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		<title><![CDATA[Kotaku: Iphone]]></title>
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			<title><![CDATA[Kotaku: Iphone]]></title>
			<link>http://kotaku.com/tag/iphone</link>
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		<link>http://kotaku.com/tag/iphone</link>
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		<description><![CDATA[Kotaku posts tagged Iphone]]></description>
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			<title><![CDATA[Check Out the Wicked-Grooving New iOS Game Beat Sneak Bandit]]></title>
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				Today, Simogo's rhythm-puzzle game <em>Beat Sneak Bandit</em> arrived on the <a href="http://itunes.apple.com/us/app/beat-sneak-bandit/id473689550?mt=8">Apple App Store.</a> Our own Evan Narcisse <a href="http://kotaku.com/5885373/beat-sneak-bandit-delivers-really-funkin-hard-musical-puzzles-to-ios?tag=beatsneakbandit">already wrote it up for us</a>, but I've been playing it too and it is terrific. I highly recommend checking it out.				<a href="http://kotaku.com/5885872/check-out-the-wicked+grooving-new-ios-game-beat-sneak-bandit" title="Click here to read more about Check Out the Wicked-Grooving New iOS Game Beat Sneak Bandit">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885872/check-out-the-wicked+grooving-new-ios-game-beat-sneak-bandit]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885872]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Apple]]></category>
			<category><![CDATA[Beat Sneak Bandit]]></category>
			<category><![CDATA[ios]]></category>
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			<category><![CDATA[iPhone]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 20:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[Razer Arms the Earth with Mass Effect 3 Gaming Gear]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Razer Arms the Earth with &lt;em&gt;Mass Effect 3&lt;/em&gt; Gaming Gear" href="http://kotaku.com/mass-effect/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">masseffect</span></a></div -->					<div><a title="Click here to read Razer Arms the Earth with &lt;em&gt;Mass Effect 3&lt;/em&gt; Gaming Gear" href="http://kotaku.com/5885734/razer-arms-the-earth-with-mass-effect-3-gaming-gear/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Razer Arms the Earth with &lt;em&gt;Mass Effect 3&lt;/em&gt; Gaming Gear" alt="Click here to read Razer Arms the Earth with &lt;em&gt;Mass Effect 3&lt;/em&gt; Gaming Gear" src="http://cache.kotaku.com/assets/images/9/2012/02/small_cc78b85670e221063ed938fcf2c823b2.jpg"/>
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				Did you think dropping $60 on a copy of <em>Mass Effect 3</em> next month would be enough to save the Earth from the impending Reaper invasion? Is the Earth truly safe if you don't buy a <em>Mass Effect</em> branded keyboard, mouse, Xbox 360 controller, or iPhone case?				<a href="http://kotaku.com/5885734/razer-arms-the-earth-with-mass-effect-3-gaming-gear/gallery/" title="Click here to read more about Razer Arms the Earth with Mass Effect 3 Gaming Gear">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885734/razer-arms-the-earth-with-mass-effect-3-gaming-gear/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885734]]></guid>
			<category><![CDATA[Mass Effect]]></category>
			<category><![CDATA[Bag]]></category>
			<category><![CDATA[Controller]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Headset]]></category>
			<category><![CDATA[iPhone]]></category>
			<category><![CDATA[Keyboard]]></category>
			<category><![CDATA[Masss Effect 3]]></category>
			<category><![CDATA[Mouse]]></category>
			<category><![CDATA[Razer]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 13:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5885734&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Game Center Coming to iMacs and MacBooks With Apple’s Mountain Lion OS X 10.8 Update]]></title>
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				Apple's game-centric social network will be extending to the manufacturer's desktops and laptop when the latest update to its operating system rolls out later this year. <a href="http://gizmodo.com/5885628/os-x-108-mountain-lion-will-be-more-ios+like-than-ever">See more about Mountain Lion at Gizmodo</a>.				<a href="http://kotaku.com/5885667/game-center-coming-to-imacs-and-macbooks-with-apples-mountain-lion-os-x-108-update" title="Click here to read more about Game Center Coming to iMacs and MacBooks With Apple’s Mountain Lion OS X 10.8 Update">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885667/game-center-coming-to-imacs-and-macbooks-with-apples-mountain-lion-os-x-108-update]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885667]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Apple]]></category>
			<category><![CDATA[game center]]></category>
			<category><![CDATA[ios]]></category>
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			<category><![CDATA[iPhone]]></category>
			<category><![CDATA[Os X]]></category>
			<pubDate><![CDATA[Thu, 16 Feb 2012 11:15:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Beat Hazard Ultra is the Game Photosensitive Seizure Blurbs Were Warning You About]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Beat Hazard Ultra&lt;/em&gt; is the Game Photosensitive Seizure Blurbs Were Warning You About" href="http://kotaku.com/play-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playthis</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Beat Hazard Ultra&lt;/em&gt; is the Game Photosensitive Seizure Blurbs Were Warning You About" href="http://kotaku.com/5884984/beat-hazard-ultra-is-the-game-photosensitive-seizure-blurbs-were-warning-you-about" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Beat Hazard Ultra&lt;/em&gt; is the Game Photosensitive Seizure Blurbs Were Warning You About" alt="Click here to read &lt;em&gt;Beat Hazard Ultra&lt;/em&gt; is the Game Photosensitive Seizure Blurbs Were Warning You About" src="http://cache.kotaku.com/assets/images/9/2012/02/small_839de30649b3bb8f4648267fb9a3ccac.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/watch_this_play_this_overlay_1.png" id="illustration_overlay"></div>Until now your iTunes music library has remained passive, patiently waiting for you to allow it to waft delicately to your eardrums. With the release of the iOS version of <em>Beat Hazard Ultra</em> your music is now a deadly predator, lurking in your playlist, awaiting the call to be transformed into explosive levels of eye-melting twin stick shooter action.				<a href="http://kotaku.com/5884984/beat-hazard-ultra-is-the-game-photosensitive-seizure-blurbs-were-warning-you-about" title="Click here to read more about Beat Hazard Ultra is the Game Photosensitive Seizure Blurbs Were Warning You About">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5884984/beat-hazard-ultra-is-the-game-photosensitive-seizure-blurbs-were-warning-you-about]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5884984]]></guid>
			<category><![CDATA[Play This]]></category>
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			<category><![CDATA[WTPS]]></category>
			<pubDate><![CDATA[Tue, 14 Feb 2012 12:10:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Find Out Today if Zynga's New Game Is Actually a Tiny Tower Rip-Off]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Find Out Today if Zynga's New Game Is Actually a &lt;em&gt;Tiny Tower&lt;/em&gt; Rip-Off" href="http://kotaku.com/dream-heights/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dreamheights</span></a></div -->					<div><a title="Click here to read Find Out Today if Zynga's New Game Is Actually a &lt;em&gt;Tiny Tower&lt;/em&gt; Rip-Off" href="http://kotaku.com/5884665/find-out-today-if-zyngas-new-game-is-actually-a-tiny-tower-rip+off" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Find Out Today if Zynga's New Game Is Actually a &lt;em&gt;Tiny Tower&lt;/em&gt; Rip-Off" alt="Click here to read Find Out Today if Zynga's New Game Is Actually a &lt;em&gt;Tiny Tower&lt;/em&gt; Rip-Off" src="http://cache.kotaku.com/assets/images/9/2012/02/small_c52f67b30fb04d68f5194a72a8daf9b3.jpg"/>
