<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:wfw="http://wellformedweb.org/CommentAPI/">
	<channel>
		<title><![CDATA[Kotaku: Jaffe]]></title>
		<image>
			<url>http://cache.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png</url>
			<title><![CDATA[Kotaku: Jaffe]]></title>
			<link>http://kotaku.com/tag/jaffe</link>
		</image>
		<link>http://kotaku.com/tag/jaffe</link>
		<atom:link rel="hub" href="http://gawker.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom" />
		<description><![CDATA[Kotaku posts tagged Jaffe]]></description>
		<item>
			<title><![CDATA[New Twisted Metal is Extra Heavy]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Twisted Metal is Extra Heavy" href="http://kotaku.com/super-deluxe-ultra-monster-edition/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">superdeluxeultramonsteredition</span></a></div -->					<div><a title="Click here to read New Twisted Metal is Extra Heavy" href="http://kotaku.com/288974/new-twisted-metal-is-extra-heavy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Twisted Metal is Extra Heavy" alt="Click here to read New Twisted Metal is Extra Heavy" src="http://cache.kotaku.com/assets/images/9/2007/08/small_SweetTooth_Stalking.jpg"/>
											</a></div>
									</div>
				It looks like Eat Sleep Play's new Twisted Metal: Head-On PS2 title will be more than just a PSP title with better graphics. It will be a PSP title with better graphics and plenty of extras (on top of the <a href="http://kotaku.com/gaming/casting-call/jaffe-opens-fan-floodgate-for-twisted-metal-documentary-287127.php">documentary</a> that's been announced). From Jaffe himself:<blockquote>...it seems like we're gonna get some great fan videos coming in, so that- along with tons of old concept art, toys, video, and other behind the scenes stuff we've uncovered- should make for a good package! I'm jazzed!</blockquote>I'm jazzed too, Jaffe. I'm jazzed too. 				<a href="http://kotaku.com/288974/new-twisted-metal-is-extra-heavy" title="Click here to read more about New Twisted Metal is Extra Heavy">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/288974/new-twisted-metal-is-extra-heavy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-288974]]></guid>
			<category><![CDATA[super deluxe ultra monster edition]]></category>
			<category><![CDATA[David Jaffe]]></category>
			<category><![CDATA[eat sleep play]]></category>
			<category><![CDATA[Jaffe]]></category>
			<category><![CDATA[twisted metal]]></category>
			<category><![CDATA[twisted metal: head-on]]></category>
			<pubDate><![CDATA[Mon, 13 Aug 2007 15:40:51 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=288974&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[GDC 07: The Game Design Challenge]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GDC 07: The Game Design Challenge" href="http://kotaku.com/gdc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc07</span></a></div -->					<div><a title="Click here to read GDC 07: The Game Design Challenge" href="http://kotaku.com/242807/gdc-07-the-game-design-challenge" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GDC 07: The Game Design Challenge" alt="Click here to read GDC 07: The Game Design Challenge" src="http://cache.kotaku.com/assets/images/9/2007/03/small_designchallenge.jpg"/>
											</a></div>
									</div>
				Every year GDC hosts the Game Design Challenge, which takes a handful of the best game designers around and challenges them to come up with an enticing game concept according to a set theme. This year's theme? The Needle and Thread Interface. Creating a game that uses a needle and thread as the interface for the gameplay in some fashion. The contestants? God of War dev and all-around potty mouth David Jaffe, the father of Tetris Alexey Pajitnov, and finally last year's winner for the Nobel Peace Prize themed challenge, Harvey Smith. 				<a href="http://kotaku.com/242807/gdc-07-the-game-design-challenge" title="Click here to read more about GDC 07: The Game Design Challenge">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/242807/gdc-07-the-game-design-challenge]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-242807]]></guid>
			<category><![CDATA[gdc07]]></category>
			<category><![CDATA[design challenge]]></category>
			<category><![CDATA[Gdc]]></category>
			<category><![CDATA[Jaffe]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Tetris]]></category>
			<pubDate><![CDATA[Thu, 08 Mar 2007 20:20:54 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=242807&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Jaffe's Focus Test Funtime]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Jaffe's Focus Test Funtime" href="http://kotaku.com/jaffe/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">jaffe</span></a></div -->					<div><a title="Click here to read Jaffe's Focus Test Funtime" href="http://kotaku.com/233173/jaffes-focus-test-funtime" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Jaffe's Focus Test Funtime" alt="Click here to read Jaffe's Focus Test Funtime" src="http://cache.kotaku.com/assets/images/9/2007/02/small_jaffewatson.jpg"/>
											</a></div>
									</div>
				
