-stereoscopic-3d" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Avatar Game Already Running In Stereoscopic 3D" alt="Click here to read Avatar Game Already Running In Stereoscopic 3D" src="http://cache.kotaku.com/assets/images/9/2008/05/small_jimcameron3d.jpg"/>
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				 Anyone seen a movie in stereoscopic 3D? I caught Beowulf a few months back, thought it was <em>great</em>. Partly for the 3D, but mostly for the glasses, because the ones my cinema were handing out were replica Buddy Holly specs, with not a blue or red piece of cellophane in <em>sight</em>. Classy. I mention this because James Cameron's upcoming sci-fi "epic" Avatar will be screened in stereoscopic 3D, and Cameron has 3D <em>on the brain</em>, wanting to screen not just the movie in the third dimension, but - <a href="http://kotaku.com/338105/surfer-girl-i-wish-i-could-quit-you-3d-games-edition">as rumoured</a> -the <em>games </em>based on the movie as well. Indeed, Cameron's told Cnet that a 360 build of the adaptation is already up, running, and up and running in 3D. Sounds good to me. So long as the glasses look good.				<a href="http://kotaku.com/392249/avatar-game-already-running-in-stereoscopic-3d" title="Click here to read more about Avatar Game Already Running In Stereoscopic 3D">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 21 May 2008 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[How's James Cameron's Avatar Movie Going?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How's James Cameron's Avatar Movie Going?" href="http://kotaku.com/hollywood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hollywood</span></a></div -->					<div><a title="Click here to read How's James Cameron's Avatar Movie Going?" href="http://kotaku.com/359541/hows-james-camerons-avatar-movie-going" class="pp_image">
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				 Last we heard about James Cameron's big sci-fi yarn <i>Avatar</i> Ubisoft had bagged the game rights. For those unfamiliar with the years off flick, it follows an ex-Marine's struggle for survival on an alien planet. The title refers to the main character's status as an Avatar &mdash; human mind in an alien body. (Space Marines, aliens, wow, already sounds like a game!) How's the project coming along? According to Cameron:				<a href="http://kotaku.com/359541/hows-james-camerons-avatar-movie-going" title="Click here to read more about How's James Cameron's Avatar Movie Going?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 22 Feb 2008 09:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ubisoft Snags Cameron's Avatar Rights]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Snags Cameron's Avatar Rights" href="http://kotaku.com/transcendental/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">transcendental</span></a></div -->					<div><a title="Click here to read Ubisoft Snags Cameron's Avatar Rights" href="http://kotaku.com/281833/ubisoft-snags-camerons-avatar-rights" class="pp_image">
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				I may have never gotten my dream game based off of James Cameron's last epic film, 1997's Titanic, but Ubisoft has taken steps to make sure that the great writer / director's work isn't bypassed for game treatment again, having secured the rights to his 2009 film "Avatar". The movie follows the story of an ex-Marine who finds himself in a struggle for survival on an alien planet. The title refers to the main character's status as an Avatar - a human mind in an alien body. Certainly sounds like a video game plot, doesn't it? With a cast that includes Sam Worthington, Zoe Saldana (rawr), and Sigourney Weaver and WETA on effects detail, "Avatar" could turn out to be the next big sci fi epic. 				<a href="http://kotaku.com/281833/ubisoft-snags-camerons-avatar-rights" title="Click here to read more about Ubisoft Snags Cameron's Avatar Rights">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 24 Jul 2007 13:20:58 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[New Details of Aliens Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Details of Aliens Games" href="http://kotaku.com/space-is-the-place/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">spaceistheplace</span></a></div -->					<div><a title="Click here to read New Details of Aliens Games" href="http://kotaku.com/265557/new-details-of-aliens-games" class="pp_image">
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Although Sega hasn't said much about <a href="http://kotaku.com/gaming/space-marine-alert/sega-licenses-unreal-engine-3-too-261035.php">the Aliens game that will be coming out</a>, the developer for the game, Randy Pitchford at Gearbox, has let some of the cats out of the bag. The game, which is based on that classic sci-fi sequel by James Cameron, will be a first-person shooter that follows the character Colonial Marine, a  soldier that accompanies Sigourney Weaver in the movie. 				<a href="http://kotaku.com/265557/new-details-of-aliens-games" title="Click here to read more about New Details of Aliens Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 04 Jun 2007 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Kim Phu]]></dc:creator>