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				Zynga's controversial new mobile game, <em>Dream Heights</em>, is now available for iOS devices.				<a href="http://kotaku.com/5884665/find-out-today-if-zyngas-new-game-is-actually-a-tiny-tower-rip+off" title="Click here to read more about Find Out Today if Zynga's New Game Is Actually a Tiny Tower Rip-Off">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5884665/find-out-today-if-zyngas-new-game-is-actually-a-tiny-tower-rip+off]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5884665]]></guid>
			<category><![CDATA[Dream heights]]></category>
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			<category><![CDATA[Zynga]]></category>
			<pubDate><![CDATA[Mon, 13 Feb 2012 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kate Cox]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5884665&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Blissful Death? No, Blissful iPhone Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Blissful Death? No, Blissful iPhone Gaming" href="http://kotaku.com/play-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playthis</span></a></div -->					<div><a title="Click here to read Blissful Death? No, Blissful iPhone Gaming" href="http://kotaku.com/5884576/blissful-death-no-blissful-iphone-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Blissful Death? No, Blissful iPhone Gaming" alt="Click here to read Blissful Death? No, Blissful iPhone Gaming" src="http://cache.kotaku.com/assets/images/9/2012/02/small_5e4c260c8ec12deaebb8a0d694680fa7.jpg"/>
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				<div data-src="http://img.gawkerassets.com/post/9/2012/02/watch_this_play_this_overlay.png" id="illustration_overlay"></div> There's a moment when playing Cave shooters, when your eyes glaze over, and you are no longer looking at the ship you are piloting. You start following the bullets, and as you move yourself through space, you just know where you are.				<a href="http://kotaku.com/5884576/blissful-death-no-blissful-iphone-gaming" title="Click here to read more about Blissful Death? No, Blissful iPhone Gaming">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5884576/blissful-death-no-blissful-iphone-gaming]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5884576]]></guid>
			<category><![CDATA[Play This]]></category>
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			<pubDate><![CDATA[Mon, 13 Feb 2012 12:10:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[This Week in the Business: 'Activision Should Man Up and Buy Take-Two.']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Week in the Business: 'Activision Should Man Up and Buy Take-Two.'" href="http://kotaku.com/industry-gamers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">industrygamers</span></a></div -->					<div><a title="Click here to read This Week in the Business: 'Activision Should Man Up and Buy Take-Two.'" href="http://kotaku.com/5884171/this-week-in-the-business-activision-should-man-up-and-buy-take+two" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Week in the Business: 'Activision Should Man Up and Buy Take-Two.'" alt="Click here to read This Week in the Business: 'Activision Should Man Up and Buy Take-Two.'" src="http://cache.kotaku.com/assets/images/9/2012/02/small_f14db76151e0b0caba092e2c303ac492.jpg"/>
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				<em>What's happened in the business of video games this past week ...</em>				<a href="http://kotaku.com/5884171/this-week-in-the-business-activision-should-man-up-and-buy-take+two" title="Click here to read more about This Week in the Business: 'Activision Should Man Up and Buy Take-Two.'">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5884171/this-week-in-the-business-activision-should-man-up-and-buy-take+two]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5884171]]></guid>
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			<pubDate><![CDATA[Fri, 10 Feb 2012 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Steve Peterson]]></dc:creator>
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			<title><![CDATA[Proceeds from Banned Foxconn iPhone Game Given to Foxconn Employee Who Attempted Suicide]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Proceeds from Banned Foxconn iPhone Game Given to Foxconn Employee Who Attempted Suicide" href="http://kotaku.com/phone-story/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">phonestory</span></a></div -->					<div><a title="Click here to read Proceeds from Banned Foxconn iPhone Game Given to Foxconn Employee Who Attempted Suicide" href="http://kotaku.com/5883744/phone-story-proceeds-will-be-given-to-foxconn-employee-who-attempted-suicide" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Proceeds from Banned Foxconn iPhone Game Given to Foxconn Employee Who Attempted Suicide" alt="Click here to read Proceeds from Banned Foxconn iPhone Game Given to Foxconn Employee Who Attempted Suicide" src="http://cache.kotaku.com/assets/images/9/2012/02/small_b5bffc07f699831319debd883ec29427.jpg"/>
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				Molleindustria's critical protest game <em>Phone Story</em> was designed to achieve two ends: to raise consumer awareness of the conditions under which smartphones like the iPhone are produced, and to help serve as a fundraising tool.				<a href="http://kotaku.com/5883744/phone-story-proceeds-will-be-given-to-foxconn-employee-who-attempted-suicide" title="Click here to read more about Proceeds from Banned Foxconn iPhone Game Given to Foxconn Employee Who Attempted Suicide">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5883744/phone-story-proceeds-will-be-given-to-foxconn-employee-who-attempted-suicide]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5883744]]></guid>
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			<pubDate><![CDATA[Thu, 09 Feb 2012 17:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kate Cox]]></dc:creator>
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			<title><![CDATA[Mass Effect Infiltrator Delivers Galaxy-Hopping Combat to the iPad]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Mass Effect Infiltrator&lt;/em&gt; Delivers Galaxy-Hopping Combat to the iPad" href="http://kotaku.com/mass-effect/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">masseffect</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Mass Effect Infiltrator&lt;/em&gt; Delivers Galaxy-Hopping Combat to the iPad" href="http://kotaku.com/5883602/mass-effect-infiltrator-delivers-galaxy+hopping-combat-to-the-ipad/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Mass Effect Infiltrator&lt;/em&gt; Delivers Galaxy-Hopping Combat to the iPad" alt="Click here to read &lt;em&gt;Mass Effect Infiltrator&lt;/em&gt; Delivers Galaxy-Hopping Combat to the iPad" src="http://cache.kotaku.com/assets/images/9/2012/02/small_0bd0c05a895ec591b1e9432c60bab9df.png"/>
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				 Let's get that first niggling thought out of the way: this <em>Mass Effect</em> iOS game isn't going to feel like that <em>Dead Space</em> iOS game.				<a href="http://kotaku.com/5883602/mass-effect-infiltrator-delivers-galaxy+hopping-combat-to-the-ipad/gallery/" title="Click here to read more about Mass Effect Infiltrator Delivers Galaxy-Hopping Combat to the iPad">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5883602/mass-effect-infiltrator-delivers-galaxy+hopping-combat-to-the-ipad/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5883602]]></guid>
			<category><![CDATA[Mass Effect]]></category>
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			<category><![CDATA[Mass effect 3]]></category>
			<category><![CDATA[Mass Effect Infiltrator]]></category>
			<category><![CDATA[Preview]]></category>