        <div class="FloatHack"></div>
    

      
      If you've ever wanted a seedy look inside the world of video game focus testing, here's your chance. God of War director David Jaffe yesterday live blogged the focus test for the upcoming PS3 title Calling All Cars, formerly Criminal Crackdown. It's a candid look into what goes on in the mind of a developer as people get their hands on his game for the first time. 				<a href="http://kotaku.com/233173/jaffes-focus-test-funtime" title="Click here to read more about Jaffe's Focus Test Funtime">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/233173/jaffes-focus-test-funtime]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-233173]]></guid>
			<category><![CDATA[Jaffe]]></category>
			<category><![CDATA[calling all cars]]></category>
			<category><![CDATA[Developers]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Testing]]></category>
			<pubDate><![CDATA[Thu, 01 Feb 2007 13:40:26 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=233173&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Gaming Industry Is Sooo Boogie Nights]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gaming Industry Is Sooo Boogie Nights" href="http://kotaku.com/porn/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">porn</span></a></div -->					<div><a title="Click here to read Gaming Industry Is Sooo Boogie Nights" href="http://kotaku.com/191423/gaming-industry-is-sooo-boogie-nights" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gaming Industry Is Sooo Boogie Nights" alt="Click here to read Gaming Industry Is Sooo Boogie Nights" src="http://cache.kotaku.com/assets/images/9/2006/08/small_boogienights.jpg"/>
											</a></div>
									</div>
				
        <div class="FloatHack"></div>
    

      Substitute b.o. for STDs, and the video game biz is just like porn! <i>God of War</i> designer Derek Daniels draws parallels between the gaming industry and the adult film business in his blog:				<a href="http://kotaku.com/191423/gaming-industry-is-sooo-boogie-nights" title="Click here to read more about Gaming Industry Is Sooo Boogie Nights">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/191423/gaming-industry-is-sooo-boogie-nights]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-191423]]></guid>
			<category><![CDATA[Porn]]></category>
			<category><![CDATA[gaming industry]]></category>
			<category><![CDATA[god war]]></category>
			<category><![CDATA[Jaffe]]></category>
			<category><![CDATA[Kojima]]></category>
			<category><![CDATA[Miyamoto]]></category>
			<category><![CDATA[Sex]]></category>
			<category><![CDATA[Will Wright]]></category>
			<pubDate><![CDATA[Wed, 02 Aug 2006 06:22:40 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=191423&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Rumor Mill: PSP Hard Drive and Placeshifting support?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor Mill: PSP Hard Drive and Placeshifting support?" href="http://kotaku.com/rumor-mill/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumormill</span></a></div -->					<div><a title="Click here to read Rumor Mill: PSP Hard Drive and Placeshifting support?" href="http://kotaku.com/188473/rumor-mill-psp-hard-drive-and-placeshifting-support" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rumor Mill: PSP Hard Drive and Placeshifting support?" alt="Click here to read Rumor Mill: PSP Hard Drive and Placeshifting support?" src="http://cache.kotaku.com/assets/images/9/2006/07/small_me_jaffe.jpg"/>
											</a></div>
									</div>
				
        <div class="FloatHack"></div>
    

      A set of Playstation Portable rumors rumbled our way this week. Both of them sound very possible and, if true, could give PSP owners a bit of a light at the end of the tunnel.				<a href="http://kotaku.com/188473/rumor-mill-psp-hard-drive-and-placeshifting-support" title="Click here to read more about Rumor Mill: PSP Hard Drive and Placeshifting support?">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/188473/rumor-mill-psp-hard-drive-and-placeshifting-support]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-188473]]></guid>
			<category><![CDATA[Rumor Mill]]></category>
			<category><![CDATA[Episodic Content]]></category>
			<category><![CDATA[Hard Drive]]></category>
			<category><![CDATA[Jaffe]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Playstation Portable]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Thu, 20 Jul 2006 12:51:16 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=188473&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[God Of War Creator Working on PSP Game]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read God Of War Creator Working on PSP Game" href="http://kotaku.com/god-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">godofwar</span></a></div -->					<div><a title="Click here to read God Of War Creator Working on PSP Game" href="http://kotaku.com/132085/god-of-war-creator-working-on-psp-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read God Of War Creator Working on PSP Game" alt="Click here to read God Of War Creator Working on PSP Game" src="http://cache.kotaku.com/assets/images/9/2005/10/jaffe.jpg"/>
											</a></div>
									</div>
				MTV has an interesting interview with David Jaffe, the man behind God of War, about his next project and why Billy Zane stands a better chance of playing Kratos in the upcoming GoW movie than Vin Diesel or Mel Gibson.				<a href="http://kotaku.com/132085/god-of-war-creator-working-on-psp-game" title="Click here to read more about God Of War Creator Working on PSP Game">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/132085/god-of-war-creator-working-on-psp-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-132085]]></guid>
			<category><![CDATA[God Of War]]></category>
			<category><![CDATA[Hollywood]]></category>
			<category><![CDATA[Jaffe]]></category>
			<pubDate><![CDATA[Thu, 20 Oct 2005 09:02:41 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=132085&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
	</channel>
</rss>