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			<title><![CDATA[James Cameron, Avatar, And His Fancy Camera]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read James Cameron, Avatar, And His Fancy Camera" href="http://kotaku.com/james-cameron/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">jamescameron</span></a></div -->					<div><a title="Click here to read James Cameron, Avatar, And His Fancy Camera" href="http://kotaku.com/227600/james-cameron-avatar-and-his-fancy-camera" class="pp_image">
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				<i>The New York Times</i> has a piece up on James Cameron's $200 million sci-fi epic <i>Avatar</i>. The film, as Cameron explains, is a mix of CG characters and CG environments with live-action and live environments. And how does he plan to capture this? He (and his computer experts) have designed a special camera that allows him to view actors proformances in the film's virtual environment in real time. Cameron says:				<a href="http://kotaku.com/227600/james-cameron-avatar-and-his-fancy-camera" title="Click here to read more about James Cameron, Avatar, And His Fancy Camera">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 10 Jan 2007 07:22:25 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[James Cameron Thinks He's Raph Koster]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read James Cameron Thinks He's Raph Koster" href="http://kotaku.com/james-cameron/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">jamescameron</span></a></div -->					<div><a title="Click here to read James Cameron Thinks He's Raph Koster" href="http://kotaku.com/200900/james-cameron-thinks-hes-raph-koster" class="pp_image">
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      And from the stupid, clueless Hollywood celebrity quote department, Mr. James Cameron:				<a href="http://kotaku.com/200900/james-cameron-thinks-hes-raph-koster" title="Click here to read more about James Cameron Thinks He's Raph Koster">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 15 Sep 2006 13:40:31 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
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			<title><![CDATA[Hollywood And MMOs: Kindred Spirits!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hollywood And MMOs: Kindred Spirits!" href="http://kotaku.com/hollywood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hollywood</span></a></div -->					<div><a title="Click here to read Hollywood And MMOs: Kindred Spirits!" href="http://kotaku.com/199635/hollywood-and-mmos-kindred-spirits" class="pp_image">
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      At the recent Austin Game Conference, Hollywood producer Jon Landau (<i>Titanic</i>, <i>Honey, I Shrunk the Kids</i> and <i>Dick Tracy</i>) talked MMOs and film. Earlier this year, Landau and director <a href="http://www.kotaku.com/gaming/james-cameron/">James Cameron</a> became board members for MMO game network Multiverse. While nothing official has been announced, Laundau referred to himself as "a filmmaker who's involved in creating IP that games are based on."  With cinema's production and technology moving closer to gaming, the producer points out:				<a href="http://kotaku.com/199635/hollywood-and-mmos-kindred-spirits" title="Click here to read more about Hollywood And MMOs: Kindred Spirits!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 11 Sep 2006 06:22:33 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[MMOGs Tie-In with TV]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read MMOGs Tie-In with TV" href="http://kotaku.com/mmog/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mmog</span></a></div -->					<div><a title="Click here to read MMOGs Tie-In with TV" href="http://kotaku.com/152697/mmogs-tie+in-with-tv" class="pp_image">
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				<a href="http://www.kotaku.com/gaming/cameronbig.jpg"></a>True, the headline makes me think about the <cite>Super Mario Brothers Super Show</cite> and how a similar show hosted by Night Elves could be a giant mess, but that's not what this is about. Instead, <a href="http://www.businessweek.com/magazine/content/06_07/b3971073.htm"><cite>Business Week</cite></a> published an article interviewing James Cameron (yep, <cite>Terminator 2</cite> director). Cameron indicates he wants to create a game that will first lure MMO gamers and have them play in the virtual world, before the movie comes out shortly thereafter. 				<a href="http://kotaku.com/152697/mmogs-tie+in-with-tv" title="Click here to read more about MMOGs Tie-In with TV">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 03 Feb 2006 16:40:23 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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