			<pubDate><![CDATA[Thu, 09 Feb 2012 10:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5883602&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[I May Stink At Wind-Up Knight, But You Should Play It]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read I May Stink At &lt;em&gt;Wind-Up Knight&lt;/em&gt;, But You Should Play It" href="http://kotaku.com/gaming-app-of-the-day/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamingappoftheday</span></a></div -->					<div><a title="Click here to read I May Stink At &lt;em&gt;Wind-Up Knight&lt;/em&gt;, But You Should Play It" href="http://kotaku.com/5883629/i-may-stink-at-wind+up-knight-but-you-should-play-it" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read I May Stink At &lt;em&gt;Wind-Up Knight&lt;/em&gt;, But You Should Play It" alt="Click here to read I May Stink At &lt;em&gt;Wind-Up Knight&lt;/em&gt;, But You Should Play It" src="http://cache.kotaku.com/assets/images/9/2012/02/small_4659a108f682504c5e6934e58554b65a.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				I'd like to recommend a game I am bad at. I think you'd be better at it than I am. Plus it's pretty and, did I mention that on Android it's free? <!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5883629/i-may-stink-at-wind+up-knight-but-you-should-play-it" title="Click here to read more about I May Stink At Wind-Up Knight, But You Should Play It">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5883629/i-may-stink-at-wind+up-knight-but-you-should-play-it]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5883629]]></guid>
			<category><![CDATA[Gaming app of the day]]></category>
			<category><![CDATA[Android]]></category>
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			<category><![CDATA[Kotaku Core]]></category>
			<category><![CDATA[Robot invader]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Wind-up knight]]></category>
			<pubDate><![CDATA[Thu, 09 Feb 2012 09:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[That Battlefield 3 iOS Game Just Spawned Into the App Store]]></title>
			<description>
			<![CDATA[
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				Anyone who's been watching EA knows that the publisher's going to be tethering portable spin-offs to its big releases. Last year's <em>Dead Space </em>game for iOS and Android proved such games could be great and yesterday we saw the debut of <em>Mass Effect Infiltrator</em>. This sector's a big deal for EA.				<a href="http://kotaku.com/5883366/that-battlefield-3-ios-game-just-spawned-into-the-app-store" title="Click here to read more about That Battlefield 3 iOS Game Just Spawned Into the App Store">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5883366/that-battlefield-3-ios-game-just-spawned-into-the-app-store]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5883366]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Battlefield]]></category>
			<category><![CDATA[battlefield 3]]></category>
			<category><![CDATA[Battlefield 3: aftershock]]></category>
			<category><![CDATA[Dice]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[ios]]></category>
			<category><![CDATA[ipad]]></category>
			<category><![CDATA[iPhone]]></category>
			<category><![CDATA[ipod touch]]></category>
			<pubDate><![CDATA[Wed, 08 Feb 2012 11:45:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5883366&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Week in the Business: 'Xbox 720, PS4 Must Show a Dramatic Leap in Quality']]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Week in the Business: 'Xbox 720, PS4 Must Show a Dramatic Leap in Quality'" href="http://kotaku.com/industry-gamers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">industrygamers</span></a></div -->					<div><a title="Click here to read This Week in the Business: 'Xbox 720, PS4 Must Show a Dramatic Leap in Quality'" href="http://kotaku.com/5882177/this-week-in-the-business-xbox-720-ps4-must-show-a-dramatic-leap-in-quality" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Week in the Business: 'Xbox 720, PS4 Must Show a Dramatic Leap in Quality'" alt="Click here to read This Week in the Business: 'Xbox 720, PS4 Must Show a Dramatic Leap in Quality'" src="http://cache.kotaku.com/assets/images/9/2012/02/small_23356178b476869d03101f88bdf715fd.jpg"/>
											</a></div>
									</div>
				<em>What's happened in the business of video games this past week ...</em>				<a href="http://kotaku.com/5882177/this-week-in-the-business-xbox-720-ps4-must-show-a-dramatic-leap-in-quality" title="Click here to read more about This Week in the Business: 'Xbox 720, PS4 Must Show a Dramatic Leap in Quality'">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5882177/this-week-in-the-business-xbox-720-ps4-must-show-a-dramatic-leap-in-quality]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5882177]]></guid>
			<category><![CDATA[Industry Gamers]]></category>
			<category><![CDATA[Android]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 03 Feb 2012 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Steve Peterson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5882177&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[What's Mass Effect 3 Mobile?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What's &lt;em&gt;Mass Effect 3&lt;/em&gt; Mobile?" href="http://kotaku.com/mass-effect/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">masseffect</span></a></div -->					<div><a title="Click here to read What's &lt;em&gt;Mass Effect 3&lt;/em&gt; Mobile?" href="http://kotaku.com/5881460/whats-mass-effect-3-mobile" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What's &lt;em&gt;Mass Effect 3&lt;/em&gt; Mobile?" alt="Click here to read What's &lt;em&gt;Mass Effect 3&lt;/em&gt; Mobile?" src="http://cache.kotaku.com/assets/images/9/2012/02/small_4bbdb7be1b057c01a722f6f9090f9cfa.jpg"/>
											</a></div>
									</div>
				Every three months, game publisher EA tells the public that one of its upcoming games, <em>Mass Effect 3</em> will be coming out for consoles (of course!), PC (expected) and "handheld/mobile" (huh?).				<a href="http://kotaku.com/5881460/whats-mass-effect-3-mobile" title="Click here to read more about What's Mass Effect 3 Mobile?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5881460/whats-mass-effect-3-mobile]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5881460]]></guid>
			<category><![CDATA[Mass Effect]]></category>
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			<category><![CDATA[Mass effect 3]]></category>
			<category><![CDATA[tweet]]></category>
			<pubDate><![CDATA[Wed, 01 Feb 2012 19:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5881460&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Who the Hell Could Beat This iPhone Shooter?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Who the Hell Could Beat This iPhone Shooter?" href="http://kotaku.com/dodonpachi/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dodonpachi</span></a></div -->					<div><a title="Click here to read Who the Hell Could Beat This iPhone Shooter?" href="http://kotaku.com/5880809/who-the-hell-could-beat-this-iphone-shooter" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Who the Hell Could Beat This iPhone Shooter?" alt="Click here to read Who the Hell Could Beat This iPhone Shooter?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_8a5d96c6885af7ef99ce996bb28d774a.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: 1tBKmDqONcs --><!-- /videoId: 1tBKmDqONcs --> Next month, maniac shooter <em>DoDonPachi Dai-Ou-Jou</em> is coming to the iPhone and iPod Touch.				<a href="http://kotaku.com/5880809/who-the-hell-could-beat-this-iphone-shooter" title="Click here to read more about Who the Hell Could Beat This iPhone Shooter?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5880809/who-the-hell-could-beat-this-iphone-shooter]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5880809]]></guid>
			<category><![CDATA[Dodonpachi]]></category>
			<category><![CDATA[Apple]]></category>
			<category><![CDATA[Cave]]></category>
