In the game, you have three kinds of death traps: movement traps—which do a small amount of damage but move the victim into another location, damage traps—which focus on doing tons of damage, and joke traps—which may be anything from a stepped-on rake to a banana peel.
While luring a helpless fool into a few of the damage traps one at a time is enough to kill said hero, it’s not particularly satisfying—nor is it rewarding. To get the big EXP bonuses, you need to chain your death traps together in a near Rube Goldberg-style of complexity.
It’s about as awesome (and over-the-top violent) as you would imagine. Check out the video above for an example.
Deception IV: Blood Ties was released in Japan for the PlayStation 3 and PlayStation Vita on February 27, 2014. It will be released on March 25, 2014, in the US and March 28, 2014, in Europe.
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