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		<title><![CDATA[Kotaku: Irs]]></title>
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			<title><![CDATA[Kotaku: Irs]]></title>
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		<description><![CDATA[Kotaku posts tagged Irs]]></description>
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			<title><![CDATA[IRS: Second Life Saves Taxpayers Millions]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read IRS: Second Life Saves Taxpayers Millions" href="http://kotaku.com/virtual-worlds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">virtualworlds</span></a></div -->					<div><a title="Click here to read IRS: Second Life Saves Taxpayers Millions" href="http://kotaku.com/5337538/irs-second-life-saves-taxpayers-millions" class="pp_image">
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				 The Internal Revenue Service isn't all about taking your money. It's also about saving you money by foregoing NASCAR sponsorships in favor of a virtual presence in <a class="autolink" title="Click here to read more posts tagged SECOND LIFE" title="Click here to read more posts tagged SECOND LIFE" href="http://kotaku.com/tag/second-life/">Second Life</a>.				<a href="http://kotaku.com/5337538/irs-second-life-saves-taxpayers-millions" title="Click here to read more about IRS: Second Life Saves Taxpayers Millions">More&nbsp;&raquo;</a>
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			<category><![CDATA[Virtual Worlds]]></category>
			<category><![CDATA[Brilliance]]></category>
			<category><![CDATA[IRS]]></category>
			<category><![CDATA[millions]]></category>
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			<category><![CDATA[taxpayers]]></category>
			<pubDate><![CDATA[Fri, 14 Aug 2009 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[IRS Official Recommends Policy on Virtual World Transactions]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read IRS Official Recommends Policy on Virtual World Transactions" href="http://kotaku.com/death-and-taxes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deathandtaxes</span></a></div -->					<div><a title="Click here to read IRS Official Recommends Policy on Virtual World Transactions" href="http://kotaku.com/5128597/irs-official-recommends-policy-on-virtual-world-transactions" class="pp_image">
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				The IRS' taxpayer advocate has suggested the agency take a proactive posture toward real money transactions (RMT) in virtual worlds. "Proactive posture," in IRS speak, means "tax it."				<a href="http://kotaku.com/5128597/irs-official-recommends-policy-on-virtual-world-transactions" title="Click here to read more about IRS Official Recommends Policy on Virtual World Transactions">More&nbsp;&raquo;</a>
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			<category><![CDATA[death and taxes]]></category>
			<category><![CDATA[IRS]]></category>
			<category><![CDATA[Virtual Economy]]></category>
			<category><![CDATA[World of Warcraft]]></category>
			<pubDate><![CDATA[Sun, 11 Jan 2009 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[ESA Spent $5 Million To Move E3 For a Year]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read ESA Spent $5 Million To Move E3 For a Year" href="http://kotaku.com/esa.s-%245m-change-of-heart/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">esas5mchangeofheart</span></a></div -->					<div><a title="Click here to read ESA Spent $5 Million To Move E3 For a Year" href="http://kotaku.com/5008469/esa-spent-5-million-to-move-e3-for-a-year" class="pp_image">
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				The Entertainment Software Association paid more than $5 million last year to stop hosting their annual trade show in Los Angeles, only to bring their new, downsized show back to the city a year later, according to IRS documents obtained by Kotaku.				<a href="http://kotaku.com/5008469/esa-spent-5-million-to-move-e3-for-a-year" title="Click here to read more about ESA Spent $5 Million To Move E3 For a Year">More&nbsp;&raquo;</a>
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			<category><![CDATA[ESA's $5M Change of Heart]]></category>
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			<pubDate><![CDATA[Mon, 19 May 2008 13:00:14 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[$1.8 Million Passed Through Station Exchange]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read $1.8 Million Passed Through Station Exchange" href="http://kotaku.com/soe/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">soe</span></a></div -->					<div><a title="Click here to read $1.8 Million Passed Through Station Exchange" href="http://kotaku.com/234675/18-million-passed-through-station-exchange" class="pp_image">
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				Sony Online Entertainment launched the Station Exchange back in 2005 as an officially sanctioned player auction site meant to <s>profit from</s> combat the ever-growing gold and character black-market in EQ2. No one was sure how popular the site would be, seeing as only certain Everquest II servers would be Exchange-enabled. Well nearly two years later SOE has published a white paper detailing the first year of transactions, which reports a whopping $1.8 million in transactions over the period. The paper includes all sorts of statistics, from highest priced items (dark elf characters) to average platinum prices ($7.35 per piece.) 				<a href="http://kotaku.com/234675/18-million-passed-through-station-exchange" title="Click here to read more about $1.8 Million Passed Through Station Exchange">More&nbsp;&raquo;</a>
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			<category><![CDATA[Economy]]></category>
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			<category><![CDATA[game auctions]]></category>
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			<category><![CDATA[Mmorpg]]></category>
			<pubDate><![CDATA[Wed, 07 Feb 2007 13:20:14 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The IRS May Be Coming for Your Virtual Wares]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The IRS May Be Coming for Your Virtual Wares" href="http://kotaku.com/mmorpg/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mmorpg</span></a></div -->					<div><a title="Click here to read The IRS May Be Coming for Your Virtual Wares" href="http://kotaku.com/146995/the-irs-may-be-coming-for-your-virtual-wares" class="pp_image">
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				<a href="http://www.kotaku.com/gaming/Taxman.gif"></a>Over at <a href="http://terranova.blogs.com/terra_nova/2006/01/the_taxman_come.html">Terra Nova</a> they link to a piece in <a href="http://www.legalaffairs.org/issues/January-February-2006/feature_dibbell_janfeb06.msp">Legal Affairs</a> that says the IRS is considering trying to find a way to charge people for virtual commerce. No, I don't mean using <a href="http://www.ige.com/">IGE</a>, I mean taxing you on that gold you made for selling an Arcanite Reaper. Because the real world value of gold can be quantified, selling an item for 1000 gold, which has a value of (for the sake of argument only) $60. The IRS' thinking is this: "Goods taken in trade or won at play are taxable the moment they fall into somebody's hands, even if they are not sold for money." 				<a href="http://kotaku.com/146995/the-irs-may-be-coming-for-your-virtual-wares" title="Click here to read more about The IRS May Be Coming for Your Virtual Wares">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mmorpg]]></category>
			<category><![CDATA[Bad Idea]]></category>
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			<category><![CDATA[Virtual Commerce]]></category>
			<pubDate><![CDATA[Fri, 06 Jan 2006 11:39:39 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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