			<category><![CDATA[iPhone]]></category>
			<category><![CDATA[ipod touch]]></category>
			<pubDate><![CDATA[Tue, 31 Jan 2012 07:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5880809&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Week in the Business: 'PlayStation is the Most Powerful Game Brand in the World']]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Week in the Business: 'PlayStation is the Most Powerful Game Brand in the World'" href="http://kotaku.com/industry-gamers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">industrygamers</span></a></div -->					<div><a title="Click here to read This Week in the Business: 'PlayStation is the Most Powerful Game Brand in the World'" href="http://kotaku.com/5880100/this-week-in-the-business-playstation-is-the-most-powerful-game-brand-in-the-world" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Week in the Business: 'PlayStation is the Most Powerful Game Brand in the World'" alt="Click here to read This Week in the Business: 'PlayStation is the Most Powerful Game Brand in the World'" src="http://cache.kotaku.com/assets/images/9/2012/01/small_589e10be55c4f3cb97ec74b98ebf4a2a.jpg"/>
											</a></div>
									</div>
				<em>What's happened in the business of video games this past week ...</em>				<a href="http://kotaku.com/5880100/this-week-in-the-business-playstation-is-the-most-powerful-game-brand-in-the-world" title="Click here to read more about This Week in the Business: 'PlayStation is the Most Powerful Game Brand in the World'">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5880100/this-week-in-the-business-playstation-is-the-most-powerful-game-brand-in-the-world]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5880100]]></guid>
			<category><![CDATA[Industry Gamers]]></category>
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			<category><![CDATA[shutterstock]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 27 Jan 2012 19:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Steve Peterson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5880100&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[You Got to Know When to Hold 'Em, and Know When to Flip 'Em]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read You Got to Know When to Hold 'Em, and Know When to &lt;em&gt;Flip&lt;/em&gt; 'Em" href="http://kotaku.com/gaming-app-of-the-day/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamingappoftheday</span></a></div -->					<div><a title="Click here to read You Got to Know When to Hold 'Em, and Know When to &lt;em&gt;Flip&lt;/em&gt; 'Em" href="http://kotaku.com/5879833/you-got-to-know-when-to-hold-em-and-know-when-to-flip-em" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read You Got to Know When to Hold 'Em, and Know When to &lt;em&gt;Flip&lt;/em&gt; 'Em" alt="Click here to read You Got to Know When to Hold 'Em, and Know When to &lt;em&gt;Flip&lt;/em&gt; 'Em" src="http://cache.kotaku.com/assets/images/9/2012/01/small_82358d1c91599681282389958bcd6992.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				 The most clever twist of <em>FlipShip</em> didn't reveal itself to me until, about a half-dozen rounds into this top-down shooter, I finished a game with a score of exactly zero. <em>Then</em> I realized that this game wasn't predicated on twitch skills but knowing, in an arcade sense, when to hold 'em and when to fold 'em. Or, in this case, when to flip 'em.<!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5879833/you-got-to-know-when-to-hold-em-and-know-when-to-flip-em" title="Click here to read more about You Got to Know When to Hold 'Em, and Know When to Flip 'Em">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5879833/you-got-to-know-when-to-hold-em-and-know-when-to-flip-em]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5879833]]></guid>
			<category><![CDATA[Gaming app of the day]]></category>
			<category><![CDATA[Bytesize games]]></category>
			<category><![CDATA[Flipship]]></category>
			<category><![CDATA[ios]]></category>
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			<category><![CDATA[ipod touch]]></category>
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			<category><![CDATA[Mobile]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Fri, 27 Jan 2012 09:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5879833&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Other Brothers Aren't Called Mario, But They Still Look Pretty Great]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;The Other Brothers&lt;/em&gt; Aren't Called Mario, But They Still Look Pretty Great" href="http://kotaku.com/indie/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indie</span></a></div -->					<div><a title="Click here to read &lt;em&gt;The Other Brothers&lt;/em&gt; Aren't Called Mario, But They Still Look Pretty Great" href="http://kotaku.com/5879455/the-other-brothers-arent-called-mario-they-look-cooler-than-that/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;The Other Brothers&lt;/em&gt; Aren't Called Mario, But They Still Look Pretty Great" alt="Click here to read &lt;em&gt;The Other Brothers&lt;/em&gt; Aren't Called Mario, But They Still Look Pretty Great" src="http://cache.kotaku.com/assets/images/9/2012/01/small_59c40948f3679476a92d866f8f50e29a.jpg"/>
											</a></div>
									</div>
				<em>The Other Brothers </em>is an upcoming game, aimed initially at the iPhone, that's "a pixelated family fun adventure" featuring stuff like "running, jumping, collecting, racing against the clock..."				<a href="http://kotaku.com/5879455/the-other-brothers-arent-called-mario-they-look-cooler-than-that/gallery/" title="Click here to read more about The Other Brothers Aren't Called Mario, But They Still Look Pretty Great">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5879455/the-other-brothers-arent-called-mario-they-look-cooler-than-that/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5879455]]></guid>
			<category><![CDATA[Indie]]></category>
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			<category><![CDATA[The other brothers]]></category>
			<pubDate><![CDATA[Thu, 26 Jan 2012 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5879455&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[In This Game, You Roll Dice to Fight Fires, Of Course]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read In This Game, You Roll Dice to Fight Fires, Of Course" href="http://kotaku.com/gaming-app-of-the-day/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamingappoftheday</span></a></div -->					<div><a title="Click here to read In This Game, You Roll Dice to Fight Fires, Of Course" href="http://kotaku.com/5879539/in-this-game-you-roll-dice-to-fight-fires-of-course" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read In This Game, You Roll Dice to Fight Fires, Of Course" alt="Click here to read In This Game, You Roll Dice to Fight Fires, Of Course" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b55f75ef1de90dd4947621d087fafc85.jpg"/>
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				If someone can add zombies to <em>Minesweeper</em> (<a href="http://kotaku.com/5877491/minesweeper-is-much-better-with-zombies?tag=gamingappoftheday">and do it well</a>) then who am I to stop someone else from making a dice game out of firefighting?				<a href="http://kotaku.com/5879539/in-this-game-you-roll-dice-to-fight-fires-of-course" title="Click here to read more about In This Game, You Roll Dice to Fight Fires, Of Course">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 26 Jan 2012 09:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Do Apple, Microsoft, Sony, and Nintendo Really Care? Do We?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Do Apple, Microsoft, Sony, and Nintendo Really Care? Do We?" href="http://kotaku.com/china/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">china</span></a></div -->					<div><a title="Click here to read Do Apple, Microsoft, Sony, and Nintendo Really Care? Do We?" href="http://kotaku.com/5879476/do-apple-microsoft-sony-and-nintendo-really-care-do-we" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Do Apple, Microsoft, Sony, and Nintendo Really Care? Do We?" alt="Click here to read Do Apple, Microsoft, Sony, and Nintendo Really Care? Do We?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_146058f86be1a42d0ed0f492c6af6082.jpg"/>
