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		<title><![CDATA[Kotaku: It Prints Money]]></title>
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			<title><![CDATA[Kotaku: It Prints Money]]></title>
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			<title><![CDATA[Pachter Says Nintendo Hasn't Abandoned Core Gamers]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pachter Says Nintendo Hasn't Abandoned Core Gamers" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Pachter Says Nintendo Hasn't Abandoned Core Gamers" href="http://kotaku.com/5030247/pachter-says-nintendo-hasnt-abandoned-core-gamers" class="pp_image">
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				Add Wedbush Morgan analyst Michael Pachter (and possibly a few of his less famous co-workers) to the list of folks who believe that Nintendo has not yet shrugged off the "core" gamer. According to a report from Gamasutra, Pachter has weighed in on Nintendo's E3 showing, saying "We think that Nintendo focused upon building upon its formidable lead with the mass market, and do not consider the lack of major hard core game announcements to be an abandonment of its core."				<a href="http://kotaku.com/5030247/pachter-says-nintendo-hasnt-abandoned-core-gamers" title="Click here to read more about Pachter Says Nintendo Hasn't Abandoned Core Gamers">More&nbsp;&raquo;</a>
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			<category><![CDATA[Michael Pachter]]></category>
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			<pubDate><![CDATA[Mon, 28 Jul 2008 22:00:25 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[20 Million DSes Sold in Japan (The Breakdown)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 20 Million DSes Sold in Japan (The Breakdown)" href="http://kotaku.com/it-prints-money/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">itprintsmoney</span></a></div -->					<div><a title="Click here to read 20 Million DSes Sold in Japan (The Breakdown)" href="http://kotaku.com/327277/20-million-dses-sold-in-japan-the-breakdown" class="pp_image">
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				 Holy crap, Nintendo has sold a lot of DSes in Japan. How many? <i>A lot</i>. For those of you into frivolous things like numbers, "a lot" comes to the tune of 20 million DS portables according to <i>Famitsu</i> publisher Enterbrain. That's since the handheld went on sale way back in December 2004.  Sure, we've heard <a href="http://kotaku.com/gaming/nintendo-ds/japan-one-in-six-have-a-ds-323894.php">this before</a>, but Entertain has done the number crunching: The actual breakdown is 6,449,206 original DSes and 13,602,806 DS Lites sold for a grand total of 20,052,012 aka A LOT. The top five games sold are all first party Nintendo titles: <i>Pok&eacute;mon: Diamond and Pearl</i> (5,337,424), <i>New Super Mario Bros.</i> (4,894,287), <i>Brain Age 2</i> (4,731,990), <i>Animal Crossing: Wild World</i> (4,443,340) and <i>Brain Age</i> (3,571,030). So, yeah, the DS it prints money. A LOT. 				<a href="http://kotaku.com/327277/20-million-dses-sold-in-japan-the-breakdown" title="Click here to read more about 20 Million DSes Sold in Japan (The Breakdown)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 28 Nov 2007 04:00:22 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Nintendo DS - Over 50 Million Served]]></title>
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I remember back when Nintendo first announced the DS. How we laughed and jeered. Two screens? What a stupid idea! Well now that stupid idea has been proven not so stupid over 50 million times. Selling a hundred times better than your average hotcake, Nintendo's handheld gamble has paid off big time. In contrast, it took them 11 years to sell 100 million Gameboys, so as PC World points out, the DS should easily surpass that if momentum continues. Huge numbers, but it still means that only .07% of the world population owns a Nintendo DS, so pick up the pace, slackers! Bossangoa needs their Pokemon! 				<a href="http://kotaku.com/305504/nintendo-ds-+-over-50-million-served" title="Click here to read more about Nintendo DS - Over 50 Million Served">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 01 Oct 2007 10:20:16 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Nintendo Owned Japan In 2006]]></title>
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      No. Duh. For those living under rocks last year, Nikkei Net points out that Nintendo took eight of the top ten software sales ranking thanks to the DS juggernaut. Brain games and <i>Pokemon</i> were the monster hits, and the company sold twice the number of games compared to last year. Any bets on 2007? <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/225281/nintendo-owned-japan-in-2006" title="Click here to read more about Nintendo Owned Japan In 2006">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 02 Jan 2007 02:21:31 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Nintendo Dominates November Sales, Industry Sees 34% Growth]]></title>
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      Remember when Nintendo prez <a href="http://www.kotaku.com/gaming/gba/reggie-gba-reign-coming-to-an-end-218077.php">Reggie said</a> that the GBA had "at least one more holiday season left in it"? I'm thinking he was right. NPD Funworld sales data was released today, showing that Nintendo's grip on the handheld sector is stronger than ever.				<a href="http://kotaku.com/220267/nintendo-dominates-november-sales-industry-sees-34-growth" title="Click here to read more about Nintendo Dominates November Sales, Industry Sees 34% Growth">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 07 Dec 2006 19:20:37 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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