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				For Westerners, the conditions are shocking. Workers <a href="http://kotaku.com/5876771/jon-stewart-tears-down-foxconn?tag=foxconn">slave away</a> for hours on end, pulling overtime, until their legs swell or they suffer from crippling disabilities.				<a href="http://kotaku.com/5879476/do-apple-microsoft-sony-and-nintendo-really-care-do-we" title="Click here to read more about Do Apple, Microsoft, Sony, and Nintendo Really Care? Do We?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 26 Jan 2012 03:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Another Classy Video Game Port Succumbs to Assy Touch-Screen Controls]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Another Classy Video Game Port Succumbs to Assy Touch-Screen Controls" href="http://kotaku.com/gaming-app-of-the-day/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamingappoftheday</span></a></div -->					<div><a title="Click here to read Another Classy Video Game Port Succumbs to Assy Touch-Screen Controls" href="http://kotaku.com/5879095/another-classy-video-game-port-succumbs-to-assy-touch+screen-controls" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Another Classy Video Game Port Succumbs to Assy Touch-Screen Controls" alt="Click here to read Another Classy Video Game Port Succumbs to Assy Touch-Screen Controls" src="http://cache.kotaku.com/assets/images/9/2012/01/small_3cb4fd6e33a199d0cd210d4dc34293b2.jpg"/>
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				There's this thing about fighting games&mdash;you really have to <em>play</em> them. They're like a musical instrument, like a drum set; there's this whole physical level of interaction you have with them that goes beyond the input required in the average video game. There's a reason that games like <em>Street Fighter IV</em> encourage humongous arcade-style joysticks; these games are at their best when players have a large instrument to bludgeon and finesse.				<a href="http://kotaku.com/5879095/another-classy-video-game-port-succumbs-to-assy-touch+screen-controls" title="Click here to read more about Another Classy Video Game Port Succumbs to Assy Touch-Screen Controls">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5879095/another-classy-video-game-port-succumbs-to-assy-touch+screen-controls]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5879095]]></guid>
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			<pubDate><![CDATA[Wed, 25 Jan 2012 09:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[Will Make Games For Food… Or Funding]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Will Make Games For Food… Or Funding" href="http://kotaku.com/iphone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iphone</span></a></div -->					<div><a title="Click here to read Will Make Games For Food… Or Funding" href="http://kotaku.com/5879058/will-make-games-for-food-or-funding" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Will Make Games For Food… Or Funding" alt="Click here to read Will Make Games For Food… Or Funding" src="http://cache.kotaku.com/assets/images/9/2012/01/small_4269cbe0e8a9c4b52def78cbf0e58847.jpg"/>
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				<em>Republished from<a href="http://www.kotaku.com.au/2012/01/the-fun-and-games-of-the-fbi/"> Kotaku Australia</a>.</em>				<a href="http://kotaku.com/5879058/will-make-games-for-food-or-funding" title="Click here to read more about Will Make Games For Food… Or Funding">More&nbsp;&raquo;</a>
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			]]></description>
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			<pubDate><![CDATA[Wed, 25 Jan 2012 02:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Tracey Lien]]></dc:creator>
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			<title><![CDATA[Zynga Totally Rips Off Tiny Tower]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Zynga Totally Rips Off &lt;em&gt;Tiny Tower&lt;/em&gt;" href="http://kotaku.com/zynga/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">zynga</span></a></div -->					<div><a title="Click here to read Zynga Totally Rips Off &lt;em&gt;Tiny Tower&lt;/em&gt;" href="http://kotaku.com/5879046/zynga-totally-rips-off-tiny-tower" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Zynga Totally Rips Off &lt;em&gt;Tiny Tower&lt;/em&gt;" alt="Click here to read Zynga Totally Rips Off &lt;em&gt;Tiny Tower&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2012/01/small_9327cd5cd9f753bcee3ee36372d0abb3.jpg"/>
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				<em>Tiny Tower</em> is <a href="http://kotaku.com/5818057/kiss-your-life-goodbye-with-tiny-tower">one of the cutest and most successful</a> iPhone games around. So, naturally, someone is shamelessly ripping it off. Only, the company doing the ripping off isn't some shady Chinese or Russian company. It's social gaming powerhouse Zynga.				<a href="http://kotaku.com/5879046/zynga-totally-rips-off-tiny-tower" title="Click here to read more about Zynga Totally Rips Off Tiny Tower">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5879046/zynga-totally-rips-off-tiny-tower]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5879046]]></guid>
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			<pubDate><![CDATA[Tue, 24 Jan 2012 22:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The 12 Best Games on the iPhone]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The 12 Best Games on the iPhone" href="http://kotaku.com/the-bests/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thebests</span></a></div -->					<div><a title="Click here to read The 12 Best Games on the iPhone" href="http://kotaku.com/5878819/the-12-best-games-on-the-iphone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The 12 Best Games on the iPhone" alt="Click here to read The 12 Best Games on the iPhone" src="http://cache.kotaku.com/assets/images/9/2012/01/small_77dccf1b57fd7963ec4f5d4924369ae9.jpg"/>
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				You've got yourself an iPhone and you want to play some games on it. You might not want to just plunge into the App store. It's a jungle, and it is full of bad games.				<a href="http://kotaku.com/5878819/the-12-best-games-on-the-iphone" title="Click here to read more about The 12 Best Games on the iPhone">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5878819/the-12-best-games-on-the-iphone]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5878819]]></guid>
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			<pubDate><![CDATA[Tue, 24 Jan 2012 16:10:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Finally a Strong Contender for Best Game Starring Classical Composer Frederic Chopin]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Finally a Strong Contender for Best Game Starring Classical Composer Frederic Chopin" href="http://kotaku.com/gaming-app-of-the-day/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamingappoftheday</span></a></div -->					<div><a title="Click here to read Finally a Strong Contender for Best Game Starring Classical Composer Frederic Chopin" href="http://kotaku.com/5878648/finally-a-strong-contender-for-best-game-starring-classical-composer-frederic-chopin" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Finally a Strong Contender for Best Game Starring Classical Composer Frederic Chopin" alt="Click here to read Finally a Strong Contender for Best Game Starring Classical Composer Frederic Chopin" src="http://cache.kotaku.com/assets/images/9/2012/01/small_1a06f178ec854dc7b49af48bab88d78b.jpg"/>
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				 For years I've had to deal with those insufferable <em>Eternal Sonata</em> fans boasting about how their game was the only one to star 18th century romantic composer Frederic Chopin as a playable character. Guess what, Sonatees? There's a new game in town, and it makes yours look like cheap anime RPG fluff.				<a href="http://kotaku.com/5878648/finally-a-strong-contender-for-best-game-starring-classical-composer-frederic-chopin" title="Click here to read more about Finally a Strong Contender for Best Game Starring Classical Composer Frederic Chopin">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 24 Jan 2012 09:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[iPhone6? No, It's the iPnoho6!]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read iPhone6? No, It's the iPnoho6!" href="http://kotaku.com/china/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">china</span></a></div -->					<div><a title="Click here to read iPhone6? No, It's the iPnoho6!" href="http://kotaku.com/5878347/iphone6-no-its-the-ipnoho6" class="pp_image">
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				China is infamous for its knock-offs. Some are so well-made, it's impossible to tell them from the original. And sometimes they are even made at the same factories!				<a href="http://kotaku.com/5878347/iphone6-no-its-the-ipnoho6" title="Click here to read more about iPhone6? No, It's the iPnoho6!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 23 Jan 2012 04:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[This Week in the Business: 'PlayStation 4 Must Look Beyond Games']]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Week in the Business: 'PlayStation 4 Must Look Beyond Games'" href="http://kotaku.com/industry-gamers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">industrygamers</span></a></div -->					<div><a title="Click here to read This Week in the Business: 'PlayStation 4 Must Look Beyond Games'" href="http://kotaku.com/5878007/this-week-in-the-business-playstation-4-must-look-beyond-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Week in the Business: 'PlayStation 4 Must Look Beyond Games'" alt="Click here to read This Week in the Business: 'PlayStation 4 Must Look Beyond Games'" src="http://cache.kotaku.com/assets/images/9/2012/01/small_2a7078fddd68521d452a101db05462e0.jpg"/>
											</a></div>
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				<em>What's happened in the business of video games this past week ...</em>				<a href="http://kotaku.com/5878007/this-week-in-the-business-playstation-4-must-look-beyond-games" title="Click here to read more about This Week in the Business: 'PlayStation 4 Must Look Beyond Games'">More&nbsp;&raquo;</a>
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			]]></description>
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			<pubDate><![CDATA[Fri, 20 Jan 2012 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Steve Peterson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5878007&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Minesweeper Is Much Better With Zombies]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Minesweeper&lt;/em&gt; Is Much Better With Zombies" href="http://kotaku.com/gaming-app-of-the-day/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamingappoftheday</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Minesweeper&lt;/em&gt; Is Much Better With Zombies" href="http://kotaku.com/5877491/minesweeper-is-much-better-with-zombies" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Minesweeper&lt;/em&gt; Is Much Better With Zombies" alt="Click here to read &lt;em&gt;Minesweeper&lt;/em&gt; Is Much Better With Zombies" src="http://cache.kotaku.com/assets/images/9/2012/01/small_ee434ee223652eefddcf0685610cbea4.jpg"/>
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				Have they added zombies to <em>Pac-Man </em>and computer solitaire yet?				<a href="http://kotaku.com/5877491/minesweeper-is-much-better-with-zombies" title="Click here to read more about Minesweeper Is Much Better With Zombies">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5877491/minesweeper-is-much-better-with-zombies]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5877491]]></guid>
			<category><![CDATA[Gaming app of the day]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Frogtoss games]]></category>
			<category><![CDATA[ios]]></category>
			<category><![CDATA[ipad]]></category>
			<category><![CDATA[iPhone]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Thu, 19 Jan 2012 09:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5877491&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Soulcalibur is $12 on the iPhone, and That's On Sale]]></title>
			<description>
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				Namco Bandai has released a <a href="http://kotaku.com/5876623/soulcalibur-battles-its-way-to-the-iphone">port of the original <em>Soulcalibur</em></a> on <a href="http://itunes.apple.com/us/app/soulcalibur/id481958471?mt=8">iTunes</a>, but the $12 price tag might drive some folks away. I say get it now before the release sale ends and it jumps to $15. Plactice mode!				<a href="http://kotaku.com/5877464/soulcalibur-is-12-on-the-iphone-and-thats-on-sale" title="Click here to read more about Soulcalibur is $12 on the iPhone, and That's On Sale">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5877464/soulcalibur-is-12-on-the-iphone-and-thats-on-sale]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5877464]]></guid>
			<category><![CDATA[Blip]]></category>
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			<category><![CDATA[Namco Bandai]]></category>
			<category><![CDATA[Soulcalibur]]></category>
			<pubDate><![CDATA[Thu, 19 Jan 2012 08:15:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Colorful Chaos of Super Crossfire Turns the Tables on Invaders From Space]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Colorful Chaos of &lt;em&gt;Super Crossfire&lt;/em&gt; Turns the Tables on Invaders From Space" href="http://kotaku.com/gaming-app-of-the-day/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamingappoftheday</span></a></div -->					<div><a title="Click here to read The Colorful Chaos of &lt;em&gt;Super Crossfire&lt;/em&gt; Turns the Tables on Invaders From Space" href="http://kotaku.com/5877133/the-colorful-chaos-of-super-crossfire-turns-the-tables-on-invaders-from-space" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Colorful Chaos of &lt;em&gt;Super Crossfire&lt;/em&gt; Turns the Tables on Invaders From Space" alt="Click here to read The Colorful Chaos of &lt;em&gt;Super Crossfire&lt;/em&gt; Turns the Tables on Invaders From Space" src="http://cache.kotaku.com/assets/images/9/2012/01/small_ef763925964e89d9d9954636fc170c35.jpg"/>
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				Last October I was excited to announce that former Xbox Live Indie Games developer Radiangames was <a href="http://kotaku.com/5848337/my-favorite-xbox-live-indie-dev-makes-his-big-iphone-debut"> getting into iOS gaming business</a> with the frantic 2D shooter <em>Super Crossfire</em>. Then my iPad screen cracked. And my iPhone got dropped out of a speeding car.				<a href="http://kotaku.com/5877133/the-colorful-chaos-of-super-crossfire-turns-the-tables-on-invaders-from-space" title="Click here to read more about The Colorful Chaos of Super Crossfire Turns the Tables on Invaders From Space">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5877133/the-colorful-chaos-of-super-crossfire-turns-the-tables-on-invaders-from-space]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5877133]]></guid>
			<category><![CDATA[Gaming app of the day]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[ios]]></category>
			<category><![CDATA[iPhone]]></category>
			<category><![CDATA[Radiangames]]></category>
			<category><![CDATA[Super Crossfire]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[tweet]]></category>
			<pubDate><![CDATA[Wed, 18 Jan 2012 09:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5877133&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Would You Like Some FREE Spicy Horse Art? Get It Here.]]></title>
			<description>
			<![CDATA[
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									</div>
				<a href="http://kotaku.com/5125130/an-american-mcgee-in-shanghai">Spicy Horse</a>, the studio behind <em>Alice Madness Returns</em>, just released a new, free iPhone app that showcases its game art. Download it in the link. Do it! <a href="http://itunes.apple.com/us/app/spicy-horse-art-gallery/id493485242?l=zh&ls=1&mt=8">iTunes</a>]				<a href="http://kotaku.com/5877091/would-you-like-some-free-spicy-horse-art-get-it-here" title="Click here to read more about Would You Like Some FREE Spicy Horse Art? Get It Here.">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5877091/would-you-like-some-free-spicy-horse-art-get-it-here]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5877091]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Alice madness returns]]></category>
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			<category><![CDATA[spicy horse]]></category>
			<pubDate><![CDATA[Wed, 18 Jan 2012 06:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5877091&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Soulcalibur Battles Its Way to the iPhone]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Soulcalibur&lt;/em&gt; Battles Its Way to the iPhone" href="http://kotaku.com/soulcalibur/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">soulcalibur</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Soulcalibur&lt;/em&gt; Battles Its Way to the iPhone" href="http://kotaku.com/5876623/soulcalibur-battles-its-way-to-the-iphone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Soulcalibur&lt;/em&gt; Battles Its Way to the iPhone" alt="Click here to read &lt;em&gt;Soulcalibur&lt;/em&gt; Battles Its Way to the iPhone" src="http://cache.kotaku.com/assets/images/9/2012/01/small_61a97767fb15c4ab0fd7b52bdcf68bcd.jpg"/>
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				With the success popular 2D fighting franchises like <em>Street Fighter</em> and <em>The King of Fighters</em> have had on the iPhone, iPad, and iPod Touch, it was only a matter of time before Namco Bandai got in on the action with 3D fighter <em>Soulcalibur</em>, due out for iOS January 19.				<a href="http://kotaku.com/5876623/soulcalibur-battles-its-way-to-the-iphone" title="Click here to read more about Soulcalibur Battles Its Way to the iPhone">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5876623/soulcalibur-battles-its-way-to-the-iphone]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5876623]]></guid>
			<category><![CDATA[Soulcalibur]]></category>
			<category><![CDATA[ios]]></category>
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			<category><![CDATA[iPhone]]></category>
			<category><![CDATA[Namco Bandai]]></category>
			<pubDate><![CDATA[Mon, 16 Jan 2012 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5876623&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Words With Friends Saved a Man from Death]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Words With Friends Saved a Man from Death" href="http://kotaku.com/games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">games</span></a></div -->					<div><a title="Click here to read Words With Friends Saved a Man from Death" href="http://kotaku.com/5876446/words-with-friends-saved-man-from-death" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Words With Friends Saved a Man from Death" alt="Click here to read Words With Friends Saved a Man from Death" src="http://cache.kotaku.com/assets/images/9/2012/01/small_d4856220e5030bcd6a90e6b9001fde57.jpg"/>
											</a></div>
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				The ever-addictive word game cherished by word fiends and Alec Baldwins everywhere has a new star on its sleeve: it <a href="http://ozarksfirst.com/fulltext?nxd_id=585462">prevented</a> a heart attack, sort of!				<a href="http://kotaku.com/5876446/words-with-friends-saved-man-from-death" title="Click here to read more about Words With Friends Saved a Man from Death">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5876446/words-with-friends-saved-man-from-death]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5876446]]></guid>
			<category><![CDATA[Games]]></category>
			<category><![CDATA[Heart Attack]]></category>
			<category><![CDATA[iPhone]]></category>
			<category><![CDATA[words with friends]]></category>
			<pubDate><![CDATA[Mon, 16 Jan 2012 11:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Sam Biddle]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5876446&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Week in the Business: 'Xbox 360 Exclusives are Becoming Fewer']]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Week in the Business: 'Xbox 360 Exclusives are Becoming Fewer'" href="http://kotaku.com/industry-gamers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">industrygamers</span></a></div -->					<div><a title="Click here to read This Week in the Business: 'Xbox 360 Exclusives are Becoming Fewer'" href="http://kotaku.com/5875989/this-week-in-the-business-xbox-360-exclusives-are-becoming-fewer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Week in the Business: 'Xbox 360 Exclusives are Becoming Fewer'" alt="Click here to read This Week in the Business: 'Xbox 360 Exclusives are Becoming Fewer'" src="http://cache.kotaku.com/assets/images/9/2012/01/small_4a43d6db719151a690ca37ebd798b271.jpg"/>
											</a></div>
									</div>
				<em>What's happened in the business of video games this past week ...</em>				<a href="http://kotaku.com/5875989/this-week-in-the-business-xbox-360-exclusives-are-becoming-fewer" title="Click here to read more about This Week in the Business: 'Xbox 360 Exclusives are Becoming Fewer'">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5875989/this-week-in-the-business-xbox-360-exclusives-are-becoming-fewer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5875989]]></guid>
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			<pubDate><![CDATA[Fri, 13 Jan 2012 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Steve Peterson]]></dc:creator>
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			<title><![CDATA[iCade Houses Your iPhone in the D-pad Dock of Your Dreams]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read iCade Houses Your iPhone in the D-pad Dock of Your Dreams" href="http://kotaku.com/iphone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iphone</span></a></div -->					<div><a title="Click here to read iCade Houses Your iPhone in the D-pad Dock of Your Dreams" href="http://kotaku.com/5874441/icade-houses-your-iphone-in-the-d+pad-docks-of-your-dreams/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read iCade Houses Your iPhone in the D-pad Dock of Your Dreams" alt="Click here to read iCade Houses Your iPhone in the D-pad Dock of Your Dreams" src="http://cache.kotaku.com/assets/images/9/2012/01/small_4f5d8efe296a93f6f13ab48cc944dee6.jpg"/>
											</a></div>
									</div>
				 iCade, the iPad accessory that started as a April Fool's Day joke evolves into an all-new form just announced at CES 2012. iCade Mobile lets you slide your iPhone or iPod Touch into a d-pad style sheath that provides physical inputs for your on-the-go gaming. You'll get four face buttons and two shoulder buttons. Now all this thing needs is a heap of developer support so you can stop trying to look through your fingers when playing on your iPhone. It's out later this year for $79.99. Head on over to <a href="http://www.ionaudio.com/">ionaudio.com</a> for more info.				<a href="http://kotaku.com/5874441/icade-houses-your-iphone-in-the-d+pad-docks-of-your-dreams/gallery/" title="Click here to read more about iCade Houses Your iPhone in the D-pad Dock of Your Dreams">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5874441/icade-houses-your-iphone-in-the-d+pad-docks-of-your-dreams/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5874441]]></guid>
			<category><![CDATA[iPhone]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[icade]]></category>
			<category><![CDATA[Kotaku Core]]></category>
			<pubDate><![CDATA[Mon, 09 Jan 2012 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5874441&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Week in the Business: 'Nintendo Must Stop Living in the Past']]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Week in the Business: 'Nintendo Must Stop Living in the Past'" href="http://kotaku.com/industry-gamers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">industrygamers</span></a></div -->					<div><a title="Click here to read This Week in the Business: 'Nintendo Must Stop Living in the Past'" href="http://kotaku.com/5873890/this-week-in-the-business-nintendo-must-stop-living-in-the-past" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Week in the Business: 'Nintendo Must Stop Living in the Past'" alt="Click here to read This Week in the Business: 'Nintendo Must Stop Living in the Past'" src="http://cache.kotaku.com/assets/images/9/2012/01/small_8d6899920979e03132951f5dcee07a1d.jpg"/>
											</a></div>
									</div>
				<em>What's happened in the business of video games this past week ...</em>				<a href="http://kotaku.com/5873890/this-week-in-the-business-nintendo-must-stop-living-in-the-past" title="Click here to read more about This Week in the Business: 'Nintendo Must Stop Living in the Past'">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5873890/this-week-in-the-business-nintendo-must-stop-living-in-the-past]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5873890]]></guid>
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			<category><![CDATA[Industry]]></category>
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			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 06 Jan 2012 19:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Steve Peterson]]></dc:creator>
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			<title><![CDATA[I Finished These 28 Video Games In 2011]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read I Finished These 28 Video Games In 2011" href="http://kotaku.com/numbers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">numbers</span></a></div -->					<div><a title="Click here to read I Finished These 28 Video Games In 2011" href="http://kotaku.com/5873496/i-finished-these-27-video-games-in-2011" class="pp_image">
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				For the sixth year in a row, I have tallied the number of video games I played in the last year. For the sixth year in a row, it's an absurd amount.				<a href="http://kotaku.com/5873496/i-finished-these-27-video-games-in-2011" title="Click here to read more about I Finished These 28 Video Games In 2011">More&nbsp;&raquo;</a>
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			<category><![CDATA[Numbers]]></category>
			<category><![CDATA[2011 Year in video games]]></category>
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			<pubDate><![CDATA[Fri, 06 Jan 2012 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[The Rift Mobile App is Packed With In-Game Items and Chatty Guildmembers]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The &lt;em&gt;Rift&lt;/em&gt; Mobile App is Packed With In-Game Items and Chatty Guildmembers" href="http://kotaku.com/rift/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rift</span></a></div -->					<div><a title="Click here to read The &lt;em&gt;Rift&lt;/em&gt; Mobile App is Packed With In-Game Items and Chatty Guildmembers" href="http://kotaku.com/5873356/the-rift-mobile-app-is-packed-with-in+game-items-and-chatty-guildmembers" class="pp_image">
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				 Massively multiplayer gamers that haven't taken a break from Trion World's<em> Rift </em>to go play <em>The Old Republic</em> are a special sort of people. Now you can stay in touch with them via<em> Rift</em> Mobile, a free iOS app that allows players to chat with their friends and win fabulous prizes on the go.				<a href="http://kotaku.com/5873356/the-rift-mobile-app-is-packed-with-in+game-items-and-chatty-guildmembers" title="Click here to read more about The Rift Mobile App is Packed With In-Game Items and Chatty Guildmembers">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 05 Jan 2012 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Temple Run Hauls Ass like a Modern-Day  Pitfall]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Temple Run&lt;/em&gt; Hauls Ass like a Modern-Day &lt;em&gt; Pitfall&lt;/em&gt;" href="http://kotaku.com/gaming-app-of-the-day/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamingappoftheday</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Temple Run&lt;/em&gt; Hauls Ass like a Modern-Day &lt;em&gt; Pitfall&lt;/em&gt;" href="http://kotaku.com/5872939/temple-run-hauls-ass-like-a-modern+day--pitfall" class="pp_image">
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				 When you think back to <em>Pitfall</em>, the lead character in the classic Activision game didn't seem like he was in that much of a hurry. Granted, the Atari 2600 didn't create speedy animations but it seemed like Pitfall Harry was straight-up leisurely. I distinctly remember taking the time to line up jumps from alligator head to alligator head just right, like I had all the time in the world.				<a href="http://kotaku.com/5872939/temple-run-hauls-ass-like-a-modern+day--pitfall" title="Click here to read more about Temple Run Hauls Ass like a Modern-Day  Pitfall">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 04 Jan 2012 10:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Is the PS Vita A Device Ahead of Its Time or Behind It?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is the PS Vita A Device Ahead of Its Time or Behind It?" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Is the PS Vita A Device Ahead of Its Time or Behind It?" href="http://kotaku.com/5872410/is-the-ps-vita-a-device-ahead-of-its-time-or-behind-it" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is the PS Vita A Device Ahead of Its Time or Behind It?" alt="Click here to read Is the PS Vita A Device Ahead of Its Time or Behind It?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_59580619d5f47914f208305172a8da16.jpg"/>
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				 With its big, bright screen, ability to sense touch and motion, and controls that mimic a home game console's, Sony's Playstation Vita delivers the sort of gaming that approaches what you might expect to experience in your den.  But is that what gamers still want?				<a href="http://kotaku.com/5872410/is-the-ps-vita-a-device-ahead-of-its-time-or-behind-it" title="Click here to read more about Is the PS Vita A Device Ahead of Its Time or Behind It?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 02 Jan 2012 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[This Year in the Business: 'The Hacker is 2011's Person of the Year']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Year in the Business: 'The Hacker is 2011's Person of the Year'" href="http://kotaku.com/industry-gamers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">industrygamers</span></a></div -->					<div><a title="Click here to read This Year in the Business: 'The Hacker is 2011's Person of the Year'" href="http://kotaku.com/5872185/this-year-in-the-business-the-hacker-is-2011s-person-of-the-year" class="pp_image">
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				<em>This week, </em>Industry Gamers<em> took a look at what happened in 2011, and what will happen in 2012.</em>				<a href="http://kotaku.com/5872185/this-year-in-the-business-the-hacker-is-2011s-person-of-the-year" title="Click here to read more about This Year in the Business: 'The Hacker is 2011's Person of the Year'">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 30 Dec 2011 19:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Steve Peterson]]></dc:creator>
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